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Heinz Doofenshertz
BetaMax.
360
|
Posted - 2012.12.22 07:37:00 -
[271] - Quote
You forgot Hello Kitty Online |
Ultra Boomer2
GRIM MARCH SpaceMonkey's Alliance
5
|
Posted - 2012.12.22 07:57:00 -
[272] - Quote
G-SLicK wrote:Ultra Boomer2 wrote:Ok, this has probably been said a bunch but i will say it anyways.
This is a beta, things change, things get nerfed. Live with it. This IS what you signed up for.
When people's forge guns and hmgs get an unneeded nerf nobody is gonna raise a figner, but you're up in arms about a small AR change?
What is wrong with you. whats wrong with you and your corp? who are you? we are the beta testers of this game, we were told to talk about what we did and didnt like so WE could make this game better. gtfo of here you new comer
If you want to be that specific, then why is this in general discussion instead of feedback, i have been here for a few builds now. I am not a newcomer, i dislike that ccp holds newcomers hands by making the game easier for them to survive in, but still. When they touch my forge guns everyone celebrates when the nerf wasn't really needed. But when they touch the AR, people get mad.
Why?
And i read like 5 pages of the thread and realised it was pretty much repeating from there on. |
Heinz Doofenshertz
BetaMax.
360
|
Posted - 2012.12.22 08:03:00 -
[273] - Quote
5 out of 14, for shame |
G-SLicK
Circle of Huskarl Minmatar Republic
185
|
Posted - 2012.12.22 08:11:00 -
[274] - Quote
Ultra Boomer2 wrote:G-SLicK wrote:Ultra Boomer2 wrote:Ok, this has probably been said a bunch but i will say it anyways.
This is a beta, things change, things get nerfed. Live with it. This IS what you signed up for.
When people's forge guns and hmgs get an unneeded nerf nobody is gonna raise a figner, but you're up in arms about a small AR change?
What is wrong with you. whats wrong with you and your corp? who are you? we are the beta testers of this game, we were told to talk about what we did and didnt like so WE could make this game better. gtfo of here you new comer If you want to be that specific, then why is this in general discussion instead of feedback, i have been here for a few builds now. I am not a newcomer, i dislike that ccp holds newcomers hands by making the game easier for them to survive in, but still. When they touch my forge guns everyone celebrates when the nerf wasn't really needed. But when they touch the AR, people get mad. Why? And i read like 5 pages of the thread and realised it was pretty much repeating from there on.
forge gun did need nerf and its fine now. one forge gunner should not take out a tank with ease but i still seem to do it. and by the way, i believe i asked the community for their opinion so yea this thread did belong here |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.12.22 08:27:00 -
[275] - Quote
The dark cloud wrote:i dont know what all the fuss is about. I can still go 26-1 on skirmish with a assault rifle. I know how to control the recoil on AR's and im not going to tell you how i do it. But one thing i can say its experience from COD games and some observations that ive made to counter the recoil. Its not that hard if you figure it out but oh well fully auto spray and pray scrubs.
26 kills in skirmish wow you're good. if I don't drop 40-50 kills in skirmish i'm playing badly. I'd probably wreck you on COD. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.12.22 14:45:00 -
[276] - Quote
xprotoman23 wrote: 26 kills in skirmish wow you're good. if I don't drop 40-50 kills in skirmish i'm playing badly. I'd probably wreck you on COD.
lol not my fault when my team is actually capable and get kills aswell. But i bet i would have way more WP in a match then you do. Im not just doing kills, i provide my team with ammo and im even a good medic and revive people who are in my range and i get points for hacking aswell. And dont be silly lag compensation would benefit your dialup on COD. And you guys aint that good i still remember how easy it is to melt you guys with a laser. You have the reaction time of a turtle pal. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.12.22 16:18:00 -
[277] - Quote
The dark cloud wrote:xprotoman23 wrote: 26 kills in skirmish wow you're good. if I don't drop 40-50 kills in skirmish i'm playing badly. I'd probably wreck you on COD.
lol not my fault when my team is actually capable and get kills aswell. But i bet i would have way more WP in a match then you do. Im not just doing kills, i provide my team with ammo and im even a good medic and revive people who are in my range and i get points for hacking aswell. And dont be silly lag compensation would benefit your dialup on COD. And you guys aint that good i still remember how easy it is to melt you guys with a laser. You have the reaction time of a turtle pal. QFT |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.12.22 17:36:00 -
[278] - Quote
The dark cloud wrote:xprotoman23 wrote: 26 kills in skirmish wow you're good. if I don't drop 40-50 kills in skirmish i'm playing badly. I'd probably wreck you on COD.
lol not my fault when my team is actually capable and get kills aswell. But i bet i would have way more WP in a match then you do. Im not just doing kills, i provide my team with ammo and im even a good medic and revive people who are in my range and i get points for hacking aswell. And dont be silly lag compensation would benefit your dialup on COD. And you guys aint that good i still remember how easy it is to melt you guys with a laser. You have the reaction time of a turtle pal.
You're a parameter player. You hide on the outskirts of the map with a laser. Set up a corpbattle I was in the pen during the tournament and never got the pleasure of collecting the sweet tears of SI. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.12.22 17:59:00 -
[279] - Quote
Sir Meode wrote:Its not a nerf, its called Balance. Somthing that was actually needed with AR's Are you kidding?!
That's not balance! It's an attempt to bring weaker players to the same level as players with superior gun game,by reducing the effectiveness of the better players weapons.
What the hell happened to the supposed ruthless nature of what this game was supposed to be? I understand that CCP needs to make the game more accessible to casuals,but there has to be a point to where they aren't going to compromise the true integrity of the game. |
Berserker007
Imperfects Negative-Feedback
206
|
Posted - 2012.12.22 18:18:00 -
[280] - Quote
The dark cloud wrote:xprotoman23 wrote: 26 kills in skirmish wow you're good. if I don't drop 40-50 kills in skirmish i'm playing badly. I'd probably wreck you on COD.
lol not my fault when my team is actually capable and get kills aswell. But i bet i would have way more WP in a match then you do. Im not just doing kills, i provide my team with ammo and im even a good medic and revive people who are in my range and i get points for hacking aswell. And dont be silly lag compensation would benefit your dialup on COD. And you guys aint that good i still remember how easy it is to melt you guys with a laser. You have the reaction time of a turtle pal.
If find it ironic, that is the topic doesn't deal with your precious tank or vehicles, your are 100% against against anything for altering and listening to feedback; yet when your specialization is brought up, you hardheartedly agree with it no matter how bad of an imbalance it is.
Part of being a beta test is giving UNBIASED feedback, which you seem incapable of doing. Its a lets make vehicles stronger and not nerf them to you; or lets make anything that doesnt deal with my vehicles less effective.
This topic isn't simply about the AR anymore; but contains several "problems" that has spawned since Chromo went live.
1). Loss of AR scope: you even said it don't make you better, so there is no harm in having it back. The main reason many want it back is so you can see who you are aiming at, at a distance; as well as knowing if someone is in your effective range (as ever other gun in the game has this feature easily noticeable ingame but the AR now). You (dark cloud), even said this isn't game breaking, thusly shouldn't have needed to be removed as it doesn't alter how the weapon handles, it just allows it to be used as it should, at MEDIUM range with effectiveness.
2). Damage centralization: by making basic/militia weapons have more damage and reducing damage of adv/proto; it brings things closer together, which is a BAD thing. Now that the exile is about on part w/ the duvolle, there isn't a reason to skill into AR's to use the duvolle, or if already have, to even run in for cost reasons. This doing also for the pistol, smgs, etc. Why run a proto smg, when w/ weaponry lv5, the toxin does the same amount of damage? Do you think putting 610k SP for an extra 2 points is really worthwhile? The damage centralization, has reduced the need for better gear, making SP all but useless into guns, unless you want the passive bonuses they 'give".
This also brings to light the still bad spawning in ambush; as it allows spawns to determine fights more then before. IF you're running proto gear, and get spawned infront of a guy in basic w/ an exile; b/c of damage centralization he has a MUCH better chance of killing you, and you are less likely to be able to turn on him and counter w/ a gun that is better (and should be for SP required to get it). This takes away from player ability, and allows randomness to have more of an affect on gameplay scenarios.
3). Map reduction. With some maps being reduced in size, it causes centralized fighting, mostly CQB situations. This has turned the game into longer duration CoD battles of hipfire. The need for accuracy of ADS has been drastically reducled; leading the way to more MD usage. Ideally smg's should excel here but dont, b/t of lack of damage across the board (could be helped by flipping OP/Prof skilling)
All in all, this isn't a full "complaint" on AR's, but a more broad topic, that by changing one or two features; affects the entire gameplay spectrum |
|
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.12.22 22:08:00 -
[281] - Quote
Berserker007 wrote:
If find it ironic, that is the topic doesn't deal with your precious tank or vehicles, your are 100% against against anything for altering and listening to feedback; yet when your specialization is brought up, you hardheartedly agree with it no matter how bad of an imbalance it is.
Part of being a beta test is giving UNBIASED feedback, which you seem incapable of doing. Its a lets make vehicles stronger and not nerf them to you; or lets make anything that doesnt deal with my vehicles less effective.
This topic isn't simply about the AR anymore; but contains several "problems" that has spawned since Chromo went live.
1). Loss of AR scope: you even said it don't make you better, so there is no harm in having it back. The main reason many want it back is so you can see who you are aiming at, at a distance; as well as knowing if someone is in your effective range (as ever other gun in the game has this feature easily noticeable ingame but the AR now). You (dark cloud), even said this isn't game breaking, thusly shouldn't have needed to be removed as it doesn't alter how the weapon handles, it just allows it to be used as it should, at MEDIUM range with effectiveness.
2). Damage centralization: by making basic/militia weapons have more damage and reducing damage of adv/proto; it brings things closer together, which is a BAD thing. Now that the exile is about on part w/ the duvolle, there isn't a reason to skill into AR's to use the duvolle, or if already have, to even run in for cost reasons. This doing also for the pistol, smgs, etc. Why run a proto smg, when w/ weaponry lv5, the toxin does the same amount of damage? Do you think putting 610k SP for an extra 2 points is really worthwhile? The damage centralization, has reduced the need for better gear, making SP all but useless into guns, unless you want the passive bonuses they 'give".
This also brings to light the still bad spawning in ambush; as it allows spawns to determine fights more then before. IF you're running proto gear, and get spawned infront of a guy in basic w/ an exile; b/c of damage centralization he has a MUCH better chance of killing you, and you are less likely to be able to turn on him and counter w/ a gun that is better (and should be for SP required to get it). This takes away from player ability, and allows randomness to have more of an affect on gameplay scenarios.
3). Map reduction. With some maps being reduced in size, it causes centralized fighting, mostly CQB situations. This has turned the game into longer duration CoD battles of hipfire. The need for accuracy of ADS has been drastically reducled; leading the way to more MD usage. Ideally smg's should excel here but dont, b/t of lack of damage across the board (could be helped by flipping OP/Prof skilling)
All in all, this isn't a full "complaint" on AR's, but a more broad topic, that by changing one or two features; affects the entire gameplay spectrum
Dude i run tanks barely this build and ive stopped to complain about it. Now about the following things:
1.) you can tell if you are in range by looking on the radar on the top left corner. Another way is when you aim at somebody the game tells you the efficency rating. When that doesnt even show up you are totally out of range
2.) The damage has beeing closed up because lower skilled players should have a chance in killing you. This game is mainly a FPS and with that it had to be balanced. Just think about the players who can barely run standard stuff. They just keep getting punished by players with high end gear with no chance. This results in frustration. And if somebody gets frustrated they might drop the game and never come back. Which is in CCP's eyes a loss of potential money
3.) Personally i enjoy the closer maps. Its called ambush (TDM) and every 1 was annoyed that most of the players sit on a mountain with a sniper rifle. And i like fast paced matches. And if you have problems with the spawns use a drop uplink like i do. 2 gauged uplinks and the whole team can spawn on them. (yes i can confirm it that uplinks are fixed now)
xprotoman23 wrote: You're a parameter player. You hide on the outskirts of the map with a laser. Set up a corpbattle I was in the pen during the tournament and never got the pleasure of collecting the sweet tears of SI.
its called playing smart. Do you think i go close quarters with a weapon that is not effective on that range? If you believe that then you have a serious issue with your mind. And why should i set up a corp battle? Do you really need your friends to do any good? And you probs didnt got involved in the corp matches simply because you would have dragged the imperfect team down. |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.12.22 22:13:00 -
[282] - Quote
The dark cloud wrote:Berserker007 wrote:
If find it ironic, that is the topic doesn't deal with your precious tank or vehicles, your are 100% against against anything for altering and listening to feedback; yet when your specialization is brought up, you hardheartedly agree with it no matter how bad of an imbalance it is.
Part of being a beta test is giving UNBIASED feedback, which you seem incapable of doing. Its a lets make vehicles stronger and not nerf them to you; or lets make anything that doesnt deal with my vehicles less effective.
This topic isn't simply about the AR anymore; but contains several "problems" that has spawned since Chromo went live.
1). Loss of AR scope: you even said it don't make you better, so there is no harm in having it back. The main reason many want it back is so you can see who you are aiming at, at a distance; as well as knowing if someone is in your effective range (as ever other gun in the game has this feature easily noticeable ingame but the AR now). You (dark cloud), even said this isn't game breaking, thusly shouldn't have needed to be removed as it doesn't alter how the weapon handles, it just allows it to be used as it should, at MEDIUM range with effectiveness.
2). Damage centralization: by making basic/militia weapons have more damage and reducing damage of adv/proto; it brings things closer together, which is a BAD thing. Now that the exile is about on part w/ the duvolle, there isn't a reason to skill into AR's to use the duvolle, or if already have, to even run in for cost reasons. This doing also for the pistol, smgs, etc. Why run a proto smg, when w/ weaponry lv5, the toxin does the same amount of damage? Do you think putting 610k SP for an extra 2 points is really worthwhile? The damage centralization, has reduced the need for better gear, making SP all but useless into guns, unless you want the passive bonuses they 'give".
This also brings to light the still bad spawning in ambush; as it allows spawns to determine fights more then before. IF you're running proto gear, and get spawned infront of a guy in basic w/ an exile; b/c of damage centralization he has a MUCH better chance of killing you, and you are less likely to be able to turn on him and counter w/ a gun that is better (and should be for SP required to get it). This takes away from player ability, and allows randomness to have more of an affect on gameplay scenarios.
3). Map reduction. With some maps being reduced in size, it causes centralized fighting, mostly CQB situations. This has turned the game into longer duration CoD battles of hipfire. The need for accuracy of ADS has been drastically reducled; leading the way to more MD usage. Ideally smg's should excel here but dont, b/t of lack of damage across the board (could be helped by flipping OP/Prof skilling)
All in all, this isn't a full "complaint" on AR's, but a more broad topic, that by changing one or two features; affects the entire gameplay spectrum
Dude i run tanks barely this build and ive stopped to complain about it. Now about the following things: 1.) you can tell if you are in range by looking on the radar on the top left corner. Another way is when you aim at somebody the game tells you the efficency rating. When that doesnt even show up you are totally out of range 2.) The damage has beeing closed up because lower skilled players should have a chance in killing you. This game is mainly a FPS and with that it had to be balanced. Just think about the players who can barely run standard stuff. They just keep getting punished by players with high end gear with no chance. This results in frustration. And if somebody gets frustrated they might drop the game and never come back. Which is in CCP's eyes a loss of potential money 3.) Personally i enjoy the closer maps. Its called ambush (TDM) and every 1 was annoyed that most of the players sit on a mountain with a sniper rifle. And i like fast paced matches. And if you have problems with the spawns use a drop uplink like i do. 2 gauged uplinks and the whole team can spawn on them. (yes i can confirm it that uplinks are fixed now) xprotoman23 wrote: You're a parameter player. You hide on the outskirts of the map with a laser. Set up a corpbattle I was in the pen during the tournament and never got the pleasure of collecting the sweet tears of SI.
its called playing smart. Do you think i go close quarters with a weapon that is not effective on that range? If you believe that then you have a serious issue with your mind. And why should i set up a corp battle? Do you really need your friends to do any good? And you probs didnt got involved in the corp matches simply because you would have dragged the imperfect team down.
Lets not forget how SI got habitually destroyed when I came over to the EU servers buddy earlier in the week. I distinctly remember Donkey punching the leader of your corporation in a 1v1. Lets have a corpbattle, because talk is cheap. |
Kira Lannister
Hellstorm Inc League of Infamy
711
|
Posted - 2012.12.22 22:17:00 -
[283] - Quote
Don't take his challenge he is going to "1up" you. Thus making his epeen bigger. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.12.22 22:21:00 -
[284] - Quote
beating sha kharn aint something to brag. This here is his first FPS game on the PS3 cause he is mainly a Eve guy. Well if you kindly ask him he eventually accept it. Well you deffo sound like one of those sore COD kids who demand allways a 1vs1. |
Omnipotens Zitro
Doomheim
425
|
Posted - 2012.12.22 23:03:00 -
[285] - Quote
The dark cloud wrote:beating sha kharn aint something to brag. This here is his first FPS game on the PS3 cause he is mainly a Eve guy. Well if you kindly ask him he eventually accept it. Well you deffo sound like one of those sore COD kids who demand allways a 1vs1. Well that's the sad part because sha kharn is like your best player. *facedesks* |
Selinate deux
Amarr Templars Amarr Empire
44
|
Posted - 2012.12.22 23:05:00 -
[286] - Quote
Amazing how quickly this thread turned right back around into a circlejerk again... |
Anyanka Shadowmane
Sanmatar Kelkoons Minmatar Republic
80
|
Posted - 2012.12.22 23:22:00 -
[287] - Quote
Berserker007 wrote:1). Loss of AR scope: you even said it don't make you better, so there is no harm in having it back. The main reason many want it back is so you can see who you are aiming at, at a distance; as well as knowing if someone is in your effective range (as ever other gun in the game has this feature easily noticeable ingame but the AR now). You (dark cloud), even said this isn't game breaking, thusly shouldn't have needed to be removed as it doesn't alter how the weapon handles, it just allows it to be used as it should, at MEDIUM range with effectiveness It's not just the AR.
As far as I remember, only long range weapons like sniper rifles and TacARs have the colour change on their scopes. I know that shotguns and SMGs only have it on their standard, hip-fire mode, when you use their sight mode, it just brings up a sight with a targeting pin or crosshairs, but with no colour change. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.12.22 23:43:00 -
[288] - Quote
Impotent Zitro wrote: Well that's the sad part because sha kharn is like your best player. *facedesks*
Hmm i bet you never played against Edrot. And since when does a CEO has to be the best player in the corp? |
Omnipotens Zitro
Doomheim
425
|
Posted - 2012.12.23 00:00:00 -
[289] - Quote
The dumb cloud wrote:Awesome Zitro wrote: Well that's the sad part because sha kharn is like your best player. *facedesks*
Hmm i bet you never played against Edrot. And since when does a CEO has to be the best player in the corp? Doesn't have to be, but he is, which is sad. |
Overlord Ulath
Doomheim
85
|
Posted - 2012.12.23 00:06:00 -
[290] - Quote
Omnipotens Zitro wrote:The dumb cloud wrote:Awesome Zitro wrote: Well that's the sad part because sha kharn is like your best player. *facedesks*
Hmm i bet you never played against Edrot. And since when does a CEO has to be the best player in the corp? Doesn't have to be, but he is, which is sad. Edrot is actually the best SI player, probably CraftySlyFox or LHughes in second and third. However Sha does need to pick up his game a bit, a leader should set an example for the rest of the corp. He has an interesting playstyle, but interesting doesn't mean good. Btw, is Nina Carne Clone his alt? That SOB is pretty decent with those nova knives. |
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Darky Kuzarian
Royal Uhlans Amarr Empire
143
|
Posted - 2012.12.23 00:34:00 -
[291] - Quote
Actually Sha is the best player on this beta, he is always on top of the leaderboard every build thats may sounds normal for vets FPS player but the fact dust 514 is his first FPS makes him even better than them whom have long experience with FPS games.
Am not into drama and childish fights but i feel bad for those who down-talk Sha without knowing him, he is a good person and definitely a great leader don't forgot this is only a game, in real life your nothing special or better than the next guy.
@Ulath there are many decent SI players but most of them are not playing the beta or having other characters testing different stuff, SI is about having fun with friends we don't like dramas thats why you don't see us posting and boasting around. |
heart u
Doomheim
8
|
Posted - 2012.12.23 00:39:00 -
[292] - Quote
******** Zitro wrote:The Dark cloud wrote:Paedo Zitro wrote: Well that's the sad part because sha kharn is like your best player. *facedesks*
Hmm i bet you never played against Edrot. And since when does a CEO has to be the best player in the corp? Doesn't have to be, but he is, which is sad.
There's 3 guys from SI in front of you on the leaderboard - U got nothing to brag about #17... |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.12.23 00:41:00 -
[293] - Quote
It's amazing how people think they're good when they hide behind a massive amount of ISK and firepower from their corp. |
Tank Splitter
Amarr Templars Amarr Empire
33
|
Posted - 2012.12.23 00:42:00 -
[294] - Quote
I finally get to see AR users whine. Hows it feel to be on the end of the nerf stick? I'm so happy I could cry. |
Omnipotens Zitro
Doomheim
425
|
Posted - 2012.12.23 00:48:00 -
[295] - Quote
I derb wrote:
There's 3 guys from SI in front of you on the leaderboard - U got nothing to brag about #17...
Oh snap, total kills doesn't matter. It's all about W/L, oh wait I'm number 1 at that! Who would of guess. I love seeing all these terrible kidz think that total kills matter, doesn't matter if you can't win a game.
|
Omnipotens Zitro
Doomheim
425
|
Posted - 2012.12.23 00:50:00 -
[296] - Quote
Tank Splitter wrote:I finally get to see AR users whine. Hows it feel to be on the end of the nerf stick? I'm so happy I could cry.
Yet we wreck harder since nobody can't aim anymore. |
EGOMAN VIV
Amarr Templars Amarr Empire
20
|
Posted - 2012.12.23 00:57:00 -
[297] - Quote
lol @ COD's kids mentality "I am better person than you because i can kill you 1000 time with my virtual rifle" |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.12.23 01:09:00 -
[298] - Quote
Darky Kuzarian wrote:Actually Sha is the best player on this beta, he is always on top of the leaderboard every build thats may sounds normal for vets FPS player but the fact dust 514 is his first FPS makes him even better than them whom have long experience with FPS games.
Am not into drama and childish fights but i feel bad for those who down-talk Sha without knowing him, he is a good person and definitely a great leader don't forgot this is only a game, in real life your nothing special or better than the next guy.
@Ulath there are many decent SI players but most of them are not playing the beta or having other characters testing different stuff, SI is about having fun with friends we don't like dramas thats why you don't see us posting and boasting around.
Sha's a great leader congrats dude. Do you want an award or something for him. He's far from being the best player on this beta. He switches to his militia fits just like any other player from the "BIG NAME" corporations and takes his beating.
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xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.12.23 01:10:00 -
[299] - Quote
EGOMAN VIV wrote:lol @ COD's kids mentality "I am better person than you because i can kill you 1000 time with my virtual rifle"
LoL @ this alternate account. I think it's about time the DUST forums has been introduced to CRYNAGE and all of the fanfare he entails. |
heart u
Doomheim
8
|
Posted - 2012.12.23 01:17:00 -
[300] - Quote
Omnipotens Zitro wrote: I derb wrote:
There's 3 guys from SI in front of you on the leaderboard - U got nothing to brag about #17...
Oh snap, total kills doesn't matter. It's all about W/L, oh wait I'm number 1 at that! Who would of guess. I love seeing all these terrible kidz think that total kills matter, doesn't matter if you can't win a game.
W/L is down to the team you are on - steamrolling noobs in public games, stat padding etc. makes you a bully not the best. |
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