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Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.08.28 05:24:00 -
[1] - Quote
Friend of mine got on Skype today and talked to me about his experience with the Beta.
[8/27/2012 7:52:57 PM] [REDACTED]: well i played the dust beta, i'm kinda disapointed. I understand the bad graffics and lag, its a beta for god sakes, but i just couldn"t get into the game. I started with the **** equitment like everyone but against people with the good stuff it was usless, the maps were to big for the number of players and jeeps and **** didn't help because they were destoryed to easaly, plus i went and got a better gun after saving up points for a few maches and it didn't even last more than two days, unless your a pro its imposible to keep up enough points to keep your arsenal any good for more than a day. It all came down to call of duty meets farmvile, i just couldn't stand it after a week i deleted it from my hard drive. [8/27/2012 7:53:58 PM] [REDACTED]: sorry but i probubly won't be joining you on this one [8/27/2012 7:54:19 PM] [REDACTED]: but i am saving money to get a better pc for planet side 2 [8/27/2012 7:55:48 PM] [REDACTED]: just thought i should tell you what i thought of it
I offered some clarification and he responded:
[8/27/2012 8:09:13 PM] [REDACTED]: well, i payed a bit of the beta on my freinds PC and i have to say of the two of them i personaly enjoyed the concept of PS2 much more than Dust. Though i never could stand games with time limit items, thats why i don't play many online games, but i also have a weakness for open world games, hell one of the first games i ever played was Elder scrools 2 on my dads old DOS PC. i guess its all just a matter of opinion and personal taste. Like my Boss always says "Opinions are like assholes, everyones got one, but don"t go showning yours off if you don"t want somebody to **** it [8/27/2012 8:15:44 PM] [REDACTED]: i just never found games that focus on equitment so much to be all that fun, and the game play so far for dust is basicly COD with a vamped up equipment system, just not my thing.Plus in planet side you can do whatever the **** you want while dust is much more objective orianted, you can't just sit around with a sniper ******* with people, which as the internet has sown us is one of the most important parts to any online comunity [8/27/2012 8:25:21 PM] [REDACTED]: another thing is that dust apeals to more hardcore gamers, but PS2, while not perfect, has the potential to attract more casual gamers that only want to play every now and again.
I mentioned the potential to capture and hold planets for your Corporation.
[8/27/2012 8:33:02 PM] [REDACTED]: which is cool i'll admit that but its just more than most people are willing to comit to, as a game it'll be cool and big, but thats not always the most important thing, look at COD for example, the game is **** and is small and gets boring after an hour but thats it key point, you can kill a bit of time on it then go to work and the comunity will stay afloat. Dusts problem is going to be finding enough comited people to fill such a big world. [8/27/2012 8:37:23 PM] [REDACTED]: plus most the people who are going to be playing it also play eve, so you might not have enough people on eve cause they're on dustat the time or vice versa. That also brings another problem if you don"t know enough about Eve when the game starts to get more complex people will not want to learn about eve, they just want a game to play, not a comunity where they'll have to learn or adapt. Dust is just to hardcore for its own good and thats gonna be its down fall
Jumping forward a bit.
[8/27/2012 9:36:03 PM] [REDACTED]: well the only reason people are joinging alot right now is cause they made it free for Playstation plus members to play the beta, so me and a bunch of other people are joining in now to test it. i Doubt the PSN comunity will take to it even in the end though, after all the top 5 most played online games for PS are CODMW3, little big planet, mod nation racers, uncharted, and probubly a tie between dc online and gran turismo [8/27/2012 9:36:36 PM] [REDACTED]: all those games are extremly casual can not even near hard core [8/27/2012 9:37:33 PM] [REDACTED]: while PSN is better than XBLive they still don't want to spend a ton of time online, they like story based games, JRPGs and hack and slash [8/27/2012 9:38:29 PM] [REDACTED]: so it may do well at fist but it will never get the life span it would get on pc even with updates and twicks to the gameplay [8/27/2012 9:41:56 PM] [REDACTED]: its going to fail nomatter what on ps [8/27/2012 9:47:34 PM] [REDACTED]: I thinks its cool dude but i personaly don"t like the concept as i said an hour ago, its just to complex and take way more thought and teamwork/knowalge than me or most people are even willing to think about. Mag may have brought in a few hundred plus people but there are millions of people with PS3s and Mag was a flop for the same reasons i've been saying dust will flop. the comunity and target audiance are too small [8/27/2012 9:48:49 PM] [REDACTED]: some people on th net may like it but as a whole most consale gamers don"t get involed in that stuff, unlike pc gaming its not right there. [8/27/2012 9:49:33 PM] [REDACTED]: As a hardcore congamer i can tell you this would have been better off on PC [8/27/2012 9:50:17 PM] [REDACTED]: We're just too diffrent from you PC gamers, completely diffrent mindset on whats good
I find myself fearing that this will be a somewhat common opinion on this game as a whole if more people continue to be exposed to it in this form, as its hard for the uninitiated to tell it apart from any other shooter except for what seems like an excessive level of complexity. |
kalahari ilkeston
Tronhadar Free Guard Minmatar Republic
51
|
Posted - 2012.08.28 05:44:00 -
[2] - Quote
no reason why ps3 games cant be as deep and complex as pc games, except economically |
Severe Clear
15
|
Posted - 2012.08.28 06:06:00 -
[3] - Quote
There are some similarities in playstyle to TF2. The whole rock/paper/scissors game of scout/heavy/sniper and so forth. Might be worth marketing in that direction a bit.
This game isn't going to be "for" everyone, we know that. But what's there already is deep and rewarding. We'll see. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.08.28 06:14:00 -
[4] - Quote
Severe Clear wrote:There are some similarities in playstyle to TF2. The whole rock/paper/scissors game of scout/heavy/sniper and so forth. Might be worth marketing in that direction a bit.
This game isn't going to be "for" everyone, we know that. But what's there already is deep and rewarding. We'll see. I agree, but too much of the depth isn't on display right now, and that's what's causing the snap judgements. More of that depth needs to be shown to the community, or the influx of testers needs to be cut back before this game ends up with a lot of negative publicity that it doesn't need. |
Kovinis Sparagas
Final Fortress Happy Tree Fiends
58
|
Posted - 2012.08.28 06:28:00 -
[5] - Quote
Dust isn't COD competitor - it's an alternative. So this game's audience isn't targeted at casual COD teenagers. This game is for people who wants to shoot people in face, but don't want to play casual games like COD
Problem solved |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.28 07:05:00 -
[6] - Quote
Actually we don't have a true rock/paper/scissor system. What we have is a mountain/paper/scissor system. Statistical advantages/disadvantages are in place and they are impacting heavily the game BUT a FPS that relies on stats is bad, very bad, because FPS relies almost entirely on player's skills.
Also negative feedback is coming for many reasons, and rightfully so.
Gamepaly in Dust is not on par any FPS on PS3 and despite our constant critics CCP has shown no interest in changing it as we suggested.
COD, BF, KZ Halo are better FPS and if Dust 514 wants to succeed it has to at leas match them because nobody will play a mediocre FPS, even if it is free. Better spend time and money on a solid product that waste time on a mediocre one.
I met a EVE players that said to me " EVE is simple, it's just that its UI is a mess".
Dust just like EVE indeed has a terrible UI and it's not a complicated game; as a Physicist would say "Dust is not very elegant". Simplicity doesn't mean stupidity, here people instead think: complexity = clever, simple = stupid. As Shakespeare said "Brevity is the souls of the wit" and Dust is unnecessary long. Accessibility is important in any VG but here people think that putting a wall of inaccessibly in front of Dust is going to help and that it's making it better.
Dust is not a true sandbox MMO, and it's evident if you are in the beta, but still for the rest of the world it's advertised as such.
People come here expecting total freedom like in any MMO but instead get red unsafe zones/invisible walls & matchmaking just like in any FPS. They rightfully feel disappointed/deceived.
Frankly I see on the forums way too many people here defending Dust from any sort of negative feedback, just because it's negative, without thinking that those feedback have a reason to exist. Dust is getting negative publicity, from reviews and players alike, because there's indeed something wrong in Dust BUT here fanboys don't want to see it. Negative feedback are essential to make e game better, to correct its mistakes, but here they are always censored/buried. I understand the desire to see Dust succeed but protecting it from everything you don't like isn't helping. This kind of behavior has made Dust 514 the unappealing game it is now. |
Surtur Reaperson
Tronhadar Free Guard Minmatar Republic
49
|
Posted - 2012.08.28 07:19:00 -
[7] - Quote
Kovinis Sparagas wrote:Dust isn't COD competitor - it's an alternative. So this game's audience isn't targeted at casual COD teenagers. This game is for people who wants to shoot people in face, but don't want to play casual games like COD
Problem solved Solved how?
By being played by a handful of people?... Nice logic Barren servers HERE WE GO!! |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.28 07:52:00 -
[8] - Quote
^^^ People here think that having more planets/maps then players will be fun.
|
Surtur Reaperson
Tronhadar Free Guard Minmatar Republic
49
|
Posted - 2012.08.28 08:20:00 -
[9] - Quote
Indeed |
RankRancid
Seraphim Initiative. CRONOS.
51
|
Posted - 2012.08.28 08:26:00 -
[10] - Quote
Why the hell does everyone around here say cod is for casual players?
Actual numbers to show how ignorant you all are.
Black ops statistics from June 2012. 2 years after release are:
35 billion headshots and counting,nine trillion shots fired and counting,300 billion minutes played and counting...three hundred billion minutes equals 570,397 years.
Nearly half a million years of person-hour spent on a 'casual' game.
If your friend does not want to reroll characters and do it again without all the errors that is his problem.
I screwed up last build so bad. This build fresh start with an idea of what's good and things are going much better.
Please just stop with the cod crap though. Makes you all look stupid. |
|
Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.08.28 08:32:00 -
[11] - Quote
Only the contingent of EvE online players interested will keep dust 514 afloat. As well as an extremely small cluster of console gamers will chime in every so often. Nothing more IMO. |
Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.08.28 08:35:00 -
[12] - Quote
Templar Two wrote:Actually we don't have a true rock/paper/scissor system. What we have is a mountain/paper/scissor system. Statistical advantages/disadvantages are in place and they are impacting heavily on the game BUT a FPS that relies on stats is bad, very bad, because FPS relies almost entirely on player's skills.
Also negative feedback is coming for many reasons, and rightfully so.
Gamepaly in Dust is not on par any FPS on PS3 and despite our constant critics CCP has shown no interest in changing it as we suggested.
COD, BF, KZ Halo are better FPS and if Dust 514 wants to succeed it has to at leas match them because nobody will play a mediocre FPS, even if it is free. Better spend time and money on a solid product that waste time on a mediocre one.
I met a EVE players that said to me " EVE is simple, it's just that its UI is a mess".
Dust just like EVE indeed has a terrible UI and it's not a complicated game; as a Physicist would say "Dust is not very elegant". Simplicity doesn't mean stupidity, here people instead think: complexity = clever, simple = stupid. As Shakespeare said "Brevity is the souls of the wit" and Dust is unnecessary long. Accessibility is important in any VG but here people think that putting a wall of inaccessibly in front of Dust is going to help and that it's making it better.
Dust is not a true sandbox MMO, and it's evident if you are in the beta, but still for the rest of the world it's advertised as such.
People come here expecting total freedom like in any MMO but instead get red unsafe zones/invisible walls & matchmaking just like in any FPS. They rightfully feel disappointed/deceived.
Frankly I see on the forums way too many people here defending Dust from any sort of negative feedback, just because it's negative, without thinking that those feedback have a reason to exist. Dust is getting negative publicity, from reviews and players alike, because there's indeed something wrong in Dust BUT here fanboys don't want to see it. Negative feedback are essential to make e game better, to correct its mistakes, but here they are always censored/buried. I understand the desire to see Dust succeed but protecting it from everything you don't like isn't helping. This kind of behavior has made Dust 514 the unappealing game it is now. BRAVO sir!! |
Jedd Brown
Villore Sec Ops Gallente Federation
20
|
Posted - 2012.08.28 08:40:00 -
[13] - Quote
Guys when Dust starts there will be:
PVE (drone regions or/and probably wormhole exploration)- for those who likes some kinde of mobs or lone wolf play
PVP in high sec space / low sec space (factional warfare) for guys who wan't a pvp with meaning but not to deep ;)
PVP in null sec. Some kind of deepest gameplay for hadcore gamers. Close integration to EVE players
PVP like today in beta but with more customization /game mods / maps for casual players.
Some big events in EVE/DUST engaging a lot of players
IT'S FREE :)
Explain me how this model could fail? Ofcourse when all technical stuff will work well not like today. |
Vane KoS
Royal Uhlans Amarr Empire
30
|
Posted - 2012.08.28 08:53:00 -
[14] - Quote
Mobius Wyvern wrote: [8/27/2012 9:49:33 PM] [REDACTED]: As a hardcore congamer i can tell you this would have been better off on PC [8/27/2012 9:50:17 PM] [REDACTED]: We're just too diffrent from you PC gamers, completely diffrent mindset on whats good .
I love DUST - I am a PC gamer, have always been, never got into consols (with the exception of Tekken).
My Son who is 23 has always played consols. I pursuaded him to get the merc pack and he deleted it in a few days. He said it was just crap :(
I told him about all the great integration with eve and the challenging complexity.....
Anyway he was not for changing.
So although it pains me to agree I think the OP is right (based on my huge market sample of 2) |
Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.08.28 09:01:00 -
[15] - Quote
Jedd Brown wrote:Guys when Dust starts there will be:
PVE (drone regions or/and probably wormhole exploration)- for those who likes some kinde of mobs or lone wolf play
PVP in high sec space / low sec space (factional warfare) for guys who wan't a pvp with meaning but not to deep ;)
PVP in null sec. Some kind of deepest gameplay for hadcore gamers. Close integration to EVE players
PVP like today in beta but with more customization /game mods / maps for casual players.
Some big events in EVE/DUST engaging a lot of players
IT'S FREE :)
Explain me how this model could fail? Ofcourse when all technical stuff will work well not like today. "Close integration with eve online players" Alot of these people (ps+ members/ strictly console gamers) never heard of EvE online up until they entered the beta! So why would they care? That obviously goes for the security domains. "Never heard of them" and "why should i care what sec domain i'm in?" are the type of thoughts that are going to run through a console gamer's mind who is just purely interested in the fps side of things. There are going to be alot of people who try this game out that aren't interested in the EvE universe at all! Just in its shooter prowess, and dust 514 has a mediocre fps foundation. Therefore, expect a short stay from ccp's "new targeted audience". |
Ourors
Doomheim
130
|
Posted - 2012.08.28 09:08:00 -
[16] - Quote
there really needs to be some kind of kiddie pool for the beta, based on sp invested. this will be higsec for the released game, but the beta sorely needs some kind of starting bracket for newbies and dont bring in some bullshit eve comparison, even that doesnt drop you in nullsec with a rookie ship
the current bracket system flat out does not work
the objective should be to ease people into the complexity of eve. spend a few months in highsec before the sirens song of nullsec makes you sign up with a corp, ect |
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2012.08.28 09:17:00 -
[17] - Quote
Mobius Wyvern wrote:Friend of mine got on Skype today and talked to me about his experience with the Beta.
...
I find myself fearing that this will be a somewhat common opinion on this game as a whole if more people continue to be exposed to it in this form, as its hard for the uninitiated to tell it apart from any other shooter except for what seems like an excessive level of complexity.
Thanks for posting this. I'd add that lately, it's not just peeps from the ps+ beta batch who are having trouble with 'getting' DUST, it seems that the reviews being written by gaming sites suffer from the same problem. They're seeing DUST through traditional FPS and MMO eyes, and so when articles get written, DUST gets distorted to fit what they know, and the results are generally poor.
This is not about whether a reviewer likes DUST of not, it's about whether they did enough research, talked to enough people, and spent enough time in-game to give a valuable and technically accurate review, positive or negative.
It's a problem that is going to stay with us, though, because DUST is its own strange creature that resists easy classification. |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2012.08.28 09:30:00 -
[18] - Quote
Have you flown a dropship up a few kilometers? If you think this game is going to be limited to 15m 12v12 matches, you are dead wrong. The physical stage is clearly set for kilometers of combat flowing from one zone into another. The game mechanics are under wraps, but I think we're going to get a lot closer to a planetside 2 scale than people realize, albeit not as dense for performance reasons. |
Shogen Shu
Algintal Core Gallente Federation
23
|
Posted - 2012.08.28 09:48:00 -
[19] - Quote
I don't like it that this game for me to play it with a keyboard to stand a fair chance against other players who used keyboard. Personally, i don't play this game any longer, just watching the beta forum now and then. Don't get my wrong, i like the deep and hardcore idea of this game, but I'm a console gamer, and as a console gamer i like sitting in my easy chair drinking coffee or beer (depending on time and weekend day)and playing it with a game-pad. I Did try this new build of Dust and i was shocked of how much i suck at it, and i play a fuckload of first person shooters on the console, so my aim is very very well with the pad. I use to win every 2nd "duel" in gun play and now its may be ever 5th.
Please spare me the "this is not CoD bla bla, use a vehicle bla bla, ltp bla bla" i know what i want, and i want it to be fair. And for a game to be fair, every one needs to have a initial situation, all pay with pad, or all play with keyboard. |
The Robot Devil
45
|
Posted - 2012.08.28 10:04:00 -
[20] - Quote
RankRancid wrote:Why the hell does everyone around here say cod is for casual players?
Actual numbers to show how ignorant you all are.
Black ops statistics from June 2012. 2 years after release are:
35 billion headshots and counting,nine trillion shots fired and counting,300 billion minutes played and counting...three hundred billion minutes equals 570,397 years.
Nearly half a million years of person-hour spent on a 'casual' game.
If your friend does not want to reroll characters and do it again without all the errors that is his problem.
I screwed up last build so bad. This build fresh start with an idea of what's good and things are going much better.
Please just stop with the cod crap though. Makes you all look stupid.
COD is casual because it is thinkless and pointless. You go into a match and kill so you can die. There is no substance or purpose. I do understand that we are talking about a game but DUST at least makes you make decisions that influences future matches and decisions. There are actual goals (when the game goes live) that will touch thousands of gamers all over the world. You have to choose how much to spend and where to spend it. The game is deep, not just kill streaks and kdrs. |
|
Hehaw Jimbo
Bragian Order Amarr Empire
46
|
Posted - 2012.08.28 10:11:00 -
[21] - Quote
Noc Tempre wrote:Have you flown a dropship up a few kilometers? If you think this game is going to be limited to 15m 12v12 matches, you are dead wrong. The physical stage is clearly set for kilometers of combat flowing from one zone into another. The game mechanics are under wraps, but I think we're going to get a lot closer to a planetside 2 scale than people realize, albeit not as dense for performance reasons.
Yet several builds and several months later, they still can't get performance to acceptable levels on the tiny scale we have now. I think you're dreaming if you expect "kilometers of combat flowing from one zone into another" any time soon. |
Vane KoS
Royal Uhlans Amarr Empire
30
|
Posted - 2012.08.28 10:18:00 -
[22] - Quote
Shogen Shu wrote:I don't like it that this game for me to play it with a keyboard to stand a fair chance against other players who used keyboard. Personally, i don't play this game any longer, just watching the beta forum now and then. Don't get my wrong, i like the deep and hardcore idea of this game, but I'm a console gamer, and as a console gamer i like sitting in my easy chair drinking coffee or beer (depending on time and weekend day)and playing it with a game-pad. I Did try this new build of Dust and i was shocked of how much i suck at it, and i play a fuckload of first person shooters on the console, so my aim is very very well with the pad. I use to win every 2nd "duel" in gun play and now its may be ever 5th.
Please spare me the "this is not CoD bla bla, use a vehicle bla bla, ltp bla bla" i know what i want, and i want it to be fair. And for a game to be fair, every one needs to have a initial situation, all pay with pad, or all play with keyboard.
you know it could just be that players who never used a controller before used to be easy for you, but now after some weeks of play they (we) are getting better at using them, and you are just not as great as you thought you were ? |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
|
Posted - 2012.08.28 11:28:00 -
[23] - Quote
Templar Two wrote:Actually we don't have a true rock/paper/scissor system. What we have is a mountain/paper/scissor system. Statistical advantages/disadvantages are in place and they are impacting heavily on the game BUT a FPS that relies on stats is bad, very bad, because FPS relies almost entirely on player's skills.
Also negative feedback is coming for many reasons, and rightfully so.
Gamepaly in Dust is not on par any FPS on PS3 and despite our constant critics CCP has shown no interest in changing it as we suggested.
COD, BF, KZ Halo are better FPS and if Dust 514 wants to succeed it has to at leas match them because nobody will play a mediocre FPS, even if it is free. Better spend time and money on a solid product that waste time on a mediocre one.
I met a EVE players that said to me " EVE is simple, it's just that its UI is a mess".
Dust just like EVE indeed has a terrible UI and it's not a complicated game; as a Physicist would say "Dust is not very elegant". Simplicity doesn't mean stupidity, here people instead think: complexity = clever, simple = stupid. As Shakespeare said "Brevity is the souls of the wit" and Dust is unnecessary long. Accessibility is important in any VG but here people think that putting a wall of inaccessibly in front of Dust is going to help and that it's making it better.
Dust is not a true sandbox MMO, and it's evident if you are in the beta, but still for the rest of the world it's advertised as such.
People come here expecting total freedom like in any MMO but instead get red unsafe zones/invisible walls & matchmaking just like in any FPS. They rightfully feel disappointed/deceived.
Frankly I see on the forums way too many people here defending Dust from any sort of negative feedback, just because it's negative, without thinking that those feedback have a reason to exist. Dust is getting negative publicity, from reviews and players alike, because there's indeed something wrong in Dust BUT here fanboys don't want to see it. Negative feedback are essential to make e game better, to correct its mistakes, but here they are always censored/buried. I understand the desire to see Dust succeed but protecting it from everything you don't like isn't helping. This kind of behavior has made Dust 514 the unappealing game it is now.
THANK YOU +1 |
Shogen Shu
Algintal Core Gallente Federation
23
|
Posted - 2012.08.28 11:28:00 -
[24] - Quote
Vane KoS wrote:Shogen Shu wrote:I don't like it that this game for me to play it with a keyboard to stand a fair chance against other players who used keyboard. Personally, i don't play this game any longer, just watching the beta forum now and then. Don't get my wrong, i like the deep and hardcore idea of this game, but I'm a console gamer, and as a console gamer i like sitting in my easy chair drinking coffee or beer (depending on time and weekend day)and playing it with a game-pad. I Did try this new build of Dust and i was shocked of how much i suck at it, and i play a fuckload of first person shooters on the console, so my aim is very very well with the pad. I use to win every 2nd "duel" in gun play and now its may be ever 5th.
Please spare me the "this is not CoD bla bla, use a vehicle bla bla, ltp bla bla" i know what i want, and i want it to be fair. And for a game to be fair, every one needs to have a initial situation, all pay with pad, or all play with keyboard. you know it could just be that players who never used a controller before used to be easy for you, but now after some weeks of play they (we) are getting better at using them, and you are just not as great as you thought you were ?
nope. but i wish this would be this way. I still hold my 1,3 KDR in games like BF3 and MW2. And holding this ratio in this very-well-balanced-fast-paced-dead-means-really-nothing-games without playing a sniper (actually i play always the Medic or in MW2 I use a SCAR-H with red-dot) is actually very god for a not pro or hardcore gamer (i spend 2/3 hours playing) and my DKR is the best from my Buddy List, and my list is huge.
But i wish it would be the other way, because it would mean i have still room for improvements of my personal skills (and not the Dust skills).
On the other side, if i use a Keyboard, I'm back an the "Top" or almost between top and middle. I know my skills i play games for over 20 years now and i can see the most time if i hat the chance to win, and just miss this chance, or if i loose without a chance. And I'm not going to use a keyboard and mouse, i rather play another game... like Darksiders II, Dark Souls (the new DLC), BF3, RE6 and so on. there is a ton of god games out there, and I'm ready to pay for them. Dust is for Free? I don't care, i pay for it if this game is worth the money.
|
RankRancid
Seraphim Initiative. CRONOS.
51
|
Posted - 2012.08.28 11:49:00 -
[25] - Quote
Shogen Shu wrote:I don't like it that this game for me to play it with a keyboard to stand a fair chance against other players who used keyboard. Personally, i don't play this game any longer, just watching the beta forum now and then. Don't get my wrong, i like the deep and hardcore idea of this game, but I'm a console gamer, and as a console gamer i like sitting in my easy chair drinking coffee or beer (depending on time and weekend day)and playing it with a game-pad. I Did try this new build of Dust and i was shocked of how much i suck at it, and i play a fuckload of first person shooters on the console, so my aim is very very well with the pad. I use to win every 2nd "duel" in gun play and now its may be ever 5th.
Please spare me the "this is not CoD bla bla, use a vehicle bla bla, ltp bla bla" i know what i want, and i want it to be fair. And for a game to be fair, every one needs to have a initial situation, all pay with pad, or all play with keyboard.
I use a red DS3 with orb extended triggers and analogue rubber grips. No turbo triggers and zero dropshot buttons.
That is a standard DS3 controller except for colour and orb add-on.
Have not used a mouse and keyboard to game in over 3 years. I way prefer the comfort of my lounge suit than my office chair.
I have platted more than 20 games ranging from 3ps,fps,rpg,racing and even an old genisis arcade simulator. I have platted vanquish also which has a difficulty rating of 9.9 I think.
Maybe I'm slightly more used to the DS3 controller than others. Have not even noticed in game if someone is using a keyboard and mouse yet. |
Shogen Shu
Algintal Core Gallente Federation
23
|
Posted - 2012.08.28 13:15:00 -
[26] - Quote
RankRancid wrote:Shogen Shu wrote:I don't like it that this game for me to play it with a keyboard to stand a fair chance against other players who used keyboard. Personally, i don't play this game any longer, just watching the beta forum now and then. Don't get my wrong, i like the deep and hardcore idea of this game, but I'm a console gamer, and as a console gamer i like sitting in my easy chair drinking coffee or beer (depending on time and weekend day)and playing it with a game-pad. I Did try this new build of Dust and i was shocked of how much i suck at it, and i play a fuckload of first person shooters on the console, so my aim is very very well with the pad. I use to win every 2nd "duel" in gun play and now its may be ever 5th.
Please spare me the "this is not CoD bla bla, use a vehicle bla bla, ltp bla bla" i know what i want, and i want it to be fair. And for a game to be fair, every one needs to have a initial situation, all pay with pad, or all play with keyboard. I use a red DS3 with orb extended triggers and analogue rubber grips. No turbo triggers and zero dropshot buttons. That is a standard DS3 controller except for colour and orb add-on. Have not used a mouse and keyboard to game in over 3 years. I way prefer the comfort of my lounge suit than my office chair. I have platted more than 20 games ranging from 3ps,fps,rpg,racing and even an old genisis arcade simulator. I have platted vanquish also which has a difficulty rating of 9.9 I think. Maybe I'm slightly more used to the DS3 controller than others. Have not even noticed in game if someone is using a keyboard and mouse yet.
Sounds extremly interesting, the modifycation is worth a try due to the extra height that they put onto the sticks |
Jimbeezy
Imperfects Negative-Feedback
219
|
Posted - 2012.08.28 13:21:00 -
[27] - Quote
I hate to say it but every one of my friends that has played dust thinks it plays like crap. I fire back saying its a closed beta and that it needs a lot of work. Any new PS+ members playing most likely feels this way. I personally think they released it to the public early. Its far from ready. We need to see more with the gun play and hit detection.
Here is what I have come to expect from DUST. I dont expect DUST to feel as good as BF3, CoD, KZ, or Halo butt thats not what I'm playing it for. None of us our. This is nothing casual, this is serious. This is for the hardcore. I am playing for what lies underneath. And I'm sure most of the dedicated players are here for that very reason.
My one true fear is that There will be too much space and planets and not enough merc's. Gamers are flooded with too many AAA FPS's every year. It's real easy to find something new. I was telling some friends in a squad early today that I dont know how I am going to handle Halo 4, Black Ops 2 (Zombies Only!), and DUST. Players always want something new and entertaining. I have left a lot of good games behind because I got sucked into a new game. And I'm sure I'm not alone.
If I was CCP I would keep this in closed beta and work on the FPS mechanics and leave the MMO aspect alone for a bit. They have proven thus far that they can handle the MMO part very well. And release Dust outside of the holiday window and aim for a January release giving players a opportunity to move to something new once BO2 and Halo gets stale again.
Thats just my 2 cents.
P.S. forgive my grammar |
Severe Clear
15
|
Posted - 2012.08.28 13:23:00 -
[28] - Quote
Templar Two wrote:Actually we don't have a true rock/paper/scissor system. What we have is a mountain/paper/scissor system. Statistical advantages/disadvantages are in place and they are impacting heavily on the game BUT a FPS that relies on stats is bad, very bad, because FPS relies almost entirely on player's skills.
Also negative feedback is coming for many reasons, and rightfully so.
Gamepaly in Dust is not on par any FPS on PS3 and despite our constant critics CCP has shown no interest in changing it as we suggested.
COD, BF, KZ Halo are better FPS and if Dust 514 wants to succeed it has to at leas match them because nobody will play a mediocre FPS, even if it is free. Better spend time and money on a solid product that waste time on a mediocre one.
I met a EVE players that said to me " EVE is simple, it's just that its UI is a mess".
Dust just like EVE indeed has a terrible UI and it's not a complicated game; as a Physicist would say "Dust is not very elegant". Simplicity doesn't mean stupidity, here people instead think: complexity = clever, simple = stupid. As Shakespeare said "Brevity is the souls of the wit" and Dust is unnecessary long. Accessibility is important in any VG but here people think that putting a wall of inaccessibly in front of Dust is going to help and that it's making it better.
Dust is not a true sandbox MMO, and it's evident if you are in the beta, but still for the rest of the world it's advertised as such.
People come here expecting total freedom like in any MMO but instead get red unsafe zones/invisible walls & matchmaking just like in any FPS. They rightfully feel disappointed/deceived.
Frankly I see on the forums way too many people here defending Dust from any sort of negative feedback, just because it's negative, without thinking that those feedback have a reason to exist. Dust is getting negative publicity, from reviews and players alike, because there's indeed something wrong in Dust BUT here fanboys don't want to see it. Negative feedback are essential to make e game better, to correct its mistakes, but here they are always censored/buried. I understand the desire to see Dust succeed but protecting it from everything you don't like isn't helping. This kind of behavior has made Dust 514 the unappealing game it is now.
Frankly COD, BF, KZ, and Halo are all trash. Those are the antithesis of what I want in a game.
Even in it's present extremely gimped form, I find Dust far more interesting to play. Some negative feedback is justified, but "this isn't like COD ;_;" is NOT negative feedback. It's positive feedback. |
Needless Sacermendor
98
|
Posted - 2012.08.28 13:26:00 -
[29] - Quote
Using a keyboard and mouse has been a handicap until a couple of days ago when they fixed the sensitivity of it, it had been turning at half the speed of the pad, but now I can't see a difference other than a preference and a slight accuracy ability which is opposed by an inability to turn more than half a turn without lifting the mouse and stopping for a second.
As for the op ... I posted on these forums before this beta was released outside of Eve subscribers that it was far too early to allow other to come in. I know they wanted to get more players in for load testing and to get some of the fps boys in for their opinion but at the time the build was basically junk and I knew it would start a downward spiral of complaining and whining and quitting and bad reviews.
In my opinion, now is the time to open up the beta outside of the Eve community. You'd all be coming in saying 'Looks good, mechanics need polishing and this n that could be improved on' but it's too late now, there's too much bad vibes clearly throughout these forums and sadly I don't see any way to change the opinions of people who've tried it and made there minds up about it.
It's at the stage now where everyone can access it, so it should be bug free and almost complete but it's clearly not and there should be some clear tutorials to give people ideas of how to fit suits in different ways to get different results while still using free gear, but a new character with 'STARTER FIT' suits is just going to get steam rolled cos they are just wrong in every way, ditch the default items and set the starter suits as militia suit with removable militia items.
Maybe things will change as hotfixes and new builds come along, but I fear it's too late to get people interested again. |
Dakir Osaka
Red and Silver Hand Amarr Empire
9
|
Posted - 2012.08.28 13:39:00 -
[30] - Quote
Tbf im with the fact they really need to work on bugs atm and not just throw loads of new stuff in. You can work on balancing issues later after most of the equipment is in the beta.
Dont do what CCP did early 2011 and started chucking new stuff into the game and generally forgetting about any bugs that exist, because we all know what happned there you would think they would have learnt from that. But instead it just seems there going to make the same mistake all over again, sacrificing bug fixes for new stuff so you can keep new player interested which will then probably leave the game after a month |
|
Varun Ooklawin
Royal Uhlans Amarr Empire
3
|
Posted - 2012.08.28 13:41:00 -
[31] - Quote
Jimbeezy wrote:I hate to say it but every one of my friends that has played dust thinks it plays like crap. I fire back saying its a closed beta and that it needs a lot of work. Any new PS+ members playing most likely feels this way. I personally think they released it to the public early. Its far from ready. We need to see more with the gun play and hit detection.
Bolded what is most important to what I have to say!
As someone who couldn't stand this beta when I first jumped in four or five weeks ago, I have to say I have been very, very pleasantly surprised with the progress that it has made since then. Hit detection is far better than it was and the game is very playable indeed.
The different maps I've been on now have been really varied, from some kind of industrial complex that had the missile launchers spaced relatively far apart, to a mountainous region as well as a tight facility that looked like some kind of factory / barracks have all been far more enjoyable to me than the orginal map I was on. Even the fact that it tells me what is happening using the voiceover is helpful, as before I assumed capture points where important, but couldn't work out exactly what for.
The new 'brackets' mean I can jump in and face off against folk around the same power as myself if I just feel like having a go at a shooter (or to try and make some money) but where it really shines for me at the moment is in the planning and twiddling with my armour sets - all I have currently is the Militia and around twenty suits of the lowest non-militia tier assault, but finding the right combination of weapons, gadgets etc is hugely rewarding for me - the best bang for my buck as it were.
I haven't been following the game, at all, I just happen to have thought that the idea of it linking in with a game I've heard many stories from, would be a really deep and interesting and the possibility of having a long term effect is something that is really cool - will I just be one of the many cannon fodder that is fed to the warmachine to turn a profit for some Eve player, or will I be part of a specialist mercenary squad, with the best gear and the financial backing to really make a dent in your opponents plans?
It is all very exciting, but they definitely need to sell that idea, rather than purely the shooting - that is the kind of thing that can drag someone from a game a day player to ensuring that they are ready to roll should the right bid come in.
As far as betas go however, this feels very much like a proper one, and as I said originally, the difference between my first few games and now is really impressive.
*Edit* Just had a look at the main site itself there, and can't really find much information, if any, about what actually is going on within the game, some fluff and a general overview of corporations but nothing to do with any particular mechanics. The post earlier about the different 'levels' of security in space is completely new to me as well - probably really obvious to Eve players, but not so much those without experience. |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
|
Posted - 2012.08.28 13:49:00 -
[32] - Quote
Once Dust 514 is release, enjoy it while it last.
Just like MAG, I enjoyed it until it's very last breath. Domination mode was the most enjoyable game mode, until the update ruined for people for massive freezing. That throws off people not to play. I believe that's what the down fall of MAG.
Dust 514 is not for everyone. But people will come back and play. Having to play with Corporation is like social community. People just play Dust for the social community. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.28 14:20:00 -
[33] - Quote
Jedd Brown wrote:Guys when Dust starts there will be:
PVE (drone regions or/and probably wormhole exploration)- for those who likes some kinde of mobs or lone wolf play
PVP in high sec space / low sec space (factional warfare) for guys who wan't a pvp with meaning but not to deep ;)
PVP in null sec. Some kind of deepest gameplay for hadcore gamers. Close integration to EVE players
PVP like today in beta but with more customization /game mods / maps for casual players.
Some big events in EVE/DUST engaging a lot of players
IT'S FREE :)
Explain me how this model could fail? Ofcourse when all technical stuff will work well not like today.
CCP needs to wake up and realize that PVE works in RPG but not in FPS.
Now you either make a MMO with a story arc, that justifies the presence of PVE, or you stick to PVP.
Divisions, divisions, divisions: why have them in a game that wants to be a "One universe, one war" .
Matchmaking in a MMO is the death of sandbox elements.
More divisions and discrimination for players all in the name of stats.
I spent weeks proposing/pushing for customization and it's not coming in Dust 514 and you know why?
Because ti takes months to make that happen and it must be done systemically. We either have fitting or Customization: both can't exist in the same place. Fitting is RPG Customization is FPS: CCP opted for RPG so forget customization. PalnetSide will have customization, so Defiance and Blacklight Retribution has ti BUT not Dust 514. Really I begged CCP to introduce customization and they never said a word, not even "no forget it".
It's free and it's not good.
Many terrible games are free, do you play them? Do you like wasting time on poor games that are free? |
Shogen Shu
Algintal Core Gallente Federation
23
|
Posted - 2012.08.28 14:37:00 -
[34] - Quote
I do think as well that there are far to many ppl joining the beta and seeing that this game is crap. They make up their minds, and its done. This game is still so full of bugs it even hurts me to play it. The only way to make a fast impression is polishing the graphic to its limits, saying:"Well yes god Sir, there are still bugs but that's is what you are here for, so please test this beta and tell us."
The Squad management for example is horrifying, the amount of handycaps is to damt high to writ them down. Playing a logistic is pain in the ass, you like to be punished, welcome to CCP, please skill a logistic, doesn't matter if EVE or Dust, make sure you are a logi and you will get your punishment. I spend SP in repairing ppl, and it was a huge mistake, you don't get accepted enough points, so you keep throwing your nanohives like hell and hopping to make some points. I don't even try to repair scouts and assaults, because I won't receive ANY reward for repairing them from zero to hero. I focus on heavy's, that is the only way to get the points out I lost in remote repairing if you say alive wile running behind them, because they have no idea that they receiving reps. |
Octavian Vetiver
Dog Nation United Relativity Alliance
152
|
Posted - 2012.08.28 15:09:00 -
[35] - Quote
I do have this to say. If any of you have been to the eve forums to look. There is a vocal minority hoping that this game fails. Some of them are coming up with ways to try to drive you off. Yes it's not CoD or not super polished etc. I get that.....however, by hoping in. Saying the game is complete crap because it's beta etc. And that they need to make it more like CoD, BF or something. Well you're just proving the naysayers that don't like you, don't even want you here or even affecting "their" game, and that think you're all 12 years old with a "I want it NOW NOW NOW" complex completely right. So you want those people to win? I certainly wouldn't. I'd do my damndest to prove them wrong and make them scream in bloody rage when it turns out they were full of fedo dung. |
Regis Mark V
91
|
Posted - 2012.08.28 15:35:00 -
[36] - Quote
Octavian Vetiver wrote:I do have this to say. If any of you have been to the eve forums to look. There is a vocal minority hoping that this game fails. Some of them are coming up with ways to try to drive you off. Yes it's not CoD or not super polished etc. I get that.....however, by hoping in. Saying the game is complete crap because it's beta etc. And that they need to make it more like CoD, BF or something. Well you're just proving the naysayers that don't like you, don't even want you here or even affecting "their" game, and that think you're all 12 years old with a "I want it NOW NOW NOW" complex completely right. So you want those people to win? I certainly wouldn't. I'd do my damndest to prove them wrong and make them scream in bloody rage when it turns out they were full of fedo dung.
Why should I care what some person who have wasted 8 years of life on a game that's really not that great? If they want to think I'm 12 let them. If they want to think I like COD let them. I don't like EVE because it's a **** game and I could give 2 ***** about the make believe universe they live in to hide from there real lives.
Sony bring Planetside 2 to the console please where the real hardcore gamers with skill and not skills decide the out come of a battle! |
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
|
Posted - 2012.08.28 16:23:00 -
[37] - Quote
Kinda have to agree with Regis.
If the only ppl (or majority) that play Dust, are EVE vets, Dust will die.
The population needs to be bigger. This topic has been discussed before, so I'll keep it short and sweet.
The "depth" in Dust is great. I like it. HOWEVER, Dust needs to be accessible to the casual gamer as well.
This DOES NOT mean it needs to totally cater to the casuals, but it needs to have good fps mechanics, so that it's at least playable for the casuals. Whether or not they care about the deeper RPGish elements is up to them.
Once you have the foundation to make Dust a fun shooter, then you can build upon it with all the other elements that Dust has/will have, because that will attract the crowd that wants something "more"
My point is that you need BOTH the "casual" gamer AND the "hardcore" player looking for something deeper, in order to have a gamer population large enough to sustain this game for many years.
Dust is on its way, it's made some good improvements, but still has a ways to go. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.28 16:57:00 -
[38] - Quote
^^^ The gameplay is fundamental but also: customization, no matchmaking, less emphasis on in-game skills, no discrimination based on stats & controller method, graphic, and much more.
Also beside gameplay I am seeing a worrisome lack of sandbox elements that IMO will endanger Dust. Sorry but as long as I will be limited by red zones/invisible walls, by matchmaking and not by geographical limitation it will never feel or look like a true MMO. I really don't feel in a MMO when I am stuck against just 32 people and I can't even go where I want or I have timer that says "match ends in 10 minutes". It pains me to say it but when Mobius's friend says that in PalnetSide 2 you can do whatever you want (for a FPS) he is right. The limitations of Dust don't put it in the MMO category and I am sure many are looking for that experience. |
Regis Mark V
91
|
Posted - 2012.08.28 17:22:00 -
[39] - Quote
Although I do have to say OP's friend is right about MAG most casual COD players thought MAG was to hard when it wasn't.
There is rumor of MAG 2 but I think it's a console port for planetside 2 PS3 or 4 I welcome it I need a good shooter to play. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.28 17:34:00 -
[40] - Quote
^^^ PlanetSide 2 on PS4 could very well happen. SOE might opt for a "smaller" version with 300 players per continent instead then 1k but it coudl be amazing nonetheless. |
|
JonnyAugust
Pink Fluffy Bounty Hunterz RISE of LEGION
212
|
Posted - 2012.08.28 18:00:00 -
[41] - Quote
Jedd Brown wrote:Guys when Dust starts there will be:
PVE (drone regions or/and probably wormhole exploration)- for those who likes some kinde of mobs or lone wolf play
PVP in high sec space / low sec space (factional warfare) for guys who wan't a pvp with meaning but not to deep ;)
PVP in null sec. Some kind of deepest gameplay for hadcore gamers. Close integration to EVE players
PVP like today in beta but with more customization /game mods / maps for casual players.
Some big events in EVE/DUST engaging a lot of players
IT'S FREE :)
Explain me how this model could fail? Ofcourse when all technical stuff will work well not like today. Dude, I don't want to play a sub par shooter to shoot ai all day. The shooter part of this game is just bad |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.28 18:04:00 -
[42] - Quote
JonnyAugust wrote:Jedd Brown wrote:Guys when Dust starts there will be:
PVE (drone regions or/and probably wormhole exploration)- for those who likes some kinde of mobs or lone wolf play
PVP in high sec space / low sec space (factional warfare) for guys who wan't a pvp with meaning but not to deep ;)
PVP in null sec. Some kind of deepest gameplay for hadcore gamers. Close integration to EVE players
PVP like today in beta but with more customization /game mods / maps for casual players.
Some big events in EVE/DUST engaging a lot of players
IT'S FREE :)
Explain me how this model could fail? Ofcourse when all technical stuff will work well not like today. Dude, I don't want to play a sub par shooter to shoot ai all day. The shooter part of this game is just bad
No worse than MAG tbh |
JonnyAugust
Pink Fluffy Bounty Hunterz RISE of LEGION
212
|
Posted - 2012.08.28 18:11:00 -
[43] - Quote
EnglishSnake wrote:JonnyAugust wrote:Jedd Brown wrote:Guys when Dust starts there will be:
PVE (drone regions or/and probably wormhole exploration)- for those who likes some kinde of mobs or lone wolf play
PVP in high sec space / low sec space (factional warfare) for guys who wan't a pvp with meaning but not to deep ;)
PVP in null sec. Some kind of deepest gameplay for hadcore gamers. Close integration to EVE players
PVP like today in beta but with more customization /game mods / maps for casual players.
Some big events in EVE/DUST engaging a lot of players
IT'S FREE :)
Explain me how this model could fail? Ofcourse when all technical stuff will work well not like today. Dude, I don't want to play a sub par shooter to shoot ai all day. The shooter part of this game is just bad No worse than MAG tbh
Do you know you are lying to yourself or is it the urge to be a fanboy that makes you so irrational? |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.28 18:12:00 -
[44] - Quote
EnglishSnake wrote:
Its a beta but tbh for me its better than all other FPS shooters i have
This what you think and if you believe so you are never, ever going to listen to any of us that criticize Dust, even if we have valid points. Dust could be a man with 1 leg and you would still say he's faster then Usain Bolt. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.28 18:27:00 -
[45] - Quote
JonnyAugust wrote:EnglishSnake wrote:JonnyAugust wrote:Jedd Brown wrote:Guys when Dust starts there will be:
PVE (drone regions or/and probably wormhole exploration)- for those who likes some kinde of mobs or lone wolf play
PVP in high sec space / low sec space (factional warfare) for guys who wan't a pvp with meaning but not to deep ;)
PVP in null sec. Some kind of deepest gameplay for hadcore gamers. Close integration to EVE players
PVP like today in beta but with more customization /game mods / maps for casual players.
Some big events in EVE/DUST engaging a lot of players
IT'S FREE :)
Explain me how this model could fail? Ofcourse when all technical stuff will work well not like today. Dude, I don't want to play a sub par shooter to shoot ai all day. The shooter part of this game is just bad No worse than MAG tbh Do you know you are lying to yourself or is it the urge to be a fanboy that makes you so irrational?
At least shotgun works in DUST
MAG is was AR or nothing else mainly, SMG were weak and shotgun was useless then after 1.03 RBS everywhere which DUST doesnt have |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.28 18:30:00 -
[46] - Quote
Templar Two wrote:EnglishSnake wrote:
Its a beta but tbh for me its better than all other FPS shooters i have
This what you think and if you believe so you are never, ever going to listen to any of us that criticize Dust, even if we have valid points. Dust could be a man with 1 leg and you would still say he's faster then Usain Bolt.
Wrong
Its just that i have alot of patience, i put up with MAG for long enough which had problems AFTER RELEASE just like BF3 has tbh except the difference is this is in BETA still and has yet to even come out of closed beta or even have a set release date plus i have more confidence in CCP
|
DON RODIE II
Deep Space Republic
168
|
Posted - 2012.08.28 18:45:00 -
[47] - Quote
Wtf did I just read. I talked to people who play planetside 2 beta n they say its more lag then dust. I like both planetside 2 and dust but these pc planetside 2 trolls are annoying. Ps2 has bugs too |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.28 18:48:00 -
[48] - Quote
DON RODIE II wrote:Wtf did I just read. I talked to people who play planetside 2 beta n they say its more lag then dust. I like both planetside 2 and dust but these pc planetside 2 trolls are annoying. Ps2 has bugs too
It really needs to be optimized tbh, framerate is just shocking and also 1 of the factions is really weak and also its suffering from alot of idiots since its randoms vs randoms and as soon as you go to sleep all your hard work goes up **** creek
So ive been told |
Regis Mark V
91
|
Posted - 2012.08.28 20:25:00 -
[49] - Quote
EnglishSnake wrote:Templar Two wrote:EnglishSnake wrote:
Its a beta but tbh for me its better than all other FPS shooters i have
This what you think and if you believe so you are never, ever going to listen to any of us that criticize Dust, even if we have valid points. Dust could be a man with 1 leg and you would still say he's faster then Usain Bolt. Wrong Its just that i have alot of patience, i put up with MAG for long enough which had problems AFTER RELEASE just like BF3 has tbh except the difference is this is in BETA still and has yet to even come out of closed beta or even have a set release date plus i have more confidence in CCP
You are delusional! Yes MAG had it's problems after launch but Dust is 2 builds away from release! In it's current state they launched it to PS+ members. This build has existing problems from previous builds and some of it's own. MAG didn't cause YLODS, it had better frame rate, hit detection worked, no lag!
Also MAG's shot guns worked only a person who couldn't use them would say that they didn't.. I can pull up maybe 5 or 6 different youtube vids that put your argument in the dirt. MAG even without it's support is still better than this trash! I love how all the little fan boys praised the move to SiSi like the second coming of Christ only to be silenced by how bad this build is!
So you sit back and keep watching in denial while CCP makes pretty graphics and I'll watch the second coming of the Hindenburg!
Wang even said they can't fix the other stuff because they are to busy still adding crap. All that says to me is Dust needs to be pushed back and it's already behind schedule! |
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
|
Posted - 2012.08.28 21:01:00 -
[50] - Quote
EnglishSnake wrote:JonnyAugust wrote:Jedd Brown wrote:Guys when Dust starts there will be:
PVE (drone regions or/and probably wormhole exploration)- for those who likes some kinde of mobs or lone wolf play
PVP in high sec space / low sec space (factional warfare) for guys who wan't a pvp with meaning but not to deep ;)
PVP in null sec. Some kind of deepest gameplay for hadcore gamers. Close integration to EVE players
PVP like today in beta but with more customization /game mods / maps for casual players.
Some big events in EVE/DUST engaging a lot of players
IT'S FREE :)
Explain me how this model could fail? Ofcourse when all technical stuff will work well not like today. Dude, I don't want to play a sub par shooter to shoot ai all day. The shooter part of this game is just bad No worse than MAG tbh
I really LOL'd with this comment.
MAG's gungame/FPS mechanics were much better than Dust. Even 2.0s skill system was pretty good. My biggest criticism would have been that there were too many skill points, and that once you hit level 70 you could be a supersoldier who was skilled in almost everything worth skilling. Should have required a little more specialization, but FPS mechanics (other than RBS) were pretty good. |
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Gilbatron
Free-Space-Ranger Nulli Secunda
81
|
Posted - 2012.08.28 23:36:00 -
[51] - Quote
it feels weird to see how many of you don't get the full scale of the 'full' game we will (hopefully) have at release.
what we have right now is a halfway decent shooter with unbalanced weapons, a deep skilltree and an interesting fitting mechanic that is still missing a lot of must or should have stuff (laser rifles, ewar modules...)
what we do not have yet is an industry system, a persistant world, a place we can call home, battles that matter, interaction with eve, friends and enemies,
you don't need enough mercs to have constant battle on all 7000(?) planets, quite a lot of them will be peaceful most of the time, happily producing tanks for the battles concentrated on the few "hot" ones. others will be completely uninteresting because they lack certain resources. others will only be interesting because a very important station is orbiting them or because They have a worthy moon.
also dust is not a fire and forget game made to sell 40 million copies, it's a game made to keep a few hundred thousand more or less active players. |
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2012.08.28 23:55:00 -
[52] - Quote
Gilbatron wrote:it feels weird to see how many of you don't get the full scale of the 'full' game we will (hopefully) have at release.
what we have right now is a halfway decent shooter with unbalanced weapons, a deep skilltree and an interesting fitting mechanic that is still missing a lot of must or should have stuff (laser rifles, ewar modules...)
what we do not have yet is an industry system, a persistant world, a place we can call home, battles that matter, interaction with eve, friends and enemies,
you don't need enough mercs to have constant battle on all 7000(?) planets, quite a lot of them will be peaceful most of the time, happily producing tanks for the battles concentrated on the few "hot" ones. others will be completely uninteresting because they lack certain resources. others will only be interesting because a very important station is orbiting them or because They have a worthy moon.
also dust is not a fire and forget game made to sell 40 million copies, it's a game made to keep a few hundred thousand more or less active players.
Seems like people who 'get' it are relatively rare right now. And those few hundred thousand more or less active players will be peeps who know what it means to play the long game, and who find it interesting to build the infrastructure, logistics and alliances required to wage real war successfully in New Eden. |
Gilbatron
Free-Space-Ranger Nulli Secunda
81
|
Posted - 2012.08.29 00:20:00 -
[53] - Quote
ccp could certainly be more vocal about :stuff:, I kinda miss the devblog and posting mentality we currently see in eve.
forum moderation could also improve, but I am not really sure about that. keeping trolls and idiots here is probably better than having them around in the wild talking bullshit |
Stupid Drunk1
Zumari Force Projection Caldari State
96
|
Posted - 2012.08.29 00:38:00 -
[54] - Quote
Ourors wrote:there really needs to be some kind of kiddie pool for the beta, based on sp invested. this will be higsec for the released game, but the beta sorely needs some kind of starting bracket for newbies and dont bring in some bullshit eve comparison, even that doesnt drop you in nullsec with a rookie ship
the current bracket system flat out does not work
the objective should be to ease people into the complexity of eve. spend a few months in highsec before the sirens song of nullsec makes you sign up with a corp, ect
bullshit eve comparison, even that doesnt drop you in nullsec with a rookie ship - enough sais, seperate the new players, allows players to leave the same planet and flow from planet to planent, and i wont have to see xProtomanX for years unless the alliance wants to take their planet if they can manage one or two, mayb three, etc....
New players in EvE never start out in 0.0 fighting tier 3 ships with a rookie ship. Sometimes 0.0 players bully highsec players but Concord, and CCP regulates that behavior. Many people never leave highsec for years.
Dust testers have been thrown into the same pool, and its not all for the kiddies, who have no shallow end....in EvE there is always a shallow end. |
zerkin gerend
Villore Sec Ops Gallente Federation
67
|
Posted - 2012.08.29 00:41:00 -
[55] - Quote
oh the kids today dont want too Learn How to play a game, want all the cool items just handed to them
|
BLENDEDDAVE WARRIORS
108
|
Posted - 2012.08.29 00:52:00 -
[56] - Quote
ps3 needs a game like dust loads of pick up and put down games out there so time for something with meat on it |
Whizawk
0
|
Posted - 2012.08.29 01:27:00 -
[57] - Quote
The guy is right. Predominantly the players on the PS3 prefer Casual Shooters, JRPG's and Hack & Slash titles. |
Surtur Reaperson
Tronhadar Free Guard Minmatar Republic
49
|
Posted - 2012.08.29 02:12:00 -
[58] - Quote
zerkin gerend wrote:oh the kids today dont want too Learn How to play a game, want all the cool items just handed to them
Oh the oldtimers today, trying to be "realistic" and throwing any sense of balance through the window Shut up gramps.
And just to set the record straight, 2 things:
You can say anything you want about bf3 or hell even COD, they are shallow as a kardashian, and catered to the casual, BUT they have something that dust doesnt, functional mechanics, like it or not they do.
And yes, if a relatively few people in the beta comunity "get" what dust is about. What makes you think that the regular ps3 player would even be remotely close it even care for it? |
XxStonedAssassinxX
Zumari Force Projection Caldari State
1
|
Posted - 2012.08.29 02:17:00 -
[59] - Quote
RankRancid wrote:Why the hell does everyone around here say cod is for casual players?
Actual numbers to show how ignorant you all are.
Black ops statistics from June 2012. 2 years after release are:
35 billion headshots and counting,nine trillion shots fired and counting,300 billion minutes played and counting...three hundred billion minutes equals 570,397 years.
Nearly half a million years of person-hour spent on a 'casual' game.
If your friend does not want to reroll characters and do it again without all the errors that is his problem.
I screwed up last build so bad. This build fresh start with an idea of what's good and things are going much better.
Please just stop with the cod crap though. Makes you all look stupid.
cod is gay |
MR ExPresident
ZionTCD Legacy Rising
64
|
Posted - 2012.08.29 02:22:00 -
[60] - Quote
I think the vast majority of the problems with the game can easily be chalked up to this still being a 'closed' beta. I use the term closed loosely because so many people can easily get access to it. That being said, its got its problems, and I think the biggest one is the difficulty in navigating your way through the game, which could be a big turn off, especially for console players.
As unfortunate as it is console players, for the most part from my experience, want and expect to be able to pick up a game and immediately start playing, with just a bit of character customization. Dust has that, but it just doesn't feel fluid. The game has a major social aspect but its a pain to figure out you actually have to turn voice chat on first and select team/squad as the setting. Its easier now than it was in previous builds but it is still to much work. Voice should be on, regardless of the situation, and turning it off the option.
Took a bit for me to figure out today how to leave a squad I created and once in that squad I couldn't see incoming invites to another squad... I had to click my own name to leave the squad. There's something wrong with that and it is going to push people away.
Like many others in this thread I'm doing what I can to defend the game because it has so much potential. That being said, I can't cover up the obvious issues it has. For those of you who say anyone that doesn't have the patience to figure it out can just leave, your shooting yourself in the foot. The idea should not be to make the game so difficult to get into that no one want to find out what its worth, but rather teach them, show them a bit, and make them want to see how deep it goes as they learn and progress. You build a community that way.
MAG was a great game, but had some problems, and its difficulty without aid to players at its start pushed a lot of people away, and where is it now? Dust 514 has a crapload of problems right now and is EXTREMELY difficult for the uneducated ... where do you think it will end up?
I hope for the best and I'll continue to defend it and try and educate friends but I won't be surprised if we don't see big changes if it doesn't amount to anything. |
|
Altman Stormsinger
Doomheim
16
|
Posted - 2012.08.29 02:42:00 -
[61] - Quote
i think many people are underestimating the power of a game costing nothing. many people who own a ps3 will try it simply because it's there. if a fraction of them decide its fun and stick around that's going to be a pretty good chunk of people streaming in well after launch. the world will also be dynamic so every time you log on to play you get something different without having to drop money on a map pack. that alone will get people to at least try the game and will get a few folks to stick around
and aside from obvious bugs with hit detection i also wouldn't think of the gunplay as terribly sub par. it does feel incredibly different than other shooters i've played - but i like the fact it feels different and i'm sure there are quite a few who agree with me on that, and there is only room for improvement as new features, weapons and items get added bringing many new strategies and aspects with them.
not everyone needs to play the same game. i'm ok with dust not toppling cod as king of console shooters.
p.s. stating what bugs and specific issues you have with the game is great for everyone. posting non-stop about how the game is sub-par and it's going to fail without giving specifics is getting old.
|
Regis Mark V
91
|
Posted - 2012.08.29 03:03:00 -
[62] - Quote
MR ExPresident wrote:I think the vast majority of the problems with the game can easily be chalked up to this still being a 'closed' beta. I use the term closed loosely because so many people can easily get access to it. That being said, its got its problems, and I think the biggest one is the difficulty in navigating your way through the game, which could be a big turn off, especially for console players.
As unfortunate as it is console players, for the most part from my experience, want and expect to be able to pick up a game and immediately start playing, with just a bit of character customization. Dust has that, but it just doesn't feel fluid. The game has a major social aspect but its a pain to figure out you actually have to turn voice chat on first and select team/squad as the setting. Its easier now than it was in previous builds but it is still to much work. Voice should be on, regardless of the situation, and turning it off the option.
Took a bit for me to figure out today how to leave a squad I created and once in that squad I couldn't see incoming invites to another squad... I had to click my own name to leave the squad. There's something wrong with that and it is going to push people away.
Like many others in this thread I'm doing what I can to defend the game because it has so much potential. That being said, I can't cover up the obvious issues it has. For those of you who say anyone that doesn't have the patience to figure it out can just leave, your shooting yourself in the foot. The idea should not be to make the game so difficult to get into that no one want to find out what its worth, but rather teach them, show them a bit, and make them want to see how deep it goes as they learn and progress. You build a community that way.
MAG was a great game, but had some problems, and its difficulty without aid to players at its start pushed a lot of people away, and where is it now? Dust 514 has a crapload of problems right now and is EXTREMELY difficult for the uneducated ... where do you think it will end up?
I hope for the best and I'll continue to defend it and try and educate friends but I won't be surprised if we don't see big changes if it doesn't amount to anything.
I was like you. I defended this game till I was blue in the face but each build we get closer to launch and they don't fix things I have to stop defending it. With all the problems Dust has they should've never let IGN people in, let people buy merc packs those things you do when your beta is glitchy as hell. People are getting YLOD's and now they are letting PS+ subs in. I can tell you this once PS+ gets it they are 1 build from making this baby go open beta. The game obviously needs to be pushed back.
Also to the people who say we don't see the full potential the game has for launch... You don't know how wrong you are. We see all that Dust has to offer the people in this beta like me have probably followed this game development since the 09 fanfest vid. Just because it has a lot of food on the plate doesn't make the food taste good! |
Regis Mark V
91
|
Posted - 2012.08.29 03:04:00 -
[63] - Quote
Altman Stormsinger wrote: i think many people are underestimating the power of a game costing nothing. many people who own a ps3 will try it simply because it's there. if a fraction of them decide its fun and stick around that's going to be a pretty good chunk of people streaming in well after launch. the world will also be dynamic so every time you log on to play you get something different without having to drop money on a map pack. that alone will get people to at least try the game and will get a few folks to stick around
and aside from obvious bugs with hit detection i also wouldn't think of the gunplay as terribly sub par. it does feel incredibly different than other shooters i've played - but i like the fact it feels different and i'm sure there are quite a few who agree with me on that, and there is only room for improvement as new features, weapons and items get added bringing many new strategies and aspects with them.
not everyone needs to play the same game. i'm ok with dust not toppling cod as king of console shooters.
p.s. stating what bugs and specific issues you have with the game is great for everyone. posting non-stop about how the game is sub-par and it's going to fail without giving specifics is getting old.
Just because it's free does not mean people will stick around! There are to many free to play FPS out there that play much smoother than Dust. |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2012.08.29 03:15:00 -
[64] - Quote
JonnyAugust wrote:Jedd Brown wrote:Guys when Dust starts there will be:
PVE (drone regions or/and probably wormhole exploration)- for those who likes some kinde of mobs or lone wolf play
PVP in high sec space / low sec space (factional warfare) for guys who wan't a pvp with meaning but not to deep ;)
PVP in null sec. Some kind of deepest gameplay for hadcore gamers. Close integration to EVE players
PVP like today in beta but with more customization /game mods / maps for casual players.
Some big events in EVE/DUST engaging a lot of players
IT'S FREE :)
Explain me how this model could fail? Ofcourse when all technical stuff will work well not like today. Dude, I don't want to play a sub par shooter to shoot ai all day. The shooter part of this game is just bad
I gave you some props for your "Some Positive Things" thread. And now I have to turn around to say that these generic one liners really f'n undermine anything you have to say that criticizes some part of the game. Dude. They are just throw away lines and you might as well just run out in the street and shake your fist at some traffic for all the good it is going to do anyone.
State your piece in a clear and reasonable manner and move on. Posts like this are just bad. |
Ender Storm
Amarr Templars Amarr Empire
50
|
Posted - 2012.08.29 03:58:00 -
[65] - Quote
I must say I am disapointed in Dust, was fun at start but I dont feel any wish to play it now. The game is unresponsive, 80% of shots not register, it feels hard to aim to me, the scenery is 'dead' and stale, and the difference of equipment on field sometimes is too great to a new player to have any chance.
Wish this game was on the PC, being able to explore all its capacities and power, takking advantage of its superior platform for both mmo/fps aspects.
If at least CCP can fix the core mechanic, and specially making shots register, this game might have a chance.
I am a eve player, and i do want this game to suceed whatever platform CCP choses, but so far i am not impressed with the game.
Also gave my alt's invitation to a friend, hes mostly a consoile player, he wasnt impressed either, even though he was excited about the game concept.
Hope it all improves. |
BlaZ1n LyCuO
Doomheim
8
|
Posted - 2012.08.29 04:03:00 -
[66] - Quote
Finally a topic where i can relate and actually debate.
1. I think this game might be a bit too complex for a simple gamer. This is almost a fact. There are no other FPS's out there that you have to build a character with skill points in certain areas. This for the immediate reality will hurt the community because it will make certain people not want to play thanks to them not understanding the power of specialization and determination to get specific skills in order. Although in the end i think this is how the game will flourish because it is different from everything else. Which will also lead to my second point.
2. Please stop relating this to COD. You will not see most of the COD community here because they are dedicated to COD and COD play. If it takes more than 3 bullets to kill someone you will not draw the COD community. IMO this game is more like battlefield, especially battlefield 2 for those of you who used to play, in the fact that it takes strategy a bit of team work and staying together as a team to win a round. Capturing points in this game is going to be important. Who isnt going to love getting a reward from someone who doesnt even play ur game because you held a planet for them in a different game. This is why i think this game will draw a decent amount of the battlefield community.
3. As a disclaimer i have to say that I am not an Eve player but trust me im not even close to a noob in eve ;). I have lived with and or hung out with an Eve player who has been part of BoB in the good old days, fought with titans and carriers and motherships (supercarriers) so i know how to make load outs and everything. In saying this I do believe I have a jump on most non Eve players because i realize tanking is important. I realize you cant both shield and armour tank something (usually). But also i have taught my 15 year old brother the basics of Eve logic and even he picked it up in under a week. This leads to my fourth point.
4. Any good FPS player with an Eve sponsor and mentor can easily pick this game up and start to kick some ass. This game has the ability to become something big because of cool things like orbital strikes and shared markets and isk and all that. Basically, if we stick to it and do our jobs by telling CCP what we see wrong with the game i feel we can make on of the biggest online games with a dedicated following who wont need to go out and buy a new product every year.
Moral of the story... Stop bitching and keep playing. If you dont like the aiming try a keyboard and mouse. If you hate tankers try researching swarm lauchers and forge guns. Finally, go through and read the perks to every skill people... some things have hidden perks like researching assualt rifle operations doesnt make it stronger but instead makes it more accurate... that was a shocker to me but ill be damned its nice to have a more accurate rifle. |
Stupid Drunk1
Zumari Force Projection Caldari State
96
|
Posted - 2012.08.29 04:13:00 -
[67] - Quote
BlaZ1n LyCuO wrote:Finally...... rifle.
Here Here ^ |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.29 08:07:00 -
[68] - Quote
BlaZ1n LyCuO wrote:Finally a topic where i can relate and actually debate.
1. I think this game might be a bit too complex for a simple gamer. This is almost a fact. There are no other FPS's out there that you have to build a character with skill points in certain areas. This for the immediate reality will hurt the community because it will make certain people not want to play thanks to them not understanding the power of specialization and determination to get specific skills in order. Although in the end i think this is how the game will flourish because it is different from everything else. Which will also lead to my second point.
Dust is not complex! Everything is just explained very badly or not explained at all. Dust takes 10 words to say "Hi" and 6 steps to go from a menu to another while 2 would suffice. People don't understand some mechanics because there is not an explanation for them, anywhere. Take chess: you can learn how each piece can move in 2 minutes but it will takes years to become good at it. Dust is the opposite: intricate, ill conceived explanation for a simple, very immediate, gameplay such as the one in FPS.
2. Please stop relating this to COD. You will not see most of the COD community here because they are dedicated to COD and COD play. If it takes more than 3 bullets to kill someone you will not draw the COD community. IMO this game is more like battlefield, especially battlefield 2 for those of you who used to play, in the fact that it takes strategy a bit of team work and staying together as a team to win a round. Capturing points in this game is going to be important. Who isnt going to love getting a reward from someone who doesnt even play ur game because you held a planet for them in a different game. This is why i think this game will draw a decent amount of the battlefield community.
TTK was never used to compare Dust to COD. I prefer very low TTK but I as well understand high the reasons TTK shooter. Capturing planets/points will be important but if it's not funny it's pointless. This is a VG and fun should be number 1 priority and not make a great concept. The lackluster gameplay is not making Dust funny for me and many other. Dust should look at COD for how to make things fun, because millions of people have fun in COD I do't like COD because it's too arcade but it's undoubtly funny if you accept it for what tit is.
3. As a disclaimer i have to say that I am not an Eve player but trust me im not even close to a noob in eve ;). I have lived with and or hung out with an Eve player who has been part of BoB in the good old days, fought with titans and carriers and motherships (supercarriers) so i know how to make load outs and everything. In saying this I do believe I have a jump on most non Eve players because i realize tanking is important. I realize you cant both shield and armour tank something (usually). But also i have taught my 15 year old brother the basics of Eve logic and even he picked it up in under a week. This leads to my fourth point.
4. Any good FPS player with an Eve sponsor and mentor can easily pick this game up and start to kick some ass. This game has the ability to become something big because of cool things like orbital strikes and shared markets and isk and all that. Basically, if we stick to it and do our jobs by telling CCP what we see wrong with the game i feel we can make on of the biggest online games with a dedicated following who wont need to go out and buy a new product every year.
And this is what's wrong with Dust. This is a FPS, the only things you need to be good are you reflexes and you tactical thinking. Why should I need a EVE player to teach me how to shoot in a FPS when I have been doing it for ages? What EVE players can do is to tech me the "vocabulary" of EVE but not much more. In-game skills and the rest here are used to establish a connection with EVE and as I said countless of times what works for EVE gamepaly does not work for FPS gamepaly. Stats in FSP have no place because it's a genre in which the player has total control of the action.
Moral of the story... Stop bitching and keep playing. If you dont like the aiming try a keyboard and mouse. If you hate tankers try researching swarm lauchers and forge guns. Finally, go through and read the perks to every skill people... some things have hidden perks like researching assualt rifle operations doesnt make it stronger but instead makes it more accurate... that was a shocker to me but ill be damned its nice to have a more accurate rifle.
Stats, stats and more stats. You what the game to help you while in FPS we want as little help as possible from the game. That is RPG/EVE mentality where players without the right in-game skill are useless, while in FPS a player with talent/skill and the basic gear is deadly. |
RankRancid
Seraphim Initiative. CRONOS.
51
|
Posted - 2012.08.29 08:21:00 -
[69] - Quote
XxStonedAssassinxX wrote:RankRancid wrote:Why the hell does everyone around here say cod is for casual players?
Actual numbers to show how ignorant you all are.
Black ops statistics from June 2012. 2 years after release are:
35 billion headshots and counting,nine trillion shots fired and counting,300 billion minutes played and counting...three hundred billion minutes equals 570,397 years.
Nearly half a million years of person-hour spent on a 'casual' game.
If your friend does not want to reroll characters and do it again without all the errors that is his problem.
I screwed up last build so bad. This build fresh start with an idea of what's good and things are going much better.
Please just stop with the cod crap though. Makes you all look stupid. cod is gay
Nope I'm sure the one that smokes the pole is you.
I have statistics,you gave your ******* opinion.
Congrats ******!
You lose. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.08.29 08:30:00 -
[70] - Quote
Holy **** guys, I did not expect this thread to get this many replies. I'm loving all the discussion I'm seeing here. Honestly, I've never been one for the whole 'console gamers are only casual' and its pretty awesome to see that being debunked here. |
|
G Dubya Bush
Royal Uhlans Amarr Empire
5
|
Posted - 2012.08.29 09:18:00 -
[71] - Quote
...
Dust is not complex! Everything is just explained very badly or not explained at all. Dust takes 10 words to say "Hi" and 6 steps to go from a menu to another while 2 would suffice. People don't understand some mechanics because there is not an explanation for them, anywhere. Take chess: you can learn how each piece can move in 2 minutes but it will takes years to become good at it. Dust is the opposite: intricate, ill conceived explanation for a simple, very immediate, gameplay such as the one in FPS.
...
TTK was never used to compare Dust to COD. I prefer very low TTK but I as well understand high the reasons TTK shooter. Capturing planets/points will be important but if it's not funny it's pointless. This is a VG and fun should be number 1 priority and not make a great concept. The lackluster gameplay is not making Dust funny for me and many other. Dust should look at COD for how to make things fun, because millions of people have fun in COD I do't like COD because it's too arcade but it's undoubtly funny if you accept it for what tit is.
...
And this is what's wrong with Dust. This is a FPS, the only things you need to be good are you reflexes and you tactical thinking. Why should I need a EVE player to teach me how to shoot in a FPS when I have been doing it for ages? What EVE players can do is to tech me the vocabulary of EVE but not much more. In-game skills and the rest here are used to establish a connection with EVE and as I said countless of times what works for EVE gamepaly does not work for FPS gamepaly. Stats in FSP have no place because it's a genre in which the player has total control of the action.
...
Stats, stats and more stats. You what the game to help you while in FPS we want as little help as possible from the game. That is RPG/EVE mentality where players without the right in-game skill are useless, while in FPS a player with talent/skill and the basic gear is deadly.[/quote][/quote]
So what you're trying to tell us is that you have just discovered how to use a translator website?
I got exactly what I expected out of eve so far:
1. An FPS where you earn both weapons and skills by playing, instead of just weapons and perks like COD. 2. Bugs, lag, and imbalance....because it's a beta
And I'm enjoying it more than any other console FPS I've played because I don't have to hear a 12 year old call me a n****** every other game. |
Shogen Shu
Algintal Core Gallente Federation
23
|
Posted - 2012.08.29 09:26:00 -
[72] - Quote
Yesterday I was a little pissed on page 1 and 2, today I think I could have bean more detailed about my complains.
I still think that Keyboard and Mouse don't belong in a console game why I think this way you can read on page 1. I mentioned two another mayor problems, the problem being a logistic ( its a ccp wide problem, in eve online logic have a hard time as well) and the leader/squad management.
Logistic:
1. It is tacking was to long to receive the points for repairing, repairing a Scout or a Assault is "pointless" (haha you get the wordplay?). Repairing makes only sense on a heavy or on a vehicle. 2. The second problem is that the unit you try to repair don't know that there is some one behind trying to help. So the very most people just runs out of your range. 3. Mini Map. it would be great if other players who are damaged could see remote armor repair units on the field. 4. Nano Injectors. Well ... Nano Injectors did work yes, but its hard as **** to get them in the person i like to revive. I would be nice if you could just hammering this thing right in to the one ling to your feet without making the "holy crap where the **** is this right spot dance" which looks like diarrhea to other who watching it. 5. Drop suits should get bonuses like 5% per skill on rap, or hacking speed, own repair amount, you could separate this between the races. 6. Leader-boards. Well this problem is in EVE very similar, the logistics don't get the tribute they should get. All you see is a top leader on the board who killed a lot of people without dying, but you don't see that there are three logis behind him, doing their best to keep him alive. More esteem for the logic would be nice. May be a support tap on the leader-board.
Later this day i will write down about leader/squad management. I hope this helps to make this game become better. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.29 09:35:00 -
[73] - Quote
Anyone is free to enjoy anything but there are objective things in VG like performance & video quality that don't depend on personal taste. Dust is weak in those aspects and those are the things that I can measure and comment and that are undeniable. Most of my comments are about things that are purely technical!
Unresponsive controls = technical. Poor animation = technical. Weightless weapons = technical, because it'a matter of programming Poor graphic = technical. Poor net code = technical. Poor, unclear, badly organized UI = technical. Barren empty maps =tehcnical.
The only non technical thighs I disagree on are stats & lack of sandbox elements. Those are design choice and I have explained many times why for me they are not right for a FPS like Dust. |
Arawn Gwydion
Algintal Core Gallente Federation
1
|
Posted - 2012.08.29 11:13:00 -
[74] - Quote
Well to add my 2p (and just my opinion)...
I'm only a few days into Dust and in fairness I'm enjoying it. I was a little overwhelmed in the beginning especially as I've never played Eve, but I did a little research into Eve and the nomenclature and things started to fall into place. In fact I think the "bit of reading" aspect actually gave a bit of depth to Dust (and Eve). I found it interesting to read about the Eve wars and history, I didn't realise so much has happened in it and on such a grand scale. It made me think of the possibilities of the Dust/Eve integration and it's just up to CCP to turn that into a reality as there is so much potential.
Yes as the beta stands now it's quite a simple FPS with a complex (maybe that's too harsh a word) progression mechanism. My fingers are crossed for huge maps (as hinted at at the Fanfest 2012 Keynote), a bit of a graphical upgrade and obviously some polish and bug fixing... which is to be expected going from beta to final. The key will be in how CCP moves it from a simple FPS into an MMOFPS and how well they execute that transition.
I can see why a number of people are trying the beta and giving up, but I don't think that's purely indicative of Dust but also of the people. When you make a game available as a beta through buying a kit pack (which I admit is how I got into the beta) you will find a number of people expecting something more polished and evolved than a beta. The Beta tag should make it clear but people's expectations just don't match. "Beta" is a clear indication to people from a software development (or IT) background or those who have been involved in closed betas before but that probably represents a relatively small number of people compared to the general public.
I remain optimistic and I'm hoping for some exciting times ahead :) |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.29 12:15:00 -
[75] - Quote
All the bad publicity could very well go away if CCP could say these simple words: "We are fixing the gameplay" and do it. I would personal spread the news over the internet and help the bad reputation go away. So far it didn't happen and the only thing CCP said is: we can't fix things, we need to respect the schedule and add more stuff.
Now CCP didn't really do anything to prevent bad publicity form coming: they let IGN in, they let people buy the access to the beta, they let PS+ in and most importantly they let journalists in . If CCP had doubts about Dust's quality, if they had deemed it not ready to be shown to the a wider public, or to be previewed, they would not have allowed any of that to happen nor have gone to E3. Bungie deemed Destiny not ready to be showed and in fact they didn't show it. |
Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.08.29 13:52:00 -
[76] - Quote
ccp should have never made the CLOSED beta extremely accessible to so many people on a console. To them, a 'beta' is a virtually complete product that is only undergoing "stress tests" and making minor tweaks here and there before launching in 4-6 weeks! DUST 514 at this point, obviously doesn't fit that description. ccp should have played this thing alot more closer to the chest, UNTIL they were ultimately ready to meet the console gamers' definition of 'beta' . Look what they're left with... alot of bad publicity! |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.29 14:46:00 -
[77] - Quote
I really don't like this mentality. Many here say "console people don't understand what a beta is about" but it's another stereotype; another generalization used here to defend Dust at all cost from the outside world. Betas can be messed all you want but some games, even in beta, are better then others and people sees/knows it.
On these forums anyone that does not praise Dust is an idiot, a crybaby.
Idiots are the PS+ that thinks Dust is a poor FPS. Idiots are the journalists that says the same. And an idiot is Templar Two because he has said that for months. |
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
|
Posted - 2012.08.29 15:02:00 -
[78] - Quote
Templar Two wrote:Anyone is free to enjoy anything but there are objective things in VG like performance & video quality that don't depend on personal taste. Dust is weak in those aspects and those are the things that I can measure and comment and that are undeniable. Most of my comments are about things that are purely technical!
Unresponsive controls = technical. Poor animation = technical. Weightless weapons = technical, because it'a matter of programming Poor graphic = technical. Poor net code = technical. Poor, unclear, badly organized UI = technical. Barren empty maps =tehcnical.
The only non technical thighs I disagree on are stats & lack of sandbox elements. Those are design choice and I have explained many times why for me they are not right for a FPS like Dust.
^^^
Unresponsive controls... particularly with weapon switching. I totally agree.
Poor animation... yeah needs work...but not THAT bad.
Weightless weapons...meh. I'm ok with them. If anything, it's one of the last things that needs to be addressed. (if at all)
Poor graphics... I don't really agree. While the graphics aren't GREAT, they're not that bad. Tbh, if all other game mechanics are working well, I'm more than happy with the graphics how they are.
Poor net code...Do you mean with "invalid fit" bugs, problems loading matches, etc....yes it DEF needs to be fixed.
Poor UI... I don't think the UI is all that bad. Not my favorite, but I'm ok with it.
Barren maps... I think the smaller maps are ok, the medium sized maps are OK, but would be better with like 20v20 or 24v24. The large maps (which we now are playing 16v16) are DEFINITELY where the problem lies in regards to the "barren/empty" feeling. Those big maps NEED to be at least 24v24. 32v32 would be even better. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.29 15:07:00 -
[79] - Quote
Shotgun never worked in MAG regis, i should know i used it for long enough and it got nerfed so it became a AR game
As for this thread lolworthy tbh |
EriktheHeartless
Royal Uhlans Amarr Empire
168
|
Posted - 2012.08.29 15:51:00 -
[80] - Quote
EnglishSnake wrote:Shotgun never worked in MAG regis, i should know i used it for long enough and it got nerfed so it became a AR game
As for this thread lolworthy tbh Agreed shotgun never works... http://youtu.be/tUsLfILrJW0 ..... http://youtu.be/zFEZLHhy-Lc ..... http://youtu.be/mTpc8QDTyCo i'll just leave those there. |
|
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.29 16:13:00 -
[81] - Quote
For me those shotguns work far too well.
|
Regis Mark V
91
|
Posted - 2012.08.29 16:32:00 -
[82] - Quote
EnglishSnake wrote:Shotgun never worked in MAG regis, i should know i used it for long enough and it got nerfed so it became a AR game
As for this thread lolworthy tbh
Keep believing that I racked up one to many shot gun ribbons on two separate accounts. |
Regis Mark V
91
|
Posted - 2012.08.29 16:37:00 -
[83] - Quote
Ooh can I play?! http://www.youtube.com/watch?v=vlLeu_Xk_Ls .........
http://www.youtube.com/watch?v=L_8WL0POVyQ&feature=BFa&list=ULWpzFDGFADjc
|
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.29 17:18:00 -
[84] - Quote
6 videos is that it?
Tch... poor showing gonna have to put up alot more than that, then again when a light armor dude can sponge 3 point blank shotgun shells when planting on something videos mean **** all to me if i cant kill the guy planting in front |
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
37
|
Posted - 2012.08.29 22:08:00 -
[85] - Quote
...and here we go again. |
Octavian Vetiver
Dog Nation United Relativity Alliance
152
|
Posted - 2012.08.29 23:41:00 -
[86] - Quote
Saiibot wrote:ccp should have never made the CLOSED beta extremely accessible to so many people on a console. To them, a 'beta' is a virtually complete product that is only undergoing "stress tests" and making minor tweaks here and there before launching in 4-6 weeks! DUST 514 at this point, obviously doesn't fit that description. ccp should have played this thing alot more closer to the chest, UNTIL they were ultimately ready to meet the console gamers' definition of 'beta' . Look what they're left with... alot of bad publicity!
The reasoning for that is to beta test it. Unlike most companies they don't have a bunch of hired testers that sit around and do that stuff. The testers are either devs and gm's themselves...or they use the people that will be playing it. Even with EvE patches and all that it's the same way. The devs and gms do the testing and then they put it on sisi to let the players mess with it too. They also let players on duality occasionally which is kind of the alpha test server to look at early builds. |
Shogen Shu
Algintal Core Gallente Federation
23
|
Posted - 2012.08.30 08:14:00 -
[87] - Quote
Yesterday I testes the comuncation beween EVE and DUST. Why the f*ck do I must pay for voice chat? I'm really confused. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.30 09:32:00 -
[88] - Quote
^^^ We all hate that as if Pay to Win wasn't enough. Having to pay to communicate is going to create problems especially when Dust is advertised as a F2P.
|
John Surratt
Sanmatar Kelkoons Minmatar Republic
49
|
Posted - 2012.08.30 10:20:00 -
[89] - Quote
Templar Two wrote:Anyone is free to enjoy anything but there are objective things in VG like performance & video quality that don't depend on personal taste. Dust is weak in those aspects and those are the things that I can measure and comment and that are undeniable. Most of my comments are about things that are purely technical!
Unresponsive controls = technical. Poor animation = technical. Weightless weapons = technical, because it'a matter of programming Poor graphic = technical. Poor net code = technical. Poor, unclear, badly organized UI = technical. Barren empty maps =tehcnical.
The only non technical thighs I disagree on are stats & lack of sandbox elements. Those are design choice and I have explained many times why for me they are not right for a FPS like Dust.
/insert "Not sure if trolling or serious" meme
So, aside from technical issues, which are secondary to making sure this game works code-wise and doesn't break Tranquility ( at least that's what I'd think you'd want if a major selling point in your marketing is tieing into EVE) you are peeved about skills effecting damage/range/capability and red zones. . . Templar, they way you go on about it, I'd think one of the Devs touched you inappropriately.
Oh that and the "pay to talk outside of battle."
EVE Voice, which I've used once in my EVE time, is paid for by the subscription price of EVE. How would you propose CCP pay for the bandwidth to support voice chat outside of a fight in DUST. Internets cost money and where is the money for that bandwidth going to come from? Obviously not from subscriptions or game purchases in F2P. That means Aurum items and services. . .
Jesus, the game's not even out of beta and there's a whole forum of bittervets already, hurf blurfing about how fail CCP is, and butt hurt CCP won't listen to their holy and unquestionable ex cathedra pronouncements on game design.
You know what people? Here's a link. It's to CCP's employment openings. They are hiring experienced game designers, programmers, and artists. I got a buddy who just got picked up as a web designer and is moving to Rek.
If you, like me, don't meet the qualifications for game designer etc, then state your piece and then shut you cake holes.
If it's so bad, leave. If you don't leave, even though the "game is horrible and bound to fail herp de derp" then you are just trolling. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.30 12:13:00 -
[90] - Quote
You think I am trolling, well sorry to disappoint you I am not. It's easy to say that everyone that disagree a is troll; it very, very easy. PS+ players and journalists that don't find Dust good are not trolls: they are people and not idiots.
Many people here stay regardless of the insults they get, the personal attacks, or if they find the game funny or not and that's because they want to help: this is true testing. Sadly for you my, our, way to help is to talk about what's is wrong in Dust 514 and not praise it regardless of its state. |
|
EriktheHeartless
Royal Uhlans Amarr Empire
168
|
Posted - 2012.08.30 12:17:00 -
[91] - Quote
Shogen Shu wrote:Yesterday I testes the comuncation beween EVE and DUST. Why the f*ck do I must pay for voice chat? I'm really confused. while i agree with what i think your saying you should take the mic out of your pants and stop TESTES them. |
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
37
|
Posted - 2012.08.30 12:21:00 -
[92] - Quote
Templar Two wrote:You think I am trolling, well sorry to disappoint you I am not. It's easy to say that everyone that disagree a is troll; it very, very easy. PS+ players and journalists that don't find Dust good are not trolls: they are people and not idiots.
Many people here stay regardless of the insults they get, the personal attacks, or if they find the game funny or not and that's because they want to help: this is true testing. Sadly for you my, our, way to help is to talk about what's is wrong in Dust 514 and not praise it regardless of the its state. Oh but didnt you got the memo? you need to be bias to post on the forums |
Shogen Shu
Algintal Core Gallente Federation
23
|
Posted - 2012.08.30 14:40:00 -
[93] - Quote
EriktheHeartless wrote:Shogen Shu wrote:Yesterday I testes the comuncation beween EVE and DUST. Why the f*ck do I must pay for voice chat? I'm really confused. while i agree with what i think your saying you should take the mic out of your pants and stop TESTES them.
thehehe, silly me. well this my 3rd language :). You think this tool for using voicechat will stay at 1 Au? |
Marwan2
Villore Sec Ops Gallente Federation
60
|
Posted - 2012.08.30 20:28:00 -
[94] - Quote
Jedd Brown wrote:Guys when Dust starts there will be:
PVE (drone regions or/and probably wormhole exploration)- for those who likes some kinde of mobs or lone wolf play
PVP in high sec space / low sec space (factional warfare) for guys who wan't a pvp with meaning but not to deep ;)
PVP in null sec. Some kind of deepest gameplay for hadcore gamers. Close integration to EVE players
PVP like today in beta but with more customization /game mods / maps for casual players.
Some big events in EVE/DUST engaging a lot of players
IT'S FREE :)
Explain me how this model could fail? Ofcourse when all technical stuff will work well not like today.
BECAUSE THE MOTHERFUCKING GAMEPLAY SUCKS ! THAT IS WHY! Shooting people in Dust is not fun, there is something horribly about the mechanics. Until CCP figures this out they can add as much depth and complexity as they want, the game will not succeed except with a few thousand people grinding online for the next best item... |
Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.08.31 03:06:00 -
[95] - Quote
Templar Two wrote:^^^ We all hate that as if Pay to Win wasn't enough. Having to pay to communicate is going to create problems especially when Dust is advertised as a F2P.
I'm still trying to figure out whether this game is more P2W, or more G(rind)2W. P2C(hat) runs along the lines of being a big portion of ccp's P2W philosophy, since in the grand scheme of things communication with EvE players will be extremely vital to WINNING |
Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.08.31 03:11:00 -
[96] - Quote
Marwan2 wrote:Jedd Brown wrote:Guys when Dust starts there will be:
PVE (drone regions or/and probably wormhole exploration)- for those who likes some kinde of mobs or lone wolf play
PVP in high sec space / low sec space (factional warfare) for guys who wan't a pvp with meaning but not to deep ;)
PVP in null sec. Some kind of deepest gameplay for hadcore gamers. Close integration to EVE players
PVP like today in beta but with more customization /game mods / maps for casual players.
Some big events in EVE/DUST engaging a lot of players
IT'S FREE :)
Explain me how this model could fail? Ofcourse when all technical stuff will work well not like today. BECAUSE THE MOTHERFUCKING GAMEPLAY SUCKS ! THAT IS WHY! Shooting people in Dust is not fun, there is something horribly about the mechanics. Until CCP figures this out they can add as much depth and complexity as they want, the game will not succeed except with a few thousand people grinding online for the next best item... Somebody had to say it! |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.08.31 03:35:00 -
[97] - Quote
Saiibot wrote:Marwan2 wrote:Jedd Brown wrote:Guys when Dust starts there will be:
PVE (drone regions or/and probably wormhole exploration)- for those who likes some kinde of mobs or lone wolf play
PVP in high sec space / low sec space (factional warfare) for guys who wan't a pvp with meaning but not to deep ;)
PVP in null sec. Some kind of deepest gameplay for hadcore gamers. Close integration to EVE players
PVP like today in beta but with more customization /game mods / maps for casual players.
Some big events in EVE/DUST engaging a lot of players
IT'S FREE :)
Explain me how this model could fail? Ofcourse when all technical stuff will work well not like today. BECAUSE THE MOTHERFUCKING GAMEPLAY SUCKS ! THAT IS WHY! Shooting people in Dust is not fun, there is something horribly about the mechanics. Until CCP figures this out they can add as much depth and complexity as they want, the game will not succeed except with a few thousand people grinding online for the next best item... Somebody had to say it! Part of what we're here for. Keep posting criticism and improvement suggestions, and it'll get better as we go along. Yeah, this patch was kind of a setback from a gameplay standpoint, but there's plenty of time to turn it back around and make more improvements. |
Shogen Shu
Algintal Core Gallente Federation
23
|
Posted - 2012.08.31 07:48:00 -
[98] - Quote
Mobius Wyvern wrote:Saiibot wrote:Marwan2 wrote:Jedd Brown wrote:Guys when Dust starts there will be:
PVE (drone regions or/and probably wormhole exploration)- for those who likes some kinde of mobs or lone wolf play
PVP in high sec space / low sec space (factional warfare) for guys who wan't a pvp with meaning but not to deep ;)
PVP in null sec. Some kind of deepest gameplay for hadcore gamers. Close integration to EVE players
PVP like today in beta but with more customization /game mods / maps for casual players.
Some big events in EVE/DUST engaging a lot of players
IT'S FREE :)
Explain me how this model could fail? Ofcourse when all technical stuff will work well not like today. BECAUSE THE MOTHERFUCKING GAMEPLAY SUCKS ! THAT IS WHY! Shooting people in Dust is not fun, there is something horribly about the mechanics. Until CCP figures this out they can add as much depth and complexity as they want, the game will not succeed except with a few thousand people grinding online for the next best item... Somebody had to say it! Part of what we're here for. Keep posting criticism and improvement suggestions, and it'll get better as we go along. Yeah, this patch was kind of a setback from a gameplay standpoint, but there's plenty of time to turn it back around and make more improvements.
About the mechanics. Yes there is something wrong. I can't say what it is. Its just feels blunt, playing the game does not feel cocnnectet, its like we play in a viscous atmosphere where every thing is wrapped. Yesterday I played a little Killzone2. I remember this game as a "boring-action" but playing it after I use to Dust this game (Killzone2) feels like a manifestation. My curiosity force me to put BF3 back in to the PS3 and holyf*ck, let me tell you it feels so great. Yes the game mechanic needs a lot more improvement. I'm not talking about the concept, this posting is dedicated only to the feeling of the mechanic. |
Erestas Celvin
Royal Uhlans Amarr Empire
35
|
Posted - 2012.08.31 08:22:00 -
[99] - Quote
Shogen Shu wrote: About the mechanics. Yes there is something wrong. I can't say what it is. Its just feels blunt, playing the game does not feel cocnnectet, its like we play in a viscous atmosphere where every thing is wrapped. Yesterday I played a little Killzone2. I remember this game as a "boring-action" but playing it after I use to Dust this game (Killzone2) feels like a manifestation. My curiosity force me to put BF3 back in to the PS3 and holyf*ck, let me tell you it feels so great. Yes the game mechanic needs a lot more improvement. I'm not talking about the concept, this posting is dedicated only to the feeling of the mechanic.
+1
The game is great in nearly all other regards but the mechanics need a fix badly. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.31 09:45:00 -
[100] - Quote
Saiibot wrote: I'm still trying to figure out whether this game is more P2W, or more G(rind)2W. P2C(hat) runs along the lines of being a big portion of ccp's P2W philosophy, since in the grand scheme of things communication with EvE players will be extremely vital to WINNING
For me there is definitely a very high risk that Dust will be a fully fledged Pay2Win. Anyone can get advantages from paying/buying with real money and I am sure a lot of people will save $30 just to be better equipped and have more skill faster. BF 3 allowed you to buy everything but still was not P2W because there was no stats to make you better: you could have unlocked everything but if you are mediocre in FPS yous stay mediocre. Also if you are good in FPS you can kill very much with any gun, even just pistols Your guns din't get better in BF 3 by buying them: here with a skill my guns get better WITHOUT TRADE-OFF.
Here militia guns are purposely inferior because just like in RPG common items/gear (militia) don't do much.
Stats here are fundamental and this is why "Adapt or Die" is form actually "Level up or die" |
|
Shrikey Juk
DUST University Ivy League
8
|
Posted - 2012.08.31 10:47:00 -
[101] - Quote
MIlitia gear does plenty in the hands of a good player. Buying a SP booster helps you get SP 1,5 times faster, but still requires you to actually grind the SP. Level up Weapons 5 and Your Chosen Weapon 5 and you can do good damage already.
I'm an average player tops (K/D ratio at about 0.8) and don't feel I would gain too much by burning AUR for gear.
Do you actually feel one is able to manage positive K/D ratio right off the bat, by burning AUR? |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.31 13:39:00 -
[102] - Quote
^^^ You prove me right. As you say, but you are not alone so be relieved, you just need to "level up" to get a bonus from a skill. And to get the skill you want what you need? XP And what better way to get that more XP that pay for a booster, and get them faster. You win because you get X% more XP simply because you payed for it. It doesn't matter if somebody is better then you, there is always someone better than you, what matters is that you can get more XP because you payed for it
2 poor players can both kill just 5 enemies but the one with the boost gets more, even if it is as poor as the other. He wins regardless of his skill. Sure a mediocre player will win small but things change if we compare two monster FPS players. If I score 35 kills in match and another guy does the same but has a booster HE gets more because he PAYED FOR THAT. He gets more Xp even if we deserve the same.
Ergo either I buy a boost and we get the same rewards, or I will always be disadvantaged just because I din't want to pay. A rich good player will win over a good poor player. A rich mediocre player will win more then a poor mediocre player.
This is pay to win!
Also players don't buy with real money because they want to compete, or use exploits or cheat, they do that for ego and because they want to win. In life there are persons that are poor of talent and have big bank accounts and they don't care if the victory they get is unmerited or if they achieved it unfairly, they only care for themselves. Here there will be poor/rich talented players that will buy to win just like in life, BUT this is a VG: here the size of you pocketbook should not matter, nor should the number of in-game skill you have. In FPS aim, reflexes and tactical thinking are the true divider but here far less because I can always pay to win.
1.5 more Xp is not much but it's still more then me. And why should you get more in a VG just because you are richer then me. We both play the same game but for you life is better because you payed for to get an advantage.
Also the whole concept of AUR is to buy something worth the price: if no advantage would come from booster or AUR gear nobody would buy. AUR items are better because they must be appealing. |
Regis Mark V
91
|
Posted - 2012.08.31 17:24:00 -
[103] - Quote
Shrikey Juk wrote:MIlitia gear does plenty in the hands of a good player. Buying a SP booster helps you get SP 1,5 times faster, but still requires you to actually grind the SP. Level up Weapons 5 and Your Chosen Weapon 5 and you can do good damage already.
I'm an average player tops (K/D ratio at about 0.8) and don't feel I would gain too much by burning AUR for gear.
Do you actually feel one is able to manage positive K/D ratio right off the bat, by burning AUR?
average is 1.5 good is 2.0 great is anything above a 3.0 |
JonnyAugust
Pink Fluffy Bounty Hunterz RISE of LEGION
212
|
Posted - 2012.08.31 17:46:00 -
[104] - Quote
I hope ccp had that guy who spams twitter with all the facts about eve working on putting together stats on how many play station users are disappointed in the game so far |
Shrikey Juk
DUST University Ivy League
8
|
Posted - 2012.09.12 15:52:00 -
[105] - Quote
Cheeses frakking crust what a bunch of whiney gnats you lot are.
Just to make sure I've got your terminology correct: WIN = to be better that me (or you lot, in this case) PAY TO WIN = someone who has money and thus gets 0.5 more XP than me (again, you whiney lot) DUST 514 = life
This game is on-going, part of a persistent universe, in which "winning" is not possible. You fight, get your hiney kicked, then adapt and try again with a different strategy. If you solely stare at your personal statistics, you should consider trying games that have more excel-sheets in them.
With the logic you've shown above, someone who has more time and energy to use is "winning", because more time = more XP.
also Average player is top 10%, good is top 5% and so forth... the hell? |
Beast Beastlington
Bragian Order Amarr Empire
237
|
Posted - 2012.09.12 17:10:00 -
[106] - Quote
The OP here sums up exactly what I have been trying to get across on these forums since joining last week.
I play a variety of FPS's with a bunch of PSN friends (roughly 14-15 guys). All of them have access to the Dust beta and each and every one of them thinks the game is a complete disaster. They have completely lost interest in it and most likely will NEVER bother with it again.
"LOLZ THEY CAN GO BACK TO COD AMIRITE?". Wrong. Dust needs a big population of players all buying things to keep it alive.
These guys play Battlefield, CoD, Ghost Recon, Counter Strike and others, night after night. They aren't dumb, clueless gamers. They know what makes a FPS work, what makes it addictive and most of all FUN.
Put simply, it's the GUN and how it feels. The feedback you get from firing it. The thrill of taking down the an enemy, of racking up kills, of holding an objective point. The SOUND. Tactile and aural feedback via the controller and the TV screen. The GUN IS YOUR CHARACTER in an FPS. That's why players love to customise, get attached to and even make Youtube videos detailing pros and cons of weapons. CoD: Black Ops let you put your emblem and clan tag on the gun. Do you think these additions are accidental? No, they aren't. Every CoD game lets you add attachments, launchers, camos, color schemes. In BF3 you unlock things as you use your weapon more. Are these additions accidental? WHY ARE THEY BEING ADDED?
Because FPS players identify the on screen gun as being THEIR character.
Dust doesn't have any of this and after searching menus and options I don't see anywhere this will be implemented at launch.
Every AR looks the same and sounds the same thus far. They have the most hideous ADS view I've ever seen in an FPS. The weapon sounds are so poor it's unbelievable. When you get a kill, you hear what sounds like a windows error message. It's a sub par shooting experience. It's as simple as that. NO ONE is going to play this game for RPG elements.
|
Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2012.09.12 17:25:00 -
[107] - Quote
Regis Mark V wrote:Shrikey Juk wrote:MIlitia gear does plenty in the hands of a good player. Buying a SP booster helps you get SP 1,5 times faster, but still requires you to actually grind the SP. Level up Weapons 5 and Your Chosen Weapon 5 and you can do good damage already.
I'm an average player tops (K/D ratio at about 0.8) and don't feel I would gain too much by burning AUR for gear.
Do you actually feel one is able to manage positive K/D ratio right off the bat, by burning AUR? average is 1.5 good is 2.0 great is anything above a 3.0
So the average KDR per match is 1.5 which means everyone kills more than they die?
Reminds me of Lake Wobegone where everyone was above average. |
Wolf Ritter vonKaldari
Zumari Force Projection Caldari State
97
|
Posted - 2012.09.12 17:54:00 -
[108] - Quote
Kovinis Sparagas wrote:Dust isn't COD competitor - it's an alternative. Except the game it's being passed over for isn't COD, it's Planetside 2, Dust's most apparent competition. |
IronDefender Avenged
Crux Special Tasks Group Gallente Federation
4
|
Posted - 2012.09.12 18:21:00 -
[109] - Quote
Beast Beastlington wrote: The OP here sums up exactly what I have been trying to get across on these forums since joining last week.
I play a variety of FPS's with a bunch of PSN friends (roughly 14-15 guys). All of them have access to the Dust beta and each and every one of them thinks the game is a complete disaster. They have completely lost interest in it and most likely will NEVER bother with it again.
"LOLZ THEY CAN GO BACK TO COD AMIRITE?". Wrong. Dust needs a big population of players all buying things to keep it alive.
These guys play Battlefield, CoD, Ghost Recon, Counter Strike and others, night after night. They aren't dumb, clueless gamers. They know what makes a FPS work, what makes it addictive and most of all FUN.
Put simply, it's the GUN and how it feels. The feedback you get from firing it. The thrill of taking down the an enemy, of racking up kills, of holding an objective point. The SOUND. Tactile and aural feedback via the controller and the TV screen. The GUN IS YOUR CHARACTER in an FPS. That's why players love to customise, get attached to and even make Youtube videos detailing pros and cons of weapons. CoD: Black Ops let you put your emblem and clan tag on the gun. Do you think these additions are accidental? No, they aren't. Every CoD game lets you add attachments, launchers, camos, color schemes. In BF3 you unlock things as you use your weapon more. Are these additions accidental? WHY ARE THEY BEING ADDED?
Because FPS players identify the on screen gun as being THEIR character.
Dust doesn't have any of this and after searching menus and options I don't see anywhere this will be implemented at launch.
Every AR looks the same and sounds the same thus far. They have the most hideous ADS view I've ever seen in an FPS. The weapon sounds are so poor it's unbelievable. When you get a kill, you hear what sounds like a windows error message. It's a sub par shooting experience. It's as simple as that. NO ONE is going to play this game for RPG elements.
I consider myself a big Black Ops fan, although not a fanboy (it has its own share of problems, I admit.). While I have immensely enjoyed the beta in the few days I have played it, you pretty much sum up my thoughts on this, including the OP. Although there is a unique RPG side to this game, the fun factor that GOOD fps games have isn't quite there yet. It doesn't have to clone any game, but on the flip side there are reasons why certain gameplay features have become prominent. Leave what is here for the diehard eve fans, but new people need a valid reason to play this without being argued into it or by sitting through an hour long rant on why the game is awesome.
It is a beta, but certain things need to be addressed if it expects to gain widespread appeal and be enjoyable to actually PLAY. |
Alhanna Ridgeway
123
|
Posted - 2012.09.12 19:33:00 -
[110] - Quote
I am losing my faith in the intelligence of the community while reading this topic. Couple sentences that stuck out to me.
"80% of shots don't register." Someone can't aim. Im just saying. "Average is the top 10% of players?" If it's the top 10% then it isn't average.
Also any sentence saying COD or BF3 are what FPS games should be like. I don't want to play those anymore. I've played those all I ever care to play them, people who play this want something different. I don't care about putting a clan symbol on the side of my damn weapon, when that becomes important I have to ask if you are like 8 years old. That's fu ck ing stupid.
Also, everyone needs to remember it's BETA and has alot of stuff that needs to be fixed. Im sure CCP is aware of it, because it's posted on the forums every single day.
Personally, I like the game for the fact it doesn't play like COD or BF3 or any other shooter Ive played in a long time. There seems to be less of those retards bunny hopping all over the place, which is ineffective and quite funny to watch them die when they could have been actually shooting someone accurately. The skill system rewards reading, if you can put the skills together to be effective, to me you deserve it for not reading what you're training. Im enjoying watching the Lottery Tank drivers Ive been seeing the last week get blown up in 2-3 shots cause they ain't train any kind of defense skills. Oh and it's a teamwork type game, which beats a lone wolf game any day of the week.
I say if you don't like the game, can't adapt and overcome, or can't figure it out, go play something simpler, COD BF3 MOH or perhaps a nice easy game of Viva Pinata, something more suited to your particular talents, but please stop trying to get a game alot of us enjoy made simpler because it's too complex for that brain of yours to understand.
Once again, in EVE and DUST everyone is NOT created equal. |
|
IronDefender Avenged
Crux Special Tasks Group Gallente Federation
4
|
Posted - 2012.09.12 20:00:00 -
[111] - Quote
Alhanna Ridgeway wrote:I am losing my faith in the intelligence of the community while reading this topic. Couple sentences that stuck out to me.
"80% of shots don't register." Someone can't aim. Im just saying. "Average is the top 10% of players?" If it's the top 10% then it isn't average.
Also any sentence saying COD or BF3 are what FPS games should be like. I don't want to play those anymore. I've played those all I ever care to play them, people who play this want something different. I don't care about putting a clan symbol on the side of my damn weapon, when that becomes important I have to ask if you are like 8 years old. That's fu ck ing stupid.
Also, everyone needs to remember it's BETA and has alot of stuff that needs to be fixed. Im sure CCP is aware of it, because it's posted on the forums every single day.
Personally, I like the game for the fact it doesn't play like COD or BF3 or any other shooter Ive played in a long time. There seems to be less of those retards bunny hopping all over the place, which is ineffective and quite funny to watch them die when they could have been actually shooting someone accurately. The skill system rewards reading, if you can put the skills together to be effective, to me you deserve it for not reading what you're training. Im enjoying watching the Lottery Tank drivers Ive been seeing the last week get blown up in 2-3 shots cause they ain't train any kind of defense skills. Oh and it's a teamwork type game, which beats a lone wolf game any day of the week.
I say if you don't like the game, can't adapt and overcome, or can't figure it out, go play something simpler, COD BF3 MOH or perhaps a nice easy game of Viva Pinata, something more suited to your particular talents, but please stop trying to get a game alot of us enjoy made simpler because it's too complex for that brain of yours to understand.
Once again, in EVE and DUST everyone is NOT created equal.
Your arrogancy notwithstanding, I do appreciate this game for how it is shaping to NOT be bf3 or cod. If I wanted that, i would just play those games instead. I like the concept of everything this game is about. However, the gameplay itself is not precisely in and of itself fun to play. I'm not saying that from the point of view of a cod fanboy, but rather someone that sees immense potential in the game but worries about actual development problems with the game, NOT differences.
It just boils down to some development tweaks, and not a restructuring. Don't take for granted, though, that many new people will come into this not knowing a single thing about EVE, and must be eased into it properly without alienating the fans who know, enjoy, and deserve it best. |
Beast Beastlington
Bragian Order Amarr Empire
237
|
Posted - 2012.09.12 20:07:00 -
[112] - Quote
Alhanna Ridgeway wrote:I am losing my faith in the intelligence of the community while reading this topic. Couple sentences that stuck out to me.
"80% of shots don't register." Someone can't aim. Im just saying. "Average is the top 10% of players?" If it's the top 10% then it isn't average.
Also any sentence saying COD or BF3 are what FPS games should be like. I don't want to play those anymore. I've played those all I ever care to play them, people who play this want something different. I don't care about putting a clan symbol on the side of my damn weapon, when that becomes important I have to ask if you are like 8 years old. That's fu ck ing stupid.
Also, everyone needs to remember it's BETA and has alot of stuff that needs to be fixed. Im sure CCP is aware of it, because it's posted on the forums every single day.
Personally, I like the game for the fact it doesn't play like COD or BF3 or any other shooter Ive played in a long time. There seems to be less of those retards bunny hopping all over the place, which is ineffective and quite funny to watch them die when they could have been actually shooting someone accurately. The skill system rewards reading, if you can put the skills together to be effective, to me you deserve it for not reading what you're training. Im enjoying watching the Lottery Tank drivers Ive been seeing the last week get blown up in 2-3 shots cause they ain't train any kind of defense skills. Oh and it's a teamwork type game, which beats a lone wolf game any day of the week.
I say if you don't like the game, can't adapt and overcome, or can't figure it out, go play something simpler, COD BF3 MOH or perhaps a nice easy game of Viva Pinata, something more suited to your particular talents, but please stop trying to get a game alot of us enjoy made simpler because it's too complex for that brain of yours to understand.
Once again, in EVE and DUST everyone is NOT created equal.
if anything, you should be investigation your own intelligence because you've completely missed the point of my post. I mean, you couldn't actually get further away if you tried.
YOU might not care about the things I posted about but the VAST majority of FPS gamers DO.
Dust will need A LOT of players purchasing vanity items to survive. If it doesn't have the player base it will die off.
Do you get it now?
It's not what you or I want for the game, it's what sells. It's what keeps gamers coming back, night after night. No one I know wants to play Dust right now.
Why do you think that is?
|
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.09.12 20:14:00 -
[113] - Quote
Beast Beastlington wrote:Alhanna Ridgeway wrote:I am losing my faith in the intelligence of the community while reading this topic. Couple sentences that stuck out to me.
"80% of shots don't register." Someone can't aim. Im just saying. "Average is the top 10% of players?" If it's the top 10% then it isn't average.
Also any sentence saying COD or BF3 are what FPS games should be like. I don't want to play those anymore. I've played those all I ever care to play them, people who play this want something different. I don't care about putting a clan symbol on the side of my damn weapon, when that becomes important I have to ask if you are like 8 years old. That's fu ck ing stupid.
Also, everyone needs to remember it's BETA and has alot of stuff that needs to be fixed. Im sure CCP is aware of it, because it's posted on the forums every single day.
Personally, I like the game for the fact it doesn't play like COD or BF3 or any other shooter Ive played in a long time. There seems to be less of those retards bunny hopping all over the place, which is ineffective and quite funny to watch them die when they could have been actually shooting someone accurately. The skill system rewards reading, if you can put the skills together to be effective, to me you deserve it for not reading what you're training. Im enjoying watching the Lottery Tank drivers Ive been seeing the last week get blown up in 2-3 shots cause they ain't train any kind of defense skills. Oh and it's a teamwork type game, which beats a lone wolf game any day of the week.
I say if you don't like the game, can't adapt and overcome, or can't figure it out, go play something simpler, COD BF3 MOH or perhaps a nice easy game of Viva Pinata, something more suited to your particular talents, but please stop trying to get a game alot of us enjoy made simpler because it's too complex for that brain of yours to understand.
Once again, in EVE and DUST everyone is NOT created equal. if anything, you should be investigation your own intelligence because you've completely missed the point of my post. I mean, you couldn't actually get further away if you tried. YOU might not care about the things I posted about but the VAST majority of FPS gamers DO. Dust will need A LOT of players purchasing vanity items to survive. If it doesn't have the player base it will die off. Do you get it now? It's not what you or I want for the game, it's what sells. It's what keeps gamers coming back, night after night. No one I know wants to play Dust right now. Why do you think that is? You must not know the people I do. |
IronDefender Avenged
Crux Special Tasks Group Gallente Federation
4
|
Posted - 2012.09.12 20:18:00 -
[114] - Quote
Beast Beastlington wrote:Alhanna Ridgeway wrote:I am losing my faith in the intelligence of the community while reading this topic. Couple sentences that stuck out to me.
"80% of shots don't register." Someone can't aim. Im just saying. "Average is the top 10% of players?" If it's the top 10% then it isn't average.
Also any sentence saying COD or BF3 are what FPS games should be like. I don't want to play those anymore. I've played those all I ever care to play them, people who play this want something different. I don't care about putting a clan symbol on the side of my damn weapon, when that becomes important I have to ask if you are like 8 years old. That's fu ck ing stupid.
Also, everyone needs to remember it's BETA and has alot of stuff that needs to be fixed. Im sure CCP is aware of it, because it's posted on the forums every single day.
Personally, I like the game for the fact it doesn't play like COD or BF3 or any other shooter Ive played in a long time. There seems to be less of those retards bunny hopping all over the place, which is ineffective and quite funny to watch them die when they could have been actually shooting someone accurately. The skill system rewards reading, if you can put the skills together to be effective, to me you deserve it for not reading what you're training. Im enjoying watching the Lottery Tank drivers Ive been seeing the last week get blown up in 2-3 shots cause they ain't train any kind of defense skills. Oh and it's a teamwork type game, which beats a lone wolf game any day of the week.
I say if you don't like the game, can't adapt and overcome, or can't figure it out, go play something simpler, COD BF3 MOH or perhaps a nice easy game of Viva Pinata, something more suited to your particular talents, but please stop trying to get a game alot of us enjoy made simpler because it's too complex for that brain of yours to understand.
Once again, in EVE and DUST everyone is NOT created equal. if anything, you should be investigation your own intelligence because you've completely missed the point of my post. I mean, you couldn't actually get further away if you tried. YOU might not care about the things I posted about but the VAST majority of FPS gamers DO. Dust will need A LOT of players purchasing vanity items to survive. If it doesn't have the player base it will die off. Do you get it now? It's not what you or I want for the game, it's what sells. It's what keeps gamers coming back, night after night. No one I know wants to play Dust right now. Why do you think that is?
Do you not agree that it all boils down to who the target audience is? If purely eve players, it is succeeding, but it needs to target the fps players more to literally survive. |
Beast Beastlington
Bragian Order Amarr Empire
237
|
Posted - 2012.09.12 20:22:00 -
[115] - Quote
We'll just have to wait and see. I can promise you though, if the gun-play stays the same. This game will be a massive failure. |
drake sadani
Villore Sec Ops Gallente Federation
42
|
Posted - 2012.09.13 00:04:00 -
[116] - Quote
it would be better if ccp actually interacted more with the testers . and don't give me they are busy with the game because if they where that busy . it would be less buggy and they would want more input . as it stands i was enjoying it because it seemed to be active towards the testers and fans . but now i see its just like any other DEV team they don't check in they don't talk they hand out what they think is good and ignore what the testers tell them.
if thats how this keeps going its going to fail. and if it keeps going like that it should fail. because it will be another train wreck , just like bf3 just like black ops just like mass effect 3 sad and broken howling in the gutter like the rest of the trash.
(yes its harsh but its not like the DEVS are reading this lols . and if they are speak up we want you to talk to us, it seems you have forgotten us all anyway . ) if you interacted daily then this would be a much better game. still is a good game though but it has no life to it just kinda "meh"
actually seeing the elitist your all stupid because you cannot play this game comment
its going to fail. people don't like dic*(KITTENS) . . |
IronDefender Avenged
Crux Special Tasks Group Gallente Federation
4
|
Posted - 2012.09.13 00:35:00 -
[117] - Quote
drake sadani wrote:it would be better if ccp actually interacted more with the testers . and don't give me they are busy with the game because if they where that busy . it would be less buggy and they would want more input . as it stands i was enjoying it because it seemed to be active towards the testers and fans . but now i see its just like any other DEV team they don't check in they don't talk they hand out what they think is good and ignore what the testers tell them.
if thats how this keeps going its going to fail. and if it keeps going like that it should fail. because it will be another train wreck , just like bf3 just like black ops just like mass effect 3 sad and broken howling in the gutter like the rest of the trash.
(yes its harsh but its not like the DEVS are reading this lols . and if they are speak up we want you to talk to us, it seems you have forgotten us all anyway . ) if you interacted daily then this would be a much better game. still is a good game though but it has no life to it just kinda "meh"
actually seeing the elitist your all stupid because you cannot play this game comment
its going to fail. people don't like dic*(KITTENS) . .
Calling those game train wrecks is a gross exaggeration and discredits your already elitist comments. |
Alhanna Ridgeway
123
|
Posted - 2012.09.13 00:47:00 -
[118] - Quote
Why should they ease you into DUST? No one eases you into EVE. What's with everyone wanting someone else to hold their damn hand all the time. Sit down and read, use some of those skills you learned in Elementary school. Read, you know, top to bottom left to right, a group of words makes a sentence. And comprehend what you're reading. That'll help immensely in improving some of the horrid KDRs ive seen.
The 1.5kdr being average is bullshit btw. If 1.5 was average you wouldn't have anyone dying because everyone is killing 1 1/2 people before they die. 1.0 is average, it means you killed someone and then you died.
Second everyone is bitching about hit detection. Maybe Im special because I get ****** over every night with damn Invalids, but I don't have hit detection issues. Am I just better than everyone else? I don't think I am, I don't even consider myself a good player, Im decent but I do know how to aim, and I don't have the hit detection problems everyone seems to be bitching about. And definitely not at 80% of my shots not registering. You cross-eyed or something? Pauly already told you to hit the one in the middle Rock.
And someone said something about BF3 Unlocking everything wasn't pay to win cause it doesn't make you better etc etc. Well Ill agree, someone pays money to unlock stuff and save time. If I buy the booster, Im not paying to win, Im paying to save myself time. Ill train 1.5x faster than you, which means Ill max all my skills out before you, which at the end of the day is the same thing in BF3. I don't want to wait to open up all the **** for the chopper, Ill just pay for it. Well, I don't want to wait 6 months to get everything trained for my tank, so Ill pay for it and do it in 4. Same idea, try again. Also, maybe I don't have 24 hours a day to sit and grind and make SP, so I use the boost to keep up with the curve. No harm No foul. It won't matter anyway, if you can't READ the skills, figure out how they work together, and train accordingly, you'll still get killed by people who can, regardless of gear or SP boosts or anything else. |
Kane Fyea
Tritan-Industries Legacy Rising
65
|
Posted - 2012.09.13 01:23:00 -
[119] - Quote
Some of the best games I've ever played had ****** reviews.
It's simply not for everyone. This game is for a certain audience. I personally love the game. I also have never played EvE in my life. |
Kane Fyea
Tritan-Industries Legacy Rising
65
|
Posted - 2012.09.13 01:25:00 -
[120] - Quote
Alhanna Ridgeway wrote:Why should they ease you into DUST? No one eases you into EVE. What's with everyone wanting someone else to hold their damn hand all the time. Sit down and read, use some of those skills you learned in Elementary school. Read, you know, top to bottom left to right, a group of words makes a sentence. And comprehend what you're reading. That'll help immensely in improving some of the horrid KDRs ive seen.
The 1.5kdr being average is bullshit btw. If 1.5 was average you wouldn't have anyone dying because everyone is killing 1 1/2 people before they die. 1.0 is average, it means you killed someone and then you died.
Second everyone is bitching about hit detection. Maybe Im special because I get ****** over every night with damn Invalids, but I don't have hit detection issues. Am I just better than everyone else? I don't think I am, I don't even consider myself a good player, Im decent but I do know how to aim, and I don't have the hit detection problems everyone seems to be bitching about. And definitely not at 80% of my shots not registering. You cross-eyed or something? Pauly already told you to hit the one in the middle Rock.
And someone said something about BF3 Unlocking everything wasn't pay to win cause it doesn't make you better etc etc. Well Ill agree, someone pays money to unlock stuff and save time. If I buy the booster, Im not paying to win, Im paying to save myself time. Ill train 1.5x faster than you, which means Ill max all my skills out before you, which at the end of the day is the same thing in BF3. I don't want to wait to open up all the **** for the chopper, Ill just pay for it. Well, I don't want to wait 6 months to get everything trained for my tank, so Ill pay for it and do it in 4. Same idea, try again. Also, maybe I don't have 24 hours a day to sit and grind and make SP, so I use the boost to keep up with the curve. No harm No foul. It won't matter anyway, if you can't READ the skills, figure out how they work together, and train accordingly, you'll still get killed by people who can, regardless of gear or SP boosts or anything else. People think all shooter should be like CoD. Don't get me wrong I loved CoD, but I love this game far more and its just a beta. |
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Demonic Chaos
Sanmatar Kelkoons Minmatar Republic
14
|
Posted - 2012.09.13 02:59:00 -
[121] - Quote
I think this is a great game but the last build was more stable and had less freezes/invalid fit problems ccp knew they were going to put on sisi server they should have expected problems to crop up it should not have been made open to ps+ until they knew were no probs from server switch hopefully will get a new build soon that will make better and hopefully the people that said it sux will try it again after is out of beta or in a build or 2 and hopefully will be better |
PHAROAH AMEN RA
Tronhadar Free Guard Minmatar Republic
20
|
Posted - 2012.09.13 05:31:00 -
[122] - Quote
umm ???? to what the guys a few pages said above me .......... what if i just want to shoot skrew the descision making.. does this gun go with this bullet or dropsuit and can i put 9 rounds in that guys face b4 he sees me? Thats fps and you know this man !! look im all for a new type game but when guns are involved ppl wanna point and shoot.
The lvling in dust is a real grind. The curiosity is what do the proto suit and guns do. After buying a gek i was like why not use the regular assault rifle the stats look much the same. Then i read a thread with numbers and crap, man,I was like huh? most ppl dont and wont do the math this genius did. If i buy a proto i will kill more thats the mindset ! Im not downing these guys but thats the facts if you wanna go fps
Edit: if i gotta spend 12hrs lvling for a better gun, I darn well better see that guys head explode witrh a bigger explosion or as a fps gamer im gonna quit. free or not i will lol and say that was crap and it takes to long to get the same gun witha diff name. skrew all that other stuff. |
Conraire
Zumari Force Projection Caldari State
52
|
Posted - 2012.09.13 06:11:00 -
[123] - Quote
Ok people. I'm a long time EVE player, started in late 03/early 04. I'm also an avid player of other ftp games, such as Ghost Recon Online Beta, and Combat Arms. Been playing FPS games on the PC since........Wolf3d, and Doom. Been playing multiplayer FPS games since Quake, Duke3d, and if you wanna go back more, Descent 1 and 2, and Mechwarrior 2. In fact I was even in on the closed beta for the mercnet part of mech2 mercs. I've also enjoyed most of the halo games both, on Xbox, and the few that came out for PC.
The cold hard reality is, what the OP, and a few others are saying is correct. Right now the game as it stands as a tactical FPS, is CRAP. Now, I realize that right now we're only testing the PVP portion of the game. And I'll outright admit that I will freely criticize CCP for the bad in this game, for the shear fact that I know full well, that they are capable of doing better.
But, some observations:
1: As it stands right now, the games graphics are subpart to pretty much every other PS3 fps I've seen. Right now the graphics look like a cross between ps2 and early ps3 game graphics. They don't necessarily have to have the highest texturing and detail. But, they shouldn't look so blurred bland and blocky, like they do now.
2: The controls, even with the game pad are slow and clunky. I tend to use kb/m, because thats what I'm use to, unless I'm playing halo. Not to mention the button layouts for the game pad don't seem all that intuitive when compared to others. As an FPS, controls no matter what you use should be responsive, intuitive and fairly precise. Some people may say that oh, that would put controller people and a disadvantage. Not really, thats why they get aim assist. Though I'll admit vehicles are much easier to control with the pad, than they are kb/m. This doesn't even bring MOVE into the equation.
3: match making. It's absolutely no fun for a new player to be thrown in against veterans with proto or advanced gear, when all they can use is Militia. It gets even worse with proto and advanced tank, and dropship users in a game. Things like that right there, will kill the games ability to gain players before it even gets off the ground. It needs to be done By SP ranges in all honesty. 500k-1m for new players to get use to the game and the way it works, militia level vehicles at most. 1m-1.5 or 2m sp, for those who've gotten a bit more use to the controls and game mechanics, and may be working with basic and standard level suit/vehicle setups. 2m to 3 or 4m SP for those who've gotten into advanced gear. And then 4m+ open sandbox for those who're in proto equipment. Now, we don't know what the next build will bring, as far as this goes. Lets hope they do well.
4: No PVE mode as of yet.. This will be VERY important to appeal to the casual player. As well as allowing new players to be able to gain SP and ISK without having to PVP. This worries me, if they're thinking about launching early next year or late this year, they really should have this in testing already. Especially to hammer out any AI bugs, and what not. A lot of people I know that enjoy COD, enjoy playing Zombie hunt modes. Rather than the hardcore fps part of the game.
5: Market LAG. This to my observation has likely caused 75% of internel error disconnects, and Invalid fitting problems I've had thus far. Not many people realize when they're purchasing skill books through the skills pane, that it's going through the marketplace. I've thought back, and every single time I've gotten the internal server error disconnect, it's been after trying to buy something on the market, or trying to buy a skill book. Usually what happens is the purchase window doesn't pop up. And, believe me I've waited a good 5 mins a few times. And then shortly later I'll be doing a fitting or something and poof it appears. Shortly after that, or immediately after, boom internal server error disconnect. The most entertaining one popped up 5 seconds after spawning in a match. I believe this is also causing the assets problem, which would likely be the root cause of the invalid fit problems.
6: Game freezes after match.....Randomly some times during match. Stability should be a top priority, regardless of build level. Current stability may have to do with the above issue, it may have to do with the game currently putting too much stress on Sisi. But for gods sake, FIX IT!, even if it takes a few mini patches. We won't know for sure until the game is moved to Tranquility whether its due to SiSi or poor internal testing.
Whether you want the game to be hard core or casual doesn't matter. In order for the game to be successful it has to appeal to both kinds of players. Otherwise CCP is beating a dead horse, and throwing money away on game development. And, I'm 99% positive that CCP wants to make money on this. Since it's main avenue for getting new players will be through PSN, it HAS to be able to garner good reviews from review sites and magazines, as well as good ratings, and reviews from ppl on PSN. Right now, it doesn't have a chance in hell of doing that. |
Dostya Vitja
14
|
Posted - 2012.09.13 07:05:00 -
[124] - Quote
kalahari ilkeston wrote:no reason why ps3 games cant be as deep and complex as pc games, except economically :( true |
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