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1. rocket launcher and missile launchers - in Feedback/Requests [original thread]
But only with the things we have seen so far perhaps there is some kind of target desognator we haven't seen yet besides that is what the devs have decided to call them so it is unlikely to change until right before release if ever since that has ...
- by Bones1182 - at 2012.08.30 19:05:00
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2. rocket launcher and missile launchers - in Feedback/Requests [original thread]
Here we go again. Missiles can sometimes, not often or typically but missiles can be fired without guidance and rockets can be guided to pinpoint accuracy. I believe that they are Missile launchers due to the fact that in the future we may get a...
- by Bones1182 - at 2012.08.29 22:20:00
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3. This may sound dumb but..... - in Feedback/Requests [original thread]
I would say the easiest way to do it would be to introduce a new type of dropship specializing in air to ground fire support. Perhaps it would be tech 2, making it a significant investment in both SP and isk. In general though I agree with idea...
- by Bones1182 - at 2012.08.29 14:05:00
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4. Why does AV seem broken? - in General Discussions [original thread]
Iron Wolf Saber wrote: What is happening is that DS are flying higher than the missiles can reach. Forge gun effective range seems ot be about 75 meters which isnt that far. needs to be me about 150 meters for skills to matter as well. AV na...
- by Bones1182 - at 2012.08.27 13:33:00
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5. Tweak Forge guns - in General Discussions [original thread]
Yes this again. The forge has already been nerfed into near uselessness,the only way to use them atm without wasting a ton of rounds is hide and hope a tank roles by or a dropship just happens to fly low enough. Its total rubbish.
- by Bones1182 - at 2012.08.27 01:13:00
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6. Dust 514 headed for imminent failure. - in Feedback/Requests [original thread]
Yep stupid troll is stupid. Either tell us why you think it will fail or go **** off in a corner and then leave our game and forums.
- by Bones1182 - at 2012.08.26 01:03:00
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7. Smart Phone App? - in Feedback/Requests [original thread]
For now they will be releasing the PS vita app SOONtm. I would love an app for my android though.
- by Bones1182 - at 2012.08.26 00:57:00
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8. Why does AV seem broken? - in General Discussions [original thread]
Yeah the nerf on the forge was just stupid. Now you have to get right in his face or hide around a corner and no enemy infantry come running up behind you. Other than that the only way to vehicles from range is swarms and while elevation helps the...
- by Bones1182 - at 2012.08.26 00:49:00
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9. Av and heavy weapons and suggestion - in Feedback/Requests [original thread]
Avenger are you still following this thread? If so how is the forge gun hate going for you. You got the nerf you wanted and guess what. It would seem I was right now you trade your clone as heavy for a chance only a chance to damage a tank with ...
- by Bones1182 - at 2012.08.25 14:41:00
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10. TANKS IN TDM / AMBUSH - in General Discussions [original thread]
BLENDEDDAVE WARRIORS wrote: Yawn............ Dumb people make me tired. Goodnight. Goodnight to the pillar of enlightenment and intelligence that is blendeddave. Sarcasm intended.
- by Bones1182 - at 2012.08.24 01:46:00
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11. TANKS IN TDM / AMBUSH - in General Discussions [original thread]
BLENDEDDAVE WARRIORS wrote: Firstly tanks in TDM is totally dumb but whats even worse is not having any re supply's. How are you supposed to kill them ? oh yeah that's right lose a fortune by commiting suicide so you can change fits. DUMB. N...
- by Bones1182 - at 2012.08.24 01:43:00
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12. TANKS IN TDM / AMBUSH - in General Discussions [original thread]
BLENDEDDAVE WARRIORS wrote: Bones1182 wrote: BLENDEDDAVE WARRIORS wrote: Sees-Too-Much wrote: Anyone else suspecting sockpuppets? Wassup... feeling a bit stupid, because one of my clan mates explained it in a simpler form for you to...
- by Bones1182 - at 2012.08.24 01:38:00
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13. TANKS IN TDM / AMBUSH - in General Discussions [original thread]
BLENDEDDAVE WARRIORS wrote: Sees-Too-Much wrote: Anyone else suspecting sockpuppets? Wassup... feeling a bit stupid, because one of my clan mates explained it in a simpler form for you to understand... Apology accepted... lol. Next t...
- by Bones1182 - at 2012.08.24 00:44:00
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14. TANKS ARE NOT OP - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Bones1182 wrote: TEBOW BAGGINS wrote: Bones1182 wrote: I can tell who cried for at least three separate threads about the forge gun. His name is Avenger245 and he Hayes the forge think that it should never be able ...
- by Bones1182 - at 2012.08.22 21:06:00
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15. TANKS ARE NOT OP - in Feedback/Requests [original thread]
TEBOW BAGGINS wrote: Bones1182 wrote: I can tell who cried for at least three separate threads about the forge gun. His name is Avenger245 and he Hayes the forge think that it should never be able to kill infantry and that the range and accu...
- by Bones1182 - at 2012.08.22 20:56:00
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16. Av and heavy weapons and suggestion - in Feedback/Requests [original thread]
So goes that forge gun hate going now better now that they are useless against a tank, unless of course the driver is suicidal and sits still less then 100 yards waste from you.
- by Bones1182 - at 2012.08.22 20:41:00
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17. TANKS ARE NOT OP - in Feedback/Requests [original thread]
I can tell who cried for at least three separate threads about the forge gun. His name is Avenger245 and he Hayes the forge think that it should never be able to kill infantry and that the range and accuracy were just too much to an anti vehicle w...
- by Bones1182 - at 2012.08.22 20:31:00
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18. Forge Gun range overnerf? Makes them Anti-infantry? - in General Discussions [original thread]
The stated effective range on the forgegun last build was 1200m which was three times the draw distance. I do not recall what it is in this build.
- by Bones1182 - at 2012.08.20 14:26:00
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19. Forge Gun range overnerf? Makes them Anti-infantry? - in General Discussions [original thread]
I tried to fight the the forge nerf but people thought shorter range would make it more it more useful against tanks silly me you should want to get within 5 meters to shoot a tank.
- by Bones1182 - at 2012.08.19 19:55:00
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20. Est to Gmt - 20:00 GMT - in General Discussions [original thread]
GMT is 4 hours ahead of the US east coast so simply subtract 4 hours from 20:00 making it 16:00 or 4 pm. Or just use your computers clock to setup a second time display. Also you can download an app for your smartphone if you have one.
- by Bones1182 - at 2012.08.17 01:16:00
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