Pages: 1 [2] 3 4 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Varun Ooklawin
Royal Uhlans Amarr Empire
3
|
Posted - 2012.08.28 13:41:00 -
[31] - Quote
Jimbeezy wrote:I hate to say it but every one of my friends that has played dust thinks it plays like crap. I fire back saying its a closed beta and that it needs a lot of work. Any new PS+ members playing most likely feels this way. I personally think they released it to the public early. Its far from ready. We need to see more with the gun play and hit detection.
Bolded what is most important to what I have to say!
As someone who couldn't stand this beta when I first jumped in four or five weeks ago, I have to say I have been very, very pleasantly surprised with the progress that it has made since then. Hit detection is far better than it was and the game is very playable indeed.
The different maps I've been on now have been really varied, from some kind of industrial complex that had the missile launchers spaced relatively far apart, to a mountainous region as well as a tight facility that looked like some kind of factory / barracks have all been far more enjoyable to me than the orginal map I was on. Even the fact that it tells me what is happening using the voiceover is helpful, as before I assumed capture points where important, but couldn't work out exactly what for.
The new 'brackets' mean I can jump in and face off against folk around the same power as myself if I just feel like having a go at a shooter (or to try and make some money) but where it really shines for me at the moment is in the planning and twiddling with my armour sets - all I have currently is the Militia and around twenty suits of the lowest non-militia tier assault, but finding the right combination of weapons, gadgets etc is hugely rewarding for me - the best bang for my buck as it were.
I haven't been following the game, at all, I just happen to have thought that the idea of it linking in with a game I've heard many stories from, would be a really deep and interesting and the possibility of having a long term effect is something that is really cool - will I just be one of the many cannon fodder that is fed to the warmachine to turn a profit for some Eve player, or will I be part of a specialist mercenary squad, with the best gear and the financial backing to really make a dent in your opponents plans?
It is all very exciting, but they definitely need to sell that idea, rather than purely the shooting - that is the kind of thing that can drag someone from a game a day player to ensuring that they are ready to roll should the right bid come in.
As far as betas go however, this feels very much like a proper one, and as I said originally, the difference between my first few games and now is really impressive.
*Edit* Just had a look at the main site itself there, and can't really find much information, if any, about what actually is going on within the game, some fluff and a general overview of corporations but nothing to do with any particular mechanics. The post earlier about the different 'levels' of security in space is completely new to me as well - probably really obvious to Eve players, but not so much those without experience. |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
|
Posted - 2012.08.28 13:49:00 -
[32] - Quote
Once Dust 514 is release, enjoy it while it last.
Just like MAG, I enjoyed it until it's very last breath. Domination mode was the most enjoyable game mode, until the update ruined for people for massive freezing. That throws off people not to play. I believe that's what the down fall of MAG.
Dust 514 is not for everyone. But people will come back and play. Having to play with Corporation is like social community. People just play Dust for the social community. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.28 14:20:00 -
[33] - Quote
Jedd Brown wrote:Guys when Dust starts there will be:
PVE (drone regions or/and probably wormhole exploration)- for those who likes some kinde of mobs or lone wolf play
PVP in high sec space / low sec space (factional warfare) for guys who wan't a pvp with meaning but not to deep ;)
PVP in null sec. Some kind of deepest gameplay for hadcore gamers. Close integration to EVE players
PVP like today in beta but with more customization /game mods / maps for casual players.
Some big events in EVE/DUST engaging a lot of players
IT'S FREE :)
Explain me how this model could fail? Ofcourse when all technical stuff will work well not like today.
CCP needs to wake up and realize that PVE works in RPG but not in FPS.
Now you either make a MMO with a story arc, that justifies the presence of PVE, or you stick to PVP.
Divisions, divisions, divisions: why have them in a game that wants to be a "One universe, one war" .
Matchmaking in a MMO is the death of sandbox elements.
More divisions and discrimination for players all in the name of stats.
I spent weeks proposing/pushing for customization and it's not coming in Dust 514 and you know why?
Because ti takes months to make that happen and it must be done systemically. We either have fitting or Customization: both can't exist in the same place. Fitting is RPG Customization is FPS: CCP opted for RPG so forget customization. PalnetSide will have customization, so Defiance and Blacklight Retribution has ti BUT not Dust 514. Really I begged CCP to introduce customization and they never said a word, not even "no forget it".
It's free and it's not good.
Many terrible games are free, do you play them? Do you like wasting time on poor games that are free? |
Shogen Shu
Algintal Core Gallente Federation
23
|
Posted - 2012.08.28 14:37:00 -
[34] - Quote
I do think as well that there are far to many ppl joining the beta and seeing that this game is crap. They make up their minds, and its done. This game is still so full of bugs it even hurts me to play it. The only way to make a fast impression is polishing the graphic to its limits, saying:"Well yes god Sir, there are still bugs but that's is what you are here for, so please test this beta and tell us."
The Squad management for example is horrifying, the amount of handycaps is to damt high to writ them down. Playing a logistic is pain in the ass, you like to be punished, welcome to CCP, please skill a logistic, doesn't matter if EVE or Dust, make sure you are a logi and you will get your punishment. I spend SP in repairing ppl, and it was a huge mistake, you don't get accepted enough points, so you keep throwing your nanohives like hell and hopping to make some points. I don't even try to repair scouts and assaults, because I won't receive ANY reward for repairing them from zero to hero. I focus on heavy's, that is the only way to get the points out I lost in remote repairing if you say alive wile running behind them, because they have no idea that they receiving reps. |
Octavian Vetiver
Dog Nation United Relativity Alliance
152
|
Posted - 2012.08.28 15:09:00 -
[35] - Quote
I do have this to say. If any of you have been to the eve forums to look. There is a vocal minority hoping that this game fails. Some of them are coming up with ways to try to drive you off. Yes it's not CoD or not super polished etc. I get that.....however, by hoping in. Saying the game is complete crap because it's beta etc. And that they need to make it more like CoD, BF or something. Well you're just proving the naysayers that don't like you, don't even want you here or even affecting "their" game, and that think you're all 12 years old with a "I want it NOW NOW NOW" complex completely right. So you want those people to win? I certainly wouldn't. I'd do my damndest to prove them wrong and make them scream in bloody rage when it turns out they were full of fedo dung. |
Regis Mark V
91
|
Posted - 2012.08.28 15:35:00 -
[36] - Quote
Octavian Vetiver wrote:I do have this to say. If any of you have been to the eve forums to look. There is a vocal minority hoping that this game fails. Some of them are coming up with ways to try to drive you off. Yes it's not CoD or not super polished etc. I get that.....however, by hoping in. Saying the game is complete crap because it's beta etc. And that they need to make it more like CoD, BF or something. Well you're just proving the naysayers that don't like you, don't even want you here or even affecting "their" game, and that think you're all 12 years old with a "I want it NOW NOW NOW" complex completely right. So you want those people to win? I certainly wouldn't. I'd do my damndest to prove them wrong and make them scream in bloody rage when it turns out they were full of fedo dung.
Why should I care what some person who have wasted 8 years of life on a game that's really not that great? If they want to think I'm 12 let them. If they want to think I like COD let them. I don't like EVE because it's a **** game and I could give 2 ***** about the make believe universe they live in to hide from there real lives.
Sony bring Planetside 2 to the console please where the real hardcore gamers with skill and not skills decide the out come of a battle! |
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
|
Posted - 2012.08.28 16:23:00 -
[37] - Quote
Kinda have to agree with Regis.
If the only ppl (or majority) that play Dust, are EVE vets, Dust will die.
The population needs to be bigger. This topic has been discussed before, so I'll keep it short and sweet.
The "depth" in Dust is great. I like it. HOWEVER, Dust needs to be accessible to the casual gamer as well.
This DOES NOT mean it needs to totally cater to the casuals, but it needs to have good fps mechanics, so that it's at least playable for the casuals. Whether or not they care about the deeper RPGish elements is up to them.
Once you have the foundation to make Dust a fun shooter, then you can build upon it with all the other elements that Dust has/will have, because that will attract the crowd that wants something "more"
My point is that you need BOTH the "casual" gamer AND the "hardcore" player looking for something deeper, in order to have a gamer population large enough to sustain this game for many years.
Dust is on its way, it's made some good improvements, but still has a ways to go. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.28 16:57:00 -
[38] - Quote
^^^ The gameplay is fundamental but also: customization, no matchmaking, less emphasis on in-game skills, no discrimination based on stats & controller method, graphic, and much more.
Also beside gameplay I am seeing a worrisome lack of sandbox elements that IMO will endanger Dust. Sorry but as long as I will be limited by red zones/invisible walls, by matchmaking and not by geographical limitation it will never feel or look like a true MMO. I really don't feel in a MMO when I am stuck against just 32 people and I can't even go where I want or I have timer that says "match ends in 10 minutes". It pains me to say it but when Mobius's friend says that in PalnetSide 2 you can do whatever you want (for a FPS) he is right. The limitations of Dust don't put it in the MMO category and I am sure many are looking for that experience. |
Regis Mark V
91
|
Posted - 2012.08.28 17:22:00 -
[39] - Quote
Although I do have to say OP's friend is right about MAG most casual COD players thought MAG was to hard when it wasn't.
There is rumor of MAG 2 but I think it's a console port for planetside 2 PS3 or 4 I welcome it I need a good shooter to play. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.28 17:34:00 -
[40] - Quote
^^^ PlanetSide 2 on PS4 could very well happen. SOE might opt for a "smaller" version with 300 players per continent instead then 1k but it coudl be amazing nonetheless. |
|
JonnyAugust
Pink Fluffy Bounty Hunterz RISE of LEGION
212
|
Posted - 2012.08.28 18:00:00 -
[41] - Quote
Jedd Brown wrote:Guys when Dust starts there will be:
PVE (drone regions or/and probably wormhole exploration)- for those who likes some kinde of mobs or lone wolf play
PVP in high sec space / low sec space (factional warfare) for guys who wan't a pvp with meaning but not to deep ;)
PVP in null sec. Some kind of deepest gameplay for hadcore gamers. Close integration to EVE players
PVP like today in beta but with more customization /game mods / maps for casual players.
Some big events in EVE/DUST engaging a lot of players
IT'S FREE :)
Explain me how this model could fail? Ofcourse when all technical stuff will work well not like today. Dude, I don't want to play a sub par shooter to shoot ai all day. The shooter part of this game is just bad |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.28 18:04:00 -
[42] - Quote
JonnyAugust wrote:Jedd Brown wrote:Guys when Dust starts there will be:
PVE (drone regions or/and probably wormhole exploration)- for those who likes some kinde of mobs or lone wolf play
PVP in high sec space / low sec space (factional warfare) for guys who wan't a pvp with meaning but not to deep ;)
PVP in null sec. Some kind of deepest gameplay for hadcore gamers. Close integration to EVE players
PVP like today in beta but with more customization /game mods / maps for casual players.
Some big events in EVE/DUST engaging a lot of players
IT'S FREE :)
Explain me how this model could fail? Ofcourse when all technical stuff will work well not like today. Dude, I don't want to play a sub par shooter to shoot ai all day. The shooter part of this game is just bad
No worse than MAG tbh |
JonnyAugust
Pink Fluffy Bounty Hunterz RISE of LEGION
212
|
Posted - 2012.08.28 18:11:00 -
[43] - Quote
EnglishSnake wrote:JonnyAugust wrote:Jedd Brown wrote:Guys when Dust starts there will be:
PVE (drone regions or/and probably wormhole exploration)- for those who likes some kinde of mobs or lone wolf play
PVP in high sec space / low sec space (factional warfare) for guys who wan't a pvp with meaning but not to deep ;)
PVP in null sec. Some kind of deepest gameplay for hadcore gamers. Close integration to EVE players
PVP like today in beta but with more customization /game mods / maps for casual players.
Some big events in EVE/DUST engaging a lot of players
IT'S FREE :)
Explain me how this model could fail? Ofcourse when all technical stuff will work well not like today. Dude, I don't want to play a sub par shooter to shoot ai all day. The shooter part of this game is just bad No worse than MAG tbh
Do you know you are lying to yourself or is it the urge to be a fanboy that makes you so irrational? |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.08.28 18:12:00 -
[44] - Quote
EnglishSnake wrote:
Its a beta but tbh for me its better than all other FPS shooters i have
This what you think and if you believe so you are never, ever going to listen to any of us that criticize Dust, even if we have valid points. Dust could be a man with 1 leg and you would still say he's faster then Usain Bolt. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.28 18:27:00 -
[45] - Quote
JonnyAugust wrote:EnglishSnake wrote:JonnyAugust wrote:Jedd Brown wrote:Guys when Dust starts there will be:
PVE (drone regions or/and probably wormhole exploration)- for those who likes some kinde of mobs or lone wolf play
PVP in high sec space / low sec space (factional warfare) for guys who wan't a pvp with meaning but not to deep ;)
PVP in null sec. Some kind of deepest gameplay for hadcore gamers. Close integration to EVE players
PVP like today in beta but with more customization /game mods / maps for casual players.
Some big events in EVE/DUST engaging a lot of players
IT'S FREE :)
Explain me how this model could fail? Ofcourse when all technical stuff will work well not like today. Dude, I don't want to play a sub par shooter to shoot ai all day. The shooter part of this game is just bad No worse than MAG tbh Do you know you are lying to yourself or is it the urge to be a fanboy that makes you so irrational?
At least shotgun works in DUST
MAG is was AR or nothing else mainly, SMG were weak and shotgun was useless then after 1.03 RBS everywhere which DUST doesnt have |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.28 18:30:00 -
[46] - Quote
Templar Two wrote:EnglishSnake wrote:
Its a beta but tbh for me its better than all other FPS shooters i have
This what you think and if you believe so you are never, ever going to listen to any of us that criticize Dust, even if we have valid points. Dust could be a man with 1 leg and you would still say he's faster then Usain Bolt.
Wrong
Its just that i have alot of patience, i put up with MAG for long enough which had problems AFTER RELEASE just like BF3 has tbh except the difference is this is in BETA still and has yet to even come out of closed beta or even have a set release date plus i have more confidence in CCP
|
DON RODIE II
Deep Space Republic
168
|
Posted - 2012.08.28 18:45:00 -
[47] - Quote
Wtf did I just read. I talked to people who play planetside 2 beta n they say its more lag then dust. I like both planetside 2 and dust but these pc planetside 2 trolls are annoying. Ps2 has bugs too |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.28 18:48:00 -
[48] - Quote
DON RODIE II wrote:Wtf did I just read. I talked to people who play planetside 2 beta n they say its more lag then dust. I like both planetside 2 and dust but these pc planetside 2 trolls are annoying. Ps2 has bugs too
It really needs to be optimized tbh, framerate is just shocking and also 1 of the factions is really weak and also its suffering from alot of idiots since its randoms vs randoms and as soon as you go to sleep all your hard work goes up **** creek
So ive been told |
Regis Mark V
91
|
Posted - 2012.08.28 20:25:00 -
[49] - Quote
EnglishSnake wrote:Templar Two wrote:EnglishSnake wrote:
Its a beta but tbh for me its better than all other FPS shooters i have
This what you think and if you believe so you are never, ever going to listen to any of us that criticize Dust, even if we have valid points. Dust could be a man with 1 leg and you would still say he's faster then Usain Bolt. Wrong Its just that i have alot of patience, i put up with MAG for long enough which had problems AFTER RELEASE just like BF3 has tbh except the difference is this is in BETA still and has yet to even come out of closed beta or even have a set release date plus i have more confidence in CCP
You are delusional! Yes MAG had it's problems after launch but Dust is 2 builds away from release! In it's current state they launched it to PS+ members. This build has existing problems from previous builds and some of it's own. MAG didn't cause YLODS, it had better frame rate, hit detection worked, no lag!
Also MAG's shot guns worked only a person who couldn't use them would say that they didn't.. I can pull up maybe 5 or 6 different youtube vids that put your argument in the dirt. MAG even without it's support is still better than this trash! I love how all the little fan boys praised the move to SiSi like the second coming of Christ only to be silenced by how bad this build is!
So you sit back and keep watching in denial while CCP makes pretty graphics and I'll watch the second coming of the Hindenburg!
Wang even said they can't fix the other stuff because they are to busy still adding crap. All that says to me is Dust needs to be pushed back and it's already behind schedule! |
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
|
Posted - 2012.08.28 21:01:00 -
[50] - Quote
EnglishSnake wrote:JonnyAugust wrote:Jedd Brown wrote:Guys when Dust starts there will be:
PVE (drone regions or/and probably wormhole exploration)- for those who likes some kinde of mobs or lone wolf play
PVP in high sec space / low sec space (factional warfare) for guys who wan't a pvp with meaning but not to deep ;)
PVP in null sec. Some kind of deepest gameplay for hadcore gamers. Close integration to EVE players
PVP like today in beta but with more customization /game mods / maps for casual players.
Some big events in EVE/DUST engaging a lot of players
IT'S FREE :)
Explain me how this model could fail? Ofcourse when all technical stuff will work well not like today. Dude, I don't want to play a sub par shooter to shoot ai all day. The shooter part of this game is just bad No worse than MAG tbh
I really LOL'd with this comment.
MAG's gungame/FPS mechanics were much better than Dust. Even 2.0s skill system was pretty good. My biggest criticism would have been that there were too many skill points, and that once you hit level 70 you could be a supersoldier who was skilled in almost everything worth skilling. Should have required a little more specialization, but FPS mechanics (other than RBS) were pretty good. |
|
Gilbatron
Free-Space-Ranger Nulli Secunda
81
|
Posted - 2012.08.28 23:36:00 -
[51] - Quote
it feels weird to see how many of you don't get the full scale of the 'full' game we will (hopefully) have at release.
what we have right now is a halfway decent shooter with unbalanced weapons, a deep skilltree and an interesting fitting mechanic that is still missing a lot of must or should have stuff (laser rifles, ewar modules...)
what we do not have yet is an industry system, a persistant world, a place we can call home, battles that matter, interaction with eve, friends and enemies,
you don't need enough mercs to have constant battle on all 7000(?) planets, quite a lot of them will be peaceful most of the time, happily producing tanks for the battles concentrated on the few "hot" ones. others will be completely uninteresting because they lack certain resources. others will only be interesting because a very important station is orbiting them or because They have a worthy moon.
also dust is not a fire and forget game made to sell 40 million copies, it's a game made to keep a few hundred thousand more or less active players. |
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2012.08.28 23:55:00 -
[52] - Quote
Gilbatron wrote:it feels weird to see how many of you don't get the full scale of the 'full' game we will (hopefully) have at release.
what we have right now is a halfway decent shooter with unbalanced weapons, a deep skilltree and an interesting fitting mechanic that is still missing a lot of must or should have stuff (laser rifles, ewar modules...)
what we do not have yet is an industry system, a persistant world, a place we can call home, battles that matter, interaction with eve, friends and enemies,
you don't need enough mercs to have constant battle on all 7000(?) planets, quite a lot of them will be peaceful most of the time, happily producing tanks for the battles concentrated on the few "hot" ones. others will be completely uninteresting because they lack certain resources. others will only be interesting because a very important station is orbiting them or because They have a worthy moon.
also dust is not a fire and forget game made to sell 40 million copies, it's a game made to keep a few hundred thousand more or less active players.
Seems like people who 'get' it are relatively rare right now. And those few hundred thousand more or less active players will be peeps who know what it means to play the long game, and who find it interesting to build the infrastructure, logistics and alliances required to wage real war successfully in New Eden. |
Gilbatron
Free-Space-Ranger Nulli Secunda
81
|
Posted - 2012.08.29 00:20:00 -
[53] - Quote
ccp could certainly be more vocal about :stuff:, I kinda miss the devblog and posting mentality we currently see in eve.
forum moderation could also improve, but I am not really sure about that. keeping trolls and idiots here is probably better than having them around in the wild talking bullshit |
Stupid Drunk1
Zumari Force Projection Caldari State
96
|
Posted - 2012.08.29 00:38:00 -
[54] - Quote
Ourors wrote:there really needs to be some kind of kiddie pool for the beta, based on sp invested. this will be higsec for the released game, but the beta sorely needs some kind of starting bracket for newbies and dont bring in some bullshit eve comparison, even that doesnt drop you in nullsec with a rookie ship
the current bracket system flat out does not work
the objective should be to ease people into the complexity of eve. spend a few months in highsec before the sirens song of nullsec makes you sign up with a corp, ect
bullshit eve comparison, even that doesnt drop you in nullsec with a rookie ship - enough sais, seperate the new players, allows players to leave the same planet and flow from planet to planent, and i wont have to see xProtomanX for years unless the alliance wants to take their planet if they can manage one or two, mayb three, etc....
New players in EvE never start out in 0.0 fighting tier 3 ships with a rookie ship. Sometimes 0.0 players bully highsec players but Concord, and CCP regulates that behavior. Many people never leave highsec for years.
Dust testers have been thrown into the same pool, and its not all for the kiddies, who have no shallow end....in EvE there is always a shallow end. |
zerkin gerend
Villore Sec Ops Gallente Federation
67
|
Posted - 2012.08.29 00:41:00 -
[55] - Quote
oh the kids today dont want too Learn How to play a game, want all the cool items just handed to them
|
BLENDEDDAVE WARRIORS
108
|
Posted - 2012.08.29 00:52:00 -
[56] - Quote
ps3 needs a game like dust loads of pick up and put down games out there so time for something with meat on it |
Whizawk
0
|
Posted - 2012.08.29 01:27:00 -
[57] - Quote
The guy is right. Predominantly the players on the PS3 prefer Casual Shooters, JRPG's and Hack & Slash titles. |
Surtur Reaperson
Tronhadar Free Guard Minmatar Republic
49
|
Posted - 2012.08.29 02:12:00 -
[58] - Quote
zerkin gerend wrote:oh the kids today dont want too Learn How to play a game, want all the cool items just handed to them
Oh the oldtimers today, trying to be "realistic" and throwing any sense of balance through the window Shut up gramps.
And just to set the record straight, 2 things:
You can say anything you want about bf3 or hell even COD, they are shallow as a kardashian, and catered to the casual, BUT they have something that dust doesnt, functional mechanics, like it or not they do.
And yes, if a relatively few people in the beta comunity "get" what dust is about. What makes you think that the regular ps3 player would even be remotely close it even care for it? |
XxStonedAssassinxX
Zumari Force Projection Caldari State
1
|
Posted - 2012.08.29 02:17:00 -
[59] - Quote
RankRancid wrote:Why the hell does everyone around here say cod is for casual players?
Actual numbers to show how ignorant you all are.
Black ops statistics from June 2012. 2 years after release are:
35 billion headshots and counting,nine trillion shots fired and counting,300 billion minutes played and counting...three hundred billion minutes equals 570,397 years.
Nearly half a million years of person-hour spent on a 'casual' game.
If your friend does not want to reroll characters and do it again without all the errors that is his problem.
I screwed up last build so bad. This build fresh start with an idea of what's good and things are going much better.
Please just stop with the cod crap though. Makes you all look stupid.
cod is gay |
MR ExPresident
ZionTCD Legacy Rising
64
|
Posted - 2012.08.29 02:22:00 -
[60] - Quote
I think the vast majority of the problems with the game can easily be chalked up to this still being a 'closed' beta. I use the term closed loosely because so many people can easily get access to it. That being said, its got its problems, and I think the biggest one is the difficulty in navigating your way through the game, which could be a big turn off, especially for console players.
As unfortunate as it is console players, for the most part from my experience, want and expect to be able to pick up a game and immediately start playing, with just a bit of character customization. Dust has that, but it just doesn't feel fluid. The game has a major social aspect but its a pain to figure out you actually have to turn voice chat on first and select team/squad as the setting. Its easier now than it was in previous builds but it is still to much work. Voice should be on, regardless of the situation, and turning it off the option.
Took a bit for me to figure out today how to leave a squad I created and once in that squad I couldn't see incoming invites to another squad... I had to click my own name to leave the squad. There's something wrong with that and it is going to push people away.
Like many others in this thread I'm doing what I can to defend the game because it has so much potential. That being said, I can't cover up the obvious issues it has. For those of you who say anyone that doesn't have the patience to figure it out can just leave, your shooting yourself in the foot. The idea should not be to make the game so difficult to get into that no one want to find out what its worth, but rather teach them, show them a bit, and make them want to see how deep it goes as they learn and progress. You build a community that way.
MAG was a great game, but had some problems, and its difficulty without aid to players at its start pushed a lot of people away, and where is it now? Dust 514 has a crapload of problems right now and is EXTREMELY difficult for the uneducated ... where do you think it will end up?
I hope for the best and I'll continue to defend it and try and educate friends but I won't be surprised if we don't see big changes if it doesn't amount to anything. |
|
|
|
|
Pages: 1 [2] 3 4 5 :: one page |
First page | Previous page | Next page | Last page |