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1. Conversation with a friend about his first day - in General Discussions [original thread]
Shogen Shu wrote: About the mechanics. Yes there is something wrong. I can't say what it is. Its just feels blunt, playing the game does not feel cocnnectet, its like we play in a viscous atmosphere where every thing is wrapped. Yesterday I pl...
- by Erestas Celvin - at 2012.08.31 08:22:00
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2. So, is anyone actually ENJOYING the beta? - in General Discussions [original thread]
Dont like it, E3 was fun tho unbalanced, new build is frustrating. Price changes are good, balance is nice, but currently I fight the controls, not other players. Controls in general are much worse, weapon sway on hit is immensly frustrating and j...
- by Erestas Celvin - at 2012.08.30 22:30:00
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3. Can you afford to constantly pimp out your suit? - in General Discussions [original thread]
Fit cost ist mostly based on the weapons, ie heavy, breach assault and the like, otherwise I still use militia gear. A match normally brings between 45k to 75k, with 3 to 8 deaths, so ISK wise Im doing ok, not great, but sufficient. The economy is...
- by Erestas Celvin - at 2012.08.29 16:05:00
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4. Quick Dust/EVE question - in General Discussions [original thread]
Rhuvian Marccus wrote: Tien TheSecond wrote: Seeing as how isk will flow freely between the two, I don't see why not. I've got a few billion sitting on an inactive eve char earmarked for the dust integration/launch. Ok, I have a follow up...
- by Erestas Celvin - at 2012.07.17 23:22:00
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5. Hit detection problems under high latency? - in Technical Support/Bugs [original thread]
Played a match a few minutes ago on the US servers (I'm located in germany) and some weird problems emerged. I suppose this steamed from high latency however I'm not entirely sure because I cant check the latency. At first the match was ok, dishe...
- by Erestas Celvin - at 2012.07.04 23:00:00
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6. CCP LOOK AT THIS, THIS IS WHAT WE WANT TO SEE IN THE GAME - in General Discussions [original thread]
Solid voicecom to support the teamwork needed in some of scenarios hinted by the devs. - Meaning fast switch to speak to different channels (squad, team, corp, own) - Indictor who is speaking - Fade out of other players voices if squad/team leader...
- by Erestas Celvin - at 2012.07.03 22:08:00
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7. Any german speaking players? - in General Discussions [original thread]
Moin
- by Erestas Celvin - at 2012.07.03 21:41:00
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