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Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.07.24 20:24:00 -
[91] - Quote
Many don't know/believe it but before the beta I was one of Dust 514 greatest fans.
Someone was talking badly about Dust 514 on a major EU/US news site: I was there to shut him out. IGN post news about Dust 514: I am there telling people to sing in for the beta when IGN didn't! CCP post a Dev Blog on the PS Blog: I am there to praise them and tell them how great Dust 514 will be.
If you were looking for a Dust 514 enthusiast before this beta that was me. |
Laheon
Osmon Surveillance Caldari State
153
|
Posted - 2012.07.24 20:40:00 -
[92] - Quote
@Tony Not really. I disagree with the AWP not being overpowered... One shot kills in an infantry game is a bit OP. One that doesn't let you respawn that round, even.
Templar, they're still adding features and balance to the beta. It's not like they're going to keep the game in this state for release. If you're disappointed in the beta, why not go and come back every build, or even for release? I'm sure CCP are working on mechanics and the feel of weapons to appease those who don't like it, but they'll be testing it in house to perfect it. It doesn't merit needing to be pushed through Sony enough for CCP to do so, when they can just as easily test it in house. |
EVICER
63
|
Posted - 2012.07.24 21:45:00 -
[93] - Quote
Septem Mortuus wrote:@Veigar,
You missed a memo.
You have to substitute "MAG 2.0" for "True FPS" and you'll pretty much see the true complaint that lot have.
Same people, same complaints.
Wrong ....
MAG had vehicles |
EVICER
63
|
Posted - 2012.07.24 22:03:00 -
[94] - Quote
Im going to do very well in this game if people think in a linear fashion like other FPS games that once you unlock the gear your supposed to be god....lol.Gonna be alotta broke people. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.24 22:04:00 -
[95] - Quote
EVICER wrote:Septem Mortuus wrote:@Veigar,
You missed a memo.
You have to substitute "MAG 2.0" for "True FPS" and you'll pretty much see the true complaint that lot have.
Same people, same complaints.
Wrong .... MAG had vehicles
Vehicle skills, repair skills, assets, lots of things that aren't in "pure" FPS games. There are SO many mag players who were repair/medic/AV, I can't wait to see grouping in action.
@Larheon AWP was just a typo. They misspelled WIN. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.07.24 22:16:00 -
[96] - Quote
Tony Calif wrote:EVICER wrote:Septem Mortuus wrote:@Veigar,
You missed a memo.
You have to substitute "MAG 2.0" for "True FPS" and you'll pretty much see the true complaint that lot have.
Same people, same complaints.
Wrong .... MAG had vehicles Vehicle skills, repair skills, assets, lots of things that aren't in "pure" FPS games. There are SO many mag players who were repair/medic/AV, I can't wait to see grouping in action. @Larheon AWP was just a typo. They misspelled WIN. What the hell is your definition of a "pure" FPS game? MAG was the "purest" FPS we had til Dust came around (albeit Dust is incomplete and the bigger features aren't there). MAG was a military simulator, doesn't get more pure than that if you ask me. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.07.24 22:24:00 -
[97] - Quote
To those saying that I'm wrong for using the "it's a beta" excuse, are you brain dead..? I guaranty that we are not testing everything that CCP has accomplished. We are testing a very small piece of the game, and giving feedback. We are stress testing the server, finding mechanical issues, finding balance issues CCP didn't catch. This is not a representation of the full game, or even of all that CCP has to offer us.
Now, I still believe that Dust is 6 months to a year from release, regardless of this "2012 release date" that they gave us. If the game is incomplete in 6 months, they aren't going to release it. They are getting themselves known for saying SOONGäó, and I think thats what they should've said instead of "Summer 2012". |
GT8920-26
Osmon Surveillance Caldari State
2
|
Posted - 2012.07.24 22:45:00 -
[98] - Quote
Templar Two wrote:Is Shooting in First Person enough to qualify Dust 514 as a FPS? YES. Is it enough to make it a quality FPS? NO. Now Dust gives a lot of emphasis to Character Building, and we have already FPS/shooters that have this BUT what is really important is how much this RPG elements interfere with the FPS mechanics. Each VG ask you to apply your skills as a player in a specific task and what is that task in FPS? Shooting. In FPS you are measured on the quality of you shooting which is determined by 2 things: your reflexes & thinking! In classic RPG reflexes are important but not as important as in FPS or fighting games or hack & slash. Action RPG like Demon/Dark Souls give more importance to your reflexes but still without a good character build (gear & in-game skills) you can't truly compete BUT it's intended that way because it's a RPG and there's nothing wrong in it because it's feasible to do that. Now, the music changes for a FPS because in FPS reflexes are historically 95% of the experience and so you can't say to the FPS player "you need the right gear & in-game skills"...that works for RPG but not for FPS. Purist of FPS won't like the emphasis CCP is giving to RPG elements simply because it's not what FPS player game for! CCP has no experience whatsoever in FPS but plenty in RPG so they are doing what they do best but is it right thing for a FPS MMO? Shouldn't they change this before it's too late as many here say? Also I would like to say that COD does what it does perfectly, same for BF, Halo & Killzone. You don't have to like them (I don't like COD because it's too arcade for my taste) but saying that those franchises don't excel it's a lie! Veigar Mordekaiser wrote: Don't worry, the game is a long way from finished. This isn't like the BF3 beta or the StarHawk beta where we are seeing what is really just a demo, not really a beta at all. I'm guessing that we are still 6 months to a year from release, CCP has plenty of time to make changes.
I really am looking forward to how the different player backgrounds affect the team play upon the final release, with the influx of players curious what CCP has to offer.
I am sorry to disappoint you but Dust 514 is not 12 months from it's release since it's confirmed to be a 2012 title. Now we don't even know if it is scheduled for December 2012 so NOBODY can say we have still 6 months left for it to be better. Also consider that Dust 514 has been in development for a lot of time and that there is always a "non return point" so many things CAN'T be changed!
I'd give you 20 likes if I could.
Given the stated release this year, the likelihood of having passed the point of no return is disconcerting. I hope that's not the case the the FPS mechanics get cleaned up.
|
Laheon
Osmon Surveillance Caldari State
153
|
Posted - 2012.07.24 22:59:00 -
[99] - Quote
GT8920-26 wrote: I'd give you 20 likes if I could.
Given the stated release this year, the likelihood of having passed the point of no return is disconcerting. I hope that's not the case the the FPS mechanics get cleaned up.
GT, I just read the thread you made, so I'd just like to say this.
CCP has in-house testing. There are things they don't need us to test, and therefore test it in house. For example, mechanics. However, they can't stress test vehicles, weapons, or the servers.
In order for us to test features, they have to push it through Sony (as we download the game client from Sony servers), so the less they pass to Sony, the less Sony has to check, and the quicker the build goes through.
These points have been made before, as have yours. The conclusion has always been CCP is working on it. |
Mike Gunnzito
111
|
Posted - 2012.07.24 23:16:00 -
[100] - Quote
The reason why these threads pop up is bc there are problems. Of course, it's ok that there are problems, but when there are several big problems (especially for an FPS) and continue thru multiple builds, ppl get worried. To say "CCP is working on it" or "beta" etc. would be fine if the beta were 12months out from release. But unless a delay is announced, Dust is only a few months out from release.
At some point, you need to have a game that's damn close to release build, in order for beta testers to test it....as much faith as you may have in their internal testing team... I GUARANTEE you, more flaws will be found by the public testers. |
|
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.24 23:21:00 -
[101] - Quote
Veigar Mordekaiser wrote:Tony Calif wrote:EVICER wrote:Septem Mortuus wrote:@Veigar,
You missed a memo.
You have to substitute "MAG 2.0" for "True FPS" and you'll pretty much see the true complaint that lot have.
Same people, same complaints.
Wrong .... MAG had vehicles Vehicle skills, repair skills, assets, lots of things that aren't in "pure" FPS games. There are SO many mag players who were repair/medic/AV, I can't wait to see grouping in action. @Larheon AWP was just a typo. They misspelled WIN. What the hell is your definition of a "pure" FPS game? MAG was the "purest" FPS we had til Dust came around (albeit Dust is incomplete and the bigger features aren't there). MAG was a military simulator, doesn't get more pure than that if you ask me. Pure FPS means you're in first-person ALL the time, and the ONLY objective is to shoot things.
So... Doom isn't a pure FPS either, because of the key-hunting expeditions. So... looking at multiplayer, I don't think we even HAVE a first-person shooter that can be called "pure" legitimately in the current generation. Battlefield gives you vehicles, and with those vehicles you leave your first-person perspective. It also gives objectives other than "shoot ALL the things" so it's not even sticking to that aspect in a "pure" sense.
Military Sim Gëá Pure FPS |
BAD FURRY
Hellstorm Inc League of Infamy
247
|
Posted - 2012.07.24 23:27:00 -
[102] - Quote
Veigar Mordekaiser wrote:I have been seeing complaints recently, about Dust 514 not being a "True FPS". Let me define the acronym - First Person Shooter.
Now lets elaborate. What does first person mean? Well quite simply, your viewpoint is through your characters eyes. In Dust 514 your viewpoint is exactly this. First person - proven.
And to those of you who don't know what "shooter" means in relation to video games, it would be a game in which you shoot things. Be it a top-down shooter, a Third Person Shooter (TPS) or, in the case of Dust 514, a First Person Shooter.
Dust has all of the things that define what a first person shooter is, so how in the hell is it not a "True FPS"? I am sick of this "QQ to much vehicle warfare, I can't take it. Dust isn't a true FPS" or "QQ people are using remote explosives as grenades, I hate it. Dust isn't a true FPS". I have a question for you people, have you ever, possibly, just maybe, played anything in the Battlefield franchise? What are those big, armored vessels that people tend to blow each other up with? Or what about those things with the big spinning blades that people fly around in? Or the things with jet engines on the back? What are those little packets that people through on the ground and then trigger as you step over them, causing you to die oh-so-horribly? There is a game called PlanetSide, vehicles are a big part of that one too. How else are you going to travel around the continents? I'm sure you don't want to do it on foot.
My point is that vehicle warfare is not new in Dust 514, it does not take away from the experience. Throwing remote explosives around as grenades is not new in Dust 514, may it be a little bit over done, it is not new. In fact, can't you even do that in CoD? I know there are players coming from that crowd. It isn't a problem of method in Dust, it is however a problem of to much inventory. If you equip grenades, you get 3. I've read that Logi's can equip 15 RE's. That is pretty serious overkill.
Anyway, I'm done ranting. All this QQ'ing is just pissing me off, especially with this ******** statement being thrown around.
Edit: I am aware of why people are saying this, I'm just really bothered by the ignorance of the community that has gathered in this beta.
Hold on let me call up CCP !!!........ Unn huh ! ya ya thats what he said ..... ok yes ok yes i will o-ok ok ill let him no ok bye ! ok that was CCP they tolled me to tell you this ... "This is not the CoD game your looking for !" |
Bones1182
Circle of Huskarl Minmatar Republic
86
|
Posted - 2012.07.24 23:31:00 -
[103] - Quote
Garrett Blacknova wrote:Veigar Mordekaiser wrote:Tony Calif wrote:EVICER wrote:Septem Mortuus wrote:@Veigar,
You missed a memo.
You have to substitute "MAG 2.0" for "True FPS" and you'll pretty much see the true complaint that lot have.
Same people, same complaints.
Wrong .... MAG had vehicles Vehicle skills, repair skills, assets, lots of things that aren't in "pure" FPS games. There are SO many mag players who were repair/medic/AV, I can't wait to see grouping in action. @Larheon AWP was just a typo. They misspelled WIN. What the hell is your definition of a "pure" FPS game? MAG was the "purest" FPS we had til Dust came around (albeit Dust is incomplete and the bigger features aren't there). MAG was a military simulator, doesn't get more pure than that if you ask me. Pure FPS means you're in first-person ALL the time, and the ONLY objective is to shoot things. So... Doom isn't a pure FPS either, because of the key-hunting expeditions. So... looking at multiplayer, I don't think we even HAVE a first-person shooter that can be called "pure" legitimately in the current generation. Battlefield gives you vehicles, and with those vehicles you leave your first-person perspective. It also gives objectives other than "shoot ALL the things" so it's not even sticking to that aspect in a "pure" sense. Military Sim Gëá Pure FPS Well by that logic Wolfenstein 3D wasn't a pure FPS either and it was the first at least the first major title. Also quake wasn't maybe unreal but I don't have experience in that series. |
Bones1182
Circle of Huskarl Minmatar Republic
86
|
Posted - 2012.07.24 23:32:00 -
[104] - Quote
BAD FURRY wrote:Veigar Mordekaiser wrote:I have been seeing complaints recently, about Dust 514 not being a "True FPS". Let me define the acronym - First Person Shooter.
Now lets elaborate. What does first person mean? Well quite simply, your viewpoint is through your characters eyes. In Dust 514 your viewpoint is exactly this. First person - proven.
And to those of you who don't know what "shooter" means in relation to video games, it would be a game in which you shoot things. Be it a top-down shooter, a Third Person Shooter (TPS) or, in the case of Dust 514, a First Person Shooter.
Dust has all of the things that define what a first person shooter is, so how in the hell is it not a "True FPS"? I am sick of this "QQ to much vehicle warfare, I can't take it. Dust isn't a true FPS" or "QQ people are using remote explosives as grenades, I hate it. Dust isn't a true FPS". I have a question for you people, have you ever, possibly, just maybe, played anything in the Battlefield franchise? What are those big, armored vessels that people tend to blow each other up with? Or what about those things with the big spinning blades that people fly around in? Or the things with jet engines on the back? What are those little packets that people through on the ground and then trigger as you step over them, causing you to die oh-so-horribly? There is a game called PlanetSide, vehicles are a big part of that one too. How else are you going to travel around the continents? I'm sure you don't want to do it on foot.
My point is that vehicle warfare is not new in Dust 514, it does not take away from the experience. Throwing remote explosives around as grenades is not new in Dust 514, may it be a little bit over done, it is not new. In fact, can't you even do that in CoD? I know there are players coming from that crowd. It isn't a problem of method in Dust, it is however a problem of to much inventory. If you equip grenades, you get 3. I've read that Logi's can equip 15 RE's. That is pretty serious overkill.
Anyway, I'm done ranting. All this QQ'ing is just pissing me off, especially with this ******** statement being thrown around.
Edit: I am aware of why people are saying this, I'm just really bothered by the ignorance of the community that has gathered in this beta. Hold on let me call up CCP !!!........ Unn huh ! ya ya thats what he said ..... ok yes ok yes i will o-ok ok ill let him no ok bye ! ok that was CCP they tolled me to tell you this ... "This is not the CoD game your looking for !" Epic like. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.24 23:42:00 -
[105] - Quote
Bones1182 wrote:Well by that logic Wolfenstein 3D wasn't a pure FPS either and it was the first at least the first major title. Also quake wasn't maybe unreal but I don't have experience in that series. By the logic I gave, I can think of a few pure FPS games. Quake 3: Arena, the Unreal Tournament series, and an older game called XS, which I never played outside the demo, but it was awesome for its time.
My point was that MAG is further from pure FPS than some of those other examples, but that doesn't make it less a part of the genre. Just like DUST's novelties don't make it less a part of the genre.
People argued over whether to slot the original Deus Ex into the FPS genre at first, too. And have you heard of a game called Strife? It was a Doom Engine RPG/FPS, but because of the strength of the FPS elements, its RPG title got ignored by a lot of people.
Really, it doesn't matter.
The game isn't MMOFPS anyway.
It's an economic/financial/political simulator MMO that uses FPS and RPG minigames to resolve wars which are mostly driven, won and lost by the economic and political elements to the game anyway. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.24 23:51:00 -
[106] - Quote
Deathmatch/Team Deathmatch is the original PvP multiplayer FPS game. Everything else is just an extension of that during gameplay. |
Bones1182
Circle of Huskarl Minmatar Republic
86
|
Posted - 2012.07.25 00:05:00 -
[107] - Quote
Garrett Blacknova wrote:Bones1182 wrote:Well by that logic Wolfenstein 3D wasn't a pure FPS either and it was the first at least the first major title. Also quake wasn't maybe unreal but I don't have experience in that series. By the logic I gave, I can think of a few pure FPS games. Quake 3: Arena, the Unreal Tournament series, and an older game called XS, which I never played outside the demo, but it was awesome for its time. My point was that MAG is further from pure FPS than some of those other examples, but that doesn't make it less a part of the genre. Just like DUST's novelties don't make it less a part of the genre. People argued over whether to slot the original Deus Ex into the FPS genre at first, too. And have you heard of a game called Strife? It was a Doom Engine RPG/FPS, but because of the strength of the FPS elements, its RPG title got ignored by a lot of people. Really, it doesn't matter. The game isn't MMOFPS anyway. It's an economic/financial/political simulator MMO that uses FPS and RPG minigames to resolve wars which are mostly driven, won and lost by the economic and political elements to the game anyway. All very true I was just trying to point out that the original benchmark for FPS games doesn't fit in the pure FPS since you had to find keys and loot.
@Tony yes multiplayer began with deathmatch and team deathmatch. But is that all you expect in an FPS game these days. I never got the chance to play MAG so I know very little about but from what I have heard I would really enjoy it. Unfortunately I think it may be difficult to squire these days. |
EVICER
63
|
Posted - 2012.07.25 00:10:00 -
[108] - Quote
Veigar Mordekaiser wrote:Tony Calif wrote:EVICER wrote:Septem Mortuus wrote:@Veigar,
You missed a memo.
You have to substitute "MAG 2.0" for "True FPS" and you'll pretty much see the true complaint that lot have.
Same people, same complaints.
Wrong .... MAG had vehicles Vehicle skills, repair skills, assets, lots of things that aren't in "pure" FPS games. There are SO many mag players who were repair/medic/AV, I can't wait to see grouping in action. @Larheon AWP was just a typo. They misspelled WIN. What the hell is your definition of a "pure" FPS game? MAG was the "purest" FPS we had til Dust came around (albeit Dust is incomplete and the bigger features aren't there). MAG was a military simulator, doesn't get more pure than that if you ask me.
I said wrong because I thought you were trying to lump MAG players in the same bracket as Cod players and that we couldnt understand how to play with or against vehicles.....you just had to read the context of the post before yours..But me as a Mag vet no..vehicles do not scare me.Im a strategist breaking thru a fort wall with a mini gun turret on the top an having to plant charges on it didnt stop me. A tank sure as hell isnt... I am sick of people complaining that the tanks and dropships are OP just because there pee brains cant wrap around the idea that real war is 3 dimensional not 2 dimensional.Fact is is there ******* lazy .They just want to build up weapon gear and movement skills.They dont want to cross class . Basically there 1 dimensional . They dont care about other skills,or spend 7 years to do it.That fine. In 4 years when I own my own district(S) and my MCC is in the sky above them.Ill need simple minded tools like these......It takes all different kinds....and they are reflex button monkeys not stratagist. They dont want to make a tank killer fit. Dont want to play support....they all think there gods gift to the fps genre till people like me shut them down.Theyll lose game after game but go "yeah I killed 30 mtha frs". PPFFTT Ya scrub, noob, random, no clans, 12 year olds .Feel better about themselves and be put on youtube when the real fools hit the field or run off rage quitting to save face...LOL give me a break. |
EVICER
63
|
Posted - 2012.07.25 00:40:00 -
[109] - Quote
Regis Mark V wrote:Veigar Mordekaiser wrote:I have been seeing complaints recently, about Dust 514 not being a "True FPS". Let me define the acronym - First Person Shooter.
Now lets elaborate. What does first person mean? Well quite simply, your viewpoint is through your characters eyes. In Dust 514 your viewpoint is exactly this. First person - proven.
And to those of you who don't know what "shooter" means in relation to video games, it would be a game in which you shoot things. Be it a top-down shooter, a Third Person Shooter (TPS) or, in the case of Dust 514, a First Person Shooter.
Dust has all of the things that define what a first person shooter is, so how in the hell is it not a "True FPS"? I am sick of this "QQ to much vehicle warfare, I can't take it. Dust isn't a true FPS" or "QQ people are using remote explosives as grenades, I hate it. Dust isn't a true FPS". I have a question for you people, have you ever, possibly, just maybe, played anything in the Battlefield franchise? What are those big, armored vessels that people tend to blow each other up with? Or what about those things with the big spinning blades that people fly around in? Or the things with jet engines on the back? What are those little packets that people through on the ground and then trigger as you step over them, causing you to die oh-so-horribly? There is a game called PlanetSide, vehicles are a big part of that one too. How else are you going to travel around the continents? I'm sure you don't want to do it on foot.
My point is that vehicle warfare is not new in Dust 514, it does not take away from the experience. Throwing remote explosives around as grenades is not new in Dust 514, may it be a little bit over done, it is not new. In fact, can't you even do that in CoD? I know there are players coming from that crowd. It isn't a problem of method in Dust, it is however a problem of to much inventory. If you equip grenades, you get 3. I've read that Logi's can equip 15 RE's. That is pretty serious overkill.
Anyway, I'm done ranting. All this QQ'ing is just pissing me off, especially with this ******** statement being thrown around.
Edit: I am aware of why people are saying this, I'm just really bothered by the ignorance of the community that has gathered in this beta. Great a post QQ'ing about the QQ! In BF3 the vehicles can actually be whats that word umm... DESTROYED! You don't need everyone and there grandma to destroy one tank that by the time you get it down it drives away and "SELF HEALS" where in the BF series you need a guy with a "REPAIR KIT" to do that. The problem with RE's is they don't have a charge time. Secondly to you and the other people assuming that we want another COD or that the majority of us come from COD is stupid. I personally hate the COD franchise never liked it at all even the WWII shooters they kept throwing onto the market. The problem with vehicles in Dust unlike BF hell even the Planetside series is they self heal and take to much work to take them down. I don't see the tanks here in this game, beta whatever you want to call it with a weak spot to it's back. Also when people say it's not a true FPS they mean it's an FPS that's determined by not who is the most skilled but who has the most skills. This was advertised as a hardcore shooter and it's not turning out to be that way. Hardcore shooters are dependent upon who is the most skilled. Why does someone with a Creo need an extra 20% damage buff? I honestly feel like CCP just threw in skills for the hell of throwing in skills.
Im sorry Regis but if you mean skills as in lag switchers,controller moders,hacks,glitches,aimbots.Then yeah I guess those people are gonna be a little butt sore that they aren't kickin everyone's ass when the out comes are determined by mathematical algorythims and adjustable statistical values.Adjustable by the player, to do what "they" want too.If that guys armor /defense beats your gun/attack. Seems to me that people dont like it cuz when they see a character it can be different every time.He could have armor on ,shield re-gens,you just dont know.....its a different scenario every time.That scout just whooped me with an SMG.wtf?You just dont know...That pisses them off...that its not ez.
PS Ive been waiting for this game for 3 years I have yet to find any interview where any CCP advertised this as a hardcore shooter.They in fact said this is an MMOFPSRPG. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.25 01:37:00 -
[110] - Quote
Didnt they say it will be a "Triple A FPS"? I might be wrong, or be misquoting, but I'm sure I remember something about that.
Edit: The words of Hilmar CCP big cheese: "...but the main focus now for DUST is to create a fantastic, moment-to-moment AAA console shooter, which is free to download and play." |
|
Bones1182
Circle of Huskarl Minmatar Republic
86
|
Posted - 2012.07.25 02:57:00 -
[111] - Quote
Now someone define AAA quality game for Tony so there is no confusion. My impression was that it refers to overall quality of the released product, including graphics, gameplay and other factors. Just my impression of it someone else can find a definition for it somewhere.
Yes I am too lazy to go look for it myself.
|
Regis Mark V
249
|
Posted - 2012.07.25 03:15:00 -
[112] - Quote
Can't wait until BF4! |
MUDMASTEI2
Villore Sec Ops Gallente Federation
135
|
Posted - 2012.07.25 03:22:00 -
[113] - Quote
I read the first 7 sentences and stopped, because I already think you're an idiot.
DUST isn't a shooter. It's playtime = dominance and that's MMO gayshit. |
Bones1182
Circle of Huskarl Minmatar Republic
86
|
Posted - 2012.07.25 03:29:00 -
[114] - Quote
Bye bye |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.25 03:34:00 -
[115] - Quote
Regis Mark V wrote:Can't wait until BF4!
on the ps4? |
Regis Mark V
249
|
Posted - 2012.07.25 03:35:00 -
[116] - Quote
PEEEEEEETREEEEEEEEEEEEEE wrote:Regis Mark V wrote:Can't wait until BF4! on the ps4?
Nope it comes out next year! |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.07.25 04:19:00 -
[117] - Quote
MUDMASTEI2 wrote:I read the first 7 sentences and stopped, because I already think you're an idiot.
DUST isn't a shooter. It's playtime = dominance and that's MMO gayshit.
lol. I have 3.5m SP total, and it's spread over CQC, AR, and AV skills. I only have 2 advanced items in my inventory. I consistently beat players with upwards of 10m SP with full protosuits. Playtime does not equal winning, player skill does. You just aren't using the tools you are provided properly. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.25 04:54:00 -
[118] - Quote
Veigar Mordekaiser wrote:MUDMASTEI2 wrote:I read the first 7 sentences and stopped, because I already think you're an idiot.
DUST isn't a shooter. It's playtime = dominance and that's MMO gayshit. lol. I have 3.5m SP total, and it's spread over CQC, AR, and AV skills. I only have 2 advanced items in my inventory. I consistently beat players with upwards of 10m SP with full protosuits. Playtime does not equal winning, player skill does. You just aren't using the tools you are provided properly. And I have 4.1mil and have lost count of how many times I've helped my team take down a Sagaris while I'm only using Militia gear. I've landed the finishing blow on several Suryas with a Militia SL, and have soloed multiple Madrugars and other low-tier HAVs. With LAVs and dropships, I can even take on the Proto models solo with all-Militia fits and have a reasonable expectation for success.
When I'm using GOOD gear (a rarity), I can do a LOT of damage... or a lot of healing, depending on which loadout I'm using. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.07.25 04:57:00 -
[119] - Quote
Garrett Blacknova wrote:Veigar Mordekaiser wrote:MUDMASTEI2 wrote:I read the first 7 sentences and stopped, because I already think you're an idiot.
DUST isn't a shooter. It's playtime = dominance and that's MMO gayshit. lol. I have 3.5m SP total, and it's spread over CQC, AR, and AV skills. I only have 2 advanced items in my inventory. I consistently beat players with upwards of 10m SP with full protosuits. Playtime does not equal winning, player skill does. You just aren't using the tools you are provided properly. And I have 4.1mil and have lost count of how many times I've helped my team take down a Sagaris while I'm only using Militia gear. I've landed the finishing blow on several Suryas with a Militia SL, and have soloed multiple Madrugars and other low-tier HAVs. With LAVs and dropships, I can even take on the Proto models solo with all-Militia fits and have a reasonable expectation for success. When I'm using GOOD gear (a rarity), I can do a LOT of damage... or a lot of healing, depending on which loadout I'm using. It makes me wonder what these players are doing wrong.. So many of us are doing fine with militia/standard/advanced gear, and so many others are saying "If you don't have full proto, you lose". |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.25 05:05:00 -
[120] - Quote
Veigar Mordekaiser wrote:It makes me wonder what these players are doing wrong.. So many of us are doing fine with militia/standard/advanced gear, and so many others are saying "If you don't have full proto, you lose". I definitely feel like I'm at a distadvantage using only my Militia fittings, but the point is that, while I'm not as capable without the good gear, I'm still USEFUL. |
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