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Alixenus
Omega protection service
36
|
Posted - 2013.01.04 01:36:00 -
[61] - Quote
Vyzion Eyri wrote:Well after the pirated, bounty hunters, treasure hunters, etc. etc. finally killed each other off we decide to go digging. Surprise surprise. Treasure. Buried beneath our jungle haven is a giant refrigerator which stores the most miraculous substance ever. Chocolate that doesn't make you fat.
This glorious discovery would've been economically terrifying in the wrong hands. Thankfully, I keep my head clear in this incredible situation. If no single faction can possess this... Then every faction must possess it.
In our logiconvention, I arrange the plans. Operation delayed Christmas.
Tomorrow, all around the globe, people will wake up and they will find themselves surrounded by chocolate, without the adverse side effects.
Then, due to the stimulation of the chocolate, people will make love not war, and peace will reign for a day.
The next morning, however, people will realise they are in beds they shouldn't be in.
Darn, this completely circumvents the rest of my strategy. The trade guild shall not be pleased to hear about this... |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.04 18:36:00 -
[62] - Quote
Alixenus wrote:Vyzion Eyri wrote:Well after the pirated, bounty hunters, treasure hunters, etc. etc. finally killed each other off we decide to go digging. Surprise surprise. Treasure. Buried beneath our jungle haven is a giant refrigerator which stores the most miraculous substance ever. Chocolate that doesn't make you fat.
This glorious discovery would've been economically terrifying in the wrong hands. Thankfully, I keep my head clear in this incredible situation. If no single faction can possess this... Then every faction must possess it.
In our logiconvention, I arrange the plans. Operation delayed Christmas.
Tomorrow, all around the globe, people will wake up and they will find themselves surrounded by chocolate, without the adverse side effects.
Then, due to the stimulation of the chocolate, people will make love not war, and peace will reign for a day.
The next morning, however, people will realise they are in beds they shouldn't be in.
Darn, this completely circumvents the rest of my strategy. The trade guild shall not be pleased to hear about this...
Well, we're still shipping gold and spring water out; it seems we also found this new ore underground. Our metallurgists will be figuring more out about it; we'll get back to you with its purpose. |
Xavier Hastings
ZionTCD Legacy Rising
243
|
Posted - 2013.01.04 22:52:00 -
[63] - Quote
Alixenus wrote:Xavier Hastings wrote: We will be South, at the base of our highest peak.
We will bring merchants, smiths, and our diplomats. We thank your generosity of the escort, but we have our own.
Xavier himself will not be there, for he has pressing matters to attend to.
May I ask the name of your society? I heard it was called the Merchant Guild?
[Out of Character] OP, could you please make a map of sorts, so we could get a good layout of Dustia? Also, could you also make a list of all the Nations? Many thanks.[/Out of Character]
*checks the map* If you emerge from the mountains' southern borders, head west along the edge of Sandromin's desert to reach Venezzia. We will light signal fires for your envoy. You may refer to our society as Venezzia. At present the Trade guild and the ruling council are interchangeable. Sandromin? Well, we'll head west at the first desert we find. When we get there, could I kindly ask for a copy of your map? I would like to later visit other nations and see what they have to offer. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.05 20:44:00 -
[64] - Quote
Well, we're close to 7000 views, keep up the good work.
Also, I have figured out the alloy; its ultralight and very sturdy, its cutting abilities are great when sharpened. We have decided to call it adamantium. We have a very small supply though, so we shall give it only to our most elite, the Sandsashins. We shall also give complimentary swords to allies! |
Alixenus
Omega protection service
36
|
Posted - 2013.01.06 16:33:00 -
[65] - Quote
Oh goody, a free sword. I don't think the Dwarves will be very pleased when they hear you struck Adamantium. You may want to keep that quiet |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.06 19:32:00 -
[66] - Quote
Alixenus wrote:Oh goody, a free sword. I don't think the Dwarves will be very pleased when they hear you struck Adamantium. You may want to keep that quiet
Well it is a rare find in the desert... besides, they have all the mithrilite ore they could possibly need. Anyways, we're working on a fortress; who happens to have the stone we need to complete it? After all, our desert is very barren and we'd like to place a giant fortress on our main oasis. |
Xavier Hastings
ZionTCD Legacy Rising
243
|
Posted - 2013.01.06 20:33:00 -
[67] - Quote
Sandromin Hes wrote:Alixenus wrote:Oh goody, a free sword. I don't think the Dwarves will be very pleased when they hear you struck Adamantium. You may want to keep that quiet Well it is a rare find in the desert... besides, they have all the mithrilite ore they could possibly need. Anyways, we're working on a fortress; who happens to have the stone we need to complete it? After all, our desert is very barren and we'd like to place a giant fortress on our main oasis. It seems that the Trade Guild's messenger pigeon has been struck down by lightning.
In the mean time let's communicate with Sandromin!
[message]We could supply that stone for you, Sandromin.
But of course we would like something in return...
A modest supply of your Adamantium Ore, perhaps?[/message]
|
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.06 20:49:00 -
[68] - Quote
Xavier Hastings wrote:Sandromin Hes wrote:Alixenus wrote:Oh goody, a free sword. I don't think the Dwarves will be very pleased when they hear you struck Adamantium. You may want to keep that quiet Well it is a rare find in the desert... besides, they have all the mithrilite ore they could possibly need. Anyways, we're working on a fortress; who happens to have the stone we need to complete it? After all, our desert is very barren and we'd like to place a giant fortress on our main oasis. It seems that the Trade Guild's messenger pigeon has been struck down by lightning. In the mean time let's communicate with Sandromin! [message]We could supply that stone for you, Sandromin. But of course we would like something in return... A modest supply of your Adamantium Ore, perhaps?[/message]
Okay, we shall send you several hundred pounds and in return we shall receive stone. |
Vermaak Doe
SVER True Blood Unclaimed.
383
|
Posted - 2013.01.06 21:17:00 -
[69] - Quote
We're in need of ground vehicles, who's supplying? |
Xavier Hastings
ZionTCD Legacy Rising
243
|
Posted - 2013.01.07 01:33:00 -
[70] - Quote
Sandromin Hes wrote:Xavier Hastings wrote: It seems that the Trade Guild's messenger pigeon has been struck down by lightning.
In the mean time let's communicate with Sandromin!
[message]We could supply that stone for you, Sandromin.
But of course we would like something in return...
A modest supply of your Adamantium Ore, perhaps?[/message]
Okay, we shall send you several hundred pounds and in return we shall receive stone. Done. Expect a convoy in the next two weeks.
I would like to establish a permanent trade rout with you, Sandromin.
It would be beneficial to both of us, we give you an abundance of stone and in return you give us some of your difficult-to-find desert minerals.
What do you say?
Vermaak Doe wrote:We're in need of ground vehicles, who's supplying? A new nation? Well, the only vehicles that us humble nations have, to my knowledge, are chariots. I don't see why you would need them. No wars going on now. |
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Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.07 03:49:00 -
[71] - Quote
Xavier Hastings wrote:Sandromin Hes wrote:Xavier Hastings wrote: It seems that the Trade Guild's messenger pigeon has been struck down by lightning.
In the mean time let's communicate with Sandromin!
[message]We could supply that stone for you, Sandromin.
But of course we would like something in return...
A modest supply of your Adamantium Ore, perhaps?[/message]
Okay, we shall send you several hundred pounds and in return we shall receive stone. Done. Expect a convoy in the next two weeks. I would like to establish a permanent trade rout with you, Sandromin. It would be beneficial to both of us, we give you an abundance of stone and in return you give us some of your difficult-to-find desert minerals. What do you say? Vermaak Doe wrote:We're in need of ground vehicles, who's supplying? A new nation? Well, the only vehicles that us humble nations have, to my knowledge, are chariots. I don't see why you would need them. No wars going on now.
We agree to your trade routes. We shall also send you high-quality desert spices and rubies for whatever you can offer.
OOC: Anyone else willing to hop in?
|
Alixenus
Omega protection service
36
|
Posted - 2013.01.07 17:51:00 -
[72] - Quote
Sandromin Hes wrote: We agree to your trade routes. We shall also send you high-quality desert spices and rubies for whatever you can offer.
You thought that you could keep this trade agreement with the Dwarves hidden from the Trade guild? No matter, we have a counter offer. We have modest quarries in the foothills of the Dwarven mountains. We could quite easily send Stone to you by ship. We have an established trade route and I'm certain our ships could handle the additional load. While I admit that the Dwarves could provide the Stone in much vaster quantities, they would have to haul it over land, through desert, trying to find you amongst the shifting dunes. All the while with a thick beard and a heavy Goatskin coat.
All the guild asks in return is a modest increase in Trade tariffs and some of your strange desert spices. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.07 21:49:00 -
[73] - Quote
Alixenus wrote:Sandromin Hes wrote: We agree to your trade routes. We shall also send you high-quality desert spices and rubies for whatever you can offer.
You thought that you could keep this trade agreement with the Dwarves hidden from the Trade guild? No matter, we have a counter offer. We have modest quarries in the foothills of the Dwarven mountains. We could quite easily send Stone to you by ship. We have an established trade route and I'm certain our ships could handle the additional load. While I admit that the Dwarves could provide the Stone in much vaster quantities, they would have to haul it over land, through desert, trying to find you amongst the shifting dunes. All the while with a thick beard and a heavy Goatskin coat. All the guild asks in return is a modest increase in Trade tariffs and some of your strange desert spices.
How about we draw some plans for a three way trade route? It seems our people are increasing in power, so it may require some extensive trading. You can be in charge Alixenus, for I see no reason for you not to. |
Xavier Hastings
ZionTCD Legacy Rising
243
|
Posted - 2013.01.08 00:13:00 -
[74] - Quote
Sandromin Hes wrote:
We agree to your trade routes. We shall also send you high-quality desert spices and rubies for whatever you can offer.
OOC: Anyone else willing to hop in?
That is good, very good...
Alixenus wrote:You thought that you could keep this trade agreement with the Dwarves hidden from the Trade guild? No matter, we have a counter offer. We have modest quarries in the foothills of the Dwarven mountains. We could quite easily send Stone to you by ship. We have an established trade route and I'm certain our ships could handle the additional load. While I admit that the Dwarves could provide the Stone in much vaster quantities, they would have to haul it over land, through desert, trying to find you amongst the shifting dunes. All the while with a thick beard and a heavy Goatskin coat.
All the guild asks in return is a modest increase in Trade tariffs and some of your strange desert spices. My mountains! Alixenus, if you wish to mine my mountains, please do ask first. I am no saint. I have a country to run. I shall not simply let you take my stone. I shall charge a tax of 40% for every stone you sell out of my mountains.
There is room for negotiation, but if we do not come to an agreement, I shall kindly ask you to retreat from your quarries. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.08 04:34:00 -
[75] - Quote
OOC: We need more nations... only 5 nations is not enough. Recruit more people to join us (I want some more intellectual challenges. We can't just have peace all the time).
So in the meantime, I'll create some hostile NPCs using my authority as Game Master... ahuehuehue...
We have Industrial Barbarians to the south! They have teamed up with rogue golems from the northern mountains and have begun a crusade against us!
These barbarians begin sending in large steampunk siege machines to destroy us! The golems are also undermining Dwarven mines and ruining their infrastructure! We must retaliate to fight this scourge!
Edit: I'm also renaming it Dust Fortress: REALM OF DUSTIA (but DUSTIA and the thread name both apply still), much akin to Dwarf Fortress. |
Vermaak Doe
SVER True Blood Unclaimed.
383
|
Posted - 2013.01.08 12:38:00 -
[76] - Quote
Xavier Hastings wrote:Sandromin Hes wrote:Xavier Hastings wrote: It seems that the Trade Guild's messenger pigeon has been struck down by lightning.
In the mean time let's communicate with Sandromin!
[message]We could supply that stone for you, Sandromin.
But of course we would like something in return...
A modest supply of your Adamantium Ore, perhaps?[/message]
Okay, we shall send you several hundred pounds and in return we shall receive stone. Done. Expect a convoy in the next two weeks. I would like to establish a permanent trade rout with you, Sandromin. It would be beneficial to both of us, we give you an abundance of stone and in return you give us some of your difficult-to-find desert minerals. What do you say? Vermaak Doe wrote:We're in need of ground vehicles, who's supplying? A new nation? Well, the only vehicles that us humble nations have, to my knowledge, are chariots. I don't see why you would need them. No wars going on now.
New nation? We've been reigning from the skies since before you've had your first aspirations of conquest |
Xavier Hastings
ZionTCD Legacy Rising
243
|
Posted - 2013.01.08 22:04:00 -
[77] - Quote
Sandromin Hes wrote:OOC: We need more nations... only 5 nations is not enough. Recruit more people to join us (I want some more intellectual challenges. We can't just have peace all the time).
So in the meantime, I'll create some hostile NPCs using my authority as Game Master... ahuehuehue...
We have Industrial Barbarians to the south! They have teamed up with rogue golems from the northern mountains and have begun a crusade against us!
These barbarians begin sending in large steampunk siege machines to destroy us! The golems are also undermining Dwarven mines and ruining their infrastructure! We must retaliate to fight this scourge!
Edit: I'm also renaming it Dust Fortress: REALM OF DUSTIA (but DUSTIA and the thread name both apply still), much akin to Dwarf Fortress. [Out of Character] Peace? I was going to start a war with Alixenus...[/Out of Character]
Golems?! How could this be? But he said...
No, matter. I assure you, Sandromin, that these Golems will be dealt with in a swift and orderly fashion.
[Out of Character]Ah, Dwarf Fortress...[/Out of Character] |
Alixenus
Omega protection service
36
|
Posted - 2013.01.08 23:01:00 -
[78] - Quote
Now let's be clear Dwarf, up until a few days ago we thought those mountains were uninhabited and those quarries have been there for years. Furthermore, they are merely in the foothills and are in no way infringing on your or territory or tunnelling into your cities, unless one of your settlements stretches to the Western shore.
Think about this logically, You can make for more money from selling your valuble ores than humdrum stone, my profit margins would naturally be higher due to the fact that I have established infrastructure with the other nations and I don't need to haul stone from the depths of the mountains.
As for this 3 way trade route that Sandromin proposes, it all hinges on whether I have anything the Dwarves want or vice versa... |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.09 04:45:00 -
[79] - Quote
It seems the barbarians have set up a fortress on our trade route! We must fight them from both sides...
*as Golems* We have begun building tunnels under your cities! Now, we unleash our wrath and begin digging holes in the middle of your cities and slaughter your citizens! We shall rise from the depths of the caverns and reveal our true dominance!
Dang... well, we gotta fight these Golems I guess... very nasty threat indeed... |
Alixenus
Omega protection service
36
|
Posted - 2013.01.09 17:23:00 -
[80] - Quote
The ruling council has been paralysed by fear of the Golems and indecision on how to deal with the industrial Barbarians. Even though the Golems drowned when they tunneled into Venezzia, the sight of their floating corpses has terrified the civilian population. They have already mustered into their assigned militia battalions and are 'policing' the streets. Venezzia is folding in on itself as I speak. It appears that only the private armies of the Trade guild will be available to you to combat this threat.
That is, assuming I can convince them to fight the enemy and not negotiate with them... |
|
Xavier Hastings
ZionTCD Legacy Rising
243
|
Posted - 2013.01.09 23:00:00 -
[81] - Quote
Sandromin Hes wrote:It seems the barbarians have set up a fortress on our trade route! We must fight them from both sides...
*as Golems* We have begun building tunnels under your cities! Now, we unleash our wrath and begin digging holes in the middle of your cities and slaughter your citizens! We shall rise from the depths of the caverns and reveal our true dominance!
Dang... well, we gotta fight these Golems I guess... very nasty threat indeed... Good News: We have already build tunnels under our city for undisclosed reasons.
Bad News: They are using them against us.
This is going to strike a dent in all of our nations. I have the worst of it, I believe, so I will not be able to afford troops to any country.
Alixenus wrote:Now let's be clear Dwarf, up until a few days ago we thought those mountains were uninhabited and those quarries have been there for years. Furthermore, they are merely in the foothills and are in no way infringing on your or territory or tunnelling into your cities, unless one of your settlements stretches to the Western shore.
Think about this logically, You can make for more money from selling your valuble ores than humdrum stone, my profit margins would naturally be higher due to the fact that I have established infrastructure with the other nations and I don't need to haul stone from the depths of the mountains.
As for this 3 way trade route that Sandromin proposes, it all hinges on whether I have anything the Dwarves want or vice versa... We will talk of this later, Alixenus. For now, we have Golems to slay! |
Alixenus
Omega protection service
36
|
Posted - 2013.01.10 21:23:00 -
[82] - Quote
Agreed. Venezzia is secure from Golem tunnels for the most part on account of the fact that most of the city's foundations are in the sea. I have been eavesdropping on what Merchants I can get close to. Many favour appeasement and negotiation, some even suggest siding with our foes to end the hostilities. I can't say I'm suprised; they think of their coin purses first and Venezzia second.
Do not judge them unfairly. By our laws the merchants are allowed their armies to defend trade routes and to break blockades, it is the duty of the ruling council to make war on behalf of the City. But the council does nothing and our merchants have great influence over the council. If they say negotiate, the council will negotiate. As if that were not enough I have heard rumours that there are those who are planning a coup against the council!
As a Lord Lieutenant my resources are vast, but not limitless. I can investigate these rumours or 'persuade' the pro-peace merchants, but I cannot do both. Tell me, friends, what should I do?
[OOC I am not trying to compete for the roll of Game master here, just trying to flesh out my backstory] |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.10 21:56:00 -
[83] - Quote
Alixenus wrote:Agreed. Venezzia is secure from Golem tunnels for the most part on account of the fact that most of the city's foundations are in the sea. I have been eavesdropping on what Merchants I can get close to. Many favour appeasement and negotiation, some even suggest siding with our foes to end the hostilities. I can't say I'm suprised; they think of their coin purses first and Venezzia second.
Do not judge them unfairly. By our laws the merchants are allowed their armies to defend trade routes and to break blockades, it is the duty of the ruling council to make war on behalf of the City. But the council does nothing and our merchants have great influence over the council. If they say negotiate, the council will negotiate. As if that were not enough I have heard rumours that there are those who are planning a coup against the council!
As a Lord Lieutenant my resources are vast, but not limitless. I can investigate these rumours or 'persuade' the pro-peace merchants, but I cannot do both. Tell me, friends, what should I do?
[OOC I am not trying to compete for the roll of Game master here, just trying to flesh out my backstory]
If you have people controlling the Council with bribes, then you must either find a way to get the council to quit taking bribes, or you have to find a way to force people to quit bribing... A very tricky predicament...
I'll see if my thinkers can draw up any plans. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.10 22:12:00 -
[84] - Quote
How about you establish a *temporary* dictatorship so you can draw up a series of laws? Then, set up a common law, including that men cannot be above the law. Then, resolve the issues you want, and establish a tricameral council: one for decisive action, one for enforcing the law, and one for creating the law. I'll see if I can make a better solution however. |
Vermaak Doe
SVER True Blood Unclaimed.
383
|
Posted - 2013.01.11 06:42:00 -
[85] - Quote
We're nigh defenseless from these golems, we can repel their surface attacks but part of our deep sea mining has become halted completely, we'll happily pay for any of you to send troops that handle sub surface activities better than us. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.11 20:56:00 -
[86] - Quote
We shall send in sand mercenaries to assist with destroying the golems. As it is, we have contained most of our golem threat, as we pride ourselves in our military and had the capability of defeating them.
However, the barbarians are nigh, so we'll need a new unaffected nation to assist us *hint hint*. |
Xavier Hastings
ZionTCD Legacy Rising
243
|
Posted - 2013.01.12 00:16:00 -
[87] - Quote
Vermaak Doe wrote:We're nigh defenseless from these golems, we can repel their surface attacks but part of our deep sea mining has become halted completely, we'll happily pay for any of you to send troops that handle sub surface activities better than us. Agreed. The Golem threat has declined in my nation. I will send some of my best, Dragon Warriors, the men who wield fire!
[Out of Character Explanation]What I am referring to are muskets. Now before people cry "overpowered, overpowered," they're not. The accuracy is terrible, and only single shot. This a prototype of the first gun, basically. They are generally like this, but also come in hand-held variants.[/Out of Character Explanation]
Alixenus wrote:Agreed. Venezzia is secure from Golem tunnels for the most part on account of the fact that most of the city's foundations are in the sea. I have been eavesdropping on what Merchants I can get close to. Many favour appeasement and negotiation, some even suggest siding with our foes to end the hostilities. I can't say I'm suprised; they think of their coin purses first and Venezzia second.
Do not judge them unfairly. By our laws the merchants are allowed their armies to defend trade routes and to break blockades, it is the duty of the ruling council to make war on behalf of the City. But the council does nothing and our merchants have great influence over the council. If they say negotiate, the council will negotiate. As if that were not enough I have heard rumours that there are those who are planning a coup against the council!
As a Lord Lieutenant my resources are vast, but not limitless. I can investigate these rumours or 'persuade' the pro-peace merchants, but I cannot do both. Tell me, friends, what should I do?
[OOC I am not trying to compete for the roll of Game master here, just trying to flesh out my backstory] I applaud your nation to be founded on Capitalism, but, alas, it seems it has gone too far.
You need to establish a ruler, be it a benevolent dictator or a aspiring president.
Establish a coup. Overthrow the counsel and declare yourself ruler. Even though this is against the very things I value, I cannot think of any other way. I will support your coup and I'm sure Sandromin and the Reapers will support it as well. |
Alixenus
Omega protection service
36
|
Posted - 2013.01.12 01:18:00 -
[88] - Quote
I had hoped that this day would never come. I had prayed that the Doge, leader of the council, would step forward and perform his duty, act decisively, but he has not. He seems genuinely amused by Venezzia's implosion. I am, I was, supposed to be Lord Lieutenant in the Merchant's armies, but it seems like I work on behalf of guild and city. Perhaps this is how the merchants gained their control, they slowly erased the city's army and made the city completely dependent on them and their trade. The council grew fat and lazy. More merchants were elected...
Even if the council is corrupt, they will still bow to the merchants now. Stopping Bribes will do nothing. Marching against the council will throw us into complete chaos and likely make me a target for the rest of my days. The Merchants will direct their forces unpredictably, the militias will die trying to stop my forces and fighting the council guard will be a bloodbath.
If I go down this road, I will not be able to contribute to your fight against the barbarians and I will need your help to have any hope of victory. The only other option is to take what forces i have to help you win this war under the guise of a trade guild 'investment', but it may be too late by the time it is over. I shall think on this. If you truly wish to help me, have the forces you are willing to contribute ready soon.
I never thought Venezzia would be the weak link in this alliance... |
Xavier Hastings
ZionTCD Legacy Rising
243
|
Posted - 2013.01.12 02:47:00 -
[89] - Quote
Alixenus wrote:I had hoped that this day would never come. I had prayed that the Doge, leader of the council, would step forward and perform his duty, act decisively, but he has not. He seems genuinely amused by Venezzia's implosion. I am, I was, supposed to be Lord Lieutenant in the Merchant's armies, but it seems like I work on behalf of guild and city. Perhaps this is how the merchants gained their control, they slowly erased the city's army and made the city completely dependent on them and their trade. The council grew fat and lazy. More merchants were elected...
Even if the council is corrupt, they will still bow to the merchants now. Stopping Bribes will do nothing. Marching against the council will throw us into complete chaos and likely make me a target for the rest of my days. The Merchants will direct their forces unpredictably, the militias will die trying to stop my forces and fighting the council guard will be a bloodbath.
If I go down this road, I will not be able to contribute to your fight against the barbarians and I will need your help to have any hope of victory. The only other option is to take what forces i have to help you win this war under the guise of a trade guild 'investment', but it may be too late by the time it is over. I shall think on this. If you truly wish to help me, have the forces you are willing to contribute ready soon.
I never thought Venezzia would be the weak link in this alliance... This is a big decision. You have time to mull over it. But my troops, nonetheless, stand ready to assist you. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.12 03:15:00 -
[90] - Quote
Xavier Hastings wrote:Alixenus wrote:I had hoped that this day would never come. I had prayed that the Doge, leader of the council, would step forward and perform his duty, act decisively, but he has not. He seems genuinely amused by Venezzia's implosion. I am, I was, supposed to be Lord Lieutenant in the Merchant's armies, but it seems like I work on behalf of guild and city. Perhaps this is how the merchants gained their control, they slowly erased the city's army and made the city completely dependent on them and their trade. The council grew fat and lazy. More merchants were elected...
Even if the council is corrupt, they will still bow to the merchants now. Stopping Bribes will do nothing. Marching against the council will throw us into complete chaos and likely make me a target for the rest of my days. The Merchants will direct their forces unpredictably, the militias will die trying to stop my forces and fighting the council guard will be a bloodbath.
If I go down this road, I will not be able to contribute to your fight against the barbarians and I will need your help to have any hope of victory. The only other option is to take what forces i have to help you win this war under the guise of a trade guild 'investment', but it may be too late by the time it is over. I shall think on this. If you truly wish to help me, have the forces you are willing to contribute ready soon.
I never thought Venezzia would be the weak link in this alliance... This is a big decision. You have time to mull over it. But my troops, nonetheless, stand ready to assist you.
As do mine. However, I would like to send you some advice: Ban all trade. We shall support 'pirates' to raid your caravans. We shall anonymously remove taxes and send shipments along their way, but none of the money shall go to your merchants. Instead, we shall send all the money to you personally. This will allow you to buy the council until you can recreate your government.
In guise, you can *promise* to stop the piracy and lack of trade to the people, and once you gain the support, we'll stop the pirates. Then with your newfound wealth, you can support a government change, with the support of your people! With the people behind you, you can create a new system. Also, we shall send you military forces to support you as a guard to prevent your assassination. |
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