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Thread Statistics | Show CCP posts - 8 post(s) |
Kalante Schiffer
Ancient Exiles.
1044
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Posted - 2015.03.30 09:06:00 -
[121] - Quote
I just love how all of the scrambler rifle brigade is here defending their weapon yet again after countless times now giving their ideas to rattati how to fix it on a way that does not hinder their ridiculous damage output against shields and armor. That weapon is broken end extremely unfair against shields at long ranges, medium, and close range it always has been. End of story. Just nerf that thing like yall did to the ar's. Nobody seemed to care about that weapon when it got nerfed because everyone migrated to even more op weapons. I:E CR, RR, AcR.
But wait the CR variants and RR variants already got nerfed except the viziam. That weapon has been eluding a nerf since its inception because of the scrambler rifle brigade always telling the same old tired story to the devs "it overheats" "it takes skill to charge shot" "does bad against armor" No it freaking doesn't. Ive used this weapon maxed out to pro 5 with three damage mods on my ak.0 and that thing destroys any other rifle at any given range. It doesnt care if i shoot shields nor armor either. The fact that this thing can out DPS an AR wielding gallente a "close range intended fit" in a CQC fight is ridiculous. Not even that it also out DPS's any other armor suit wielding at long range. Better yet why hasnt anyone made a video using the Viziam SCR destroying every single shield and armor suit at any range. Do i have to make one or what?
I dont mean to sound like i am being biased but i am tired of this overpowered weapon always being defended by certain players that use it but never telling the full story of how they can destroy shield suits in an instant. A shield suit is basically a free kill because they run little armor after their shields are destroyed. And guess what? the viziam doesnt care if it has 200 armor, 300 armor, 400 armor, 500 armor, 600 armor, 700 armor. It will eat that armor like if they were shields.
AE
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CCP Rattati
C C P C C P Alliance
19291
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Posted - 2015.03.30 09:45:00 -
[122] - Quote
Kalante Schiffer wrote:I just love how all of the scrambler rifle brigade is here defending their weapon yet again after countless times now giving their ideas to rattati how to fix it on a way that does not hinder their ridiculous damage output against shields and armor. That weapon is broken end extremely unfair against shields at long ranges, medium, and close range it always has been. End of story. Just nerf that thing like yall did to the ar's. Nobody seemed to care about that weapon when it got nerfed because everyone migrated to even more op weapons. I:E CR, RR, AcR.
But wait the CR variants and RR variants already got nerfed except the viziam. That weapon has been eluding a nerf since its inception because of the scrambler rifle brigade always telling the same old tired story to the devs "it overheats" "it takes skill to charge shot" "does bad against armor" No it freaking doesn't. Ive used this weapon maxed out to pro 5 with three damage mods on my ak.0 and that thing destroys any other rifle at any given range. It doesnt care if i shoot shields nor armor either. The fact that this thing can out DPS an AR wielding gallente a "close range intended fit" in a CQC fight is ridiculous. Not even that it also out DPS's any other armor suit wielding at long range. Better yet why hasnt anyone made a video using the Viziam SCR destroying every single shield and armor suit at any range. Do i have to make one or what?
I dont mean to sound like i am being biased but i am tired of this overpowered weapon always being defended by certain players that use it but never telling the full story of how they can destroy shield suits in an instant. A shield suit is basically a free kill because they run little armor after their shields are destroyed. And guess what? the viziam doesnt care if it has 200 armor, 300 armor, 400 armor, 500 armor, 600 armor, 700 armor. It will eat that armor like if they were shields.
please make that video, as it's pretty easy to demonstrate
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Stefan Stahl
Seituoda Taskforce Command
1094
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Posted - 2015.03.30 09:51:00 -
[123] - Quote
I've always thought it weird that the best way of operating the Amarr rifle is spamming uncharged shots at close to medium range. I think the charged shot should be more relevant while the RoF should be reduced. |
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2603
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Posted - 2015.03.30 09:52:00 -
[124] - Quote
Kalante Schiffer wrote:I just love how all of the scrambler rifle brigade is here defending their weapon yet again after countless times now giving their ideas to rattati how to fix it on a way that does not hinder their ridiculous damage output against shields and armor. That weapon is broken end extremely unfair against shields at long ranges, medium, and close range it always has been. End of story. Just nerf that thing like yall did to the ar's. Nobody seemed to care about that weapon when it got nerfed because everyone migrated to even more op weapons. I:E CR, RR, AcR.
But wait the CR variants and RR variants already got nerfed except the viziam. That weapon has been eluding a nerf since its inception because of the scrambler rifle brigade always telling the same old tired story to the devs "it overheats" "it takes skill to charge shot" "does bad against armor" No it freaking doesn't. Ive used this weapon maxed out to pro 5 with three damage mods on my ak.0 and that thing destroys any other rifle at any given range. It doesnt care if i shoot shields nor armor either. The fact that this thing can out DPS an AR wielding gallente a "close range intended fit" in a CQC fight is ridiculous. Not even that it also out DPS's any other armor suit wielding at long range. Better yet why hasnt anyone made a video using the Viziam SCR destroying every single shield and armor suit at any range. Do i have to make one or what?
I dont mean to sound like i am being biased but i am tired of this overpowered weapon always being defended by certain players that use it but never telling the full story of how they can destroy shield suits in an instant. A shield suit is basically a free kill because they run little armor after their shields are destroyed. And guess what? the viziam doesnt care if it has 200 armor, 300 armor, 400 armor, 500 armor, 600 armor, 700 armor. It will eat that armor like if they were shields. I agree. That Scr has been op for a hella long time. I can jump up my alt's kdr just by switching to Scr - it's like flipping a switch.
That's pretty much the definition of OP.
PSN: RationalSpark
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Francois Sanchez
Prima Gallicus
352
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Posted - 2015.03.30 10:26:00 -
[125] - Quote
Of course it's OP. I'm performing better with the stupid MKII Amarr frontline suit (no SP invested in Amarr stuff) than with my max skilled ADV Min Ass with maxed ACR whereas that combo is already working great. ScR has more DPS than HMG but is super accurate, shoots easily at 70+ m, has a charged shot and no recoil/kick. All those advantages because the overheat prevents you from killing three guys in a row, lol at anybody thinking that gun is balanced. |
Ripley Riley
Incorruptibles
8781
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Posted - 2015.03.30 10:29:00 -
[126] - Quote
ITT we see ACR MinAssaults attempting to hamstring one of the few weapons capable of killing them.
4 out of 5 dentists agree that orange is not a sound.
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9501
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Posted - 2015.03.30 10:51:00 -
[127] - Quote
No point in fighting it now, the nerf is dead set on happening. Just roll up and hope we aren't spending the most CPU and PG on a subpar weapon in the future.
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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itssnowingon me
Ahrendee Inc. Negative-Feedback
11
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Posted - 2015.03.30 11:16:00 -
[128] - Quote
I don't really use the Viviam scram much , I really don't seem to ever die by it tho? They miss one or two shots you can kill them .. Wouldn't mind a tiny bit more range on the burst ar and a little faster fire rate for tac but how many peeps do you honestly see wrecking with a scram takes a decent bit of skill to use in game and out of game..I play bush like all day lol |
itssnowingon me
Ahrendee Inc. Negative-Feedback
11
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Posted - 2015.03.30 11:18:00 -
[129] - Quote
Ps hope to see all you amarr assaults out there with my gal assault on! |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7757
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Posted - 2015.03.30 11:46:00 -
[130] - Quote
Francois Sanchez wrote:. ScR has more DPS than HMG whatever crack you're smoking has to be awesome. You need to share.
AV
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7759
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Posted - 2015.03.30 11:50:00 -
[131] - Quote
Fizzer XCIV wrote:I demand evidence and comparisons to all the other rifles. I want to see K/S, usage, market data, ect. Also I want to see what suit the ScR is most equipped to. Not that I need the evidence to know that it is the Amassault by a landslide, but confirmation would be nice. Also, I'd like to see how its K/S fares when it is used on an Amassault vs all other suits.
I refuse to believe that the K/S and usage rates have both gone up after multiple direct nerfs, alongside buffs to the direct competition.
Bullshit.
I DON'T BELIEVE IT THEREFORE IT IS IMPOSSIBLE! THIS IS AN OUTRAGE! I AM ASSUMING THAT YOU GOING TO NERF MY RIFLE INTO OBLIVION BECAUSE YOU HATE LASERS!
Please compare the quoted text with my deliberately misreprenting text below.
It's chilling how similar they are...
AV
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Ripley Riley
Incorruptibles
8781
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Posted - 2015.03.30 12:11:00 -
[132] - Quote
Wanting evidence that supports the claim that the ScR is overperforming is not a crime, Breakin. I'm also having a hard time believing that a ScR nerf is necessary.
Could it have been stated better? Maybe.
Also, seeing CR performance data would be useful.
4 out of 5 dentists agree that orange is not a sound.
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Georgia Xavier
Y.A.M.A.H
170
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Posted - 2015.03.30 12:13:00 -
[133] - Quote
Kalante Schiffer wrote:I just love how all of the scrambler rifle brigade is here defending their weapon yet again after countless times now giving their ideas to rattati how to fix it on a way that does not hinder their ridiculous damage output against shields and armor. That weapon is broken end extremely unfair against shields at long ranges, medium, and close range it always has been. End of story. Just nerf that thing like yall did to the ar's. Nobody seemed to care about that weapon when it got nerfed because everyone migrated to even more op weapons. I:E CR, RR, AcR.
But wait the CR variants and RR variants already got nerfed except the viziam. That weapon has been eluding a nerf since its inception because of the scrambler rifle brigade always telling the same old tired story to the devs "it overheats" "it takes skill to charge shot" "does bad against armor" No it freaking doesn't. Ive used this weapon maxed out to pro 5 with three damage mods on my ak.0 and that thing destroys any other rifle at any given range. It doesnt care if i shoot shields nor armor either. The fact that this thing can out DPS an AR wielding gallente a "close range intended fit" in a CQC fight is ridiculous. Not even that it also out DPS's any other armor suit wielding at long range. Better yet why hasnt anyone made a video using the Viziam SCR destroying every single shield and armor suit at any range. Do i have to make one or what?
I dont mean to sound like i am being biased but i am tired of this overpowered weapon always being defended by certain players that use it but never telling the full story of how they can destroy shield suits in an instant. A shield suit is basically a free kill because they run little armor after their shields are destroyed. And guess what? the viziam doesnt care if it has 200 armor, 300 armor, 400 armor, 500 armor, 600 armor, 700 armor. It will eat that armor like if they were shields. What are you talking about? The ScR has received many nerfs already,headshot multiplier nerf,ROF nerf and Mag size nerf. The weapon isn't broken,shield tanking is. ScR needs tweaking however. You need to do more research before spouting nonsense. Watch Saxxonmish's Video of the officer ScR if you want but Saxxon kills a lot despite the weapon he is using. Also by the way you're completely biased,your post reeks with hate
Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr......
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Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
1014
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Posted - 2015.03.30 12:53:00 -
[134] - Quote
They could nerf the charged shot slightly by either increasing the charge time or reducing charge damage by 20-30%, but I'm not sure what else could be nerfed. It overheats after about 10 shots if you're not wearing the right suit, and the only suit that can wield it effectively is sloooow.
What boggles my mind is Rattati's statement that there's a huge jump in numbers but all I see nowadays are huge numbers of min assaults with CR or Cal assaults with RR. If my memory serves Ratatti mentioned that CR min assaults numbers were getting out of control too so maybe there'll be a double nerf! :) |
Georgia Xavier
Y.A.M.A.H
171
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Posted - 2015.03.30 12:56:00 -
[135] - Quote
Justicar Karnellia wrote:They could nerf the charged shot slightly by either increasing the charge time or reducing charge damage by 20-30%, but I'm not sure what else could be nerfed. It overheats after about 10 shots if you're not wearing the right suit, and the only suit that can wield it effectively is sloooow.
What boggles my mind is Rattati's statement that there's a huge jump in numbers but all I see nowadays are huge numbers of min assaults with CR or Cal assaults with RR. If my memory serves Ratatti mentioned that CR min assaults numbers were getting out of control too so maybe there'll be a double nerf! :) Nah,They wouldnt like that. Its just the ScR thats Op but not the super strafing Min CR users
Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr......
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
458
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Posted - 2015.03.30 13:30:00 -
[136] - Quote
CCP Rattati wrote:scrambler is high skill?
keep charged and spam at short range, give me a break The cqc spam is where it shines strong ..and realistic ly it should be just as hard to kill with a scr in cqc as a tar ..not as hard as lr but still hard the charge shot is what allows it to dominate in cqc ..I've always said scr was way to dominant in cqc..as for tac ar ..give it slightly more range it really just fails in range for a gun that should be the best long range ar ..tar should compete with cr in range but not with rr or lr
Just try not to muk up scr as a medium range weapon and I'm good
Have yall ever considered nerfing the clip of scr and making the charge shot consume more than 1 round ?? Because that's what ide like to see
mortedeamor ....i'm her slave because Amarrians are the best in the sheets #stamina
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
458
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Posted - 2015.03.30 13:35:00 -
[137] - Quote
Georgia Xavier wrote:Justicar Karnellia wrote:They could nerf the charged shot slightly by either increasing the charge time or reducing charge damage by 20-30%, but I'm not sure what else could be nerfed. It overheats after about 10 shots if you're not wearing the right suit, and the only suit that can wield it effectively is sloooow.
What boggles my mind is Rattati's statement that there's a huge jump in numbers but all I see nowadays are huge numbers of min assaults with CR or Cal assaults with RR. If my memory serves Ratatti mentioned that CR min assaults numbers were getting out of control too so maybe there'll be a double nerf! :) Nah,They wouldnt like that. Its just the ScR thats Op but not the super strafing Min CR users CR has way to strong hipfire accuracy ..when you can walk up in cqc and deal the full dps of a medium /long range gun it's a problem ..ie cr and scr are to strong in cqc
mortedeamor ....i'm her slave because Amarrians are the best in the sheets #stamina
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Georgia Xavier
Y.A.M.A.H
172
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Posted - 2015.03.30 13:37:00 -
[138] - Quote
Maiden selena MORTIMOR wrote:Georgia Xavier wrote:Justicar Karnellia wrote:They could nerf the charged shot slightly by either increasing the charge time or reducing charge damage by 20-30%, but I'm not sure what else could be nerfed. It overheats after about 10 shots if you're not wearing the right suit, and the only suit that can wield it effectively is sloooow.
What boggles my mind is Rattati's statement that there's a huge jump in numbers but all I see nowadays are huge numbers of min assaults with CR or Cal assaults with RR. If my memory serves Ratatti mentioned that CR min assaults numbers were getting out of control too so maybe there'll be a double nerf! :) Nah,They wouldnt like that. Its just the ScR thats Op but not the super strafing Min CR users CR has way to strong hipfire accuracy ..when you can walk up in cqc and deal the full dps of a medium /long range gun it's a problem ..ie cr and scr are to strong in cqc ScR is strong in CQC because of aim assist. Turn it off and watch it become abysmal for CQC
Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr......
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Maiden selena MORTIMOR
Amarr Templars Amarr Empire
458
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Posted - 2015.03.30 13:57:00 -
[139] - Quote
Georgia Xavier wrote:Maiden selena MORTIMOR wrote:Georgia Xavier wrote:Justicar Karnellia wrote:They could nerf the charged shot slightly by either increasing the charge time or reducing charge damage by 20-30%, but I'm not sure what else could be nerfed. It overheats after about 10 shots if you're not wearing the right suit, and the only suit that can wield it effectively is sloooow.
What boggles my mind is Rattati's statement that there's a huge jump in numbers but all I see nowadays are huge numbers of min assaults with CR or Cal assaults with RR. If my memory serves Ratatti mentioned that CR min assaults numbers were getting out of control too so maybe there'll be a double nerf! :) Nah,They wouldnt like that. Its just the ScR thats Op but not the super strafing Min CR users CR has way to strong hipfire accuracy ..when you can walk up in cqc and deal the full dps of a medium /long range gun it's a problem ..ie cr and scr are to strong in cqc ScR is strong in CQC because of aim assist. Turn it off and watch it become abysmal for CQC I wouldn't argue with aa being removed and it's still pretty dang awesome I'm cqc without aa
mortedeamor ....i'm her slave because Amarrians are the best in the sheets #stamina
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Aeon Amadi
Ahrendee Inc. Negative-Feedback
9366
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Posted - 2015.03.30 14:11:00 -
[140] - Quote
Real talk - I stopped using the Tactical Assault Rifle on my Gallente Assault because the Scrambler was better. Longer range, higher damage, charge-shot, more ammo in the magazine, faster rate of fire.... But, yanno, community still thinks the TAR is OP so, whatever.
By the way, new Evolve characters are out and Torvald is a big ol' barrel of Icelandic **** :D
Have a suggestion for the Planetary Services Department?
Founder of AIV
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Alena Ventrallis
Ahrendee Inc. Negative-Feedback
2887
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Posted - 2015.03.30 14:48:00 -
[141] - Quote
CCP Rattati wrote:Kalante Schiffer wrote:I just love how all of the scrambler rifle brigade is here defending their weapon yet again after countless times now giving their ideas to rattati how to fix it on a way that does not hinder their ridiculous damage output against shields and armor. That weapon is broken end extremely unfair against shields at long ranges, medium, and close range it always has been. End of story. Just nerf that thing like yall did to the ar's. Nobody seemed to care about that weapon when it got nerfed because everyone migrated to even more op weapons. I:E CR, RR, AcR.
But wait the CR variants and RR variants already got nerfed except the viziam. That weapon has been eluding a nerf since its inception because of the scrambler rifle brigade always telling the same old tired story to the devs "it overheats" "it takes skill to charge shot" "does bad against armor" No it freaking doesn't. Ive used this weapon maxed out to pro 5 with three damage mods on my ak.0 and that thing destroys any other rifle at any given range. It doesnt care if i shoot shields nor armor either. The fact that this thing can out DPS an AR wielding gallente a "close range intended fit" in a CQC fight is ridiculous. Not even that it also out DPS's any other armor suit wielding at long range. Better yet why hasnt anyone made a video using the Viziam SCR destroying every single shield and armor suit at any range. Do i have to make one or what?
I dont mean to sound like i am being biased but i am tired of this overpowered weapon always being defended by certain players that use it but never telling the full story of how they can destroy shield suits in an instant. A shield suit is basically a free kill because they run little armor after their shields are destroyed. And guess what? the viziam doesnt care if it has 200 armor, 300 armor, 400 armor, 500 armor, 600 armor, 700 armor. It will eat that armor like if they were shields. please make that video, as it's pretty easy to demonstrate Come tomorrow I shall make a video demonstrating just that. We shall put these claims to the test. I think they won't hold any water.
Listen to my muscle memory
Contemplate what I've been clinging to
Forty-six and two ahead of me
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Ripley Riley
Incorruptibles
8786
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Posted - 2015.03.30 14:51:00 -
[142] - Quote
Alena Ventrallis wrote:Come tomorrow I shall make a video demonstrating just that. We shall put these claims to the test. I think they won't hold any water. You know that even if you provide video proof of the ScR performing on par with other service rifles it would be taken with a grain of salt.
Data. We need data.
Rattati, can you please provide the K/s for the ScR vs. RR vs. CR vs. AR? That would be really interesting to see.
4 out of 5 dentists agree that orange is not a sound.
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Alena Ventrallis
Ahrendee Inc. Negative-Feedback
2887
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Posted - 2015.03.30 14:53:00 -
[143] - Quote
Ripley Riley wrote:Alena Ventrallis wrote:Come tomorrow I shall make a video demonstrating just that. We shall put these claims to the test. I think they won't hold any water. You know that even if you provide video proof of the ScR performing on par with other service rifles it would be taken with a grain of salt. Data. We need data. Rattati, can you please provide the K/s for the ScR vs. RR vs. CR vs. AR? That would be really interesting to see. This as well. But I believe video evidence is also necessary to illustrate performance in game.
Listen to my muscle memory
Contemplate what I've been clinging to
Forty-six and two ahead of me
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7759
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Posted - 2015.03.30 15:39:00 -
[144] - Quote
Ripley Riley wrote:Wanting evidence that supports the claim that the ScR is overperforming is not a crime, Breakin. I'm also having a hard time believing that a ScR nerf is necessary.
Could it have been stated better? Maybe.
Also, seeing CR performance data would be useful. There is also the "I refuse to believe" portion, which is hilarious given that rattati flat said it was overperforming but since hardly anyone used it he wasn't going to touch it.
That sounds like written and engraved invitation for players looking for an edge to start migration to the weapons a dev says are overperforming... but we're not gonna nerf them.
The logical chain of events is there for even a moron to see.
AV
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jade gamester
Agricultural specialists
220
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Posted - 2015.03.30 16:05:00 -
[145] - Quote
So a corp called carne con papas run amar assaults with visiams sometimes ARR and all there kdrs average like 10 plus yeah because that's normal...
exposedsquad
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Georgia Xavier
Y.A.M.A.H
173
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Posted - 2015.03.30 16:14:00 -
[146] - Quote
jade gamester wrote:So a corp called carne con papas run amar assaults with visiams sometimes ARR and all there kdrs average like 10 plus yeah because that's normal... Corps that use pro min assaults and CR have similar kdr, yeah like that's normal
Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr......
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Darth-Carbonite GIO
Random Gunz Rise Of Legion.
1842
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Posted - 2015.03.30 17:15:00 -
[147] - Quote
Kalante Schiffer wrote:I just love how all of the scrambler rifle brigade is here defending their weapon
Yes, we are, and you are part of the Assault Rifle "Brigade" correct? There's no shame in loving a particular weapon. The shame comes when you belittle others for their love and derail a positive and constructive process.
And here again:
Kalante Schiffer wrote:never telling the full story of how they can destroy shield suits in an instant. A shield suit is basically a free kill because they run little armor after their shields are destroyed.
Properly fitted shield suits will run lots of shields and low armor. The Scrambler is designed to destroy shields. I'm not sure what more can be said except that, in this respect, it's not the Scrambler that's giving you these problems. It's broken shield tanking.
To balance a weapon by judging it against a fitting style that most everybody agrees to be broken would seem to be like putting the cart before the horse. A bad idea.
Kalante Schiffer wrote:And guess what? the viziam doesnt care if it has 200 armor, 300 armor, 400 armor, 500 armor, 600 armor, 700 armor. It will eat that armor like if they were shields.
First off, the statement that the Scrambler "will eat that armor like if they were shields" is factually incorrect. The Scrambler does less against Armor and more against Shield. Once again, that is what the weapon is designed for.
However, it seems obvious that your issue once again lies with being dispatched too quickly. If that is the case, it continues to reinforce the theory that the single shot is the culprit in your rapid demise.
Again, if the weapon was operating in Mid to Long range as it should, then it would make complete sense that you would get outgunned. An armor tanked suit, slowly moving across a wide open field is just as good of a target as a shield suit it close quarters.
In conclusion then, if you are a shield tanked suit, expect to have a rough time with Amarr weapons. It's how God(CCP) designed them.
If you are having trouble with Scramblers at long range, yet again, you're in the weapon's optimal field of play.
And if you are being tormented by a Scrambler in short, CQC range, then yes; you have a legitimate grievance.
TLDR:
Long Range > CQC
Skill > Spam
Constructive Feedback > Rage
Make my Scrambler Pink!
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Georgia Xavier
Y.A.M.A.H
173
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Posted - 2015.03.30 17:19:00 -
[148] - Quote
Darth-Carbonite GIO wrote:Kalante Schiffer wrote:I just love how all of the scrambler rifle brigade is here defending their weapon Yes, we are, and you are part of the Assault Rifle "Brigade" correct? There's no shame in loving a particular weapon. The shame comes when you belittle others for their love and derail a positive and constructive process. And here again: Kalante Schiffer wrote:never telling the full story of how they can destroy shield suits in an instant. A shield suit is basically a free kill because they run little armor after their shields are destroyed. Properly fitted shield suits will run lots of shields and low armor. The Scrambler is designed to destroy shields. I'm not sure what more can be said except that, in this respect, it's not the Scrambler that's giving you these problems. It's broken shield tanking. To balance a weapon by judging it against a fitting style that most everybody agrees to be broken would seem to be like putting the cart before the horse. A bad idea. Kalante Schiffer wrote:And guess what? the viziam doesnt care if it has 200 armor, 300 armor, 400 armor, 500 armor, 600 armor, 700 armor. It will eat that armor like if they were shields. First off, the statement that the Scrambler "will eat that armor like if they were shields" is factually incorrect. The Scrambler does less against Armor and more against Shield. Once again, that is what the weapon is designed for. However, it seems obvious that your issue once again lies with being dispatched too quickly. If that is the case, it continues to reinforce the theory that the single shot is the culprit in your rapid demise. Again, if the weapon was operating in Mid to Long range as it should, then it would make complete sense that you would ge outgunned. An armor tanked suit, slowly moving across a wide open field is just as good of a target as a shield suit it close quarters. In conclusion then, if you are a shield tanked suit, expect to have a rough time with Amarr weapons. It's how God(CCP) designed them. If you are having trouble with Scramblers at long range, yet again, you're in the weapon's optimal field of play. And if you are being tormented by a Scrambler in short, CQC range, then yes; you have a legitimate grievance. TLDR:
Long Range > CQC
Skill > Spam
Constructive Feedback > Rage Inform him about the weapon not destroy him
Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr......
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Avallo Kantor
582
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Posted - 2015.03.30 18:30:00 -
[149] - Quote
I'm curious as to what steps will be taken to balance the Scrambler Rifle.
It seems Rattati already has enough data to declare that the weapon is in need of balancing, and despite my enjoyment of the weapon, I tend to trust his word. The question then becomes, what part(s) of Scrambler usage are OP?
The SR is unique in the respect that it has effectively 2 modes of fire compared to all other rifle types thanks to the charge type.
The first mode is a full charged shot followed by a number of uncharged shots to finish off the target. The second mode is a series of uncharged shot to fire very much like the Tac AR (which is getting buffed)
If it is only the first mode that is proving too powerful, then there are a number of things that can be done purely to reduce the damage of that firing mode (or reduce it's ability to perform follow up shots)
Namely: 1) Increase Charge up Time. A 1 or 2 second charge up time would not overly impact it's ability to hold a charge and fire at long range as a high-alpha option, but would severely hamper it's ability to crack off full charge shots in close range combat (where from my own experience using it is a bit too easy to perform)
2) Increase Heat of Charged Shot (not regular shots). Basically the heat build up increases with charge at a higher rate, to a higher max than previously done. This would still allow high-alpha shots at range with no follow up, allowing the intended functionality to remain more or less in tact. It would however greatly increase the risk of using it as a higher ranged, highly accurate shotgun in short range, followed by a hail of fire. With this change doing the high powered shot would give even Amarrian suits almost no extra shots before the gun overheats without waiting for the heat to dissipate.
What do others think of the SR? What mode(s) of fire are too powerful over what it should be performing at, and which ranges is it doing this at?
Ideally the SR should be a mid-long range weapon (defining the RR as a long range in this case) with options to either perform a series of shots in succession, or a single high-alpha shot followed up by one or two shots to finish a target (and not like 8).
It also should be the bane of shield suits, but of lowest threat (among rifles) to armor suits. |
Aeon Amadi
Ahrendee Inc. Negative-Feedback
9366
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Posted - 2015.03.30 18:37:00 -
[150] - Quote
Made a video.
Have a suggestion for the Planetary Services Department?
Founder of AIV
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