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Thread Statistics | Show CCP posts - 2 post(s) |
Unit-775
Villore Sec Ops Gallente Federation
70
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Posted - 2015.08.03 19:57:00 -
[1] - Quote
Found this on the Eve Forums
CCP Falcon wrote:Mr M wrote:Won't draw any players away from EVE, but might lure some to try it. Who has done the development though? By some reason I get the feeling this wasn't done in-house. This was done in house, by a small team in our Shanghai studio
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DUST Fiend
17
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Posted - 2015.08.03 20:12:00 -
[2] - Quote
I'm pretty sure the Shanghai studio IS a small team
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
So-bittervet
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howard sanchez
Vader's-Fist
1
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Posted - 2015.08.03 20:26:00 -
[3] - Quote
Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! |
Onesimus Tarsus
Vader's-Fist
3
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Posted - 2015.08.03 20:30:00 -
[4] - Quote
howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN!
Answers: Yes. Yes.
.emag nug ym tpecxe gnihtyreve sexif gnikamhctam RDK
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howard sanchez
Vader's-Fist
1
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Posted - 2015.08.03 20:36:00 -
[5] - Quote
Onesimus Tarsus wrote:howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! Answers: Yes. Yes. This is serious. I understand that Ratatti is in Iceland and Frame working undercover...there has been an audible silence from the few blues we have. And, of course, there's that giant elephant standing over there in the corner.
PS3 is going legacy end of this year. We get out or we die. Any port in a storm, you know.
And now this.... Shanghai is working on another game.
Here I am trying to lift the PCU, generate interest and involvement in DUST. Spending a lot of money on Aurum (because Hilmar said that DUST becoming profitable is the only reason it's still alive).....
And I want to know if Rouge is gonna bust in here and yell, SURPISE! again just before turning off the lights.
And for the record, CCP, your continued silence on these issues only deepens the concern of many many paying customers. |
Viktor Hadah Jr
0uter.Heaven
9
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Posted - 2015.08.03 21:31:00 -
[6] - Quote
howard sanchez wrote:Onesimus Tarsus wrote:howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! Answers: Yes. Yes. This is serious. I understand that Ratatti is in Iceland and Frame working undercover...there has been an audible silence from the few blues we have. And, of course, there's that giant elephant standing over there in the corner. *You understand nothing.
I'm kind of a big deal.
Selling many things again click link
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howard sanchez
Vader's-Fist
1
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Posted - 2015.08.03 21:37:00 -
[7] - Quote
Viktor Hadah Jr wrote:howard sanchez wrote:Onesimus Tarsus wrote:howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! Answers: Yes. Yes. This is serious. I understand that Ratatti is in Iceland and Frame working undercover...there has been an audible silence from the few blues we have. And, of course, there's that giant elephant standing over there in the corner. *You understand nothing. Then please explain it to me. I want to understand. And with nothing being made clear, you're correct, I feel very uninformed.
Seriously, Sir, if you know something please do tell |
VAHZZ
Vader's-Fist
6
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Posted - 2015.08.03 21:42:00 -
[8] - Quote
CCP Logibro replied to my thread. The patron saint would not forsake us to destruction.
Director of Vader's Fist
"Never not lurk" - CCP Logibro
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PLAYSTTION
Corrosive Synergy No Context
1
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Posted - 2015.08.03 21:43:00 -
[9] - Quote
We already knew about this. I don't know why everyone is surprised, we were told months ago about this and how/when they made it.
Galassault Galogi Galsent Galmando Galscout
Open Beta Vet - 48 mil sp
Director of Corrosive Synergy
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Georgia Xavier
Incorruptibles
1
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Posted - 2015.08.03 21:51:00 -
[10] - Quote
VAHZZ wrote:CCP Logibro replied to my thread. The patron saint would not forsake us to destruction. Something they would say to soothe our inevitable demise more like it
Click for an instant good day! (or atleast cheer you up a bit)
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Soraya Xel
Random Gunz Rise Of Legion.
6
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Posted - 2015.08.04 01:05:00 -
[11] - Quote
PLAYSTTION wrote:We already knew about this. I don't know why everyone is surprised, we were told months ago about this and how/when they made it.
This. Not news. This was said at Fanfest this year.
howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN!
If anything, Gunjack is a good thing for DUST players. For one, Shanghai is a lot more than just DUST, and several benefits to DUST can come through sharing resources. You might've noticed in the Biomassed interview, AquarHEAD mentioned he has worked on multiple projects. We potentially get access to more dev resources since CCP is able to have staff there to do more than just one thing.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Piercing Serenity
Immortal Guides Learning Alliance
1
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Posted - 2015.08.04 01:43:00 -
[12] - Quote
Soraya Xel wrote:PLAYSTTION wrote:We already knew about this. I don't know why everyone is surprised, we were told months ago about this and how/when they made it. This. Not news. This was said at Fanfest this year. howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! If anything, Gunjack is a good thing for DUST players. For one, Shanghai is a lot more than just DUST, and several benefits to DUST can come through sharing resources. You might've noticed in the Biomassed interview, AquarHEAD mentioned he has worked on multiple projects. We potentially get access to more dev resources since CCP is able to have staff there to do more than just one thing.
Great. Since you're here, can you fill us in on what is going on, or what is causing all of the silence. I don't need some big reveal, I would just like an update on what is being worked on, or if we should expect a new feedback thread to go up soon, or something. The silence has been very thick the last couple of weeks
"For people who don't really do S**T, ya'll really doing the most"
Lv. 1 Forum Warrior
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VAHZZ
Vader's-Fist
6
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Posted - 2015.08.04 02:16:00 -
[13] - Quote
Georgia Xavier wrote:VAHZZ wrote:CCP Logibro replied to my thread. The patron saint would not forsake us to destruction. Something they would say to soothe our inevitable demise more like it You dare mock the Logibro?
Director of Vader's Fist
"Never not lurk" - CCP Logibro
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Soraya Xel
Random Gunz Rise Of Legion.
6
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Posted - 2015.08.04 02:22:00 -
[14] - Quote
Piercing Serenity wrote:Great. Since you're here, can you fill us in on what is going on, or what is causing all of the silence. I don't need some big reveal, I would just like an update on what is being worked on, or if we should expect a new feedback thread to go up soon, or something. The silence has been very thick the last couple of weeks
As far as I know, most of it is just a result of people being very busy or not at their home office. Frame was in Iceland (he's back). Rattati is in Iceland now. Elections have been the big focus for Frame (and Leeloo in Iceland) in particular of late. Since the two of them are our primary communicators here, that's impacted that for sure. We still talk to Rattati daily, though our term has more or less effectively concluded beyond our transition activities involving handing off to CPM2 once elected.
Warlords 1.3, of course, was updated on the roadmap relatively recently (week and a half ago), and the DUST team folks are currently working on that. Some people in Shanghai may have been last minute tasked for polishing Gunjack stuff (complete speculation here, though there are some people who work multiple hats in Shanghai). There are, as always, other things going on at CCP Shanghai I can't comment about. CCP Rouge is still a very busy person.
I am still content with what I know of behind the NDA at this juncture, if that means anything to anyone.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Soraya Xel
Random Gunz Rise Of Legion.
6
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Posted - 2015.08.04 02:24:00 -
[15] - Quote
Also, Piercing, you can literally always get a hold of me at [email protected] or on Skype by searching for "Soraya Xel". You don't need to wait for me to happen to be here. ;)
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Piercing Serenity
Immortal Guides Learning Alliance
1
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Posted - 2015.08.04 02:52:00 -
[16] - Quote
Soraya Xel wrote:Also, Piercing, you can literally always get a hold of me at [email protected] or on Skype by searching for "Soraya Xel". You don't need to wait for me to happen to be here. ;)
Thanks for the contact info. I'll be sure to use it
"For people who don't really do S**T, ya'll really doing the most"
Lv. 1 Forum Warrior
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DUST Fiend
17
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Posted - 2015.08.04 06:19:00 -
[17] - Quote
howard sanchez wrote: DUST becoming profitable is the only reason it's still alive Fairly sure DUST is only profitable because people keep sucking up AUR and virtually free to make SKINS while development has slowed to a crawl and the majority of the devs are gone.
Basically, lower costs to a bare minimum in order to make mediocre sales more impactful.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
So-bittervet
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Soraya Xel
Random Gunz Rise Of Legion.
6
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Posted - 2015.08.04 06:26:00 -
[18] - Quote
DUST Fiend wrote:howard sanchez wrote: DUST becoming profitable is the only reason it's still alive Fairly sure DUST is only profitable because people keep sucking up AUR and virtually free to make SKINS while development has slowed to a crawl and the majority of the devs are gone. Basically, lower costs to a bare minimum in order to make mediocre sales more impactful.
DUST's vision was excessive, and the resources thrown at it weren't exactly well-spent. (As much as people loved Caldari Prime, that was a huge development cost that we only got to experience for an extremely short time.) At the very least, DUST's vision needed to be brought in line, and excesses trimmed. And while for it's initial years of operating, actual sales felt sidelined, and most were unappealing purchases, yes, other than boosters while you needed them, and the BPOs, doing microtransactions right means the amount of items people want to buy has also gone up. Skin customization offers those bonuses without any impact on gameplay. That's the sort of microtransaction feature that should've been in a F2P game like DUST from the start.
In addition, DUST hasn't just turned a profit now. It's demonstrated the product can indeed be successful. It has not only turned a profit, but it's proven it can even grow and thrive under the right leadership. New players are sticking around more. PCU numbers are actually up recently. We have a massive number more votes for CPM this year than we did last year. We have a community that's by and large vastly more productive, and the player/dev feedback loop on changes is one that even EVE can be jealous of.
Recent progress on DUST, has, if anything, helped demonstrate how much promise this game can have if CCP gives it the resources it needs.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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DUST Fiend
17
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Posted - 2015.08.04 06:30:00 -
[19] - Quote
Soraya Xel wrote:DUST Fiend wrote:howard sanchez wrote: DUST becoming profitable is the only reason it's still alive Fairly sure DUST is only profitable because people keep sucking up AUR and virtually free to make SKINS while development has slowed to a crawl and the majority of the devs are gone. Basically, lower costs to a bare minimum in order to make mediocre sales more impactful. DUST's vision was excessive, and the resources thrown at it weren't exactly well-spent. (As much as people loved Caldari Prime, that was a huge development cost that we only got to experience for an extremely short time.) At the very least, DUST's vision needed to be brought in line, and excesses trimmed. And while for it's initial years of operating, actual sales felt sidelined, and most were unappealing purchases, yes, other than boosters while you needed them, and the BPOs, doing microtransactions right means the amount of items people want to buy has also gone up. Skin customization offers those bonuses without any impact on gameplay. That's the sort of microtransaction feature that should've been in a F2P game like DUST from the start. In addition, DUST hasn't just turned a profit now. It's demonstrated the product can indeed be successful. It has not only turned a profit, but it's proven it can even grow and thrive under the right leadership. New players are sticking around more. PCU numbers are actually up recently. We have a massive number more votes for CPM this year than we did last year. We have a community that's by and large vastly more productive, and the player/dev feedback loop on changes is one that even EVE can be jealous of. Recent progress on DUST, has, if anything, helped demonstrate how much promise this game can have if CCP gives it the resources it needs. And yet for all we know, they're letting it slowly suffocate to death, wasting away all our time, passion and money, so they can **** away that money on stupid little phone games.
I guess it's easier for you as a CPM but I can't for life of me understand how anyone else has even a shred of faith left in CCP or their word. That's the only reason I could see not telling us if new version (Legion etc) is in development, because they know that not too many of us really believe anything that comes out of their mouths.
It's just sad and frustrating to see a game that I literally have had more passion for than any other game be reduced to a sad shell of what it could have been, and not because it can't be done: because it WON'T be done. That's how it looks from the outside. It looks like CCP is keeping the lights on just enough to keep the fans happy and spending, while it slowly strangles to death in its own slow stagnation.
It's honestly ******* infuriating.
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
So-bittervet
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
1
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Posted - 2015.08.04 07:54:00 -
[20] - Quote
Soraya Xel wrote:If anything, Gunjack is a good thing for DUST players. For one, Shanghai is a lot more than just DUST, and several benefits to DUST can come through sharing resources. You might've noticed in the Biomassed interview, AquarHEAD mentioned he has worked on multiple projects. We potentially get access to more dev resources since CCP is able to have staff there to do more than just one thing.
Uh... I think you misread it.... Unless you have a name list and can prove otherwise... This most likely means... one staff... for multiple projects. Slower development by forcing the focus to diverge on all fronts.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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Avinash Decker
Seykal Expeditionary Group Minmatar Republic
212
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Posted - 2015.08.04 08:08:00 -
[21] - Quote
DUST Fiend wrote:howard sanchez wrote: DUST becoming profitable is the only reason it's still alive Fairly sure DUST is only profitable because people keep sucking up AUR and virtually free to make SKINS while development has slowed to a crawl and the majority of the devs are gone. Basically, lower costs to a bare minimum in order to make mediocre sales more impactful.
Many devs left the Dust team and a lot major development stopped, but the team then focused on working around with current assets. I think this might explain some stuff if you read most of it. I think I read somewhere on Reddit that basically operational costs is down thus the game is "profitable" .
Lastly, player population was mostly down and continue to go down between last fall to early summer. More likely the Dust updates didn't do much at all to keep averages stable or up. Averages went up around mid July, but that happened last year too and the population went down again in the later weeks/months. It most likely going to happen again since there are much more major releases and those releases are bigger this year as well. |
Arian Neo
Crux Special Tasks Group Gallente Federation
15
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Posted - 2015.08.04 11:37:00 -
[22] - Quote
Quote:DUST's vision was excessive, and the resources thrown at it weren't exactly well-spent. (As much as people loved Caldari Prime, that was a huge development cost that we only got to experience for an extremely short time.) At the very least, DUST's vision needed to be brought in line, and excesses trimmed. And while for it's initial years of operating, actual sales felt sidelined, and most were unappealing purchases, yes, other than boosters while you needed them, and the BPOs, doing microtransactions right means the amount of items people want to buy has also gone up. Skin customization offers those bonuses without any impact on gameplay. That's the sort of microtransaction feature that should've been in a F2P game like DUST from the start.
In addition, DUST hasn't just turned a profit now. It's demonstrated the product can indeed be successful. It has not only turned a profit, but it's proven it can even grow and thrive under the right leadership. New players are sticking around more. PCU numbers are actually up recently. We have a massive number more votes for CPM this year than we did last year. We have a community that's by and large vastly more productive, and the player/dev feedback loop on changes is one that even EVE can be jealous of.
Recent progress on DUST, has, if anything, helped demonstrate how much promise this game can have if CCP gives it the resources it needs.
Voted. Ones login to do so works. |
Soraya Xel
Random Gunz Rise Of Legion.
6
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Posted - 2015.08.04 12:11:00 -
[23] - Quote
DUST Fiend wrote:I guess it's easier for you as a CPM but I can't for life of me understand how anyone else has even a shred of faith left in CCP or their word. That's the only reason I could see not telling us if new version (Legion etc) is in development, because they know that not too many of us really believe anything that comes out of their mouths.
They actually told you (and everyone else) why they have said nothing over and over and over again over the last year. CCP has had year after year of over-promising, and under-delivering. In fact, their tendency to share too much, that they failed to then deliver on, is where most people's faith in CCP went. CCP's new strategy is to not announce anything until it is basically done. So if and when they announce something new, it's because they're absolutely sure it's happening as opposed to something they might be working on. It's frustrating dealing with silence, but it's a lot worse to be constantly let down by broken promises.
Dovallis Martan JenusKoll wrote:Uh... I think you misread it.... Unless you have a name list and can prove otherwise... This most likely means... one staff... for multiple projects. Slower development by forcing the focus to diverge on all fronts.
That's exactly what it means, but you may not understand why that's a good thing. Development staff are specialized, and it's hard on a limited budget to hire everyone you might need. Maybe DUST in itself, hypothetically, can't afford to hire a 3D artist. So, on it's own, DUST would never have a 3D artist. However, it can afford half a 3D artist. So if CCP has two projects in one location that need a 3D artist, they can now afford a 3D artist, who can do work for both projects. (Hypothetically.)
So, extending that hypothetical, if DUST could afford to hire one and a half more people, maybe they could get a 3D artist on their own. However, if they were sharing the staff with another project, they could afford a 3D artist, a map designer, and a programmer, split between two projects. Staff that can float allow projects more flexibility.
Arian Neo wrote:Voted. Ones login to do so works.
Sadly, I'm not running again this year! :( I have recommended a list of candidates you should vote for though.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Vell0cet
OSG Planetary Operations Covert Intervention
3
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Posted - 2015.08.04 16:01:00 -
[24] - Quote
Soraya Xel wrote:They actually told you (and everyone else) why they have said nothing over and over and over again over the last year. CCP has had year after year of over-promising, and under-delivering. In fact, their tendency to share too much, that they failed to then deliver on, is where most people's faith in CCP went. CCP's new strategy is to not announce anything until it is basically done. So if and when they announce something new, it's because they're absolutely sure it's happening as opposed to something they might be working on. It's frustrating dealing with silence, but it's a lot worse to be constantly let down by broken promises.
You realize that if they had held to this policy with Legion they would have built a new game around CCP Z's sh*tty progression system in the dark, released it and we would have hated it? It's a cowardly strategy. We should be involved in the discussion, when things are just words on a forum and changes are easy (cheap) to make, not when you've coded up a massive project and invested hundreds of man-hours into things we may not want/need.
For example I think building a crafting engine in DUST is one of the stupidest ideas out there. DUST is supposed to be tied to EVE, which has the richest virtual economy and industry system of any game ever made. Instead of tapping into that by linking the games, they're going to design/code a parallel system that is necessarily going to be shallow and simplistic all for a SHOOTER, that should be focused on shooting things. But they'll do it silently and won't tell us about it until it's too late to change, and then we'll be stuck with a mediocre crafting system (and all of the hundreds of man-hours maintaining, updating it over the years-to-come) and we miss out on the stuff they could have been working on instead.
Quote:...That's exactly what it means, but you may not understand why that's a good thing. Development staff are specialized, and it's hard on a limited budget to hire everyone you might need. Maybe DUST in itself, hypothetically, can't afford to hire a 3D artist. So, on it's own, DUST would never have a 3D artist. However, it can afford half a 3D artist. So if CCP has two projects in one location that need a 3D artist, they can now afford a 3D artist, who can do work for both projects. (Hypothetically.)
So, extending that hypothetical, if DUST could afford to hire one and a half more people, maybe they could get a 3D artist on their own. However, if they were sharing the staff with another project, they could afford a 3D artist, a map designer, and a programmer, split between two projects. Staff that can float allow projects more flexibility.
The point is if they have room in the budget for whatever the f*ck this phone-strapped-to-face abomination is supposed to be, then they should be putting that into DUST. If they took the budget for Gunjack, added it to DUST, then you'd have those resources without sharing team members 50% of the time. Also, sharing is less efficient. Here are 2 scenarios: (A)You have 2 projects and one guy on each project full time. (B) you have 2 projects and both guys work on both projects 50% of the time. A is going to finish both projects faster than B because there are inefficiencies inherent with switching back-and-forth.
Gunjack looks terrible. I'm pretty sure it's going to loose money. Allocating resources to that project instead of spending them on the DUST team was a horrible idea, and we have every reason to be pissed about it.
Best PvE idea ever!
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Soraya Xel
Random Gunz Rise Of Legion.
6
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Posted - 2015.08.04 16:05:00 -
[25] - Quote
Vell0cet, that's not even remotely how businesses work. DUST has its own budget, and Gunjack development would pull from the R&D budget. If you just dumped resources into DUST with no concern for proper budgeting, DUST would be a money losing pit and would probably be cancelled. DUST has the resources that DUST can afford.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Aeon Amadi
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.08.04 16:21:00 -
[26] - Quote
Soraya Xel wrote:DUST Fiend wrote:I guess it's easier for you as a CPM but I can't for life of me understand how anyone else has even a shred of faith left in CCP or their word. That's the only reason I could see not telling us if new version (Legion etc) is in development, because they know that not too many of us really believe anything that comes out of their mouths. They actually told you (and everyone else) why they have said nothing over and over and over again over the last year. CCP has had year after year of over-promising, and under-delivering. In fact, their tendency to share too much, that they failed to then deliver on, is where most people's faith in CCP went. CCP's new strategy is to not announce anything until it is basically done. So if and when they announce something new, it's because they're absolutely sure it's happening as opposed to something they might be working on. It's frustrating dealing with silence, but it's a lot worse to be constantly let down by broken promises.
Glad to see where the constant pendulum of transparency is coming from: The CPM, or at least, you.
Dude, are you for real? No, silence is -NEVER- preferable to being informed. Yes, they over-promised. Yes, the under-delivered. But to advocate silence until deployment is the -exact opposite- and far from what we need. One of these days CCP is going to have to stop doing one or the other and find a happy medium, a balance, and now that I see at least one culprit in advocating one extreme of that pendulum, things make a hell of a lot more sense.
How are we supposed to provide the 'meaningful feedback' that CCP keeps talking about to the press if we have nothing to go off of? How are we supposed to sanity check CCP and tell them, "Yeah, this is ********" if we don't see anything until the day of deployment? Don't you realize that that was the primary issue with the Legion announcement in the first place or did you just cover your eyes with a blindfold to that fact?
We -DON'T LIKE SURPRISES-. That much is unanimous amongst the community and if CCP is going to wait until it's set in stone - a done deal - then we're effectively pointless as far as feedback is concerned. And even though I myself am running for CPM 2, I don't think a seven-man focus group should be in charge of the ultimate decision making when it comes to those nuances. Sure, the CPM is the "voice of the community" but look how well that worked out with Project Legion's announcement in the first place.
CCP is taking a -huge- risk of releasing something that their playerbase -DOES NOT WANT- by maintaining complete and total silence. The reaction to Gunjack is understandable and I can sympathize with the players that are angered by it.
Aeon Amadi for CPM 2
Design A SKIN 2
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Vell0cet
OSG Planetary Operations Covert Intervention
3
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Posted - 2015.08.04 16:23:00 -
[27] - Quote
Soraya Xel wrote:Vell0cet, that's not even remotely how businesses work. DUST has its own budget, and Gunjack development would pull from the R&D budget. If you just dumped resources into DUST with no concern for proper budgeting, DUST would be a money losing pit and would probably be cancelled. DUST has the resources that DUST can afford. Sorry but you've got the wrong idea of how business works. Profit/loss are inconsequential for DUST right now. CCP has made the richest Shooter ever. If they invested the resources to get it right, the returns could be bigger than EVE. Hamstringing the project because of a short-term budget shortfalls is a terrible business strategy.
Amazon was founded in 1994 and didn't make an annual profit until 2003. It had millions of investors, why? Because the idea was good. It's not only reasonable in business to sacrifice short-term losses, for huge long-term profits, it's a very good strategy. If CCP hadn't strangled this project's budget, I think they could be bringing in much bigger profits by now.
Best PvE idea ever!
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Cross Atu
OSG Planetary Operations Covert Intervention
5
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Posted - 2015.08.04 16:29:00 -
[28] - Quote
howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! Gunjack and Dust don't draw from a singular budget. The Shanghai studio is not run from a singular pool of money but rather development is portioned out on a project by project basis AFAIK meaning that the work they do on Gunjack or on maintaining their local shard of EVE does not pull from the income stream of Dust development. Likewise the office itself is not something that functions entirely in a vacuum and 'big ticket' items generally have some level of management level approval from outside the Shanghi studio at some point in their life cycle (this approval is as I understand it tied to allocation of things like the company wide R&D budget).
The simple fact is that in gaming if a company has more than one development team there is hardly ever a 1:1 correlation. The common notion that expenditures are 'being taken out of' one projects budget to be 'put into' another is at a functional level misconception in your larger scope modern studios.
From my conversations with CCP Devs of many sorts at Fanfest it is clear to me that the company as a whole is working on many projects set in several studios but they each have their own books to balance. Gunjack no more cuts into Dust than Valk cuts into EVE. Were you do actually see a sort of zero sum relationship is when a project is scrapped altogether as was done with WoD those Devs are now working on something else and would not be on their current project if their former one were still live.
I can say without hesitation what I have said frequently before. The Dust development team wants Dust to grow, live, and continue. In a perfect world that'd be all anyone needed to know to feel confident but this real world is far from perfect and there are many more constraints and pitfalls than simply intent alone, implementation, capacity, and yes budget/profitability all play roles in that of course. However come end of the day Dust will live or die on an assessment of its own merits, not on the existence, or absence, of other projects being pursued somewhere within the company. Many people declared Dust "dead" after the project legion presentation, but Dust showed merits of its own and is still alive and kicking, it is my hope and active intent to support and further that as much as possible with the obvious aim to get the game ported (hopefully to PS4 and PC) so it does not end with the PS3.
Gunjack is not a worry for Dust, it's just a separate entry in the CCP catalog.
0.02 ISK
CPM 1, reelection platform here.
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Cross Atu
OSG Planetary Operations Covert Intervention
5
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Posted - 2015.08.04 16:42:00 -
[29] - Quote
Vell0cet wrote:Soraya Xel wrote:Vell0cet, that's not even remotely how businesses work. DUST has its own budget, and Gunjack development would pull from the R&D budget. If you just dumped resources into DUST with no concern for proper budgeting, DUST would be a money losing pit and would probably be cancelled. DUST has the resources that DUST can afford. Sorry but you've got the wrong idea of how business works. Profit/loss are inconsequential for DUST right now. CCP has made the richest Shooter ever. If they invested the resources to get it right, the returns could be bigger than EVE. Hamstringing the project because of a short-term budget shortfalls is a terrible business strategy. Amazon was founded in 1994 and didn't make an annual profit until 2003. It had millions of investors, why? Because the idea was good. It's not only reasonable in business to sacrifice short-term losses, for huge long-term profits, it's a very good strategy. If CCP hadn't strangled this project's budget, I think they could be bringing in much bigger profits by now. I agree with your overall assessment, however we must rationally admit that those are projections not objective facts. And that as players clearly invested in this game it is possible we are subject to a certain degree of bias. Further none of us have access to CCP financials so we don't know what money there was available to be disbursed at any given time. We can infer, we can observe, we can assess, and frankly we should try to stay as aware and up to speed as possible. That's sensible behavior in any purchase. But we must also acknowledge that we do not, and can not, know.
I want to see Dust go the way of Amazon and not Hellgate: London, but it is not as simple as saying "throw enough money at it and it becomes a sure thing" I think upon reflection all of us know that.
Regardless the other projects that CCP is working on at various studios are not in a 1:1 zero sum relationship with EVE, or Dust and the development of either of those flagship products will not be defined, assured, or ended by the presence (or lack there of) of other items within the larger company. If a product needs to be fed cash from outside it's planned budget that's a bad state to be in, even Amazon in the early years was budgeted for the expenditures it had, and intended long term business plan or no, if those expenditures had too far out paced the budgeted resources it could very well have folded just like the Xerox visual UI from the days prior to Apple and MS.
Long term planning is vital to success, you are spot on, but anything successful in business must be able to attain and maintain a self sustaining concept and resource cycle which is exactly what will determine Dusts future AFAIK, not the existence (or lack there of) of any current or future entry in the CCP corporate catalog.
0.02 ISK
CPM 1, reelection platform here.
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Aeon Amadi
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.08.04 16:51:00 -
[30] - Quote
Cross Atu wrote:howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! Gunjack and Dust don't draw from a singular budget. The Shanghai studio is not run from a singular pool of money but rather development is portioned out on a project by project basis AFAIK meaning that the work they do on Gunjack or on maintaining their local shard of EVE does not pull from the income stream of Dust development. Likewise the office itself is not something that functions entirely in a vacuum and 'big ticket' items generally have some level of management level approval from outside the Shanghi studio at some point in their life cycle (this approval is as I understand it tied to allocation of things like the company wide R&D budget). The simple fact is that in gaming if a company has more than one development team there is hardly ever a 1:1 correlation. The common notion that expenditures are 'being taken out of' one projects budget to be 'put into' another is at a functional level misconception in your larger scope modern studios. From my conversations with CCP Devs of many sorts at Fanfest it is clear to me that the company as a whole is working on many projects set in several studios but they each have their own books to balance. Gunjack no more cuts into Dust than Valk cuts into EVE. Were you do actually see a sort of zero sum relationship is when a project is scrapped altogether as was done with WoD those Devs are now working on something else and would not be on their current project if their former one were still live. I can say without hesitation what I have said frequently before. The Dust development team wants Dust to grow, live, and continue. In a perfect world that'd be all anyone needed to know to feel confident but this real world is far from perfect and there are many more constraints and pitfalls than simply intent alone, implementation, capacity, and yes budget/profitability all play roles in that of course. However come end of the day Dust will live or die on an assessment of its own merits, not on the existence, or absence, of other projects being pursued somewhere within the company. Many people declared Dust "dead" after the project legion presentation, but Dust showed merits of its own and is still alive and kicking, it is my hope and active intent to support and further that as much as possible with the obvious aim to get the game ported (hopefully to PS4 and PC) so it does not end with the PS3. Gunjack is not a worry for Dust, it's just a separate entry in the CCP catalog. 0.02 ISK
Thank you for the explanation.
Aeon Amadi for CPM 2
Design A SKIN 2
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