Pages: 1 [2] 3 4 5 6 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |
howard sanchez
Vader's-Fist
1
|
Posted - 2015.08.04 17:00:00 -
[31] - Quote
Cross Atu,
Thank you. This is why I voted for you for CPM2. You're willingness to step in and communicate clearly and effectively will do more for this community than any amount of forum warrioring that we can provide.
You're correct that this world isn't perfect enough for most of the DUST community to trust that CCP intends to maintain or even expand this game we love. Rattati and the Shanghai crew have done a lot (A LOT) to re-establish the trust that was lost last year. But a lot of trust was lost.
My gravest concern is that we wander blindly down a similar path that led to the Rouge Wedding. We were led there unknowingly and when the flow of information stops (like it has recently) and rumors pop up...paranoia kicks in.
Thanks for this assertion of faith. I want to support this company and this game. Hearing what you can offer helps. |
howard sanchez
Vader's-Fist
1
|
Posted - 2015.08.04 17:11:00 -
[32] - Quote
Soraya Xel wrote:Piercing Serenity wrote:Great. Since you're here, can you fill us in on what is going on, or what is causing all of the silence. I don't need some big reveal, I would just like an update on what is being worked on, or if we should expect a new feedback thread to go up soon, or something. The silence has been very thick the last couple of weeks As far as I know, most of it is just a result of people being very busy or not at their home office. Frame was in Iceland (he's back). Rattati is in Iceland now. Elections have been the big focus for Frame (and Leeloo in Iceland) in particular of late. Since the two of them are our primary communicators here, that's impacted that for sure. We still talk to Rattati daily, though our term has more or less effectively concluded beyond our transition activities involving handing off to CPM2 once elected. Warlords 1.3, of course, was updated on the roadmap relatively recently (week and a half ago), and the DUST team folks are currently working on that. Some people in Shanghai may have been last minute tasked for polishing Gunjack stuff (complete speculation here, though there are some people who work multiple hats in Shanghai). There are, as always, other things going on at CCP Shanghai I can't comment about. CCP Rouge is still a very busy person. I am still content with what I know of behind the NDA at this juncture, if that means anything to anyone. Soraya,
That means everything to me. Thanks for that feedback: exactly what I was hoping to hear from our CPM. Thank goodness CCP has grown the wisdom to establish and trust in a council of players acting as a liaison between devs and playerbase.
You know we (Vader's-Fist) are working to do what we (players) can to make DUST successful. I personally buy AUR and play the hell out of this game. I took a big ass break after the Wedding because that was bad blood between me and the company I love. I just want to move beyond that episode with confidence.
This kind of response helps establish that. |
Soraya Xel
Random Gunz Rise Of Legion.
6
|
Posted - 2015.08.04 17:12:00 -
[33] - Quote
Vell0cet wrote:Soraya Xel wrote:Vell0cet, that's not even remotely how businesses work. DUST has its own budget, and Gunjack development would pull from the R&D budget. If you just dumped resources into DUST with no concern for proper budgeting, DUST would be a money losing pit and would probably be cancelled. DUST has the resources that DUST can afford. Sorry but you've got the wrong idea of how business works. Profit/loss are inconsequential for DUST right now. CCP has made the richest Shooter ever. If they invested the resources to get it right, the returns could be bigger than EVE. Hamstringing the project because of a short-term budget shortfalls is a terrible business strategy. Amazon was founded in 1994 and didn't make an annual profit until 2003. It had millions of investors, why? Because the idea was good. It's not only reasonable in business to sacrifice short-term losses, for huge long-term profits, it's a very good strategy. If CCP hadn't strangled this project's budget, I think they could be bringing in much bigger profits by now.
This is the kinda thinking that led to basically every mistake CCP has ever made.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Spkr4theDead
Red Star.
3
|
Posted - 2015.08.04 17:14:00 -
[34] - Quote
Has Legion been found?
PS3 is back in its box.
|
Soraya Xel
Random Gunz Rise Of Legion.
6
|
Posted - 2015.08.04 17:16:00 -
[35] - Quote
I'm not advocating for silence, so much as explaining why they are silent on the long term future. The entire company is on that page, and you and I are not going to get them to change it.
That's also not to say they have to get to deployment day before they speak, but like Gunjack, which is not yet out, they need to be at the stage in development where release is assured.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Cross Atu
OSG Planetary Operations Covert Intervention
5
|
Posted - 2015.08.04 17:19:00 -
[36] - Quote
howard sanchez wrote:Cross Atu,
Thank you. This is why I voted for you for CPM2. You're willingness to step in and communicate clearly and effectively will do more for this community than any amount of forum warrioring that we can provide.
You're correct that this world isn't perfect enough for most of the DUST community to trust that CCP intends to maintain or even expand this game we love. Rattati and the Shanghai crew have done a lot (A LOT) to re-establish the trust that was lost last year. But a lot of trust was lost.
My gravest concern is that we wander blindly down a similar path that led to the Rouge Wedding. We were led there unknowingly and when the flow of information stops (like it has recently) and rumors pop up...paranoia kicks in.
Thanks for this assertion of faith. I want to support this company and this game. Hearing what you can offer helps. Thank you for the support in the elections, and even more to the point I'm glad to be able to provide some useful level of communication.
A point I'd like to make, one that I'm sure you know from our conversations but that others who've spoken with me less may not know, is that if I debate or counter point a subject that is not at all meant as a dismissal of the concerns raised. Rather it is intended to seek more clarity or to provide some added information. In this case I can readily understand how silence would lead the community to concern. Silence can cause concern in many contexts even when one has not already been burned and as we all know there have been past events which strained trust.
Even with best intent sometimes things don't work out as designed, so that adds a further layer of motive for concern as the gap between "we want to" and "we can" is sometimes large enough to be fatal to a project.
I wait along with everyone in the community, breath baited, for a Dev Blog saying Dust 514 will be ported and I sincerely hope we see such a blog. If anything I believe CCP Rattati wants to be able to write that blog as much, if not more, than we want to read it. Until that time comes however I'll continue to make best efforts to support continued improvement and polish in the game, to that end I wish to renew once again my open invitation for you and the rest of the player base to e-mail me, contact me via skype or the forums and provide your input and feedback. I've been around since closed beta (as you know) but no one can see every aspect of the game on their own and whatever efforts I make as a CPM will draw heavily from the community for context and merit.
Cheers, Cross
CPM 1, reelection platform here.
|
Vell0cet
OSG Planetary Operations Covert Intervention
3
|
Posted - 2015.08.04 18:12:00 -
[37] - Quote
Cross Atu wrote:Vell0cet wrote:Soraya Xel wrote:Vell0cet, that's not even remotely how businesses work. DUST has its own budget, and Gunjack development would pull from the R&D budget. If you just dumped resources into DUST with no concern for proper budgeting, DUST would be a money losing pit and would probably be cancelled. DUST has the resources that DUST can afford. Sorry but you've got the wrong idea of how business works. Profit/loss are inconsequential for DUST right now. CCP has made the richest Shooter ever. If they invested the resources to get it right, the returns could be bigger than EVE. Hamstringing the project because of a short-term budget shortfalls is a terrible business strategy. Amazon was founded in 1994 and didn't make an annual profit until 2003. It had millions of investors, why? Because the idea was good. It's not only reasonable in business to sacrifice short-term losses, for huge long-term profits, it's a very good strategy. If CCP hadn't strangled this project's budget, I think they could be bringing in much bigger profits by now. I agree with your overall assessment, however we must rationally admit that those are projections not objective facts. And that as players clearly invested in this game it is possible we are subject to a certain degree of bias. Further none of us have access to CCP financials so we don't know what money there was available to be disbursed at any given time. We can infer, we can observe, we can assess, and frankly we should try to stay as aware and up to speed as possible. That's sensible behavior in any purchase. But we must also acknowledge that we do not, and can not, know. I want to see Dust go the way of Amazon and not Hellgate: London, but it is not as simple as saying "throw enough money at it and it becomes a sure thing" I think upon reflection all of us know that. Regardless the other projects that CCP is working on at various studios are not in a 1:1 zero sum relationship with EVE, or Dust and the development of either of those flagship products will not be defined, assured, or ended by the presence (or lack there of) of other items within the larger company. If a product needs to be fed cash from outside it's planned budget that's a bad state to be in, even Amazon in the early years was budgeted for the expenditures it had, and intended long term business plan or no, if those expenditures had too far out paced the budgeted resources it could very well have folded just like the Xerox visual UI from the days prior to Apple and MS. Long term planning is vital to success, you are spot on, but anything successful in business must be able to attain and maintain a self sustaining concept and resource cycle which is exactly what will determine Dusts future AFAIK, not the existence (or lack there of) of any current or future entry in the CCP corporate catalog. 0.02 ISK Thanks for the articulate (as always) response. While I agree with the zero sum assessment in some respects, ultimately it is a zero-sum game with the overall budget for CCP. My beef isn't with CCP Shanghai so much as with CCP Iceland. Funding projects like this does detract from the overall budget, and also the time/energy/resources of the management in CCP Iceland. For example, if instead of funding a small 3-man team to make this ridiculous mobile app, they had hired a team of 3 guys to build a 1st-class first launch experience for DUST with a real tutorial and showcased/highlighted the elements that make DUST unique, deep and awesome, I think the long-term returns on that investment would be phenomenal.
I'm not advocating dumping millions BLINDLY into development, but instead focusing that spending on aspects that could generate big payoffs down the road. CCP Rattati is doing the right things with the resources he has (for the most part). The problem has been that he doesn't have the manpower to do what needs to be done.
In my spare time I make apps. The most critical thing for any app's success (aside from having a good idea) is having a phenomenal first launch experience. DUST's first launch experience is among the worst in the industry. It's strengths (the depth of fitting, customizability, risk vs. ISK, community, etc.) actually become weaknesses for the new player, because it's not explained and becomes overwhelming. A few million invested in making a great first launch experience could translate into 10x or more over the years (obviously on a different platform).
The priorities should be getting the new player retention numbers and the average spend per player up (balance is obviously critical too). If they can make a product that retains players who are willing to spend money, then you could justify massive budget increases. Our population numbers are low now, so the actual revenue is pretty irrelevant in the big picture. What is critical though is using DUST as a laboratory to establish the proof-of-concept because those stats would scale to other platforms.
If you came to me for an investment with a game (It could be ridiculous, like a Carebear dressup simulator) that had proven high retention and high spending I would be giving you as much as I could to expand that model to a bigger audience. Ultimately that's what counts. In my opinion, the bootstrapping model is flawed.
Best PvE idea ever!
|
Knight Soiaire
Fatal Absolution Negative-Feedback
6
|
Posted - 2015.08.04 18:27:00 -
[38] - Quote
It shows.
FOR THE EMPRAH!
|
Avinash Decker
Seykal Expeditionary Group Minmatar Republic
212
|
Posted - 2015.08.04 18:45:00 -
[39] - Quote
Vell0cet wrote:Cross Atu wrote:Vell0cet wrote:Soraya Xel wrote:Vell0cet, that's not even remotely how businesses work. DUST has its own budget, and Gunjack development would pull from the R&D budget. If you just dumped resources into DUST with no concern for proper budgeting, DUST would be a money losing pit and would probably be cancelled. DUST has the resources that DUST can afford. Sorry but you've got the wrong idea of how business works. Profit/loss are inconsequential for DUST right now. CCP has made the richest Shooter ever. If they invested the resources to get it right, the returns could be bigger than EVE. Hamstringing the project because of a short-term budget shortfalls is a terrible business strategy. Amazon was founded in 1994 and didn't make an annual profit until 2003. It had millions of investors, why? Because the idea was good. It's not only reasonable in business to sacrifice short-term losses, for huge long-term profits, it's a very good strategy. If CCP hadn't strangled this project's budget, I think they could be bringing in much bigger profits by now. I agree with your overall assessment, however we must rationally admit that those are projections not objective facts. And that as players clearly invested in this game it is possible we are subject to a certain degree of bias. Further none of us have access to CCP financials so we don't know what money there was available to be disbursed at any given time. We can infer, we can observe, we can assess, and frankly we should try to stay as aware and up to speed as possible. That's sensible behavior in any purchase. But we must also acknowledge that we do not, and can not, know. I want to see Dust go the way of Amazon and not Hellgate: London, but it is not as simple as saying "throw enough money at it and it becomes a sure thing" I think upon reflection all of us know that. Regardless the other projects that CCP is working on at various studios are not in a 1:1 zero sum relationship with EVE, or Dust and the development of either of those flagship products will not be defined, assured, or ended by the presence (or lack there of) of other items within the larger company. If a product needs to be fed cash from outside it's planned budget that's a bad state to be in, even Amazon in the early years was budgeted for the expenditures it had, and intended long term business plan or no, if those expenditures had too far out paced the budgeted resources it could very well have folded just like the Xerox visual UI from the days prior to Apple and MS. Long term planning is vital to success, you are spot on, but anything successful in business must be able to attain and maintain a self sustaining concept and resource cycle which is exactly what will determine Dusts future AFAIK, not the existence (or lack there of) of any current or future entry in the CCP corporate catalog. 0.02 ISK Thanks for the articulate (as always) response. While I agree with the zero sum assessment in some respects, ultimately it is a zero-sum game with the overall budget for CCP. My beef isn't with CCP Shanghai so much as with CCP Iceland. Funding projects like this does detract from the overall budget, and also the time/energy/resources of the management in CCP Iceland. For example, if instead of funding a small 3-man team to make this ridiculous mobile app, they had hired a team of 3 guys to build a 1st-class first launch experience for DUST with a real tutorial and showcased/highlighted the elements that make DUST unique, deep and awesome, I think the long-term returns on that investment would be phenomenal. I'm not advocating dumping millions BLINDLY into development, but instead focusing that spending on aspects that could generate big payoffs down the road. CCP Rattati is doing the right things with the resources he has (for the most part). The problem has been that he doesn't have the manpower to do what needs to be done. In my spare time I make apps. The most critical thing for any app's success (aside from having a good idea) is having a phenomenal first launch experience. DUST's first launch experience is among the worst in the industry. It's strengths (the depth of fitting, customizability, risk vs. ISK, community, etc.) actually become weaknesses for the new player, because it's not explained and becomes overwhelming. A few million invested in making a great first launch experience could translate into 10x or more over the years (obviously on a different platform). The priorities should be getting the new player retention numbers and the average spend per player up (balance is obviously critical too). If they can make a product that retains players who are willing to spend money, then you could justify massive budget increases. Our population numbers are low now, so the actual revenue is pretty irrelevant in the big picture. What is critical though is using DUST as a laboratory to establish the proof-of-concept because those stats would scale to other platforms. If you came to me for an investment with a game (It could be ridiculous, like a Carebear dressup simulator) that had proven high retention and high spending I would be giving you as much as I could to expand that model to a bigger audience. Ultimately that's what counts. In my opinion, the bootstrapping model is flawed.
I don't think CCP has a whole is focusing on anything with Dust right now. It makes more sense for them to focus on mobile and VR as it is potentially a money maker and they can expand onto something different I think. The Dust team is too small and probably not getting enough money to get much bigger stuff done, but at the same time CCP doesn't seem willing to invest in Dust at all if it is just operating on its own project.
The game is not going grow and it really hadn't . If pop raises it only raised back to what it was around a year ago. |
howard sanchez
Vader's-Fist
1
|
Posted - 2015.08.04 18:45:00 -
[40] - Quote
Folks, let's not overlook the fact that Gunjack is being developed for the Samsung VR headset. It's VR. Whatever we see on a flat video monitor will be a gross simplification of the end experience.
Honestly, I'm very happy to see CCP investing in this new technology. Let's not forget where the news first broke about RIFT and how CCP devs ad hoc'd development for that before Facebook bought it for 2bil. VR is the New Frontier for gaming. Go there, CCP, go!
I only want to feel confident that we (DUST) won't be left here forever, locked into Merc Quarters on a dying console with no hope of achieving equality with our predecessors - 'capsuleers'.
Responses in this thread have given me, personally, enough of that confidence to feel less worried about new projects from CCP.
Thank you everyone for the communications. |
|
DUST Fiend
17
|
Posted - 2015.08.04 18:45:00 -
[41] - Quote
Cross Atu wrote: The common notion that expenditures are 'being taken out of' one projects budget to be 'put into' another is at a functional level misconception in your larger scope modern studios.
So if that money and dev time wasn't spent on Gunjack it would...disappear?
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
So-bittervet
|
Soldner VonKuechle
SAM-MIK General Tso's Alliance
2
|
Posted - 2015.08.04 18:51:00 -
[42] - Quote
DUST Fiend wrote:Cross Atu wrote: The common notion that expenditures are 'being taken out of' one projects budget to be 'put into' another is at a functional level misconception in your larger scope modern studios.
So if that money and dev time wasn't spent on Gunjack it would...disappear?
Prolly eve. Or valk.
'As salty as salt can get.' how I describe the dust player base.
|
Omega Nox
Consolidated Dust
124
|
Posted - 2015.08.04 18:56:00 -
[43] - Quote
UE4 training for Shanghai and they made a game that may make CCP some money=a smart business decision.
I am waiting on the "heretics to finish the jump gate" so that EVE Online can be ported to UE4 and onto the PS4 with morpheus support...lol---so CCP get that jump gate built so we PSN'ers can jump to our own reality, a parallel universe!
Mordu's walking quafe mascot.
|
Vell0cet
OSG Planetary Operations Covert Intervention
3
|
Posted - 2015.08.04 19:05:00 -
[44] - Quote
Avinash Decker wrote:I don't think CCP has a whole is focusing on anything with Dust right now. It makes more sense for them to focus on mobile and VR as it is potentially a money maker and they can expand onto something different I think. The Dust team is too small and probably not getting enough money to get much bigger stuff done, but at the same time CCP doesn't seem willing to invest in Dust at all if it is just operating on its own project. First, I don't think strapping cellphones to our faces is ever going to really take off (hey, I could be wrong). (A) It's ridiculous and (B) its ridiculous. I don't have a problem with VR either. I think Valkyrie has a chance at being a success. I worry they've made it far too "accessible" (i.e. simplistic in this case) to have the longevity it needs to recoup the development costs. I wouldn't really mind CCP doing something on mobile that made sense (and had a good chance of making a profit).
I think Fallout Shelter is a great example of this. It's a mobile app based on the Fallout series, and is the perfect kind of experience for a mobile app. CCP could make a starbase manager where you build your virtual starbase, send ships out to mine, rat, explore, defend PvP attackers, build new ships, manufacture stuff, trade stuff, manage the food/water/power/people etc. of the base. That would be a perfect tie-in to the universe that makes sense on a mobile platform.
Quote:The game is not going grow and it really hadn't . If pop raises it only raised back to what it was around a year ago This I really disagree with. Trying to perfect the NPE isn't about getting new players today, it's about increasing the precent. That same percent should roughly apply to a new platform. I'm going to pull fictional numbers out of my ass, but if you could increase retention from 10% to 20%, when the game launches on a new platform with a big marketing push, that additional 10% retention could mean millions of more players retained (and if the average spend is $30) that's a ton of money coming in.
Getting the retention high now isn't about a the current numbers, it's about huge money on a relaunch if the NPE is done right.
Best PvE idea ever!
|
Soraya Xel
Random Gunz Rise Of Legion.
6
|
Posted - 2015.08.04 19:23:00 -
[45] - Quote
Vell0cet, the truth is there's no world where CCP would be wise to spend all their R&D budget on DUST. Hate to break this to you. It's marked for new projects for a reason.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Soldner VonKuechle
SAM-MIK General Tso's Alliance
2
|
Posted - 2015.08.04 19:29:00 -
[46] - Quote
Soraya Xel wrote:Vell0cet, the truth is there's no world where CCP would be wise to spend all their R&D budget on DUST. Hate to break this to you. It's marked for new projects for a reason.
Welp you heard it here first folks, CCP-HQ dgaf bout dust, for realzies
'As salty as salt can get.' how I describe the dust player base.
|
Soraya Xel
Random Gunz Rise Of Legion.
6
|
Posted - 2015.08.04 19:31:00 -
[47] - Quote
Soldner VonKuechle wrote:Soraya Xel wrote:Vell0cet, the truth is there's no world where CCP would be wise to spend all their R&D budget on DUST. Hate to break this to you. It's marked for new projects for a reason. Welp you heard it here first folks, CCP-HQ dgaf bout dust, for realzies
Nonsense. But people need to realize that CCP is a company, it needs to be run like one. Expecting them to just dump all their money into what you personally play and enjoy is juvenile.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Vell0cet
OSG Planetary Operations Covert Intervention
3
|
Posted - 2015.08.04 19:34:00 -
[48] - Quote
Soraya Xel wrote:Vell0cet, the truth is there's no world where CCP would be wise to spend all their R&D budget on DUST. Hate to break this to you. It's marked for new projects for a reason. I again have to disagree here. DUST has done something that very few other shooter ever have. It is a shooter that retains players for years (despite all of the mechanical problems with the engine: performance, hit-detection, movement etc.). Getting the mechanics of an FPS right is the easy part: there are hundreds of shooters out there that have done this--nearly all of them get abandoned for the next new shiny thing. Very few have strong communities, with players who are deeply invested in the rich customization and character development. There is a serious diamond in this game that could be a really big deal if CCP Rattati had the manpower/resources to chisel it out of the coal.
Best PvE idea ever!
|
Soldner VonKuechle
SAM-MIK General Tso's Alliance
2
|
Posted - 2015.08.04 19:38:00 -
[49] - Quote
Soraya Xel wrote:Soldner VonKuechle wrote:Soraya Xel wrote:Vell0cet, the truth is there's no world where CCP would be wise to spend all their R&D budget on DUST. Hate to break this to you. It's marked for new projects for a reason. Welp you heard it here first folks, CCP-HQ dgaf bout dust, for realzies Nonsense. But people need to realize that CCP is a company, it needs to be run like one. Expecting them to just dump all their money into what you personally play and enjoy is juvenile.
No soraya, CCP is not a company that runs like one. Because if it did, the dollar signs that lay in the greener fields of getting dust ported to a higher life expectancy platform, with the horsepower to bring the game up to par, would make them actually frogking do that. I understand that trying to right the core and base of the game first is precedent. Now that a large number of Shanghai devs have UE4 experience, its futhering the strained and unhappy relationship of devs and community of this game, that its not officially being ported or rebuilt.
The annyoing loyalty we ve shown should be pretty indicative of how willing we are to support 'moving forward' starting now.
'As salty as salt can get.' how I describe the dust player base.
|
DUST Fiend
17
|
Posted - 2015.08.04 20:13:00 -
[50] - Quote
Soraya Xel wrote:Soldner VonKuechle wrote:Soraya Xel wrote:Vell0cet, the truth is there's no world where CCP would be wise to spend all their R&D budget on DUST. Hate to break this to you. It's marked for new projects for a reason. Welp you heard it here first folks, CCP-HQ dgaf bout dust, for realzies Nonsense. But people need to realize that CCP is a company, it needs to be run like one. Expecting them to just dump all their money into what you personally play and enjoy is juvenile. CCP is a company that strings its most loyal players along, encouraging them to continue spending when they themselves refuse to.
I expect CCP to live up to their "10 year plan" and not drop their games whenever something OOH SHINY comes along. They're chasing the golden apple, and they're just gonna wind up with a rotten apple core if they keep keeping at it.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
So-bittervet
|
|
DiablosMajora
265
|
Posted - 2015.08.04 20:32:00 -
[51] - Quote
It would sure be nice if all those devs with experience in art, AI coding, UE4, asset modeling, map design, monetization strategies, bug squashing, EVE integration, etc. could spend some time working on all of CCP's established products. You know, because we're sharing manpower and whatnot.
Prepare your angus
|
Soraya Xel
Random Gunz Rise Of Legion.
6
|
Posted - 2015.08.04 20:37:00 -
[52] - Quote
You and I both know DUST has a lot of potential, Vell0cet,but CCP cannot continue making solitary bets. They spent over ten years solely betting on EVE alone. Then they bet on WoD and it didn't eork, and then they bet on Carbon/WiS and it didn't work, and then they bet on DUST and it didn't pan put incredibly well. They're betting big on Valkyrie, but I don't know how big a deal that is really going to be.
Rather than making one big bet at a time, CCP needs to work on smaller, achievable goals, and more importantly, to do more than one at a time. I definitely want to see DUST on next gen, but this criticism of them creating Gunjack is silly, because this is a small risk for a potential strong result. It makes sense. CCP uses its R&D budget to develop future possibilities, like Gunjack, while also investing in existing propdrties as it makes sense.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Georgia Xavier
Incorruptibles
1
|
Posted - 2015.08.04 21:08:00 -
[53] - Quote
All I want to know is whether ccp is still willing to do something about dust or they are just keeping this game alive long enough to fund other projects because if it's the latter then I can gladly stop wasting my time further on this game.
Click for an instant good day! (or atleast cheer you up a bit)
|
Soraya Xel
Random Gunz Rise Of Legion.
6
|
Posted - 2015.08.04 21:28:00 -
[54] - Quote
Georgia Xavier wrote:All I want to know is whether ccp is still willing to do something about dust or they are just keeping this game alive long enough to fund other projects because if it's the latter then I can gladly stop wasting my time further on this game.
I am confident in CCP's continued commitment to DUST at this juncture.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Aeon Amadi
Negative-Feedback. Negative-Feedback
12
|
Posted - 2015.08.04 21:40:00 -
[55] - Quote
Soraya Xel wrote:I'm not advocating for silence, so much as explaining why they are silent on the long term future. The entire company is on that page, and you and I are not going to get them to change it.
That's also not to say they have to get to deployment day before they speak, but like Gunjack, which is not yet out, they need to be at the stage in development where release is assured.
You said the same thing to me about API support, in fact I remember it was something along the lines of "You couldn't do any better than we could". Thing is, I stopped relying on you [the CPM] and went and talked to CCP FoxFour directly and got a lot more accomplished than trying to handle up on the bureaucratic red tape that is the CPM. Might not have been a direct, "Yes, we can totally do this and we'll start working on it!" but I at least got an answer instead of being sidelined.
In fact, a -lot- of the answers I got to my questions and concerns were talking to CCP Developers directly instead of trying to work with you guys. Cross and Kevall are probably the best out of the bunch in that regard and hence why they were part of my vote.
So, my question now, is at what point are the CPM going to stop seemingly meandering around, trailing vagueness and subtlety all over the place and -actually ask the hard questions- that CCP doesn't seem to mind answering if they're simply asked? Are you guys -actually- asking those questions or are you just nodding your head and blindly appreciating any information you're given? Are you afraid to even ask those questions directly?
This, to me, is like when someone is trying to eat chips quietly and they're doing so very... very slowly and cautiously.... And you can't help but want to just scream at them to just get it over with and eat the chips.
Aeon Amadi for CPM 2
Design A SKIN 2
|
Soraya Xel
Random Gunz Rise Of Legion.
6
|
Posted - 2015.08.04 21:51:00 -
[56] - Quote
Aeon, I almost hope you get on the next CPM so you can eat your words as I ask you if you're really asking the hard questions or just coasting by on what you're given.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Soraya Xel
Random Gunz Rise Of Legion.
6
|
Posted - 2015.08.04 21:58:00 -
[57] - Quote
In case you're curious, Aeon, we've never had access to FoxFour as CPM1, and when I've asked for just some super simple API stuff for DUST outside of that, I was told it could not be done, but couldn't even get an answer as to why. Recently someone asked FoxFour about getting DUST Alerts workng again, and I offered to help host it or whatever if needbe, but didn't get a response. (This was all public forums and Twitter, FWIW.) And so, if you've had better luck contacting him, more power to you, but I don't really need your usual accusatory tone when I have, in fact, done my job.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
|
CCP Rattati
C C P C C P Alliance
25
|
Posted - 2015.08.04 22:02:00 -
[58] - Quote
howard sanchez wrote:Onesimus Tarsus wrote:howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! Answers: Yes. Yes. This is serious. I understand that Ratatti is in Iceland and Frame working undercover...there has been an audible silence from the few blues we have. And, of course, there's that giant elephant standing over there in the corner. PS3 is going legacy end of this year. We get out or we die. Any port in a storm, you know. And now this.... Shanghai is working on another game. Here I am trying to lift the PCU, generate interest and involvement in DUST. Spending a lot of money on Aurum (because Hilmar said that DUST becoming profitable is the only reason it's still alive)..... And I want to know if Rouge is gonna bust in here and yell, SURPISE! again just before turning off the lights. And for the record, CCP, your continued silence on these issues only deepens the concern of many many paying customers.
Not that it's any of your collective concern, but I am in Iceland going to my brothers wedding and to my other brother's newborn baptism, but please keep tinfoiling, it pleases me.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
|
|
Soldner VonKuechle
SAM-MIK General Tso's Alliance
2
|
Posted - 2015.08.04 22:11:00 -
[59] - Quote
CCP Rattati wrote:howard sanchez wrote:Onesimus Tarsus wrote:howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! Answers: Yes. Yes. This is serious. I understand that Ratatti is in Iceland and Frame working undercover...there has been an audible silence from the few blues we have. And, of course, there's that giant elephant standing over there in the corner. PS3 is going legacy end of this year. We get out or we die. Any port in a storm, you know. And now this.... Shanghai is working on another game. Here I am trying to lift the PCU, generate interest and involvement in DUST. Spending a lot of money on Aurum (because Hilmar said that DUST becoming profitable is the only reason it's still alive)..... And I want to know if Rouge is gonna bust in here and yell, SURPISE! again just before turning off the lights. And for the record, CCP, your continued silence on these issues only deepens the concern of many many paying customers. Not that it's any of your collective concern, but I am in Iceland going to my brothers wedding and to my other brother's newborn baptism, but please keep tinfoiling, it pleases me.
ALL WE HAVE IS TINFOIL MASTER RATATTI!
'As salty as salt can get.' how I describe the dust player base.
|
Dzago Sevatarion
DUST University Ivy League
91
|
Posted - 2015.08.04 22:22:00 -
[60] - Quote
DUST Fiend wrote:Cross Atu wrote: The common notion that expenditures are 'being taken out of' one projects budget to be 'put into' another is at a functional level misconception in your larger scope modern studios.
So if that money and dev time wasn't spent on Gunjack it would...disappear?
If the game's development was financed the game not existing would mean no funds were borrowed. (Crude example.) |
|
|
|
|
Pages: 1 [2] 3 4 5 6 :: one page |
First page | Previous page | Next page | Last page |