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King Kobrah
SyNergy Gaming EoN.
685
|
Posted - 2013.07.10 04:38:00 -
[151] - Quote
The Attorney General wrote:King Kobrah wrote:i wasn't even aware i fought against you in a pc match. no idea cubs was on the roof, or anything about a tank. i focus on what i do, not worry about who i'm up against, and play my game.
synergy has the best sniper core in the game, there's no doubt about it. That isn't the issue. it has nothing to do with my team. it has nothing to do with the tactics to counter it.
there's tactics to counter the flaylock pistol, but i don't see anyone posting them, instead everyone is whining about them.
how can you sit here and tell me killing someone with 700 ehp in less than two seconds from hundreds of meters away is okay? not even the flaylock pistol can do that. If you have the best snipers, then they can suppress an enemy heavy on a roof. Otherwise they are not worth being called the best anything. The only way you are getting killed in less than two seconds with 700 hp is if you get direct hit. Otherwise it takes at least two shots, which takes at least four seconds. How you have not gotten this yet is amazing. You are right that the flaylock doesn't kill people in 4 seconds, it actually does it much faster. Do you complain this much when you get killed by the mass driver? Because any tactic you use for dodging MD rounds would work just as well for evading a FG trying to peg you. What this really boils down to is that you don't like the fact that someone can mess you up from beyond AR range. Whereas if your team had done their job, the guy with the FG never would have gotten up there in the first place. Stop trying to make this something it isn't...this has nothing to do with suppression tactics..the forge gun is too good of an anti infantry weapon since the aiming fix. |
Breakin Stuff
Goonfeet Top Men.
1026
|
Posted - 2013.07.10 04:44:00 -
[152] - Quote
Forge Gun Timeline:
Day 1: Forge gunners get raped in CQC and at range due to steep learning curve. Gunners realize that the weapon is only viable at range or against large targets. Assault yell "LOL GG scrubs!"
Day 10: Kinda getting the hang of this, and have tasted blood. concentrating on supporting the allies by removing LAvs, dropships and the occasional idiot tank. still die to infantry. "LOL GG Scrub! Get gun game!"
Day 60: Competence has been achieved and the gunner by now is using his choice of a breach for max power or an assault for rapid deployment of pain. Routinely kills enemy infantry at range, about once every 2-4 shots. Still humping nanohives and supply depots as our lifeline. The mocking cries of Get Good Scrub are oddly silent as we destroy the fifth vehicle of the match.
Day 90: Advanced tactics come full circle. Forge gunner realizes patience and position are the keys to killing everything. Attacking from defilade (Hiogh ground for you uneducated scrubs) permits more accurate attack on any target, and provides clear view of dropship and LAV approaches. Forge gunner finds a spot and proceeds to mop the floor with the ass of anyone who moves close eough to target, concentrating on killing before they get inside 50m, and swapping to grenades and SMG if they do. People realize the Forge Gunners have gotten good. They are no longer scrubs.
Day 91: the QQ and cries of being OP begin when people start mistaking skillshots, tactics and battlefield awareness for having an overpowered weapon that still gets chopped to chutney at close range.
Today: the whining and crying is reminiscent of an infant child in a crib trying desperately to tell mommy that he pooped himself and he hates feeling all squishy and stinky.
Get the hell over it. A forge gun is a slow firing weapon that rides on a slow-ass dropsuit that couldn't dodge a three year old with a pointy stick, with a low ammunition count and a dispersion rate that makes the assault scrambler look positively pinpoint-accurate. If you stand in the open, or stand still for the 2-6 seconds it takes to charge you deserve to get blapped.
I point to the argument everyone flings at heavies like monkey with poo when we say we have historically been outranged, out DPS'd and outgunned: Quit standing in the open and start using cover you idiot. |
XxWarlordxX97
Internal Error. League of Infamy
3951
|
Posted - 2013.07.10 04:45:00 -
[153] - Quote
King Kobrah wrote:The Attorney General wrote:King Kobrah wrote:i wasn't even aware i fought against you in a pc match. no idea cubs was on the roof, or anything about a tank. i focus on what i do, not worry about who i'm up against, and play my game.
synergy has the best sniper core in the game, there's no doubt about it. That isn't the issue. it has nothing to do with my team. it has nothing to do with the tactics to counter it.
there's tactics to counter the flaylock pistol, but i don't see anyone posting them, instead everyone is whining about them.
how can you sit here and tell me killing someone with 700 ehp in less than two seconds from hundreds of meters away is okay? not even the flaylock pistol can do that. If you have the best snipers, then they can suppress an enemy heavy on a roof. Otherwise they are not worth being called the best anything. The only way you are getting killed in less than two seconds with 700 hp is if you get direct hit. Otherwise it takes at least two shots, which takes at least four seconds. How you have not gotten this yet is amazing. You are right that the flaylock doesn't kill people in 4 seconds, it actually does it much faster. Do you complain this much when you get killed by the mass driver? Because any tactic you use for dodging MD rounds would work just as well for evading a FG trying to peg you. What this really boils down to is that you don't like the fact that someone can mess you up from beyond AR range. Whereas if your team had done their job, the guy with the FG never would have gotten up there in the first place. Stop trying to make this something it isn't...this has nothing to do with suppression tactics..the forge gun is too good of an anti infantry weapon since the aiming fix. Then have them fix the HMG |
The Attorney General
ZionTCD
313
|
Posted - 2013.07.10 04:50:00 -
[154] - Quote
Kobrah, is the FG too good on the ground?
Is your AR unable to drop a heavy before he charges and fires?
Are heavies all dropping their HMG to use a forge?
What you are complaining about is tactics, but instead of countering the tactic you want to need the forge.
Less QQ, more swwwwwwwwwphwm boom. |
J4yne C0bb
DUST University Ivy League
47
|
Posted - 2013.07.10 04:55:00 -
[155] - Quote
Breakin Stuff wrote:Forge Gun Timeline:
Day 1: Forge gunners get raped in CQC and at range due to steep learning curve. Gunners realize that the weapon is only viable at range or against large targets. Assault yell "LOL GG scrubs!"
Day 10: Kinda getting the hang of this, and have tasted blood. concentrating on supporting the allies by removing LAvs, dropships and the occasional idiot tank. still die to infantry. "LOL GG Scrub! Get gun game!"
Day 60: Competence has been achieved and the gunner by now is using his choice of a breach for max power or an assault for rapid deployment of pain. Routinely kills enemy infantry at range, about once every 2-4 shots. Still humping nanohives and supply depots as our lifeline. The mocking cries of Get Good Scrub are oddly silent as we destroy the fifth vehicle of the match.
Day 90: Advanced tactics come full circle. Forge gunner realizes patience and position are the keys to killing everything. Attacking from defilade (Hiogh ground for you uneducated scrubs) permits more accurate attack on any target, and provides clear view of dropship and LAV approaches. Forge gunner finds a spot and proceeds to mop the floor with the ass of anyone who moves close eough to target, concentrating on killing before they get inside 50m, and swapping to grenades and SMG if they do. People realize the Forge Gunners have gotten good. They are no longer scrubs.
Day 91: the QQ and cries of being OP begin when people start mistaking skillshots, tactics and battlefield awareness for having an overpowered weapon that still gets chopped to chutney at close range.
Today: the whining and crying is reminiscent of an infant child in a crib trying desperately to tell mommy that he pooped himself and he hates feeling all squishy and stinky.
Get the hell over it. A forge gun is a slow firing weapon that rides on a slow-ass dropsuit that couldn't dodge a three year old with a pointy stick, with a low ammunition count and a dispersion rate that makes the assault scrambler look positively pinpoint-accurate. If you stand in the open, or stand still for the 2-6 seconds it takes to charge you deserve to get blapped.
I point to the argument everyone flings at heavies like monkey with poo when we say we have historically been outranged, out DPS'd and outgunned: Quit standing in the open and start using cover you idiot.
Winner -- best description of the life of a heavy evar. Just as I'm starting to get good with my weapon of choice, I get accused of being OP, by people that have no understanding of all the hours of practice and dying it took for me to get in this position.
Why can't I like this post more than once? FORUM IS OP, NERF IT! |
King Kobrah
SyNergy Gaming EoN.
691
|
Posted - 2013.07.10 04:55:00 -
[156] - Quote
The Attorney General wrote:Kobrah, is the FG too good on the ground?
Is your AR unable to drop a heavy before he charges and fires?
Are heavies all dropping their HMG to use a forge?
What you are complaining about is tactics, but instead of countering the tactic you want to need the forge.
Less QQ, more swwwwwwwwwphwm boom. I'm not talking about tactics, I'm talking about the forge gun being too accurate and too good of an anti infantry weapon since the aim fix. how is this hard to understand?
and you'd be hard pressed to find an AR that can take down a heavy in less than 2 seconds from a distance. |
DOC REDRUM
Project r.e.d.r.u.M
0
|
Posted - 2013.07.10 04:56:00 -
[157] - Quote
(i apoligize for spellin) going to keep it short they already killd the HMG and know trying it whit the FG simpel magic trick remove av titel im a 14m spec heavy going deul godlocks if that happens goodday nerfeden. murder cod |
Canaan Knute
Conspiratus Immortalis Covert Intervention
42
|
Posted - 2013.07.10 05:03:00 -
[158] - Quote
King Kobrah wrote:and you'd be hard pressed to find an AR that can take down a heavy in less than 2 seconds from a distance. It happened to me twice yesterday. Maybe not two seconds, but it wasn't much more than that. |
castba
Penguin's March
23
|
Posted - 2013.07.10 05:11:00 -
[159] - Quote
King Kobrah wrote:Canaan Knute wrote:King Kobrah wrote:Are you high? HARDLY ANY SPLASH DAMAGE? LOL then how is my 550+ sheild protosuit getting killed in two splash hits from a proto FG across the map on the tallest structure in the game? With Forge Gun Proficiency at level 5, you get a 15% bonus to damage. Throw on two complex heavy damage modifiers and you get another 20%, minus the stacking penalty. For the purposes of this post, I'll lower it to 15% (if someone could give me the actual number, it would be much appreciated). In total, that gives you a 30% damage bonus. Base splash damage for all proto forge guns is 277.2 (advanced and standard tiers have lower splash damage). 277.2 times 1.30 equals 360.36. 2 shots equal 720.72, 3 shots equal 1081.08 and four shots equal 1441.44. If your EHP (armor + shields) was higher than 720.72 at the time, then you were probably hit by splash damage followed by a direct hit. However, I did not factor in the reduced damage to shields and increased damage to armor. Like I said earlier, you have to keep in mind that reducing the forge gun's splash damage also decreases its effectiveness against fast-moving vehicles. Numbers don't lie, nobody else finds it a problem an AV weapon can do 720+ damage worth of SPLASH in a couple of seconds FROM ANY DISTANCE? AND ITS AN AV WEAPON AN ANTI VEHICLE WEAPON No it isn't. Read the description on the forge gun. Also, that example is for the breach which takes 6seconds (base) to charge, plus no moving during that time. How long does it take a Duvole to pump out 700 points of damage? Pretty sure less than 12 seconds. |
King Kobrah
SyNergy Gaming EoN.
696
|
Posted - 2013.07.10 05:21:00 -
[160] - Quote
even if i concede the fact it's not meant for AV, it's still too good vs infantry right now. |
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Breakin Stuff
Goonfeet Top Men.
1026
|
Posted - 2013.07.10 05:24:00 -
[161] - Quote
King Kobrah wrote:even if i concede the fact it's not meant for AV, it's still too good vs infantry right now.
so the average requirement of 3-4 shots to kill an infantryman makes it too good? this is if you don't instablap them in the first two shots. instablap is a skillshot.
I'm not taking about the hail mary **** where you hit three damaged guys clustered in a corner.
Go use the forge gun. Do not reload from a hive or a supply depot.
tell me how many kills you get for each load of ammunition. how often do you die?
does your KD go up or down? |
King Kobrah
SyNergy Gaming EoN.
698
|
Posted - 2013.07.10 05:27:00 -
[162] - Quote
Breakin Stuff wrote:King Kobrah wrote:even if i concede the fact it's not meant for AV, it's still too good vs infantry right now. so the average requirement of 3-4 shots to kill an infantryman makes it too good? this is if you don't instablap them in the first two shots. instablap is a skillshot. I'm not taking about the hail mary **** where you hit three damaged guys clustered in a corner. Go use the forge gun. Do not reload from a hive or a supply depot. tell me how many kills you get for each load of ammunition. how often do you die? does your KD go up or down? lol 3 shots? two splash from a good forge gun will kill almost any suit. |
Breakin Stuff
Goonfeet Top Men.
1026
|
Posted - 2013.07.10 05:32:00 -
[163] - Quote
King Kobrah wrote: lol 3 shots? two splash from a good forge gun will kill almost any suit.
not a properly fit advanced or proto assault or logi.
if you're talking about shitfits, cheapfits and freefits, you lose all credibility with me
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King Kobrah
SyNergy Gaming EoN.
698
|
Posted - 2013.07.10 05:34:00 -
[164] - Quote
Breakin Stuff wrote:King Kobrah wrote: lol 3 shots? two splash from a good forge gun will kill almost any suit.
not a properly fit advanced or proto assault or logi. if you're talking about shitfits, cheapfits and freefits, you lose all credibility with me 560 shields and 129 armor gets two-shotted by splash damage from a prototype forge gun. the math has already been done in this thread. i don't run garbage fits. |
Canaan Knute
Conspiratus Immortalis Covert Intervention
42
|
Posted - 2013.07.10 05:35:00 -
[165] - Quote
King Kobrah wrote:lol 3 shots? two splash from a good forge gun will kill almost any suit. With the right modules and skills, I'm pretty sure all dropsuit types, except scouts and possibly logis, could survive two forge gun shots, unless of course the forge gunner gets a direct hit. |
Breakin Stuff
Goonfeet Top Men.
1026
|
Posted - 2013.07.10 05:36:00 -
[166] - Quote
If you're complaining about a breach forge gun you have lost all credibility with me. if you hold still or stay in the open long enough to get hit with two breach shots you have lost all right to call yourself anything but free warpoints. |
King Kobrah
SyNergy Gaming EoN.
698
|
Posted - 2013.07.10 05:38:00 -
[167] - Quote
Breakin Stuff wrote:If you're complaining about a breach forge gun you have lost all credibility with me. if you hold still or stay in the open long enough to get hit with two breach shots you have lost all right to call yourself anything but free warpoints. I don't know what you're smoking, but I want some of it.
The proto assault forge gun will drop the good majority of prototype suits in two shots. |
Breakin Stuff
Goonfeet Top Men.
1026
|
Posted - 2013.07.10 05:43:00 -
[168] - Quote
two shots will hit for around 750 damage if you only get splash. most two-shot hits with an ishukone assault forge (which I use) involve a ranging shot for splash, and a direct hit for the killshot if you do it right. I'm stupidly good at this combo between 40 and 70 meters.
Caldari assault and logi have in excess of 800 HP when fit properly. still have 50 HP left after two splashes.
Gallente assault and logi have potentially much higher, but if they go that way, they get instablapped by direct hits because they farking SLOW. |
King Kobrah
SyNergy Gaming EoN.
700
|
Posted - 2013.07.10 05:45:00 -
[169] - Quote
Breakin Stuff wrote:two shots will hit for around 750 damage if you only get splash. most two-shot hits with an ishukone assault forge (which I use) involve a ranging shot for splash, and a direct hit for the killshot if you do it right. I'm stupidly good at this combo between 40 and 70 meters.
Caldari assault and logi have in excess of 800 HP when fit properly. still have 50 HP left after two splashes.
Gallente assault and logi have potentially much higher, but if they go that way, they get instablapped by direct hits because they farking SLOW. You're a moron if you think any caldari assault worth half his weight is running around with 800 EHP and shows you know little about the game |
Breakin Stuff
Goonfeet Top Men.
1026
|
Posted - 2013.07.10 05:53:00 -
[170] - Quote
King Kobrah wrote: You're a moron if you think any caldari assault worth half his weight is running around with 800 EHP and shows you know little about the game
Oh dear God if you believe that I want you in every single game on the opposing team so I can farm you for easy warpoints with everything from a MLT assault rifle to a boundless HMG to a Forge Gun to a cheap seat plasma cannon.
You are nothing more than free warpoints to all comers. I have no sympathy for you, nor will I lend your complaints any further credence.
And my assault scrambler. must not forget my assault scram. |
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King Kobrah
SyNergy Gaming EoN.
700
|
Posted - 2013.07.10 05:54:00 -
[171] - Quote
Breakin Stuff wrote:King Kobrah wrote: You're a moron if you think any caldari assault worth half his weight is running around with 800 EHP and shows you know little about the game
Oh dear God if you believe that I want you in every single game on the opposing team so I can farm you for easy warpoints with everything from a MLT assault rifle to a boundless HMG to a Forge Gun to a cheap seat plasma cannon. You are nothing more than free warpoints to all comers. I have no sympathy for you, nor will I lend your complaints any further credence. And my assault scrambler. must not forget my assault scram. that's cute, call me when you drop 30 kills in a PC match against a good corp and then we can discuss who's better at this game. |
Breakin Stuff
Goonfeet Top Men.
1026
|
Posted - 2013.07.10 06:03:00 -
[172] - Quote
King Kobrah wrote:Breakin Stuff wrote:King Kobrah wrote: You're a moron if you think any caldari assault worth half his weight is running around with 800 EHP and shows you know little about the game
Oh dear God if you believe that I want you in every single game on the opposing team so I can farm you for easy warpoints with everything from a MLT assault rifle to a boundless HMG to a Forge Gun to a cheap seat plasma cannon. You are nothing more than free warpoints to all comers. I have no sympathy for you, nor will I lend your complaints any further credence. And my assault scrambler. must not forget my assault scram. that's cute, call me when you drop 30 kills in a PC match against a good corp and then we can discuss who's better at this game.
I've gone 52/3 with a MH-82 machinegun on an open ground map and didn't lose a dropsuit because I know how to squad up and coordinate.
I have gone 20/1 against anyone you could care to name with my forge gun because I've been doing it since five days after I started DUST closed beta. Open maps are my happy place. Odd for a habitual heavy to say, but Forge Guns have been my favorite weapon since I started because they are hard to use. I routinely earn orbitals by myself killing vehicles and loose solo infantry.
I don't do it every time. I don't have to. But I know the strengths and weaknesses of every weapon in the game because I have figured out how to close with and kill every single weapon in the game. forge guns don't kill me unless they get a direct hit on me and I run around in a fatty suit. Oh look, hello wall that blocks forge gun shots!
Here, I've seen you say this to other people on this forum, so I think it's appropos at this point.
Get Good King Kobrah.
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King Kobrah
SyNergy Gaming EoN.
700
|
Posted - 2013.07.10 08:15:00 -
[173] - Quote
none of which was achieved against good players in a fight that matters
let me know when you're relevant before talking about anyone's skill |
Heavenly Daughter
SyNergy Gaming EoN.
103
|
Posted - 2013.07.10 08:45:00 -
[174] - Quote
Muud Kipz wrote:a. Why shouldn't AV weapons be able to kill infantry? I just don't see why that would be the case. Swarms, yes, they need to lock and swarm, etc, but the forge gun is a big 'ol railgun, using the same tech as a sniper rifle- of course it damages infantry. b. Have you ever tried FG sniping? I'm not saying it's impossible or even extremely difficult, but it does take skill. You get no ADS and the fattest, ugliest reticule ever, which doesn't stay perfectly steady but continuously vibrates slightly. Hitting with a 2.5m splash radius from 200m with a reticle that covers probably a 10+ meter radius is tricky, so while they're technically very accurate, making use of that accuracy is tough. 3 second refire is hardly madness, and don't forget that it's limited to 16 shots without squad support (since no heavies can carry nanohives). A good forge can kill infantry, but it's not easy, and any sort of flank/rush or a missed CQC shot and the FG loses due to the slow refire rate. Plus, the FG lights up like a signal beacon for any snipers/tacs/other FGs, so sniping with it from high ground is a good way to die.
Your QQ holds no water.
Actually It does, You ask Why should an AV weapon not kill infantry, for exactly the same reason and infantry weapon cannot take out vehicles, they have a 10% effectiveness, so this imbalance still needs to be addressed.
H.D |
Heavenly Daughter
SyNergy Gaming EoN.
103
|
Posted - 2013.07.10 08:53:00 -
[175] - Quote
King Kobrah wrote:Dr Stabwounds wrote:What are you doing that's getting you forge sniped enough to complain about it? I rarely get hit with a forge gun as infantry, are you standing still with an MD on a roof or something? Getting FG'd sucks, but it doesn't need to be nerfed at all. I never stand still, I'm a 550 shield assault with an AR/SR, so i'm always bobbing and weaving, even when there's nobody near me. @ the guy complaining about the mouse, you can get just as good results with a controller, depending on what you're better with.
I agree about the mouse, I've never used one , I still use an old worn in PS3 controller and managed to get 40+ kills in a game with a slow charge rifle.
H.D |
Heavenly Daughter
SyNergy Gaming EoN.
103
|
Posted - 2013.07.10 09:04:00 -
[176] - Quote
Eno Raef wrote:King Kobrah wrote:Dr Stabwounds wrote:What are you doing that's getting you forge sniped enough to complain about it? I rarely get hit with a forge gun as infantry, are you standing still with an MD on a roof or something? Getting FG'd sucks, but it doesn't need to be nerfed at all. I never stand still, I'm a 550 shield assault with an AR/SR, so i'm always bobbing and weaving, even when there's nobody near me. @ the guy complaining about the mouse, you can get just as good results with a controller, depending on what you're better with. You have 550 shields. You are well protected from a fully proto'd sniper build but there is still a ranged weapon that can OHK you. The Forge gun is not OP simply because you can be OHK.
He does have good shield, but I doubt that you've been hit by a fully proto'd sniper in a long time, I know a head shot will hit 1019. Thats the highest number I've seen for a sniper shot in this build.
My Dominatrix suit as I call it, rigged for maximum damage has a thale rifle, 5 comp damage mods along with maxed sniper skill. I dont use this very often though as the suit only has limited HP with all those mods.
The other end of the scale is 750+ hp with 2 comp mods, works well enough for general day to day kills.
H.D |
Heavenly Daughter
SyNergy Gaming EoN.
103
|
Posted - 2013.07.10 09:43:00 -
[177] - Quote
Canaan Knute wrote:King Kobrah wrote:You're not too bright, are you? Proto assault variant actually charges in LESS than two seconds, so yes, a couple of seconds LOL You claimed that the forge gun can deal over 720 points of splash damage in less than two seconds, but the truth is that it's only half of that.
You, just dont know your weapons, the Basic level of damage is not far short of 600, with no mods. So yes in a time period of LESS than 2 seconds 720 would be obtainable in splash damage.
H.D |
Canaan Knute
Conspiratus Immortalis Covert Intervention
43
|
Posted - 2013.07.10 10:05:00 -
[178] - Quote
Heavenly Daughter wrote:Canaan Knute wrote:King Kobrah wrote:You're not too bright, are you? Proto assault variant actually charges in LESS than two seconds, so yes, a couple of seconds LOL You claimed that the forge gun can deal over 720 points of splash damage in less than two seconds, but the truth is that it's only half of that. You, just dont know your weapons, the Basic level of damage is not far short of 600, with no mods. So yes in a time period of LESS than 2 seconds 720 would be obtainable in splash damage. H.D That is incorrect, Heavenly Daughter. The base splash damage for all prototype forge guns is 277.2. Not even close to 720, even with damage mods and Forge Gun Proficiency at level 5. I use the Ishukone Assault Forge Gun every day, so I know what it's capable of. |
Rinzler XVIII
Seykal Expeditionary Group Minmatar Republic
2
|
Posted - 2013.07.10 10:06:00 -
[179] - Quote
The Attorney General wrote:Assault proto mad about the fat slow heavy with the charge up weapon with no zoom?
Cool story bro.
Do you cry about snipers too?
If you don't like FG use from up high, either:
1) Snipe them. 2) Rail tank/installation them. 3) Storm the roof with a well fit DS. 4) OB them once you get the WP.
Sniper rifles damage have been nerfed again so it will take 3 shots or more to actually kill a heavy using a forge gun whilst the forge gunner can 1 hit the sniper and seeing as heavy speed has been increased even if you get hit once you'll move for cover AND the Charge Rifle has a 4 second delay between shots so QQ about a 3 second FG delay is meaningless |
Soldiersaint
Reaper Galactic
89
|
Posted - 2013.07.10 10:12:00 -
[180] - Quote
A forge gun is like an rpg. It can blow a hole through a tank. what the heck do you think its going to do to infantry? tickle them? this is war man stop crying or die! |
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