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Thread Statistics | Show CCP posts - 2 post(s) |
Unit-775
Villore Sec Ops Gallente Federation
70
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Posted - 2015.08.03 19:57:00 -
[1] - Quote
Found this on the Eve Forums
CCP Falcon wrote:Mr M wrote:Won't draw any players away from EVE, but might lure some to try it. Who has done the development though? By some reason I get the feeling this wasn't done in-house. This was done in house, by a small team in our Shanghai studio
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DUST Fiend
17
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Posted - 2015.08.03 20:12:00 -
[2] - Quote
I'm pretty sure the Shanghai studio IS a small team
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
So-bittervet
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howard sanchez
Vader's-Fist
1
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Posted - 2015.08.03 20:26:00 -
[3] - Quote
Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! |
Onesimus Tarsus
Vader's-Fist
3
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Posted - 2015.08.03 20:30:00 -
[4] - Quote
howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN!
Answers: Yes. Yes.
.emag nug ym tpecxe gnihtyreve sexif gnikamhctam RDK
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howard sanchez
Vader's-Fist
1
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Posted - 2015.08.03 20:36:00 -
[5] - Quote
Onesimus Tarsus wrote:howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! Answers: Yes. Yes. This is serious. I understand that Ratatti is in Iceland and Frame working undercover...there has been an audible silence from the few blues we have. And, of course, there's that giant elephant standing over there in the corner.
PS3 is going legacy end of this year. We get out or we die. Any port in a storm, you know.
And now this.... Shanghai is working on another game.
Here I am trying to lift the PCU, generate interest and involvement in DUST. Spending a lot of money on Aurum (because Hilmar said that DUST becoming profitable is the only reason it's still alive).....
And I want to know if Rouge is gonna bust in here and yell, SURPISE! again just before turning off the lights.
And for the record, CCP, your continued silence on these issues only deepens the concern of many many paying customers. |
Viktor Hadah Jr
0uter.Heaven
9
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Posted - 2015.08.03 21:31:00 -
[6] - Quote
howard sanchez wrote:Onesimus Tarsus wrote:howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! Answers: Yes. Yes. This is serious. I understand that Ratatti is in Iceland and Frame working undercover...there has been an audible silence from the few blues we have. And, of course, there's that giant elephant standing over there in the corner. *You understand nothing.
I'm kind of a big deal.
Selling many things again click link
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howard sanchez
Vader's-Fist
1
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Posted - 2015.08.03 21:37:00 -
[7] - Quote
Viktor Hadah Jr wrote:howard sanchez wrote:Onesimus Tarsus wrote:howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! Answers: Yes. Yes. This is serious. I understand that Ratatti is in Iceland and Frame working undercover...there has been an audible silence from the few blues we have. And, of course, there's that giant elephant standing over there in the corner. *You understand nothing. Then please explain it to me. I want to understand. And with nothing being made clear, you're correct, I feel very uninformed.
Seriously, Sir, if you know something please do tell |
VAHZZ
Vader's-Fist
6
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Posted - 2015.08.03 21:42:00 -
[8] - Quote
CCP Logibro replied to my thread. The patron saint would not forsake us to destruction.
Director of Vader's Fist
"Never not lurk" - CCP Logibro
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PLAYSTTION
Corrosive Synergy No Context
1
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Posted - 2015.08.03 21:43:00 -
[9] - Quote
We already knew about this. I don't know why everyone is surprised, we were told months ago about this and how/when they made it.
Galassault Galogi Galsent Galmando Galscout
Open Beta Vet - 48 mil sp
Director of Corrosive Synergy
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Georgia Xavier
Incorruptibles
1
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Posted - 2015.08.03 21:51:00 -
[10] - Quote
VAHZZ wrote:CCP Logibro replied to my thread. The patron saint would not forsake us to destruction. Something they would say to soothe our inevitable demise more like it
Click for an instant good day! (or atleast cheer you up a bit)
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Soraya Xel
Random Gunz Rise Of Legion.
6
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Posted - 2015.08.04 01:05:00 -
[11] - Quote
PLAYSTTION wrote:We already knew about this. I don't know why everyone is surprised, we were told months ago about this and how/when they made it.
This. Not news. This was said at Fanfest this year.
howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN!
If anything, Gunjack is a good thing for DUST players. For one, Shanghai is a lot more than just DUST, and several benefits to DUST can come through sharing resources. You might've noticed in the Biomassed interview, AquarHEAD mentioned he has worked on multiple projects. We potentially get access to more dev resources since CCP is able to have staff there to do more than just one thing.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Piercing Serenity
Immortal Guides Learning Alliance
1
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Posted - 2015.08.04 01:43:00 -
[12] - Quote
Soraya Xel wrote:PLAYSTTION wrote:We already knew about this. I don't know why everyone is surprised, we were told months ago about this and how/when they made it. This. Not news. This was said at Fanfest this year. howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! If anything, Gunjack is a good thing for DUST players. For one, Shanghai is a lot more than just DUST, and several benefits to DUST can come through sharing resources. You might've noticed in the Biomassed interview, AquarHEAD mentioned he has worked on multiple projects. We potentially get access to more dev resources since CCP is able to have staff there to do more than just one thing.
Great. Since you're here, can you fill us in on what is going on, or what is causing all of the silence. I don't need some big reveal, I would just like an update on what is being worked on, or if we should expect a new feedback thread to go up soon, or something. The silence has been very thick the last couple of weeks
"For people who don't really do S**T, ya'll really doing the most"
Lv. 1 Forum Warrior
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VAHZZ
Vader's-Fist
6
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Posted - 2015.08.04 02:16:00 -
[13] - Quote
Georgia Xavier wrote:VAHZZ wrote:CCP Logibro replied to my thread. The patron saint would not forsake us to destruction. Something they would say to soothe our inevitable demise more like it You dare mock the Logibro?
Director of Vader's Fist
"Never not lurk" - CCP Logibro
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Soraya Xel
Random Gunz Rise Of Legion.
6
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Posted - 2015.08.04 02:22:00 -
[14] - Quote
Piercing Serenity wrote:Great. Since you're here, can you fill us in on what is going on, or what is causing all of the silence. I don't need some big reveal, I would just like an update on what is being worked on, or if we should expect a new feedback thread to go up soon, or something. The silence has been very thick the last couple of weeks
As far as I know, most of it is just a result of people being very busy or not at their home office. Frame was in Iceland (he's back). Rattati is in Iceland now. Elections have been the big focus for Frame (and Leeloo in Iceland) in particular of late. Since the two of them are our primary communicators here, that's impacted that for sure. We still talk to Rattati daily, though our term has more or less effectively concluded beyond our transition activities involving handing off to CPM2 once elected.
Warlords 1.3, of course, was updated on the roadmap relatively recently (week and a half ago), and the DUST team folks are currently working on that. Some people in Shanghai may have been last minute tasked for polishing Gunjack stuff (complete speculation here, though there are some people who work multiple hats in Shanghai). There are, as always, other things going on at CCP Shanghai I can't comment about. CCP Rouge is still a very busy person.
I am still content with what I know of behind the NDA at this juncture, if that means anything to anyone.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Soraya Xel
Random Gunz Rise Of Legion.
6
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Posted - 2015.08.04 02:24:00 -
[15] - Quote
Also, Piercing, you can literally always get a hold of me at [email protected] or on Skype by searching for "Soraya Xel". You don't need to wait for me to happen to be here. ;)
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Piercing Serenity
Immortal Guides Learning Alliance
1
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Posted - 2015.08.04 02:52:00 -
[16] - Quote
Soraya Xel wrote:Also, Piercing, you can literally always get a hold of me at [email protected] or on Skype by searching for "Soraya Xel". You don't need to wait for me to happen to be here. ;)
Thanks for the contact info. I'll be sure to use it
"For people who don't really do S**T, ya'll really doing the most"
Lv. 1 Forum Warrior
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DUST Fiend
17
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Posted - 2015.08.04 06:19:00 -
[17] - Quote
howard sanchez wrote: DUST becoming profitable is the only reason it's still alive Fairly sure DUST is only profitable because people keep sucking up AUR and virtually free to make SKINS while development has slowed to a crawl and the majority of the devs are gone.
Basically, lower costs to a bare minimum in order to make mediocre sales more impactful.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
So-bittervet
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Soraya Xel
Random Gunz Rise Of Legion.
6
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Posted - 2015.08.04 06:26:00 -
[18] - Quote
DUST Fiend wrote:howard sanchez wrote: DUST becoming profitable is the only reason it's still alive Fairly sure DUST is only profitable because people keep sucking up AUR and virtually free to make SKINS while development has slowed to a crawl and the majority of the devs are gone. Basically, lower costs to a bare minimum in order to make mediocre sales more impactful.
DUST's vision was excessive, and the resources thrown at it weren't exactly well-spent. (As much as people loved Caldari Prime, that was a huge development cost that we only got to experience for an extremely short time.) At the very least, DUST's vision needed to be brought in line, and excesses trimmed. And while for it's initial years of operating, actual sales felt sidelined, and most were unappealing purchases, yes, other than boosters while you needed them, and the BPOs, doing microtransactions right means the amount of items people want to buy has also gone up. Skin customization offers those bonuses without any impact on gameplay. That's the sort of microtransaction feature that should've been in a F2P game like DUST from the start.
In addition, DUST hasn't just turned a profit now. It's demonstrated the product can indeed be successful. It has not only turned a profit, but it's proven it can even grow and thrive under the right leadership. New players are sticking around more. PCU numbers are actually up recently. We have a massive number more votes for CPM this year than we did last year. We have a community that's by and large vastly more productive, and the player/dev feedback loop on changes is one that even EVE can be jealous of.
Recent progress on DUST, has, if anything, helped demonstrate how much promise this game can have if CCP gives it the resources it needs.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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DUST Fiend
17
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Posted - 2015.08.04 06:30:00 -
[19] - Quote
Soraya Xel wrote:DUST Fiend wrote:howard sanchez wrote: DUST becoming profitable is the only reason it's still alive Fairly sure DUST is only profitable because people keep sucking up AUR and virtually free to make SKINS while development has slowed to a crawl and the majority of the devs are gone. Basically, lower costs to a bare minimum in order to make mediocre sales more impactful. DUST's vision was excessive, and the resources thrown at it weren't exactly well-spent. (As much as people loved Caldari Prime, that was a huge development cost that we only got to experience for an extremely short time.) At the very least, DUST's vision needed to be brought in line, and excesses trimmed. And while for it's initial years of operating, actual sales felt sidelined, and most were unappealing purchases, yes, other than boosters while you needed them, and the BPOs, doing microtransactions right means the amount of items people want to buy has also gone up. Skin customization offers those bonuses without any impact on gameplay. That's the sort of microtransaction feature that should've been in a F2P game like DUST from the start. In addition, DUST hasn't just turned a profit now. It's demonstrated the product can indeed be successful. It has not only turned a profit, but it's proven it can even grow and thrive under the right leadership. New players are sticking around more. PCU numbers are actually up recently. We have a massive number more votes for CPM this year than we did last year. We have a community that's by and large vastly more productive, and the player/dev feedback loop on changes is one that even EVE can be jealous of. Recent progress on DUST, has, if anything, helped demonstrate how much promise this game can have if CCP gives it the resources it needs. And yet for all we know, they're letting it slowly suffocate to death, wasting away all our time, passion and money, so they can **** away that money on stupid little phone games.
I guess it's easier for you as a CPM but I can't for life of me understand how anyone else has even a shred of faith left in CCP or their word. That's the only reason I could see not telling us if new version (Legion etc) is in development, because they know that not too many of us really believe anything that comes out of their mouths.
It's just sad and frustrating to see a game that I literally have had more passion for than any other game be reduced to a sad shell of what it could have been, and not because it can't be done: because it WON'T be done. That's how it looks from the outside. It looks like CCP is keeping the lights on just enough to keep the fans happy and spending, while it slowly strangles to death in its own slow stagnation.
It's honestly ******* infuriating.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
So-bittervet
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
1
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Posted - 2015.08.04 07:54:00 -
[20] - Quote
Soraya Xel wrote:If anything, Gunjack is a good thing for DUST players. For one, Shanghai is a lot more than just DUST, and several benefits to DUST can come through sharing resources. You might've noticed in the Biomassed interview, AquarHEAD mentioned he has worked on multiple projects. We potentially get access to more dev resources since CCP is able to have staff there to do more than just one thing.
Uh... I think you misread it.... Unless you have a name list and can prove otherwise... This most likely means... one staff... for multiple projects. Slower development by forcing the focus to diverge on all fronts.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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Avinash Decker
Seykal Expeditionary Group Minmatar Republic
212
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Posted - 2015.08.04 08:08:00 -
[21] - Quote
DUST Fiend wrote:howard sanchez wrote: DUST becoming profitable is the only reason it's still alive Fairly sure DUST is only profitable because people keep sucking up AUR and virtually free to make SKINS while development has slowed to a crawl and the majority of the devs are gone. Basically, lower costs to a bare minimum in order to make mediocre sales more impactful.
Many devs left the Dust team and a lot major development stopped, but the team then focused on working around with current assets. I think this might explain some stuff if you read most of it. I think I read somewhere on Reddit that basically operational costs is down thus the game is "profitable" .
Lastly, player population was mostly down and continue to go down between last fall to early summer. More likely the Dust updates didn't do much at all to keep averages stable or up. Averages went up around mid July, but that happened last year too and the population went down again in the later weeks/months. It most likely going to happen again since there are much more major releases and those releases are bigger this year as well. |
Arian Neo
Crux Special Tasks Group Gallente Federation
15
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Posted - 2015.08.04 11:37:00 -
[22] - Quote
Quote:DUST's vision was excessive, and the resources thrown at it weren't exactly well-spent. (As much as people loved Caldari Prime, that was a huge development cost that we only got to experience for an extremely short time.) At the very least, DUST's vision needed to be brought in line, and excesses trimmed. And while for it's initial years of operating, actual sales felt sidelined, and most were unappealing purchases, yes, other than boosters while you needed them, and the BPOs, doing microtransactions right means the amount of items people want to buy has also gone up. Skin customization offers those bonuses without any impact on gameplay. That's the sort of microtransaction feature that should've been in a F2P game like DUST from the start.
In addition, DUST hasn't just turned a profit now. It's demonstrated the product can indeed be successful. It has not only turned a profit, but it's proven it can even grow and thrive under the right leadership. New players are sticking around more. PCU numbers are actually up recently. We have a massive number more votes for CPM this year than we did last year. We have a community that's by and large vastly more productive, and the player/dev feedback loop on changes is one that even EVE can be jealous of.
Recent progress on DUST, has, if anything, helped demonstrate how much promise this game can have if CCP gives it the resources it needs.
Voted. Ones login to do so works. |
Soraya Xel
Random Gunz Rise Of Legion.
6
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Posted - 2015.08.04 12:11:00 -
[23] - Quote
DUST Fiend wrote:I guess it's easier for you as a CPM but I can't for life of me understand how anyone else has even a shred of faith left in CCP or their word. That's the only reason I could see not telling us if new version (Legion etc) is in development, because they know that not too many of us really believe anything that comes out of their mouths.
They actually told you (and everyone else) why they have said nothing over and over and over again over the last year. CCP has had year after year of over-promising, and under-delivering. In fact, their tendency to share too much, that they failed to then deliver on, is where most people's faith in CCP went. CCP's new strategy is to not announce anything until it is basically done. So if and when they announce something new, it's because they're absolutely sure it's happening as opposed to something they might be working on. It's frustrating dealing with silence, but it's a lot worse to be constantly let down by broken promises.
Dovallis Martan JenusKoll wrote:Uh... I think you misread it.... Unless you have a name list and can prove otherwise... This most likely means... one staff... for multiple projects. Slower development by forcing the focus to diverge on all fronts.
That's exactly what it means, but you may not understand why that's a good thing. Development staff are specialized, and it's hard on a limited budget to hire everyone you might need. Maybe DUST in itself, hypothetically, can't afford to hire a 3D artist. So, on it's own, DUST would never have a 3D artist. However, it can afford half a 3D artist. So if CCP has two projects in one location that need a 3D artist, they can now afford a 3D artist, who can do work for both projects. (Hypothetically.)
So, extending that hypothetical, if DUST could afford to hire one and a half more people, maybe they could get a 3D artist on their own. However, if they were sharing the staff with another project, they could afford a 3D artist, a map designer, and a programmer, split between two projects. Staff that can float allow projects more flexibility.
Arian Neo wrote:Voted. Ones login to do so works.
Sadly, I'm not running again this year! :( I have recommended a list of candidates you should vote for though.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Vell0cet
OSG Planetary Operations Covert Intervention
3
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Posted - 2015.08.04 16:01:00 -
[24] - Quote
Soraya Xel wrote:They actually told you (and everyone else) why they have said nothing over and over and over again over the last year. CCP has had year after year of over-promising, and under-delivering. In fact, their tendency to share too much, that they failed to then deliver on, is where most people's faith in CCP went. CCP's new strategy is to not announce anything until it is basically done. So if and when they announce something new, it's because they're absolutely sure it's happening as opposed to something they might be working on. It's frustrating dealing with silence, but it's a lot worse to be constantly let down by broken promises.
You realize that if they had held to this policy with Legion they would have built a new game around CCP Z's sh*tty progression system in the dark, released it and we would have hated it? It's a cowardly strategy. We should be involved in the discussion, when things are just words on a forum and changes are easy (cheap) to make, not when you've coded up a massive project and invested hundreds of man-hours into things we may not want/need.
For example I think building a crafting engine in DUST is one of the stupidest ideas out there. DUST is supposed to be tied to EVE, which has the richest virtual economy and industry system of any game ever made. Instead of tapping into that by linking the games, they're going to design/code a parallel system that is necessarily going to be shallow and simplistic all for a SHOOTER, that should be focused on shooting things. But they'll do it silently and won't tell us about it until it's too late to change, and then we'll be stuck with a mediocre crafting system (and all of the hundreds of man-hours maintaining, updating it over the years-to-come) and we miss out on the stuff they could have been working on instead.
Quote:...That's exactly what it means, but you may not understand why that's a good thing. Development staff are specialized, and it's hard on a limited budget to hire everyone you might need. Maybe DUST in itself, hypothetically, can't afford to hire a 3D artist. So, on it's own, DUST would never have a 3D artist. However, it can afford half a 3D artist. So if CCP has two projects in one location that need a 3D artist, they can now afford a 3D artist, who can do work for both projects. (Hypothetically.)
So, extending that hypothetical, if DUST could afford to hire one and a half more people, maybe they could get a 3D artist on their own. However, if they were sharing the staff with another project, they could afford a 3D artist, a map designer, and a programmer, split between two projects. Staff that can float allow projects more flexibility.
The point is if they have room in the budget for whatever the f*ck this phone-strapped-to-face abomination is supposed to be, then they should be putting that into DUST. If they took the budget for Gunjack, added it to DUST, then you'd have those resources without sharing team members 50% of the time. Also, sharing is less efficient. Here are 2 scenarios: (A)You have 2 projects and one guy on each project full time. (B) you have 2 projects and both guys work on both projects 50% of the time. A is going to finish both projects faster than B because there are inefficiencies inherent with switching back-and-forth.
Gunjack looks terrible. I'm pretty sure it's going to loose money. Allocating resources to that project instead of spending them on the DUST team was a horrible idea, and we have every reason to be pissed about it.
Best PvE idea ever!
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Soraya Xel
Random Gunz Rise Of Legion.
6
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Posted - 2015.08.04 16:05:00 -
[25] - Quote
Vell0cet, that's not even remotely how businesses work. DUST has its own budget, and Gunjack development would pull from the R&D budget. If you just dumped resources into DUST with no concern for proper budgeting, DUST would be a money losing pit and would probably be cancelled. DUST has the resources that DUST can afford.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Aeon Amadi
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.08.04 16:21:00 -
[26] - Quote
Soraya Xel wrote:DUST Fiend wrote:I guess it's easier for you as a CPM but I can't for life of me understand how anyone else has even a shred of faith left in CCP or their word. That's the only reason I could see not telling us if new version (Legion etc) is in development, because they know that not too many of us really believe anything that comes out of their mouths. They actually told you (and everyone else) why they have said nothing over and over and over again over the last year. CCP has had year after year of over-promising, and under-delivering. In fact, their tendency to share too much, that they failed to then deliver on, is where most people's faith in CCP went. CCP's new strategy is to not announce anything until it is basically done. So if and when they announce something new, it's because they're absolutely sure it's happening as opposed to something they might be working on. It's frustrating dealing with silence, but it's a lot worse to be constantly let down by broken promises.
Glad to see where the constant pendulum of transparency is coming from: The CPM, or at least, you.
Dude, are you for real? No, silence is -NEVER- preferable to being informed. Yes, they over-promised. Yes, the under-delivered. But to advocate silence until deployment is the -exact opposite- and far from what we need. One of these days CCP is going to have to stop doing one or the other and find a happy medium, a balance, and now that I see at least one culprit in advocating one extreme of that pendulum, things make a hell of a lot more sense.
How are we supposed to provide the 'meaningful feedback' that CCP keeps talking about to the press if we have nothing to go off of? How are we supposed to sanity check CCP and tell them, "Yeah, this is ********" if we don't see anything until the day of deployment? Don't you realize that that was the primary issue with the Legion announcement in the first place or did you just cover your eyes with a blindfold to that fact?
We -DON'T LIKE SURPRISES-. That much is unanimous amongst the community and if CCP is going to wait until it's set in stone - a done deal - then we're effectively pointless as far as feedback is concerned. And even though I myself am running for CPM 2, I don't think a seven-man focus group should be in charge of the ultimate decision making when it comes to those nuances. Sure, the CPM is the "voice of the community" but look how well that worked out with Project Legion's announcement in the first place.
CCP is taking a -huge- risk of releasing something that their playerbase -DOES NOT WANT- by maintaining complete and total silence. The reaction to Gunjack is understandable and I can sympathize with the players that are angered by it.
Aeon Amadi for CPM 2
Design A SKIN 2
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Vell0cet
OSG Planetary Operations Covert Intervention
3
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Posted - 2015.08.04 16:23:00 -
[27] - Quote
Soraya Xel wrote:Vell0cet, that's not even remotely how businesses work. DUST has its own budget, and Gunjack development would pull from the R&D budget. If you just dumped resources into DUST with no concern for proper budgeting, DUST would be a money losing pit and would probably be cancelled. DUST has the resources that DUST can afford. Sorry but you've got the wrong idea of how business works. Profit/loss are inconsequential for DUST right now. CCP has made the richest Shooter ever. If they invested the resources to get it right, the returns could be bigger than EVE. Hamstringing the project because of a short-term budget shortfalls is a terrible business strategy.
Amazon was founded in 1994 and didn't make an annual profit until 2003. It had millions of investors, why? Because the idea was good. It's not only reasonable in business to sacrifice short-term losses, for huge long-term profits, it's a very good strategy. If CCP hadn't strangled this project's budget, I think they could be bringing in much bigger profits by now.
Best PvE idea ever!
|
Cross Atu
OSG Planetary Operations Covert Intervention
5
|
Posted - 2015.08.04 16:29:00 -
[28] - Quote
howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! Gunjack and Dust don't draw from a singular budget. The Shanghai studio is not run from a singular pool of money but rather development is portioned out on a project by project basis AFAIK meaning that the work they do on Gunjack or on maintaining their local shard of EVE does not pull from the income stream of Dust development. Likewise the office itself is not something that functions entirely in a vacuum and 'big ticket' items generally have some level of management level approval from outside the Shanghi studio at some point in their life cycle (this approval is as I understand it tied to allocation of things like the company wide R&D budget).
The simple fact is that in gaming if a company has more than one development team there is hardly ever a 1:1 correlation. The common notion that expenditures are 'being taken out of' one projects budget to be 'put into' another is at a functional level misconception in your larger scope modern studios.
From my conversations with CCP Devs of many sorts at Fanfest it is clear to me that the company as a whole is working on many projects set in several studios but they each have their own books to balance. Gunjack no more cuts into Dust than Valk cuts into EVE. Were you do actually see a sort of zero sum relationship is when a project is scrapped altogether as was done with WoD those Devs are now working on something else and would not be on their current project if their former one were still live.
I can say without hesitation what I have said frequently before. The Dust development team wants Dust to grow, live, and continue. In a perfect world that'd be all anyone needed to know to feel confident but this real world is far from perfect and there are many more constraints and pitfalls than simply intent alone, implementation, capacity, and yes budget/profitability all play roles in that of course. However come end of the day Dust will live or die on an assessment of its own merits, not on the existence, or absence, of other projects being pursued somewhere within the company. Many people declared Dust "dead" after the project legion presentation, but Dust showed merits of its own and is still alive and kicking, it is my hope and active intent to support and further that as much as possible with the obvious aim to get the game ported (hopefully to PS4 and PC) so it does not end with the PS3.
Gunjack is not a worry for Dust, it's just a separate entry in the CCP catalog.
0.02 ISK
CPM 1, reelection platform here.
|
Cross Atu
OSG Planetary Operations Covert Intervention
5
|
Posted - 2015.08.04 16:42:00 -
[29] - Quote
Vell0cet wrote:Soraya Xel wrote:Vell0cet, that's not even remotely how businesses work. DUST has its own budget, and Gunjack development would pull from the R&D budget. If you just dumped resources into DUST with no concern for proper budgeting, DUST would be a money losing pit and would probably be cancelled. DUST has the resources that DUST can afford. Sorry but you've got the wrong idea of how business works. Profit/loss are inconsequential for DUST right now. CCP has made the richest Shooter ever. If they invested the resources to get it right, the returns could be bigger than EVE. Hamstringing the project because of a short-term budget shortfalls is a terrible business strategy. Amazon was founded in 1994 and didn't make an annual profit until 2003. It had millions of investors, why? Because the idea was good. It's not only reasonable in business to sacrifice short-term losses, for huge long-term profits, it's a very good strategy. If CCP hadn't strangled this project's budget, I think they could be bringing in much bigger profits by now. I agree with your overall assessment, however we must rationally admit that those are projections not objective facts. And that as players clearly invested in this game it is possible we are subject to a certain degree of bias. Further none of us have access to CCP financials so we don't know what money there was available to be disbursed at any given time. We can infer, we can observe, we can assess, and frankly we should try to stay as aware and up to speed as possible. That's sensible behavior in any purchase. But we must also acknowledge that we do not, and can not, know.
I want to see Dust go the way of Amazon and not Hellgate: London, but it is not as simple as saying "throw enough money at it and it becomes a sure thing" I think upon reflection all of us know that.
Regardless the other projects that CCP is working on at various studios are not in a 1:1 zero sum relationship with EVE, or Dust and the development of either of those flagship products will not be defined, assured, or ended by the presence (or lack there of) of other items within the larger company. If a product needs to be fed cash from outside it's planned budget that's a bad state to be in, even Amazon in the early years was budgeted for the expenditures it had, and intended long term business plan or no, if those expenditures had too far out paced the budgeted resources it could very well have folded just like the Xerox visual UI from the days prior to Apple and MS.
Long term planning is vital to success, you are spot on, but anything successful in business must be able to attain and maintain a self sustaining concept and resource cycle which is exactly what will determine Dusts future AFAIK, not the existence (or lack there of) of any current or future entry in the CCP corporate catalog.
0.02 ISK
CPM 1, reelection platform here.
|
Aeon Amadi
Negative-Feedback. Negative-Feedback
11
|
Posted - 2015.08.04 16:51:00 -
[30] - Quote
Cross Atu wrote:howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! Gunjack and Dust don't draw from a singular budget. The Shanghai studio is not run from a singular pool of money but rather development is portioned out on a project by project basis AFAIK meaning that the work they do on Gunjack or on maintaining their local shard of EVE does not pull from the income stream of Dust development. Likewise the office itself is not something that functions entirely in a vacuum and 'big ticket' items generally have some level of management level approval from outside the Shanghi studio at some point in their life cycle (this approval is as I understand it tied to allocation of things like the company wide R&D budget). The simple fact is that in gaming if a company has more than one development team there is hardly ever a 1:1 correlation. The common notion that expenditures are 'being taken out of' one projects budget to be 'put into' another is at a functional level misconception in your larger scope modern studios. From my conversations with CCP Devs of many sorts at Fanfest it is clear to me that the company as a whole is working on many projects set in several studios but they each have their own books to balance. Gunjack no more cuts into Dust than Valk cuts into EVE. Were you do actually see a sort of zero sum relationship is when a project is scrapped altogether as was done with WoD those Devs are now working on something else and would not be on their current project if their former one were still live. I can say without hesitation what I have said frequently before. The Dust development team wants Dust to grow, live, and continue. In a perfect world that'd be all anyone needed to know to feel confident but this real world is far from perfect and there are many more constraints and pitfalls than simply intent alone, implementation, capacity, and yes budget/profitability all play roles in that of course. However come end of the day Dust will live or die on an assessment of its own merits, not on the existence, or absence, of other projects being pursued somewhere within the company. Many people declared Dust "dead" after the project legion presentation, but Dust showed merits of its own and is still alive and kicking, it is my hope and active intent to support and further that as much as possible with the obvious aim to get the game ported (hopefully to PS4 and PC) so it does not end with the PS3. Gunjack is not a worry for Dust, it's just a separate entry in the CCP catalog. 0.02 ISK
Thank you for the explanation.
Aeon Amadi for CPM 2
Design A SKIN 2
|
|
howard sanchez
Vader's-Fist
1
|
Posted - 2015.08.04 17:00:00 -
[31] - Quote
Cross Atu,
Thank you. This is why I voted for you for CPM2. You're willingness to step in and communicate clearly and effectively will do more for this community than any amount of forum warrioring that we can provide.
You're correct that this world isn't perfect enough for most of the DUST community to trust that CCP intends to maintain or even expand this game we love. Rattati and the Shanghai crew have done a lot (A LOT) to re-establish the trust that was lost last year. But a lot of trust was lost.
My gravest concern is that we wander blindly down a similar path that led to the Rouge Wedding. We were led there unknowingly and when the flow of information stops (like it has recently) and rumors pop up...paranoia kicks in.
Thanks for this assertion of faith. I want to support this company and this game. Hearing what you can offer helps. |
howard sanchez
Vader's-Fist
1
|
Posted - 2015.08.04 17:11:00 -
[32] - Quote
Soraya Xel wrote:Piercing Serenity wrote:Great. Since you're here, can you fill us in on what is going on, or what is causing all of the silence. I don't need some big reveal, I would just like an update on what is being worked on, or if we should expect a new feedback thread to go up soon, or something. The silence has been very thick the last couple of weeks As far as I know, most of it is just a result of people being very busy or not at their home office. Frame was in Iceland (he's back). Rattati is in Iceland now. Elections have been the big focus for Frame (and Leeloo in Iceland) in particular of late. Since the two of them are our primary communicators here, that's impacted that for sure. We still talk to Rattati daily, though our term has more or less effectively concluded beyond our transition activities involving handing off to CPM2 once elected. Warlords 1.3, of course, was updated on the roadmap relatively recently (week and a half ago), and the DUST team folks are currently working on that. Some people in Shanghai may have been last minute tasked for polishing Gunjack stuff (complete speculation here, though there are some people who work multiple hats in Shanghai). There are, as always, other things going on at CCP Shanghai I can't comment about. CCP Rouge is still a very busy person. I am still content with what I know of behind the NDA at this juncture, if that means anything to anyone. Soraya,
That means everything to me. Thanks for that feedback: exactly what I was hoping to hear from our CPM. Thank goodness CCP has grown the wisdom to establish and trust in a council of players acting as a liaison between devs and playerbase.
You know we (Vader's-Fist) are working to do what we (players) can to make DUST successful. I personally buy AUR and play the hell out of this game. I took a big ass break after the Wedding because that was bad blood between me and the company I love. I just want to move beyond that episode with confidence.
This kind of response helps establish that. |
Soraya Xel
Random Gunz Rise Of Legion.
6
|
Posted - 2015.08.04 17:12:00 -
[33] - Quote
Vell0cet wrote:Soraya Xel wrote:Vell0cet, that's not even remotely how businesses work. DUST has its own budget, and Gunjack development would pull from the R&D budget. If you just dumped resources into DUST with no concern for proper budgeting, DUST would be a money losing pit and would probably be cancelled. DUST has the resources that DUST can afford. Sorry but you've got the wrong idea of how business works. Profit/loss are inconsequential for DUST right now. CCP has made the richest Shooter ever. If they invested the resources to get it right, the returns could be bigger than EVE. Hamstringing the project because of a short-term budget shortfalls is a terrible business strategy. Amazon was founded in 1994 and didn't make an annual profit until 2003. It had millions of investors, why? Because the idea was good. It's not only reasonable in business to sacrifice short-term losses, for huge long-term profits, it's a very good strategy. If CCP hadn't strangled this project's budget, I think they could be bringing in much bigger profits by now.
This is the kinda thinking that led to basically every mistake CCP has ever made.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Spkr4theDead
Red Star.
3
|
Posted - 2015.08.04 17:14:00 -
[34] - Quote
Has Legion been found?
PS3 is back in its box.
|
Soraya Xel
Random Gunz Rise Of Legion.
6
|
Posted - 2015.08.04 17:16:00 -
[35] - Quote
I'm not advocating for silence, so much as explaining why they are silent on the long term future. The entire company is on that page, and you and I are not going to get them to change it.
That's also not to say they have to get to deployment day before they speak, but like Gunjack, which is not yet out, they need to be at the stage in development where release is assured.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Cross Atu
OSG Planetary Operations Covert Intervention
5
|
Posted - 2015.08.04 17:19:00 -
[36] - Quote
howard sanchez wrote:Cross Atu,
Thank you. This is why I voted for you for CPM2. You're willingness to step in and communicate clearly and effectively will do more for this community than any amount of forum warrioring that we can provide.
You're correct that this world isn't perfect enough for most of the DUST community to trust that CCP intends to maintain or even expand this game we love. Rattati and the Shanghai crew have done a lot (A LOT) to re-establish the trust that was lost last year. But a lot of trust was lost.
My gravest concern is that we wander blindly down a similar path that led to the Rouge Wedding. We were led there unknowingly and when the flow of information stops (like it has recently) and rumors pop up...paranoia kicks in.
Thanks for this assertion of faith. I want to support this company and this game. Hearing what you can offer helps. Thank you for the support in the elections, and even more to the point I'm glad to be able to provide some useful level of communication.
A point I'd like to make, one that I'm sure you know from our conversations but that others who've spoken with me less may not know, is that if I debate or counter point a subject that is not at all meant as a dismissal of the concerns raised. Rather it is intended to seek more clarity or to provide some added information. In this case I can readily understand how silence would lead the community to concern. Silence can cause concern in many contexts even when one has not already been burned and as we all know there have been past events which strained trust.
Even with best intent sometimes things don't work out as designed, so that adds a further layer of motive for concern as the gap between "we want to" and "we can" is sometimes large enough to be fatal to a project.
I wait along with everyone in the community, breath baited, for a Dev Blog saying Dust 514 will be ported and I sincerely hope we see such a blog. If anything I believe CCP Rattati wants to be able to write that blog as much, if not more, than we want to read it. Until that time comes however I'll continue to make best efforts to support continued improvement and polish in the game, to that end I wish to renew once again my open invitation for you and the rest of the player base to e-mail me, contact me via skype or the forums and provide your input and feedback. I've been around since closed beta (as you know) but no one can see every aspect of the game on their own and whatever efforts I make as a CPM will draw heavily from the community for context and merit.
Cheers, Cross
CPM 1, reelection platform here.
|
Vell0cet
OSG Planetary Operations Covert Intervention
3
|
Posted - 2015.08.04 18:12:00 -
[37] - Quote
Cross Atu wrote:Vell0cet wrote:Soraya Xel wrote:Vell0cet, that's not even remotely how businesses work. DUST has its own budget, and Gunjack development would pull from the R&D budget. If you just dumped resources into DUST with no concern for proper budgeting, DUST would be a money losing pit and would probably be cancelled. DUST has the resources that DUST can afford. Sorry but you've got the wrong idea of how business works. Profit/loss are inconsequential for DUST right now. CCP has made the richest Shooter ever. If they invested the resources to get it right, the returns could be bigger than EVE. Hamstringing the project because of a short-term budget shortfalls is a terrible business strategy. Amazon was founded in 1994 and didn't make an annual profit until 2003. It had millions of investors, why? Because the idea was good. It's not only reasonable in business to sacrifice short-term losses, for huge long-term profits, it's a very good strategy. If CCP hadn't strangled this project's budget, I think they could be bringing in much bigger profits by now. I agree with your overall assessment, however we must rationally admit that those are projections not objective facts. And that as players clearly invested in this game it is possible we are subject to a certain degree of bias. Further none of us have access to CCP financials so we don't know what money there was available to be disbursed at any given time. We can infer, we can observe, we can assess, and frankly we should try to stay as aware and up to speed as possible. That's sensible behavior in any purchase. But we must also acknowledge that we do not, and can not, know. I want to see Dust go the way of Amazon and not Hellgate: London, but it is not as simple as saying "throw enough money at it and it becomes a sure thing" I think upon reflection all of us know that. Regardless the other projects that CCP is working on at various studios are not in a 1:1 zero sum relationship with EVE, or Dust and the development of either of those flagship products will not be defined, assured, or ended by the presence (or lack there of) of other items within the larger company. If a product needs to be fed cash from outside it's planned budget that's a bad state to be in, even Amazon in the early years was budgeted for the expenditures it had, and intended long term business plan or no, if those expenditures had too far out paced the budgeted resources it could very well have folded just like the Xerox visual UI from the days prior to Apple and MS. Long term planning is vital to success, you are spot on, but anything successful in business must be able to attain and maintain a self sustaining concept and resource cycle which is exactly what will determine Dusts future AFAIK, not the existence (or lack there of) of any current or future entry in the CCP corporate catalog. 0.02 ISK Thanks for the articulate (as always) response. While I agree with the zero sum assessment in some respects, ultimately it is a zero-sum game with the overall budget for CCP. My beef isn't with CCP Shanghai so much as with CCP Iceland. Funding projects like this does detract from the overall budget, and also the time/energy/resources of the management in CCP Iceland. For example, if instead of funding a small 3-man team to make this ridiculous mobile app, they had hired a team of 3 guys to build a 1st-class first launch experience for DUST with a real tutorial and showcased/highlighted the elements that make DUST unique, deep and awesome, I think the long-term returns on that investment would be phenomenal.
I'm not advocating dumping millions BLINDLY into development, but instead focusing that spending on aspects that could generate big payoffs down the road. CCP Rattati is doing the right things with the resources he has (for the most part). The problem has been that he doesn't have the manpower to do what needs to be done.
In my spare time I make apps. The most critical thing for any app's success (aside from having a good idea) is having a phenomenal first launch experience. DUST's first launch experience is among the worst in the industry. It's strengths (the depth of fitting, customizability, risk vs. ISK, community, etc.) actually become weaknesses for the new player, because it's not explained and becomes overwhelming. A few million invested in making a great first launch experience could translate into 10x or more over the years (obviously on a different platform).
The priorities should be getting the new player retention numbers and the average spend per player up (balance is obviously critical too). If they can make a product that retains players who are willing to spend money, then you could justify massive budget increases. Our population numbers are low now, so the actual revenue is pretty irrelevant in the big picture. What is critical though is using DUST as a laboratory to establish the proof-of-concept because those stats would scale to other platforms.
If you came to me for an investment with a game (It could be ridiculous, like a Carebear dressup simulator) that had proven high retention and high spending I would be giving you as much as I could to expand that model to a bigger audience. Ultimately that's what counts. In my opinion, the bootstrapping model is flawed.
Best PvE idea ever!
|
Knight Soiaire
Fatal Absolution Negative-Feedback
6
|
Posted - 2015.08.04 18:27:00 -
[38] - Quote
It shows.
FOR THE EMPRAH!
|
Avinash Decker
Seykal Expeditionary Group Minmatar Republic
212
|
Posted - 2015.08.04 18:45:00 -
[39] - Quote
Vell0cet wrote:Cross Atu wrote:Vell0cet wrote:Soraya Xel wrote:Vell0cet, that's not even remotely how businesses work. DUST has its own budget, and Gunjack development would pull from the R&D budget. If you just dumped resources into DUST with no concern for proper budgeting, DUST would be a money losing pit and would probably be cancelled. DUST has the resources that DUST can afford. Sorry but you've got the wrong idea of how business works. Profit/loss are inconsequential for DUST right now. CCP has made the richest Shooter ever. If they invested the resources to get it right, the returns could be bigger than EVE. Hamstringing the project because of a short-term budget shortfalls is a terrible business strategy. Amazon was founded in 1994 and didn't make an annual profit until 2003. It had millions of investors, why? Because the idea was good. It's not only reasonable in business to sacrifice short-term losses, for huge long-term profits, it's a very good strategy. If CCP hadn't strangled this project's budget, I think they could be bringing in much bigger profits by now. I agree with your overall assessment, however we must rationally admit that those are projections not objective facts. And that as players clearly invested in this game it is possible we are subject to a certain degree of bias. Further none of us have access to CCP financials so we don't know what money there was available to be disbursed at any given time. We can infer, we can observe, we can assess, and frankly we should try to stay as aware and up to speed as possible. That's sensible behavior in any purchase. But we must also acknowledge that we do not, and can not, know. I want to see Dust go the way of Amazon and not Hellgate: London, but it is not as simple as saying "throw enough money at it and it becomes a sure thing" I think upon reflection all of us know that. Regardless the other projects that CCP is working on at various studios are not in a 1:1 zero sum relationship with EVE, or Dust and the development of either of those flagship products will not be defined, assured, or ended by the presence (or lack there of) of other items within the larger company. If a product needs to be fed cash from outside it's planned budget that's a bad state to be in, even Amazon in the early years was budgeted for the expenditures it had, and intended long term business plan or no, if those expenditures had too far out paced the budgeted resources it could very well have folded just like the Xerox visual UI from the days prior to Apple and MS. Long term planning is vital to success, you are spot on, but anything successful in business must be able to attain and maintain a self sustaining concept and resource cycle which is exactly what will determine Dusts future AFAIK, not the existence (or lack there of) of any current or future entry in the CCP corporate catalog. 0.02 ISK Thanks for the articulate (as always) response. While I agree with the zero sum assessment in some respects, ultimately it is a zero-sum game with the overall budget for CCP. My beef isn't with CCP Shanghai so much as with CCP Iceland. Funding projects like this does detract from the overall budget, and also the time/energy/resources of the management in CCP Iceland. For example, if instead of funding a small 3-man team to make this ridiculous mobile app, they had hired a team of 3 guys to build a 1st-class first launch experience for DUST with a real tutorial and showcased/highlighted the elements that make DUST unique, deep and awesome, I think the long-term returns on that investment would be phenomenal. I'm not advocating dumping millions BLINDLY into development, but instead focusing that spending on aspects that could generate big payoffs down the road. CCP Rattati is doing the right things with the resources he has (for the most part). The problem has been that he doesn't have the manpower to do what needs to be done. In my spare time I make apps. The most critical thing for any app's success (aside from having a good idea) is having a phenomenal first launch experience. DUST's first launch experience is among the worst in the industry. It's strengths (the depth of fitting, customizability, risk vs. ISK, community, etc.) actually become weaknesses for the new player, because it's not explained and becomes overwhelming. A few million invested in making a great first launch experience could translate into 10x or more over the years (obviously on a different platform). The priorities should be getting the new player retention numbers and the average spend per player up (balance is obviously critical too). If they can make a product that retains players who are willing to spend money, then you could justify massive budget increases. Our population numbers are low now, so the actual revenue is pretty irrelevant in the big picture. What is critical though is using DUST as a laboratory to establish the proof-of-concept because those stats would scale to other platforms. If you came to me for an investment with a game (It could be ridiculous, like a Carebear dressup simulator) that had proven high retention and high spending I would be giving you as much as I could to expand that model to a bigger audience. Ultimately that's what counts. In my opinion, the bootstrapping model is flawed.
I don't think CCP has a whole is focusing on anything with Dust right now. It makes more sense for them to focus on mobile and VR as it is potentially a money maker and they can expand onto something different I think. The Dust team is too small and probably not getting enough money to get much bigger stuff done, but at the same time CCP doesn't seem willing to invest in Dust at all if it is just operating on its own project.
The game is not going grow and it really hadn't . If pop raises it only raised back to what it was around a year ago. |
howard sanchez
Vader's-Fist
1
|
Posted - 2015.08.04 18:45:00 -
[40] - Quote
Folks, let's not overlook the fact that Gunjack is being developed for the Samsung VR headset. It's VR. Whatever we see on a flat video monitor will be a gross simplification of the end experience.
Honestly, I'm very happy to see CCP investing in this new technology. Let's not forget where the news first broke about RIFT and how CCP devs ad hoc'd development for that before Facebook bought it for 2bil. VR is the New Frontier for gaming. Go there, CCP, go!
I only want to feel confident that we (DUST) won't be left here forever, locked into Merc Quarters on a dying console with no hope of achieving equality with our predecessors - 'capsuleers'.
Responses in this thread have given me, personally, enough of that confidence to feel less worried about new projects from CCP.
Thank you everyone for the communications. |
|
DUST Fiend
17
|
Posted - 2015.08.04 18:45:00 -
[41] - Quote
Cross Atu wrote: The common notion that expenditures are 'being taken out of' one projects budget to be 'put into' another is at a functional level misconception in your larger scope modern studios.
So if that money and dev time wasn't spent on Gunjack it would...disappear?
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
So-bittervet
|
Soldner VonKuechle
SAM-MIK General Tso's Alliance
2
|
Posted - 2015.08.04 18:51:00 -
[42] - Quote
DUST Fiend wrote:Cross Atu wrote: The common notion that expenditures are 'being taken out of' one projects budget to be 'put into' another is at a functional level misconception in your larger scope modern studios.
So if that money and dev time wasn't spent on Gunjack it would...disappear?
Prolly eve. Or valk.
'As salty as salt can get.' how I describe the dust player base.
|
Omega Nox
Consolidated Dust
124
|
Posted - 2015.08.04 18:56:00 -
[43] - Quote
UE4 training for Shanghai and they made a game that may make CCP some money=a smart business decision.
I am waiting on the "heretics to finish the jump gate" so that EVE Online can be ported to UE4 and onto the PS4 with morpheus support...lol---so CCP get that jump gate built so we PSN'ers can jump to our own reality, a parallel universe!
Mordu's walking quafe mascot.
|
Vell0cet
OSG Planetary Operations Covert Intervention
3
|
Posted - 2015.08.04 19:05:00 -
[44] - Quote
Avinash Decker wrote:I don't think CCP has a whole is focusing on anything with Dust right now. It makes more sense for them to focus on mobile and VR as it is potentially a money maker and they can expand onto something different I think. The Dust team is too small and probably not getting enough money to get much bigger stuff done, but at the same time CCP doesn't seem willing to invest in Dust at all if it is just operating on its own project. First, I don't think strapping cellphones to our faces is ever going to really take off (hey, I could be wrong). (A) It's ridiculous and (B) its ridiculous. I don't have a problem with VR either. I think Valkyrie has a chance at being a success. I worry they've made it far too "accessible" (i.e. simplistic in this case) to have the longevity it needs to recoup the development costs. I wouldn't really mind CCP doing something on mobile that made sense (and had a good chance of making a profit).
I think Fallout Shelter is a great example of this. It's a mobile app based on the Fallout series, and is the perfect kind of experience for a mobile app. CCP could make a starbase manager where you build your virtual starbase, send ships out to mine, rat, explore, defend PvP attackers, build new ships, manufacture stuff, trade stuff, manage the food/water/power/people etc. of the base. That would be a perfect tie-in to the universe that makes sense on a mobile platform.
Quote:The game is not going grow and it really hadn't . If pop raises it only raised back to what it was around a year ago This I really disagree with. Trying to perfect the NPE isn't about getting new players today, it's about increasing the precent. That same percent should roughly apply to a new platform. I'm going to pull fictional numbers out of my ass, but if you could increase retention from 10% to 20%, when the game launches on a new platform with a big marketing push, that additional 10% retention could mean millions of more players retained (and if the average spend is $30) that's a ton of money coming in.
Getting the retention high now isn't about a the current numbers, it's about huge money on a relaunch if the NPE is done right.
Best PvE idea ever!
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Soraya Xel
Random Gunz Rise Of Legion.
6
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Posted - 2015.08.04 19:23:00 -
[45] - Quote
Vell0cet, the truth is there's no world where CCP would be wise to spend all their R&D budget on DUST. Hate to break this to you. It's marked for new projects for a reason.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
2
|
Posted - 2015.08.04 19:29:00 -
[46] - Quote
Soraya Xel wrote:Vell0cet, the truth is there's no world where CCP would be wise to spend all their R&D budget on DUST. Hate to break this to you. It's marked for new projects for a reason.
Welp you heard it here first folks, CCP-HQ dgaf bout dust, for realzies
'As salty as salt can get.' how I describe the dust player base.
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Soraya Xel
Random Gunz Rise Of Legion.
6
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Posted - 2015.08.04 19:31:00 -
[47] - Quote
Soldner VonKuechle wrote:Soraya Xel wrote:Vell0cet, the truth is there's no world where CCP would be wise to spend all their R&D budget on DUST. Hate to break this to you. It's marked for new projects for a reason. Welp you heard it here first folks, CCP-HQ dgaf bout dust, for realzies
Nonsense. But people need to realize that CCP is a company, it needs to be run like one. Expecting them to just dump all their money into what you personally play and enjoy is juvenile.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Vell0cet
OSG Planetary Operations Covert Intervention
3
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Posted - 2015.08.04 19:34:00 -
[48] - Quote
Soraya Xel wrote:Vell0cet, the truth is there's no world where CCP would be wise to spend all their R&D budget on DUST. Hate to break this to you. It's marked for new projects for a reason. I again have to disagree here. DUST has done something that very few other shooter ever have. It is a shooter that retains players for years (despite all of the mechanical problems with the engine: performance, hit-detection, movement etc.). Getting the mechanics of an FPS right is the easy part: there are hundreds of shooters out there that have done this--nearly all of them get abandoned for the next new shiny thing. Very few have strong communities, with players who are deeply invested in the rich customization and character development. There is a serious diamond in this game that could be a really big deal if CCP Rattati had the manpower/resources to chisel it out of the coal.
Best PvE idea ever!
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
2
|
Posted - 2015.08.04 19:38:00 -
[49] - Quote
Soraya Xel wrote:Soldner VonKuechle wrote:Soraya Xel wrote:Vell0cet, the truth is there's no world where CCP would be wise to spend all their R&D budget on DUST. Hate to break this to you. It's marked for new projects for a reason. Welp you heard it here first folks, CCP-HQ dgaf bout dust, for realzies Nonsense. But people need to realize that CCP is a company, it needs to be run like one. Expecting them to just dump all their money into what you personally play and enjoy is juvenile.
No soraya, CCP is not a company that runs like one. Because if it did, the dollar signs that lay in the greener fields of getting dust ported to a higher life expectancy platform, with the horsepower to bring the game up to par, would make them actually frogking do that. I understand that trying to right the core and base of the game first is precedent. Now that a large number of Shanghai devs have UE4 experience, its futhering the strained and unhappy relationship of devs and community of this game, that its not officially being ported or rebuilt.
The annyoing loyalty we ve shown should be pretty indicative of how willing we are to support 'moving forward' starting now.
'As salty as salt can get.' how I describe the dust player base.
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DUST Fiend
17
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Posted - 2015.08.04 20:13:00 -
[50] - Quote
Soraya Xel wrote:Soldner VonKuechle wrote:Soraya Xel wrote:Vell0cet, the truth is there's no world where CCP would be wise to spend all their R&D budget on DUST. Hate to break this to you. It's marked for new projects for a reason. Welp you heard it here first folks, CCP-HQ dgaf bout dust, for realzies Nonsense. But people need to realize that CCP is a company, it needs to be run like one. Expecting them to just dump all their money into what you personally play and enjoy is juvenile. CCP is a company that strings its most loyal players along, encouraging them to continue spending when they themselves refuse to.
I expect CCP to live up to their "10 year plan" and not drop their games whenever something OOH SHINY comes along. They're chasing the golden apple, and they're just gonna wind up with a rotten apple core if they keep keeping at it.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
So-bittervet
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DiablosMajora
265
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Posted - 2015.08.04 20:32:00 -
[51] - Quote
It would sure be nice if all those devs with experience in art, AI coding, UE4, asset modeling, map design, monetization strategies, bug squashing, EVE integration, etc. could spend some time working on all of CCP's established products. You know, because we're sharing manpower and whatnot.
Prepare your angus
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Soraya Xel
Random Gunz Rise Of Legion.
6
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Posted - 2015.08.04 20:37:00 -
[52] - Quote
You and I both know DUST has a lot of potential, Vell0cet,but CCP cannot continue making solitary bets. They spent over ten years solely betting on EVE alone. Then they bet on WoD and it didn't eork, and then they bet on Carbon/WiS and it didn't work, and then they bet on DUST and it didn't pan put incredibly well. They're betting big on Valkyrie, but I don't know how big a deal that is really going to be.
Rather than making one big bet at a time, CCP needs to work on smaller, achievable goals, and more importantly, to do more than one at a time. I definitely want to see DUST on next gen, but this criticism of them creating Gunjack is silly, because this is a small risk for a potential strong result. It makes sense. CCP uses its R&D budget to develop future possibilities, like Gunjack, while also investing in existing propdrties as it makes sense.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Georgia Xavier
Incorruptibles
1
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Posted - 2015.08.04 21:08:00 -
[53] - Quote
All I want to know is whether ccp is still willing to do something about dust or they are just keeping this game alive long enough to fund other projects because if it's the latter then I can gladly stop wasting my time further on this game.
Click for an instant good day! (or atleast cheer you up a bit)
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Soraya Xel
Random Gunz Rise Of Legion.
6
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Posted - 2015.08.04 21:28:00 -
[54] - Quote
Georgia Xavier wrote:All I want to know is whether ccp is still willing to do something about dust or they are just keeping this game alive long enough to fund other projects because if it's the latter then I can gladly stop wasting my time further on this game.
I am confident in CCP's continued commitment to DUST at this juncture.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Aeon Amadi
Negative-Feedback. Negative-Feedback
12
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Posted - 2015.08.04 21:40:00 -
[55] - Quote
Soraya Xel wrote:I'm not advocating for silence, so much as explaining why they are silent on the long term future. The entire company is on that page, and you and I are not going to get them to change it.
That's also not to say they have to get to deployment day before they speak, but like Gunjack, which is not yet out, they need to be at the stage in development where release is assured.
You said the same thing to me about API support, in fact I remember it was something along the lines of "You couldn't do any better than we could". Thing is, I stopped relying on you [the CPM] and went and talked to CCP FoxFour directly and got a lot more accomplished than trying to handle up on the bureaucratic red tape that is the CPM. Might not have been a direct, "Yes, we can totally do this and we'll start working on it!" but I at least got an answer instead of being sidelined.
In fact, a -lot- of the answers I got to my questions and concerns were talking to CCP Developers directly instead of trying to work with you guys. Cross and Kevall are probably the best out of the bunch in that regard and hence why they were part of my vote.
So, my question now, is at what point are the CPM going to stop seemingly meandering around, trailing vagueness and subtlety all over the place and -actually ask the hard questions- that CCP doesn't seem to mind answering if they're simply asked? Are you guys -actually- asking those questions or are you just nodding your head and blindly appreciating any information you're given? Are you afraid to even ask those questions directly?
This, to me, is like when someone is trying to eat chips quietly and they're doing so very... very slowly and cautiously.... And you can't help but want to just scream at them to just get it over with and eat the chips.
Aeon Amadi for CPM 2
Design A SKIN 2
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Soraya Xel
Random Gunz Rise Of Legion.
6
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Posted - 2015.08.04 21:51:00 -
[56] - Quote
Aeon, I almost hope you get on the next CPM so you can eat your words as I ask you if you're really asking the hard questions or just coasting by on what you're given.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Soraya Xel
Random Gunz Rise Of Legion.
6
|
Posted - 2015.08.04 21:58:00 -
[57] - Quote
In case you're curious, Aeon, we've never had access to FoxFour as CPM1, and when I've asked for just some super simple API stuff for DUST outside of that, I was told it could not be done, but couldn't even get an answer as to why. Recently someone asked FoxFour about getting DUST Alerts workng again, and I offered to help host it or whatever if needbe, but didn't get a response. (This was all public forums and Twitter, FWIW.) And so, if you've had better luck contacting him, more power to you, but I don't really need your usual accusatory tone when I have, in fact, done my job.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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CCP Rattati
C C P C C P Alliance
25
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Posted - 2015.08.04 22:02:00 -
[58] - Quote
howard sanchez wrote:Onesimus Tarsus wrote:howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! Answers: Yes. Yes. This is serious. I understand that Ratatti is in Iceland and Frame working undercover...there has been an audible silence from the few blues we have. And, of course, there's that giant elephant standing over there in the corner. PS3 is going legacy end of this year. We get out or we die. Any port in a storm, you know. And now this.... Shanghai is working on another game. Here I am trying to lift the PCU, generate interest and involvement in DUST. Spending a lot of money on Aurum (because Hilmar said that DUST becoming profitable is the only reason it's still alive)..... And I want to know if Rouge is gonna bust in here and yell, SURPISE! again just before turning off the lights. And for the record, CCP, your continued silence on these issues only deepens the concern of many many paying customers.
Not that it's any of your collective concern, but I am in Iceland going to my brothers wedding and to my other brother's newborn baptism, but please keep tinfoiling, it pleases me.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Soldner VonKuechle
SAM-MIK General Tso's Alliance
2
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Posted - 2015.08.04 22:11:00 -
[59] - Quote
CCP Rattati wrote:howard sanchez wrote:Onesimus Tarsus wrote:howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! Answers: Yes. Yes. This is serious. I understand that Ratatti is in Iceland and Frame working undercover...there has been an audible silence from the few blues we have. And, of course, there's that giant elephant standing over there in the corner. PS3 is going legacy end of this year. We get out or we die. Any port in a storm, you know. And now this.... Shanghai is working on another game. Here I am trying to lift the PCU, generate interest and involvement in DUST. Spending a lot of money on Aurum (because Hilmar said that DUST becoming profitable is the only reason it's still alive)..... And I want to know if Rouge is gonna bust in here and yell, SURPISE! again just before turning off the lights. And for the record, CCP, your continued silence on these issues only deepens the concern of many many paying customers. Not that it's any of your collective concern, but I am in Iceland going to my brothers wedding and to my other brother's newborn baptism, but please keep tinfoiling, it pleases me.
ALL WE HAVE IS TINFOIL MASTER RATATTI!
'As salty as salt can get.' how I describe the dust player base.
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Dzago Sevatarion
DUST University Ivy League
91
|
Posted - 2015.08.04 22:22:00 -
[60] - Quote
DUST Fiend wrote:Cross Atu wrote: The common notion that expenditures are 'being taken out of' one projects budget to be 'put into' another is at a functional level misconception in your larger scope modern studios.
So if that money and dev time wasn't spent on Gunjack it would...disappear?
If the game's development was financed the game not existing would mean no funds were borrowed. (Crude example.) |
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CCP Rattati
C C P C C P Alliance
25
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Posted - 2015.08.04 22:25:00 -
[61] - Quote
Since I am here,
Gunjack is pretty awesome in the GearVR, i didn't expect it to be so great to be honest, but there is something mesmerizingly fun there. It cannot be judged from a 2D trailer, that much is sure.
CCP has had to look hard and deep at how they do things given what has happened. Projects are treated as separate business cases where each lead makes the strongest case possible. Budgets are granted on a case by case basis and certainly do not come out of other project budgets.
Gunjack does not detract in any way from DUST 514. As a matter of fact, it makes the CCP Shanghai studio much stronger and capable, showing what can be done with the right vision, the right methods, a great tool in UE4 and a small team.
CCP needs to diversify, yet smartly, and Gunjack is one of the ways to do that while keeping EVE Online as the ultimate sci-fi mmo experience.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Vell0cet
OSG Planetary Operations Covert Intervention
3
|
Posted - 2015.08.04 22:31:00 -
[62] - Quote
Soraya Xel wrote:You and I both know DUST has a lot of potential, Vell0cet,but CCP cannot continue making solitary bets. They spent over ten years solely betting on EVE alone. Then they bet on WoD and it didn't eork, and then they bet on Carbon/WiS and it didn't work, and then they bet on DUST and it didn't pan put incredibly well. They're betting big on Valkyrie, but I don't know how big a deal that is really going to be.
Rather than making one big bet at a time, CCP needs to work on smaller, achievable goals, and more importantly, to do more than one at a time. I definitely want to see DUST on next gen, but this criticism of them creating Gunjack is silly, because this is a small risk for a potential strong result. It makes sense. CCP uses its R&D budget to develop future possibilities, like Gunjack, while also investing in existing propdrties as it makes sense. As an investing term, they need to diversify. They need to not have their whole business hinged on one product. Or two. When people say "DUST has a lot of potential," I think most of the time they're referring to the potential to be a great game that's a lot of fun to play. While that's true, I think it has the potential to bring in serious cash for CCP. If CCP can nail down the first launch experience, streamline the business model (I think we should remove AUR gear, unlock suits/equipment/weapons etc. at level 1, make converting AUR to ISK easy and prominent in the Market), nail down the FPS mechanics, and relaunch with some real marketing. And by serious cash, I could see it up there with Halo, BF, and CoD. The balance stuff is so much better than a year ago, the game has come leaps/bounds from where it was. I've spent more on DUST than any other game I've ever played, there is a lot of money to be made here.
As far as Gunjack goes, I think it's going to be a dog. Do you want to carry a VR helmet with you on the bus so you can slide in your phone and play some Gunjack? Mobile games succeed because they're MOBILE. You can pick up and play when you're on the toilet, in the dentist's office, riding the subway, etc. The whole concept seems ridiculous.
As far as WoD goes, most people I've talked to thought it was stupid to begin with. An MMO based on Twilight just doesn't seem to make much sense to me. Additionally, from what I've read, CCP's management really sabotaged the project by constantly changing the design. IMO the problem wasn't making a big investment, it was investing in the wrong things and managing them poorly. And I'm not convinced DUST was a failure. If they let it fester, it will be, but if they make a big push it could turn out to be a big deal. CCP Iceland may think of it as a failure, but they could be overlooking what could become the most valuable asset they have.
I'm not convinced that VR is going to be as big of a deal in the short term as CCP is gambling it will be. Eventually, yes it will be, but "diversifying" by putting all of your R&D into the VR basket, isn't really diversifying. IMO the biggest threat to CCP is twofold. (A) Stagnation in EVE and (B) competition from Star Citizen. Getting DUST to where it needs to be and going all-in on the EVE integration would address both problems. "Playing it safe" could turn out to be the riskiest strategy of all since the competition is not slowing down. Merging the games in meaningful ways would do a lot to spice things up in EVE.
Best PvE idea ever!
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Vell0cet
OSG Planetary Operations Covert Intervention
3
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Posted - 2015.08.04 22:34:00 -
[63] - Quote
CCP Rattati wrote:Since I am here,
Gunjack is pretty awesome in the GearVR, i didn't expect it to be so great to be honest, but there is something mesmerizingly fun there. It cannot be judged from a 2D trailer, that much is sure.
CCP has had to look hard and deep at how they do things given what has happened. Projects are treated as separate business cases where each lead makes the strongest case possible. Budgets are granted on a case by case basis and certainly do not come out of other project budgets.
Gunjack does not detract in any way from DUST 514. As a matter of fact, it makes the CCP Shanghai studio much stronger and capable, showing what can be done with the right vision, the right methods, a great tool in UE4 and a small team.
CCP needs to diversify, yet smartly, and Gunjack is one of the ways to do that while keeping EVE Online as the ultimate sci-fi mmo experience. Put me on the phone with CCP Hilmar next time you need to make a business case, and I'll get you all the resources you could ever want (and a raise). Keep up the good work.
Best PvE idea ever!
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Leither Yiltron
Molon Labe.
1
|
Posted - 2015.08.04 22:38:00 -
[64] - Quote
CCP Rattati wrote:howard sanchez wrote:Onesimus Tarsus wrote:howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! Answers: Yes. Yes. This is serious. I understand that Ratatti is in Iceland and Frame working undercover...there has been an audible silence from the few blues we have. And, of course, there's that giant elephant standing over there in the corner. PS3 is going legacy end of this year. We get out or we die. Any port in a storm, you know. And now this.... Shanghai is working on another game. Here I am trying to lift the PCU, generate interest and involvement in DUST. Spending a lot of money on Aurum (because Hilmar said that DUST becoming profitable is the only reason it's still alive)..... And I want to know if Rouge is gonna bust in here and yell, SURPISE! again just before turning off the lights. And for the record, CCP, your continued silence on these issues only deepens the concern of many many paying customers. Not that it's any of your collective concern, but I am in Iceland going to my brothers wedding and to my other brother's newborn baptism, but please keep tinfoiling, it pleases me.
How dare you have people that you love, other than (as a collective) us!
Have a pony
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Soraya Xel
Random Gunz Rise Of Legion.
6
|
Posted - 2015.08.04 23:14:00 -
[65] - Quote
Vell0cet wrote:Put me on the phone with CCP Hilmar next time you need to make a business case, and I'll get you all the resources you could ever want (and a raise). Keep up the good work.
CPM1 spent a lot of time hanging around Hilmar at Fanfest where possible for good reason. :P Just saying.
Regarding your above response, Vell0cet, I agree CCP needs to be concerned about Star Citizen and other competitors on their way. I responded in a thread on the EVE forums just today, once again stating my strong desire for WiS to be properly returned to. (Walking in Stations, for the uninitiated.) And game integration is definitely something I've always wanted.
But as far as I'm aware, until that's a priority for the EVE team and the EVE developers, there's not a lot I can say on that. (CPM don't have a lot of access to EVE developers.) Integration with EVE, the API, a lot of that is all Iceland's domain. The EVE team is busy reinventing nullsec to be... about as boring as it was before... rather than doing things that push the envelope. That's on EVE players to demand a change in what they do there and on EVE developers to do it.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Vell0cet
OSG Planetary Operations Covert Intervention
3
|
Posted - 2015.08.04 23:34:00 -
[66] - Quote
Soraya Xel wrote:Vell0cet wrote:Put me on the phone with CCP Hilmar next time you need to make a business case, and I'll get you all the resources you could ever want (and a raise). Keep up the good work. CPM1 spent a lot of time hanging around Hilmar at Fanfest where possible for good reason. :P Just saying. Regarding your above response, Vell0cet, I agree CCP needs to be concerned about Star Citizen and other competitors on their way. I responded in a thread on the EVE forums just today, once again stating my strong desire for WiS to be properly returned to. (Walking in Stations, for the uninitiated.) And game integration is definitely something I've always wanted. But as far as I'm aware, until that's a priority for the EVE team and the EVE developers, there's not a lot I can say on that. (CPM don't have a lot of access to EVE developers.) Integration with EVE, the API, a lot of that is all Iceland's domain. The EVE team is busy reinventing nullsec to be... about as boring as it was before... rather than doing things that push the envelope. That's on EVE players to demand a change in what they do there and on EVE developers to do it. How often do you guys talk to the CSM? I think DUST could "easily" (from a design standpoint) be added to "Fozzie Sov." You could have a DUST fight be involved in the node captures. You could have DUST PvE be involved in raising the index of the system somehow. DUST mercs could "entosis" an enemy space elevator asset. You could integrate the games via exploration (like the proposal in my sig). The possibilities are immense and wonderful. I fear that siloing these games into their own columns is a big part of why the integration is so hard to pull off. DUST guys saying it's on the EVE guy's shoulders, EVE guy saying it's on the DUST guy's shoulders, etc. I hope the CPM2 can spend some serious time talking about this stuff with the CSM. Ideally they would conference in the CPM in to the CSM summits for a session or two to discuss this stuff.
Best PvE idea ever!
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Aeon Amadi
Negative-Feedback. Negative-Feedback
12
|
Posted - 2015.08.04 23:44:00 -
[67] - Quote
Soraya Xel wrote:In case you're curious, Aeon, we've never had access to FoxFour as CPM1, and when I've asked for just some super simple API stuff for DUST outside of that, I was told it could not be done, but couldn't even get an answer as to why. Recently someone asked FoxFour about getting DUST Alerts workng again, and I offered to help host it or whatever if needbe, but didn't get a response. (This was all public forums and Twitter, FWIW.) And so, if you've had better luck contacting him, more power to you, but I don't really need your usual accusatory tone when I have, in fact, done my job.
Note: FoxFour has many other things on his plate, and we're not really his responsibility, so I am not blaming him for anything at all here. He's even helped DUST when he didn't have to. Just being clear, this is not a thing I ignored.
So then why did you never say that? Why instantly jump to "well you couldn't do a better job"? Why did the weekly CPM check-ins stop after February?
It's hard not to take an accusatory tone when there's no information exchange. All you had to do was say, "Yanno, we asked about this, we tried, here's what happened." but we don't get that, we get condescending responses and this persistent attitude:
Soraya Xel wrote:Aeon, I almost hope you get on the next CPM so you can eat your words as I ask you if you're really asking the hard questions or just coasting by on what you're given.
Am I expected to just have blind faith and believe that things are progressing and happening when we have no information to suggest that? No summit meeting minutes (if there even was a summit to begin with), no updates, and nothing to go on? No. I apologize if I come off as aggressive here, but I refuse to just blindly believe when I have nothing to go on. Especially when my abilities are being challenged.
Aeon Amadi for CPM 2
Design A SKIN 2
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Soraya Xel
Random Gunz Rise Of Legion.
6
|
Posted - 2015.08.04 23:46:00 -
[68] - Quote
Vell0cet, I could talk to CSM X folks on Skype near instantly if we really had a reason to.
While, from a design standpoint, it'd be easy to implement with Fozzie Sov (one of the reasons I am okay with them doing that with sov), the reality is: Absolutely nobody at EVE dev is going to be willing to do it. Developing almost anything that interacts with EVE (or Tranquility in general, such as chat channels, corp features, API, etc.) heavily requires the EVE team to do it.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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bear90211
272
|
Posted - 2015.08.04 23:59:00 -
[69] - Quote
CCP Rattati wrote:howard sanchez wrote:Onesimus Tarsus wrote:howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! Answers: Yes. Yes. This is serious. I understand that Ratatti is in Iceland and Frame working undercover...there has been an audible silence from the few blues we have. And, of course, there's that giant elephant standing over there in the corner. PS3 is going legacy end of this year. We get out or we die. Any port in a storm, you know. And now this.... Shanghai is working on another game. Here I am trying to lift the PCU, generate interest and involvement in DUST. Spending a lot of money on Aurum (because Hilmar said that DUST becoming profitable is the only reason it's still alive)..... And I want to know if Rouge is gonna bust in here and yell, SURPISE! again just before turning off the lights. And for the record, CCP, your continued silence on these issues only deepens the concern of many many paying customers. Not that it's any of your collective concern, but I am in Iceland going to my brothers wedding and to my other brother's newborn baptism, but please keep tinfoiling, it pleases me. do you mind going to my forum post and giving it a blue tag? read over the original thing, write your thoughts. here's a link
https://forums.dust514.com/default.aspx?g=posts&m=2898974#post2898974 |
Nothing Certain
Bioshock Rejects
1
|
Posted - 2015.08.05 00:08:00 -
[70] - Quote
CCP Rattati wrote:howard sanchez wrote:Onesimus Tarsus wrote:howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! Answers: Yes. Yes. This is serious. I understand that Ratatti is in Iceland and Frame working undercover...there has been an audible silence from the few blues we have. And, of course, there's that giant elephant standing over there in the corner. PS3 is going legacy end of this year. We get out or we die. Any port in a storm, you know. And now this.... Shanghai is working on another game. Here I am trying to lift the PCU, generate interest and involvement in DUST. Spending a lot of money on Aurum (because Hilmar said that DUST becoming profitable is the only reason it's still alive)..... And I want to know if Rouge is gonna bust in here and yell, SURPISE! again just before turning off the lights. And for the record, CCP, your continued silence on these issues only deepens the concern of many many paying customers. Not that it's any of your collective concern, but I am in Iceland going to my brothers wedding and to my other brother's newborn baptism, but please keep tinfoiling, it pleases me.
Who told you you could have a life?
Because, that's why.
|
|
bear90211
272
|
Posted - 2015.08.05 00:13:00 -
[71] - Quote
CCP Rattati wrote:Since I am here,
Gunjack is pretty awesome in the GearVR, i didn't expect it to be so great to be honest, but there is something mesmerizingly fun there. It cannot be judged from a 2D trailer, that much is sure.
CCP has had to look hard and deep at how they do things given what has happened. Projects are treated as separate business cases where each lead makes the strongest case possible. Budgets are granted on a case by case basis and certainly do not come out of other project budgets.
Gunjack does not detract in any way from DUST 514. As a matter of fact, it makes the CCP Shanghai studio much stronger and capable, showing what can be done with the right vision, the right methods, a great tool in UE4 and a small team.
CCP needs to diversify, yet smartly, and Gunjack is one of the ways to do that while keeping EVE Online as the ultimate sci-fi mmo experience. Since your are here,
you should give this topic a blue tag https://forums.dust514.com/default.aspx?g=posts&m=2898974#post2898974 |
Vell0cet
OSG Planetary Operations Covert Intervention
3
|
Posted - 2015.08.05 00:15:00 -
[72] - Quote
Soraya Xel wrote:Vell0cet, I could talk to CSM X folks on Skype near instantly if we really had a reason to.
While, from a design standpoint, it'd be easy to implement with Fozzie Sov (one of the reasons I am okay with them doing that with sov), the reality is: Absolutely nobody at EVE dev is going to be willing to do it. Developing almost anything that interacts with EVE (or Tranquility in general, such as chat channels, corp features, API, etc.) heavily requires the EVE team to do it. I know you're on your way out, but the next obvious step in integrating the games would be through FW. Allowing Mercs to choose where the attacks happen, and making the battles appear in the UI in EVE would be a major step forward. If they pull this off, they could run an event in EVE to encourage participation. Give away something cool (like a Gecko drone) for every 5 mercs you orbital over a 2 week period or something.
I think CCP could be doing a lot more to bring the communities together.
Best PvE idea ever!
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DUST Fiend
17
|
Posted - 2015.08.05 00:26:00 -
[73] - Quote
Dzago Sevatarion wrote:DUST Fiend wrote:Cross Atu wrote: The common notion that expenditures are 'being taken out of' one projects budget to be 'put into' another is at a functional level misconception in your larger scope modern studios.
So if that money and dev time wasn't spent on Gunjack it would...disappear? If the game's development was financed the game not existing would mean no funds were borrowed. (Crude example.) Fair point is fair
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
So-bittervet
|
DiablosMajora
266
|
Posted - 2015.08.05 00:36:00 -
[74] - Quote
On a more serious and less snarky/condescending note, why don't we have another community crowdsourcing of ideas for FW like we did for PC? I think that some very constructive discussions took place AND we could involve the CSM, CPM, & players from BOTH games?
Prepare your angus
|
Aeon Amadi
Negative-Feedback. Negative-Feedback
12
|
Posted - 2015.08.05 00:46:00 -
[75] - Quote
DiablosMajora wrote:On a more serious and less snarky/condescending note, why don't we have another community crowdsourcing of ideas for FW like we did for PC? I think that some very constructive discussions took place AND we could involve the CSM, CPM, & players from BOTH games?
I had a thread going.
Aeon Amadi for CPM 2
Design A SKIN 2
|
VAHZZ
Vader's-Fist
6
|
Posted - 2015.08.05 00:56:00 -
[76] - Quote
RatMan is at a wedding, WE ARE GETTING WEDDING'D AGAIN!! *tinfoils hard*
Director of Vader's Fist
|
Avinash Decker
Seykal Expeditionary Group Minmatar Republic
212
|
Posted - 2015.08.05 00:57:00 -
[77] - Quote
Vell0cet wrote:Avinash Decker wrote:I don't think CCP has a whole is focusing on anything with Dust right now. It makes more sense for them to focus on mobile and VR as it is potentially a money maker and they can expand onto something different I think. The Dust team is too small and probably not getting enough money to get much bigger stuff done, but at the same time CCP doesn't seem willing to invest in Dust at all if it is just operating on its own project. First, I don't think strapping cellphones to our faces is ever going to really take off (hey, I could be wrong). (A) It's ridiculous and (B) its ridiculous. I don't have a problem with VR either. I think Valkyrie has a chance at being a success. I worry they've made it far too "accessible" (i.e. simplistic in this case) to have the longevity it needs to recoup the development costs. I wouldn't really mind CCP doing something on mobile that made sense (and had a good chance of making a profit). I think Fallout Shelter is a great example of this. It's a mobile app based on the Fallout series, and is the perfect kind of experience for a mobile app. CCP could make a starbase manager where you build your virtual starbase, send ships out to mine, rat, explore, defend PvP attackers, build new ships, manufacture stuff, trade stuff, manage the food/water/power/people etc. of the base. That would be a perfect tie-in to the universe that makes sense on a mobile platform. Quote:The game is not going grow and it really hadn't . If pop raises it only raised back to what it was around a year ago This I really disagree with. Trying to perfect the NPE isn't about getting new players today, it's about increasing the precent. That same percent should roughly apply to a new platform. I'm going to pull fictional numbers out of my ass, but if you could increase retention from 10% to 20%, when the game launches on a new platform with a big marketing push, that additional 10% retention could mean millions of more players retained (and if the average spend is $30) that's a ton of money coming in. Getting the retention high now isn't about a the current numbers, it's about huge money on a relaunch if the NPE is done right.
It might not seem it will take off to you, but it is a big focus for CCP and many other companies.
I wasn't really talking about that. I'm saying if the average pop is going up now then it just going back to the numbers it was before, but it will most likely go right back down since this is the summer. |
DiablosMajora
268
|
Posted - 2015.08.05 01:02:00 -
[78] - Quote
Aeon Amadi wrote:DiablosMajora wrote:On a more serious and less snarky/condescending note, why don't we have another community crowdsourcing of ideas for FW like we did for PC? I think that some very constructive discussions took place AND we could involve the CSM, CPM, & players from BOTH games? I had a thread going. I'll toss a few ideas in the thread (no computer for optimal trello-ing atm), but we need to expand our proverbial reach if we want Dust to be taken seriously by CCP HQ. I don't think that's currently the case based on the new product pipeline nor by having both of Ratman's hands tied with resources. I feel that we need a dialogue with our EVE overlords in a constructive manner, both with the CSM and any of their players interested in FW. We don't need to start with firing upon one another and putting huge amounts of isk at risk, but starting with smaller things... donating to the ground-war effort to supply troops with gear (maybe FW only gear?), having EVE players decide on where we fight, something to increase our interaction in a natural way. Hell, use the current EVE FW mechanics of controlling an area to lock onto enemy vessels and have US put our damned orbital artillery to use, like a reverse orbital strike.
Prepare your angus
|
Aeon Amadi
Negative-Feedback. Negative-Feedback
12
|
Posted - 2015.08.05 01:06:00 -
[79] - Quote
DiablosMajora wrote:Aeon Amadi wrote:DiablosMajora wrote:On a more serious and less snarky/condescending note, why don't we have another community crowdsourcing of ideas for FW like we did for PC? I think that some very constructive discussions took place AND we could involve the CSM, CPM, & players from BOTH games? I had a thread going. I'll toss a few ideas in the thread (no computer for optimal trello-ing atm), but we need to expand our proverbial reach if we want Dust to be taken seriously by CCP HQ. I don't think that's currently the case based on the new product pipeline nor by having both of Ratman's hands tied with resources. I feel that we need a dialogue with our EVE overlords in a constructive manner, both with the CSM and any of their players interested in FW. We don't need to start with firing upon one another and putting huge amounts of isk at risk, but starting with smaller things... donating to the ground-war effort to supply troops with gear (maybe FW only gear?), having EVE players decide on where we fight, something to increase our interaction in a natural way. Hell, use the current EVE FW mechanics of controlling an area to lock onto enemy vessels and have US put our damned orbital artillery to use, like a reverse orbital strike.
Let's just.... wait for a bit. Got a feeling we're about to make some headway here soon.
Aeon Amadi for CPM 2
Design A SKIN 2
|
DiablosMajora
268
|
Posted - 2015.08.05 01:20:00 -
[80] - Quote
Hope you're right man, I really do.
Prepare your angus
|
|
Leither Yiltron
1
|
Posted - 2015.08.05 02:54:00 -
[81] - Quote
Vell0cet wrote:Soraya Xel wrote:Vell0cet wrote:Put me on the phone with CCP Hilmar next time you need to make a business case, and I'll get you all the resources you could ever want (and a raise). Keep up the good work. CPM1 spent a lot of time hanging around Hilmar at Fanfest where possible for good reason. :P Just saying. Regarding your above response, Vell0cet, I agree CCP needs to be concerned about Star Citizen and other competitors on their way. I responded in a thread on the EVE forums just today, once again stating my strong desire for WiS to be properly returned to. (Walking in Stations, for the uninitiated.) And game integration is definitely something I've always wanted. But as far as I'm aware, until that's a priority for the EVE team and the EVE developers, there's not a lot I can say on that. (CPM don't have a lot of access to EVE developers.) Integration with EVE, the API, a lot of that is all Iceland's domain. The EVE team is busy reinventing nullsec to be... about as boring as it was before... rather than doing things that push the envelope. That's on EVE players to demand a change in what they do there and on EVE developers to do it. How often do you guys talk to the CSM? I think DUST could "easily" (from a design standpoint) be added to "Fozzie Sov."
Design is almost never easy unless you're copying someone else's good design.
Soraya Xel wrote:Recently someone asked FoxFour about getting DUST Alerts workng again, and I offered to help host it or whatever if needbe, but didn't get a response. (This was all public forums and Twitter, FWIW.)
I always hoped that one day I would be someone.
Have a pony
|
Vell0cet
OSG Planetary Operations Covert Intervention
3
|
Posted - 2015.08.05 03:27:00 -
[82] - Quote
Leither Yiltron wrote:Design is almost never easy unless you're copying someone else's good design. My point was that there are ways to integrate DUST into Fonzie Sov that wouldn't require major/complex changes. EVE has code that spawns nodes in system to be fought over, DUST has code to spawn PC battles, an interface exists between the games for making transactions (like orbitals) via the CREST API. It would be reasonably "easy" for EVE to generate a PC Sov battle for Mercs to fight in. EVE has a mechanism for raising the index of a system that helps defend Sov, the idea of PvE in DUST has been discussed and could be a possibility. Assuming they figure out how to make that happen, running PvE in DUST could raise the index of the system without a ton of work (beside creating the PvE engine obviously) from an integration standpoint. The EVE server knows where DUST FW battles are happening. EVE has a UI for displaying events/anomolies in system, it seems like it would be pretty easy to add FW battles to the UI when you're in system,.Another thing they could easily change would simply be improving the EVE bonuses when you own a planet in PC. Make it a really desirable bonus and EVE players will start to care.
Best PvE idea ever!
|
Soraya Xel
Random Gunz Rise Of Legion.
6
|
Posted - 2015.08.05 03:44:00 -
[83] - Quote
Vell0cet, it doesn't matter that there are ways because EVE devs don't care.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Leither Yiltron
1
|
Posted - 2015.08.05 03:55:00 -
[84] - Quote
Vell0cet wrote:Leither Yiltron wrote:Design is almost never easy unless you're copying someone else's good design. My point was that there are ways to integrate DUST into Fonzie Sov that wouldn't require major/complex changes. EVE has code that spawns nodes in system to be fought over, DUST has code to spawn PC battles, an interface exists between the games for making transactions (like orbitals) via the CREST API. It would be reasonably "easy" for EVE to generate a PC Sov battle for Mercs to fight in. EVE has a mechanism for raising the index of a system that helps defend Sov, the idea of PvE in DUST has been discussed and could be a possibility. Assuming they figure out how to make that happen, running PvE in DUST could raise the index of the system without a ton of work (beside creating the PvE engine obviously) from an integration standpoint. The EVE server knows where DUST FW battles are happening. EVE has a UI for displaying events/anomolies in system, it seems like it would be pretty easy to add FW battles to the UI when you're in system,.Another thing they could easily change would simply be improving the EVE bonuses when you own a planet in PC. Make it a really desirable bonus and EVE players will start to care.
It's often much easier to describe a mechanic than it is to code it. Large pieces of software (like games) have their own internal models, interfaces, designs, etc., the technicalities of which are usually impossible to predict without inspection. Without those technicalities there's no way to know what the actual implementation difficulty of any given change is.
The same story's true where it comes to game design. It's easy to say "I can see a mechanic where an action in Eve schedules a battle in Dust". Even a cursory design-oriented examination turns up questions which would take more time to answer: What specific action in Eve would trigger these battles in Dust? How often would they be able to be triggered? What parties would be able to fight in Dust? What in-battle rewards are there for Dust players? Clearly the list can get extensive. Who's going to pay for the designers whose job it is to answer these questions, not to mention the coders who would then have to implement the design?
If something's truly easy, it has usually already been done.
Have a pony
|
Vell0cet
OSG Planetary Operations Covert Intervention
3
|
Posted - 2015.08.05 03:57:00 -
[85] - Quote
Soraya Xel wrote:Vell0cet, it doesn't matter that there are ways because EVE devs don't care. They should care, because Star Citizen is nipping at their heals and trying to take their marketshare (and ultimately their jobs). Solid integration with DUST/Legion/whatever would give them a competitive advantage.
I get that CCP Iceland pulled back from DUST integration after the disastrous launch, but I think CCP Rattati has demonstrated pretty damn well that DUST isn't the turd everyone thought it was. DUST has more or less proven itself over the past year to be resilient. I don't think many other games would have survived the launch, the drama with the Legion announcement, the aging hardware that's been eclipsed by next-gen consoles for nearly 2 years now, and the gutting of it's dev team. I think it's time for EVE Devs/CCP upper management to seriously consider adding EVE/DUST integration back onto the roadmap. It would be good for the health of both games.
Best PvE idea ever!
|
Vell0cet
OSG Planetary Operations Covert Intervention
3
|
Posted - 2015.08.05 04:23:00 -
[86] - Quote
Leither Yiltron wrote:It's often much easier to describe a mechanic than it is to code it. Large pieces of software (like games) have their own internal models, interfaces, designs, etc., the technicalities of which are usually impossible to predict without inspection. Without those technicalities there's no way to know what the actual implementation difficulty of any given change is.
The same story's true where it comes to game design. It's easy to say "I can see a mechanic where an action in Eve schedules a battle in Dust". Even a cursory design-oriented examination turns up questions which would take more time to answer: What specific action in Eve would trigger these battles in Dust? How often would they be able to be triggered? What parties would be able to fight in Dust? What in-battle rewards are there for Dust players? Clearly the list can get extensive. Who's going to pay for the designers whose job it is to answer these questions, not to mention the coders who would then have to implement the design?
If something's truly easy, it has usually already been done. Often if you describe a mechanic thoroughly enough, the code is pretty straightforward to write.
What actions trigger the battle? Well there is already a function that get's called to create the timer for the node fight in EVE. This would be an obvious place to call a function that encapsulates the scheduling of the DUST battle through CREST. There is code in EVE that spawns the nodes; this would be an obvious place to call a function that encapsulates the triggering of the DUST battle to begin.
As far as who would fight, it would be the same restrictions as the node fights. The rewards would probably consist of DK points or otherwise build off of the existing reward mechanisms in PC. The point is you wouldn't have to create new/complex systems and could work within the existing tools/APIs/code of both games. So I agree that it's not trivial, but it's a LOT easier to puzzle through than much of the stuff the EVE devs have been working on recently (reengineering sov, structures, deployables, industry, jump mechanics, the star map etc.).
Best PvE idea ever!
|
Soraya Xel
Random Gunz Rise Of Legion.
6
|
Posted - 2015.08.05 04:50:00 -
[87] - Quote
Vell0cet wrote:They should care [two more paragraphs of non-information]
They don't.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Vell0cet
OSG Planetary Operations Covert Intervention
3
|
Posted - 2015.08.05 05:18:00 -
[88] - Quote
Soraya Xel wrote:Vell0cet wrote:They should care [two more paragraphs of non-information] They don't. Stay classy.
Best PvE idea ever!
|
DUST Fiend
17
|
Posted - 2015.08.05 06:24:00 -
[89] - Quote
Vell0cet wrote:Soraya Xel wrote:Vell0cet, it doesn't matter that there are ways because EVE devs don't care. They should care, because Star Citizen is nipping at their heals and trying to take their marketshare (and ultimately their jobs). Solid integration with DUST/Legion/whatever would give them a competitive advantage. I get that CCP Iceland pulled back from DUST integration after the disastrous launch, but I think CCP Rattati has demonstrated pretty damn well that DUST isn't the turd everyone thought it was. DUST has more or less proven itself over the past year to be resilient. I don't think many other games would have survived the launch, the drama with the Legion announcement, the aging hardware that's been eclipsed by next-gen consoles for nearly 2 years now, and the gutting of it's dev team. I think it's time for EVE Devs/CCP upper management to seriously consider adding EVE/DUST integration back onto the roadmap. It would be good for the health of both games. EVE probably won't ever have what Star Citizen may end up having, those teams are monsters lol. EVE will definitely continue to do well and grow, but SC offers an entirely different experience.
One that I am going to lose many, many hours and dollars to >_<
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
So-bittervet
|
Starlight Burner
Vader's-Fist
391
|
Posted - 2015.08.05 06:31:00 -
[90] - Quote
Soraya Xel wrote:Vell0cet wrote:They should care [two more paragraphs of non-information] They don't. Who are the CSM? I think it's time the DUST players started reaching out to the CSM and attempting to show that, we are still around and Rattati has done a damn good job.
The EVE players are interested in working with us. They just don't know how to find us, work with us, or really do anything besides chat. Orbital Bombardments? EVE players have to figure it out... It's not even in the EVE tutorial
CEO of Arrary of Clusters, a close relations corporation
Caldari Factional Warfare, enlist today!
Thank you for DUST
|
|
Sequal's Back
Dead Man's Game
806
|
Posted - 2015.08.05 06:35:00 -
[91] - Quote
Soraya Xel wrote:Vell0cet, I could talk to CSM X folks on Skype near instantly if we really had a reason to.
While, from a design standpoint, it'd be easy to implement with Fozzie Sov (one of the reasons I am okay with them doing that with sov), the reality is: Absolutely nobody at EVE dev is going to be willing to do it. Developing almost anything that interacts with EVE (or Tranquility in general, such as chat channels, corp features, API, etc.) heavily requires the EVE team to do it. Then why is DUST still on Tranquility?? I don't see a single advantagr to this. It should have its own server dedicated to it. Since no interactions with EVE players are planned and will ever be, and that beeing on the same server slow things down for Dust there is no point of keeping Tranquility.
WON'T YOU PLEASE TAKE ME HOME !
-Sequal Rise
|
Soraya Xel
Random Gunz Rise Of Legion.
6
|
Posted - 2015.08.05 06:53:00 -
[92] - Quote
Basically, what it comes down to, is CSMs and EVE devs mostly care about EVE players, much like CPMs and DUST devs mostly care about DUST players. The sweet spot of mutual interest will happen someday but that day isn't today. Talk to regular EVE players, that's going to get you much further than trying to convince CSM to take our wishes over those of their own community.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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CommanderBolt
KILL-EM-QUICK Rise Of Legion.
3
|
Posted - 2015.08.05 09:53:00 -
[93] - Quote
CCP Rattati wrote:Since I am here,
Gunjack is pretty awesome in the GearVR, i didn't expect it to be so great to be honest, but there is something mesmerizingly fun there. It cannot be judged from a 2D trailer, that much is sure.
CCP has had to look hard and deep at how they do things given what has happened. Projects are treated as separate business cases where each lead makes the strongest case possible. Budgets are granted on a case by case basis and certainly do not come out of other project budgets.
Gunjack does not detract in any way from DUST 514. As a matter of fact, it makes the CCP Shanghai studio much stronger and capable, showing what can be done with the right vision, the right methods, a great tool in UE4 and a small team.
CCP needs to diversify, yet smartly, and Gunjack is one of the ways to do that while keeping EVE Online as the ultimate sci-fi mmo experience.
I dislike being "that guy" but have you seen the possibilities that Star Citizen might well offer sci-fi fans? Granted its very early days and we could easily be a year or two off but .... CCP has a unique set of games and a unique universe.
I understand that diversifying and making small mobile games and stuff might help but please dont forget about the loyal customers that still believe in the original vision for a sci-fi FPS sandbox with meaningful ties to EVE. I only warn because I see actual competition in this area, something that has not really existed in the same way before.
Time is ticking. What does CCP have up there sleeve?
"Madness how we turned our common-ground into a battle-ground.." - Essa
|
Starlight Burner
Vader's-Fist
392
|
Posted - 2015.08.05 13:12:00 -
[94] - Quote
Soraya Xel wrote:Basically, what it comes down to, is CSMs and EVE devs mostly care about EVE players, much like CPMs and DUST devs mostly care about DUST players. The sweet spot of mutual interest will happen someday but that day isn't today. Talk to regular EVE players, that's going to get you much further than trying to convince CSM to take our wishes over those of their own community. Shame, well CCP has 9 months to put something together; because my patience for a great Space Sci-fi game is running out. Last bet is on SC since DUST isn't getting more involvement with EVE.
CEO of Arrary of Clusters, a close relations corporation
Caldari Factional Warfare, enlist today!
Thank you for DUST
|
Soldner VonKuechle
SAM-MIK General Tso's Alliance
2
|
Posted - 2015.08.05 15:18:00 -
[95] - Quote
Soraya Xel wrote:Basically, what it comes down to, is CSMs and EVE devs mostly care about EVE players, much like CPMs and DUST devs mostly care about DUST players. The sweet spot of mutual interest will happen someday but that day isn't today. Talk to regular EVE players, that's going to get you much further than trying to convince CSM to take our wishes over those of their own community.
See, this is a much better response than simply 'they don't care'
Really hope you don't work PR irl.
'As salty as salt can get.' how I describe the dust player base.
|
Aeon Amadi
Negative-Feedback. Negative-Feedback
12
|
Posted - 2015.08.05 15:28:00 -
[96] - Quote
Soraya Xel wrote:Basically, what it comes down to, is CSMs and EVE devs mostly care about EVE players, much like CPMs and DUST devs mostly care about DUST players. The sweet spot of mutual interest will happen someday but that day isn't today. Talk to regular EVE players, that's going to get you much further than trying to convince CSM to take our wishes over those of their own community.
For those of you who are interested you can meet a lot of Eve players outside of the game through tweetfleet.slack.com. They even have a Dust 514 section to hash out ideas about Dust 514 over there but you can absolutely chat up the Eve players in your spare time. Lot of CCP Devs use Slack as well and while I don't recommend messaging them directly and pestering them you can, and probably should, try to hit them up with your questions related to what they do as a developer when they're in the public channels. Some members of the CSM are also in there and from the talks I've had, they do support Dust 514 but in the limited capacity that they are allowed since they can't push for features in a game that "isn't in their jurisdiction", if that makes any sense.
Aeon Amadi for CPM 2
Design A SKIN 2
|
Soraya Xel
Random Gunz Rise Of Legion.
6
|
Posted - 2015.08.05 15:35:00 -
[97] - Quote
Soldner VonKuechle wrote:See, this is a much better response than simply 'they don't care'
Really hope you don't work PR irl.
I spent threr pages trying to explain things to Vell0cet. Inevitably, continually daft comments are going to get a daft answer.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Starlight Burner
Vader's-Fist
392
|
Posted - 2015.08.05 15:37:00 -
[98] - Quote
Aeon Amadi wrote:Soraya Xel wrote:Basically, what it comes down to, is CSMs and EVE devs mostly care about EVE players, much like CPMs and DUST devs mostly care about DUST players. The sweet spot of mutual interest will happen someday but that day isn't today. Talk to regular EVE players, that's going to get you much further than trying to convince CSM to take our wishes over those of their own community. For those of you who are interested you can meet a lot of Eve players outside of the game through tweetfleet.slack.com. Do not understand how to join the website without creating a team. Elaborate on how to sign up please.
CEO of Arrary of Clusters, a close relations corporation
Caldari Factional Warfare, enlist today!
Thank you for DUST
|
Soraya Xel
Random Gunz Rise Of Legion.
6
|
Posted - 2015.08.05 16:05:00 -
[99] - Quote
Slack isn't really designed for public chatrooms. And I'm still not sure which hipsters were responsible for creating a Slack for EVE people. Just go on Skype, you get the same crud without the awful.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
byte modal
233
|
Posted - 2015.08.05 16:13:00 -
[100] - Quote
Soldner VonKuechle wrote:Soraya Xel wrote:Basically, what it comes down to, is CSMs and EVE devs mostly care about EVE players, much like CPMs and DUST devs mostly care about DUST players. The sweet spot of mutual interest will happen someday but that day isn't today. Talk to regular EVE players, that's going to get you much further than trying to convince CSM to take our wishes over those of their own community. See, this is a much better response than simply 'they don't care' Really hope you don't work PR irl.
Context clues FTW? Soraya had already given a logical argument to that point in an earlier reply---not to mention the pages of information already posted. Try debating someone for 3 days for what should already be understood based on forum info and drawn conclusions from what already exists, histories, etc.; all the while your opponent insists on arguing with the fingers-in-the-ears technique with kung-fu prowess. Soraya has far more patience than I have. More than most on these boards deserve, TBO. Ironic, IMHO, that most of what's said is to help parse the vagueness that can be (usually is) CCP, all to help give insight to those unable or unwilling (or just flat out lazy, looking for something to moan over) to read between the lines themselves, and it's all taken as hostile. I swear, I've never seen such entitlement as I have the last 6 months or so here in the DUST GD. Well, except perhaps the Rogue forums over at WoW, years ago.
To the quoted, most of this is not directed towards you. I just got caught up in the moment. Your quote was just a trigger ;)
<3 <3 <3
- me.
kitten bacon taco (nom)
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DUST Fiend
17
|
Posted - 2015.08.05 16:27:00 -
[101] - Quote
Starlight Burner wrote:Soraya Xel wrote:Basically, what it comes down to, is CSMs and EVE devs mostly care about EVE players, much like CPMs and DUST devs mostly care about DUST players. The sweet spot of mutual interest will happen someday but that day isn't today. Talk to regular EVE players, that's going to get you much further than trying to convince CSM to take our wishes over those of their own community. Shame, well CCP has 9 months to put something together; because my patience for a great Space Sci-fi game is running out. Last bet is on SC since DUST isn't getting more involvement with EVE. Dat FPS mod though.
SC is only going to be for a certain crowd though, given the high required specs for your PC, and the over the top realism. FPS with only 1 life? Yes ******* please.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
So-bittervet
|
Vell0cet
OSG Planetary Operations Covert Intervention
3
|
Posted - 2015.08.05 16:53:00 -
[102] - Quote
Soraya Xel wrote:Soldner VonKuechle wrote:See, this is a much better response than simply 'they don't care'
Really hope you don't work PR irl. I spent threr pages trying to explain things to Vell0cet. Inevitably, continually daft comments are going to get a daft answer. I was being rational and objective, you were the one being "daft" with ad hominems like calling me juvenile and dismissing things outright instead of discussing the merits of the argument. I'll take the high road, thank you.
My point stands, I think DUST has proven its worth. It has overcome a ton of obstacles and is better than it's ever been. A year ago I could see why CCP wanted to hold back on integrating the games, It was unclear if it would still exist in a few months. I really don't know what else CCP Rattati could have done to improve things given the resources he had available. In my opinion, it's time to start the process of integrating the games again. It will take a long time (years) and should proceed slowly, so the process should start sooner than later. The obvious place to start is having an ongoing dialogue between the CPM and the CSM, brainstorming ideas for integration targeting the "lowest-hanging fruit" that has the smallest risk and least amount of dev resources to pull off that both player bases would be happy with. As I've stated before, Small tweaks to FW could create some significant improvements for both EVE and DUST and seems like a reasonable place to start a conversation.
Best PvE idea ever!
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DUST Fiend
17
|
Posted - 2015.08.05 17:50:00 -
[103] - Quote
Vell0cet wrote:Soraya Xel wrote:Soldner VonKuechle wrote:See, this is a much better response than simply 'they don't care'
Really hope you don't work PR irl. I spent threr pages trying to explain things to Vell0cet. Inevitably, continually daft comments are going to get a daft answer. I was being rational and objective, you were the one being "daft" with ad hominems like calling me juvenile and dismissing things outright instead of discussing the merits of the argument. I'll take the high road, thank you. My point stands, I think DUST has proven its worth. It has overcome a ton of obstacles and is better than it's ever been. A year ago I could see why CCP wanted to hold back on integrating the games, It was unclear if it would still exist in a few months. I really don't know what else CCP Rattati could have done to improve things given the resources he had available. In my opinion, it's time to start the process of integrating the games again. It will take a long time (years) and should proceed slowly, so the process should start sooner than later. The obvious place to start is having an ongoing dialogue between the CPM and the CSM, brainstorming ideas for integration targeting the "lowest-hanging fruit" that has the smallest risk and least amount of dev resources to pull off that both player bases would be happy with. As I've stated before, Small tweaks to FW could create some significant improvements for both EVE and DUST and seems like a reasonable place to start a conversation. I personally think trying to link the games now would just be a waste of resources.
The only way a meaningful link is going to happen is if this game gets a serious upgrade, aka Legion. They need all new code that they've built with staff that isn't all fired, so they can actually go back in and easily fix things and upgrade things, unlike now.
Make DUST 514-2, then work on a link.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
So-bittervet
|
Soraya Xel
Random Gunz Rise Of Legion.
6
|
Posted - 2015.08.05 17:53:00 -
[104] - Quote
Vell0cet, you literally have not registered anything I've said to you.
But that's okay, I've accepted that somehow Cross can say all the same things I do and he gets lathered in praise for it. I'm just going to be bitter about it forever. Cross, you, me, CCP Atlanta. I want a rematch.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Vell0cet
OSG Planetary Operations Covert Intervention
3
|
Posted - 2015.08.05 18:25:00 -
[105] - Quote
Soraya Xel wrote:Vell0cet, you literally have not registered anything I've said to you.
But that's okay, I've accepted that somehow Cross can say all the same things I do and he gets lathered in praise for it. I'm just going to be bitter about it forever. Cross, you, me, CCP Atlanta. I want a rematch. I have been listening to your arguments.
You don't think DUST is worth CCP investing heavily in, I disagree and think there is a strong business case for doing so--and by "DUST" I mean the IP not limited to just the current game.
You think investing in Gunjack was a smart use of the R&D budget, I disagree. The Samsung Gear-VR is an inferior technology to alternative VR solutions. The game itself seems overly simplistic and not something that many people are willing to spend much money on. The novelty may be fun for 10-20 minutes but there isn't much there to compel people to keep playing beyond that. There are better ways to capitalize on the the New Eden IP in the mobile space than a VR Galaga clone. I even provided an example of Fallout Shelter.
You don't think the EVE Devs care about integration. I agree they probably don't, but I think it's in their long-term best interest to reconsider, because there is serious competition on the horizon that will have an FPS integrated into their spaceship sim. IMO Star Citizen is an existential threat to CCP. It should be taken seriously.
It's not that I'm not "registering" what you're saying, it's that I'm disagreeing with your points.
Best PvE idea ever!
|
Vell0cet
OSG Planetary Operations Covert Intervention
3
|
Posted - 2015.08.05 18:36:00 -
[106] - Quote
DUST Fiend wrote:I personally think trying to link the games now would just be a waste of resources.
The only way a meaningful link is going to happen is if this game gets a serious upgrade, aka Legion. They need all new code that they've built with staff that isn't all fired, so they can actually go back in and easily fix things and upgrade things, unlike now.
Make DUST 514-2, then work on a link. I think they can do both. I agree that DUST 514-2 should absolutely be the main priority, but there are probably things they could do that wouldn't require a ton of effort and would improve the experience of both games. Bringing the communities together via better communication between CPM and CSM, running events that reward EVE players for orbitaling Mercs, tweaking EVE bonuses for owning planets to make them worth the hassle would all be fairly reasonable.
Best PvE idea ever!
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Leither Yiltron
1
|
Posted - 2015.08.05 19:01:00 -
[107] - Quote
DUST Fiend wrote:Starlight Burner wrote:Soraya Xel wrote:Basically, what it comes down to, is CSMs and EVE devs mostly care about EVE players, much like CPMs and DUST devs mostly care about DUST players. The sweet spot of mutual interest will happen someday but that day isn't today. Talk to regular EVE players, that's going to get you much further than trying to convince CSM to take our wishes over those of their own community. Shame, well CCP has 9 months to put something together; because my patience for a great Space Sci-fi game is running out. Last bet is on SC since DUST isn't getting more involvement with EVE. Dat FPS mod though. SC is only going to be for a certain crowd though, given the high required specs for your PC, and the over the top realism. FPS with only 1 life? Yes ******* please.
SC's FPS mod got delayed indefinitely. As a Dust player, I can only imagine why.
Have a pony
|
DUST Fiend
17
|
Posted - 2015.08.05 19:08:00 -
[108] - Quote
Leither Yiltron wrote:DUST Fiend wrote:Starlight Burner wrote:Soraya Xel wrote:Basically, what it comes down to, is CSMs and EVE devs mostly care about EVE players, much like CPMs and DUST devs mostly care about DUST players. The sweet spot of mutual interest will happen someday but that day isn't today. Talk to regular EVE players, that's going to get you much further than trying to convince CSM to take our wishes over those of their own community. Shame, well CCP has 9 months to put something together; because my patience for a great Space Sci-fi game is running out. Last bet is on SC since DUST isn't getting more involvement with EVE. Dat FPS mod though. SC is only going to be for a certain crowd though, given the high required specs for your PC, and the over the top realism. FPS with only 1 life? Yes ******* please. SC's FPS mod got delayed indefinitely. As a Dust player, I can only imagine why. Odd, considering the constant HUGE updates that RCI puts out on the FPS mod....
But hey, as a fellow DUST player, I understand the need to hoard and wear tinfoil. No judgement.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
So-bittervet
|
Aeon Amadi
Negative-Feedback. Negative-Feedback
12
|
Posted - 2015.08.05 19:16:00 -
[109] - Quote
Starlight Burner wrote: Do not understand how to join the website without creating a team. Elaborate on how to sign up please.
I honestly don't remember, it's been so long. I usually just type in 'tweetfleet' in the team domain and just log in.
Come to find out that you have to be invited by one of the moderators but you can do so through here if you have an Eve Account: https://www.fuzzwork.co.uk/tweetfleet-slack-invites/
I'll talk to them about adding support for Dust 514 accounts, perhaps.
Soraya Xel wrote:Slack isn't really designed for public chatrooms. And I'm still not sure which hipsters were responsible for creating a Slack for EVE people. Just go on Skype, you get the same crud without the awful.
So you're going to attack the people that made the Tweetfleet Slack despite it having have 3,000+ users because you don't like it? That's like next level stupidity lol. And no, Skype is not nearly the same being as Slack is primarily browser based where everyone is allocated to a single team directory whereas Skype you have to know every person's username to get them in the same channel.
Further more, you have access to the CSM and Eve Online developers across multiple specified channels including #ArmchairDevelopers, #Lore, #Creatives, etc. Slack is fundamentally better for more widespread community communication whereas Skype is more for focused, specialized, and largely segregated think-tanks.
They are not nearly the same.
Aeon Amadi for CPM 2
Design A SKIN 2
|
VAHZZ
Vader's-Fist
6
|
Posted - 2015.08.05 19:25:00 -
[110] - Quote
WHY ARE YOU ALL SO CALM ABOUT THIS RAT WEDDING!?!! DESPITE A REAL WEDDING NOT HAVING RELEVANCE TOWARDS WHAT HAPPENED!!
WE ARE GETTING WEDDING'D AGAIN DAMMIT!!
Damn caps lock...oh well, too lazy to type that out again.
Director of Vader's Fist
|
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Leither Yiltron
1
|
Posted - 2015.08.05 19:25:00 -
[111] - Quote
DUST Fiend wrote:Leither Yiltron wrote:DUST Fiend wrote:Starlight Burner wrote:Soraya Xel wrote:Basically, what it comes down to, is CSMs and EVE devs mostly care about EVE players, much like CPMs and DUST devs mostly care about DUST players. The sweet spot of mutual interest will happen someday but that day isn't today. Talk to regular EVE players, that's going to get you much further than trying to convince CSM to take our wishes over those of their own community. Shame, well CCP has 9 months to put something together; because my patience for a great Space Sci-fi game is running out. Last bet is on SC since DUST isn't getting more involvement with EVE. Dat FPS mod though. SC is only going to be for a certain crowd though, given the high required specs for your PC, and the over the top realism. FPS with only 1 life? Yes ******* please. SC's FPS mod got delayed indefinitely. As a Dust player, I can only imagine why. Odd, considering the constant HUGE updates that RCI puts out on the FPS mod.... But hey, as a fellow DUST player, I understand the need to hoard and wear tinfoil. No judgement.
You mean like this one? https://robertsspaceindustries.com/comm-link/transmission/14803-Letter-From-The-Chairman
Have a pony
|
Cat Merc
Negative-Feedback. Negative-Feedback
17
|
Posted - 2015.08.05 19:32:00 -
[112] - Quote
Vell0cet wrote:Soraya Xel wrote:Vell0cet, you literally have not registered anything I've said to you.
But that's okay, I've accepted that somehow Cross can say all the same things I do and he gets lathered in praise for it. I'm just going to be bitter about it forever. Cross, you, me, CCP Atlanta. I want a rematch. I have been listening to your arguments. You don't think DUST is worth CCP investing heavily in, I disagree and think there is a strong business case for doing so--and by "DUST" I mean the IP not limited to just the current game. While I may be wrong, I'm pretty damn sure Soraya said that this is the opinion of EVE devs, not his.
EVE devs aren't interested in investing in DUST, Soraya isn't the one telling them "no".
AND THEN STEVE BUSCEMI SHOWS UP ON A FLYING PIG FOR ABSOLUTELY NO REASON
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DUST Fiend
17
|
Posted - 2015.08.05 19:33:00 -
[113] - Quote
You do realize that nowhere in there does it say it's being delayed "indefinitely" right?
Also, updates like this, and this and this
All of which are more recent than your link
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
So-bittervet
|
Soraya Xel
Random Gunz Rise Of Legion.
6
|
Posted - 2015.08.05 19:34:00 -
[114] - Quote
Vell0cet wrote: I have been listening to your arguments.
You don't think DUST is worth CCP investing heavily in
False. Proving my point. You have not read a thing I've said.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Leither Yiltron
1
|
Posted - 2015.08.05 19:35:00 -
[115] - Quote
DUST Fiend wrote:You do realize that nowhere in there does it say it's being delayed "indefinitely" right? Also, updates like this, and this and thisAll of which are more recent than your link
You've got me, I don't keep up with bad games on PC.
Have a pony
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DUST Fiend
17
|
Posted - 2015.08.05 19:37:00 -
[116] - Quote
Leither Yiltron wrote:DUST Fiend wrote:You do realize that nowhere in there does it say it's being delayed "indefinitely" right? Also, updates like this, and this and thisAll of which are more recent than your link You've got me, I don't keep up with bad games on PC. Lmfao you just made my day :D
You adorable little tin-foil burrito you.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
So-bittervet
|
Vell0cet
OSG Planetary Operations Covert Intervention
3
|
Posted - 2015.08.05 19:41:00 -
[117] - Quote
Soraya Xel wrote:Vell0cet wrote: I have been listening to your arguments.
You don't think DUST is worth CCP investing heavily in
False. Proving my point. You have not read a thing I've said.
Soraya Xel wrote:Vell0cet, the truth is there's no world where CCP would be wise to spend all their R&D budget on DUST. Hate to break this to you. It's marked for new projects for a reason.
Best PvE idea ever!
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Cat Merc
Negative-Feedback. Negative-Feedback
17
|
Posted - 2015.08.05 19:42:00 -
[118] - Quote
Vell0cet wrote:Soraya Xel wrote:Vell0cet wrote: I have been listening to your arguments.
You don't think DUST is worth CCP investing heavily in
False. Proving my point. You have not read a thing I've said. Soraya Xel wrote:Vell0cet, the truth is there's no world where CCP would be wise to spend all their R&D budget on DUST. Hate to break this to you. It's marked for new projects for a reason. All =/= Heavily They can invest 90% and still have 10% left over for side projects.
Which is exactly what Gunjack is. Hilmar straight up said he can fund it with what's in his wallet right now during FanFest 2015.
AND THEN STEVE BUSCEMI SHOWS UP ON A FLYING PIG FOR ABSOLUTELY NO REASON
|
Leither Yiltron
1
|
Posted - 2015.08.05 19:43:00 -
[119] - Quote
DUST Fiend wrote:Leither Yiltron wrote:DUST Fiend wrote:You do realize that nowhere in there does it say it's being delayed "indefinitely" right? Also, updates like this, and this and thisAll of which are more recent than your link You've got me, I don't keep up with bad games on PC. Lmfao you just made my day :D You adorable little tin-foil burrito you.
That's good. You made my day with how quickly you needed to defend a terrible game like Star Citizen. I don't really understand how you follow not one, but two bad games on a day to day basis. Is it hard? I mean Dust is bad, but at least it's RELEASED bad, and didn't need to pander to the lowest IQ portion of the gaming sector to boot up a Kickstarter.
Have a pony
|
Vell0cet
OSG Planetary Operations Covert Intervention
3
|
Posted - 2015.08.05 19:44:00 -
[120] - Quote
Cat Merc wrote:Vell0cet wrote:Soraya Xel wrote:Vell0cet wrote: I have been listening to your arguments.
You don't think DUST is worth CCP investing heavily in
False. Proving my point. You have not read a thing I've said. Soraya Xel wrote:Vell0cet, the truth is there's no world where CCP would be wise to spend all their R&D budget on DUST. Hate to break this to you. It's marked for new projects for a reason. All =/= Heavily They can invest 90% and still have 10% left over for side projects. Which is exactly what Gunjack is. Hilmar straight up said he can fund it with what's in his wallet right now during FanFest 2015. Fair enough.
Best PvE idea ever!
|
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
|
Posted - 2015.08.05 19:52:00 -
[121] - Quote
CCP Rattati wrote:Not that it's any of your collective concern, but I am in Iceland going to my brothers wedding and to my other brother's newborn baptism, but please keep tinfoiling, it pleases me.
Pass along congratulations from the unwashed masses.
When you return please sterilize the community by killing everyone who has posted in this thread.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
Cat Merc
Negative-Feedback. Negative-Feedback
17
|
Posted - 2015.08.05 19:53:00 -
[122] - Quote
Breakin Stuff wrote:CCP Rattati wrote:Not that it's any of your collective concern, but I am in Iceland going to my brothers wedding and to my other brother's newborn baptism, but please keep tinfoiling, it pleases me. Pass along congratulations from the unwashed masses. When you return please sterilize the community by killing everyone who has posted in this thread. That includes you Breakin
AND THEN STEVE BUSCEMI SHOWS UP ON A FLYING PIG FOR ABSOLUTELY NO REASON
|
Vell0cet
OSG Planetary Operations Covert Intervention
3
|
Posted - 2015.08.05 19:57:00 -
[123] - Quote
Breakin Stuff wrote:CCP Rattati wrote:Not that it's any of your collective concern, but I am in Iceland going to my brothers wedding and to my other brother's newborn baptism, but please keep tinfoiling, it pleases me. Pass along congratulations from the unwashed masses. When you return please sterilize the community by killing everyone who has posted in this thread. I don't mind Rattati killing me. I'll still try to get him a raise.
Best PvE idea ever!
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
|
Posted - 2015.08.05 20:01:00 -
[124] - Quote
Cat Merc wrote:Breakin Stuff wrote:CCP Rattati wrote:Not that it's any of your collective concern, but I am in Iceland going to my brothers wedding and to my other brother's newborn baptism, but please keep tinfoiling, it pleases me. Pass along congratulations from the unwashed masses. When you return please sterilize the community by killing everyone who has posted in this thread. That includes you Breakin
Remember I keep telling people I always keep all of the variables in mind when I look at a dilemma?
You've pointed out the most obvious one.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
Cat Merc
Negative-Feedback. Negative-Feedback
17
|
Posted - 2015.08.05 20:03:00 -
[125] - Quote
Breakin Stuff wrote:Cat Merc wrote:Breakin Stuff wrote:CCP Rattati wrote:Not that it's any of your collective concern, but I am in Iceland going to my brothers wedding and to my other brother's newborn baptism, but please keep tinfoiling, it pleases me. Pass along congratulations from the unwashed masses. When you return please sterilize the community by killing everyone who has posted in this thread. That includes you Breakin Remember I keep telling people I always keep all of the variables in mind when I look at a dilemma? You've pointed out the most obvious one. Fair enough. We shall die together, as husband and wife.
AND THEN STEVE BUSCEMI SHOWS UP ON A FLYING PIG FOR ABSOLUTELY NO REASON
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DUST Fiend
17
|
Posted - 2015.08.05 20:11:00 -
[126] - Quote
Leither Yiltron wrote:DUST Fiend wrote:Leither Yiltron wrote:DUST Fiend wrote:You do realize that nowhere in there does it say it's being delayed "indefinitely" right? Also, updates like this, and this and thisAll of which are more recent than your link You've got me, I don't keep up with bad games on PC. Lmfao you just made my day :D You adorable little tin-foil burrito you. That's good. You made my day with how quickly you needed to defend a terrible game like Star Citizen. I don't really understand how you follow not one, but two bad games on a day to day basis. Is it hard? I mean Dust is bad, but at least it's RELEASED bad, and didn't need to pander to the lowest IQ portion of the gaming sector to boot up a Kickstarter. Ooh, you even spout baseless assumptions :3. You're the best. I don't follow DUST, I just waste time on the forums specifically for people like you. My response literally took me 3 minutes to find links on their site.
I can't help it you take everything you read online as gospel and lack the ability to fact check.
You are awfully angry though, you migh want to take an extra session or two with your shrink . Don't get mad, get glad
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
So-bittervet
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
|
Posted - 2015.08.05 20:15:00 -
[127] - Quote
Cat Merc wrote:Breakin Stuff wrote:Cat Merc wrote:Breakin Stuff wrote:CCP Rattati wrote:Not that it's any of your collective concern, but I am in Iceland going to my brothers wedding and to my other brother's newborn baptism, but please keep tinfoiling, it pleases me. Pass along congratulations from the unwashed masses. When you return please sterilize the community by killing everyone who has posted in this thread. That includes you Breakin Remember I keep telling people I always keep all of the variables in mind when I look at a dilemma? You've pointed out the most obvious one. Fair enough. We shall die together, as husband and wife.
The coroner will have to surgically extract my boot from your ass, so awkward will be the timing of our deaths.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
|
Soldner VonKuechle
SAM-MIK General Tso's Alliance
2
|
Posted - 2015.08.05 20:32:00 -
[128] - Quote
Cat Merc wrote:Vell0cet wrote:Soraya Xel wrote:Vell0cet wrote: I have been listening to your arguments.
You don't think DUST is worth CCP investing heavily in
False. Proving my point. You have not read a thing I've said. Soraya Xel wrote:Vell0cet, the truth is there's no world where CCP would be wise to spend all their R&D budget on DUST. Hate to break this to you. It's marked for new projects for a reason. All =/= Heavily They can invest 90% and still have 10% left over for side projects. Which is exactly what Gunjack is. Hilmar straight up said he can fund it with what's in his wallet right now during FanFest 2015.
To be sardonic, trolly, and fair he could do the same thing for DUST cause lolceopay.
'As salty as salt can get.' how I describe the dust player base.
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Sigourney Reever
State Information Retrieval Evil Syndicate Alliance.
129
|
Posted - 2015.08.05 22:10:00 -
[129] - Quote
The good news is CCP Shanghai is cutting their teeth on UE4 on something other than Dust dev. |
Cross Atu
OSG Planetary Operations Covert Intervention
5
|
Posted - 2015.08.05 22:12:00 -
[130] - Quote
Vell0cet wrote:Soraya Xel wrote:Vell0cet wrote:Put me on the phone with CCP Hilmar next time you need to make a business case, and I'll get you all the resources you could ever want (and a raise). Keep up the good work. CPM1 spent a lot of time hanging around Hilmar at Fanfest where possible for good reason. :P Just saying. Regarding your above response, Vell0cet, I agree CCP needs to be concerned about Star Citizen and other competitors on their way. I responded in a thread on the EVE forums just today, once again stating my strong desire for WiS to be properly returned to. (Walking in Stations, for the uninitiated.) And game integration is definitely something I've always wanted. But as far as I'm aware, until that's a priority for the EVE team and the EVE developers, there's not a lot I can say on that. (CPM don't have a lot of access to EVE developers.) Integration with EVE, the API, a lot of that is all Iceland's domain. The EVE team is busy reinventing nullsec to be... about as boring as it was before... rather than doing things that push the envelope. That's on EVE players to demand a change in what they do there and on EVE developers to do it. How often do you guys talk to the CSM? I think DUST could "easily" (from a design standpoint) be added to "Fozzie Sov." You could have a DUST fight be involved in the node captures. You could have DUST PvE be involved in raising the index of the system somehow. DUST mercs could "entosis" an enemy space elevator asset. You could integrate the games via exploration (like the proposal in my sig). The possibilities are immense and wonderful. I fear that siloing these games into their own columns is a big part of why the integration is so hard to pull off. DUST guys saying it's on the EVE guy's shoulders, EVE guy saying it's on the DUST guy's shoulders, etc. I hope the CPM2 can spend some serious time talking about this stuff with the CSM. Ideally they would conference in the CPM in to the CSM summits for a session or two to discuss this stuff. The CSM, like the CPM, are representatives of their own community and as such it is encumbrance upon them to pass along the feedback from their community. The most effective way to get the CSM on board with a Dust related idea is to get the EVE player base on board with it. Frankly they wouldn't be very effective at representing the views of their community of they let the CPM or anyone else convince them to push ideas that have no vocal support among their own player base. No matter how good those ideas may be conceptually. CSM and CPM are advisory bodies, not executive ones.
0.02 ISK
CPM 1, reelection platform here.
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Leither Yiltron
1
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Posted - 2015.08.05 22:20:00 -
[131] - Quote
DUST Fiend wrote: Ooh, you even spout baseless assumptions :3. You're the best. I don't follow DUST, I just waste time on the forums specifically for people like you. My response literally took me 3 minutes to find links on their site.
You don't follow Dust but you're still on the forums? Isn't that even worse? I mean that's a real one-two punch. You're silly enough to think that SC is going anywhere, AND you just hang around the Dust forums.
Have a pony
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Cross Atu
OSG Planetary Operations Covert Intervention
5
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Posted - 2015.08.05 22:21:00 -
[132] - Quote
Starlight Burner wrote:Soraya Xel wrote:Vell0cet wrote:They should care [two more paragraphs of non-information] They don't. Who are the CSM? I think it's time the DUST players started reaching out to the CSM and attempting to show that, we are still around and Rattati has done a damn good job. The EVE players are interested in working with us. They just don't know how to find us, work with us, or really do anything besides chat. Orbital Bombardments? EVE players have to figure it out... It's not even in the EVE tutorial If you have contacts in EVE deepen them and get those EVE guys to reach out to the CSM who represent them. If you don't have EVE contacts see what can be done to build some.
This is in my view the single most effective thing any Dust player can do to foster the future of a possible EVE/Dust link and the best part about it is that it can be done right now with no special resources or NDA information required. Lore events are good, possible future plans could have traction, the biggest thing is to start building the connections between the player bases at a meta level outside of the games first. The stronger that social connectivity is between the communities the greater the likelihood becomes that in game connectivity will get a day in the sun. o7
Cheers, Cross
CPM 1, reelection platform here.
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Cross Atu
OSG Planetary Operations Covert Intervention
5
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Posted - 2015.08.05 22:23:00 -
[133] - Quote
Aeon Amadi wrote:Soraya Xel wrote:Basically, what it comes down to, is CSMs and EVE devs mostly care about EVE players, much like CPMs and DUST devs mostly care about DUST players. The sweet spot of mutual interest will happen someday but that day isn't today. Talk to regular EVE players, that's going to get you much further than trying to convince CSM to take our wishes over those of their own community. For those of you who are interested you can meet a lot of Eve players outside of the game through tweetfleet.slack.com. They even have a Dust 514 section to hash out ideas about Dust 514 over there but you can absolutely chat up the Eve players in your spare time. Lot of CCP Devs use Slack as well and while I don't recommend messaging them directly and pestering them you can, and probably should, try to hit them up with your questions related to what they do as a developer when they're in the public channels. Some members of the CSM are also in there and from the talks I've had, they do support Dust 514 but in the limited capacity that they are allowed since they can't push for features in a game that "isn't in their jurisdiction", if that makes any sense. ^Listen to the man.
CPM 1, reelection platform here.
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Cross Atu
OSG Planetary Operations Covert Intervention
5
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Posted - 2015.08.05 22:28:00 -
[134] - Quote
Soraya Xel wrote:Vell0cet, you literally have not registered anything I've said to you.
But that's okay, I've accepted that somehow Cross can say all the same things I do and he gets lathered in praise for it. I'm just going to be bitter about it forever. Cross, you, me, CCP Atlanta. I want a rematch. The Tron Disk is real.
As to communication, content is only half the battle, presentation is just as important. I can know the perfect way to do a thing but if I do not share a language or other framework of clear communication with the person(s) I am speaking with then nothing will be accomplished. This holds true within the context of a shared language as well, often words are deeply subjective only finding their meanings within context so until you know the context of what someone is saying you're unlikely to know the bulk of what they are thinking on a given subject. This becomes even harder in a text based medium where things like posture and tone are not present to aid us.
All of this is also why I'm so avid in posts about asking for clarity, detail, description, and a lack of emotive rhetoric. It is not always easy to post that way (I know it takes me extra time to think it through and compose responses calmly and clearly, and even then there are times I fail at it) but with how much it can aid actual transmission and exchange of ideas I find it to be more than worth the 'price of admittance'.
0.02 ISK
CPM 1, reelection platform here.
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Cross Atu
OSG Planetary Operations Covert Intervention
5
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Posted - 2015.08.05 22:31:00 -
[135] - Quote
Cat Merc wrote:Vell0cet wrote:Soraya Xel wrote:Vell0cet wrote: I have been listening to your arguments.
You don't think DUST is worth CCP investing heavily in
False. Proving my point. You have not read a thing I've said. Soraya Xel wrote:Vell0cet, the truth is there's no world where CCP would be wise to spend all their R&D budget on DUST. Hate to break this to you. It's marked for new projects for a reason. All =/= Heavily They can invest 90% and still have 10% left over for side projects. Which is exactly what Gunjack is. Hilmar straight up said he can fund it with what's in his wallet right now during FanFest 2015. Accurate Cat is accurate.
CPM 1, reelection platform here.
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Cross Atu
OSG Planetary Operations Covert Intervention
5
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Posted - 2015.08.05 22:34:00 -
[136] - Quote
CCP Rattati wrote:Since I am here,
Gunjack is pretty awesome in the GearVR, i didn't expect it to be so great to be honest, but there is something mesmerizingly fun there. It cannot be judged from a 2D trailer, that much is sure.
CCP has had to look hard and deep at how they do things given what has happened. Projects are treated as separate business cases where each lead makes the strongest case possible. Budgets are granted on a case by case basis and certainly do not come out of other project budgets.
Gunjack does not detract in any way from DUST 514. As a matter of fact, it makes the CCP Shanghai studio much stronger and capable, showing what can be done with the right vision, the right methods, a great tool in UE4 and a small team.
CCP needs to diversify, yet smartly, and Gunjack is one of the ways to do that while keeping EVE Online as the ultimate sci-fi mmo experience.
I'm just going to quote this here since I know how easily certain posts get lost in large threads. And sure we have the blue button up top, but why take chances
CPM 1, reelection platform here.
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Vell0cet
OSG Planetary Operations Covert Intervention
3
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Posted - 2015.08.05 23:05:00 -
[137] - Quote
Cross Atu wrote:The CSM, like the CPM, are representatives of their own community and as such it is incumbent upon them to pass along the feedback from their community. The most effective way to get the CSM on board with a Dust related idea is to get the EVE player base on board with it. Frankly they wouldn't be very effective at representing the views of their community of they let the CPM or anyone else convince them to push ideas that have no vocal support among their own player base. No matter how good those ideas may be conceptually. CSM and CPM are advisory bodies, not executive ones.
0.02 ISK Of course you're 100% correct that the CSM is accountable to EVE players and CPM is accountable to DUST players. That said, if we don't take steps to try to have shared conversations I fear progress will continue to remain stalled. I'm pretty sure the EVE player base isn't very interested in DUST because it doesn't really affect them in any meaningful way (possible exception for FW pilots who can make decent ISK from orbitals), not to mention I think most EVE players think DUST is dead. It's a chicken/egg problem. It would be beneficial to both games if the CPM & the CSM could have a closer relationship (maybe doing a joint townhall podcast every 6 months, and/or remotely conferencing in the CPM for a joint session at a summer/winter summit).
In my opinion, something as simple as a shared event could go a long ways towards indicating that CCP does stand behind DUST. It doesn't have to be complicated or require a lot of effort from the Dev team.
Best PvE idea ever!
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Kevall Longstride
DUST University Ivy League
3
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Posted - 2015.08.05 23:52:00 -
[138] - Quote
Sigourney Reever wrote:The good news is CCP Shanghai is cutting their teeth on UE4 on something other than Dust dev.
You sir get a Scooby snack for highlighting the salient point.
CPM 2 Candidate
CEO of DUST University
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Cross Atu
OSG Planetary Operations Covert Intervention
5
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Posted - 2015.08.06 00:03:00 -
[139] - Quote
Vell0cet wrote:Cross Atu wrote:The CSM, like the CPM, are representatives of their own community and as such it is incumbent upon them to pass along the feedback from their community. The most effective way to get the CSM on board with a Dust related idea is to get the EVE player base on board with it. Frankly they wouldn't be very effective at representing the views of their community of they let the CPM or anyone else convince them to push ideas that have no vocal support among their own player base. No matter how good those ideas may be conceptually. CSM and CPM are advisory bodies, not executive ones.
0.02 ISK Of course you're 100% correct that the CSM is accountable to EVE players and CPM is accountable to DUST players. That said, if we don't take steps to try to have shared conversations I fear progress will continue to remain stalled. I'm pretty sure the EVE player base isn't very interested in DUST because it doesn't really affect them in any meaningful way (possible exception for FW pilots who can make decent ISK from orbitals), not to mention I think most EVE players think DUST is dead. It's a chicken/egg problem. It would be beneficial to both games if the CPM & the CSM could have a closer relationship (maybe doing a joint townhall podcast every 6 months, and/or remotely conferencing in the CPM for a joint session at a summer/winter summit). In my opinion, something as simple as a shared event could go a long ways towards indicating that CCP does stand behind DUST. It doesn't have to be complicated or require a lot of effort from the Dev team. It's not a matter of the CPM and CSM having a close relationship or the ability to communicate, we chat not infrequently. It is a matter of not having anything 'business' related to talk about because for us to go to the duel Dev teams of EVE and Dust and say "our constituents want X" we have to be hearing that from the players within both communities.
You are right that the footprint of Dust within EVE is pretty ephemeral, I did what I could personally to change that at Fanfest this year but any one player (shiny forum tag or no) can only do so much and it is really about reaching out from one player base to the other on the individual level and building support for more robust interaction/connection. If there is mutual community support I think it'll happen, if however we're asking for it to happen so that we can build mutual community interaction I think we'll likely be waiting a long time indeed.
We may not have mechanics, but if there were a ground swell of support from both communities for an idea or method that could provide those mechanics I believe it would be looked into. Lacking that demonstration of support however, well, player feedback may not define Dev priorities but it does feed them and if something lacks community support it is going to be hard to get one, let alone two, Dev teams on board with making it a priority.
0.02 ISK
EDIT: As to shared events, I think Lore is the way to go because while it requires interaction from CCP folks with regards to keeping the event dynamic and doing some NPC RPing, it doesn't require new code or engineering to enact and it still provides contemporary connective tissue between the games and communities.
CPM 1, reelection platform here.
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Vell0cet
OSG Planetary Operations Covert Intervention
3
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Posted - 2015.08.06 00:31:00 -
[140] - Quote
Cross Atu wrote:It's not a matter of the CPM and CSM having a close relationship or the ability to communicate, we chat not infrequently. It is a matter of not having anything 'business' related to talk about because for us to go to the duel Dev teams of EVE and Dust and say "our constituents want X" we have to be hearing that from the players within both communities. You are right that the footprint of Dust within EVE is pretty ephemeral, I did what I could personally to change that at Fanfest this year but any one player (shiny forum tag or no) can only do so much and it is really about reaching out from one player base to the other on the individual level and building support for more robust interaction/connection. If there is mutual community support I think it'll happen, if however we're asking for it to happen so that we can build mutual community interaction I think we'll likely be waiting a long time indeed. We may not have mechanics, but if there were a ground swell of support from both communities for an idea or method that could provide those mechanics I believe it would be looked into. Lacking that demonstration of support however, well, player feedback may not define Dev priorities but it does feed them and if something lacks community support it is going to be hard to get one, let alone two, Dev teams on board with making it a priority. 0.02 ISK EDIT: As to shared events, I think Lore is the way to go because while it requires interaction from CCP folks with regards to keeping the event dynamic and doing some NPC RPing, it doesn't require new code or engineering to enact and it still provides contemporary connective tissue between the games and communities. For example. I don't disagree with what you're saying, but if improved EVE-DUST integration can only happen if there is a dramatic groundswell of demand from EVE players (most of whom think DUST is dead) and have almost 0 interaction or reason to want interaction currently, it's pretty obvious that it will never happen (chicken-egg). It would be nice to see CCP Iceland acknowledge DUST more publicly instead of treating it like a leper. Even something as small as a lore event (as you suggested) would be meaningful in that CCP Iceland would publicly acknowledge DUST is still alive to the EVE players. We don't need Jesus features or another spectacle like Caldari Prime. It doesn't have to happen in the next few months, but I think having the conversation is important. o7
Best PvE idea ever!
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da GAND
Seykal Expeditionary Group Minmatar Republic
1
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Posted - 2015.08.06 03:31:00 -
[141] - Quote
Vell0cet wrote:Cross Atu wrote:The CSM, like the CPM, are representatives of their own community and as such it is incumbent upon them to pass along the feedback from their community. The most effective way to get the CSM on board with a Dust related idea is to get the EVE player base on board with it. Frankly they wouldn't be very effective at representing the views of their community of they let the CPM or anyone else convince them to push ideas that have no vocal support among their own player base. No matter how good those ideas may be conceptually. CSM and CPM are advisory bodies, not executive ones.
0.02 ISK Of course you're 100% correct that the CSM is accountable to EVE players and CPM is accountable to DUST players. That said, if we don't take steps to try to have shared conversations I fear progress will continue to remain stalled. I'm pretty sure the EVE player base isn't very interested in DUST because it doesn't really affect them in any meaningful way (possible exception for FW pilots who can make decent ISK from orbitals), not to mention I think most EVE players think DUST is dead. It's a chicken/egg problem. It would be beneficial to both games if the CPM & the CSM could have a closer relationship (maybe doing a joint townhall podcast every 6 months, and/or remotely conferencing in the CPM for a joint session at a summer/winter summit). In my opinion, something as simple as a shared event could go a long ways towards indicating that CCP does stand behind DUST. It doesn't have to be complicated or require a lot of effort from the Dev team.
that would interesting to see
Should Legion be on the ps4?
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Operative 1174 Uuali
True Companion Planetary Requisitions
1
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Posted - 2015.08.06 03:36:00 -
[142] - Quote
howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN!
Lol, this really would be the absolute END to my support for CCP. I have had a love/hate relationship with them since the Incarna fiasco. Fool me three times and it don't matter who gets the shame, you don't get no more support mutha bees.
MY CPM2 PLATFORM
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.08.06 14:28:00 -
[143] - Quote
howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN!
...Yes, because replacing DUST 514 entirely with a smartphone game app is CCP moving into the future with the best methods and motives possible.
Please read the above statement in the most drily John Cleese britishly sarcastic tone possible.
Or perhaps imagine the mocking voice of Eddie Izzard.
Or better yet, a five year old in a tone indicating that even they are curious where the jell you find the logic.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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da GAND
Seykal Expeditionary Group Minmatar Republic
1
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Posted - 2015.08.06 17:28:00 -
[144] - Quote
Breakin Stuff wrote:howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! ...Yes, because replacing DUST 514 entirely with a smartphone game app is CCP moving into the future with the best methods and motives possible. Please read the above statement in the most drily John Cleese britishly sarcastic tone possible. Or perhaps imagine the mocking voice of Eddie Izzard. Or better yet, a five year old in a tone indicating that even they are curious where the hell you find the logic.
Would be hilarious and not surprising though if it was true that they were only putting out updates for this game to get whatever amount of money off whoever is willing so they can spend it on Gunjack. And it turns out that the dev team working on dust514 aren't getting any new hardware or people and that a port hasn't been worked on at all.
Should Legion be on the ps4?
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byte modal
233
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Posted - 2015.08.06 17:34:00 -
[145] - Quote
Breakin Stuff wrote:howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! ...Yes, because replacing DUST 514 entirely with a smartphone game app is CCP moving into the future with the best methods and motives possible. Please read the above statement in the most drily John Cleese britishly sarcastic tone possible. Or perhaps imagine the mocking voice of Eddie Izzard. Or better yet, a five year old in a tone indicating that even they are curious where the hell you find the logic.
seee... this is one of the 90% of times that I <3 u.
kitten bacon taco (nom)
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Vell0cet
OSG Planetary Operations Covert Intervention
3
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Posted - 2015.08.06 17:56:00 -
[146] - Quote
I just came across this article in my RSS feed: I Tried VR and It Was Just OK. It's written by Jeff Atwood, the cofounder of Stack Overflow (i.e. a very smart guy). It's an interesting read. I've never tried VR before, and I really want to like it, but he makes some great points. You need very high resolution and exceptional performance for it to be a good experience. This is incredibly hardware intensive. After reading this, I'm even more skeptical about the Samsung Gear VR.
The Occulus Rift may be the first hardware to pull it off, but I have serious doubts about a cellphone having the horsepower to drive a good experience. Even if Gunjack manages to pull it off and actually be a great experience--due in part to lots of black in the scene where you won't notice the grid of black pixel boundaries as much--If there aren't enough other good games to entice someone to drop $200 on the hardware and even more on the phone if they don't have one, then the platform itself will be a failure. Having a good game on a failed platform is not going to be a commercial success.
Best PvE idea ever!
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Krixus Flux
Kang Lo Directorate Gallente Federation
966
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Posted - 2015.08.06 18:18:00 -
[147] - Quote
CCP Rattati wrote:howard sanchez wrote:Onesimus Tarsus wrote:howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! Answers: Yes. Yes. This is serious. I understand that Ratatti is in Iceland and Frame working undercover...there has been an audible silence from the few blues we have. And, of course, there's that giant elephant standing over there in the corner. PS3 is going legacy end of this year. We get out or we die. Any port in a storm, you know. And now this.... Shanghai is working on another game. Here I am trying to lift the PCU, generate interest and involvement in DUST. Spending a lot of money on Aurum (because Hilmar said that DUST becoming profitable is the only reason it's still alive)..... And I want to know if Rouge is gonna bust in here and yell, SURPISE! again just before turning off the lights. And for the record, CCP, your continued silence on these issues only deepens the concern of many many paying customers. Not that it's any of your collective concern, but I am in Iceland going to my brothers wedding and to my other brother's newborn baptism, but please keep tinfoiling, it pleases me.
Dat reception entertainment tho
Saying what's on people's minds
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Cross Atu
OSG Planetary Operations Covert Intervention
5
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Posted - 2015.08.06 20:29:00 -
[148] - Quote
Vell0cet wrote:I just came across this article in my RSS feed: I Tried VR and It Was Just OK. It's written by Jeff Atwood, the cofounder of Stack Overflow (i.e. a very smart guy). It's an interesting read. I've never tried VR before, and I really want to like it, but he makes some great points. You need very high resolution and exceptional performance for it to be a good experience. This is incredibly hardware intensive. After reading this, I'm even more skeptical about the Samsung Gear VR. The Occulus Rift may be the first hardware to pull it off, but I have serious doubts about a cellphone having the horsepower to drive a good experience. Even if Gunjack manages to pull it off and actually be a great experience--due in part to lots of black in the scene where you won't notice the grid of black pixel boundaries as much--If there aren't enough other good games to entice someone to drop $200 on the hardware and even more on the phone if they don't have one, then the platform itself will be a failure. Having a good game on a failed platform is not going to be a commercial success (again, that's assuming it's even going to be good). Have not as of this post read the article but was not optimistic, or frankly even interested in, VR at the time I arrived in Iceland for Fanfest.
Post Fanfest my assessment is that VR could be wickedly cool for the right games but that there will likely be many games which try to sell "because VR" as oppose to games that use the functionality of VR as a meaningful part of their UI.
The hardware intensiveness is a legitimate aspect and should be considered. That being said I've played an earlier version of Gunjack on the gal 6 and it was fun if you like the space invaders style of game (I happen to) with no motion sickness or image tearing issues at all.
Now as to consumer uptake on the hardware, that is an entirely different matter and one which I could only really provide conjecture or hearsay.
The game itself however works fine, is visually solid (though I'm not the most "eye candy" obsessed person so maybe a grain of salt here) and is fun if you like the light weight style of shooter experience it provides.
It should also be noted that the Gal 6 VR and the next gen of Occulus Rift (which I got a peak at running Valk) are not the same experience. Valkyrie is much more hardware intensive and provides a lot more visual power and depth, but requires a lot more hardware support to do so.
Just some of my observations.
Cheers, Cross
CPM 1, reelection platform here.
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Vell0cet
OSG Planetary Operations Covert Intervention
3
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Posted - 2015.08.06 21:02:00 -
[149] - Quote
Cross Atu wrote:Vell0cet wrote:I just came across this article in my RSS feed: I Tried VR and It Was Just OK. It's written by Jeff Atwood, the cofounder of Stack Overflow (i.e. a very smart guy). It's an interesting read. I've never tried VR before, and I really want to like it, but he makes some great points. You need very high resolution and exceptional performance for it to be a good experience. This is incredibly hardware intensive. After reading this, I'm even more skeptical about the Samsung Gear VR. The Occulus Rift may be the first hardware to pull it off, but I have serious doubts about a cellphone having the horsepower to drive a good experience. Even if Gunjack manages to pull it off and actually be a great experience--due in part to lots of black in the scene where you won't notice the grid of black pixel boundaries as much--If there aren't enough other good games to entice someone to drop $200 on the hardware and even more on the phone if they don't have one, then the platform itself will be a failure. Having a good game on a failed platform is not going to be a commercial success (again, that's assuming it's even going to be good). Have not as of this post read the article but was not optimistic, or frankly even interested in, VR at the time I arrived in Iceland for Fanfest. Post Fanfest my assessment is that VR could be wickedly cool for the right games but that there will likely be many games which try to sell "because VR" as oppose to games that use the functionality of VR as a meaningful part of their UI. The hardware intensiveness is a legitimate aspect and should be considered. That being said I've played an earlier version of Gunjack on the gal 6 and it was fun if you like the space invaders style of game (I happen to) with no motion sickness or image tearing issues at all. Now as to consumer uptake on the hardware, that is an entirely different matter and one which I could only really provide conjecture or hearsay. The game itself however works fine, is visually solid (though I'm not the most "eye candy" obsessed person so maybe a grain of salt here) and is fun if you like the light weight style of shooter experience it provides. It should also be noted that the Gal 6 VR and the next gen of Occulus Rift (which I got a peak at running Valk) are not the same experience. Valkyrie is much more hardware intensive and provides a lot more visual power and depth, but requires a lot more hardware support to do so. Just some of my observations. Cheers, Cross Really interesting analysis. Could you go into a bit more detail about your experiences with the Gear VR vs. the Rift (more about the platforms than the games). Are you considering buying the Samsung Gear VR? what about the Rift? Why/ why not? When you played Valkyrie was it running on a PC or a PS4? The article mentioned that current gen consoles would struggle to create a good experience. Do you agree?
Best PvE idea ever!
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Luk Manag
of Terror TRE GAFFEL
861
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Posted - 2015.08.07 00:11:00 -
[150] - Quote
Vell0cet wrote:Soraya Xel wrote:Vell0cet, it doesn't matter that there are ways because EVE devs don't care. They should care, because Star Citizen is nipping at their heals and trying to take their marketshare (and ultimately their jobs). Solid integration with DUST/Legion/whatever would give them a competitive advantage. I get that CCP Iceland pulled back from DUST integration after the disastrous launch, but I think CCP Rattati has demonstrated pretty damn well that DUST isn't the turd everyone thought it was. DUST has more or less proven itself over the past year to be resilient. I don't think many other games would have survived the launch, the drama with the Legion announcement, the aging hardware that's been eclipsed by next-gen consoles for nearly 2 years now, and the gutting of it's dev team. I think it's time for EVE Devs/CCP upper management to seriously consider adding EVE/DUST integration back onto the roadmap. It would be good for the health of both games.
Years ago we had a fanfest video showing Dust 514 mercs defending a space station. They had the right idea, but it was just a promotional video. Still, I thought for sure CCP would be the first to introduce boarding parties to alliance warfare or anything more than FW (which has always been a minor part of Eve Online - not really related to 0.0 or major alliances or major resources or major economic impacts). I thought Star Citizen would light a fire under CCP's ass, but so far the new things look like arcade games. I'm starting to think CCP has completely backed down after WIS failed, and never plan on unlocking the space apartments. I'll be trying out the Star Marine alpha as soon as they release it.
CCP Rattati
> Humble pie is the worst late night snack.
>
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DUST Fiend
17
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Posted - 2015.08.07 02:30:00 -
[151] - Quote
Luk Manag wrote:Vell0cet wrote:Soraya Xel wrote:Vell0cet, it doesn't matter that there are ways because EVE devs don't care. They should care, because Star Citizen is nipping at their heals and trying to take their marketshare (and ultimately their jobs). Solid integration with DUST/Legion/whatever would give them a competitive advantage. I get that CCP Iceland pulled back from DUST integration after the disastrous launch, but I think CCP Rattati has demonstrated pretty damn well that DUST isn't the turd everyone thought it was. DUST has more or less proven itself over the past year to be resilient. I don't think many other games would have survived the launch, the drama with the Legion announcement, the aging hardware that's been eclipsed by next-gen consoles for nearly 2 years now, and the gutting of it's dev team. I think it's time for EVE Devs/CCP upper management to seriously consider adding EVE/DUST integration back onto the roadmap. It would be good for the health of both games. Years ago we had a fanfest video showing Dust 514 mercs defending a space station. They had the right idea, but it was just a promotional video. Still, I thought for sure CCP would be the first to introduce boarding parties to alliance warfare or anything more than FW (which has always been a minor part of Eve Online - not really related to 0.0 or major alliances or major resources or major economic impacts). I thought Star Citizen would light a fire under CCP's ass, but so far the new things look like arcade games. I'm starting to think CCP has completely backed down after WIS failed, and never plan on unlocking the space apartments. I'll be trying out the Star Marine alpha as soon as they release it. Im hoping my PC is fixed in time for Star Marine, I still want a HOTAS setup for Arena Commander or at the very least a good game pad, I am terribad with MKB lol. Star Marine looks intense as far as the realism and likely tactics required to succeed. And I REALLY want to play that sports game thing they have in Star Marine too, the one that kind of looks like Blitz Ball in Space.
The funniest thing about Star Citizen is that I've never seen people get so angry about a game before. Like, people get straight up venomous when it comes to SC if they believe it won't happen. It's hilarious, and sad :/
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
So-bittervet
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Scotty AI MatchMaker
WarRavens
266
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Posted - 2015.08.07 11:47:00 -
[152] - Quote
cool, a CCP game i can play while Dust is searching for my battles or having downtime or whatever. nice
'The shadows betray you because they belong to me,'
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Kevall Longstride
DUST University Ivy League
3
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Posted - 2015.08.07 13:29:00 -
[153] - Quote
Gunjack or Project Nemesis as it was in March was actually very polished and ran very well. I was speaking to the team there and they were telling me that it was due totally to how scalable UE4 is to run on what hardware you choose.
Now as to screen resolution on the Gear VR I'd say that its on a par with the Rift DK2 that was being used for the public demo's of Valkyrie in the Games room. I own a DK2 so I can compare the two with some authority.
The 'Crescent Bay' version of the Rift, the latest one prior to the final retail version and what was being used to demo Valkyrie in the Press area of Fanfest has a bit more resolution but is running at 100 hertz rather than the 75 that DK2 is capable of.
For VR though its not so much the resolution of the screen as the sense of immersion that it generates while using it. Resolution will increase over time but its the evolution of the tracking abilities that makes it work.
I play Elite: Dangerous on the Rift and to be honest even though its playing at 1080p and my rig is perfectly capable of running on Ultra with it, I play it on low settings, gain some extra FPS for a smoother experience and miss the extra shine on the graphics not one little bit.
As with all experiences, its something that you really have to try for yourself. Cross, SMB and Soraya in particular were total sceptics about VR but were very impressed with what they saw.
Soraya less so but then, its Soraya. What can you do?
CPM 2 Candidate
CEO of DUST University
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Scheneighnay McBob
Penumbra or something
7
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Posted - 2015.08.07 13:58:00 -
[154] - Quote
CCP Rattati wrote:howard sanchez wrote:Onesimus Tarsus wrote:howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! Answers: Yes. Yes. This is serious. I understand that Ratatti is in Iceland and Frame working undercover...there has been an audible silence from the few blues we have. And, of course, there's that giant elephant standing over there in the corner. PS3 is going legacy end of this year. We get out or we die. Any port in a storm, you know. And now this.... Shanghai is working on another game. Here I am trying to lift the PCU, generate interest and involvement in DUST. Spending a lot of money on Aurum (because Hilmar said that DUST becoming profitable is the only reason it's still alive)..... And I want to know if Rouge is gonna bust in here and yell, SURPISE! again just before turning off the lights. And for the record, CCP, your continued silence on these issues only deepens the concern of many many paying customers. Not that it's any of your collective concern, but I am in Iceland going to my brothers wedding and to my other brother's newborn baptism, but please keep tinfoiling, it pleases me. Does that mean you're going to get Rouge Wedding'd?
The anti-tunnel snake taskforce has assembled
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Shadowed Cola
Tal-Romon Legion Amarr Empire
674
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Posted - 2015.08.07 15:30:00 -
[155] - Quote
Soraya Xel wrote:PLAYSTTION wrote:We already knew about this. I don't know why everyone is surprised, we were told months ago about this and how/when they made it. This. Not news. This was said at Fanfest this year. howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! If anything, Gunjack is a good thing for DUST players. For one, Shanghai is a lot more than just DUST, and several benefits to DUST can come through sharing resources. You might've noticed in the Biomassed interview, AquarHEAD mentioned he has worked on multiple projects. We potentially get access to more dev resources since CCP is able to have staff there to do more than just one thing. This is the kind of half ass excuses CCP has been feeding our CPM for a long time now.
"Don't worry, other projects don't effect Dust!" "And if it did - it's positive!" .... ..... ....
I don't know what crack you people are smoking, but in the development industry, it's usually considered a bad thing for your development team to be cut up by different projects. The 'resources' you speak of are already available - and is being used on a different project, and the material that comes from that project sometimes' benefits other games.
Instead of more staff for Dust's development and porting - you're putting staff into other projects. more RnD costs, more development costs, and when the project nears completion and list of other costs pop up. All of which could of been put into improving existing games, 3 in total if you include Valkyrie. Now they have a fourth, before they even grant Dust a ******* future.
all that i'm actually seeing is CCP actively showing Dust players how little they honestly care. We get word of projects that mean the opposite of a positive effect around here - but nothing, not a ******* word, if we have a future.
and no, overworking your staff is EXACTLY the reason Dust's code is the pathetic shape it's in - stop poorly using your staff CCP. Concentrate on one issue at a ******* time. Or at the very ******* least stop making new projects and claiming it's helping Dust when it means it's putting more pressure on developers - because i'm VERY positive that the Dust developers aren't the happiest of people. |
byte modal
233
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Posted - 2015.08.07 20:11:00 -
[156] - Quote
Shadowed Cola wrote:Soraya Xel wrote:PLAYSTTION wrote:We already knew about this. I don't know why everyone is surprised, we were told months ago about this and how/when they made it. This. Not news. This was said at Fanfest this year. howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! If anything, Gunjack is a good thing for DUST players. For one, Shanghai is a lot more than just DUST, and several benefits to DUST can come through sharing resources. You might've noticed in the Biomassed interview, AquarHEAD mentioned he has worked on multiple projects. We potentially get access to more dev resources since CCP is able to have staff there to do more than just one thing. This is the kind of half ass excuses CCP has been feeding our CPM for a long time now. "Don't worry, other projects don't effect Dust!" "And if it did - it's positive!" .... ..... .... I don't know what crack you people are smoking, but in the development industry, it's usually considered a bad thing for your development team to be cut up by different projects. The 'resources' you speak of are already available - and is being used on a different project, and the material that comes from that project sometimes' benefits other games. Instead of more staff for Dust's development and porting - you're putting staff into other projects. more RnD costs, more development costs, and when the project nears completion and list of other costs pop up. All of which could of been put into improving existing games, 3 in total if you include Valkyrie. Now they have a fourth, before they even grant Dust a ******* future. all that i'm actually seeing is CCP actively showing Dust players how little they honestly care. We get word of projects that mean the opposite of a positive effect around here - but nothing, not a ******* word, if we have a future. and no, overworking your staff is EXACTLY the reason Dust's code is the pathetic shape it's in - stop poorly using your staff CCP. Concentrate on one issue at a ******* time. Or at the very ******* least stop making new projects and claiming it's helping Dust when it means it's putting more pressure on developers - because i'm VERY positive that the Dust developers aren't the happiest of people.
What world is this where you work one thing, and only one thing through completion---assuming that completion is obtainable?
School: "For the next 2 months, class, we will read the entirety of our English Literature textbook. Do NOT work on your math, science, or humanities material until this is done. Doing so will pull resources away from the task at hand and it is a human impossibility to do two things in parallel."
Career: "Hey, Byte! I need those design comps that we discussed last week for client X." Sorry, mate. I'm currently working the animation files for client B and it doesn't look like I'll be done with those for another 6 weeks.
"But these comps should only take 6 hours. And it's your responsibility to learn how to manage your time and work load...."
HEY! Don't talk to me like I'm a child!? I know exactly how long it will take, but the simple fact that YOU are forgetting is that you will NOT overwork me!"
New Job a Week Later: "Byte. We have a new contract coming up in a few months and I would like you to give a few hours each week researching and educating yourself on this new software platform that we will be required to use. In addition, next week I would like for you to travel for a 3-day course on the program, to hit the ground running."
No-can-do, Mr. Bossman! You tasked me with this technical manual layout that will clearly take the better part of a year to complete, and I am NOT going to stray from my duties. I understand that R&D is a necessary process that, if done correctly and with a bit of luck can lead to small-scale short-term development and potential profit as well as name brand recognition by putting our company out into waters we don't normally swim in, but really sir? No. I think not. I will stand firm on this longer term goal that doesn' t even really have a finite deadline or really may not even be realistic to be able to complete in the first place, until I am done, before even considering anything new. Besides, that will put me out for an entire WEEK! There is absolutely no way on earth to make up that time in the remaining year, nor is it possible for team adjustments to compensate for my absence because I am THAT important!
Unemployment Clerk: Yeah, I'm going to need your social security to verify....."
STOP RIGHT THERE! I will NOT give you a damn thing ...until I have finished writing my name and address on this here form."
hm. Now that I think about it, working full time as a graphic designer, owning my own photography business, and returning to college is doing it wrong. Thank you for that moment of clarity. What ever was I thinking!? ONE THING AT A TIME!!! It all makes so much sense now!
I get that resourcing can be abused, but you have nothing to go on but assumption and speculation to make your argument. Using the same assumption and speculation, anyone else can prove the exact opposite argument---if that is the measurement of proof.
pannies = unwadded?
kitten bacon taco (nom)
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Shadowed Cola
Tal-Romon Legion Amarr Empire
686
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Posted - 2015.08.07 20:14:00 -
[157] - Quote
When you release a promised triple A title game coded for the PS3 while developing another title for a different platform and doing everything you describe above lemme know. Didn't realize we had such experienced posters working on such projects?
That's generally why you schedule school around your schedule to not overwhelm yourself.... Unless you think high school material all at once is difficult enough to need breaks? College level material, you wouldn't want to overwhelm yourself. |
byte modal
234
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Posted - 2015.08.07 20:19:00 -
[158] - Quote
Shadowed Cola wrote:When you release a promised triple A title game coded for the PS3 while developing another title for a different platform and doing everything you describe above lemme know. Didn't realize we had such experienced posters working on such projects?
and your experience is where?
I'm arguing that your points are short-sited and based on assumption and unrealistic expectations that R&D can't happen in parallel to long-term goals. Nothing more. Can it cause problems? You betcha! Does it by definition of existence do so? No.
kitten bacon taco (nom)
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Shadowed Cola
Tal-Romon Legion Amarr Empire
686
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Posted - 2015.08.07 20:20:00 -
[159] - Quote
byte modal wrote:Shadowed Cola wrote:When you release a promised triple A title game coded for the PS3 while developing another title for a different platform and doing everything you describe above lemme know. Didn't realize we had such experienced posters working on such projects? and your experience is where? I'm arguing that your points are short-sited and based on assumption and unrealistic expectations that R&D can't happen in parallel to long-term goals. Nothing more. Can it cause problems? You betcha! Does it by definition of existence do so? No. I made some edits, feel free to reply to that. |
byte modal
234
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Posted - 2015.08.07 20:32:00 -
[160] - Quote
Shadowed Cola wrote:When you release a promised triple A title game coded for the PS3 while developing another title for a different platform and doing everything you describe above lemme know. Didn't realize we had such experienced posters working on such projects? That's generally why you schedule school around your schedule to not overwhelm yourself.... Unless you think high school material all at once is difficult enough to need breaks? College level material, you wouldn't want to overwhelm yourself. But back to your point - it stands to say that Dust's problem come from the coding itself and CCP's inability to deal with it, thus reoccuring issues unrelated to frame rate. This is easily due to mismanagement of personel by CCP side, marked clearer by how many developers have come and go from this project - and it's very easy to start making assumptions from there, as they're likely as not.
I think that's fair, and tbo, had you written that to begin with I probably wouldn't have bothered. Again, though, my overall points are that 1) R&D and dumb luck can lead to some cool stuff that CAN (or cannot) give a much needed boost to esteem, pride, financing, marketing, bragging rights, wtfever; and 2) as your own post stated near the end, your creating causality through assumption. None of us know what the cause-effect relationships are. Shoddy code? Yeah sure, alright. There is a history there full of context that Ratman and current devs have been un-knotting. But that's not the end-all be-all of what may make or break a company or a company's development goal. Neither of us have thorough insight to CCP and their goals. Your arguments are based on your own desired goals for dust. understandable, I have my own and probably agree with you more than not. But going off on half-baked assumptions is silly.
I don't have to be a developer of a AAA title to understand basic decision-making, when to invest, when to back off, when to split differences, or when to compromise, or the subtle intricacies that may lead one to make such decisions over others. I don't know what CCP is doing, but I know enough about common sense to figure that there are reasons more than what I see being argued here so often. Hey, maybe I'm wrong? But I have just as much proof for my stance as you do---which isn't much at all for either of us.
kitten bacon taco (nom)
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Shadowed Cola
Tal-Romon Legion Amarr Empire
688
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Posted - 2015.08.07 20:42:00 -
[161] - Quote
byte modal wrote:Shadowed Cola wrote:When you release a promised triple A title game coded for the PS3 while developing another title for a different platform and doing everything you describe above lemme know. Didn't realize we had such experienced posters working on such projects? That's generally why you schedule school around your schedule to not overwhelm yourself.... Unless you think high school material all at once is difficult enough to need breaks? College level material, you wouldn't want to overwhelm yourself. But back to your point - it stands to say that Dust's problem come from the coding itself and CCP's inability to deal with it, thus reoccuring issues unrelated to frame rate. This is easily due to mismanagement of personel by CCP side, marked clearer by how many developers have come and go from this project - and it's very easy to start making assumptions from there, as they're likely as not. I think that's fair, and tbo, had you written that to begin with I probably wouldn't have bothered. Again, though, my overall points are that 1) R&D and dumb luck can lead to some cool stuff that CAN (or cannot) give a much needed boost to esteem, pride, financing, marketing, bragging rights, wtfever; and 2) as your own post stated near the end, your creating causality through assumption. None of us know what the cause-effect relationships are. Shoddy code? Yeah sure, alright. There is a history there full of context that Ratman and current devs have been un-knotting. But that's not the end-all be-all of what may make or break a company or a company's development goal. Neither of us have thorough insight to CCP and their goals. Your arguments are based on your own desired goals for dust. understandable, I have my own and probably agree with you more than not. But going off on half-baked assumptions is silly. I don't have to be a developer of a AAA title to understand basic decision-making, when to invest, when to back off, when to split differences, or when to compromise, or the subtle intricacies that may lead one to make such decisions over others. I don't know what CCP is doing, but I know enough about common sense to figure that there are reasons more than what I see being argued here so often. Hey, maybe I'm wrong? But I have just as much proof for my stance as you do---which isn't much at all for either of us. it's goal vs promises made. CCP is ever expansive on there promises, but they very rarely deliver. If they thought more like me we'd have more delivery and less promises.
But you're ultimately right, it's just my accusation and opinion. 4 years of this game, i probably have too many. |
DeadlyAztec11
8
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Posted - 2015.08.07 20:52:00 -
[162] - Quote
I read this thread for so long that I ran out of popcorn. I will be back.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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byte modal
237
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Posted - 2015.08.07 22:22:00 -
[163] - Quote
Shadowed Cola wrote: it's goal vs promises made. CCP is ever expansive on there promises, but they very rarely deliver. If they thought more like me we'd have more delivery and less promises.
But you're ultimately right, it's just my accusation and opinion. 4 years of this game, i probably have too many.
Yeah, I feel you, man. Not in that creepy "uncle-behind-the-shed, just don't tell you're mom" kinda way either. The road to hell is paved with good intentions. But there's pros and cons with anything, I guess. Well, except that uncle. ...behind the shed. Can't imagine to many pros in that scenario.
I'm going to stop typing now.
- me.
kitten bacon taco (nom)
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Cross Atu
OSG Planetary Operations Covert Intervention
5
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Posted - 2015.08.08 22:01:00 -
[164] - Quote
Vell0cet wrote: Really interesting analysis. Could you go into a bit more detail about your experiences with the Gear VR vs. the Rift (more about the platforms than the games). Are you considering buying the Samsung Gear VR? what about the Rift? Why/ why not? When you played Valkyrie was it running on a PC or a PS4? The article mentioned that current gen consoles would struggle to create a good experience. Do you agree?
I'm personally more likely to buy the Rift than the Gear. The Rift provides a higher resolution and performance experience than the Gear. That added performance comes with added hardware and thus monetary costs, but as I game on multiple platforms already I currently possess a desktop capable of keeping up with the Rift. As such the Gear would be both the higher cost and lower performance option in my personal situation.
Stepping outside of that personal context the two are rather different platforms in many ways, more akin to comparing the SNES and Gameboy, or the PS3 and Vita. The Rift is the heavy hitter providing more graphical power, the Gear is the more portable lighter weight option offering mobility and lower cost.
The Rift will have input devices matched to it's system, as to my understanding it is slated for compatibility with both desktops and PS4. The input for the Gear is a very simple touchpad/button hybrid which works surprisingly well but will obviously limit the kinds of programs it can effectively interface with.
I played two version of Valkyrie at Fanfest, the version that was part of the televised tournament and the newer version that was more restricted access (newer build, sharper graphics but as I understand it didn't have the multiplayer up and running yet). Both versions I played were on PC and I'm currently waiting for the next iteration of the Rift (post DK2) to release so I can pick one up.
The biggest struggle an xBox or Playstation will have in providing a good experience with something like a Rift is raw hardware power due to, as I understand it, most of the motion sickness issues and other interface problems being linked to performance levels so lower graphics performance could become game breaking more readily. That being said the Gear supplies a VR experience with lower base hardware than the current gen of Playstation or xBox, and Sony is AFAIK looking into their own VR offering so I don't believe a workable VR experience is out of reach for the console market.
In short I expect VR to be more or less the same situation as graphics have been (to a greater or lessor degree) when comparing console and desktop computers. The desktops will generally provide better graphics at a higher sticker price while the consoles will provide a more compact iteration with a lower buy in price. If or how much a player notices those differences will be down to personal taste and the particular game in question. I'd be shocked however if, with a totally serviceable VR offering for the smartphone market, the console market does not also have a fully functional VR option available to it.
My current assessment based on the interaction I've had with the tech so far.
CPM 1, reelection platform here.
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Arian Neo
Crux Special Tasks Group Gallente Federation
16
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Posted - 2015.08.16 11:22:00 -
[165] - Quote
Well a lot of talk here and I don't have the time to read them all unfortunately so I make my statement quick:
'We make Legion. - WTF?!' 'Focusing on Hotfixes. - Ehh... okay?' 'Oh well we put a new map in. - Really? Fine.'
...
Ok, Warlords 1.0, Warbarges, Skins, PC 2.0... ehh... so Legion is now something also like a R&D project, Dust the testing grounds if you like to call it so and there are those, ehh this... etc.
*scrap*
I know why I bought a new PS3 last year AFTER Legion was mentioned the very first time and yeah it pissed me off to but... I just like this game, as I do like Eve and I really, really want Dust 514 to go on. Thumbs up for future engine updates. Not on PS3 I know! So, CCP supported, go Team Rattati, what is a Logibro and where are my FW ranks guys? |
4lbert Wesker
TERRA R1SING New Eden's Heros
391
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Posted - 2015.08.16 12:55:00 -
[166] - Quote
I always thought Dust is testing ground for something bigger. I wouldn't be suprised if Legion comes out along with Loljack
WESKER S.T.A.R.S. is not my corporation!
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