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Saiibot
Crux Special Tasks Group Gallente Federation
142
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Posted - 2012.08.28 08:32:00 -
[1] - Quote
Only the contingent of EvE online players interested will keep dust 514 afloat. As well as an extremely small cluster of console gamers will chime in every so often. Nothing more IMO. |
Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.08.28 08:35:00 -
[2] - Quote
Templar Two wrote:Actually we don't have a true rock/paper/scissor system. What we have is a mountain/paper/scissor system. Statistical advantages/disadvantages are in place and they are impacting heavily on the game BUT a FPS that relies on stats is bad, very bad, because FPS relies almost entirely on player's skills.
Also negative feedback is coming for many reasons, and rightfully so.
Gamepaly in Dust is not on par any FPS on PS3 and despite our constant critics CCP has shown no interest in changing it as we suggested.
COD, BF, KZ Halo are better FPS and if Dust 514 wants to succeed it has to at leas match them because nobody will play a mediocre FPS, even if it is free. Better spend time and money on a solid product that waste time on a mediocre one.
I met a EVE players that said to me " EVE is simple, it's just that its UI is a mess".
Dust just like EVE indeed has a terrible UI and it's not a complicated game; as a Physicist would say "Dust is not very elegant". Simplicity doesn't mean stupidity, here people instead think: complexity = clever, simple = stupid. As Shakespeare said "Brevity is the souls of the wit" and Dust is unnecessary long. Accessibility is important in any VG but here people think that putting a wall of inaccessibly in front of Dust is going to help and that it's making it better.
Dust is not a true sandbox MMO, and it's evident if you are in the beta, but still for the rest of the world it's advertised as such.
People come here expecting total freedom like in any MMO but instead get red unsafe zones/invisible walls & matchmaking just like in any FPS. They rightfully feel disappointed/deceived.
Frankly I see on the forums way too many people here defending Dust from any sort of negative feedback, just because it's negative, without thinking that those feedback have a reason to exist. Dust is getting negative publicity, from reviews and players alike, because there's indeed something wrong in Dust BUT here fanboys don't want to see it. Negative feedback are essential to make e game better, to correct its mistakes, but here they are always censored/buried. I understand the desire to see Dust succeed but protecting it from everything you don't like isn't helping. This kind of behavior has made Dust 514 the unappealing game it is now. BRAVO sir!! |
Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.08.28 09:01:00 -
[3] - Quote
Jedd Brown wrote:Guys when Dust starts there will be:
PVE (drone regions or/and probably wormhole exploration)- for those who likes some kinde of mobs or lone wolf play
PVP in high sec space / low sec space (factional warfare) for guys who wan't a pvp with meaning but not to deep ;)
PVP in null sec. Some kind of deepest gameplay for hadcore gamers. Close integration to EVE players
PVP like today in beta but with more customization /game mods / maps for casual players.
Some big events in EVE/DUST engaging a lot of players
IT'S FREE :)
Explain me how this model could fail? Ofcourse when all technical stuff will work well not like today. "Close integration with eve online players" Alot of these people (ps+ members/ strictly console gamers) never heard of EvE online up until they entered the beta! So why would they care? That obviously goes for the security domains. "Never heard of them" and "why should i care what sec domain i'm in?" are the type of thoughts that are going to run through a console gamer's mind who is just purely interested in the fps side of things. There are going to be alot of people who try this game out that aren't interested in the EvE universe at all! Just in its shooter prowess, and dust 514 has a mediocre fps foundation. Therefore, expect a short stay from ccp's "new targeted audience". |
Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.08.29 13:52:00 -
[4] - Quote
ccp should have never made the CLOSED beta extremely accessible to so many people on a console. To them, a 'beta' is a virtually complete product that is only undergoing "stress tests" and making minor tweaks here and there before launching in 4-6 weeks! DUST 514 at this point, obviously doesn't fit that description. ccp should have played this thing alot more closer to the chest, UNTIL they were ultimately ready to meet the console gamers' definition of 'beta' . Look what they're left with... alot of bad publicity! |
Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.08.31 03:06:00 -
[5] - Quote
Templar Two wrote:^^^ We all hate that as if Pay to Win wasn't enough. Having to pay to communicate is going to create problems especially when Dust is advertised as a F2P.
I'm still trying to figure out whether this game is more P2W, or more G(rind)2W. P2C(hat) runs along the lines of being a big portion of ccp's P2W philosophy, since in the grand scheme of things communication with EvE players will be extremely vital to WINNING |
Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.08.31 03:11:00 -
[6] - Quote
Marwan2 wrote:Jedd Brown wrote:Guys when Dust starts there will be:
PVE (drone regions or/and probably wormhole exploration)- for those who likes some kinde of mobs or lone wolf play
PVP in high sec space / low sec space (factional warfare) for guys who wan't a pvp with meaning but not to deep ;)
PVP in null sec. Some kind of deepest gameplay for hadcore gamers. Close integration to EVE players
PVP like today in beta but with more customization /game mods / maps for casual players.
Some big events in EVE/DUST engaging a lot of players
IT'S FREE :)
Explain me how this model could fail? Ofcourse when all technical stuff will work well not like today. BECAUSE THE MOTHERFUCKING GAMEPLAY SUCKS ! THAT IS WHY! Shooting people in Dust is not fun, there is something horribly about the mechanics. Until CCP figures this out they can add as much depth and complexity as they want, the game will not succeed except with a few thousand people grinding online for the next best item... Somebody had to say it! |
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