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Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2012.12.13 04:57:00 -
[1] - Quote
To sharpen our minds, I officially issue this thread as a logic RPG meta-game thing. We will create a faction on this thread (not real, just make one up) and war with one another.... Let me give you an example:
I am Sandromin, leader of the sandmen. We use camouflage in the desert to ambush people. Our strengths are against anything pertaining to vegetation, but our weakness is water.
Let's see where this goes? Huehue... So, in order to sharpen our minds, let's do this! But there are rules:
1) You must state your strengths and weaknesses. If you are weak against an opponent, you lose, unless... 2) You have a 3:1 "Population" ratio. Each time you win, you gain a 'follower' for your group (population). If you beat out an enemy you're weak to, then you lose 2 people as an aftermath effect... Default Population is 1... 3) You must post an epic battle description, just so people have fun reading this thread... 4) No orbital strikes... 5) You MUST have one weakness and one strength. If you are neutral against an opponent, it results in a stalemate. 6) If you lose all your people, then you revert back to only one person. That one person is you. You can't participate until the next day due to your loss too. 7) No trolling. 8) HAVE FUN! Anything Else Goes!
I'll manage this thread and see where it goes!
Edit Rules: 9) You get 3 types: your base terrain, your strength terrain(s), and your weakness terrain(s). You get 1 base terrain, 3 strengths, and 3 weaknesses. 10) [Reserved for more rules] |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2012.12.14 01:30:00 -
[2] - Quote
Anyone able to challenge me?
Edit: This page is now an Index for this entire story. Since this thing is getting quite LONG, I felt we need an index to find important things in this story.
So, on page three is our achievements list and our map, which will be continually updated (whenever I feel like it).
Page 10 has the technology tier list.
List of First Wave Characters
- Page 1 has the introduction of Sandromin and Alixenus.
- Page 2 has the introduction of Vyzion Eyri.
List of Second Wave Characters
- Page 7 has the introduction of Thanatos.
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Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2012.12.16 22:12:00 -
[3] - Quote
Alixenus wrote:I will you sand loving savage! Behold! I am Alixenus, Lord-lieutenant of the Venezzian trade guild! You have raided our convoys one too many times and we have come to put an end to it. Using our maritime powers we shall use firehoses and supersoakers to turn your desert to quicksand (strength: water). I know you cannot resist us for my scouts tell me you lack the tech to create even the most basic thermal or incindiary weaponry to burn our war machines with (weakness: fire). En guarde bandit!
Touche... Well, we shall see how this plays out when another one joins... In the meantime, I offer you safe passage through my desert rivers in return for an alliance to prepare against the next nation to appear in the realm of Dustia. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2012.12.17 01:54:00 -
[4] - Quote
Rugman91 wrote:This is the reason we will destroy you when dust reaches null sec
This is the reason we curb stomp you every time we play you. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2012.12.17 20:31:00 -
[5] - Quote
Vermaak Kuvakei wrote:I, Vermaak kuvalei, leader of Reaper Nation shall commute your rural areas to scraps (strength: non modernized land) as I see you've very few urban areas (weakness: concrete jungles) and the one you do have is hardly defended, surrender or die
I have no rural areas, for all my lands are afflicted with desert. You fall within a sandtrap of mine, and your men die. However, as you stomp on my land, my caves begin collapsing. The fight eventually calms and we find ourselves even.
[Result: Tie] |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2012.12.17 20:45:00 -
[6] - Quote
Vermaak Kuvakei wrote:Sandromin Hes wrote:Vermaak Kuvakei wrote:I, Vermaak kuvalei, leader of Reaper Nation shall commute your rural areas to scraps (strength: non modernized land) as I see you've very few urban areas (weakness: concrete jungles) and the one you do have is hardly defended, surrender or die I have no rural areas, for all my lands are afflicted with desert. You fall within a sandtrap of mine, and your men die. However, as you stomp on my land, my caves begin collapsing. The fight eventually calms and we find ourselves even. [Result: Tie] Lol no, any unmodernized land counts as rural ( jungle, desert, swamp, etc.)
Then as mod, I'm going to have to ask you to be a little more specific; simply, you hold too high an advantage, because you beat almost every terrain, except for urban cityscape. However, if I were to make a suggestion, you could set things on fire (like that previous guy's fleet), and be weak to concrete buildings which don't burn down? |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2012.12.18 02:51:00 -
[7] - Quote
Vermaak Kuvakei wrote:(Strength: fire) (weakness: places without flammable gas)
Yes, then lets take out the trade fleets of Alixenus!
P.S. There's gold in it for you! |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2012.12.18 05:23:00 -
[8] - Quote
Elijah Sol' Dzusaki wrote:Rugman91 wrote:Sandromin Hes wrote:Rugman91 wrote:This is the reason we will destroy you when dust reaches null sec This is the reason we curb stomp you every time we play you. Is that so? How about you accept our corp battle and prove it. Go to the War Room for this
I ally myself with your tuna warriors to bring down these trade jockeys!
My sandmen take out the Reaper Nation as my sand has no flammable gas! As they choke out on the lack of flammability, I gain a follower sandman. Then, as the trade ships draw near, I retreat back into the desert, safe from the path of water bombardment... |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2012.12.18 05:31:00 -
[9] - Quote
Hm, I'm going to make some edits to the rules; we'll officially reset right now so we can adapt the new rules. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2012.12.18 05:38:00 -
[10] - Quote
Okay, here's my new one:
I am Sandromin, leader of the Sandmen of the deserts. Our people are feared in the desert [Terrain], and we fare well against forest creatures, the men of the mountains and stone, and the lands of fire. [Strengths]
We erode the stones, cause droughts on the forest, and put out the fires.
However, we are weak against the realm of water, the strength of metal, and the blowing gales and winds. [Weaknesses]
The water causes weakness, the metal covers us, and the winds blow us away.
We buy things with rupees and have the ability to call in a great sandstorm!
We challenge you in the realm of DUSTIA! |
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Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2012.12.19 20:36:00 -
[11] - Quote
Alixenus wrote:SANDROMIN!!! You traitorous wretch! I depart on a trade run for a few days after concluding an alliance with and this is what I come back to? Making and breaking friendships with Kuvakei and the tundra men against me! You will pay for this. As for your allies, I give them this one chance to stand down or they shall drown with you!
Terrain: Water, deep enough to float at least a boat. Strengths: Water, Metal (does that count as Urban?) and Mountains (stone) Weakness: Fire, Desert and Jungle (or Forrest if Jungle doesn't count)
Income: The trading middle men between nations, collects most currencies from tariffs but prefers to use Florins.
Special: Able to use retrofitted trade ships to carry out an amphibious landing, saturating an area with an excessive amount of heavy infantry in a short time span. However this is a shock and awe tactic and the infantry will have to depart once their objective is acheived.
Well, we must create the first great alliance, for I fear a new player will arrive and cut us down to size... we shall call the great meeting of the first 3 nations, the founding nations of DUSTIA. We must hurry, or else somebody will seize the opportunity of our current state of affairs! So, my first item on this list:
We must figure out how we shall proceed on this alliance! |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2012.12.22 03:15:00 -
[12] - Quote
Alixenus wrote:Well given your tendancy to stab people in the back, I say we limit the alliance to trade and mutual military assistance. You and your forces will not be allowed to travel through Venezzian lands or vice versa. If you can handle an agreement of this magnitude, I might agree to opening an embassy in your lands. I take it Kuvakei is our third member?
Yes, but I say that it isn't that I stab people in the back, but that our lands have a history of much suffering indeed. Our history has been filled with bloodshed, and it has been a while since our people have seen true negotiation and not genocide. However, we reject the embassy for the above reasons. Instead, we shall build a trade route through all of our nations in order to promote harmony between all of us.
I shall trade with you spring water from our oases, and gold from our mines, and in return, I would like to see your offer. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2012.12.23 01:44:00 -
[13] - Quote
Alixenus wrote:Sandromin Hes wrote:
Yes, but I say that it isn't that I stab people in the back, but that our lands have a history of much suffering indeed. Our history has been filled with bloodshed, and it has been a while since our people have seen true negotiation and not genocide. However, we reject the embassy for the above reasons. Instead, we shall build a trade route through all of our nations in order to promote harmony between all of us.
I shall trade with you spring water from our oases, and gold from our mines, and in return, I would like to see your offer.
Well water is certainly valuble at sea and Gold is always valuable. I accept your offers. In return Venezzia offers Metal goods such as tools and weapons, various woods and Timbers, wine and Artwork, assuming you have any permanent structures in your desert.
We have always had permanent structures, but most of them have been underground, safe from the tinkering of other peoples. We accept your deal, and we shall both construct the Road of Spice between our nations. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2012.12.23 20:36:00 -
[14] - Quote
On another note, how's everyone enjoying the forum game? |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2012.12.24 05:05:00 -
[15] - Quote
Vyzion Eyri wrote:Alixenus wrote:The Venezzian trade guild refuses to recognise the Logipriest nation until we have made an ill fated attempt to gauge your strength. As I speak, a squadron of Caravels approach your lands armed with floodgate 9000 water turrets. There is also a Cog armed with a catapult that will rain Stone, Fire and Rabbit meat down upon you.
Oh don't look so shocked, it's what we do. Due to our generally peaceful nature, we do not react until the rabbit meat starts raining down on us. Then, as our comrades die left and right, paralyzed by the cuteness of the rabbits (even chunks of rabbit meat) then crushed by stone and fire, unable to heal each other with out super healing powers, I run. I gather a small group of Logipriests and run. Straight towards the Venezzian convoy. When they see us, naked except for a loincloth, they laugh. Until we began chanting. Meaningless, really. Who has ever heard of chanting being able to cause catastrophic damage to a giant rabbit catapult? But it seemed to have worked. All weaponry was directed at us. The ominous rumbling signalled the release of the water turrets. We closed our eyes and hoped. And hope prevails! With a yodelling battle cry, the remains of the logipriest nation, freed from the paralytic rabbit meat in the brief pause of the unrelenting barrage, swung from vines into the midst of the Venezzians, and using vines as ropes and tickling tools, they disabled the catapult. However, we could not do much against the wall of water roaring towards us. So, we braced ourselves and continued to tickle the Venezzians until both sides were swept up in the torrent. Uh, I think that means its a tie? :D
I declare it a tie since it was rather neutral conflict between neutral strength nations. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2012.12.25 00:11:00 -
[16] - Quote
Alixenus wrote:Vyzion Eyri wrote:
Uh, I think that means its a tie? :D
I would call it a tie aswell. Not let me tell you what happened from a Venezzian perspective. The convoy arrayed itself parallel to your shores and gagued the distance to your closest settlements by firing the water turrets high into the air. When we heard people complaining about rain on the wind, we knew we had the range. The Caravels then began uprooting trees with the water turrets in preparation for a colony while the Cog fired an opening Salvo of Salted Rabbit. To be honest, we weren't expecting it to have such a paralytic effect. Unnerving yes, but not paralytic. When no replay came we began firing stone and fireballs, expecting an easy victory. I even broke out a bottle of port as I watched the landing craft being lowered. But then I saw you and your band of madmen, your strange chanting carrying on the wind. The Cog, it's crew being well trained, were already sizing you up for a fireball. But then we were undone. The fireball was already lit when they began aiming at you. Just as the catapult was about to let fly, the deck caught alight, forcing to crew to begin firefighting (Fire, as you know, is one of Venezzia's weaknesses). It was this lull that allowed your people to counter attack. How your jungle vines reached our ships, I will never know. But before I knew it you were among us. Natives, sailors, builders, marines and the heavy infantry intended to defend our new colony, all joined in a massive melee on the deck of my ship. I saw a great many of your people reduced to naught but Jelly by the swing of a warhammer, or peppered with steel shot. But then my men fell to your vines, tickling their way between the plates of our armour. The captain of the lead Caravel pannicked and turned his turrets on the rest of the flotilla. We thought the ship was lost and responded in kind. By Day's end, we were all clinging to sunken wrecks.
Okay, everything in the alliance is going well, and the trade is succeeding... however, we have found some pirate NPCs trying to raid the convoys, let us focus on them for the time being. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2012.12.25 20:40:00 -
[17] - Quote
Vyzion Eyri wrote:Well my logipriests retreat to tend to our wounded in our jungle. Disease is spreading... apparently the rabbit meat catapult wasn't launching fresh kill. Typical of traders, really. Sending faulty goods to express distaste.
Also, treasure hunters begin to raid our leafy abode because of a rumour that massive fortunes lie buried in our soil. We, being inhabitants of the forest ever since many of the trees were saplings, cannot confirm these rumours; however, our ancestors were been pirates who decided to bunk down in the forest and give up their plundering ways. Perhaps they also buried their loot. Who knows. Perhaps, the pirates sighted off our shores are related to the pirates who buried this treasure. Perhaps there was a map. Perhaps a puzzle.
Whatever the reason, invasion seems imminent, and our sacred forest may not survive. Coupled with disease and the recent conflict, add a touch of humid, stifling weather, and the logipriest nation will be severely weakened.
Weak enough for any force to crush, manipulate, or enslave...
Weak enough for a sympathetic party to rescue.
What will happen? Stay tuned for the next episode of "The Ultimate Forum Passing-Time Meta-Game RPG Thing for Dust 514 w/ a Ridiculously Long Name... IV"
Dun dun duuun.
All of the sudden, Sandromin, leader of the Sand Men, out of the kindness of the season, places an icy desert for miles around you nation! You are an oasis now, and none may go to your jungle without being frozen alive, yet you and your people know the secret route to the outside world. You are now well defended under the protection of the icy desert. And since you are so far north, we elect you the Northern Lands, your oasis the North Pole.
Now Logibros, go, and GIVE! GIVE TO ALL THE NATIONS!
(Lol, you're Santa now, have fun.)
|
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2012.12.26 22:38:00 -
[18] - Quote
Alixenus wrote:Sandromin, Vyzion, I thank you for giving me the opportunity to kill two birds with one stone. When I and my crew finally rowed back to Venezzia, the Trade guild was furious with me for such a titanic failure against the Logipriests. I thought my career was over, but then you, Sandromin, sent word of the Pirates. The next day, I hear rumours of treasure hunters planning on plundering the Logipriests. It took many hours, but I convinced the trade guild to endorse my plan.
First, I will locate these pirates who raid our trade lanes and pay them bountiful sums to sail to the Logipriest jungle and attack all the Privateers they find docked there. The Jungle will be saved and the pirates will be sated by the loot they find from one another.
Any questions?
So you're hiring pirates... to attack Santa? Seems legit...
But otherwise, no, no questions on my part. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2012.12.31 23:50:00 -
[19] - Quote
Xavier Hastings wrote:Alixenus wrote:Very well, I would request that you bring some merchants with you for we are as interested in your craftsdwarfship as we are in your diplomats. I'll have an escort of our Hamaxe wielding heavy infantry waiting for you when you cross the mountains, that is, if you can tell us where you'll emerge from the mountains We will be South, at the base of our highest peak. We will bring merchants, smiths, and our diplomats. We thank your generosity of the escort, but we have our own. Xavier himself will not be there, for he has pressing matters to attend to. May I ask the name of your society? I heard it was called the Merchant Guild? [Out of Character] OP, could you please make a map of sorts, so we could get a good layout of Dustia? Also, could you also make a list of all the Nations? Many thanks.[/Out of Character]
I'll begin working on the map. I'll have it done before the 2nd.
OOC: Btw, I've been on Christmas break n all, so sorry about being afk for about 3 days. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.01 00:45:00 -
[20] - Quote
Done, somehow... within 1 hour... go figure... anyways...
My Kindle is magic and I produced a map. The unclaimed territories can only be claimed by new players. I intentionally left space for more continents, and finally here it is, enjoy...
The Map of DUSTIA
Oh, and for those of you who want to sponsor the people who created this, we created an ad link too. Here it is:
Brought to you by our proud sponsors: Death, Quafe, and the Cookie Monster |
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Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.01 23:43:00 -
[21] - Quote
Tell me how the map is. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.02 05:07:00 -
[22] - Quote
Good News, we've reached 6000 views! To commemorate this, I will be setting up a milestone chart for this forum game:
- 1000 Views-
- 5000 Views-
- 10000 Views-
- 15000 Views-
- 25000 Views-
- 50000 Views-
- 100000 Views-
- 250000 Views-
- 500000 Views-
- 1000000 Views-
- 10 Nations-
- 25 Nations-
- 50 Nations-
- 100 Nations-
- 1000 Nations- (If you make me work this hard, everyone deserves cookies)
- 1 Like-
- 10 Likes-
- 100 Likes-
- 1000 Likes-
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Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.02 20:06:00 -
[23] - Quote
Vyzion Eyri wrote:Are we limited to this map or is there room for expansion?
Tons of room for expansion.
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Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.03 01:43:00 -
[24] - Quote
Any more people willing to take on the challenge? |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.04 18:36:00 -
[25] - Quote
Alixenus wrote:Vyzion Eyri wrote:Well after the pirated, bounty hunters, treasure hunters, etc. etc. finally killed each other off we decide to go digging. Surprise surprise. Treasure. Buried beneath our jungle haven is a giant refrigerator which stores the most miraculous substance ever. Chocolate that doesn't make you fat.
This glorious discovery would've been economically terrifying in the wrong hands. Thankfully, I keep my head clear in this incredible situation. If no single faction can possess this... Then every faction must possess it.
In our logiconvention, I arrange the plans. Operation delayed Christmas.
Tomorrow, all around the globe, people will wake up and they will find themselves surrounded by chocolate, without the adverse side effects.
Then, due to the stimulation of the chocolate, people will make love not war, and peace will reign for a day.
The next morning, however, people will realise they are in beds they shouldn't be in.
Darn, this completely circumvents the rest of my strategy. The trade guild shall not be pleased to hear about this...
Well, we're still shipping gold and spring water out; it seems we also found this new ore underground. Our metallurgists will be figuring more out about it; we'll get back to you with its purpose. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.05 20:44:00 -
[26] - Quote
Well, we're close to 7000 views, keep up the good work.
Also, I have figured out the alloy; its ultralight and very sturdy, its cutting abilities are great when sharpened. We have decided to call it adamantium. We have a very small supply though, so we shall give it only to our most elite, the Sandsashins. We shall also give complimentary swords to allies! |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.06 19:32:00 -
[27] - Quote
Alixenus wrote:Oh goody, a free sword. I don't think the Dwarves will be very pleased when they hear you struck Adamantium. You may want to keep that quiet
Well it is a rare find in the desert... besides, they have all the mithrilite ore they could possibly need. Anyways, we're working on a fortress; who happens to have the stone we need to complete it? After all, our desert is very barren and we'd like to place a giant fortress on our main oasis. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.06 20:49:00 -
[28] - Quote
Xavier Hastings wrote:Sandromin Hes wrote:Alixenus wrote:Oh goody, a free sword. I don't think the Dwarves will be very pleased when they hear you struck Adamantium. You may want to keep that quiet Well it is a rare find in the desert... besides, they have all the mithrilite ore they could possibly need. Anyways, we're working on a fortress; who happens to have the stone we need to complete it? After all, our desert is very barren and we'd like to place a giant fortress on our main oasis. It seems that the Trade Guild's messenger pigeon has been struck down by lightning. In the mean time let's communicate with Sandromin! [message]We could supply that stone for you, Sandromin. But of course we would like something in return... A modest supply of your Adamantium Ore, perhaps?[/message]
Okay, we shall send you several hundred pounds and in return we shall receive stone. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.07 03:49:00 -
[29] - Quote
Xavier Hastings wrote:Sandromin Hes wrote:Xavier Hastings wrote: It seems that the Trade Guild's messenger pigeon has been struck down by lightning.
In the mean time let's communicate with Sandromin!
[message]We could supply that stone for you, Sandromin.
But of course we would like something in return...
A modest supply of your Adamantium Ore, perhaps?[/message]
Okay, we shall send you several hundred pounds and in return we shall receive stone. Done. Expect a convoy in the next two weeks. I would like to establish a permanent trade rout with you, Sandromin. It would be beneficial to both of us, we give you an abundance of stone and in return you give us some of your difficult-to-find desert minerals. What do you say? Vermaak Doe wrote:We're in need of ground vehicles, who's supplying? A new nation? Well, the only vehicles that us humble nations have, to my knowledge, are chariots. I don't see why you would need them. No wars going on now.
We agree to your trade routes. We shall also send you high-quality desert spices and rubies for whatever you can offer.
OOC: Anyone else willing to hop in?
|
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.07 21:49:00 -
[30] - Quote
Alixenus wrote:Sandromin Hes wrote: We agree to your trade routes. We shall also send you high-quality desert spices and rubies for whatever you can offer.
You thought that you could keep this trade agreement with the Dwarves hidden from the Trade guild? No matter, we have a counter offer. We have modest quarries in the foothills of the Dwarven mountains. We could quite easily send Stone to you by ship. We have an established trade route and I'm certain our ships could handle the additional load. While I admit that the Dwarves could provide the Stone in much vaster quantities, they would have to haul it over land, through desert, trying to find you amongst the shifting dunes. All the while with a thick beard and a heavy Goatskin coat. All the guild asks in return is a modest increase in Trade tariffs and some of your strange desert spices.
How about we draw some plans for a three way trade route? It seems our people are increasing in power, so it may require some extensive trading. You can be in charge Alixenus, for I see no reason for you not to. |
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Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.08 04:34:00 -
[31] - Quote
OOC: We need more nations... only 5 nations is not enough. Recruit more people to join us (I want some more intellectual challenges. We can't just have peace all the time).
So in the meantime, I'll create some hostile NPCs using my authority as Game Master... ahuehuehue...
We have Industrial Barbarians to the south! They have teamed up with rogue golems from the northern mountains and have begun a crusade against us!
These barbarians begin sending in large steampunk siege machines to destroy us! The golems are also undermining Dwarven mines and ruining their infrastructure! We must retaliate to fight this scourge!
Edit: I'm also renaming it Dust Fortress: REALM OF DUSTIA (but DUSTIA and the thread name both apply still), much akin to Dwarf Fortress. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.09 04:45:00 -
[32] - Quote
It seems the barbarians have set up a fortress on our trade route! We must fight them from both sides...
*as Golems* We have begun building tunnels under your cities! Now, we unleash our wrath and begin digging holes in the middle of your cities and slaughter your citizens! We shall rise from the depths of the caverns and reveal our true dominance!
Dang... well, we gotta fight these Golems I guess... very nasty threat indeed... |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.10 21:56:00 -
[33] - Quote
Alixenus wrote:Agreed. Venezzia is secure from Golem tunnels for the most part on account of the fact that most of the city's foundations are in the sea. I have been eavesdropping on what Merchants I can get close to. Many favour appeasement and negotiation, some even suggest siding with our foes to end the hostilities. I can't say I'm suprised; they think of their coin purses first and Venezzia second.
Do not judge them unfairly. By our laws the merchants are allowed their armies to defend trade routes and to break blockades, it is the duty of the ruling council to make war on behalf of the City. But the council does nothing and our merchants have great influence over the council. If they say negotiate, the council will negotiate. As if that were not enough I have heard rumours that there are those who are planning a coup against the council!
As a Lord Lieutenant my resources are vast, but not limitless. I can investigate these rumours or 'persuade' the pro-peace merchants, but I cannot do both. Tell me, friends, what should I do?
[OOC I am not trying to compete for the roll of Game master here, just trying to flesh out my backstory]
If you have people controlling the Council with bribes, then you must either find a way to get the council to quit taking bribes, or you have to find a way to force people to quit bribing... A very tricky predicament...
I'll see if my thinkers can draw up any plans. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.10 22:12:00 -
[34] - Quote
How about you establish a *temporary* dictatorship so you can draw up a series of laws? Then, set up a common law, including that men cannot be above the law. Then, resolve the issues you want, and establish a tricameral council: one for decisive action, one for enforcing the law, and one for creating the law. I'll see if I can make a better solution however. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.01.11 20:56:00 -
[35] - Quote
We shall send in sand mercenaries to assist with destroying the golems. As it is, we have contained most of our golem threat, as we pride ourselves in our military and had the capability of defeating them.
However, the barbarians are nigh, so we'll need a new unaffected nation to assist us *hint hint*. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.12 03:15:00 -
[36] - Quote
Xavier Hastings wrote:Alixenus wrote:I had hoped that this day would never come. I had prayed that the Doge, leader of the council, would step forward and perform his duty, act decisively, but he has not. He seems genuinely amused by Venezzia's implosion. I am, I was, supposed to be Lord Lieutenant in the Merchant's armies, but it seems like I work on behalf of guild and city. Perhaps this is how the merchants gained their control, they slowly erased the city's army and made the city completely dependent on them and their trade. The council grew fat and lazy. More merchants were elected...
Even if the council is corrupt, they will still bow to the merchants now. Stopping Bribes will do nothing. Marching against the council will throw us into complete chaos and likely make me a target for the rest of my days. The Merchants will direct their forces unpredictably, the militias will die trying to stop my forces and fighting the council guard will be a bloodbath.
If I go down this road, I will not be able to contribute to your fight against the barbarians and I will need your help to have any hope of victory. The only other option is to take what forces i have to help you win this war under the guise of a trade guild 'investment', but it may be too late by the time it is over. I shall think on this. If you truly wish to help me, have the forces you are willing to contribute ready soon.
I never thought Venezzia would be the weak link in this alliance... This is a big decision. You have time to mull over it. But my troops, nonetheless, stand ready to assist you.
As do mine. However, I would like to send you some advice: Ban all trade. We shall support 'pirates' to raid your caravans. We shall anonymously remove taxes and send shipments along their way, but none of the money shall go to your merchants. Instead, we shall send all the money to you personally. This will allow you to buy the council until you can recreate your government.
In guise, you can *promise* to stop the piracy and lack of trade to the people, and once you gain the support, we'll stop the pirates. Then with your newfound wealth, you can support a government change, with the support of your people! With the people behind you, you can create a new system. Also, we shall send you military forces to support you as a guard to prevent your assassination. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.12 21:48:00 -
[37] - Quote
Alixenus wrote:Sandromin's plan seems the most feasible. I will go ahead with it, no more time can be wasted. There should still be some Privateers lying around the cost of the Logipriest nation. See if you can rope them in to help you. In the meantime I will muster my heavy infantry to bolster the guard around my compound and inform my tennants to cease their militia duties, to keep them out of any violence. Once this is done I will start drawing up a convincing plan to stop your 'pirates' for public presentation.
...
Excuse me gentlemen, I could've sworn I just heard the sound of a battering ram hitting my front door.
As the battering ram thuds on your door, a cabinet opens up to a secret passageway! A sandman emerges and begins speaking!
"Come with me if you want to live," he says in a sort of hushed tone.
You follow him into an underground tunnel I had been working on the entire night and your militia is soon to follow. As the battering ram finally breaks down the door, we manage to disguise the the entryway; the enemy is baffled as to where you have gone. Discontent, they leave to search for you somewhere else.
*
As you can see, we have set this all up quite nicely. We don't want this merchant scum in power as much as you. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.13 22:18:00 -
[38] - Quote
Alixenus wrote:Any doubts I had about this plan have gone out of the window now! * Grabs his horn from his belt and blasts out the rallying signal* There's an abandoned perimeter fort not far from here. I will raise my pennant there so that my men know where to find me. *Hands a bag of gold and a scroll to the Sandman* Give these to the town crier in pyerlanze square. It's the one with the clocktower. Tell him to read it in the afternoon address. Dwarf, I thank the Liberator for his assistance and that he can direct any funds from the privateers to the fort.
If they want a war, they shall have it.
As I deliver it to the town crier, I notice a heavy presence of guards towards the southern docks...
Do you know what this could possibly mean as far as their guard is concerned?
Also, we have set up a special guild of warriors known as the Diablans. They're yours as your personal guard, courtesy of me. I have had them trained in every combat technique of the sand, as well as common wrestling and royal swordplay. They also have adamantine weapons and armor. There are four of them; their names are Sha'lbek, Mor'taag, Velm, and Khartuum. Have them guard you at all times. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.14 04:39:00 -
[39] - Quote
Alixenus wrote:Guards at the Southern dock is strange, it's in the centre of the city; only common goods pass through there. You may call me paranoid, but I believe our enemy is expecting a delivery at those docks. But if he's trying to disguise it as a normal shipment, why the guards? We can't intercept it, the waters around the city are too open, it could come in with any convoy at any time.
The only other explanations are that a crime occured or that is the escort of someone of import. Hm, but why the southern docks?
I'm thinking a distraction. We're preparing observers on the Northern and Western Docks, as well as the central canal... I can also see crossed swords on a banner held by a guard... Could this mean anything of importance... wait... no, it can't be...
I'm going to have to deal with my own internal problems apparently. They've brought in a rival clansman, Urthag Armok, a revolutionary and tyrant... I thought we had taken care of him after the great exile, but it seems he has risen again... I'm going to have to deal with this with more focus... |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.14 13:46:00 -
[40] - Quote
Alixenus wrote:So we have Golems, NPC industrials & Reapers Awol. To top it off we have Venezzia on the brink of civil war because you can't manage your subordinates? Have I got that right?
Not my subordinate. I exiled him to the desert, and now I have to eliminate him. If I do not, he will use his best powers to take over your nation. He was a tactical genius... I should have executed him when I had the chance. Biggest blunder of leading my nation is allowing him to win.
Also, you have most of that correct. However, the Golems have been *mostly* taken care of and the industrial barbarians are preoccupied with my forces to the western part of the deserts. However, your civil war occupies our utmost attention, as well as this rebel without a cause... Some people just want to watch the world burn. |
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Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.14 21:05:00 -
[41] - Quote
Alixenus wrote:Tactics without strategy is the noise before defeat. If he has not learnt that maxim during his time in the desert then he shall be defeated again. By us, together. My heavy infantry and the skirmishers attached to them have arrived to the fort along with their various camp followers. The cavalry is trying to leave but apparently there's some sort of paperwork issue. That's not a real concern. Besides, if fighting breaks out in the city streets Horses will likely be no more than a hazard.
Do you have any idea on how we can draw this Armok out of hiding?
We won't have to. He's arrogant and cocky. He'll show up before long, probably with the favor of the people.
We must simply know where to look for him. He'll probably be managing the underground trade and a small troop of his for now. Know of any place in Venezzia where he can manage arms dealing on a small scale? He also has a fondness for elaborate escapes, so it must be a place with plenty of escape routes. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.17 01:44:00 -
[42] - Quote
Xavier Hastings wrote:"Alixenus , Alixenus! A message!"
[message]We need to end this soon, Alixenus. We cannot draw this out. Your men are tiring, the people are starving. I will send a dwarven platoon to aid the base. Spies will also be sent, but they will try to sniff out Armok. Do not worry, we will be as stealthy as a fox. And the pirates, Alixenus. You need to 'capture' them, perhaps it will be your first accomplishment as Supreme Ruler?
Post Script: Have you heard about the Logi Priests? Apparently most of them have turned into 'walking corpses', or 'zombies.' We must do something about this. Hopefully this is not contagious?[/message]
We must find the Archnecromancer, Ignak the last of the Mor'tuums and the king of the Liches. Then can we stop the golem threat by either slaying him or laying him to peace. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.19 20:41:00 -
[43] - Quote
Xavier Hastings wrote:Alixenus wrote:*A bedraggled and bloody messenger arrives at the Fort and enters the command Cabin to find Sandromin and Xavier* I bring word from Alixenus sirs! He regrets not being able to contact you, but the open fighting has broken out in the city and the battle had turned against him. He has been cut off for the past 24 hours in The house of the broken Lance, surrounded on all sides by loyalist forces. The bulk of our forces being held south of his position by barricades and indirect fire from the North and West harbours.
I cannot say how the fighting began, but I'm sure the Lord lieutenant will be willing to tell you when the current situation is resolved. I have been sent by my superiors to ask whether or not you will send troops into the city immeadiately to help us push through to Alixenus' position. "But of course! A platoon is already in the fortress." Xavier quickly writes a letter and hands it to the messenger. "Go. Give this to my commanding officer. He is stationed at the fort."
*You find a note on the window.* If you haven't noticed, we have already set everything up...
As you read this, you look outside and the ground explodes in the midst of the soldiers. A hole appears where the ground once was, and you see around 200 sandmen get out. They begin slaughtering the confused soldiers and begin making their way towards you...
However, I am looking for the Archnecromancer... it is the only way to help the logipriests escape their plight... so I can only offer some assistance... |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.19 20:43:00 -
[44] - Quote
As my men ride the boats to the Badlands... we see a beam of light coming from the tallest peak in the area... afraid of what might lie there, but determined to destroy it, my men head towards the light... we must kill the Archnecromancer, once and for all... his race was an abomination on the world, and must be eradicated. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.19 21:24:00 -
[45] - Quote
OOC: btw, 10k views. Milestone unlocked... Here's a cookie! |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.20 18:18:00 -
[46] - Quote
Xavier Hastings wrote:Sandromin Hes wrote:As my men ride the boats to the Badlands... we see a beam of light coming from the tallest peak in the area... afraid of what might lie there, but determined to destroy it, my men head towards the light... we must kill the Archnecromancer, once and for all... his race was an abomination on the world, and must be eradicated. Ah, Sandromin, the World Policeman. Always fixing everyone's problems. I don't know have you do it. I have 4-5 platoons going to Alixenus' area. Wait for me, I will sent an expeditionary force to the Badlands as well. In the meantime, could you please tell me about the Archnecromancer? I say I have not even heard of it.
We must find the Archnecromancer, Ignak the last of the Mor'tuums and the king of the Liches. Then can we stop the golem threat by either slaying him or laying him to peace. The Mor'tuums were the best warriors roughly 3000 years ago during the First Era, ca 1E 330. However, they died out as they began killing each other, thus creating the Badlands. Ignak, the last of the Mor'tuums, outlasted his brethren by killing them off. To stave off death, he used the collected souls of his brethren and used them in his Divine Metaphysics, in the process making himself a Lich. He is effectively the first to achieve this and is thus known as the king of the Liches.
That's most of what I have to say. Most of what we know is from mythology and ancient scrolls. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.21 19:54:00 -
[47] - Quote
Alixenus wrote:*The mist lifts, his hands still clenched in a fist. Teeth grit, next twist, to look for who's coming next. But there's none left, all around I'm surrounded by death, save a Doge kneeling down in respect*
"Lord lieutenant, why have you done this thing and made war against your own people?" "I did this for the people, excellency, far more than you, the council or the merchants were willing to do." "What will you do with me now?" "Now? Now you ill order your men to stand down. Then you shall decide to retire from public life, as will the council"
*Before the Doge can answer a siege bolt flies through his head, sending him hurtling across the Palazzo de Venezzia. Alixenus turns to see who fired the shot. It was Armok, who casts down the siege bow and draws his weapon*
"Venezzia is mine you peasant!" "No, Venezzia is for Venezzians. As you will soon find out." "What? Are you going to kill me? Alone? The Doge's men still hold this square, the fact that you and your fellows got through to drag the Doge out is a testament to the incompetence of your people" "Yes, I am going to kill you"
*Alixenus draws his Hamaxe and starts walking toward Armok, but falls due to his injured leg. Armok laughs, but abruptly stops when Alixenus picks himself up and builds to an almighty charge toward him*
While you and Armok are fighting in the plaza, you fail to observe sandmen forcing the remaining few forces surrender.
"Alixenus! Back off, you've fought too much. You're weary and injured, while Armok is not. Allow me to settle this with my relative... I must fight this fight! Rest, Alixenus, you have done much in the name of your country." |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.22 22:34:00 -
[48] - Quote
Alixenus wrote:Alixenus struggles to reply whilst locked in combat with Armok
"No! He killed my Doge! Turned my nation...against itself! He has killed my people and is...in my city! He is....Mine!"
He pauses to duck a savage blow which causes him to fall over. Alixenus then rolls to evade more strikes before getting to his feet.
"Your honour may demand that you kill him, but so does mine!"
Alixenus then unslings his tower shield and flings it at Armok. Before Armok can recover Alixenus charges in and breaks the front legs of his steed with his hamaxe. Whilst Armok struggles from his fallen mount, the weary Lord lieutenant turns to Sandromin.
"What are you even doing here? I didn't send for reinforcements, I was trapped in the command post."
"We are here... because there's much more dire things to heed attention to. Hurry this quickly, if you can. We have worse things to worry about, like the Archnecromancer and the Logizombies... and we'll need your support." |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.23 01:01:00 -
[49] - Quote
We have begun sending you supplies and gold to help fund your repairs.
Furthermore, our soldiers are on standby for reinforcements at the tower of the Archnecromancer. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.23 02:49:00 -
[50] - Quote
Xavier Hastings wrote:Meanwhile, Xavier at his palace, 4.00PM
*Xavier speaking with his advisors*
"Yes... yes... but if we do this, then..."
*Door bursts open. The two spies walk in.*
Xavier stands and looks surprised. He motions to his advisors.
"Leave, Now."
The Advisors swiftly get up and leave.
Xavier looks into the Spies' eyes. "What of Armok?"
"Dead."
"Hmmmm. I see. Armok is dead. That, complicates things. Dismissed."
The two spies quickly scuttle away.
*Xavier screams in a fit of rage, banging his hand on the table.*
"Now, what? Armok was a brilliant strategist. He could of helped me... Why, he could of helped me take down Sandromin!"
*Bangs hand again*
"No matter, there are others." He looks to the Logipriest Islands.
"No, too...unpredictable."
SPOILER ALERT: IT'S XAVIER'S EVIL TWIN BROTHER!
PLOT TWIST: XAVIER DOESN'T HAVE SIBLINGS!
But erm... very... yes...
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Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.23 22:47:00 -
[51] - Quote
Xavier Hastings wrote:Sandromin Hes wrote:Xavier Hastings wrote:Meanwhile, Xavier at his palace, 4.00PM
*Xavier speaking with his advisors*
"Yes... yes... but if we do this, then..."
*Door bursts open. The two spies walk in.*
Xavier stands and looks surprised. He motions to his advisors.
"Leave, Now."
The Advisors swiftly get up and leave.
Xavier looks into the Spies' eyes. "What of Armok?"
"Dead."
"Hmmmm. I see. Armok is dead. That, complicates things. Dismissed."
The two spies quickly scuttle away.
*Xavier screams in a fit of rage, banging his hand on the table.*
"Now, what? Armok was a brilliant strategist. He could of helped me... Why, he could of helped me take down Sandromin!"
*Bangs hand again*
"No matter, there are others." He looks to the Logipriest Islands.
"No, too...unpredictable." SPOILER ALERT: IT'S XAVIER'S EVIL TWIN BROTHER! PLOT TWIST: XAVIER DOESN'T HAVE SIBLINGS! But erm... very... yes... [OutofCharacter]Please not that none of you actually heard this; this is just to flesh out my character more.[/OutofCharacter]
Okay, will do. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.25 16:51:00 -
[52] - Quote
Alixenus wrote:By the time you read this I will have set sail for the badlands. I do not know when I will arrive, or where on that continent I will land, save for it being somewhere on the nothern half. This necromancer had better be as grave a threat as you say, or else I am putting Venezzia in great peril for no reason at all!.
That's like saying the golems weren't tough enough... this necromancer is on my list of deadliest things in the world...
Now, our men have spotted a small army of undead... mother of... well, we have a problematic situation currently:
They have a large army headed my way.
Well, I'm going to fight all the way to his tower, follow the trail of destruction. Let this battle begin... |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.27 17:58:00 -
[53] - Quote
Thanatos 716 wrote:Sandromin's battle turns up less epic than he had expected when a piercing blue light flashes blinding both him and his troops. By the time they regain their sight they see only a man wearing an astonishing complex armor of white. Many components being crystal that emit a blue aura similar to before. He silently approaches.
What brings you to the edge of the earth? Well I suppose you can't perceive what is truly around you. However before any proper introductions I must ask a question. Do you come with intentions of peace or hostility? A fair warning, if you were to choose the latter, you would soon regret your decision.
It very well depends. Are you the archnecromancer? Furthermore, am I able to negotiate? And beyond that, what are your intentions? |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.27 21:09:00 -
[54] - Quote
Thanatos 716 wrote:Sandromin Hes wrote:Thanatos 716 wrote:Sandromin's battle turns up less epic than he had expected when a piercing blue light flashes blinding both him and his troops. By the time they regain their sight they see only a man wearing an astonishing complex armor of white. Many components being crystal that emit a blue aura similar to before. He silently approaches.
What brings you to the edge of the earth? Well I suppose you can't perceive what is truly around you. However before any proper introductions I must ask a question. Do you come with intentions of peace or hostility? A fair warning, if you were to choose the latter, you would soon regret your decision. It very well depends. Are you the archnecromancer? Furthermore, am I able to negotiate? And beyond that, what are your intentions? Archnecromancer? Ah I see. You must be misinformed. The Archnecromancer has been dead for quite sometime now. I'm also guessing you haven't ventured this far west before. You may not realize it but you've endangered yourself and anyone who has followed you. Allow me to introduce myself. I am King Thanatos of Diyad. If you'd do me the pleasure of accompanying me to my kingdom I could better explain your situation. Also if you would excuse my earlier threat. You see people don't tread these lands anymore and when I see you approaching with an army, plus your allies parading in from the distance. It's only logical that I'd take an aggressive stance.
A man of crisp logic you say. Well, Thanatos, you seem to have an affinity for what I enjoy the most. I shall join you within your castle.
(OOC: Nice name, Mr. Death. Also, I think I'll be scrapping the whole nations thing and replacing it with hero-nation mix instead. Who concurs? Furthermore, check our achievements on page 3 I think. We've gotten pretty far as this game goes! :D) |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.28 22:31:00 -
[55] - Quote
By the recent reports, my second in command states that the zombies shall be in our lands in 3 days time...
Meanwhile, Thanatos and I are discussing many things. I shall begin with my questions.
"Indeed, what ever did happen to the archnecromancer? Furthermore, I would like to know very much about the entire zombie incident and invasion of the golems that caused it. Who has been causing this mayhem? As you can see, we went to the trouble of coming here just because of this entire incident. Also, Alixenus, you may stand down, as there is no immediate threat. However, you may keep your weapons on you."
It seems we have trouble brewing.
OOC: Who likes this so far? Also, I'm going to be taking this entire forum thread and making it into an forever-growing book. Who likes that idea? And finally, I've decided that we shall base our nations off our heroes, and it shall be much like a saga. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.28 22:54:00 -
[56] - Quote
Vyzion Eyri wrote:[whole post is OOC]
I love it, I don't recall ever doing something like this and it's highly enjoyable, reading through the threads woven by your fellow writers and watching how their strands are affected by yours.
I suppose we lost the "for DUST 514" thing a while ago but in essence, we're still with it. The whole idea of a universe captured in a universe is present in our story, right? Of fighters, fighting for fighters, who are fighting for the big wigs, who see the deaths of millions as merely the loss of a pawn on their grand chessboard.
The little stories of battles, such as the scrabble between Alixenus and Armok, and then the panning out to observe the bigger picture in terms of the whole world, and more importantly, the effect this little battle has had on the universe.
We've captured DUST in an ever evolving universe of our own, gentlemen.
OOC: Poetic, just poetic.
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Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.29 14:43:00 -
[57] - Quote
Thanatos 716 wrote:OOC:If we're focusing more on our heroes we should probably note their strengths, weaknesses, special abilities and whatnot. That way we can keep everything a little more organized. It's up to you though Sandromin. If so what format should it be in?
OOC: Well, specifying the strengths and weaknesses would be fairly detrimental for most of the game. However, the abilities will be revealed through the plot of this. I'm thinking nation-hero hybrid, where we have the main heroes with the plot revolved around them and the nations which are affected by the plot; does that sound good?
"So that is the situation you say? Well, we shall see to it that the last piece of this vile puzzle be found."
In the desert capital of Arteum, the soldiers prepare as they receive word of what has occurred. The ides are beginning, and the tide of war is seen clearly throughout the nations.
There looms an unforeseen threat over Dustia, and it seems there will be war. The cards shall be fully seen by everyone.
In the meanwhile, Sandromin begins his journey to find the new AN... |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.30 01:11:00 -
[58] - Quote
Thanatos 716 wrote:"No Xavier you should return to your people, gather your forces. Try to minimize death. You'll only need to hold out a while longer."
He fiddles with the globe and a flashing light pinpoints the source of the dark magicks in the Logipriest nation.
"It is difficult with only a direction to locate the final piece, but when you narrow it down to a specific area... Well as you can see thanks to you we now know where we're going. Sandromin will come with me. I will send my alkhemist knights to protect his people. Honestly Alixenus is a fool. He came to me looking for an enemy that was already dead. I even invited him to my kingdom. He didn't even ask for my help? How foolish indeed."
As Xavier leaves the palace, Thanatos gestures Sandromin to stand back. Thanatos draws his saber and holds it in the air. Blue alkhemical markings glow from the blade and the floor beneath them begins to shake. Before Sandromin realizes it, the entire room is moving downward. It becomes apparent that it is traveling underground. As Thanatos sheathes his saber he turns to Sandromin.
"Now that I'm sure no one can hear us... There is something alarming I need to discuss with you."
"Yes, I know very well there are some alarming things going on. I have heard many things, and see that many things have changed in the past decade or so... It is quite alarming indeed.
"As such, I felt it was necessary to begin searching for answers. I enlisted a few spies; I learned a few secrets. I know many things. However, the news with the AN was very surprising. I will send my troops back to the mainland and alter the maps as necessary. And your news?" |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.30 02:08:00 -
[59] - Quote
Thanatos 716 wrote:"First of all we need to establish something right now. This is of utmost importance. Are you prepared to become my ally? I say this to you specifically because of all your allies, you are the most trustworthy. Before I became ruler, my kingdom saw dark times. Generations of greed, corruption, and misuse of power has stained our history. And I have worked hard to regain our glory. We weren't supposed to be a secluded nation. Lionus III died 30 years after defeating the AN without an heir. With the loss of such a pivotal figure Parliament took complete control. They censored documents, burned books and cut off ties. Passing off their own as an illegitimate son, to make sure they maintained this power. With my own two hands I ended the Great Civil War that plagued us for two decades. This is our first contact with the outside world in four centuries. And I've chosen to make an ally of you. But will you make one of me. You must choose now."
The room shudders, indicating that its descent is almost finished.
"Very well, yes, as I seek to maintain balance and order in the world. This is a matter of life and death, and I feel the urgency of joining you as an ally."
Meanwhile, my men head back to the desert to assist our fortifications. It is a day's trip, and the journey back is tedious. Furthermore, my second-in-command, Kisreth, begins to head to the capital of Arteum with the news of Diyad. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.30 20:49:00 -
[60] - Quote
OOC: That is very acceptable. Read up on current affairs however before establishing yourself (for obvious reasons). I love all this narrative. The short story is coming together very well... I just love it. |
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Sandromin Hes
Sand Mercenary Corps Inc.
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Posted - 2013.01.30 21:35:00 -
[61] - Quote
Brutus Pyrus wrote:{ooc} I was wondering if it was alright if I could join, I don''t really have a nation Idea but I do have a hero idea that could be interesting so to anyone who reads this and thinks "who is this chump?!" Let me try, please, at least I'm trying right? so here it goes and I also apologize in advance for Alixenus{ooc}
On a hill over watching the advancing Alixenus, a single large silhouette vaguely human stands atop a hill, but a better characterization would be "giant." standing at at least 10 feet tall with massive, powerful limbs and strong wide shoulders, but its body wasn't the only massive thing about it, it was covered head to toe in heavy armor more suited to a siege machine than a man, even equipped with large horns atop its head, much like a bettering ram.
Suddenly without provocation the beast rears it's head back and let's out a bellow as loud and powerful as thunder. The beast then lowers its head and charges down the hill knocking over a small tree on its way down, a stampede of one charging straight at Alixenus with horns aimed at his chest
{ ooc} sorry I put words in your mouth Alixenus, it's just that you're the only character who I could think of being on a march to your lands, and I also apologize for setting up a place that I made, so again sorry. P.s. I hope this is alright{ooc}
OOC: You don't need to apologize that much, lol. Perfectly fine, just make sure its very interesting, and we'll have more fun together. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.30 22:54:00 -
[62] - Quote
And as I walk down the corridors in heavy thought, and we had spotted the last piece... I had begun to dwell on my thoughts...
Finally, arranging all the thoughts in my head, I finally utter my words:
"So, the AN... Is it you? I dwelled upon my thoughts, and I've come to the conclusion that you very well may be the Archnecromancer... At first, it was the subtle hints of your madness that put me off... then I began to think. Is it you? An awfully rude question, I know, but there dwells some thoughts in my mind. Furthermore... I feel we're being followed... And also, must we take the cipher to Lavania to destroy the pieces?"
As this occurs, there is a faint noise that can be heard through the temple.
"What must we do with these pieces? Also... this seems a little too easy..."
Suddenly, the doors shut upon us and we're locked inside the chamber...
"What is this... we're locked in... It seems we're in a mighty fine predicament... And I hear the reception party coming for us." |
Sandromin Hes
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Posted - 2013.01.31 13:53:00 -
[63] - Quote
Galrick M'kron wrote:>Team-R99 reporting. Foreign entities discovered. >Overseer-R99 replying. Describe foreign entities. >Entities are humanoid in appearance. With green skin and covered with glowing runes. >Analyze runes. >Running image recognition subprogram... >Accessing languages.db... >Attempting match... >Negative, runes do not seem to belong to any documented language. >Attempt Protocol-C12. >Affirmative.
And with that, the squad of millitary androids moved in on the logipriests from all directions, phaser rifles set to "stun", and attempting to neutralize and capture their targets for analysis.
OOC:Now, this I will not allow. Main reasons is that compared with the rest of the world, you'll be overpowered (obvious reasons)
Next, I'll explain the constraints of technology right now: We need a tier system of technology and be able to ensure nothing is overpowered. In order to balance this, I'll specify technology and balancing.
1. So first off, you can't have something that would throw off the balance of this game. This means near-instant travel and weapons that can decimate competition.
And a proposition:
I suggest a Tier system for technology (we don't have to specify, it should just be a general guideline of where you *should* be at).
Tier 0: Stone Age, Hunter-Gatherers (nobody should really be here) Tier 1: Middle Civilization Age (metallurgy, swords, and basic gunpowder; most of us are here [sort of]) Tier 2: Industrialization or Alkhemization Age (energy manipulation, various gunpowders, similar to steampunk; this is where Thanatos and Galrick are in my opinion) Tier 3: Gateway Age (comparable to modern day technology; starts with electricity, ends with supercomputers) Tier 4: Advanced Age (faster than-light travel; nobody should be here yet) Tier 5: Colony Age (EvE equivalent technology)
That's my suggestion. All of us should be within the Tier 2? I'll state if anything is overpowered when I can. And I see you settled the entire travel problem; note the above, don't make yourself overpowered in every aspect and everything will be fine.
You can capture them, just no phaser rifles right now (Exhibit A: Star Trek). You can use knockout gas however. |
Sandromin Hes
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Posted - 2013.01.31 22:08:00 -
[64] - Quote
Alixenus wrote:OOC Okay Brutus, essentially there's been a zombie apocalypse brewing for a while and it's finally spilled over. Now Sandromin and Thanatos fixed it in a previous post, but my subplot is running slightly behind their's. So we just have to hold out until the Zombies are suddenly roasted in a blinding light from heaven. I was planning on wrapping up this battle in the next post. any objections?
None at all. |
Sandromin Hes
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Posted - 2013.02.01 13:37:00 -
[65] - Quote
Galrick M'kron wrote:>Team-R99 Leader reporting. Capture attempts unsuccessful. Targets appear to have a defense unit outmatching any of us. >Overseer-R99 responding. Describe defense unit. >For the Collective's sake, man, I don't have time for this. Here, I'll take a photo ans send it to you.
The team leader's optics flashed as he took a photo of Brutus, after which he broadcasted to his other teammates:
>New squad order: RUN THE [EXPLETIVE REDACTED] AWAY!
The robots then began a strategic retreat towards base, which of course means to say they ran like the cowards they were.
OOC: SCP Foundation your inspiration? I love that wiki.
Although the building is collapsing, I keep an eye on Xavier...
"I will go, but once outside, I must detain you to ask some questions. Do not worry, I shall release you after done with my questions; it is simply for information purposes. Now, let us go!"
We begin running through the corridors towards the exit. Every door is shut, but we run through holes in the walls, hidden passages, and finally reach the exit.
Once outside, there is completely new welcoming party. |
Sandromin Hes
Sand Mercenary Corps Inc.
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Posted - 2013.02.01 23:39:00 -
[66] - Quote
Meanwhile in the deserts within the capital of Arteum, there seems to be discord as the the ruling party struggles to maintain the desert cities while Sandromin is away.
As Sandromin steps outside, he sees roughly 100 beings... Mechanical in design, they seem to be constructs. Although none of them say anything, it seems they are here to capture us. They seem not to be affiliated with anybody.
Then, a person steps from among them, and begins,
"I am the Engineer. Although I do not usually interfere with the affairs of civilizations, I have noticed much of the recent events and have decided to act. As you can see, I happen to be involved with the book of the Archnecromancer. In fact, one could state I happen to be very involved in the matters at hand. But that is another topic for another day. Right now, there is a large problem. The current Archnecromancer has upset the balance, and in order to prevent this, I must destroy the pieces and the book. So, I guess you could say we're going to Lavania, straight into Mount Ur'goth to destroy the evil that are these items."
Sandromin looked with intensity at the Engineer... and agreed to his offer.
"Let's begin this journey to maintain the peace."
OOC: Btw, sorry if I didn't get this post in fast enough. I was going to post earlier, but I was mid-game in DUST. Xavier, edit your post if you need to. |
Sandromin Hes
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Posted - 2013.02.02 00:48:00 -
[67] - Quote
Vyzion Eyri wrote:Sandromin Hes wrote: OOC: Btw, sorry if I didn't get this post in fast enough. I was going to post earlier, but I was mid-game in DUST. Xavier, edit your post if you need to.
OOC: if I may just suggest something here. It seemed that Thanatos experienced some form of hallucination while holding the uber book of spells. Perhaps, instead of having Xavier edit the post where he sees sandmen, perhaps he did see sandmen. Sandromin, meanwhile, sees the automatons, reality, while Xavier sees what he wants to see... Because the book teases it out of his mind and makes what he wants reality, but only for him? Something like that. Hopefully you guys see this before editing anything.
OOC: I like it. Definitely a great suggestion. We'll use this. |
Sandromin Hes
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Posted - 2013.02.02 23:46:00 -
[68] - Quote
gbghg wrote:Oh I wasn't telling you to stop posting, all of this is actually rather impressive. I was just saying that its kind of annoying that this is the only regularly active thread in the locker room and that not a lot of people post here.
I kind of find it funny that not only I run one of the more popular threads in this forum, but that almost half the posts in general discussion belongs here. I definitely enjoy this all, and it keeps me quite occupied.
Btw, I've been converting this thread into book form with proper grammar, and so far I only reached page three of this thread and got 5 pages in word. I love it. |
Sandromin Hes
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Posted - 2013.02.03 23:56:00 -
[69] - Quote
"No, we should allow them to find their way. As your tests have told me, they have lost their memory, so I think it would be best not to pursue them and confuse them further. However we should begin with what you called me here for. Something about destroying the artifacts? I wish Thanatos were here to help me with his answers..."
Meanwhile, the capital of the desert, Arteum, is abuzz. It seems the Grandmaster of Craftsmen has created a sword of the finest adamantium... engraved with the finest depictions possible, and set with a weight of extreme lightness... this sword is the finest scimitar crafted...
It is the ultimate scimitar, and has been enchanted to have only one user: Sandromin.
Every time it has a user other than Sandromin, it will move rapidly to his sheathe. This sword will become a symbol of his status and power. It is to be known as the first great sword, Aether. |
Sandromin Hes
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Posted - 2013.02.06 23:03:00 -
[70] - Quote
ooc: Yeah, I noticed. I'm going to insert a major plot twist soon, so get ready.
Hint: It'll involve a new map, immigrants, and a new military force. |
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Sandromin Hes
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Posted - 2013.02.07 00:56:00 -
[71] - Quote
Thanatos 716 wrote:Brutus Pyrus wrote:(Ooc) is it just me or has the thread been kinda slow for the past few days?(ooc) OOC:Definitely. I'm on the forums pretty much all day because for the most part I'm at my computer. I've been waiting for Sandromin to come back so I can slowly reveal more about/ reintroduce my character. Also if Sandromin would be so kind as to give us a universal calender. Like what are the months/days/years called. An era (AD/BC)? If I could have some input on this decision I would be very grateful. A small package attached to a small paper balloon has arrived at the desert palace of Sandromin after a long journey. A note atop it reads: "For the eyes of Sandromin only... Usque ad caelum.Superatus fatum
We are in the 3rd Era, or 3E, Year 243. You would abbreviate this as 3E Y243 There are 9 months: Cedlia, or Reincarnation Expalta, or Reclamation Aelum, or Aether Mortealtia, or Interdiction Calspar, or Equanimity Urth, or Displacement Illmorth, or Ultimatum Bethmada, or Innovation Actium, or Enlightenment
Btw, Xavier, you're in hallucination mode, but managed to escape with the book. However, we've decided to hunt you down. |
Sandromin Hes
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Posted - 2013.02.08 00:10:00 -
[72] - Quote
Finally, Sandromin notices the note while in the collective's guest building...
He begins to read it... and it seems to be heavily encrypted and undecipherable, but recalling Thanatos, Sandromin begins to think...
Eventually, Sandromin figures out the text and knows what he must do next. It seems the entire world's fate rested on the its population's shoulders, and he deemed it necessary to embark to save the world.
"I'm sorry, but I find that there are more important things at hand right now. As much as I'd like to destroy the book and the artifacts, I must go help Thanatos. So, Engineer, I'll be on my way. As for you, continue preparing."
Soon, Sandromin will reunite with his comrades, and soon he shall find the peace he so desires.
OOC: Bojo, I'm going to place you into an alternate dimension for the time being. I suggest doing something like a random wormhole into our universe and bam, you're among us as a lone gunslinger. |
Sandromin Hes
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Posted - 2013.02.10 05:14:00 -
[73] - Quote
It seemed endless, his walk back to his homeland... Sandromin had become weary from walking...
However, he had to make it back to Arteum and go to the meeting in Venezzia. It seemed to be a matter of great importance as to call forth a world summit.
While walking through the endless grasslands, or ithras as the sandmen would say, Sandromin saw a man standing perfectly still in the grass, just looking up.
He then looked at Sandromin and began so speak.
"Hello, it seems there are matters of importance at hand. As always, you seem to be stuck in the middle of it."
In reply, Sandromin asks, "Who are you, and how do you happen to know me?"
"Well, although it seems very suspicious that somebody like me would be doing this, I am here to help you. It seems fate has taken a course of reversion, and I, the embodiment of freedom, have come to assist you."
"What could you possibly mean by that?"
"Well, Fate is the woman you saw with Thanatos in that room. Well, it just so happens she is trying to reverse the course of progress by simply destroying everyone and everything, simply due to a complex relationship. I, on the other hand, am Freedom, and I am here to stop the reversion and give you freedom from fate itself."
"And how does this affect me?"
"It affects you more than you think. Currently, it seems I must go do something, so take my words into consideration. I will need your assistance in defying Fate. I'll see you at the summit"
And with that, the strange man who claimed to be freedom disappeared. Sandromin began to wonder what was going on in the world; it seemed things got stranger every day...
Meanwhile, on the Western Desert Coast, known as the Ivory Coast for its white sands, a sandman spotted a fleet of unknown ships coming towards the lands... ones with no sails, oddly enough. |
Sandromin Hes
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Posted - 2013.02.10 05:37:00 -
[74] - Quote
Thanatos 716 wrote:OOC: 1. The Assembly is in Venezzia Sandromin, wouldn't want you making an unnecessary journey now would we 2. Vyzion I'm assuming now that I've established Fate as an Elder God. So to answer your question yes. However any encounter with her is just her means of manipulating other characters. Her intentions are set in stone and she has no desire to see the mortals win. 3. I'm guessing we're starting to think alike because Sandromin beat me to the Freedom thing. I was hoping to do a Rebirth type thing to kickstart Freedom and Thanatos back into the story.
1) Yeah, I fixed it. I can only scroll through previous posts so far. 2) Yup. 3) Yeah, I figured I needed to add another deity, somebody with a punctuality and the need to seek Freedom. 4) I'm going to drag Bojo into this by getting Freedom to create a wormhole and transport him in here... soooooo....
As Bojo was gathering his senses, Freedom appeared from nowhere.
"Ah, hello Bojo. It seems that you have a task to perform"
Confused, Bojo started, "Who ar-"
And then, before the words were out of his mouth, Bojo found himself stunned for a few seconds and in a place he had never seen before... he found himself on board the ships headed to the Ivory Coast in DUSTIA. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.02.10 23:47:00 -
[75] - Quote
OOC: Good news everyone, I've invented a device that forces you to read this in my voice. On another note, this thread has reached 300 posts. That is all.
So, as Sandromin found his way to Venezzia, it seemed everyone had been going there to join in on the summit. From merchants aiming for the extra cash, to the noblemen who wanted to see what would occur, to even the collectives, it seemed everyone was there.
And, as expected during contingency plans, Sandromin's caravan of diplomats had arrived beforehand. It seemed there were a few extras though...
At first, Sandromin thought he saw a large sack in the back of a wagon, but then realized it was the giant he had heard of at the collective's base. Then, he saw a green logipriest next to them, accompanied by a few diplomats. It seemed things were going to be interesting at the summit... Sandromin was going to look forward to it...
Meanwhile, the boats finally reached the Ivory Coast and a new people emerged from the fleet...
From the boat stepped off the Men of the South, or the Dawnfir. These men were on an expedition, and it seemed they had tier 3 technology... and to boot it off, it seemed Bojo was their leader.
Things are about to get interesting in Dustia. |
Sandromin Hes
Sand Mercenary Corps Inc.
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Posted - 2013.02.11 14:34:00 -
[76] - Quote
OOC: Well, since I didn't embark until a full 2 days after Brutus met the sandmen, we'll assume the caravan and I met up at Venezzia and Brutus is writing about the caravan after we landed in Venezzia, whereas I am writing about events prior to me arriving in Venezzia.
Furthermore, we have an Index on Page 1, so if you need to catch up on anything you deem important, then that's your destination. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.02.13 16:45:00 -
[77] - Quote
Despite all the happenings, a man steps out of the Panpopulusque Dustus Comune (All-People of Dustia Administration) and shouts out to the peoples:
"It is officially time! Let the discussions begin!"
At that, everyone leaves all details of conflict behind them and heads into the PDC.
Sandromin heads in, speaking to his aide.
"It seems the fun shall begin... I have several negotiations planned for this..."
Immediately, a sandman soldier appears and begins speaking to Sandromin.
"Sir, there are boats that have a people of an unknown sort on board. They seem to be well advanced in technology!"
"Have there been any negotiations? What are they here for?"
"It seems they hail from a faraway land, and have no leader, so they adopted somebody known as Bojo. From what they have said, they were very advanced, but their society collapsed due to unknown events [FATE]. They have come here searching for new land. They also seem willing to share their technology with us."
"Well, have they a representative? Also, I will see what is to be said about this in the PDC."
"Yes, they do. Bojo is currently on his way."
"Good, then let us begin the negotiations. You are dismissed."
"Thank you." |
Sandromin Hes
Sand Mercenary Corps Inc.
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Posted - 2013.02.13 21:12:00 -
[78] - Quote
Alixenus wrote:Despite nearly facing death at the hands of Brutus then Xavier, Alixenus had recovered his composure fairly well. Brutus was crouched by the double doors, watching the scene. He could fit in, but that would make the room unbearably cramped. Xavier had been reminded twice now by his aides to stop reading his book and pay attention to proceedings. The Logipriests were sitting around a small side table, waiting with no small amount of trepidation for what was to happen next. Natyli, however, was still being held sperately in a private room. Alixenus hoped to have that resolved during one of the breaks in the conference.
"Alixenus? Would you care to take the floor?"
The Diyadians had been somewhat sketchy on what the purpose of this conference was, so everyone brought their own ideas. Sandromin and Alixenus were to act as mediators and judges in the event that any negotiations became heated. Alixenus straightened his Robes and stood before the congregation.
"Thank you Sandromin. Your highnesses, Lords, Ladies and Gentlemen, welcome to the City of Venezzia. It is my hope that with this conference we may be able to heal some of the wounds that have recently befell this world and perhaps, with the grace of the Gods, foster new ties of brotherhood between us. Venezzia is a prime example of this. But a few months ago we were ravaged by a brief and bloody civil war, insitgated by Traitorous merchants and a rogue sand Lord. Did we cull these merchants? Did we hold Sandromin responsible? No, we reformed, rebuilt and created a closer unity with our neighbours."
Xavier seemed none too impressed with Alixenus' speech thus far, but he ignored the Dwarf and carried on.
"Change is the way of the world, as is progress. But this should mean that just because things can change does not mean that they have to." He glanced at Duke Vincenzo who was watching from one of the Galleries. "This also should mean that just because something has always been one way, does not mean that that is the best way"
"I will not deny that Venezzia has not been the cause of much woe during recent times, much as it has also suffered at the hands of others. But what's done is done. We have here, in our hands, an opportunity to change this world for the better. I ask you not to squander it."
Alixenus finished but remained standing. He was met with a respectable round of applause for his words. When it died down he spoke again. "With ceremony out of the way, let us begin our work. If there are no objections I would like to open this conference with my agenda" There did not appear to be any outward objections to this. Waiters silently moved around the table, refilling the drinks of the ambassadors.
"Excellent, you will find my agenda in the yellow sheath. I wish to discuss the following. 1: The rights of Venezzian miners in the Lucian foothills. 2: The persistant issue of a race of indutrial barbarians to the south. 3: The rights of the remaining Logipriests and colonisation rights to the Logipriest nation. 4: Trade lane control over the Western sea, particularly to Diyad. Lastly, formalisation of Venezzia's borders with the Sandmen and Lucia."
So the conference began...
"Actually, I would like to begin on your second point. You see, it seems that they're simply a leaderless race of men who have quite an advanced palette of technology," Sandromin stated. "Although I do not care for your first and fourth points, the second point is one of the things I have been thinking about recently. They have landed on my shores and have declared Bojo leader of their troops. So, it seems they are now an official nation."
Sandromin then cleared his voice in preparation for the next point...
"Now, as for you third point. I think it would be terrible to colonize their lands. As you can see, there are still six alive. Furthermore, their leader is alive and well, so colonization of their lands would be technically a declaration of war. We have already had them displaced from their original lands, so I feel they must keep their current lands."
"Furthermore, my marauders have discovered several new land masses and have begun the cartography process."
And the most important point...
"Also, it seems that some of us are lacking in technology compared to many other nations... in fact, some of us pale in comparison to others. Therefore, I suggest we create an international guild of knowledge, in order to bring about a worldwide stability in technology!" |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.02.13 22:54:00 -
[79] - Quote
Alixenus wrote:"Order! Order in the hall!" Sandromin's proposal were met with whispers and murmurings, both for fair and ill. Personally, Alixenus loved the idea of bringing Venezzia onto an equal footing with Diyad and this 'collective'. As strong as their soldiers were, and as miraculous as their hydraulic technology was, what could it do against Iron men and flying machines?
"Sandromin, you're proposal has much merit and will be discussed momentarily. But first, I believe the representative of the Collective spoke first" Alixenus turned to look at the camera of the diplomacy unit. He still remembered being ambushed by these things and wasn't too sure how to speak to one. "Representative of the collective, I speak on behlaf of Venezzia when I say we would be more than willing to trade with you. If you could indicate the location of your nearest trade centre to my scribe, he will this information delivered to the Cartographers."
"Returning to the emergence of the one known as Bojo, I move that we said a joint diplomatic mission to him to discove his intentions" Scribes hidden about the hall were writing notes next to various issues: whether they were resolved, whether they needed a vote and so on.
"Next, I am sorry to say Sandromin, that if what you say is true, then there are only 5 logipriests left. 5 can hardly breed to sufficient numbers to maintain their island. Even now, Pirates and, unfortunately, escaped serfs from Venezzia are building towns and ports on the island. At some point, could you explain to me how Logipriest soverignty is to be maintained?" The Official artist was once again at work, painting the scene with thick oils upon canvas to record this conference for posterity.
"And lastly" he turned to the scribes "Reccord that the motion to create an internation guild of knowledge must be put to a vote before the end of this conference."
Alixenus then sat down, indicating it was time for another to speak.
Sandromin stood.
"In retort to the statement about the logipriests, they still have a race and one leader. And, correct me if I'm wrong, they breed like rabbits as well (sorry about the rabbits reference... I know how much you hate them). Now, as for maintaining their sovereignty... I suggest a coalition force excluding the Venezzians (since you have had prior conflict) to maintain nobody enters the logipriest nation."
"Also, if you cannot keep your men away from the logipriest nation, then it seems you have intrusively invaded their nation. Unless you either renounce their citizenship and force them out of logipriest land, then war has officially been declared. Since they technically have a leader and one representative, their borders are still up until further negotiated."
OOC: I believe it's time for Xavier and Vyzion to speak. |
Sandromin Hes
Sand Mercenary Corps Inc.
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Posted - 2013.02.13 23:13:00 -
[80] - Quote
Brutus Pyrus wrote: Sandromin stood.
"In retort to the statement about the logipriests, they still have a race and one leader. And, correct me if I'm wrong, they breed like rabbits as well (sorry about the rabbits reference... I know how much you hate them). Also, there are 6. I have done a headcount you see? Now, as for maintaining their sovereignty... I suggest a coalition force excluding the Venezzians (since you have had prior conflict) to maintain nobody enters the logipriest nation."
"Also, if you cannot keep your men away from the logipriest nation, then it seems you have intrusively invaded their nation. Unless you either renounce their citizenship and force them out of logipriest land, then war has officially been declared. Since they technically have a leader and one representative, their borders are still up until further negotiated."
OOC: I believe it's time for Xavier and Vyzion to speak.
(Ooc) didn't Vyzion kill one of the logipriest?(ooc)[/quote]
Probably. I really need to catch up. I'll fix the text though. |
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Sandromin Hes
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Posted - 2013.02.15 20:58:00 -
[81] - Quote
STATUS REPORT: 350! We've come a long way. We almost are at 18k views.
Furthermore, we have an index on the first page which will help if you need some information to recollect. I'll update the index soon.
This makes us the 3rd or 4th most popular thread in all of the forums (not including DEV announcements and stuff like that) and the most popular in the locker room. |
Sandromin Hes
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Posted - 2013.02.17 04:05:00 -
[82] - Quote
Brutus Pyrus wrote:(Ooc) no one posted all day... That's kindava bummer.(ooc)
As the council ends for the day, Sandromin heads to downtown Venezzia...
A lot of stressful events had manifested that day...
Out of nowhere, Freedom appeared. He began to speak to Sandromin...
"It seems Fate is trying harder and harder to destroy this world."
"How so? And why may I ask?"
"It's a very complicated story. In summary, Fate loved Lionus. However, Lionus rejected her love and has ultimately conquered death and became Thanatos. In fact, Thanatos will be here quite shortly."
"As odd as that story sounds, at this point, I believe it... However, when you say shortly, what do you mean by shortly?"
"Well, my sense of time is greatly increased compared to yours. I'd say roughly a day though."
"So tomorrow?"
"Yes, in fact, it should be in this spot right here if I have it correct."
"Well then, negotiations should be quite interesting tomorrow."
And with those final words said, Freedom disappeared. |
Sandromin Hes
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Posted - 2013.02.17 19:39:00 -
[83] - Quote
Alixenus wrote:OOC Apologies folks, I was kept away from the forums by unforseen circumstances. Just reference Brutus, we didn't leave the council buildings, I just sat down in the next room. _______________________________________________________________________________________________ Alixenus sighed, poured himself a glass of Port then handed the bottle to Brutus. As the great men of the world debated the most critical issues of the day, a soldier-turned-politician sat and answered the questions of a Giant. He told Brutus that he just woke up where he fell and saw that only the Logipriests and Brutus were missing after the machines attacked. He assumed that they had both been taken by the machines and tried to follow their tracks for the rest of the day. Come nightfall, he called off the chase and headed back to the city. He said that that night, he walked to a Tavern and drank himself under the table out of Guilt for not being able to find Brutus, and for fear of all the bad fortune that had hit Venezzia.
Then he explained to Brutus how the Water cannons worked. They were built into the city walls and sewer systems. Man and Horse power fill the tanks whilst Tidal flows are channeled to up the pressure inside the chamber. One way valves stopped the water going backwards between waves. When the pressure was high enough, the water forced open the valve in the cannon's barrel and fired at the target. Smaller ones fired Ballista bolts or Rocks. Then he let Brutus in on a little secret: Venezzia had built portable versions of the Guns. Ones that could be used on Land.
Meanwhile, a Scribe caught up with Sandromin in the streets and asked him whether he had forgotten the Diyadian's request to stay in the Hall after the talks ended or he had chosen not to honour their request?
"Ah, don't worry about that. I'll be there shortly. I was just in need of a moonlit walk in the downtown district to calm my nerves. I'll be there very shortly."
And with that, Sandromin began on a brisk pace to meet the Diyadians... |
Sandromin Hes
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Posted - 2013.02.18 18:36:00 -
[84] - Quote
Alixenus wrote:OOC Personally Vyzion I don't feel burnt out, but that's probably due to the fact that you've been writing far more than me. To be honest, our pace has been a little off since the very start, especially with that incident with the PAI. A time lapse is a very radical suggestion indeed as I imagine some people will have grown quite attached to their respective characters and may be quite reticent to start another. I think that there is a very real chance that the conference will continue for another two days in character time, assuming Thanatos doesn't intercede with an epic speech. Alternatively, we could use the deus-ex-machina solution of Fate accelerating the Sun's decay, but that wouldn't provide a break.
I think a total break may actually work. It will give everyone time to take stock of their characters, what they've done and said, where they want to take the character from their and think up new plot points. If we did do this, would everyone be happy holding off till say, March or mid-March?
OOC
I agree with Vyzion partially. However, his suggestions are a little too far off. I'm a little burnt out to write a war scene or skip 100 years. [I'd like to note Sandmen have a lifespan roughly 4x that of a human due to decreased metabolism due to decreased food; they're like turtles sometimes... lol]
However, I don't think halting things would be good due to forum locking and stuff. So I suggest we just slow the pace by including a filler arc. As soon as the conference is done, we slow the pace down with the introduction of the new Tier 3 Tech to all the nations, thereby giving us time to update our tech and time to get out of a ditch.
Any other suggestions? |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.02.18 20:36:00 -
[85] - Quote
Brutus Pyrus wrote:(Ooc) I was gonna do something special for Brutus' nation. But if we are going to just finish the conference and skip I could just say what happened or maybe me and one other person could keep up a small adventure, seeing as I joined fairly recently and still have quite a few ideas (ooc)
We'll just have a filler Arc. I think that would be best. Just technological updates with the sometimes random battle or something or other.
|
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.02.18 21:42:00 -
[86] - Quote
Vyzion Eyri wrote:OOC:
Sorry for making it seem as if I'm tired of this. I was trying to make the story as amazing as possible I forgot to simply enjoy the act of writing. I was getting frustrated because all my ideas kept hitting dead ends, and now I realise that all I have to do is write and the rest will figure itself out.
No need to hurry guys, once again, I was getting annoyed at myself for not having ideas, and assumed you guys had the same problem.
Embarrassing, really.
We'll just have a filler after this meeting and Brutus can introduce his nation. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.02.19 02:57:00 -
[87] - Quote
Xavier Hastings wrote:[OOC]I heard you were writing all of this in book form, Sandromin. So is that going so far?[/OOC]
The ambassador agreed to Xavier's proposal, and both of them merrily talked most of the way to the chamber.
Strangely, there were no guards at the doors. The doors were large and golden, they even seemed to shine in the dim light.
No guards, hm? That could only mean one thing; he is meeting someone.
With all his composer, and some gleefulness, he knocks on the majestic, golden doors.
The book form is going great. I really need to get back on that, thanks for reminding me. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.02.20 06:06:00 -
[88] - Quote
"Ahh yes, the Diyadians. So, what is the topic to discuss right now? It seems events are going to be taking a drastic change by tomorrow, so it's a fairly important time to be discussing things," Sandromin stated with a certain fervor in his voice.
Sandromin continued, "As it is right now, I have received some interesting news, and it seems Lionus, who now goes by Thanatos, will be arriving tomorrow. Furthermore, there are quite a few matters to discuss. It seems Fate will be stoking the flames even more... her grand plan will unfold before our very eyes."
In the meantime, Sandromin's personal bodyguard, Argus, stumbles upon a strange metal object protruding from the ground of the middle desert...
With this news, he moved swiftly back to the capital of Arteum to report his findings. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.02.20 20:30:00 -
[89] - Quote
BaD FuRrYV2 wrote:BOOOM!!!!!!!! BAD FURRY SHOWS UP !!!!EVERYONE LOSSES ALL THERE TANKS FOR 2 ROUNDS AND CAN NOT CALL IN ANY SUPPORT !!! IF YOU DO NOT HAVE ANY AV YOU DIE !!! IF YOU HAVE ONLY AV AND NO TANK REMOVE 5 MEN FROM YOUR PARTY IF YOU DO NOT HAVE MORE THEN 5 YOU DIED !!
Due to the electromagnetic field surrounding DUSTIA at this time, you call in your tank and have the Bolas crash into a mountain before your very eyes. Now you're stuck here with no tanks.
Your turn. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.02.20 20:36:00 -
[90] - Quote
Alixenus wrote:OOC Bad Furry? Frakk! I go on other threads so rarely I forgot that guy even existed. Anywho, Xavier, I'd say your description was pretty damn close to what I imagined, though maybe you want to dial back on the pearls a little bit? Gold weapons on the wall do seem appropriate; I wouldn't have thought of gold myself.
Vyzion, as for your tree question I'm not sure what best suits Venezzia. My first thought was an Oak for the shipbuilding but that tree is decidedly English. Next thought was the Olive, but that thing's really quite weedy. Perhaps a Cypress tree, but as to why, I have no clue. ____________________________________________________________________________________________
Panic flashed across Alixenus' face as Sandromin began speaking. He tried to subtly indicate to the Sandman to briefly disappear. Meanwhile he was still holding a conversation with Xavier. "Grand Liberator, perhaps you didn't hear whilst you were reading that hefty tome, but a technology sharing agreement was already discussed. Around noon I think it was. If the proposal goes through everyone will be sharing their knowledge: you won't need a private alliance for that."
Xavier looked somewhat vexed at this information, but then the collective's ambassador began replaying the conversation in question, which startled all present. Once he realised that the ambassador wasn't possessed or broken, Alixenus walked over to a small mahogany table to refill his Glass.
"Secondly Xavier, my title is Interim Administrator, emphasis on interim. I'm not seizing power nor changing Venezzia's government, I'm just changing who is in power. Politics is a game for the deceitful and greedy, it's on the open seas and city walls where I belong. Can you name even one trait that would make me suitable for running for Doge?" ____________________________________________________________________________________________
At the same time, hastily printed wanted posters were being nailed to the doors of Pubs, to street corners and Herald's posts throughout the city. A tipsy Venezzian butcher, upon exiting the free house turned stumbled across one and paused to read it.
"To the attentions of the people of the City. Wanted: The Green Witch. Responds to the name of Natyli Escaped this evening past from the custody of the City. Hath committed crimes against both the City and our Glorious Republic. May be in the company of other Green men. These are not to be harmed. She is to be brought to the Council complex alive for the reward of ONE TALENT's weight of GOLD"
OOC: In this case a Talent is equivalent to 57lbs.
Sandomin notices Alixenus. Thus, he quietly backs out of the room, making a gesture to the Diyadian ambassador to follow him...
As he is out of the room, he finally speaks, "I think it would be a lot safer to speak in my quarters. There are a lot of people who would like to spy on us and even solicit information from us. Therefore, I think it would be in our best interests to go to my caravan."
OOC: If you want to include those lines that I have in my text, here's how you do it:
Place a whole bunch of hyphens/dashes together like so (without the spaces of course): - - - - - - - - - - - - - - - - - - |
|
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.02.22 23:18:00 -
[91] - Quote
As Argus summoned more sandmen to unearth this object he found in the desert, it seemed that something completely foreign would be unearthed. And indeed, the object unearthed was of a nature that no sandman had seen.
The more they unearthed, the more they found. Soon, it turned into a full-on excavation. It seemed they had discovered a temple of an ancient race. By design, the temple aligned with the architecture of the former Thousand Year Empire, led by the Septalos family.
However, that was only the surroundings; as they unearthed the building more, they found that the temple only composed the outside of the entire complex. Soon, they managed to go past the door, and the excavation team found an entirely new building. As they translated the writings on the outside of this fortress building, they found that the fortress-city was the ancient city of Bal-Amud Ur.
Bal-Amud Ur was a fabled city; it was of the ancient Doric Race. The Doric people were said to have been touched by Fate herself, and their technology was evidence of this fact. In the ruins, they found numerous archives and plenty of records from throughout the years. They found technology that was more advanced than theirs; it could have possibly even been on par with the collective's!
But some thoughts were gnawing on the minds of the archaeologists... Why did the Dorics decline and ultimately go extinct? Why had the Empire hidden and maintained the city under such secrecy?
As they explored, they soon found that the Dorics had gone mad. There was evidence throughout the city that they had gone insane; their people had suffered madness. The mystery was why. The excavation team delved further and further into the city. They sought answers. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2013.02.23 17:01:00 -
[92] - Quote
OOC I think we just decided on no timeskip and more filler arc. |
Sandromin Hes
Sand Mercenary Corps Inc.
205
|
Posted - 2013.02.28 00:26:00 -
[93] - Quote
OOC: Sorry about the AFK and herpa derpa stuff. I'm currently working on stuff and baseball season just kicked in for me. Currently, I'm going to write the descriptive passages for the Doric City and build that stuff up. It'll help kick off the technology updates for the Sandmen.
So, as they went down the passages, they soon found the Doric people had written records of their decline. The city itself contained marvels. It was build expansively in underground caverns; the pillars were ornate, the walls were engraved, and the chambers were vast.
Argus led his teams into the archives. They began the search for the records. What they found was a very detailed record of their decline; it seemed that madness had overcome them through an extreme twist of fate. The smartest beings on the planet at the time were wiped out by madness. The irony was exceptional.
Their entire race had died; they were completely wiped off the face of Dustia. Their records showed that a disease that induced madness had cleared them out. However, in order to seek a cure, they had cataloged the disease. Unfortunately, they failed. It seemed there were more records though... of a cruel god they called Fate...
As they deciphered the language more and more, they found manuals and blueprints. It seemed that the sandmen were going to reach a higher tier of technology. |
Sandromin Hes
Sand Mercenary Corps Inc.
205
|
Posted - 2013.03.01 06:07:00 -
[94] - Quote
OOC: Okay, so I need to update the index, so in order to help me out, can you post specific information? I want some of the following items' page numbers:
- The Month System Page Number
- Each New Character and their Appearance Page Number
- Specific events
- Introduction of Gods/Races
- Anything you feel is important
Also, I will be updating the map after the Index is updated.
Sandromin saw that the conference would be interesting, and it seemed odd things would kick off with Conyr's destruction of the skylights and glass. But there was one person Sandromin was looking for: Thanatos. Would Freedom prove to be correct? Only time could tell.
Meanwhile, Argus had begun a new engineering program and archive transfer; soon, the knowledge the Dorics held would belong to the world. Hundreds upon hundreds of items, from classic literature to the blueprints of flying machines, had been collected by the excavation team.
Smiths were forging gears and cranks; metals were being mined in the uninhabited deserts. Windmills were being raised to take advantage of the desert winds. Water wheels were being crafted to be used in the bountiful aquifers. The signs of a revolution were stirring in the Oases (the collective lands of the sandmen), and the signs of a new age were dawning.
The wheels of Freedom had prevailed in the Oases and the lands were progressing through the course of time.
OOC: Well, I'm focusing on descriptive passages. The Doric City will soon become the military capital of my nation while Arteum remains my political capital. It's going to be fun to finally flesh out my nation. |
Sandromin Hes
Sand Mercenary Corps Inc.
206
|
Posted - 2013.03.01 23:12:00 -
[95] - Quote
OOC: Index updated. Please include whether or not if the entries need a spoiler alert. Thank you. I'm getting around to the map. |
Sandromin Hes
Sand Mercenary Corps Inc.
206
|
Posted - 2013.03.03 00:19:00 -
[96] - Quote
OOC: I'm getting lazy about the map, but I'll have it soon. I just need to actually get off Dust n stuff.
The forges had been created. However, most of them were underground, as offshoots of the city. It was becoming a the city it once was; the lights had been turned on, and a large influx of migrants had arrived into the city.
The finest craftsmen had begun the crafting of new weapons and vehicles they had found the design for. They found that the Dorics created a fuel that they uniformly used across all their devices: matur. Matur was formed from the refining of several metals by putting it through a Doric Iyonic processor. Afterwards, melting it down would create a super-iyonic liquid that would then be placed into small battery containers.
This would create a power source bountiful enough for the devices of Doric people. But the new devices required a powerful group of people who would dedicate their life to learning this new knowledge. Soon, the migrants had placed several people to learn about this knowledge. They became philosophers of Dustia; they were the Unravelers. They unraveled the secrets of the universe and they became leaders of the Guild of Thought.
Meanwhile, Sandromin was convening within the conference, speaking of his opinions to the people. It was about midday when he saw something...
At first, he thought it was just a person, but he just couldn't stop looking at the person. He was cloaked in a black robe and he walked with an air of purpose. It was as if he had come in from outside, just to announce something important.
Sandromin couldn't think of who he was, but then the man pulled back his hood to reveal his face... And then Sandromin realized who the person was. |
Sandromin Hes
Sand Mercenary Corps Inc.
207
|
Posted - 2013.03.09 20:13:00 -
[97] - Quote
Well, my internet was down for roughly 4 days, so I've got to read up. Give me a day to read up on this. |
Sandromin Hes
Sand Mercenary Corps Inc.
207
|
Posted - 2013.03.09 20:51:00 -
[98] - Quote
Oh, and by the way, we're the...
SECOND MOST POPULAR THREAD ON THESE FORUMS! The only thread above us is STB/SVER recruitment. Please keep in mind I'm excluding announcements from the developers.
ALSO, where do I start reading from? I was at where Thanatos was in the building first. I think it's like page 21? |
Sandromin Hes
Sand Mercenary Corps Inc.
207
|
Posted - 2013.03.10 02:13:00 -
[99] - Quote
The tree of the deserts is indisputable. A symbol of life, it is the kalter tree.
The kalter tree is an interesting tree indeed. They are scattered throughout the desert and their roots go deep underground. In fact, one kalter tree was found to have its roots span to a depth of 200 feet before. The trees themselves are hollow, interestingly enough. The reason for this is that they serve as an internal well system.
The roots penetrate an aquifer and siphon water to the trunk. Many cities are built around kalter trees, as they serve as water sources and wells. These trees are a natural pump and tend to be the center of many oases. Kalter trees can span up to 200 feet high and the trunks themselves can be 8 feet wide. Once a kalter tree reaches a certain size, they will then create a pool of water around it by spreading excess water, allowing for plant life to spread. These things allow for desert life to spread.
However, the most interesting thing about kalter trees is their reproduction. The trees themselves take four years to blossom. Once they blossom, the flowers produce a special type of fruit. The fruit has a pit which has a gas within, allowing it to float into the air. This pit is surrounded by the succulent flesh of the fruit. Once the fruit's parts have been eaten, the seed will float into the air. In the air, the seed will be blown by prevailing winds and travel a distance before the gas is naturally released through the top of the pit. At this point, the weight will be too great to bear, and the pit will fall to the ground. As it hits the ground, the pit will explode due to the reaction caused by remaining gases. However, only the outer shell will explode, and as it explodes, a small crater will be formed in the ground. This crater allows the seed to take root easier.
For the next six years, the seed of the kalter tree will begin making it's way to the reservoirs underneath using energy in the seed provided from the parent tree. Most seeds do not make it past this point, but when a seed does, it creates a beautiful tree upon which desert life flourishes.
Note: Please realize this tree's seeds are very deadly and there are several reports of deaths of people upon contact from falling seeds. It's quite hilarious actually and makes for very nice bedtime stories to deter children from running away. |
Sandromin Hes
Sand Mercenary Corps Inc.
207
|
Posted - 2013.03.10 07:31:00 -
[100] - Quote
New map posted, in the original map post (CHECK THE INDEX). WOOHOO. |
|
Sandromin Hes
Sand Mercenary Corps Inc.
211
|
Posted - 2013.03.11 03:18:00 -
[101] - Quote
Sandromin Hes wrote:OOC: I'm getting lazy about the map, but I'll have it soon. I just need to actually get off Dust n stuff.
The forges had been created. However, most of them were underground, as offshoots of the city. It was becoming a the city it once was; the lights had been turned on, and a large influx of migrants had arrived into the city.
The finest craftsmen had begun the crafting of new weapons and vehicles they had found the design for. They found that the Dorics created a fuel that they uniformly used across all their devices: matur. Matur was formed from the refining of several metals by putting it through a Doric Iyonic processor. Afterwards, melting it down would create a super-iyonic liquid that would then be placed into small battery containers.
This would create a power source bountiful enough for the devices of Doric people. But the new devices required a powerful group of people who would dedicate their life to learning this new knowledge. Soon, the migrants had placed several people to learn about this knowledge. They became philosophers of Dustia; they were the Unravelers. They unraveled the secrets of the universe and they became leaders of the Guild of Thought.
Meanwhile, Sandromin was convening within the conference, speaking of his opinions to the people. It was about midday when he saw something...
At first, he thought it was just a person, but he just couldn't stop looking at the person. He was cloaked in a black robe and he walked with an air of purpose. It was as if he had come in from outside, just to announce something important.
Sandromin couldn't think of who he was, but then the man pulled back his hood to reveal his face... And then Sandromin realized who the person was.
The Guild of Thought began the arduous process of creating the Grand Archives. They were creating and ultimate history of the lands, especially of Mediterra. They stumbled upon interesting facts, such as Venezzian ancestry in Diyad, the Doric colonization, the sandmen migration from Barbaria, and even the Tundran expedition.
However, the most interesting fact was of Doric history involving the Dark Arcaneum. The Doric people had received the book from an ancient temple of obsidian deep beneath the earth. They moved the book to their temple, and the process of their downfall began. Their people were forever stained with a madness of epic proportions; they had murdered each other in lust for the book. The previous Archnecromancer happened to be Doric.
This news was quite alarming, and the Guild of Thought sent a representative to the Council. Hopefully, they would make it in time.
Meanwhile, Sandromin proceeded to wonder what had occurred in the past hour. It seemed like a fog in his mind. However, that did not matter, and he arose to announce some very important news.
"So, it seems the deserts will now move forward at a greater pace due to the Doric city we have found! We declare the Guild of Thought a public guild! We shall be establishing guild houses throughout the lands. Knowledge shall be brought to all."
It seemed this would appease the peoples in the meantime and begin the move forward to a better world.
And even further on the side of these events, a young man by the name of Alihes had just finished his day's work. He had collected his gold coin for the day from his overseer in the market.
As he walked down the streets, he saw something. Just a glimpse. He decided to pursue it out of greater curiosity. He followed it down one corner, and then the next. Up an alley here, down a street there. He finally reached a dead end and found what he had been chasing: a stray cat.
But he knew it was more than that. Alas, there was nothing more he could do, so he turned around to leave. Just as he turned around there it was; he found what he was looking for. At first, he thought it was a person; then he realized it was glowing. Its shape was humanoid, but it was much more ethereal.
The being glowed with a golden hue and was obviously not of this world. Then it spoke. At first, as if it was a whisper, but the sound increased in volume.
"Hello. I am a remnant of a logipriest; in fact, several logipriests. I am much like the Collective in respect to their thinking."
Alihes was confused, and his face surely showed it.
"I see my words have little effect. What you do need to know is that I have chosen you through prophecy and foreseeing the future. I see you are the best to be chosen as my carrier. I will further explain while we are on our journey. As for now, I will move my consciousness into an item of personal value for you."
And with that, the ethereal being began fading. Actually, more like relocating. Its being moved to the coin in Alihes' pocket, and unbeknownst to him, the coin had adopted the logipriest symbol on it as the being moved into the coin. |
Sandromin Hes
Sand Mercenary Corps Inc.
212
|
Posted - 2013.03.16 02:21:00 -
[102] - Quote
Sandromin Hes wrote:
The Guild of Thought began the arduous process of creating the Grand Archives. They were creating and ultimate history of the lands, especially of Mediterra. They stumbled upon interesting facts, such as Venezzian ancestry in Diyad, the Doric colonization, the sandmen migration from Barbaria, and even the Tundran expedition.
However, the most interesting fact was of Doric history involving the Dark Arcaneum. The Doric people had received the book from an ancient temple of obsidian deep beneath the earth. They moved the book to their temple, and the process of their downfall began. Their people were forever stained with a madness of epic proportions; they had murdered each other in lust for the book. The previous Archnecromancer happened to be Doric.
This news was quite alarming, and the Guild of Thought sent a representative to the Council. Hopefully, they would make it in time.
Meanwhile, Sandromin proceeded to wonder what had occurred in the past hour. It seemed like a fog in his mind. However, that did not matter, and he arose to announce some very important news.
"So, it seems the deserts will now move forward at a greater pace due to the Doric city we have found! We declare the Guild of Thought a public guild! We shall be establishing guild houses throughout the lands. Knowledge shall be brought to all."
It seemed this would appease the peoples in the meantime and begin the move forward to a better world.
And even further on the side of these events, a young man by the name of Alihes had just finished his day's work. He had collected his gold coin for the day from his overseer in the market.
As he walked down the streets, he saw something. Just a glimpse. He decided to pursue it out of greater curiosity. He followed it down one corner, and then the next. Up an alley here, down a street there. He finally reached a dead end and found what he had been chasing: a stray cat.
But he knew it was more than that. Alas, there was nothing more he could do, so he turned around to leave. Just as he turned around there it was; he found what he was looking for. At first, he thought it was a person; then he realized it was glowing. Its shape was humanoid, but it was much more ethereal.
The being glowed with a golden hue and was obviously not of this world. Then it spoke. At first, as if it was a whisper, but the sound increased in volume.
"Hello. I am a remnant of a logipriest; in fact, several logipriests. I am much like the Collective in respect to their thinking."
Alihes was confused, and his face surely showed it.
"I see my words have little effect. What you do need to know is that I have chosen you through prophecy and foreseeing the future. I see you are the best to be chosen as my carrier. I will further explain while we are on our journey. As for now, I will move my consciousness into an item of personal value for you."
And with that, the ethereal being began fading. Actually, more like relocating. Its being moved to the coin in Alihes' pocket, and unbeknownst to him, the coin had adopted the logipriest symbol on it as the being moved into the coin.
As Alihes awoke the next day, he wondered about the gold coin. He dared not spend it on any goods from the market, and he still was confused at what the being said. The idea tugged at the back of his head. However, he shoved the thought back and began his job of unloading caravans.
Then, a new thought occurred: all these crates were light. Even the ones filled to the brim with iron and bronze bars! How could this be? Had he the strength of a titan? Alihes had no clue. He finished his work early that day, and collected two gold coins because he finished it so quickly.
Something was completely off, but he couldn't figure it out. So, he decided to make his way home. He began the trek, and fell into a trance. When he awoke from the trance, he realized he was jumping across the rooftops! Something was definitely wrong!
Then he heard it in his head:
Ah, now you see and realize it. You realize you have been imbued with the blessings of the logipriests. However, there is one thing we ask of you: bring us to our homeland.
OOC: Sad to hear that Thanatos. I'll include an interesting alternate storyline, as well as a few other things (such as being more active), jus' fo you. |
Sandromin Hes
Sand Mercenary Corps Inc.
212
|
Posted - 2013.03.17 18:29:00 -
[103] - Quote
Sandromin had decided something of great importance at that moment. He realized tensions were rising, and everything was verging on war or conflict. So, Sandromin decided to do something never done before, not since the first Empire had spanned the entire continent.
"I declare my nation neutral in case of any conflict and shall now establish the Second Divine Order!"
Now, in case of lost records and archives, the First Divine Order was a group which had summoned the heroes of every great region and state and placed them into a single group. This group was responsible for exploring most of the lands in the world and creating the maps. They had vanquished many foes and destroyed thousands of enemies of the Empire.
However, they all met their end once they had traveled to the Tundra of Doomgoth. The Doomgothian people had completely annihilated the entire force of the Order. But this was not what Sandromin was aiming to achieve. No, rather, he was trying to achieve an entirely different objective.
"The Order shall meet a half a fortnight from today in the Guild of Thought's headquarters. Our first goal: to lead an expedition across the world to achieve several objectives, the primary of which is to destroy that dark and arcane book of the evil arts. We shall throw it into the Great Pit, where it is rumored to have been spit out from! We shall also assist the giants, find the logipriests, and make our way to Doria Prime, where we shall find the artifacts of the Doric people! As we have achieved this, we shall make our way back from our years long expedition to this place! Send your finest heroes, for we shall be doing the most dangerous of things."
As Alihes heard the voices, he then received a premonition from the sky. He heard the voice of the great clan leader, Sandromin, speaking. He heard of what he said, and then heard the objective of finding the logipriests.
This would be the best opportunity to help the logipriests, and thus, Alihes headed off to Arteum, to get into the Second Divine Order and help the ethereal logipriests.
OOC: How's that for a plot driver?
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Sandromin Hes
Sand Mercenary Corps Inc.
212
|
Posted - 2013.03.18 16:15:00 -
[104] - Quote
OOC: If you're wondering where I got the giant pit thing, it's in local mythology as well as records from our nation's own archives. Also, it is implied the Doric city is the Guild of Thought's headquarters, for obvious reasons.
"Enough of this speech, for your speech shall forsake you all. You will be at each other's throats within a fortnight, and dead the next! No, I will NOT tolerate this; you will obey the conventions established by our forefathers. Xavier, you are an insane person, corrupted by the Dark Arcanum! Repent of thine latest acts and return the book, or else you shall be turned into the Archnecromancer himself! I know you have the book, do not take me for a fool.
"And you, Thanatos, I know your position, but you must delegate properly. Speak softly and let your actions speak for you. Do not force others into doing anything, lest you become the very thing you are fighting! And do not act surprised, for I also know your fight against Fate.
"And Alixenus, as for you, you must know this: I am not powerless in any form or fashion. My nation has established things well in advance, and information is plenty in the land of dead civilizations and the cradle of nations."
OOC: So yeah, may cause a firestorm, not sure. |
Sandromin Hes
Sand Mercenary Corps Inc.
212
|
Posted - 2013.03.19 03:50:00 -
[105] - Quote
"Well, this is my last day here, for I have received news of something important within my lands. We shall set sail on the expedition within the fortnight and I expect several heroes to accompany me. As for you two, Alixenus and Thanatos, I must speak to you both in private before the day is done."
As Sandromin finished his comments, he left to go to his encampment. On the way there, Freedom appeared and spoke words of upcoming events to Sandromin.
"Bonjour, mi amis."
"Excuse me, what?" Sandromin remarked.
"Another language of another land, my friend. Anyways, that holds no significance at the current moment. No, rather, I am here to bestow upon you a gift. In fact, it is a special gift indeed: I give you the ability to see."
"I do believe I am able to see at the moment."
"Not that kind of sight. No, it is the sight that I have. Here take the gift of Oculi Vigilia, so you can see what Thanatos and I see."
"But what are the benefits of the eye?"
"The eye's power is divided into two aspects: the physical and the spiritual. It will allow you to have better vision and see with more fidelity. Furthermore, it will augment your reflexes, allowing you to react in a quicker fashion to enemy strikes. You will even be able to copy the enemy with complete precision if you wanted. These are the advantages in the physical aspect. The spiritual 'eye,' per se, allows you to see further into this plane of existence. You will see spirits, ethereal beings, and even the powers at hand themselves! It will allow you to hold a defense against the beings you cannot see. There are even powers that the eye can give you, but you will have to figure that out for later."
"Ah, now I see. However, what detriments does this hold to me? And furthermore, why are you giving this to me?" Sandromin pondered.
"The detriments are few, but one is more notable than the rest. The eye's power cannot be held by just any person; one must be calm and proven to have a strong willpower in order to resist the corruption of the other beings. If you cannot resist, then you will go insane, much akin to Xavier's condition. And the reason I am giving it to you? You will need it for the upcoming trials of your expedition. Oh, and did I mention the eye is unique, and each person has a different color and pattern, as well as abilities? These are all related to your personality and characteristics; you will understand it when you see."
"Bu-"
Before Sandromin could even finish the word, Freedom had disappeared. There was much to meditate on, and Sandromin had much to learn about his new power; what advantages could the Oculi Vigilia hold? Only time could tell. |
Sandromin Hes
Sand Mercenary Corps Inc.
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Posted - 2013.03.19 04:02:00 -
[106] - Quote
OOC: If each of us were to have a distinct album or song for our individual character, what would it be?
Here are my Opinions:
Brain Damage/Eclipse + Dark Side of the Moon/Xavier- The entire album is about insanity, and I think it fits Xavier perfectly at the moment
Kashmir + Led Zeppelin 2 & 4/Sandromin- Kashmir is distinctively a song you'd expect of the desert, and the mysticism of both those albums fit Sandromin, as most of the passages involving him typically involve journeys or something completely adventurous
Gimme Shelter + Horse with no Name/Logipriests- Not sure, but they fit in my mind.
Paint it Black + Dust in the Wind/Thanatos- He just wants to see it painted black and everything is like DUST in the wind (see what I did there?)
(I can't Get No) Satisfaction + Baby Come Back/Fate- Hilarity ensues
Can't decide on the others, but if you ask me, Freedom ~ Doctor Who |
Sandromin Hes
Sand Mercenary Corps Inc.
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Posted - 2013.03.20 00:27:00 -
[107] - Quote
Thanatos 716 wrote:Shivers sends down his spine. The word "brother" escapes his mouth, yet there is no sound. He feels new eyes looking upon him. He whispers to himself: "You are too impatient, like always. Death has his time an place." Sandromin leaves. He looks to Alixenus after Sandromin leaves.
I apologize if I offended you earlier. There is much to explain. But what must be done must bare no suspicion. Captivity WOULD have been a logical excuse to meet with you two privately, but no matter. However I do stress that you would accept my invitation to come to Diyad tonight. It is a holiday and customary to bring your kin, and I regard you as kin. It is of utmost importance that you attend. Perhaps when there, you could try to spot Venezzian inspired architecture? You see I have very important information to give to you.
OOC: This is what shall happen after my conversation with Alixenus is over, just trying to get this done quickly.
After conversing with(and hopefully persuading) Alixenus, Thanatos makes his way to Sandromin. He finds him heading towards an encampment. He approaches:
"I could feel him follow you. He gave you vision, but neglected to give you clarity. I ask that you delay your proceedings for just another day. I would like you to come to Diyad. Our meeting could be held along the way. My airships are much more efficient. Only a three and a half hour journey. It is imperative that you receive the information I plan to relay."
If one were to gain the gift to see the realm of spirits, how would they perceive Thanatos? Well, how would one person a being that is supernatural, yet neither god nor spirit? Not a demon nor monster? Sandromin had gained vision. Before him the answer. At first one would see a man made up of swirling shadows. Each coils around him as if sentient. But to observe death is to gain clarity. The shadow towers above men and beast alike, and even challenges the gods. He is not evil, no not at all, but sinister. Better described by Venezzian lore. The shadowy tendrils extend the vast space around him like the web of a spider. All that is distinguishable, are his luminous pink eyes. All within the vessel, called the human body.
"I perceive you just fine, Thanatos. Surprised I know your thoughts? So am I. I don't know, but I just feel it, the ideas ringing in my head. It is... weird. A new experience. As for how I see you? I see you, but with an aura of black. It gives me an odd feeling, but nothing I cannot handle. And as a matter of fact, I will join you for your meeting in Diyad. Oh, and I think we can speak without speaking, if you understand the concept."
As Sandromin spoke, Thanatos saw a change overcome him. At first, he saw the usual shape of Sandromin, with his light and almost non-existent aura. But as his vision took full effect, Sandromin's yellow eyes began the changes through Thanatos' eyes. His aura gave off a yellow radiance, indescribable to Thanatos. Where he was dark, Sandromin was light. Radiance. A befitting word.
"Oh, and as for clarity, Freedom has said it will come with time. I have no idea what he means, but He has said the vision holds power and it will soon show."
Sandromin thought to Thanatos. He wondered if it was working. He also wondered if Thanatos would join his expedition.
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Sandromin Hes
Sand Mercenary Corps Inc.
212
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Posted - 2013.03.20 22:58:00 -
[108] - Quote
Before Sandromin was pulled from the abyss of Thanatos' mind, he managed to take something from the vast collection of his knowledge. It was not much, just a seed if anything. But it mattered to Sandromin. It was something warm and bright; out of all the black, he found one small token of light. And it was radiant. Bright. Full of something indescribable. If one were to describe it, it would be much like the desert sun.
Radiance. That one word. It was intangible, yet living in his mind. Sandromin could not quite grasp it, but it was there. He kept thinking, and thinking. To others, he was just haplessly staring at his adamantium scimitar. But in his mind, he was forming an idea. It was odd, and perplexing.
Radiance. What was it? What was Sandromin feeling here? He needed to dwell more on the thought.
Radiance. The thought kept repeating itself in his mind. And then, he just let go of it. As soon as he did, he figured it out. Radiance wasn't achieved by grasping onto it tight; rather, it was an ebbing feeling that came and went, much like the day and the sun. Radiance couldn't be held onto, but instead could be savored as it passes by.
As soon as Sandromin had figured it out, he came to realize his sword had caught fire. He found that the vision he held was much more powerful than he thought possible.
Sandromin figured this about radiance: hold on to it, and savor it. Once you are ready, let go and have it take hold of another. This was the key to radiance. Eventually, he would learn to form his radiance, and control it; alas, it would not be today, as it was already midnight. Maybe the Ashborne would provide help with his newfound radiance?
Alihes finally found himself at the door of the Guild of Thought. It had been a long journey, and had taken up most of the night. As he had reached for the door, it burst open, and a man came out.
"Ah, it seems my mana observation was correct. The strong green mana is emanating from you," began the oddly dressed man. "Hm, I do believe you are quite confused. Well, I am just a scholar of the Guild, and it seems we have someone with similar mana, knocked unconscious, in our custody."
As soon as he said this, Alihes connected the dots. He soon realized what he was speaking about, and walked with the man into the antechamber. Once this occurred, the coin began glowing as the logipriest entity flowed out.
"It seems Conyr is unconscious, from a falling Kalter seed I presume."
How does he know about kalter seeds? Alihes thought.
"I read your thoughts."
Very creepy...
"Yes; anyways, it seems Conyr here will be back on his feet within the minute. We must make no haste, for there are many important words and knowledge we must pass onto him."
And with that, Alihes began the waiting game. |
Sandromin Hes
Sand Mercenary Corps Inc.
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Posted - 2013.03.21 14:50:00 -
[109] - Quote
Vyzion Eyri wrote:Conyr woke calmly, his eyes opening slowly, his breathing slow and even. He was on a bed, covered by rough sheets, his loincloth seemingly intact. Next to him sat a young man, a sandman, Conyr guessed. He had dark hair and dark skin, his clothes were mismatched, patched and tattered.
And he was gazing right into Conyr's eyes. His pupils were elongated slightly, like a hawk, and Conyr felt a tremor of fear run through him.
"Hello." Conyr gasped, his throat raspy. "Did you save me?"
The man stiffened, but he held eye contact.
"Yes. How did you survive?"
Conyr was puzzled by that. "Erm... because you saved me?"
"No one survives a falling kalter seed."
"What's a kalter seed?"
The man's eyes widened, but his face tensed. "It fell on your head. You should be dead."
Conyr contemplated this for a moment. "Maybe it wasn't high enough to-"
"IT WAS NOT HIGH ENOUGH?" the man was suddenly, unexplainably, furious. "THEY ARE ALWAYS HIGH ENOUGH. FATE DOES NOT LEAVE THESE THINGS TO CHANCE!"
Conyr flinched. What in the world was wrong with this man? "I'm a logip-"
"I DON'T CARE WHO YOU ARE! YOU SHOULD BE DEAD! I WILL KILL YOU!"
And with that, he drew a long, curved machete. Conyr tried to move, but his body was weak and his muscles seized, causing him to fall from the bed on the other side of the machete-wielding maniac.
"COME BACK HERE, YOU!" He jumped the bed, but Conyr rolled underneath. The man grabbed the whole bed and tossed it out of the way. Conyr scurried on all fours to the door, slowly regaining control of his muscles. Behind him, he heard the man panting from exertion. It was a foolish move on his part to waste all his energy on the bed. Conyr needed this time, because he realised the door had no knob. How was he to open it? He gazed back at the crazy man, gathering himself, seeing his prey trapped, and then Conyr knew.
He stood up, back against the door, waiting.
"Yeah, I survived certain death. So what?"
The sandman roared, eyes bulging with fury. He charged.
At the last second, Conyr jumped. A memory flashed through his eyes.
"The jungle pig is ferocious, Conyr."
They were on the ground, Vyzion and himself, gazing at a snorting jungle pig.
"Their tempers and sheer power, however, are also their weaknesses. When clouded by anger, all other paths are sealed. There is but one decision to be made in anger, and it is always the wrong one."
"But it's so big." Conyr was small, and his voice was timid.
"Size is not everything."
Vyzion said this loud, loud enough to be heard by the jungle pig. A challenge. It saw us, backs against a tree trunk, and snorted in derision. Pawing the ground, it waited for us to move, to try escape. Conyr was tempted; but Vyzion held his hand.
"Wait for it..."
It charged. Conyr gasped; it was so fast. His heart hammered as it got closer, and yet Vyzion did nothing.
"Stop it!" Conyr yelled.
"I can't..." muttered Vyzion.
And at the last moment, he grasped Conyr under his arms, and jumped. The jungle pig slammed into the trunk behind him and crumpled, dazed.
"But the tree can."
The door crashed open; the sandman ran right through it. Conyr landed neatly, walked out the door, walking on the fallen sandman. He was not out cold like the jungle pig, however, and Conyr nearly lost his balance as the man moved.
"Oops. Sorry." Conyr ran.
Ran right past another startled young man holding a coin in his hand.
"Hey!" the man shouted, his coin glowing strangely. But Conyr did not stop. For the machete man was up, and chasing. So Conyr ran. Ran right out of this sandy town, back into the sandy dunes.
Size is not everything.
OOC: Sandmen don't act like this (they have little to no belief in Fate in any way), so I'll be altering this reality by making it a Fate induced dream/coma; makes a lot more sense too, mainly because Conyr is at the Guild of Thought right now, being monitored and safely treated for a deep slumber. Also, Alihes is waiting for him with the presence of other logipriests... so... here goes (sorry if I'm forcing actions. Also, Sandmen don't have dark skin; in fact, they're skin matches the color of the sand. It's more yellow-white or gray.)
And then, Conyr awoke.
"Ah yes, it seems her actions have awoken him. His mana even seems disturbed from her interference... He's lucky she didn't kill him in his sleep," mentioned the ethereal logipriest.
Conyr just sat upright, fazed by the rude awakening.
"Hm, I guess I have to explain who I am to all of you. I guess I neglected that fact didn't I? Ha! How rude of me! Well, I'm... huh... I guess I haven't thought about it on my end either! Well, you can just call me... Jern? Yeah, Jern will work. Pretty good for naming several dozen logipriests on the spur of the moment, eh? Anyways, hello Conyr, there is much to explain," the newly named Jern stated confidently.
Jern began explaining how the logipriests weren't fully wiped from the world, and that their presence remained. They found themselves wandering through the lands and began regaining their memories with the help of Freedom. They gathered themselves together, and placed themselves into one being, giving themselves the strength to contact someone through the plane of nothing they found themselves in. And it just so happened they chose Alihes on account of his distinct aura. |
Sandromin Hes
Sand Mercenary Corps Inc.
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Posted - 2013.03.22 03:51:00 -
[110] - Quote
Vyzion Eyri wrote: OOC: Sorry about the skin colour mistake.
And for the fate thing, I meant fate, just as fate. Not Fate, one of the elder gods in our tale. I should've realised it would've started confusing people, sorry about that. I just thought it would be an interesting choice of words. That is, Fate herself was not involved in anyway, or at least insofar as a god can fail to be involved.
I suppose I'll go with your version of events then.
END OOC. __
Conyr gazed sceptically up at the ethereal Jern as he explained. Freedom? Alihes? Aura? What was this ghost talking about?
"Listen, um, Jern." Conyr's voice was shaky; he remembered he was dreaming, but not of what. Jern stopped speaking when Conyr spoke. "I don't know who you are. I don't know whether you speak the truth."
Conyr took a breath.
"What I do know, however, is that Vyzion left me. The others, Natyli, Hayde and Layla, left me. Darilys is dead. I am alone, they told me I'd be alone." His voice cracked a little at the last word.
"But now, you... appear. In a coin. From this Alihes." Conyr nods towards the sandman. "I am finding this very hard to believe."
"Ah, I myself find it very hard to believe, but all I feel- no, KNOW- is that our people can be restored if we make it back to the homeland. And it seems Sandromin is going on a journey there. So, we might as well heal two birds with one stone- go for some fun and repopulate our lands."
Alihes just watched the two logipriests converse, and he began wondering what they were talking about. Some words about aura, others about Sandromin, and still others about the journey that lie ahead.
It was all leading up to an adventure it seemed; everything was reaching a new milestone, and Alihes was going to be a part of it.
OOC: Sorry about having to move your actions, but I had to connect these storylines in preparation for the Great Voyage.
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Sandromin Hes
Sand Mercenary Corps Inc.
212
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Posted - 2013.03.22 04:11:00 -
[111] - Quote
Ner'Zul Nexhawk wrote:Just as Sandromin was attempting to use his newly found powers on Thanatos, two shadowy figures watched the gathering from a distance. They were invisible to mortal eye, and their voices could be heard by none but themselves. The first figure, although ghostly in appearance, could be seen by the other as wearing golden and orange robes. The man's head bore a circlet that hosted a single bright gem that sat on his forehead; the gem was enveloped in pure burning radiance. His interlocutor was draped in green cloak and shimmered with emerald waves and bloomings. The aura exuded from the figure bore a distinct sense of life and nature itself.
None of the passing citizens, and not even Thanatos and Sandromin, could see or hear the two companions, and the latter focused all their attention solely on the meeting of three leaders. Their conversation's topic was directed specifically at one member of the gathering.
"He seems to be a brave one, probably even too brave for a mortal. His foolishness did not cost him anything right now just because of his own luck. Do you still think it was necessary?" questioned the man in green.
"I believe so, yes," his partner replied. "Despite how foolish he may be, the powers given to him will be the necessary foundation for his bravery and actions, once trained sufficiently."
"But who is going to train him, Sol'Krin? You can't possibly rely on the Ashborn at this moment! Their settlement is extremely far away from this place, and they have yet to make some sort of contact with this Assembly," the first man asked skeptically.
Sol'Krin answered with confidence. "Nexhawk already knows. I made sure of that when the Gift of the Ashflame has been granted. At this very moment, a phoenix bird is bearing a letter to the Ashborn ship stationed near this city with orders to meet the gifted one. So you do not need to worry, Ani'Lokh."
Ani'Lokh's troubled countenance did not appear to alter. "And what are your motives, Sol'Krin? What do you desire to accomplish by unprecedentally granting the gift of magic to someone not native to Praecantaria?"
"Nexhawk will need him in order to recover the Eye."
Ani'Lokh widened his eyes and exclaimed, "Don't you think that it is exactly what Nak'Sora would want? After all, the Eyes were initially created by her hands, and there is no guarantee her corruption did not spread to them."
Sol'Krin grinned. "I believe in the Hawk of Burning Death and trust his motives. His willpower is incredibly strong, and she will have to work incredibly hard in order to break it. However, none of this will be even possible if you do not guide that boy of yours, Conyr, to meet Nexhawk. He is still a crucial piece in the puzzle, just like our new-born Mage is."
"Well, this is in fact being done right now. The essences of people he's known closely were transported to him, and he is conversing with them as we speak" smiled Ani'Lokh, his spirits definitely lifting.
His companion nodded. "This will be all that is needed from you at this moment. After it is done, we will just have to stay back and observe."
//OOC: New gods! Or maybe some of them aren't so new...
Anyway, I wouldn't really want to force anyone, so if you are displeased with the course of events, voice your opinion, and we might reach a consensus.
Ah, so you're doing this in your native tongue. And just so you know, Sandromin's abilities are of his nature, so he gets the radiance from his own aura. The Ashborn are the ones who are supposedly the best to refine it. Also, the Ashborn aren't the only ones gifted with magic. Usually kings would possess it in times of great need. Also, call him a magi, not a mage.
Otherwise, everything (EVERYTHING) is good, even if it is in your ashlandic tongue
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Sandromin Hes
Sand Mercenary Corps Inc.
212
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Posted - 2013.03.22 16:54:00 -
[112] - Quote
Ner'Zul Nexhawk wrote://OOC:
@Sandromin: Hmm, if you are saying that everyone can utilize magic while some choose not to, it would probably make sense that there were many more magic-wielding persons on Mediterra, wouldn't it? Praecantaria is one of the primary sources of magic in the land, and thus everyone born there is attuned to the magic. Hence you have such people as the Ashborn and the Hydromancers where every single person utilizes magic. So why, if magic would be accessible to every person, everyone and their dog would use it on Praecantaria, while everyone (except for very few) would shy from it on Mediterra?
In Sandromin's case, for the mentioned reasons, I initially thought that the radiant aura has been given to him, basically, after Freedom visited Sandromin and gave him the vision. Otherwise, for the aforementioned reasons, it would be too strange to have him discover his powers only now, after one of the gods visited him and basically granted him new abilities. This was, really, my reasoning when I wrote the post, so if you have different ideas on the matter, please share them.
P.S. Yeah, sorry about the Mage-born, I just ran out of ideas to indicate Sandromin by anything else instead of his real name... If I come up with anything, I promise to edit that.
P.S.S. And you were partially right; the conversation happened not only in Ashborn's tongue but in Praecantaric language in general. You could say that these were the names the gods told Praecantarians. And sorry if they are too hard to pronounce.
@Thanatos: They are gods, yes. And I guess I did not make it clear in my post, but the two figures were simply projections of sorts that could converse with each other and observe the surroundings. Consider them being... holograms, of sorts. For things like giving Sandromin vision and (if we agree on it) the gift of magic, a god would have to manifest more of his true self, that's why Thanatos felt it when he spoke with Sandromin after the transformation.
Frankly, I was just too lazy to make up an additional location where the two gods would meet in their true selves, but maybe I should've done that. Here, though, they are just two shadows of themselves and don't resemble their true power in any way. In fact, their true manifestations could be in different places. Do you think Thanatos would still feel that? //End of OOC\\
Nah, Sandromin's powers were given by Freedom, it's just that his magical affinity is radiance, much like Praecentarians have a natural affinity to fire. I stated originally that each person's eye is unique; the power of vision, which is much superior to most magicks, is not to be mistaken with magic. Not everyone has the power of vision but everyone can be a mage. Also, the reason we don't typically use magic is because of a bad history of it in Mediterra (namely Archnecromancers and evil mage lords). Any other questions? |
Sandromin Hes
Sand Mercenary Corps Inc.
212
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Posted - 2013.03.22 17:05:00 -
[113] - Quote
Thanatos 716 wrote:OOC: My only real problem is that Thanatos can't sense them whatsoever. It's being revealed that he is becoming less of a mortal as time passes. If they were gods or mages, he would have some type of awareness. You see overtime I'm trying to push Thanatos to his true potential. But I don't want to make him overpowered so I have to limit him in many ways. It's a bit of a balancing act, but I digress. Point is doubt I that Thanatos couldn't even slightly sense these lurkers. No matter how much I balance him, his vision is important to his character.
P.S. Sandy you haven't actually responded to me yet...
I said yes somewhere in there. |
Sandromin Hes
Sand Mercenary Corps Inc.
212
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Posted - 2013.03.22 20:24:00 -
[114] - Quote
Ner'Zul Nexhawk wrote://OOC: @Sandromin, only Ashborn have affinity to fire; different Praecantarian nations have powers over different elements. And, as I've mentioned before, it seems very strange to me that there are no magic users whatsoever, except Sandromin, even because of the history with the necromancers and the such.
This is why I would also like everyone else's take on this topic. Would it be more logical to have literally everyone being able to use magic, whole no one on Mediterra actually wants to? Or should it originate in few select places, such as Praecantaria, and cause everyone there to be attuned to magic? Personally, I think this is a question that can only be truly resolved by total decision, not arguing between me and you, Sandromin. //End of OOC\\
I never said NOBODY uses magic. I just said the majority don't use it (possibly through implication? Don't feel like rereading.). There are several reasons behind this:
1) It's an incredibly arduous process for dwarves and humans alike (sandmen fall under humanoids); it requires DECADES to train the skills necessary to use magic. However, those who master it are very powerful. Only select guilds typically have mages. 2) It also requires some natural talent. Not everyone is good for magic, just like some aren't good for war or scholar's arts. It's not you CAN'T do it, it's just too tedious. 3) People who use magic have proven to be corrupt in past times. This is another deterrent of magic.
Magic is an ancient art that's been around since learning. Pretty much everyone can use it, but in Mediterra, it's uncommon to see unless in a higher learning area, such as archives or scholar's circles, or even Guilds.
When I said Praecantarian, I implied Ashborn, sorry about the miscommunication. |
Sandromin Hes
Sand Mercenary Corps Inc.
212
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Posted - 2013.03.22 20:47:00 -
[115] - Quote
And yes, I realize magic is a very VERY lacking subject here... we need to start discussing some treatises on it, so let me begin:
1) Anyone can use it, but it takes exceptional practice and time for humanoids to use it. 2) Some races (which usually is specified upon introduction) just have a natural affinity to it. 3) The Vision does not qualify as traditional magic; rather it is a special ability provided by higher powers. 4) Everyone has an aura unless they're a dirty goblin. Goblins have no ability to use magic. 4a) Auras typically dictate magic type, affinity, and ability to use magic of any given purpose 4b) Auras are a natural trait.
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Sandromin Hes
Sand Mercenary Corps Inc.
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Posted - 2013.03.23 00:31:00 -
[116] - Quote
Xavier Hastings wrote: The Gods give stability to this world. They give the world light, the world water, they help the pants grow and blossom, and the list goes on and on.
Hm... pants... good... good...
As for the aura for Nex: Auras are a natural trait, and are hugely affected by surroundings (and genetics as well), but is just as well determined by personal characteristics, such as willpower and strength of mind. |
Sandromin Hes
Sand Mercenary Corps Inc.
212
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Posted - 2013.03.23 05:07:00 -
[117] - Quote
Vyzion Eyri wrote:Sandromin Hes wrote: "Ah, I myself find it very hard to believe, but all I feel- no, KNOW- is that our people can be restored if we make it back to the homeland. And it seems Sandromin is going on a journey there. So, we might as well heal two birds with one stone- go for some fun and repopulate our lands."
Alihes just watched the two logipriests converse, and he began wondering what they were talking about. Some words about aura, others about Sandromin, and still others about the journey that lie ahead.
It was all leading up to an adventure it seemed; everything was reaching a new milestone, and Alihes was going to be a part of it.
OOC: Sorry about having to move your actions, but I had to connect these storylines in preparation for the Great Voyage.
"Revive the logipriests? Restore our people?" Conyr still couldn't believe this character. Vyzion told him he'd be alone. They left him. And now there was suddenly hope? Conyr didn't know what to do... except... "Wait. I was in the middle of the desert... How did I get here?" --- OOC: my story was that Hakyi, an exlied sandman, rescued Conyr, but for some obscure reasons which I planned to reveal later, he hated Conyr as well. Now, Sandromin, I'm not sure if you do actually 'exile' the people of your nation, so if that's not the case then I'll alter that portion of my backstory for Hakyi a little. I'd like you to, well, answer Conyr's question using this exiled sandman, Hakyi, I've created; I'm not sure how he should behave. It's quite a big favour, and if you don't wish to design a whole new character, I'm happy to do so, and you can iron out any discrepencies, since this character will be a sandman. If you do create him, I would like to take control of him. I was planning a little "Fellowship" of my own, in fact. Something along the lines of the Edge Chronicles, of Captain Twig and his fellow adventurers. You see, it was my intention to allow Conyr to end up having explored all the lands, alone, and to grow as a character as he did so. And by alone, I meant not interacting with you guys in this thread. I wanted him to acquire his own crew, become a pirate (was still debating this), go on some swashbuckling adventures, etc. This voyage of yours, however, may work in my favour. So if you would do the honours of introducing my Conyr to Hakyi, I'd be eternally grateful.
Okay, here's my backstory for him:
'Twas a long time since Hakyi had been in contact with his people. In fact, it had been nearly a decade. He was an exile, a hermit who lived as a nomad.
Hakyi was banned from Arteum after taking the downfall for his brother, a young man going through a rebellious stage of life, leader of the Synta Rebel faction. In fact, his brother set fire to the main wall, and caused discord; the flames are still remembered as the scourge of hundreds of innocent beings.
Riding on the dunes was all that Hakyi had left; his brother left the lands after realizing what he had done, and Hakyi's family was long dead. Hakyi found pleasure in only one thing these days, and as the sun beat down upon his back, he was riding as a professional would do in the races back in Arteum. It was while riding one day that he stumbled upon a man.
But this man was not ordinary; no, he was a logipriest. Hakyi was a merchant once, and saw many people from distant lands. As he looked upon the person, he found that the logipriest had suffered a blow to the head from a kalter seed. There was not many people who survived this, but the man was still breathing and the wound was repairing itself before Hakyi's eyes.
As such, Hakyi resolved himself to take the man back to Arteum, where he would receive proper care; it was not as if he could care for the priest himself. And thus, Hakyi began the several hour journey back to his homeland. He was coming home.
Hours later, he found himself at the front gate with the man on his shoulder. Hakyi walked into the city, inquiring about current events along the way. He heard of the Guild of Thought and reckoned it would be the best place to leave him in their care. As such, he found the grand building, constructed of great marble pillars, imported from the finest Lucian mines.
Much had changed in the city, and he was glad to be back. And carrying the logipriest brought back memories...
~~~~~ Twenty years ago. Hakyi was an ordinary scout in the Arteum legion. It was as a soldier that he was in the jungles of the north, on a cartography mission. It was here where he made first contact with the logipriests. And it was here where he slaughtered an entire village with his brute force, cunning, and rabbits. Tons and tons of rabbits.
The truth was, he was young, and he took his angst out on the logipriests. He hated them, despised their peaceful ways. So he killed the first village he found after a week of living among them. All of them; women, children, and even their pets. ~~~~~
After looking on the past, he found himself regretting his past decisions. He thought he was redeeming himself here and now. He looked back and saw all the faces he killed; he was saddened and sought to make amends. It was here where he tried washing away his past sins...
OOC: How's that? I'll leave the ending open to you. However, I will start off the introduction. |
Sandromin Hes
Sand Mercenary Corps Inc.
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Posted - 2013.03.23 05:15:00 -
[118] - Quote
And with that, Hakyi walked in. He was glad, glad to see that Conyr was still alive. Glad to know that he saved one life, that he had wiped some of his past clean. But it was not enough; he was in his forties, yet still had not wiped everything clean. No, there was much more to do. And he sought a way to do it. (OOC: HINT HINT EXPEDITION BUDDY HINT HINT PRO ARCHER HINT HINT)
"Hello, how are you doing? It seems you received a bad wound to the head. In fact, nobody could've survived that but you."
Conyr just stared blankly at the ethereal being.
"Hm, not quite right yet either. Well, no matter, I shall stay until I am no longer needed to help you heal."
Alihes spoke up.
"Who are you?" he began.
"Ah, I am the man who brought this young logipriest to heal here. He seemed nearly dead, and indeed might have died had I not intervened."
"Well, although that is true, I mean you personally. I've seen your face somewhere before..."
And Hakyi realized he was making the connections to the exile.
"Erm, I doubt you have. I hail from a village far away and have in fact never been to the capital."
Alihes had his doubts, but decided not to prod any further for this man had done a great courtesy. He decided not to ask further out of respect for the man.
OOC: Your turn Vyzion. Your turn. |
Sandromin Hes
Sand Mercenary Corps Inc.
215
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Posted - 2013.03.23 22:08:00 -
[119] - Quote
Ner'Zul Nexhawk wrote://OOC: Ok, so we skipped the night, right? I'm assuming that because Alixenus woke up after some sleep, and Brutus waited for the entire night. //End of OOC\\
We interluded it. |
Sandromin Hes
Sand Mercenary Corps Inc.
215
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Posted - 2013.03.23 22:28:00 -
[120] - Quote
Ner'Zul Nexhawk wrote:Sandromin Hes wrote:Ner'Zul Nexhawk wrote://OOC: Ok, so we skipped the night, right? I'm assuming that because Alixenus woke up after some sleep, and Brutus waited for the entire night. //End of OOC\\ We interluded it. //OOC: I'm asking mostly because I'm wondering where Sandromin is located right now. Is he still with Thanatos or someplace else? //End of OOC\\
He is making a quick journey to Diyad, and then he'll be back at the Guild to begin the journey. |
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Sandromin Hes
Sand Mercenary Corps Inc.
215
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Posted - 2013.03.23 23:26:00 -
[121] - Quote
Ner'Zul Nexhawk wrote:Sandromin Hes wrote:Ner'Zul Nexhawk wrote:Sandromin Hes wrote:Ner'Zul Nexhawk wrote://OOC: Ok, so we skipped the night, right? I'm assuming that because Alixenus woke up after some sleep, and Brutus waited for the entire night. //End of OOC\\ We interluded it. //OOC: I'm asking mostly because I'm wondering where Sandromin is located right now. Is he still with Thanatos or someplace else? //End of OOC\\ He is making a quick journey to Diyad, and then he'll be back at the Guild to begin the journey. //OOC: Hmm... Can you tell his precise location, though?//End of OOC\\
By now, he's at Diyad. Should be like 4 AM in the morning? |
Sandromin Hes
Sand Mercenary Corps Inc.
215
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Posted - 2013.03.24 01:32:00 -
[122] - Quote
Thanatos 716 wrote:OOC: Hold on. Then that would mean that Sandromin and Alixenus would be on their way to Diyad too since they agreed to come right?
Okay, so I'll break down the events:
1) Sandromin talked to Thanatos at 12:00 Midnight 2) Brutus 'slept' till 6:00 AM 3) Alixenus slept until 5:00, woke up due to Fate's interference, bla bla, and met Brutus at 6:00 4) Sandromin joined Thanatos at 7:00 after a short sleep 5) 8:00- They all are converging, and that's the time we're at.
You can post anything that doesn't pertain to those events at those times. (Basically, 9:00 is when we're slated to go to Diyad and 12:00 is when we make it back.) |
Sandromin Hes
Sand Mercenary Corps Inc.
215
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Posted - 2013.03.24 05:55:00 -
[123] - Quote
Ner'Zul Nexhawk wrote://OOC: Moreover, considering the current positioning of the Embershard, any aerial vehicle to Diyad would have to pass above it... That is why I would actually ask not to time-lapse that part and have Ignatus interrupt your little journey, if you allow me. //End of OOC\\
Okay, feel free to do so. Everything is pretty much free for writing new stuff. |
Sandromin Hes
Sand Mercenary Corps Inc.
218
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Posted - 2013.03.26 01:50:00 -
[124] - Quote
Ner'Zul Nexhawk wrote://OOC: I have absolutely no problems with the last two points, but for the first one...
If I understood Alixenus correctly from his quote, "Magic is particularly strong in several locations with those born near them developing a magical affinity," he is for the sources theory. And, at least for me, it seems the most logical explanation as to why literally (there are actually no exceptions whatsoever) everyone on Praecantaria is able to and utilizes magic freely, but in Mediterra only very few do. No offense, but I feel like an extremely difficult learning process and history with necromancers is not really a viable excuse for the entire continent to shy away from magic. I may be mistaken, however, but this is my stance at this point. //End of OOC\\
Your aura allows you to manipulate magic. Praecentaria is filled to the brim with magic, and this affects all your auras. All of you are also part of a series of magical races, which further augments your magic capabilities. You are technically classified as Mir rather than Men. All Men races (dwarves, humans, and sandmen) typically have poor auras and aura control compared to Mir (elves and Praecentaria). Even further than that, I'd speculate all of the species in Praecentaria came out of the terrain (originally) rather than being birthed/breathed into the world by a higher power or two, hence your affinity for your local terrain.
It is quite well documented that a large star fell from the heavens to the far east; maybe that is what started your people? Anyways, enough speculation, for I have much to type.
I think I went over the first part very well. It's up to you what you adopt as your history; but I'd also like to mention that you're also genetically suited for magic. Also did I mention the star is metaphorical? Because everything in history can be metaphorical.
EDIT: I've been reading all this... LORE BOMB INCOMING. |
Sandromin Hes
Sand Mercenary Corps Inc.
218
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Posted - 2013.03.26 02:39:00 -
[125] - Quote
The Sandmen History of the World (94% Metaphor, 6% Truth):
In the beginning, there was One. One was good, and He saw all, He knew all, and He created all. One saw there was nothing. Thus, He decided to make Form. Form was black, but One clothed him in light. He loved Form, in all its beauty. But Form had no gifts, so One created the Gifts. He gave Form three gifts: Thought, Spirit, and Body.
Form then knew as well. She loved One back, and it was all good. Soon, One conceived a child with Form; this child was the Heavens. Heavens was black, but His parents loved Him, and they bore gifts for him: the stars to clothe him and the space to give him shape. Soon, Heavens found himself with no other, and asked for one he could share with. Thus, One created Dust.
Dust was beautiful; She was the pride of all in those times and She was the apple of Heaven's Eyes. But alas these times would not last, for Form bore another child, and this was Emptiness. Emptiness was cruel and was lost upon His wicked birth. One saw Emptiness and attempted to reconcile Him, but to no avail. Emptiness shunned the love of One, and One was grieved. And as such, One went into mourning away from his family.
Soon, Emptiness saw Dust. He lusted for Her and wanted to take Her as His wife. Heavens saw the wickedness of Emptiness' eyes and soon came to stop him. Emptiness crafted the first weapon out of hate and stabbed Heavens. Heavens fell and wept at his brother's hate; Heaven's blood soon spilled and created the nebulae and his tears made fell and froze next to Dust, forming the moons we see today. But alas, Heavens was not through. He arose out of love to protect Dust, and used this as his weapon against Emptiness. Emptiness was soon slain, but his body was scattered asunder, creating Corruptions in the universe.
After this, Heavens fell into a deep slumber, succumbing to his wounds. Dust then changed her name in mourning to Dustia. It was then She forged the First with the remains of Heavens' love. They were the Elder Gods; among them were Freedom, Time, Love, Mercy, Faith, Justice, Wisdom, and... Fate. After these beings were created, Dustia soon realized she was dying from the combined weights of grief and birth; and with Her last breath, She gave her dying wish to her children: with your power, take my body and give Life to the lands of my corpse.
And with that she died. Her children wept, and with Her body they created the first world, ensconced in the loving embrace of Heavens. The First began creating, and Wisdom saw that he could make beings anew, with help from Form. And thus, Wisdom made the Second. They were the powers: Magic, Fire, Water, Wind, Earth, Void, and Life, and others such as War, Peace, and Invention. After this, the others of the First found they could make more, and Time made age and youth. Mercy gave everything compassion to one another so they could live together. Justice set the laws so none may follow in Emptiness' err. Wisdom gave all knowledge and the gift to use it. Freedom gave them all choices, so life may not be dreary. Faith gave them belief in what they did not know. Love gave them the greatest gift: the gift to feel and have joy in one another; Love gave them love. Fate combined all these and gave them an end, that they may strive for goals.
But Corruptions saw all this good happening, and despised it. He was jealous and began mimicking them; He created the Sins. Greed, Jealousy, Wrath, Lust, Pride, Sloth, Envy, and Hate. He told them to go among the First to destroy them. But the First knew, and prepared for this. They crafted tools to stop the Sins; they made armor and weapons with Form and the Second helped them craft these tools. Soon, there was war. The First fought the Sins, and the ichor rained onto Dustia as both sides took casualties. But after many years, the First won and slaughtered all the Sins and forced Corruption into the far reaches of Heaven's cloak.
Corruption was smart, however, and sent a taint among the First. The taint poisoned the mind of Fate, but none knew at the time. Even Fate herself proceeded normally. While she was slowly being twisted, the Second crafted the lands of Dustia. It was then that Life made new beings: Men. They were beings that made Life proud, and the First came to give gifts to his creation. Soon the others grew jealous, and created beings of their own. They brought a star from the Form of Heavens, and wrought it upon the lands. This land is now known as Praecentaria.
The people that sprung up from Praecentaria were well tuned with their creators, especially Magic, and were known as Mir. But Life cared not, for He was enthralled in his own creation, the Men of Mediterra, as the others were with their creation. It was at this time that the First began to see the taint in Fate. She began wreaking havoc in her own twisted sense upon the Men and Mir. It was then that the others commanded that Fate get a grasp on herself. But the taint was strong and she fought back. She polluted the lands and followed suit in the ways of Emptiness.
It was soon that Fate proved to powerful for Her brethren, and the others went into hiding among Heaven's cloak. And thus, she had her ways with the Men and Mir of Dustia. She began the terrible reign of destruction that has plagued us for so long, and none dared to stand up to Her. But Love could not bear what His wife, Fate, was doing, and stood up to Her. Fate would not listen, and stabbed Love. Love fell, and Fate realized what she had done too late. It was then that Fate sought to fill this void in Her heart; there was none though. It was all merely lust.
But Freedom saw his brother die, and rallied the other Firsts to begin a crusade against Fate. It was now that they fought, but one by one they fell until only Freedom remained. Freedom then saw that even He could not stop her; he must seek help from the very creation that Fate had suppressed... |
Sandromin Hes
Sand Mercenary Corps Inc.
218
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Posted - 2013.03.26 03:09:00 -
[126] - Quote
And thus, Fate sought to fight back. She foresaw it all, and began preparing resistance to stop Freedom in his task. She took her taint and formed a black shroud. She found the most wicked man in all of the lands and gave him this shroud. Because of this, he found himself knowing much of magic and thus he became the Archnecromancer. As a gift to him and as a mockery to Freedom, Fate gave him the destiny to never die and the gift of evil wisdom.
This gift became the Dark Arcanum and was continually formed throughout the years. It was with this that the Archnecromancer enslaved many races, including goblins, the dead, and the fallen. Then, it found several kings and lured them with the temptation of more power. It then slaughtered them all, throwing the land into havoc. The Archnecromancer then took the dead kings and created evil hunters to gather the souls and bring them to the Dark Arcanum to fuel its needs.
Freedom saw all this and was appalled. Thus, he sought out his own champion, the First Emperor. He united all the lands and purged the Archnecromancer and its evil forces from Mediterra. The Emperor was known as Augustum. It was through Augustum that Freedom began winning the war. But alas, all things must come to an end, and Augustum refused to accept immortality, for he feared corruption and living forever as a champion of evil. Freedom accepted this fact and enchanted his body, that none may resurrect it and use it for evil.
Soon, Freedom found the Empire was thriving, but Fate would not allow this. She took advantage of the weakening lineage and told the Archnecromancer to invade Mediterra from the Badlands. Freedom saw the war and decided he must intervene. He created multiple champions to fight it back; these champions fought and beat it back into the Badlands, thus ending its looming thread.
At this time, the Men of what is now Lavania were scourged by Fate as an example. But one clan survived and made it to the deserts; these people became the sandmen. In the war, the sandmen, led by Arteum, fought valiantly against the Archnecromancer. In the north, the shortmen, fathers of the dwarves, crafted many great weapons to fight the Archnecromancer that could permanently defeat his undead armies. The Barbars from the southwest lent many people to fight in the wars, and these Barbarians fought viciously. To the north, Logipriests gave their healing power to the many wounded in the war.
The Doric people created new devices to fight the Archnecromancer, but they were found to be of great threat. Fate sealed their doom, and when the war was lost, She gave them the Book of Evil, thus polluting their minds, killing them off. And one man from early Venezzia volunteered his life and family to populate the Badlands in order to provide warning against the Archnecromancer. These people became Diyadians. It was ultimately these combined efforts that stopped the Archnecromancer.
But Fate had her resolve. She sought to kill these people that the First had so loved. She brought her twisted and wicked ways among the people, and since, her plans have been the ruin of many a nation. It was her slow and eventual corruption that has led to the events that transpire today.
Then, Heavens groaned to His father, One. One heard these cries of pain, and He knew the events that had transpired. He arose from mourning, cursed Fate, and He created the Ultimatum: The Great Prophecy.
In Days of Old, before wickedness was spread by the hate of Emptiness, we lay in peace. But through the Corruption he has spread, I must intervene: A day shall arrive when all digress, And you wicked people shall fall, into the maw of the Unclean.
You shall suffer wrath unlike which has ever been told, Fate, YOUR fate has been sealed, in which you are doomed, It has been said since the days of old, In which all evil will be removed.
And thus, a band of heroes will arise, They will seek a mission to stop you: Men and Mir, of all kinds, Will seek your doom through and through.
One of theirs may die, But will arise anew, And this is the moment when you shall cling to life. At that point, however, your fate is sealed and your life doomed.
Hold fast, for it is coming. You cannot deny my words, for I speak the truth in loving. And lo, all will behold my truth, and your death. They will see and take heed of your last breath.
It is written in the skies themselves as proof. What shall transpire, all wonder, even Freedom and Fate themselves. But one thing is certain: The rise of Men and Mir is nigh. |
Sandromin Hes
Sand Mercenary Corps Inc.
218
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Posted - 2013.03.26 03:13:00 -
[127] - Quote
Yeah, I got an upcoming Lit Assignment, so I'll be cranking out a short story real soon. It'll be quite interesting and will involve the origins of the Sandmen. |
Sandromin Hes
Sand Mercenary Corps Inc.
218
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Posted - 2013.03.26 03:43:00 -
[128] - Quote
Sandromin Hes wrote:Yeah, I got an upcoming Lit Assignment, so I'll be cranking out a short story real soon. It'll be quite interesting and will involve the origins of the Sandmen.
Any comments on the two LORE BOMBS I just dropped? |
Sandromin Hes
Sand Mercenary Corps Inc.
218
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Posted - 2013.03.26 03:49:00 -
[129] - Quote
Also, please note that the First are all tainted once defeated and reversed by Fate. However, One and Form cannot be tainted. So do not bring them into this, because that's basically pressing the WE LOSE button. |
Sandromin Hes
Sand Mercenary Corps Inc.
218
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Posted - 2013.03.26 04:02:00 -
[130] - Quote
Thanatos 716 wrote:I am slightly offended that Death held no relevance to your tale!
Recent events. Those have already been told here. I'm talking about events that have led to the Third Era, which is right now. |
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Sandromin Hes
Sand Mercenary Corps Inc.
219
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Posted - 2013.03.26 04:15:00 -
[131] - Quote
Furthermore, I'd like to state I will soon be creating a series of lore pieces known as the Dustia Chronicles (or something like that). I'll have several interesting pieces of lore within the short stories. Also note I am continuing to bring this story into book form... takes forever at the rate we post. |
Sandromin Hes
Sand Mercenary Corps Inc.
219
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Posted - 2013.03.26 13:16:00 -
[132] - Quote
Ner'Zul Nexhawk wrote://OOC: Wow, Sandromin, how did you have patience to write all that? Just kidding, but it's very good stuff. But now, I guess, we should find certain points where my and Sandromin's story intersect...
How about this: Archnectomancer was not created entirely by Fate; instead, he was one of the Life Wardens that Fate took to corrupt and taint for her own purposes. Firstly he worked with his nation, but under the combined strength of the other four they had to flee Praecantaria. I can't think of anything else right now, though.
@Thanatos: Well, the Dark Arcanum is filled with spells, as Xavier wrote once. Archnecromancer, I think, would not really need them, for he knew them already, didn't he? And, actually, here is what we could potentially do: The book was written by Fate, and then it was guarded by the Five. Then Fate created Archnecromancer (Praecantarians would call him and his followed Deathlords), and she ordered him to steal the book, which, upon Fate's corruption, became what it is now - the Dark Arcanum. I don't know about you, but it actually makes sense to me...
Also, how are you going to act now that Ignatus accepted Thanatos' proposal? //End of OOC\\
The Second, or what you call Life Wardens, are numbered many. There is one for each aspect we see. And technically, all the Second were made by the combined efforts of the First. However, Fate was tainted, and she tainted the Second who led the lands in wickedness. This Second was known to us as... Void. All the other Seconds remain hidden, helping Freedom in his objective.
The Five are the ones that affected your land the most, but by no means is there only five; they actually number in the dozens. Read the second lore bomb for more information on Sandmen's records on the Archnecromancer. |
Sandromin Hes
Sand Mercenary Corps Inc.
219
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Posted - 2013.03.26 14:05:00 -
[133] - Quote
Ner'Zul Nexhawk wrote://OOC: Yeah, I have read the first part of the second bomb, and it says pretty much the same thing I've been thinking of. Although my story mentioned the fact that Life Wardens were Mir. I don't know if Mir and Second are the same in your vision, however.
You also mention that Fate gave the Dark Arcanum to AN after his transformation. I don't believe that exact origins of the book matter much for the present of Dustia, but if they are such as written in my records, the history of Praecantaria and its effects on the world would seem more plausible to me. I think I mentioned my reasons in a previous post, and I hope they are clear enough. //End of OOC\\
The One created all, the all created the First, the First created the Second, and the Second created Men and Mir.
Also, we'll discuss this later; I'll post some discourse on why the book was evil in the first place. |
Sandromin Hes
Sand Mercenary Corps Inc.
219
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Posted - 2013.03.26 15:16:00 -
[134] - Quote
Ner'Zul Nexhawk wrote://OOC: Then Life Wardens should not be Second; they were merely one of the five nations of Mir that lived on Praecantaria.
P.S. And I hope for you, Sandromin, to clarify this: what is wrong with my theory of the book's creation? Please take no offense, and it might be just me, but I feel like you are almost eager to disprove it... Forgive my question, but why? //End of OOC\\
Mainly I feel it's your emphasis on the centrality of Praecentaria involving the book and its origins. For example, if Praecentaria was the origin place of magic, then how would you explain nations on the other side of the world with magic? I'm keeping this noob neutral, so this thread can thrive. Furthermore, conceptually, if the book were made by Fate and given to a Second, it would allow for having the book influence much more of the world, thereby allowing others to have a back story involving it if they wanted. |
Sandromin Hes
Sand Mercenary Corps Inc.
219
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Posted - 2013.03.26 22:54:00 -
[135] - Quote
Ner'Zul Nexhawk wrote://OOC: Hmm, I see your point, Sandromin. My argument for the magic sources, however, was the point that these sources were scattered around the world, and certainly Praecantaria was not the only spot that gave magical powers to the newborns.
Anyways, I'm entirely open for the book to influence many nations on Dustia. The only thing I'm asking for in order to lay proper foundations for my history is that prior to the event where the book falls into AN's hands and sets all other events in motion, the Arcanum resided on Praecantaria and reflected Fate's corruption. Afterwards, when the book is stolen from the continent, I wash my hands, and everyone is free to involve the book as they wish.
The events regarding the book prior to AN's possession of it, as I see it, don't matter much to the overall history, but, frankly, they would mean much to the history of Praecantaria in my vision. Please, I'm just trying to add a little more backstory before the moment you believe to be the book's origin. I hope it wouldn't be too hard to fulfill this only request I have regarding the Dark Arcanum. //End of OOC\\
Okay... allow me to create a lore tidbit here, okay?
In the beginning of Praecantaria, when the Mir were few and attuned with their Second creators, Fate was beginning her corrupt spiral and lusted to devour the world in wickedness. One day, a star fell upon the world. It was brought down upon what is now Praecantaria and the lands were forever changed. Fate took this star and imbued it with her taint. She forged an ever-living book out of it and prepared it for passage to the Archnecromancer.
The Mir of the land saw this, and their leaders gathered together. They discussed the evils of this book, and decided it would be best to hide the book while Fate was tending to other matters. So, one night when Fate had groomed the Archnecromancer and prepared him for the wars, these Mir swept upon it like thieves in the night. They decided to keep the book away from Fate until they had the time to prepare to defeat her. But alas, one among them was a betrayer!
This one waited years until it had arranged plans for Fate. Then, one by one, he killed his former comrades, corrupted by the words of power from Fate's mouth. With his brethren slain, he took the book and handed it to Fate. Fate makes no deals, however, and destroyed the one who brought the book. After this interlude, the Archnecromancer was finally given the book... And we all know the rest.
EDIT: We actually never mentioned how the book was created (I think), now that I think about it. So I just established its creation and what happened within a span of a decade of its creation. |
Sandromin Hes
Sand Mercenary Corps Inc.
219
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Posted - 2013.03.27 00:08:00 -
[136] - Quote
Ner'Zul Nexhawk wrote://OOC: A quick question: does (or did) AN have any followers, or is he acting all by himself?
@Xavier: Tough choice, honestly... I'd say Nexhawk is True Neutral, because his motives are kinda unknown, as well as his allegiances. He doesn't seem to act for anyone's benefit except that of his people. Also, my character's attitude towards Fate is not even clear to myself, so I guess you might not be alone... We'll see about that, I guess. //End of OOC\\
No followers; he's a necromancer, so all his followers are dead that are risen. If you read the second lore bomb a little more carefully, you'd know that I alluded to your Deathlords; he resurrected several kings as his dark minions. |
Sandromin Hes
Sand Mercenary Corps Inc.
219
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Posted - 2013.03.27 04:02:00 -
[137] - Quote
Ner'Zul Nexhawk wrote:Sandromin Hes wrote:Ner'Zul Nexhawk wrote://OOC: A quick question: does (or did) AN have any followers, or is he acting all by himself?
@Xavier: Tough choice, honestly... I'd say Nexhawk is True Neutral, because his motives are kinda unknown, as well as his allegiances. He doesn't seem to act for anyone's benefit except that of his people. Also, my character's attitude towards Fate is not even clear to myself, so I guess you might not be alone... We'll see about that, I guess. //End of OOC\\ No followers; he's a necromancer, so all his followers are dead that are risen. If you read the second lore bomb a little more carefully, you'd know that I alluded to your Deathlords; he resurrected several kings as his dark minions. //OOC: Aha, that's what I was asking about. One of my versions included several Life Wardens twisting their magic to come to the AN's side, but it actually seems viable that he would not have apprentices and instead would work alone. @Xavier: Well, it appears that there is only one of them, and he is the Arch Necromancer himself. I might be mistaken, but it seems from Sandromin's bombs that he resides in Brutus' homeland at this moment. One wonders, would the dwarf king dare to ask for aid from such a repulsive being? //End of OOC\\
There are several Deathlords, I think about 7 or so? They are all dead kings, so there are several. One is in the Giant's Lands, one resides deep within the ruins of Doria Prime, one is found flying over all the lands on a great Wraith-beast, and one can be found in the Tundras of Doomgoth.
Be warned, they do not take kindly to any mortal being without the Dark Arcanum. Furthermore, the ruins of Doria Prime are completely hostile, filled to the brim with rogue automatons and hundreds of evil cave-monsters. In the Tundras of Doomgoth, there is nothing but hostility. I can't say what, for it'll spoil one of the short stories I shall be writing. And finally, the only way to destroy them is to destroy the book. The book can be destroyed by throwing it in the great pit from whence it came: the crater formed by the large star falling from Heavens to Dustia.
Those are the only KNOWN locations of the lich-kings, the Deathlords. |
Sandromin Hes
Sand Mercenary Corps Inc.
220
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Posted - 2013.03.30 02:00:00 -
[138] - Quote
Ner'Zul Nexhawk wrote:As Xavier considered the offer, Nexhawk's spiritual self was rather abruptly and forcefully thrown out of his body. The outskirts of Spodium faded before his eyes and transformed into endless empty space over Dustia. He could see the planet slowly rotating under him and revolving around the system's sun. Nexhawk was enthralled by the burning sphere when a voice reached him from behind. "A magnificent view, isn't it?"
Nexhawk turned around and saw a man who was enveloped in the radiance as potent as that if the sun itself. He instantly recognized the figure and bowed his head in utter respect. "Sol'Krin. How may I be of service?"
"Welcome, Nexhawk," the god spread him arms. "I want you to know that you are doing the wise thing by coming to the capital of Diyad."
"This name tells me...very little. I'll accept the praise, nevertheless, although I can't refrain from wondering how does this all concern you."
Sol'Krin rubbed his chin. "Let's just say that I am...in the lead of the crusade against a god gone rogue."
A realization hit Nexhawk. "It is Nak'Sora, isn't it? You wish to purge the world of her?"
"That is correct."
"But then..." Nexhawk's eyes narrowed. "You must be Freedom the Dwarf spoke about, isn't that so?"
"Yes, this is the name the people of Mediterra and Diyad call me by," Sol'Krin nodded.
The Dwarf's words intruded Nexhawk's thoughts. Freedom is the one that aims to 'liberate' the people of Dustia from Fate. At the same time, something rose in his ember heart, something so distinctly...defiant. It turned out to be Nexhawk's care for his people, and he decided that no god would interfere with that. "What justifies your right to get rid of Nak'Sora, Sol'Krin?"
The god was taken aback by the question. "What are you talking about? Her corruption, of course! She manipulates the mortals and creates unspeakable things that will lead to the ultimate and utter destruction in the end!"
"And what makes you think I will undoubtedly trust this?" scowled Nexhawk. "Where is the proof that this is not just one of your godly intrigues? Because in case it is, I've had enough of it!"
"Listen, Nexhawk..."
"No, YOU LISTEN!!!" Nexhawk shouted at the god. "Last time you and Aesta'ar had a fight over some petty artifact, it had spilled into a horrendous war on our continent. And look what it did to my people! Your children, the Ashborn, had to flee their homeland, abandoned by their god!" His eyes were ablaze with anger and hatred, but his rebellious elan started to quiet down soon enough.
Sol'Krin saw it as well and smiled. "Nexhawk, you and your people pass through difficult times now. But I have faith in you and know you will endure them and emerge as powerful as never before. But trust me when I say that Nak'Sora means no good for Dustia."
"I will not take anyone's side now. Not until I meet this Thanatos and the rest and see what they have to say," Nexhawk replied decisively. I doubt their speeches will be any different from his, however. "Now, take me back to Spodium. Xavier must be wondering about me missing."
"There is one more thing, though." Sol'Krin raised his hand. "I know you plan to search for Nak'Sora's Eye. You will need two persons that will aid in the recovery of the object. The first one will await you in the capital of Diyad. His name is Sandromin, and I gave him my gift quite recently; you must have certainly felt it. His powers need your training, and afterwards he will be absolutely necessary to accessing the Eye."
"The second one is but a boy. He holds great potential, nevertheless, for I suspect his people are the descendants of the those exiled from Praecantaria, the Life Wardens. Even if he is not, however, he will still play a very important role in your goal. When you meet Sandromin, look for the boy in the mountainous kingdom of Lucia. The Dwarf that is about to travel with you is the ruler of that land."
"Now, I bid my farewell and sincerely hope you make the right decision." With these last words, Sol'Krin motioned his hands, and Nexhawk's vision turned black.
A moment later, the mortal plane drifted into his view once again. Nexhawk looked around and noted that everything stayed exactly the same when his mind departed from his body, as if he and Sol'Krin talked while the time was frozen. Nexhawk heaved a sigh and pondered over the conversation that he just had with the god.
//OOC: Sandromin, is Life still alive, or was he killed during Fate's rampage, according to sandmen's history?
P.S. Also, I've officially run out of ideas to write about before Thanatos, Alixenus, Sandromin, or Xavier reply to any of my characters. //End of OOC\\
Life is still alive, but in a 'comatose' or resting state deep in the Temples of Doomgoth |
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Posted - 2013.03.31 17:54:00 -
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Alixenus wrote:OOC: Okay I will edit accordingly...In other news, is the AN going to make an appearance or are we leaving them out until we write the sequel ;)
Yes, but not in the way you think. |
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Posted - 2013.04.01 19:08:00 -
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And I'm back. So, I got this neat little short story I wrote on my own time about the Sandmen. It is a part of short collection of short stories of the era of the First War. Also, I'd love to see somebody pick up as a Barbarian leader *HINT HINT*.
So, without further ado, my Literature assignment from last week!
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Posted - 2013.04.02 23:02:00 -
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Xavier Hastings wrote:[OOC]Please forgive my absence, everyone. At least you all have been somewhat busy... All right, time to unleash my inner Xavier...[/OOC] Failure. Failure. The mission was completely unsuccessful. Fate herself even showed, yet he was not amazed. He did not even have the need to blink his old, wise eyes. Se froze time in its place, and even spoke to him, and still, he was not fazed. What a strong man. A strong man of will. Dare say a stubborn man. But, he tried to do what was right. For his people. For himself. And Xavier respected this. The populace of Lucia was Xavier's life. His soul. His essence. The thought that he knew they were free, and safe, empowered him. The power he had over them, strengthened him. In fact, he could not tell any more what he desired the most, power, or the joy of freedom. Xavier was confused. Nexhawk was not. This is how the respect was won. The man simply turned, and walked away. Not very far, mind, just to, Xavier presumed, the royal stables. What was the color? Take a guess? Crimson! Yes, crimson! The stables were much more fine then that, though. The crimson flowers Xavier had seen on his walk to the palace were quite abundant, and were clinging gracefully to the beam that supported the stable. Many strange symbols were engraved on the stable, except they moved. They seemed to all swirl in a clockwise direction, and at the same pace. They glowed with a, wait for it, crimson hue, as if warding off some evil. The beasts were more beautiful then the stables, however. At first glace, all you saw were impossibly large eggs. The eggs were surprising not crimson, but were a pure white with black spots surrounding it. Then the magic happened. The beasts could hatch at will, and it was extraordinary! The shells would crack fiercely, as if it had a purpose. Crack. Crack. Crack. Strange crimson hues would emit from these crevices, which then would overtake the whole egg. After a few seconds, the lights would subside, and a large, majestic bird would appear in its place, the egg not to be seen. It seemed to be made of pure fire (which was in a visibly recognizable shape of a very large bird). The fire on the bird was ever flowing, and it was so detailed and precise that you could see every single feather. It was a surprise that Nexhawk did not get burned. Nexhawk spoke of going to the enemy, and asked if Xavier would like to join him. "Nay, comrade. I can not go to the heart of the beast. It would not be wise with the book," he thumped it twice, "and the very different views of my own." Nexhawk nodded to him, and appeared to be wanting to make his bird sour. "Remember, Nexhawk, the carriage cannot be driven if the conductor is dead. Heed this warning, Nexhawk, and may you persuade them to join The Cause." [OOC]Remember to drop what you think your character alignment would be. So far we have: Collective (I think): True NeutralAlixenus: You mentioned something about be Neutral-Good, with a little Lawful mixed in, so I'll put you in the Lawful-Neutral category. Xavier: He is most likely Chaotic Good. Is there anyone else I missed? Remember, Character Alignmentsaid your character, not hinder them. [/OOC]
Neutral Good for Sandromin.
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Posted - 2013.04.03 00:45:00 -
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At that moment, as Sandromin sat in the airship, waiting for the landing, he felt it. Something he found similar. It was akin to his own senses. As he felt it, the colors around him were changing in hue; he saw a slight yellow envelope everything. It was in fact too warm. Noticeably, it began to turn orange, and it was even at the point where Sandromin had to stop using the vision for a moment due to the numbing effects of this orange hue.
As he looked back up, he saw someone strange. Of a completely different race, he saw a blazing figure. His aura was fluctuating between red and orange, and his skin, if you could call it that, was cracked throughout, showing streaks of orange magma. His body was overall of a black obsidian color, and Sandromin instantly knew he was of the Pyromancers.
It was then that he decided to pursue the stranger, if just to simply learn his name. So Sandromin stood and followed him. Freedom saw it all... the training of Sandromin had just begun.
Alihes was waiting for the league to arrive; it seemed like eternity. So, while he waited, he decided to begin training for the upcoming adventures, starting with some swordsmanship lessons. His heightened reflexes and strength allowed him to start at the level of a Journeyman of the Sword's Guild.
It was within the walls of Arteum, and in particular the Guild of Thought, that Alihes begun the practice in the art of swordsmanship. He had found a Grandmaster of the art to train him. At first, the Grandmaster scoffed at his attempts to learn at his hands, stating that Alihes had no raw talent. But eventually, he relented and told Alihes to show him what he could already do; what he saw was something raw in its ability.
Because of this, the man decided to train Alihes within the hours they had. He spoke to him quite simply, yet with the air of a man well-experienced in his profession.
"No, like this; a jab should move with a punching force, not with a quick sweeping motion."
Facts such as these were all that he spoke of during this training. Eventually, Alihes had become a professional; he was able to hold his own in a duel with the master.
"You fight well, like I was in my youth; you hold the swiftness of a scimitar with great prowess. By the way, my name is Talm, of the Sword's Guild. But what I want to know is this: why do you need such skills of the sword?"
When Alihes told him of why he needed to know how to use one, and of the quest that lay before him, the Grandmaster simply nodded at the news.
"Ah, a great quest. Well, since my work and training with you are incomplete, and I haven't been on a quest of late, I shall join you!"
This news shocked Alihes. He did not expect a person who rebuked him at the beginning to join him in the end. But, as the people of Mediterra said, the more people, the merrier the feast. |
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Posted - 2013.04.05 19:52:00 -
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Thanatos 716 wrote:Thanatos chuckles.
"We haven't even entered the city yet. No need to worry, the radiation won't affect anyone. Especially after today, I mean, this is one of the reasons why we're here."
He looks to the giant standing aside the group.
"Brutus my friend. Glad you could join us. Jumping off of an airship must be fun for you to do it twice. Would you care to join us?"
Brutus nodded, masking the fact that just a moment ago he was sobbing. They make their way into the grand capital of Karthage. It is perhaps more spectacular than it was before. Ehrom blossoms raining down, parades, fireworks, feasts, competitions and other festivities. Thanatos led them to the grand palace. Marvelous golds and silvers, an others colors danced around the wide hallways. As they entered the throne room, Thanatos stopped. Looking at his throne and crown. It was obvious to everyone what he was thinking. Before he would be clad in fancy armors, looking as lavish as his kingdom. He had pride, yet he was humble. He loved to laugh and spend time with others. He was dignified. Thanatos approached his throne and held up his crown to eye level. Now he was out of place. His leather armor and weapons made him look more like an assassin, or a thief. His hands were wearing dirty gloves and his eyes made him seem inhuman. He felt in his heart that soon he wouldn't belong. He tried his best to maintain his vibrant personality, but more and more the world seemed distant. The only thing he could hold onto was love. These men, and that giant were like family to him. He had even grown fond of the robot. Removing his hood he turned to Ignatus and the engineer, as well as the council.
"My apologies but you'll have to excuse us one last time. This won't be long. Achyr, maybe you could show Ignatus the carnivale, or perhaps the Great Librarium. Vektor, maybe you could show the engineer our 'special project'. Now Alixenus, Sandromin, I for you to follow me to my map room. It is imperative that you hear this information, and I have some explaining to do."
And with that, Sandromin wondered how Alixenus would react. Actually, no, he already knew what he was going to do; rather, he was wondering how Thanatos would react. But that was besides the point. Sandromin followed Thanatos into the map room, with its decadent walls and vivid maps.
Since his arrival, he wondered about his vision. What could it do? He had no ideas of its limits. Quietly, he had to wait; Sandromin was waiting for tutelage from the... Ashborn? He couldn't recall. But he walked, and that was when he was drawn out of his own thoughts back into the map room. Something important was happening, so Sandromin had to listen. He looked at his scimitar and his silken robes. All orange. The radiance around him was continual and enveloping. Suddenly, he realized he had grown distracted yet again. He forced his mind to shut off the vision.
Not right now, he thought.
And then, he looked up to talk.
"What for have you brought us here on this splendid Diyadian day?" |
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Posted - 2013.04.07 19:43:00 -
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Galrick M'kron wrote:OOC: Vyzion, have you heard of Warhammer 40k? It's the epitome of Sci-fi/fantasy. Also, Project Ark is a back-up plan the Collective is offering. They've calculated the odds, and see the chances of winning very low. So, in an uncharacteristic gesture of generosity, they've developed a way for everyone on the planet to haul behinds if getting blown up in a gigantic nuclear reaction becomes inevitable. Also, your idea of our own New Eden seems interesting. How about this: We actually are in New Eden, by the time the empires have begun to re-establish contact. The Dorics are the Sleepers, which means the sleepers weren't actually human. "Magick" is actually the psionic manipulation of meta-dimensions. The Gods are actually powerful meta-dimensional entities who can only manifest themselves on planets with a large quantity of magick-users, due to them causing enough dimensional disturbance for the Gods to slip through. Iyo is a rare element (similar to element Zero in Mass Effect in its functions), which the Dorics found a way to synthesize, thus it may pass that our nations rediscover the way to synthesize iyo. Might make for an interesting twist.
Also, if you want to know how new Collective AIs are generated, here's an explanation by flashback: 10,000 years ago... The chief programmer of Macrohard Inc. was excited. His feelers arced electricity, and his beak snapped rapidly. The AI generator for their reconaissance and social experiment AIs was complete. He moused over the random generation button and clicked. A textbox appeared on his screen. It was time to find out what kind of a person this digital construct was. "Hello? Where am I? Who am I?" text that flared on the screen read. Later, the AI would be uploaded to a robotic armature, but first it would have to get used to the disembodied feeling of being an infomorph.
You get the idea.
Alternate/parallel universe. That is all. Magic truly exists here... but that's besides the point.
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Posted - 2013.04.09 02:05:00 -
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So, here's a few basic things:
1) We're not in New Eden, we're in a completely different universe (parallel to New Eden). 2) This is nowhere near done. In fact, I could easily throw in thousands of random plot elements and such. We're just only on part 1. 3) We need to give life to these lands; that's what I did with Alihes, and am trying to do with these travels around the lands. That's on our priority board. Feel free to begin making things lively. 4) We need more it seems.
Also, as a note for the Collective: Theories are allowed, space ships are not. We're not quite at the stage of space ships nor are we prepared for it. So, basically, I'm going to throw in another event as game master, and let's see how it goes from there. |
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Posted - 2013.04.16 03:13:00 -
[146] - Quote
OOC: Been camping. Sorry bout dat.
And as he heard this, Sandromin found himself... floating. No, it was not physical; rather, it was mental. Abstractly, he was like a mist. There was nothing. He came to the realization that all of it was... null... and void. And that's what he found himself in: a void. But it was unlike any other void of the mind he was ever in before this event. Rather, it was of a completely different experience.
Sandromin had no idea what was happening. He saw himself, floating through a complete blackness. What was it? It was nothing like his usual imagination... It was a new experience altogether.
Out of the blackness came a voice: Come, and see
See what? Sandromin thought
Look into the blackness and see my form.
What Sandromin saw was something indescribable. It was formless, yet had form; dark, yet light. It was paradoxical in every way imaginable. He had no idea what to say, if he could even say anything. What he saw was the ultimate form.
I am who I am. I am the One.
The One. The supreme deity of the sandmen faith. All that Sandromin had ever sought the answer to lie here.
There is much to talk about, my child. It is time to learn of the history of Dustia. I will not teach you everything, for there is much you must learn on your own; but you must know what to do and the reasons to do it. To your friends, this will only take a minute. For you, it will take an eternity.
It was then that Sandromin learned. He learned of what had happened when the world repeated itself, and how One ached and moaned at the follies of his creation. Sandromin learned of each death and rebirth. He learned of what was transpiring, and it would have been startling had the One not been there telling him of the events. The One guided Sandromin, and the One was right; it was an eternity before Sandromin saw all.
OOC: No, you cannot see this transpire. The One is the most powerful and therefore you cannot see nor hear him. His presence is nonexistent to all, and therefore, at the current moment, only Sandromin can see him.
And within the minute, Sandromin awoke from the trance. And he heard Alixenus' words. It was time to fight. Not for Freedom, nor for Fate. It was not for destroying the shackles of destiny, nor for creating perfect order in the universe. If anything, it was for the sake of peace; the One showed him how the universe ached at the war that plagued the Heavens. Aether itself was falling apart, all for the sake of a pitiful war that conveyed no meaning whatsoever.
Sandromin saw the futility of fighting. He saw the odds, and the chances of success were slim at best. But he was not here for that. Some past timelines, he would fight for Freedom. Other times, Sandromin fought for Fate. But this time was different. He broke the chain; this time, he fought for Peace.
Finally, he spoke.
"I fight, but not for Freedom nor Fate. I will fight alongside you all, as a brother, but my reasons are different. Your quest is mine, as it always has been; but my goal is different. I fight... for Peace." |
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Posted - 2013.04.19 05:42:00 -
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Lord-of-the-Dreadfort wrote:Sandromin Hes wrote:To sharpen our minds, I officially issue this thread as a logic RPG meta-game thing. We will create a faction on this thread (not real, just make one up) and war with one another.... Let me give you an example: I am Sandromin, leader of the sandmen. We use camouflage in the desert to ambush people. Our strengths are against anything pertaining to vegetation, but our weakness is water. Let's see where this goes? Huehue... So, in order to sharpen our minds, let's do this! But there are rules: 1) You must state your strengths and weaknesses. If you are weak against an opponent, you lose, unless... 2) You have a 3:1 "Population" ratio. Each time you win, you gain a 'follower' for your group (population). If you beat out an enemy you're weak to, then you lose 2 people as an aftermath effect... Default Population is 1... 3) You must post an epic battle description, just so people have fun reading this thread... 4) No orbital strikes... 5) You MUST have one weakness and one strength. If you are neutral against an opponent, it results in a stalemate. 6) If you lose all your people, then you revert back to only one person. That one person is you. You can't participate until the next day due to your loss too. 7) No trolling. 8) HAVE FUN! Anything Else Goes! I'll manage this thread and see where it goes! Edit Rules: 9) You get 3 types: your base terrain, your strength terrain(s), and your weakness terrain(s). You get 1 base terrain, 3 strengths, and 3 weaknesses. 10) [Reserved for more rules] this was an evil evil man. how did this ever become a threadnought?
Not sure. Also, dibs on post 1000
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Posted - 2013.04.19 19:28:00 -
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Thanatos 716 wrote:OOC: Calling it now, 2000. It's a stretch, but something tells me this threadnaught has a lot of life left. Speaking of which, I think we need some Dev/GM acknowledgement. I mean this is the biggest thread in The Locker Room right?
Yes, this is the second largest player created forum, shortly behind the STB Recruitment thread. And to think this all started with me creating a vague game on an even vaguer forum that has the highest mortality rate of threads ever. The odds man, the odds. |
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Posted - 2013.04.19 19:36:00 -
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Galrick M'kron wrote:Thanatos 716 wrote:OOC: Calling it now, 2000. It's a stretch, but something tells me this threadnaught has a lot of life left. Speaking of which, I think we need some Dev/GM acknowledgement. I mean this is the biggest thread in The Locker Room right? OOC: I also call dibs on 2020 (referencing Cyberpunk 2020) if we get that far. P.S: I posted something in response to you. The Engineer's name is now "Galrick" (Its -aah screw it- his unit designation is 61-RK-MK, so it's derived from there).
To make it easier on you, the numbers on the left side of your torso read:
9A-LR-1CK
which means:
Robot class 9A, Light Robot, 1st Commander of Kinetics (which makes you an engineer)
However, we quickly read that, and surmised your name was Galrick. Due to that, the Collective adopted that name for that particular robot. |
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Posted - 2013.04.21 05:54:00 -
[150] - Quote
OOC: Are we waiting for me to say anything in particular?
Alihes was still in the building, waiting for the expedition to get started. It seemed like an eternity. After all, he did manage to master swordsmanship within a few hours. What else could he learn? Magic? Alihes scoffed at the very idea, as it was ludicrous.
He decided to walk to the barracks in search for something new. On the way there, he stumbled past the Hall of Invention. It was here where all the newest technology was being produced, usually through schematics belonging to the Doric people. It just so happened Alihes saw something... new. He walked over to the table where he saw it and picked the object up.
A small metal pipe, ensconced in an adamantium plating, was connected to a main... cylinder of sorts. Off of this cylinder part branched a handle of fine Illik tusk ivory. Engraved throughout the entire construct, the item was a thing of beauty to Alihes.
"Ah, I see you have picked up a Doric weapon. A fine choice indeed," stated an unknown voice to Alihes.
Alihes turned and saw an elderly scholar of sorts, dressed in a fine silk tunic. His beard showed his years and his hat showed his importance within the guild.
"That is a Doric weapon, typically used by commanders as a sign of power. That cylinder there is a revolving chamber that stores these shortened darts. The darts themselves are propelled through this pipe here using a specially designed spring, known as a Doric spring. This spring has enough tensile strength... thus giving the weapon... The force is then absorbed... with a certain velocity..."
The speech itself was boring to Alihes' ears, but he listened to it nonetheless.
"And then, the rotation allows for the darts to move through this highly tempered adamantium pipe. Thus, this weapon is what we call a Doric revolver."
A revolver. It was a name that Alihes liked in and of itself.
"Can I have this revolver?" pondered Alihes.
"Well, under normal circumstances, I would say no. However, because you just so happen to be going on an expedition as a young man to the most dangerous of places, I am giving this to you. You see, I owe the logipriests a favor, and must repay them in some way. Therefore, feel free to take that revolver. I will see to it that you receive enough darts for your expedition. I will also see to it you receive proper training in using that device."
And with that, Alihes learned a new skill: marksmanship. |
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Posted - 2013.04.22 18:33:00 -
[151] - Quote
OOC: Plenty of the map is open. And yes, I'm working on my next response, so it is quite slow.
And thus, Sandromin spoke in reply. He saw fit to begin.
"It seems that there is much to do. Now, if we could so kindly gather the forces, we have an adventure to embark on. We shall stay till the morn here. Tomorrow, the Feast of the Years begins in my homeland. Furthermore, I have noticed none of you have visited my homeland, so it would be perfect to embark for my lands tomorrow. The mission has been delayed by a day, as we must plan and stock on anything that may be of use for us here." |
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Posted - 2013.04.26 21:19:00 -
[152] - Quote
Okay, sorry I haven't been on in awhile. Basically, the day before my birthday, my laptop, Ray Ban's, and Kindle all got smashed. So, I'm typing on a secondary laptop that's not mine. Therefore, I haven't had any ability to post on these forums. And damn, I missed Post 1000. Dibs on 10,000. |
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Posted - 2013.05.02 04:39:00 -
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Still unable to post due to lack of computer. I'll get on it as soon as I have the time and resources (I know it's getting slower because I've been unable to respond). Also, to those who aren't participating yet posting, hopefully, you'll join the game. |
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Posted - 2013.05.02 20:19:00 -
[154] - Quote
As the moonlight fell upon the 'autumn' trees, Sandromin felt it was time to go. An urge, possibly from the One himself. Leaves were falling all around, and it was time he was on his way. He could smell the rain, and with it pain, and it was headed his way. Sometimes, he grew so tired. But he knew what he had to do, he had to ramble on.
But in all seriousness...
The blossoms were filling the air, hinting at the autumnal season. As the moonlight was upon him, Sandromin felt the urge to leave, as if the One were nudging him. It was time he had to be back at his homeland. He wondered sometimes. Did he make the right decision to not marry? After all, he was forty seasons of age; although that was only a fifth of the sandman's typical lifespan, he was by no means young.
It was as if he neglected every aspect of life; Sandromin had no more family after the Great Schism. His life outside of being a leader was dull. He had his friends, it was true, but he longed for something... more. Not necessarily love, but a connection. Somebody of his own kind, to be an apprentice or companion of sorts. Sandromin was truly alone.
But it was not that bad. Just a little empty here and there. No matter what occurred, his companions of the differing nations were great to have by his side. His life, no matter how bleak or terrible or even truly forsaken, had hope. A glorious trait indeed. He at least knew the One existed. Hope was by his side, and stood next to him in his troubles. However, he was about to embark on a great journey, of which he was unlikely to survive. Hope and faith were all he had...
Alihes stood, with the twangs of his past life haunting him. The Great Schism had killed his family, and he was truly alone. He didn't have much. Just a possessed gold coin and the hope of a great adventure. Alihes had gained a few trinkets and skills since the past day, but it all was leading up to something... new. It was something he had never felt before; a feeling of... adventure. He was looking forward to finally seeing Sandromin himself.
He had heard stories of him. Sandromin was a national hero, as he had stopped the Schism. It was something to be remembered. Alihes could only imagine what he was like...
OOC: So, what'd I miss. Page 51 is where I left off. I read briefly, but I want a more detailed summary. |
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Posted - 2013.05.08 21:24:00 -
[155] - Quote
Well, what am I responding to? I have had a very tough time adjusting to the new game and my lack of a computer that I can freely use has caused serious delays. Can somebody give a basic rundown on what I need to respond to and make another entry about? I'm kind of... lost. |
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Posted - 2013.05.15 18:56:00 -
[156] - Quote
As Xavier went unconscious, Sandromin stood, staring blankly in that direction. Speechless, he just stood in shock. He saw it all with his vision. It was sensory overload for his new eyes. But at that moment, Sandromin awoke from the pseudosleep and spoke about the events.
"That was... interesting. My eyes, they have seen, and it was astounding. I need to tame this new ability of mine. Therefore, Nerzul, I think it would be best for you to accompany us, as I need training, and we need a helping hand. It is imperative we begin our journey soon everyone. We must not tarry, for there is much work at hand. Let us go as quickly as we can to my homeland, Arteum, jewel of the deserts."
With that Sandromin motioned for his bodygaurd Kanders to follow him to his chambers. It was time to prepare for the journey; there would be much fighting at hand soon. |
Sandromin Hes
Sand Mercenary Corps Inc.
235
|
Posted - 2013.05.16 20:12:00 -
[157] - Quote
GOOD NEWS EVERYONE! We are only 6000 views away from being the most viewed thread in the forums (not including dev posts); this thread is also the oldest LIVING thread in the locker room. Good job everyone. |
Sandromin Hes
Sand Mercenary Corps Inc. Intersellar Conquest Enterprises
236
|
Posted - 2013.05.21 05:14:00 -
[158] - Quote
(Psst, what do I need to respond to if anything?) |
Sandromin Hes
Sand Mercenary Corps Inc. Intersellar Conquest Enterprises
237
|
Posted - 2013.05.21 21:07:00 -
[159] - Quote
With Sandromin standing in the grand halls of Diyad, the floating city, Sandromin was speaking.
"We must not make any hesitation. We must begin our journey. To start, the expedition will head off to Arteum to stock on supplies and begin preparations. Once we finish that, we will head up the Ivory Coast, straight to Venezzia. At the docks, we will refuel and resupply; we shall also bring a few more, so have some extra airships if possible Thanatos. Then, as that is complete, our party will head to the logipriest island and traverse the ruins at Nexhawk's request.
"At the island, we will move due east, straight to the scorched lava lands. On the way, we will stop at Doria to explore the ruins and hopefully find a few artifacts. From there, we will head straight north to the Giant's lands to help Brutus. We will then complete our quest by heading south into the Tundras of Doomgoth. If we need to make any side steps, we will do so when near the lands we are at. So, who is ready for the journey?" |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
237
|
Posted - 2013.05.24 20:36:00 -
[160] - Quote
"Yes, very convenient, I am sure. We will definitely need more vessels for this expedition,and your ships will prove useful in this endeavor."
And from the hallways, Sandromin walked to the exit, where the airships were docked. It was time to leave.
"Thanatos, is your flagship ready? And as for you, Alixenus, are you coming? For now is the time, and we must not tarry any longer! We shall be off everyone, as the feast of Arteum is beginning as we speak! To my homeland, oh, how I reminisce of thee! It has been far too long since we have held each other, and it is time I go home, if not for a day.
"On the morrow, we shall be there, and in the lands, we shall partake of its splendor. Galrick, I am sure you will enjoy the splendor of our Guildhalls. And for you Thanatos, you will enjoy the white walls that shine in the lights around us. Alixenus, you must definitely see the great hall, the capitol itself. It is beauteous, I assure you all. It is time we are on our way, for my lands have been beckoning me since I received the vision. I have heard its call, and it is now we that we shall go to my lands." |
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
238
|
Posted - 2013.06.16 08:45:00 -
[161] - Quote
Sandromin was walking towards his ride to Arteum when he felt its presence. He knew not what it was, but felt something. Or, rather, something. Whatever it was, it was full of malicious intent. He had a feeling it was... empty, almost like a void. As quickly as he had begun to leave he was walking back. Sandromin knew very well what lie ahead, ahead and most likely he was to have another fateful encounter.
As he walked through the passages, he felt the presence, or the lack of it thereof, growing stronger. His eyes had picked up on this and changed accordingly. They grew a deeper shade of red, crimson as the first moon during an eclipse. Void. This word kept growing louder in his mind. It was almost as if his mind were chanting it. And then he saw it. A completely inhuman being to his eyes, he saw the Void.
Sandromin pulled his sword and focused radiant heat onto it. It was time to kill this unholy being; it had no right of being here and wreaking havoc.
Void.
"What are you?" Sandromin began.
Void.
"Well, whatever you are, you shall die here by my sword!" he exclaimed after the lack of response.
Argh, I can't stop this stupid word from repeating itself in my head. Void this, void that. My concentration is completely off. As if I can trade blows with this... thing. I need to hold back and wait until I see what this thing can do. Not only that, but if I charge right in, my lack of attentiveness will get me killed like those poor men, or at least their blood, on the floor. Void... hmph.
As the thing that used to be Halvedes came at him, Sandromin leapt back, dodging all his... arms?... proficiently. This was the first time he used his vision in combat, and it allowed him to interpret and counter his enemy accordingly. Still, Sandromin needed to clear his mind, or else his fate would be sealed.
As he dodged, he realized everything its arms touched were absorbed into it.
Ah, so that's what this blob does. I can't use a sword against this confounded being, so I'll have to observe its actions. In the meantime, I'll sheath my sword so as to not lose it. Void.......? Argh, this is ridiculous. |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
238
|
Posted - 2013.06.16 20:18:00 -
[162] - Quote
Alixenus wrote:OOC: That is correct Nexhawk, I believe Sandromin was stuck on the ground while you flew with Thanatos, unless he used some sort of OP-dev-please-nerf lvl sand magic to levitate himself up when we weren't looking. Also, Xavier, art thou not a Dwarf? Because if thou art not Dwarf, but Human, then I must be a frikkineth Romulan!
Le vacation for one week. Not sure what the hell is going on, I'll edit for correctness. |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
300
|
Posted - 2013.07.13 08:46:00 -
[163] - Quote
And thus, Sandromin was back on his homeland. Despite the ill omens he had received at Diyad, he urged that the pilot make haste, as he had preparations to make at Arteum. After all, Sandromin knew he had the permission of Thanatos, so he simply boarded a private craft to make his way home. He had faith in Thanatos and Alixenus. Whatever was bothering him, Sandromin knew they could deal with it.
As he arrived at the Guild of Thought, he was astounded at the changes that had taken place in his absence. It was as if his nation had leapt forward centuries of development. Because of this, he shed a tear of joy; even if it was Doric-inspired, the scene was just breathtakingly beautiful. Sandromin entered the grand hall and began the process of getting the expedition prepared for. He told the Guild head to retrieve the sandback oxen and carts in order to transport the supplies to and fro.
A whole new feeling of life entered the hall as dozens went in and out, rushing with weapons or heaving crates of food. Sandromin oversaw it all and decided that he needed to do no more. It was then that he saw Alihes, standing in a doorway as an onlooker of this busyness. Sandromin walked over with wonderment; what was a kid [in sandmen terms, triple life span due to slow metabolism for desert life] doing in the hall of the nation's, and possibly the world's, greatest sophists.
"What puzzles you?" Alihes started, realizing the look of confusion on Sandromin's face.
"I'm just wondering why you, someone young enough to be my grandchild, is in the hall of philosophers and great thinkers," replied Sandromin with a teasing tone.
"Well, I'm here to talk with the leader of these lands, Sandromin the great," spoke Alihes in a mildly defiant tone.
"I am he," calmly explained Sandromin.
Immediately, Alihes' tone changed and he bowed in reverence.
"There is no need for that, as we are equals in this hall; now tell me, what is so important that you must speak with me directly? Surely, you are not wanting to join this expedition?"
"It is as you say, as I have several tasks I wish to accomplish."
"Well, speak freely lad. As I said, we're all equals here."
Alihes spoke his tale, and Sandromin quietly listened with fascination. As he finished, Sandromin began:
"Logipriests, you say?"
"Aye."
"And you're proficient with the sword and the revolver?"
"Correct."
"Well, I see why not. You shall join us as a special guest. If it is truly as important as you said, then I wholeheartedly believe you. Well, I have important affairs to oversee, so I suggest you pick up another skill while you're here."
At the sound of this news, Alihes was elated. He began off by speaking to his trinket and telling its inhabitants the good news. However, he remembered the words of Sandromin and set off to practice a new skill. Perhaps he could pick up the ancient skill of lockpicking? Perhaps sneaking? Maybe even the study of ancient lore. He was giddy with excitement at the possibilities. |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
300
|
Posted - 2013.07.13 22:43:00 -
[164] - Quote
OOC: Good news everyone! I have created a device that forces you to read this in my voice! Also, we are officially the most popular forum thread made by a non-dev out there! |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
312
|
Posted - 2013.07.14 17:15:00 -
[165] - Quote
Brutus Pyrus wrote:Sandromin Hes wrote:OOC: Good news everyone! I have created a device that forces you to read this in my voice! Also, we are officially the most popular forum thread made by a non-dev out there! (Ooc) history has repeated itself! (Ooc)
Also, a shoutout to Adult Horny Aeroplane for liking another insane amount of our posts! |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
312
|
Posted - 2013.07.17 20:53:00 -
[166] - Quote
Alixenus wrote:OOC: Hey Brutus, does the tent city back onto a beach or a cliff on the Ocean side? Also, are we going to have a language barrier or just stick to all races having a universal language?
We all share a language except goblins and orcs. This is simply due to our ancestors; their auras were "speaking" to each other and eventually a common language was developed, mind you there are many dialects, like southern mermen speak and highland raider slang, as well as the occasional valley dwarf gibberish. It seems it all happened for a reason, eh? |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
314
|
Posted - 2013.07.23 01:42:00 -
[167] - Quote
1300 posts. Waiting for that new millennial post as I was robbed of the last one. |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
326
|
Posted - 2013.07.27 22:42:00 -
[168] - Quote
OOC: SANDROMIN HAS AWAKENED! BEGIN THE MIRACULOUS DEED OF WALKING INTO MORDOR! Now, on a more serious note: Waiting for others to appear at Arteum. Meanwhile, I will introduce a short pseudo-filler arc.
Then, as Sandromin oversaw everything, he decided it was time to begin his typical meditation within the Kalter grove, under the water falls. Although he had learned much from the One, there was much more to learn; in fact, the One had told him he must dwell on these facts, and what better place than the great birthplace of the Sand nation?
So, it was there that Sandromin began his meditation, and into the depths of his mind he went...
At first, it was dark... then, a blinding brightness appeared. The heat swooped in around Sandromin, giving a subtle warmth at first, followed by a heat unbearable to all but the Sandmen...
He looked around, but he was not at the Kalter forests as before; rather, he was in the ruins of an unknown nation of the sands...
OOC: Don't feel like typing more atm. I'll continue this mini-arc later... |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
327
|
Posted - 2013.08.01 00:37:00 -
[169] - Quote
OOC: Post 1337 Get! Also, what is ^ saying? |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
327
|
Posted - 2013.08.02 17:44:00 -
[170] - Quote
Alixenus wrote:Brutus Pyrus wrote:(Ooc) what just happened, I'm gone for a day and all this stuff goes down? (Ooc) OOC: I don't know Brutus, I just don't know. Also, how the hell are we supposed to kill these golems? I took the liberty of slowing them down with siege engines and fire, but they're not completely organic. What happens when the flesh stops burning?
ROCK BREAKERS!
More seriously, I think you should high power jets of water. If you do, you should be able to erode rock and whatever is beneath the flesh.
Fun fact: Pressurized water can cut through steel if shot in a concentrated jet with enough pressure. |
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
328
|
Posted - 2013.08.02 21:43:00 -
[171] - Quote
OOC: Going to update the achievement page if needed.
DONE.
Also, do we need to expand the map? |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
330
|
Posted - 2013.08.05 01:40:00 -
[172] - Quote
Xavier Hastings wrote:Sandromin Hes wrote:OOC: Going to update the achievement page if needed.
DONE.
Also, do we need to expand the map? The map currently is a writhing psionic landmass that, even though we have never looked at is, is clear within our hearts. I'm sure it's fine.
Mkay. |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
330
|
Posted - 2013.08.05 17:41:00 -
[173] - Quote
OOC: He's obviously going to have some sort of ironic or crazy twist that will allow him to survive... hopefully.
[Gotta read previous post then write here] |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
330
|
Posted - 2013.08.07 20:33:00 -
[174] - Quote
Thanatos 716 wrote:OOC: All right let's all slow down. I am really regretting my laziness now :(. There are actually two ways to defeat the golems ,one being with alkhemistry, and the other with water cannons as Brutus suggested. Also is Kaltedes supposed to be an Alkhemist? If so, actually lighting the iyo as an explosive was an amateur idea. It would do more harm than good in the end. But no matter. I'm actually going to start typing up a response after this.
I recommended the water... |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
330
|
Posted - 2013.08.08 22:57:00 -
[175] - Quote
OOC: I'm getting lonely waiting for the start of the expedition. Anyone care to join me soon?
Sandromin awoke. Years had passed in his mind, and his abilities had grown exceptionally.
His body had strengthened in his meditation via the logipriest powers that kept him in a catatonic state. All the events he experienced, all the time that had passed; all of it had affected him mentally and physically. However, his body had aged a decade as a result of the training. Instead of being in his forties, he was now in his fifties; but it was no major problem, as his lifespan was roughly 300 years.
Despite the negative effects of the training, Sandromin had picked up many skills during his journey; he effectively had trained against beings many times stronger than him, tackled foes that would destroy villages in their wake, and he had tuned his power over auras so that he could move and change earth itself.
...
... Where... am I? Wait... I remember... I'm... in the Kalter groves. I was meditating... and...
The memories suddenly rushed in. He remembered everything from the past... ten years?... no, it was shorter than that. It must have been only a couple of hours, yet his body certainly felt a little older. It felt stronger though, as if he was full of power.
"The logipriests were right. Their training lasted for a decade, and it's given me... strength. Everything they said was true I suppose. Well, I must go an-" began Sandromin, who was suddenly interrupted.
You. Man of power, leader of the Sandmen, champion of Freedom. You will be stopped by Fate herself.
"I beg to differ, you vile being. Whoever you are, wherever you are, know this: Fate will fail, and Freedom will hold true," remarked Sandromin.
Whatever you say, it does not matter. I am here to end you and take your life in the name of Fate!
With that, a man cloaked in black appeared instantly out of thin air. In his left hand, there was a dagger of adamantium. In his right, there was a sword of fire. Instantly, Sandromin recognized the intent to kill in this 'man'. This was a perfect opportunity to test his newfound strength; Sandromin readied his sword and prepared for the fight.
OOC: Well, I'm throwing in a new sub-antagonist for us to fight. Nobody pop out of nowhere until I reveal all his abilities and powers. |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
330
|
Posted - 2013.08.09 03:14:00 -
[176] - Quote
Bojo The Mighty wrote:*Bojo enters the room* Sandromin Hes wrote:OOC: Well, I'm throwing in a new sub-antagonist for us to fight. Nobody pop out of nowhere until I reveal all his abilities and powers. Bojo popped out of nowhere to fight this sub-antagonist. Flying out of the sky from King Condor, far out of sight above them, Bojo slammed down into the ground. The crater dispersed the mysterious black air, revealing none other than Ojob The Pathetic. Bojo withdrew his TY-5 Breach Scrambler Pistol and popped a cap in his ass. Sandromin then joined Bojo's chat channel, Bojo, and continued to make happy ISK transfers and business deals. They lived happily ever after.
I know, I know. I gotta get active... But my key complaint with the game now is the lack of new content and balancing. It's getting pretty annoying for a guy like me. I also got this amazing laptop, and am now recording videos for games.
:| |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
330
|
Posted - 2013.08.11 01:01:00 -
[177] - Quote
Alixenus wrote:OOC: Lightbulb. Sandromin, I think I'm going to need your new-fangled Earth magics to bring me down from Extra-crispy to just Well done. I don't think I'm going to be much more use in the battle of Karthage swathed in Bandages, so I may continue the Giant land expedition arc. Wow that's a mouthful. Or I may start something back in Venezzia. Decisions decisions, well the Iliad wasn't written in a day.
Come on down to Arteum for some fun in the sun! We have... sand... and, erm... um... sun! Did I mention the sand? And if you're truly up to it, join us at our oases resort towns, where all the women go to get their tans!
*Hopefully, my ploy to lure Alixenus into Arteum will work... Soon, I will finally have company to join me on the expedition... soon...* |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
330
|
Posted - 2013.08.13 20:16:00 -
[178] - Quote
Sandromin's blade was drawn. The 'man' cloaked in black had no face, and in its place was a mask; made of adamantium, the mask was ornately carved, depicting the visage of an ancient philosopher. While he was gazing upon his mask, he saw with his visage that the man had no aura, yet was conjuring blue flames across his body. Unfazed by this fact, Sandromin moved swiftly for the first strike.
Immediately, Sandromin leaped into the air, igniting his adamantium sword to make his attack more furious. While Sandromin was coming down upon the person, there was a quick moment where he felt a quick surge through his body. Once his attack came down, Sandromin saw that the man was not there; instantly, he realized where he had gone.
Sandromin turned around and found himself gazing upon his mask again.
"You seem puzzled. I haven't even had the pleasure of introducing myself; I am the --" began the man, suddenly cut off as Sandromin lunged his sword into his heart.
As soon as Sandromin did that, the man faded away into a vapor. Suddenly, he felt his presence behind him again.
"Well, how rude! Unlike my brother, the Void, who you had the pleasure of detecting earlier at Gran Arcadia, I am rather cultured. Now, please allow me to introduce myself. I am Fade," revealed the man, giving his full identity.
"If you were TRULY cultured, why did you begin by threatening me? Why are trying to kill me?!" retorted Sandromin, questioning the Fade's intentions.
"I have an explanation for that, but if I told you, you'd simply respond by trying to kill me in return! One does not simply reveal all his tricks at the onset of a fight. How uncultured of you to try to kill me without even trying to have a little fun," wittily responded Fade.
"Enough of this, you will lose at my hands!" angrily shouted Sandromin.
Sandromin had had enough of this meaningless conversation. If he could not figure out his intentions and abilities through interrogation, then he would have to find it out through force. However, something was putting him off. He did not know what it was, but something was quite wrong.
Again, Sandromin slashed at Fade. Yet again, Fade had disappeared.
What is he doing to avoid my attacks? I see no powers in effect here. Nothing makes sense here, thought Sandromin.
He turned to look at the man again, but something was different. The mask... it was angrier. In fact, it had changed into the visage of an ancient warrior. Even his demeanor seemed full of wrath.
"You are a blot upon Dustia that I must remove. In the name of Fate, I shall erase your existence!" began Fade.
Something is different. In fact, I would say that he's a completely different person from before. I fear that I may not win this fight on account of not knowing what I'm facing. Well, I guess I'll have to stall until I can create a strategy to fight him...
OOC: I still have a plan as to how this enemy works in terms of abilities. I'd like to fully expound upon this fight; however, feel free to throw out some conjecture as to what he does. |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
330
|
Posted - 2013.08.14 00:04:00 -
[179] - Quote
Ner'Zul Nexhawk wrote://OOC: The Void's brother, huh? This might be harder than I thought...
Anyways, I have two theories about what this new adversary can do. Due to the lack of evidence, neither one of them can yet be proven or refuted. Here they go:
1) Fade is actually not one, but two entities, which differ slightly through such things as demeanor, just like what we've already seen. These halves appear to be the calm, witty Fade and the angrier one. At a certain moment, only one out of two halves can be 'active', that is, visible and actually present in the mortal plane. Therefore, Fade keeps swapping between the calm and the angry self, meanwhile positioning both entires so that the enemy is constantly kept between the two.
2) Fade is an ethereal entity that can move freely through our plane without any restraints and at a blinding speed. When others see Fade then...they see a manifestation of their prevailing emotion. When Sandromin approached the hidden enemy with a tranquil countenance, Fade also appeared calm and, at the same time, mocking, with aim to shatter this peace inside Sandromin. He succeeded, and once the king of the sandmen had gone angry, Fade mirrored that feeling as well, in turn fueling Sandromin's anger more and more and potentionally driving him reckless enough to reveal his weaknesses. Hence, Fade draws on his enemies' emotions to turn the fight to his advantage by manifesting them in his presence.
P.S. Of course, there is a third, sort of a clich+¬ explanation, where Fade just teleports around with magic, but his powers can't be detected because he is, well, a god. But this seems kinda boring, in my opinion. //End of OOC\\
I'll help you out: #2 is not it. |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
330
|
Posted - 2013.08.14 01:36:00 -
[180] - Quote
Thanatos 716 wrote:OOC:I second Nexhawk's #1.
...Also I forgot to add earlier. I think we should all take the time to give a more detailed description about our nations and there cultures. I say this because I realized there have been inconsistencies between the ways I describe Diyadian armor. I wanted the resistance guys to have armor similar to Diyadian armor, then I realized I've described their armor being gold, light, heavy, white, helmet, no helmets. So I think we should all organize this information similar to the original nation setup we were using. This way we each have something to work off of instead of making things up as you go along. Including things such as:
Nation Colors: National Animal(what it represents): Flag Description: Standard Weapons: Armor worn (including different military types like guards and King's Men) National Tree: Values(such as Athens-education and Sparta-military): Notable Laws/Rights (like gay marriage, or women can't vote): Notable Attractions/Landmarks: Common Religion/Practices:
So what do you guys think? Any more to add?
Nation Colors: Red, Gold National Animal: N/A Flag Description: N/A, as the Sand nation bases itself off of multiple city states with their own clans and factions who elect a king to rule the nation. Standard Weapons:
-The Scimitar -The Javelin -Assorted Pikes and Spears (roughly 7-9 feet in length) -The Arista (a curved short sword used by an officer, usually made of adamantium) -War Hammers to bruise people under armor
As for ranged weapons, we use the following: -Revolvers (as gifts to the highest dignitaries and generals) -Long revolvers -Ballistas -Crossbows (obsolete but still in use by militias and roughly 30% of the military) -Long bows (which oddly enough have not gone obsolete, merely due to the fact that rope is usable in conjunction) -Burning tar (a special mix of liquids used to burn out buildings and such)
Armor Worn: -Standard Soldier- scale armor (not adamantium, linked together with a leather backing) in order to promote mobility, silken greaves, a standard silk or sanish (a native oasis plant that is a standard crop; very smooth when the fibers are weaved together) cloak, leather boots, a helmet of Galea (Roman) style with a soft-leather coif, chain skirt, plate knee caps, a round metal shield backed by leather 2-3 feet in diameter, and leather gauntlets
-Officer- scale armor (non-adamantium, leather backing), plate half-pauldrons, chain backed by silk greaves, silk or sanish cloak in clan/faction/branch/division colors, leather boots with a metal heel, an adamantium helmet of Galea style (same as standard) with a coif in colors, chain skirt, " shield, banner in colors, a silken sash around the waist in colors, plate knee caps, and gauntlets
-High Vanguard- the above armor but half plate, half scale armor instead, and an added layer of underneath chain armor
-Scouts- silk/sanish and leather greaves, scale pauldrons, chain cuirass, leather boots, leather gauntlets, silk shirt
-Cavalry- same as standard
-Militias- a mishmash of everything
-Kinsmen- Officer armor in full adamantium
-King's Vanguard/Champions- Vanguard armor in adamantium
-The Eternal Champion (a buried man who unified the clans and conquered the deserts; he extended Sandmen influence and established the Sandmen identity and their strength)- Engraved adamantium armor, backed by high grade leather, and a masterfully weaved silk clothes, robes, and sashes, and a mask forged as a gift from the dwarven nomads (in particular a master craftsman whose name was lost to the sands of time); all of this armor was locked inside of a tomb within Arteum and has been used 3 times in crises throughout the ages. Only the leader who can pass the trials of the tomb and claim the armor may use it. Upon completion of use, it is returned through a magic spell placed on it. For a comparison, compare it to artifacts of Tamriel
Tree: Answered already
Values: We parallel the 4 qualities of Roman virtue (but in our own terms and words)- -Pietas- Duty and Devotion to the One -Dignitas- the weight and strength of one's Dignity, Pride, and Reputation -Gravitas- the Gravity and importance of one's being and situation -Virtus- the virtues of a man: valor, courage, character, and worth These attributes are taught to all in our culture through actions and events.
Notable Laws/Rights: Torture is completely legal and the ends are justified by the means in our culture. The fact that the nation is a loose collection of city states is another one. Since there are many city states, rights vary throughout the land, but typically follow orthodox views in terms of moral ground.
Landmarks: plenty of oases and fun in the sun
Common Religion/Practices: Belief in the One is prevalent with around 4/5 of the population and the last fifth believes in Freedom's ideals |
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
330
|
Posted - 2013.08.17 15:23:00 -
[181] - Quote
OOC: Good thing our infertile lands, terrible terrain, and dangerous beasts act as a deterrent to exploration, eh, Alixenus?
Sandromin had been fighting for several hours at this point. Thus far, Fade proved to be quite erratic. When he donned his warrior mask, his fighting skills matched that of Sandromin's own. Against him while wearing a philosopher's mask, Sandromin found he could not strike him at all. In fact, over the course of these hours, he had seen several masks.
Fade had a mask of an ancient priest. His piety would be overbearing, and Fade would spout nonsense about Fate being the one true god. Oh, and there were also lightning bolts. Fade would channel lightning itself to destroy Sandromin in the name of Fate. But next, Sandromin saw another mask. This time, Fade had the visage of a thief. As soon as Sandromin saw him, Fade disappeared. Limited to blocking his stealthy attacks, Sandromin could not even spot Fade. It was as if he was truly invisible; only reflexes could help Sandromin in this situation.
This man... his abilities have no clear counter. I wonder whether I should be able to defeat this man...
"That look of confusion, very depressing to a man like me," spoke Fade, obviously reverting back to his philosopher persona. "Well, unfortunately for you, I must go back to Fate. She does not like it when kept waiting, and I don't like it when I die. I must go now, thought I do have a request for you: When you see my brother, say hello for me. Also, tell him to quit being an arrogant fool and believing in his own immortality. He will be killed one day, and I will go into mourning because of his pride. For now, I say goodbye!"
With that Fade disappeared. Sandromin was left wondering about his powers, but for now, he must continue his work in Arteum. Maybe later, he could meditate on defeating this being named Fade. |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
330
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Posted - 2013.08.18 02:05:00 -
[182] - Quote
Alixenus wrote:OOC: Hm, I would've thought that someone would've seen or heard this duel after such a long time, unless these Kalter groves are remote or private? And yes the desert is an excellent deterrent, and that was before we even knew you were in there!
The Kalter groves are quite private. Like meditation private. |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
330
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Posted - 2013.08.20 23:12:00 -
[183] - Quote
Ner'Zul Nexhawk wrote://OOC: ...And it's quiet here again. //End of OOC\\
Meditation is required of the great writers. The philosophers are sitting at the table, choosing the fate of the world's future minds, all with a finesse. Give it a minute or two to sink in, and soon, ideas will spew forth, leaving their residue on your minds. So yeah. |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
330
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Posted - 2013.08.27 23:38:00 -
[184] - Quote
*cough* Alixenus *cough* Send him to Arteum; it'll 1) kickstart the EXPEDITION that was supposed to happen like 20 pages ago, and 2) heal you using earth magics |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
330
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Posted - 2013.09.02 01:04:00 -
[185] - Quote
OOC: And I'm back from hiatus. Played some Dead Space 3 co-op with a pal, so I'm mentally refreshed!
Sandromin had finally completed preparing the expedition when he felt a surge in his mind. It was as if something- no, someone- close to him had been fatally wounded. Someone he knew for a long time... he could not explain it. Indescribably, the feeling was best put as numbing. Clutching his head between his hands, Sandromin's mind was burning through.
Sandromin had to find out what was going on. First, he had to channel his aura into his own mind as he had learned during his training. The pain he felt was surely caused by an aural link, but the question was whose link was it? Instinctively, he channeled his aura, allowing a flood of thoughts and neural connections to enter his consciousness. Thinking of the person's attributes, Sandromin summoned the following thoughts into his head: politician, warrior, womanizer... leader... and... chauvinistic... with a slight hint of... wiliness. Obviously, it was Alixenus; the mere thought of this devastated Sandromin.
The next objective Sandromin needed to complete involved locating Alixenus. So, he had to channel his aura into the very fabric of Dustia itself and then ever so slightly ping his aura off of Alixenus' own. This would require a large chunk of aura, so Sandromin had to ready himself. Once he had gathered his aura into his hand, he immediately sent it off to the far reaches of Dustia. Although it would take several minutes to receive a response, Sandromin had to gather his aura for the next part of this process. As it was right now, he was extremely weakened from this pulse. Earth magic was definitely tiring on a large scale... |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
346
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Posted - 2013.09.16 19:46:00 -
[186] - Quote
OOC: REPLYING BECAUSE... erm... bamp!
Also, I'm going to be posting something real epic soon... sooooon.... |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
346
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Posted - 2013.09.19 19:23:00 -
[187] - Quote
Brutus Pyrus wrote:(Ooc) NO ONE WRITES ANYMORE!!!! (Ooc)
I'm in a planning phase. Give me a day. |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
348
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Posted - 2013.09.30 04:14:00 -
[188] - Quote
OOC: Got sidetracked and used all my writer points towards a book since my internet was down for a week.
I'll get around to it. |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
349
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Posted - 2013.10.03 23:52:00 -
[189] - Quote
mordiby wrote:Then, Cthulhu came and killed everyone, the end!
Welcome to the leppy.
[Rejected due to copyright issues and poor Deus ex Machina skills.] |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
351
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Posted - 2013.10.06 18:41:00 -
[190] - Quote
OOC: Where was I? Oh yes, pinging Alixenus with a primitive form of planetary radar using earth magic.
Sandromin had finally found Alixenus. Weakened by this magic, he decided to use the last of his strength to manifest a clay likeness of himself near the medical tent to talk directly to him. Eventually, he had finally created a golem in his image; it was through this golem that Sandromin was able manifest his consciousness. In this golem's body, Sandromin began walking to the tent. It was time.
"Ugh, I will never get used to that..." began Sandromin, regarding his state. "Where are they? Ah, over there; that is the tent."
With a direct gait, he began the short walk as if he was a part of the scenery. He simply opened the flap to the tent and walked in to talk. |
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
352
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Posted - 2013.10.14 23:02:00 -
[191] - Quote
Alixenus wrote:OOC: oh my sincerest apologies Nexhawk, I didn't mean to leave you in the lurch.
"Oh yes Thanatos" came Alixenus' reply when he finally shook out of his reverie "Assuming Thanatos' men put everything back in the right place and the right way round I should be fit to travel, aside from being very tender. Gods, even hold this piece of bread stings a little." He began to chuckle, but it was immeadiately stifled by a cough. Alixenus put a hand up to his face, which suddenly displayed a look of surprise. He stroked his face and said "My skin, it hasn't been this smooth in one score years! The scar along my cheek, its gone too. Its like I'm new again. Well, except for not having any hair at the moment" He lept of bed in joy, then immediately remembered he had no robes on and gathered his bedsheet about him like a cloak.
"So when do we leave? and is there a tailor around?"
OOC: Say, hypothetically, if I had done some fan art for this, what would be the easiest way to get it online for you to see?
OOC: Google Drive.
Sandromin walked in to find Thanatos and Alixenus conversing. Knowing he had limited time, he had to ask what had happened.
"What has happened to you, Alixenus? You look better in face, but look worse to my eyes. Do tell, I must know what is going on," Sandromin inquired, posing the simple question in a direct way. "I only have a limited time here; my aural projection cannot last long this far away." |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
354
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Posted - 2013.10.20 17:38:00 -
[192] - Quote
"Well, my time is up it seems. Farewell! I shall meet you within the Guild of Thought; outside, I shall have a caravan of newly created vehicles... I think you'll find them rather... interesting. It is time, goodbye," concluded Sandromin, who began fading in appearance.
At this time, the golem reverted back to earthen clay. Regaining his consciousness, Sandromin was back in his body. He walked outside and ensured the caravan was ready. When he finished this task, he meditated. Soon, they would arrive and he would be ready for them. |
Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
355
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Posted - 2013.10.30 00:29:00 -
[193] - Quote
Okay, I officially can't start ANYTHING until one thing happens:
A person needs to arrive in Arteum.
You're all delaying the beginning of the end of the beginning. So, until then, I can't do all too much...
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
355
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Posted - 2013.10.30 00:52:00 -
[194] - Quote
I edited the other thread guys.
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
355
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Posted - 2013.10.30 03:15:00 -
[195] - Quote
Nimrod Nashes wrote:Ner'Zul Nexhawk wrote://OOC: Nimrod, welcome! And wow, what an intro! It's really exciting to have a brand new character enter our story. I hope you will fine the experience of writing in this thread as pleasant and satisfying as we do. A friendly tip, however: make sure, if you haven't already, to read through the entire thread. I realize that this read can be extremely daunting by now, but personally, when I entered this thread more than 50 pages ago, I had quite a few debates over the lore points with the 'veterans' of the thread, which could easily be avoided if I knew the main points of the storyline. Here's hoping that, maybe, Xavier will come back from the oblivion that he has dissipated into recently and provide one of his trademark satiric summaries. //End of OOC\\ It took only a few hours for the Embershard and the airships to reach Arteum, and soon enough Nexhawk, the other Ashborn, and Alixenus with the Engineer were greeted by the splendor and opulence of the Capital of the Sands. They had no time to gawk, however, and the three leaders hurriedly rushed to the massive structure in the middle of the city that seemed to resemble a huge palace. Upon ascending the stairs in front of the palace's entrance, the trio was stopped by the two guards that inquired, "Who are you, and what is your business here?" Nexhawk waved the questions off and bluntly stated, "Tell Sandromin the leaders of Ardorium, Venezzia, and the Collective need to see him. Immediately." OOC: Thanks meng. And don't worry, I've been lurking this thread for quite a while (about Christmas to be exact); I just felt I needed a perfect time to reveal my TRUE intentions. I usually don't play this character all too much because I have a main character involved with corporate politics and such. However, I've kept up with this thread so far... and now... I am ready... TO CONQUER DUSTIA! [Insert Evil Laugh Here]
WELCOME NASHIR! As I can see, you've read up on this thread so far, so a warm welcome... or rather a cold, soulless welcome... to you! We'll see how things go with you being... chaotic evil?... in the following pages.
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
356
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Posted - 2013.10.31 04:32:00 -
[196] - Quote
Sandromin had been managing the final touches on the caravan when he saw airships flying towards the Hall of Kings. It was not as if he could blame them; after all, the most opulent building would be the most logical destination. However, being the capitol building and mausoleum for past kings, it was not the staging area of the expedition. That job, rather, went to the Guild of Thought, which happened to be nearby.
Sandromin sighed. "Seems I will have to send a liaison to accommodate for this lack of direction."
Calling over an aide, Sandromin began, "Abir, I need you to-"
Suddenly, a chill ran up the Sand King's spine. Something... evil... made its presence known in Dustia. As if a slumbering titan had awoken, the feeling pervaded his mind.
"Sir! My liege, what's wrong?" began the aide.
"N-nothing... just... a feeling. A feeling of dread. Anyways, there is no time to dwell on the thought; I need you to seek the guests within our city and bring them here. The expedition is at hand."
Bowing at the orders, Abir rushed off towards the capitol.
"Whatever that was," uttered Sandromin towards the sky, "I am sure it is not good. I fear greatly for what lies ahead..."
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
359
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Posted - 2013.11.10 02:57:00 -
[197] - Quote
From across the courtyard, Sandromin saw a group of various peoples. The diplomats and adventurers had arrived. Immediately, he rushed over to greet them.
"Hello! As you can see, things have been busy these past few days; preparations have been going on for weeks at this point," Sandromin stated jovially. "Over there is the caravan; I'd like you to gather your supplies and load them next to those steeds if you have no urgent matters to discuss."
Sandromin gestured towards a column of steeds.
"As for the rest of you, I need you to walk and talk. Over there, you can see we have horses and next to them, something completely revolutionary. The Doric peoples left something behind that we managed to reverse engineer. They're a completely different form of transportation from anything that traverses land at this current moment. Bar the Collective's complex technological transports, this is probably the most sophisticated thing out there."
Pausing for breath, Sandromin continued the lecture.
"You see, we call them mobile stations, or mobistats. As for their capacity and speeds, they can contain nearly four tons of materiel and can travel at speeds equal to our desert steeds, which is no easy feat. Allow me to explain: our horses are regarded as the best on this continent, as they are bred for speed, strength, and stamina. At speeds of around forty estias per hour [OOC: one estia is roughly equivalent to 1.8 miles], they can maintain maximum speeds for hours on end with a rider. As you can tell, this means our mobistats will be extremely useful and versatile in the coming expedition.
"Anyways, allow me to guide you to the Guild's Meeting Room to discuss our plans."
Finished with explaining, the Sand King had an aide lead the group while he pulled the various representatives of each nation aside.
"Have you felt it? I'm not sure how to describe it, but it's... sinister. This dreadful aura... it's... terrifying."
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
359
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Posted - 2013.11.14 02:38:00 -
[198] - Quote
Thanatos 716 wrote:OOC: Jesus Christ! 8-FOOT STEAMPUNK CYBORGS!?!
That is way better than my idea! Plus it makes sense given Diyad's technological progress. Also your post was top, no need to worry.
P.S. Sandromin, am I still the second most advanced? I'm not sure since Diyad advanced tremendously without Doric influence.
Ranking of tech:
1: Collective 2: Sand Nations and Diyad are tied (due to recent overhaul of Sand technology) 3: Venezzia 4: Everyone else is tied
P.S. Technology, not magic.
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
359
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Posted - 2013.11.22 19:03:00 -
[199] - Quote
Nearly two hours had passed and Sandromin had finished his lecture on the plan. Finally, all of the preparations were complete.
OOC Break: 2 new links with the NEW AND IMPROVED Map Plan. The black is the primary route while the red is the cutoff route to be used by people who want to get to Brutus sooner (or just get to a particular area). So, here you go:
Basic Link Ad Support Link
"If there are any of you who have questions or comments about our nigh-expedition, bring them up now," concluded Sandromin.
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
359
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Posted - 2013.11.23 03:52:00 -
[200] - Quote
12-13-2013... Soon... soon...
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
359
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Posted - 2013.11.23 04:07:00 -
[201] - Quote
Ner'Zul Nexhawk wrote:Sandromin Hes wrote:12-13-2013... Soon... soon... //OOC: *leans closer to the screen* I would like to hear more about this enigmatic date. //End of OOC\\
You'll see... you'll see...
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
359
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Posted - 2013.11.23 21:29:00 -
[202] - Quote
Galrick M'kron wrote:Sandromin Hes wrote:Nearly two hours had passed and Sandromin had finished his lecture on the plan. Finally, all of the preparations were complete.
OOC Break: 2 new links with the NEW AND IMPROVED Map Plan. The black is the primary route while the red is the cutoff route to be used by people who want to get to Brutus sooner (or just get to a particular area). So, here you go: Basic LinkAd Support LinkAlso, the final destination land is known as the "End Land". In the *imaginary* lecture, I explained that ancient Dorian maps showed this continent that had never been previously recorded to high amounts of a special type of light interference that blocks off literally any light coming out (radio waves, ultraviolet, infrared, etc), and not only that, but has terrible weather surrounding it; therefore, it's nearly always black. Only the outline of the continent remains on the old maps, so we have no idea what lies in it, no terrain, coloration, etc. (This means we can let our creativity run rampant.)
"If there are any of you who have questions or comments about our nigh-expedition, bring them up now," concluded Sandromin. OOC: ALSO! Check out the new map as well on the 3rd page. "Do the mobistats have magical warding or EMP shielding?" the Engineer asked flatly.
"When you say EMP, I'm not quite sure what you mean. However, we know for a fact the alloys we used in building this... they have no magical profile whatsoever. That being said, I have a small trinket on hand made of the same metal. Here, observe it for yourself," replied Sandromin, handing over a ring comprised of the alloy.
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
359
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Posted - 2013.11.24 18:33:00 -
[203] - Quote
Galrick M'kron wrote:After taking the ring and holding it in his hand for a few seconds, the Engineer gave it back. "You're right. No magic whatsoever. We've never encountered an alloy resembling this one before: Could you tell us the metals that compose it?" he said.
"Our Chief Architect, Shur-Heth, can fill you in on the process to make this alloy. However, I can give you the basic description of it. It's called midiam and it's comprised of four key ingredients: adamantium, iron, mithril-laced coal, and a catalyst such as silver or lead. If you want to know more, Shur-Heth is nearby and if need be, I can summon him to this very room," Sandromin explained to Galrick.
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
360
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Posted - 2013.11.26 20:40:00 -
[204] - Quote
Ner'Zul Nexhawk wrote:Interested, Nexhawk extended his left hand towards the trinket and asked to inspect it for a moment. After receiving the ring, he held it vertically with his thumb and index finger and flicked the fingers of his right hand above it. A speck of flame appeared at his fingertips and expanded into a small fireball that flew down on the ring. Just a moment before collapsing on the metal surface, however, the fiery projectile split in two like a water drop that would fall on a thin horizontal beam of iron. The resulting particles descended on either side of the ring without touching it and extinguished themselves after collapsing with the sandy ground.
"Curious," muttered Nexhawk as he handed the trinket back to the Engineer, "very curious... Sandromin, when this is all over, I'd like to know the secret of this alloy as well. Now," he clasped his hands, "are we ready to go? I fear that my men may already be in danger on the island of Logipriests."
"Yes, I do believe it is time to go; it's been about a half an hour since I sent my scouting parties out. Let's get loaded and into formation. Everything other than us is ready to leave," began Sandromin as he moved towards the door. "On the way there, we'll be passing the armory. If there's anything that you may want, feel free to bring it along."
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
360
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Posted - 2013.11.26 22:52:00 -
[205] - Quote
Ner'Zul Nexhawk wrote:Sandromin Hes wrote:Ner'Zul Nexhawk wrote:Interested, Nexhawk extended his left hand towards the trinket and asked to inspect it for a moment. After receiving the ring, he held it vertically with his thumb and index finger and flicked the fingers of his right hand above it. A speck of flame appeared at his fingertips and expanded into a small fireball that flew down on the ring. Just a moment before collapsing on the metal surface, however, the fiery projectile split in two like a water drop that would fall on a thin horizontal beam of iron. The resulting particles descended on either side of the ring without touching it and extinguished themselves after collapsing with the sandy ground.
"Curious," muttered Nexhawk as he handed the trinket back to the Engineer, "very curious... Sandromin, when this is all over, I'd like to know the secret of this alloy as well. Now," he clasped his hands, "are we ready to go? I fear that my men may already be in danger on the island of Logipriests." "Yes, I do believe it is time to go; it's been about a half an hour since I sent my scouting parties out. Let's get loaded and into formation. Everything other than us is ready to leave," began Sandromin as he moved towards the door. "On the way there, we'll be passing the armory. If there's anything that you may want, feel free to bring it along." "Excellent!" replied Nexhawk. "I shall send word to my crew for them to catch us." With these words, he reached into one of his belt pouches and extracted a small black and orange egg, that instantly cracked open and released a phoenix hatchling. Nexhawk whispered a few words to the little creature, and it flew rapidly towards the harbor. "The other Ashborn will arrive shortly, so we can go now. I hope you won't mind the Embershard staying anchored here for the duration of our journey?" Nexhawk inquired.
OOC: We have a harbor? When did that appear? Hm... time to write in a conveniently placed Kalter Tree River...
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
360
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Posted - 2013.12.05 06:33:00 -
[206] - Quote
Leithe Askarii wrote:I wish I had gotten in on this....
GET IN ON IT NAO. Oh, and here I am. (Join Nimrod's team, I'm sure you'll have quite a bit of fun on the dark side) I've been crammed with reports n stuff. I'll be back by this weekend, no worries.
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
361
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Posted - 2013.12.10 21:07:00 -
[207] - Quote
OOC: 3 days...
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
361
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Posted - 2013.12.11 06:11:00 -
[208] - Quote
Ner'Zul Nexhawk wrote://OOC: @Nimrod: Wow, looks like we've got Dustia's analogue of Rumpelstiltskin on our hands! More and more interesting...
@Sandromin: I think Alixenus, Galrick, and I are waiting for the journey to start, and probably you should initiate it.
Also, don't be so excited about the Hydromancers' arrival, they still need some time to sail across the oceans. Maybe I'll write about one of the remaining Praecantarian nations while I'm at it... //End of OOC\\
3 days... You'll see... don't worry though, I commissioned Nimrod (using the mailing system) to think of something in the meantime.
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
362
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Posted - 2013.12.12 20:37:00 -
[209] - Quote
1 day...
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
362
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Posted - 2013.12.13 05:43:00 -
[210] - Quote
HAPPY ONE YEAR ANNIVERSARY!!!
To commemorate this glorious event, we kick off our expedition! And thus, it begins!
Sandromin glanced at the sky. It was already glowing a slight orange, sign of the night fall in the deserts.
"It is time we begin. We must move hastily, or else Fate will catch up with us," started Sandromin. "Come, now, quickly."
Walking towards the mobistats, Sandromin led all of the expedition group to begin the mass exodus. It was time to move from Arteum to the next destination. It would take about two days before they reached the sea, and time was of the essence.
Motioning towards his friends, Sandromin pointed at a specific mobistat, different from the others. Instead of a simple appearance with rough edges, this was smooth and of an ivory color. It was as if it designated the epicenter of the caravan.
"Come hither, this is our ride. You will find the interior quite comfortable, and in there, we can talk with more leisure," began Sandromin.
Suddenly, a guard in engraved armor, obviously part of the honor guard, jogged up to Sandromin and began whispering to him. As if in approval, Sandromin nodded repeatedly. Pulling parchment from a satchel at his side, he wrote down a quick note and handed it back to the guard.
Once this was completed, Sandromin turned and began, "Ah, it seems someone I've been expecting has come. He has some... trinkets... I'd like you to see. Also, my apprentice should be inside. His name... is Alihes."
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
364
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Posted - 2013.12.19 03:30:00 -
[211] - Quote
Thanatos 716 wrote:---OOC-------- Just to make this clear. The events taking place in Diyad/ gran Arcadia have occurred in the past. Hence Thanatos just now noticing Nashir. Also since I'm tired of typing "pink glowing eyes" all the time, I'm going to go the anime route, and just name the ability. Supreme Clairvoyance seems like an apt title: it refers to the special vision. So far, Brutus, Thanatos and Sandromin have it. While it's full nature hasn't been fully explored these are certain:
1. *It can only be achieved by tempering/refining one's soul. How to do this depends on one's self. Brutus just did this recently.
2. It allows one to communicate telepathically with others who have it.
3. One's speed, strength, agility and precision are naturally enhanced. Not extremely, but noticeable.
4. One can see/interact between the different realms(ex. realm of spirits). Thanatos did this at the Assembly to force out Fate when she approached Xavier(M.I.A.)
5. One can use it's power to attack. Thanatos used it with his sword to cut Void.
And now for the big, yet heavily hinted at reveal...
6. One can kill a god.
*Technically Sandromin did not complete #1, however he received it from Freedom, plus he has the blessing of the One or whatever. I'm sure this can't be replicated.
Reading over this, these things seem a little OP. I assure you they aren't. Like a muscle it takes a lot of time and training to utilize these abilities. If you recall, it took several months for Thanatos to walk from the Logipriest island, take a boat to Mediterra, then walk to Venezzia. Throughout that time he underwent intense training, and he can't even fully access the full potential of this ability at will.
Thanatos took a moment to process what had been said. Machine men, Snake of Illusion, Franklin.
"Brutus I'm about to do something very delicate, so I need you to relax."
Thanatos stood still, using the Supreme Clairvoyance. His vision went black, and then before him he saw a portly man and a large staircase. Before he could question Brutus he was interrupted by an unnatural presence.
"Brutus... I don't know what you've gotten involved with, but please be careful!"
Like a string, the connection was cut. He saw nothing but a black horizon. Like a heartbeat, a pink wave repeatedly echoed throughout the vast expanse revealing faint, but recognizable structures. He saw an ocean, and an island. Something was off. Something cold and desolate, and it challenged him. He felt it, like an instinct, an urge. His inner voice screamed it.
"It challenges!"
"Disorder!"
"Unnatural!"
"It doesn't belong!"
"Anomaly!"
"Anomaly!"
"Result of Direct Intervention!"
"Order must be restored!"
"The anomaly must be eliminated!"
Then the feeling went away. Thanatos decided not to act immediately on these feelings. He recalled the being called Time telling him that all will be revealed during the expedition. But first he had to get Brutus.
Franklin stroked his chin for a moment.
"I've been here before Brutus, we need to head this way first..."
Franklin gestured toward the staircase.
...
For a while they aimlessly searched hallways. Franklin looked genuinely confused.
"This isn't right. The layout of the interior is all wrong. The hallways are different, the rooms, everything. Something is wrong... I see, this place has been enchanted. Finding the correct path may be difficult."
But Franklin could not feel what Brutus felt. In his heart he felt the faint presence of someone familiar.
Scratch that. I'll be thinking of a name.
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
364
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Posted - 2013.12.19 21:24:00 -
[212] - Quote
Thanatos 716 wrote:Sandromin Hes wrote:Thanatos 716 wrote:---OOC-------- Just to make this clear. The events taking place in Diyad/ gran Arcadia have occurred in the past. Hence Thanatos just now noticing Nashir. Also since I'm tired of typing "pink glowing eyes" all the time, I'm going to go the anime route, and just name the ability. Supreme Clairvoyance seems like an apt title: it refers to the special vision. So far, Brutus, Thanatos and Sandromin have it. While it's full nature hasn't been fully explored these are certain:
1. *It can only be achieved by tempering/refining one's soul. How to do this depends on one's self. Brutus just did this recently.
2. It allows one to communicate telepathically with others who have it.
3. One's speed, strength, agility and precision are naturally enhanced. Not extremely, but noticeable.
4. One can see/interact between the different realms(ex. realm of spirits). Thanatos did this at the Assembly to force out Fate when she approached Xavier(M.I.A.)
5. One can use it's power to attack. Thanatos used it with his sword to cut Void.
And now for the big, yet heavily hinted at reveal...
6. One can kill a god.
*Technically Sandromin did not complete #1, however he received it from Freedom, plus he has the blessing of the One or whatever. I'm sure this can't be replicated.
Reading over this, these things seem a little OP. I assure you they aren't. Like a muscle it takes a lot of time and training to utilize these abilities. If you recall, it took several months for Thanatos to walk from the Logipriest island, take a boat to Mediterra, then walk to Venezzia. Throughout that time he underwent intense training, and he can't even fully access the full potential of this ability at will.
Thanatos took a moment to process what had been said. Machine men, Snake of Illusion, Franklin.
"Brutus I'm about to do something very delicate, so I need you to relax."
Thanatos stood still, using the Supreme Clairvoyance. His vision went black, and then before him he saw a portly man and a large staircase. Before he could question Brutus he was interrupted by an unnatural presence.
"Brutus... I don't know what you've gotten involved with, but please be careful!"
Like a string, the connection was cut. He saw nothing but a black horizon. Like a heartbeat, a pink wave repeatedly echoed throughout the vast expanse revealing faint, but recognizable structures. He saw an ocean, and an island. Something was off. Something cold and desolate, and it challenged him. He felt it, like an instinct, an urge. His inner voice screamed it.
"It challenges!"
"Disorder!"
"Unnatural!"
"It doesn't belong!"
"Anomaly!"
"Anomaly!"
"Result of Direct Intervention!"
"Order must be restored!"
"The anomaly must be eliminated!"
Then the feeling went away. Thanatos decided not to act immediately on these feelings. He recalled the being called Time telling him that all will be revealed during the expedition. But first he had to get Brutus.
Franklin stroked his chin for a moment.
"I've been here before Brutus, we need to head this way first..."
Franklin gestured toward the staircase.
...
For a while they aimlessly searched hallways. Franklin looked genuinely confused.
"This isn't right. The layout of the interior is all wrong. The hallways are different, the rooms, everything. Something is wrong... I see, this place has been enchanted. Finding the correct path may be difficult."
But Franklin could not feel what Brutus felt. In his heart he felt the faint presence of someone familiar.
Scratch that. I'll be thinking of a name. What?
I was going to say shorten it down to Clairvoyance, but I wanted to think of something more Latin.
EDIT: I'm pretty sure I gave it a name.
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
364
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Posted - 2013.12.20 01:57:00 -
[213] - Quote
Ner'Zul Nexhawk wrote://OOC: I would like to point out that I am perfectly fine with the Visus idea, except for a small concern: Those who have been born initially with magical powers, such as descendants from Praecantaria, Logipriests, and Storm men, should have generally stronger capabilities than those who have gained such abilities "artificially", through Visus. Otherwise it just undermines the value of natural affinity, don't you think? //End of OOC\\
Boils down to experience. If you were born with the ability to use magic, you must have like 30+ years experience over them; also, it allows you to feel the flow of auras better than someone who was given Visus. Visus is more rounded though, as it affects the physical and mental aspects as well. It's... Visus.
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
364
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Posted - 2013.12.24 04:52:00 -
[214] - Quote
Ner'Zul Nexhawk wrote://OOC: Sandromin, my apologies for such impatience, but are we actually going the start our journey anytime soon? //End of OOC\\
We did.
EDIT: To be more specific, we've been supposedly driving through the desert for about 3 hours.
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
366
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Posted - 2013.12.30 01:35:00 -
[215] - Quote
deepfried salad gilliam wrote:we are the land of fertility, we our strong in lands with large amounts of life(vegatation or animal) we are weak in barren lands (concrete dessert artic etc)
did i do this right?
edit i quit way too long ,something about undead ,i think this has story mode, no clue whats happening
That system was scrapped so long ago due to the mere fact I didn't plan on keeping track of it. So, instead, I can have one guy write up a plotline for you and you can make your very own nation. We got an index somewhere in the first 3 pages, and you can just throw in a nation on the map, with your very own leader.
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
367
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Posted - 2014.01.03 19:28:00 -
[216] - Quote
So, we need some more oomph. I got this, don't worry.
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
367
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Posted - 2014.01.14 04:28:00 -
[217] - Quote
Thanatos 716 wrote:-----OOC---------------------------------------- Maybe he's run off with CCP Mintchip.
It's time to set up the official Xavier Hastings conspiracy thread. I'll make it in the locker room.
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc.
368
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Posted - 2014.01.21 03:56:00 -
[218] - Quote
OOC: GRURRRRRURURRRURURRRURRRURR.
On a completely different note, let us continue with the thread!
Hours after their initial conversation, the topic had changed countless times. From Doric culture all the way to the various nuances in Collective speech, the party found themselves riding in the night. It was several hours past dusk, and it was near hunting time of the nearby kraws...
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc.
368
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Posted - 2014.01.23 05:37:00 -
[219] - Quote
Already hundreds of paces away from the mobistat, Sandromin had fluidly gone from a roll to riding an earthen horse. He still had not picked up enough speed to catch up to the mobistats, but he did hear Nexhawk's question.
Shouting in the wind, Sandromin exclaimed, "You'll know what they look like, but if you need help, they are amphibious and have scales. If anything, they resemble us, but are like sea serpents in appearance. Try to avoid killing them; we only need to find them!"
Spurring his horse onwards, Sandromin moved towards the front right flank of the formation.
OOC: Nexhawk, remember you're in a moving mobistat. You're going to have to jump. Oh, and we have telepathy on our side (and use a flare if you can; I want another flare for this segment).
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc.
368
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Posted - 2014.01.23 20:48:00 -
[220] - Quote
OOC: The water table and kalter trees allow them to survive, and their skin, though moist, retains water at a very efficient rate, due to special enzymes in the mucous. Furthermore, if severe droughts occur, then they hibernate below the surface. Now, onto plot stuff...
Sandromin, looking across the formation, started moving towards the flare. It was then that G4LRICK posed his question from just next to him, riding along at the same pace.
"No, they are much like normal people. As for why they're doing this, we need to find out by finding their hunting party first," Sandromin explained. "Only a select few use magic, usually their shamans or wise men. Whatever is happening, it's affecting everyone, and I wouldn't be surprised if the Kraw were affected too."
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc.
368
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Posted - 2014.01.29 19:51:00 -
[221] - Quote
I'm thinking. And streaming. Seriously, get on steam if you want to join us. It's fun. But I'm thinking.
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc.
368
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Posted - 2014.02.01 19:11:00 -
[222] - Quote
Galrick M'kron wrote:OOC: I wasn't really puppeteering. The Voice might well be an independent entity which was a product of the magical blast from Nashir's awakening.
Back in black. You definitely got my attention with that post. However, my view of the kraw is different from what you (I assume quickly) wrote up. Therefore, I am here to write a t¦¦y¦¦p¦¦i¦¦c¦¦a¦¦l¦¦ very long and superfluous entry as I see fit (namely since the kraw have not been elaborated upon and I would like to draw out all their mannerisms and such). So, allow me to begin after this post. It'll be due in an hour, and I'll just disregard the post you made earlier Gal.
BY THE WAY! On Steam, you can find me by searching Sandromin. My picture is a toucan for no reason.
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc.
368
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Posted - 2014.02.01 20:21:00 -
[223] - Quote
In the desert sky, a symbol shone bright red in the night. Below, nearly a dozen kraw were riding upon iguas, two legged herbivores of the oases. Riding on his earthen horse, Sandromin began moving to where the kraw were. There were no signs of any conflict; in fact, it seemed that they were only riding alongside the mobistats, attempting to nudge them off their course and beating the sides of the metal. If any onlookers were to observe this, one would even say that the kraw were attempting communication.
And this simple fact was what grabbed the attention of Sandromin. He simply had to figure out why they were moving with such determination, despite nonviolence being a typical part of kraw culture.
[TBC; I'll finish this after I finish my weekly psych work.]
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc.
369
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Posted - 2014.02.18 00:03:00 -
[224] - Quote
Galrick M'kron wrote:OOC: Where's Sandromin? We should get a move on with the kraw. @Thanatos, this has all got to do with free time. Let's make an organized effort to post during spring break, maybe.
Dem Baseball Seasons. I'm working on the post from before though, so let me edit it. Then I'll just copy/paste it here.
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc.
369
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Posted - 2014.02.22 04:03:00 -
[225] - Quote
Hm... Needs more... Flair.
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc.
369
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Posted - 2014.03.12 20:37:00 -
[226] - Quote
OOC: Sorry guys. Everyone and their dog invited me to play games on Steam, so I have been preoccupied between baseball, games, and assorted schoolwork. SO, I suppose I'll get my lazy self up and post in this thread. To motivate me more, catch me on Steam; add Sandromin... really, add me.
Riding to find the pack leader, Sandromin was hurrying and riding quickly through the kraws, riding on their iguas. It was a party of nearly three dozen kraw, but none had the vestments of a kraw clansman. He had to find the clansman leading the warriors here so negotiations could begin.
Looking ahead, he finally found him. Upon his shoulder was a silver pauldron, denoting his rank, and around his neck was a totem of the moons. This was the kraw. And with that, Sandromin began moving to ask questions. But first...
"Nexhawk, I've found him. We need to catch up to him and ask questions!"
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc.
377
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Posted - 2014.03.31 04:32:00 -
[227] - Quote
Finished everything for this week and the week to come. I'll probably have a post tomorrow due to creative juices flowing.
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc.
378
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Posted - 2014.04.03 23:55:00 -
[228] - Quote
I LIED! HOWEVER, I got something. I got something, and I'm typing nao. Let's do this.
It had been an hour. A full hour had passed, but it felt like only a minute. In the dead of night, the leaders were being escorted by the Kraw into their yurts. In the entire village, there were no permanent buildings; there were only temporary tents, easy to move for their nomadic lifestyle.
The group's guide, Al-mak Thre, was bringing them to the Wiseman's yurt.
[TBC]
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc.
379
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Posted - 2014.05.04 06:17:00 -
[229] - Quote
Thanatos 716 wrote:OOC: Umm I hope this thread hasn't been abandoned. Nexhawk is here, I'm here.
Sand, I don't want to have to reprimand you. Take a break from Counter-Strike and push this thing along.
OOC: Sorry, been preparing for doomsday. Where was I? Oh yeah...
Everything was dusty, to say the least. The yurt reeked of aging, as if the tent itself had survived several millennia of corruption. In the center of the yurt, there was a bowl full of i'wat, an ancient desert incense. The air was stuffy, full of the pungent smoke of the i'wat. Indeed, this was the yurt of a wiseman. As the scent wafted and saturated the atmosphere of the yurt, the wiseman next to the bowl raised his arm, gesturing for the diplomats to come and join him on the ground.
Everyone sat around the bowl, Sandromin in particular across from the wiseman. On his knees, both were drawing the warm, familiar scents into their lungs. Since entering, Sandromin noticed that the elder was blind in one eye, apparent from is milky white hue; in fact, a scar ran down the length of his right eye, hinting at past conflicts this man had seen. His scales were a light green, specked with odd dark green and blue ones, and he was wrapped within a cloak of coarse wool from the goats known to roam the desert.
It was apparent that he meant to say very little until introductions were made. And as such, he pointed over to Sandromin and began:
"It is you again, young hatchling. You have grown much in the years since then, but my eye does not deceive me; you, you are the king of those who call themselves the Men of the Sand. You... are Sandromin. It has been awhile indeed. So tell me, who are these men around the i'wat? Have them introduce themselves, starting with him," began this yet nameless kraw, pointing to Nexhawk.
"Yes, introduce yourself to this old split tongue; tell Tw'gren-ha about yourself," mused Sandromin.
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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Sandromin Hes
Sand Mercenary Corps Inc.
379
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Posted - 2014.05.09 19:46:00 -
[230] - Quote
OOC: You're all lazy. ALL OF YOU. Do something interesting. Or else I will!
>A lore-weaver... a bard... a creator... a poet-warrior...
Sandromin, Champion of Arteum
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