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Thread Statistics | Show CCP posts - 2 post(s) |
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CCP Rattati
C C P C C P Alliance
25
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Posted - 2015.08.04 22:25:00 -
[61] - Quote
Since I am here,
Gunjack is pretty awesome in the GearVR, i didn't expect it to be so great to be honest, but there is something mesmerizingly fun there. It cannot be judged from a 2D trailer, that much is sure.
CCP has had to look hard and deep at how they do things given what has happened. Projects are treated as separate business cases where each lead makes the strongest case possible. Budgets are granted on a case by case basis and certainly do not come out of other project budgets.
Gunjack does not detract in any way from DUST 514. As a matter of fact, it makes the CCP Shanghai studio much stronger and capable, showing what can be done with the right vision, the right methods, a great tool in UE4 and a small team.
CCP needs to diversify, yet smartly, and Gunjack is one of the ways to do that while keeping EVE Online as the ultimate sci-fi mmo experience.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Vell0cet
OSG Planetary Operations Covert Intervention
3
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Posted - 2015.08.04 22:31:00 -
[62] - Quote
Soraya Xel wrote:You and I both know DUST has a lot of potential, Vell0cet,but CCP cannot continue making solitary bets. They spent over ten years solely betting on EVE alone. Then they bet on WoD and it didn't eork, and then they bet on Carbon/WiS and it didn't work, and then they bet on DUST and it didn't pan put incredibly well. They're betting big on Valkyrie, but I don't know how big a deal that is really going to be.
Rather than making one big bet at a time, CCP needs to work on smaller, achievable goals, and more importantly, to do more than one at a time. I definitely want to see DUST on next gen, but this criticism of them creating Gunjack is silly, because this is a small risk for a potential strong result. It makes sense. CCP uses its R&D budget to develop future possibilities, like Gunjack, while also investing in existing propdrties as it makes sense. As an investing term, they need to diversify. They need to not have their whole business hinged on one product. Or two. When people say "DUST has a lot of potential," I think most of the time they're referring to the potential to be a great game that's a lot of fun to play. While that's true, I think it has the potential to bring in serious cash for CCP. If CCP can nail down the first launch experience, streamline the business model (I think we should remove AUR gear, unlock suits/equipment/weapons etc. at level 1, make converting AUR to ISK easy and prominent in the Market), nail down the FPS mechanics, and relaunch with some real marketing. And by serious cash, I could see it up there with Halo, BF, and CoD. The balance stuff is so much better than a year ago, the game has come leaps/bounds from where it was. I've spent more on DUST than any other game I've ever played, there is a lot of money to be made here.
As far as Gunjack goes, I think it's going to be a dog. Do you want to carry a VR helmet with you on the bus so you can slide in your phone and play some Gunjack? Mobile games succeed because they're MOBILE. You can pick up and play when you're on the toilet, in the dentist's office, riding the subway, etc. The whole concept seems ridiculous.
As far as WoD goes, most people I've talked to thought it was stupid to begin with. An MMO based on Twilight just doesn't seem to make much sense to me. Additionally, from what I've read, CCP's management really sabotaged the project by constantly changing the design. IMO the problem wasn't making a big investment, it was investing in the wrong things and managing them poorly. And I'm not convinced DUST was a failure. If they let it fester, it will be, but if they make a big push it could turn out to be a big deal. CCP Iceland may think of it as a failure, but they could be overlooking what could become the most valuable asset they have.
I'm not convinced that VR is going to be as big of a deal in the short term as CCP is gambling it will be. Eventually, yes it will be, but "diversifying" by putting all of your R&D into the VR basket, isn't really diversifying. IMO the biggest threat to CCP is twofold. (A) Stagnation in EVE and (B) competition from Star Citizen. Getting DUST to where it needs to be and going all-in on the EVE integration would address both problems. "Playing it safe" could turn out to be the riskiest strategy of all since the competition is not slowing down. Merging the games in meaningful ways would do a lot to spice things up in EVE.
Best PvE idea ever!
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Vell0cet
OSG Planetary Operations Covert Intervention
3
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Posted - 2015.08.04 22:34:00 -
[63] - Quote
CCP Rattati wrote:Since I am here,
Gunjack is pretty awesome in the GearVR, i didn't expect it to be so great to be honest, but there is something mesmerizingly fun there. It cannot be judged from a 2D trailer, that much is sure.
CCP has had to look hard and deep at how they do things given what has happened. Projects are treated as separate business cases where each lead makes the strongest case possible. Budgets are granted on a case by case basis and certainly do not come out of other project budgets.
Gunjack does not detract in any way from DUST 514. As a matter of fact, it makes the CCP Shanghai studio much stronger and capable, showing what can be done with the right vision, the right methods, a great tool in UE4 and a small team.
CCP needs to diversify, yet smartly, and Gunjack is one of the ways to do that while keeping EVE Online as the ultimate sci-fi mmo experience. Put me on the phone with CCP Hilmar next time you need to make a business case, and I'll get you all the resources you could ever want (and a raise). Keep up the good work.
Best PvE idea ever!
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Leither Yiltron
Molon Labe.
1
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Posted - 2015.08.04 22:38:00 -
[64] - Quote
CCP Rattati wrote:howard sanchez wrote:Onesimus Tarsus wrote:howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! Answers: Yes. Yes. This is serious. I understand that Ratatti is in Iceland and Frame working undercover...there has been an audible silence from the few blues we have. And, of course, there's that giant elephant standing over there in the corner. PS3 is going legacy end of this year. We get out or we die. Any port in a storm, you know. And now this.... Shanghai is working on another game. Here I am trying to lift the PCU, generate interest and involvement in DUST. Spending a lot of money on Aurum (because Hilmar said that DUST becoming profitable is the only reason it's still alive)..... And I want to know if Rouge is gonna bust in here and yell, SURPISE! again just before turning off the lights. And for the record, CCP, your continued silence on these issues only deepens the concern of many many paying customers. Not that it's any of your collective concern, but I am in Iceland going to my brothers wedding and to my other brother's newborn baptism, but please keep tinfoiling, it pleases me.
How dare you have people that you love, other than (as a collective) us!
Have a pony
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Soraya Xel
Random Gunz Rise Of Legion.
6
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Posted - 2015.08.04 23:14:00 -
[65] - Quote
Vell0cet wrote:Put me on the phone with CCP Hilmar next time you need to make a business case, and I'll get you all the resources you could ever want (and a raise). Keep up the good work.
CPM1 spent a lot of time hanging around Hilmar at Fanfest where possible for good reason. :P Just saying.
Regarding your above response, Vell0cet, I agree CCP needs to be concerned about Star Citizen and other competitors on their way. I responded in a thread on the EVE forums just today, once again stating my strong desire for WiS to be properly returned to. (Walking in Stations, for the uninitiated.) And game integration is definitely something I've always wanted.
But as far as I'm aware, until that's a priority for the EVE team and the EVE developers, there's not a lot I can say on that. (CPM don't have a lot of access to EVE developers.) Integration with EVE, the API, a lot of that is all Iceland's domain. The EVE team is busy reinventing nullsec to be... about as boring as it was before... rather than doing things that push the envelope. That's on EVE players to demand a change in what they do there and on EVE developers to do it.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Vell0cet
OSG Planetary Operations Covert Intervention
3
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Posted - 2015.08.04 23:34:00 -
[66] - Quote
Soraya Xel wrote:Vell0cet wrote:Put me on the phone with CCP Hilmar next time you need to make a business case, and I'll get you all the resources you could ever want (and a raise). Keep up the good work. CPM1 spent a lot of time hanging around Hilmar at Fanfest where possible for good reason. :P Just saying. Regarding your above response, Vell0cet, I agree CCP needs to be concerned about Star Citizen and other competitors on their way. I responded in a thread on the EVE forums just today, once again stating my strong desire for WiS to be properly returned to. (Walking in Stations, for the uninitiated.) And game integration is definitely something I've always wanted. But as far as I'm aware, until that's a priority for the EVE team and the EVE developers, there's not a lot I can say on that. (CPM don't have a lot of access to EVE developers.) Integration with EVE, the API, a lot of that is all Iceland's domain. The EVE team is busy reinventing nullsec to be... about as boring as it was before... rather than doing things that push the envelope. That's on EVE players to demand a change in what they do there and on EVE developers to do it. How often do you guys talk to the CSM? I think DUST could "easily" (from a design standpoint) be added to "Fozzie Sov." You could have a DUST fight be involved in the node captures. You could have DUST PvE be involved in raising the index of the system somehow. DUST mercs could "entosis" an enemy space elevator asset. You could integrate the games via exploration (like the proposal in my sig). The possibilities are immense and wonderful. I fear that siloing these games into their own columns is a big part of why the integration is so hard to pull off. DUST guys saying it's on the EVE guy's shoulders, EVE guy saying it's on the DUST guy's shoulders, etc. I hope the CPM2 can spend some serious time talking about this stuff with the CSM. Ideally they would conference in the CPM in to the CSM summits for a session or two to discuss this stuff.
Best PvE idea ever!
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Aeon Amadi
Negative-Feedback. Negative-Feedback
12
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Posted - 2015.08.04 23:44:00 -
[67] - Quote
Soraya Xel wrote:In case you're curious, Aeon, we've never had access to FoxFour as CPM1, and when I've asked for just some super simple API stuff for DUST outside of that, I was told it could not be done, but couldn't even get an answer as to why. Recently someone asked FoxFour about getting DUST Alerts workng again, and I offered to help host it or whatever if needbe, but didn't get a response. (This was all public forums and Twitter, FWIW.) And so, if you've had better luck contacting him, more power to you, but I don't really need your usual accusatory tone when I have, in fact, done my job.
Note: FoxFour has many other things on his plate, and we're not really his responsibility, so I am not blaming him for anything at all here. He's even helped DUST when he didn't have to. Just being clear, this is not a thing I ignored.
So then why did you never say that? Why instantly jump to "well you couldn't do a better job"? Why did the weekly CPM check-ins stop after February?
It's hard not to take an accusatory tone when there's no information exchange. All you had to do was say, "Yanno, we asked about this, we tried, here's what happened." but we don't get that, we get condescending responses and this persistent attitude:
Soraya Xel wrote:Aeon, I almost hope you get on the next CPM so you can eat your words as I ask you if you're really asking the hard questions or just coasting by on what you're given.
Am I expected to just have blind faith and believe that things are progressing and happening when we have no information to suggest that? No summit meeting minutes (if there even was a summit to begin with), no updates, and nothing to go on? No. I apologize if I come off as aggressive here, but I refuse to just blindly believe when I have nothing to go on. Especially when my abilities are being challenged.
Aeon Amadi for CPM 2
Design A SKIN 2
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Soraya Xel
Random Gunz Rise Of Legion.
6
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Posted - 2015.08.04 23:46:00 -
[68] - Quote
Vell0cet, I could talk to CSM X folks on Skype near instantly if we really had a reason to.
While, from a design standpoint, it'd be easy to implement with Fozzie Sov (one of the reasons I am okay with them doing that with sov), the reality is: Absolutely nobody at EVE dev is going to be willing to do it. Developing almost anything that interacts with EVE (or Tranquility in general, such as chat channels, corp features, API, etc.) heavily requires the EVE team to do it.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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bear90211
272
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Posted - 2015.08.04 23:59:00 -
[69] - Quote
CCP Rattati wrote:howard sanchez wrote:Onesimus Tarsus wrote:howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! Answers: Yes. Yes. This is serious. I understand that Ratatti is in Iceland and Frame working undercover...there has been an audible silence from the few blues we have. And, of course, there's that giant elephant standing over there in the corner. PS3 is going legacy end of this year. We get out or we die. Any port in a storm, you know. And now this.... Shanghai is working on another game. Here I am trying to lift the PCU, generate interest and involvement in DUST. Spending a lot of money on Aurum (because Hilmar said that DUST becoming profitable is the only reason it's still alive)..... And I want to know if Rouge is gonna bust in here and yell, SURPISE! again just before turning off the lights. And for the record, CCP, your continued silence on these issues only deepens the concern of many many paying customers. Not that it's any of your collective concern, but I am in Iceland going to my brothers wedding and to my other brother's newborn baptism, but please keep tinfoiling, it pleases me. do you mind going to my forum post and giving it a blue tag? read over the original thing, write your thoughts. here's a link
https://forums.dust514.com/default.aspx?g=posts&m=2898974#post2898974 |
Nothing Certain
Bioshock Rejects
1
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Posted - 2015.08.05 00:08:00 -
[70] - Quote
CCP Rattati wrote:howard sanchez wrote:Onesimus Tarsus wrote:howard sanchez wrote:Look, I just want to ask this right now - are we gonna get Rouge Wedding'd again?
Is CCP using Shanghai (Dust team) to develop a VR game while doing everything they can to suck the last bits of aurum out of a small but dedicated community of loyalists (if you're playing, reading or thinking about DUST you're a loyalist, all there is to it)?
Because, CCP; I don't want to do that again. Hear me? DON'T DO THAT AGAIN! Answers: Yes. Yes. This is serious. I understand that Ratatti is in Iceland and Frame working undercover...there has been an audible silence from the few blues we have. And, of course, there's that giant elephant standing over there in the corner. PS3 is going legacy end of this year. We get out or we die. Any port in a storm, you know. And now this.... Shanghai is working on another game. Here I am trying to lift the PCU, generate interest and involvement in DUST. Spending a lot of money on Aurum (because Hilmar said that DUST becoming profitable is the only reason it's still alive)..... And I want to know if Rouge is gonna bust in here and yell, SURPISE! again just before turning off the lights. And for the record, CCP, your continued silence on these issues only deepens the concern of many many paying customers. Not that it's any of your collective concern, but I am in Iceland going to my brothers wedding and to my other brother's newborn baptism, but please keep tinfoiling, it pleases me.
Who told you you could have a life?
Because, that's why.
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bear90211
272
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Posted - 2015.08.05 00:13:00 -
[71] - Quote
CCP Rattati wrote:Since I am here,
Gunjack is pretty awesome in the GearVR, i didn't expect it to be so great to be honest, but there is something mesmerizingly fun there. It cannot be judged from a 2D trailer, that much is sure.
CCP has had to look hard and deep at how they do things given what has happened. Projects are treated as separate business cases where each lead makes the strongest case possible. Budgets are granted on a case by case basis and certainly do not come out of other project budgets.
Gunjack does not detract in any way from DUST 514. As a matter of fact, it makes the CCP Shanghai studio much stronger and capable, showing what can be done with the right vision, the right methods, a great tool in UE4 and a small team.
CCP needs to diversify, yet smartly, and Gunjack is one of the ways to do that while keeping EVE Online as the ultimate sci-fi mmo experience. Since your are here,
you should give this topic a blue tag https://forums.dust514.com/default.aspx?g=posts&m=2898974#post2898974 |
Vell0cet
OSG Planetary Operations Covert Intervention
3
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Posted - 2015.08.05 00:15:00 -
[72] - Quote
Soraya Xel wrote:Vell0cet, I could talk to CSM X folks on Skype near instantly if we really had a reason to.
While, from a design standpoint, it'd be easy to implement with Fozzie Sov (one of the reasons I am okay with them doing that with sov), the reality is: Absolutely nobody at EVE dev is going to be willing to do it. Developing almost anything that interacts with EVE (or Tranquility in general, such as chat channels, corp features, API, etc.) heavily requires the EVE team to do it. I know you're on your way out, but the next obvious step in integrating the games would be through FW. Allowing Mercs to choose where the attacks happen, and making the battles appear in the UI in EVE would be a major step forward. If they pull this off, they could run an event in EVE to encourage participation. Give away something cool (like a Gecko drone) for every 5 mercs you orbital over a 2 week period or something.
I think CCP could be doing a lot more to bring the communities together.
Best PvE idea ever!
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DUST Fiend
17
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Posted - 2015.08.05 00:26:00 -
[73] - Quote
Dzago Sevatarion wrote:DUST Fiend wrote:Cross Atu wrote: The common notion that expenditures are 'being taken out of' one projects budget to be 'put into' another is at a functional level misconception in your larger scope modern studios.
So if that money and dev time wasn't spent on Gunjack it would...disappear? If the game's development was financed the game not existing would mean no funds were borrowed. (Crude example.) Fair point is fair
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
So-bittervet
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DiablosMajora
266
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Posted - 2015.08.05 00:36:00 -
[74] - Quote
On a more serious and less snarky/condescending note, why don't we have another community crowdsourcing of ideas for FW like we did for PC? I think that some very constructive discussions took place AND we could involve the CSM, CPM, & players from BOTH games?
Prepare your angus
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Aeon Amadi
Negative-Feedback. Negative-Feedback
12
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Posted - 2015.08.05 00:46:00 -
[75] - Quote
DiablosMajora wrote:On a more serious and less snarky/condescending note, why don't we have another community crowdsourcing of ideas for FW like we did for PC? I think that some very constructive discussions took place AND we could involve the CSM, CPM, & players from BOTH games?
I had a thread going.
Aeon Amadi for CPM 2
Design A SKIN 2
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VAHZZ
Vader's-Fist
6
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Posted - 2015.08.05 00:56:00 -
[76] - Quote
RatMan is at a wedding, WE ARE GETTING WEDDING'D AGAIN!! *tinfoils hard*
Director of Vader's Fist
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Avinash Decker
Seykal Expeditionary Group Minmatar Republic
212
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Posted - 2015.08.05 00:57:00 -
[77] - Quote
Vell0cet wrote:Avinash Decker wrote:I don't think CCP has a whole is focusing on anything with Dust right now. It makes more sense for them to focus on mobile and VR as it is potentially a money maker and they can expand onto something different I think. The Dust team is too small and probably not getting enough money to get much bigger stuff done, but at the same time CCP doesn't seem willing to invest in Dust at all if it is just operating on its own project. First, I don't think strapping cellphones to our faces is ever going to really take off (hey, I could be wrong). (A) It's ridiculous and (B) its ridiculous. I don't have a problem with VR either. I think Valkyrie has a chance at being a success. I worry they've made it far too "accessible" (i.e. simplistic in this case) to have the longevity it needs to recoup the development costs. I wouldn't really mind CCP doing something on mobile that made sense (and had a good chance of making a profit). I think Fallout Shelter is a great example of this. It's a mobile app based on the Fallout series, and is the perfect kind of experience for a mobile app. CCP could make a starbase manager where you build your virtual starbase, send ships out to mine, rat, explore, defend PvP attackers, build new ships, manufacture stuff, trade stuff, manage the food/water/power/people etc. of the base. That would be a perfect tie-in to the universe that makes sense on a mobile platform. Quote:The game is not going grow and it really hadn't . If pop raises it only raised back to what it was around a year ago This I really disagree with. Trying to perfect the NPE isn't about getting new players today, it's about increasing the precent. That same percent should roughly apply to a new platform. I'm going to pull fictional numbers out of my ass, but if you could increase retention from 10% to 20%, when the game launches on a new platform with a big marketing push, that additional 10% retention could mean millions of more players retained (and if the average spend is $30) that's a ton of money coming in. Getting the retention high now isn't about a the current numbers, it's about huge money on a relaunch if the NPE is done right.
It might not seem it will take off to you, but it is a big focus for CCP and many other companies.
I wasn't really talking about that. I'm saying if the average pop is going up now then it just going back to the numbers it was before, but it will most likely go right back down since this is the summer. |
DiablosMajora
268
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Posted - 2015.08.05 01:02:00 -
[78] - Quote
Aeon Amadi wrote:DiablosMajora wrote:On a more serious and less snarky/condescending note, why don't we have another community crowdsourcing of ideas for FW like we did for PC? I think that some very constructive discussions took place AND we could involve the CSM, CPM, & players from BOTH games? I had a thread going. I'll toss a few ideas in the thread (no computer for optimal trello-ing atm), but we need to expand our proverbial reach if we want Dust to be taken seriously by CCP HQ. I don't think that's currently the case based on the new product pipeline nor by having both of Ratman's hands tied with resources. I feel that we need a dialogue with our EVE overlords in a constructive manner, both with the CSM and any of their players interested in FW. We don't need to start with firing upon one another and putting huge amounts of isk at risk, but starting with smaller things... donating to the ground-war effort to supply troops with gear (maybe FW only gear?), having EVE players decide on where we fight, something to increase our interaction in a natural way. Hell, use the current EVE FW mechanics of controlling an area to lock onto enemy vessels and have US put our damned orbital artillery to use, like a reverse orbital strike.
Prepare your angus
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Aeon Amadi
Negative-Feedback. Negative-Feedback
12
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Posted - 2015.08.05 01:06:00 -
[79] - Quote
DiablosMajora wrote:Aeon Amadi wrote:DiablosMajora wrote:On a more serious and less snarky/condescending note, why don't we have another community crowdsourcing of ideas for FW like we did for PC? I think that some very constructive discussions took place AND we could involve the CSM, CPM, & players from BOTH games? I had a thread going. I'll toss a few ideas in the thread (no computer for optimal trello-ing atm), but we need to expand our proverbial reach if we want Dust to be taken seriously by CCP HQ. I don't think that's currently the case based on the new product pipeline nor by having both of Ratman's hands tied with resources. I feel that we need a dialogue with our EVE overlords in a constructive manner, both with the CSM and any of their players interested in FW. We don't need to start with firing upon one another and putting huge amounts of isk at risk, but starting with smaller things... donating to the ground-war effort to supply troops with gear (maybe FW only gear?), having EVE players decide on where we fight, something to increase our interaction in a natural way. Hell, use the current EVE FW mechanics of controlling an area to lock onto enemy vessels and have US put our damned orbital artillery to use, like a reverse orbital strike.
Let's just.... wait for a bit. Got a feeling we're about to make some headway here soon.
Aeon Amadi for CPM 2
Design A SKIN 2
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DiablosMajora
268
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Posted - 2015.08.05 01:20:00 -
[80] - Quote
Hope you're right man, I really do.
Prepare your angus
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Leither Yiltron
1
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Posted - 2015.08.05 02:54:00 -
[81] - Quote
Vell0cet wrote:Soraya Xel wrote:Vell0cet wrote:Put me on the phone with CCP Hilmar next time you need to make a business case, and I'll get you all the resources you could ever want (and a raise). Keep up the good work. CPM1 spent a lot of time hanging around Hilmar at Fanfest where possible for good reason. :P Just saying. Regarding your above response, Vell0cet, I agree CCP needs to be concerned about Star Citizen and other competitors on their way. I responded in a thread on the EVE forums just today, once again stating my strong desire for WiS to be properly returned to. (Walking in Stations, for the uninitiated.) And game integration is definitely something I've always wanted. But as far as I'm aware, until that's a priority for the EVE team and the EVE developers, there's not a lot I can say on that. (CPM don't have a lot of access to EVE developers.) Integration with EVE, the API, a lot of that is all Iceland's domain. The EVE team is busy reinventing nullsec to be... about as boring as it was before... rather than doing things that push the envelope. That's on EVE players to demand a change in what they do there and on EVE developers to do it. How often do you guys talk to the CSM? I think DUST could "easily" (from a design standpoint) be added to "Fozzie Sov."
Design is almost never easy unless you're copying someone else's good design.
Soraya Xel wrote:Recently someone asked FoxFour about getting DUST Alerts workng again, and I offered to help host it or whatever if needbe, but didn't get a response. (This was all public forums and Twitter, FWIW.)
I always hoped that one day I would be someone.
Have a pony
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Vell0cet
OSG Planetary Operations Covert Intervention
3
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Posted - 2015.08.05 03:27:00 -
[82] - Quote
Leither Yiltron wrote:Design is almost never easy unless you're copying someone else's good design. My point was that there are ways to integrate DUST into Fonzie Sov that wouldn't require major/complex changes. EVE has code that spawns nodes in system to be fought over, DUST has code to spawn PC battles, an interface exists between the games for making transactions (like orbitals) via the CREST API. It would be reasonably "easy" for EVE to generate a PC Sov battle for Mercs to fight in. EVE has a mechanism for raising the index of a system that helps defend Sov, the idea of PvE in DUST has been discussed and could be a possibility. Assuming they figure out how to make that happen, running PvE in DUST could raise the index of the system without a ton of work (beside creating the PvE engine obviously) from an integration standpoint. The EVE server knows where DUST FW battles are happening. EVE has a UI for displaying events/anomolies in system, it seems like it would be pretty easy to add FW battles to the UI when you're in system,.Another thing they could easily change would simply be improving the EVE bonuses when you own a planet in PC. Make it a really desirable bonus and EVE players will start to care.
Best PvE idea ever!
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Soraya Xel
Random Gunz Rise Of Legion.
6
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Posted - 2015.08.05 03:44:00 -
[83] - Quote
Vell0cet, it doesn't matter that there are ways because EVE devs don't care.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Leither Yiltron
1
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Posted - 2015.08.05 03:55:00 -
[84] - Quote
Vell0cet wrote:Leither Yiltron wrote:Design is almost never easy unless you're copying someone else's good design. My point was that there are ways to integrate DUST into Fonzie Sov that wouldn't require major/complex changes. EVE has code that spawns nodes in system to be fought over, DUST has code to spawn PC battles, an interface exists between the games for making transactions (like orbitals) via the CREST API. It would be reasonably "easy" for EVE to generate a PC Sov battle for Mercs to fight in. EVE has a mechanism for raising the index of a system that helps defend Sov, the idea of PvE in DUST has been discussed and could be a possibility. Assuming they figure out how to make that happen, running PvE in DUST could raise the index of the system without a ton of work (beside creating the PvE engine obviously) from an integration standpoint. The EVE server knows where DUST FW battles are happening. EVE has a UI for displaying events/anomolies in system, it seems like it would be pretty easy to add FW battles to the UI when you're in system,.Another thing they could easily change would simply be improving the EVE bonuses when you own a planet in PC. Make it a really desirable bonus and EVE players will start to care.
It's often much easier to describe a mechanic than it is to code it. Large pieces of software (like games) have their own internal models, interfaces, designs, etc., the technicalities of which are usually impossible to predict without inspection. Without those technicalities there's no way to know what the actual implementation difficulty of any given change is.
The same story's true where it comes to game design. It's easy to say "I can see a mechanic where an action in Eve schedules a battle in Dust". Even a cursory design-oriented examination turns up questions which would take more time to answer: What specific action in Eve would trigger these battles in Dust? How often would they be able to be triggered? What parties would be able to fight in Dust? What in-battle rewards are there for Dust players? Clearly the list can get extensive. Who's going to pay for the designers whose job it is to answer these questions, not to mention the coders who would then have to implement the design?
If something's truly easy, it has usually already been done.
Have a pony
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Vell0cet
OSG Planetary Operations Covert Intervention
3
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Posted - 2015.08.05 03:57:00 -
[85] - Quote
Soraya Xel wrote:Vell0cet, it doesn't matter that there are ways because EVE devs don't care. They should care, because Star Citizen is nipping at their heals and trying to take their marketshare (and ultimately their jobs). Solid integration with DUST/Legion/whatever would give them a competitive advantage.
I get that CCP Iceland pulled back from DUST integration after the disastrous launch, but I think CCP Rattati has demonstrated pretty damn well that DUST isn't the turd everyone thought it was. DUST has more or less proven itself over the past year to be resilient. I don't think many other games would have survived the launch, the drama with the Legion announcement, the aging hardware that's been eclipsed by next-gen consoles for nearly 2 years now, and the gutting of it's dev team. I think it's time for EVE Devs/CCP upper management to seriously consider adding EVE/DUST integration back onto the roadmap. It would be good for the health of both games.
Best PvE idea ever!
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Vell0cet
OSG Planetary Operations Covert Intervention
3
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Posted - 2015.08.05 04:23:00 -
[86] - Quote
Leither Yiltron wrote:It's often much easier to describe a mechanic than it is to code it. Large pieces of software (like games) have their own internal models, interfaces, designs, etc., the technicalities of which are usually impossible to predict without inspection. Without those technicalities there's no way to know what the actual implementation difficulty of any given change is.
The same story's true where it comes to game design. It's easy to say "I can see a mechanic where an action in Eve schedules a battle in Dust". Even a cursory design-oriented examination turns up questions which would take more time to answer: What specific action in Eve would trigger these battles in Dust? How often would they be able to be triggered? What parties would be able to fight in Dust? What in-battle rewards are there for Dust players? Clearly the list can get extensive. Who's going to pay for the designers whose job it is to answer these questions, not to mention the coders who would then have to implement the design?
If something's truly easy, it has usually already been done. Often if you describe a mechanic thoroughly enough, the code is pretty straightforward to write.
What actions trigger the battle? Well there is already a function that get's called to create the timer for the node fight in EVE. This would be an obvious place to call a function that encapsulates the scheduling of the DUST battle through CREST. There is code in EVE that spawns the nodes; this would be an obvious place to call a function that encapsulates the triggering of the DUST battle to begin.
As far as who would fight, it would be the same restrictions as the node fights. The rewards would probably consist of DK points or otherwise build off of the existing reward mechanisms in PC. The point is you wouldn't have to create new/complex systems and could work within the existing tools/APIs/code of both games. So I agree that it's not trivial, but it's a LOT easier to puzzle through than much of the stuff the EVE devs have been working on recently (reengineering sov, structures, deployables, industry, jump mechanics, the star map etc.).
Best PvE idea ever!
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Soraya Xel
Random Gunz Rise Of Legion.
6
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Posted - 2015.08.05 04:50:00 -
[87] - Quote
Vell0cet wrote:They should care [two more paragraphs of non-information]
They don't.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Vell0cet
OSG Planetary Operations Covert Intervention
3
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Posted - 2015.08.05 05:18:00 -
[88] - Quote
Soraya Xel wrote:Vell0cet wrote:They should care [two more paragraphs of non-information] They don't. Stay classy.
Best PvE idea ever!
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DUST Fiend
17
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Posted - 2015.08.05 06:24:00 -
[89] - Quote
Vell0cet wrote:Soraya Xel wrote:Vell0cet, it doesn't matter that there are ways because EVE devs don't care. They should care, because Star Citizen is nipping at their heals and trying to take their marketshare (and ultimately their jobs). Solid integration with DUST/Legion/whatever would give them a competitive advantage. I get that CCP Iceland pulled back from DUST integration after the disastrous launch, but I think CCP Rattati has demonstrated pretty damn well that DUST isn't the turd everyone thought it was. DUST has more or less proven itself over the past year to be resilient. I don't think many other games would have survived the launch, the drama with the Legion announcement, the aging hardware that's been eclipsed by next-gen consoles for nearly 2 years now, and the gutting of it's dev team. I think it's time for EVE Devs/CCP upper management to seriously consider adding EVE/DUST integration back onto the roadmap. It would be good for the health of both games. EVE probably won't ever have what Star Citizen may end up having, those teams are monsters lol. EVE will definitely continue to do well and grow, but SC offers an entirely different experience.
One that I am going to lose many, many hours and dollars to >_<
I am a beautiful space manatee, flying through the sky with the greatest of ease
Swarms everywhere.
So-bittervet
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Starlight Burner
Vader's-Fist
391
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Posted - 2015.08.05 06:31:00 -
[90] - Quote
Soraya Xel wrote:Vell0cet wrote:They should care [two more paragraphs of non-information] They don't. Who are the CSM? I think it's time the DUST players started reaching out to the CSM and attempting to show that, we are still around and Rattati has done a damn good job.
The EVE players are interested in working with us. They just don't know how to find us, work with us, or really do anything besides chat. Orbital Bombardments? EVE players have to figure it out... It's not even in the EVE tutorial
CEO of Arrary of Clusters, a close relations corporation
Caldari Factional Warfare, enlist today!
Thank you for DUST
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