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Thread Statistics | Show CCP posts - 8 post(s) |
Vesta Opalus
T.H.I.R.D R.O.C.K
559
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Posted - 2015.03.26 17:16:00 -
[1] - Quote
Any data mining/graphs/etc on how the ASCR is doing devs/cpm? Or is it still underperforming as I suspect (because damage was never really its problem)? |
WeapondigitX V7
The Exemplars
312
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Posted - 2015.03.28 11:31:00 -
[2] - Quote
It is ok.
I still wish its visual recoil while aiming down sights was turned off (recoil that does not represent where to bullets are firing, fake recoil). It throws my aim off enemies way too easily. |
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CCP Rattati
C C P C C P Alliance
19060
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Posted - 2015.03.28 11:38:00 -
[3] - Quote
quite perfectly actually. Now to buff Burst AR and TACAR more, and nerf scrambler a bit. More numbers later.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Arkena Wyrnspire
Fatal Absolution Negative-Feedback
23047
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Posted - 2015.03.28 12:10:00 -
[4] - Quote
o_O
Buff TAR and nerf SCR? Really? That seems pretty odd.
Gallente Guide
"More like a ban farm amirite" - CCP Frame
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2829
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Posted - 2015.03.28 12:36:00 -
[5] - Quote
Hotfix Gulf will have to include some renaming at this rate...
Tactical AR > AR AR > Assault AR
ScR > Tactical ScR Assault ScR > ScR
...I feel like the variants will be completely outdoing the base models, is what I'm saying.
Home at Last <3
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xxwhitedevilxx M
Maphia Clan Unit Pwnycorn
3027
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Posted - 2015.03.28 13:40:00 -
[6] - Quote
Arkena Wyrnspire wrote:o_O
Buff TAR and nerf SCR? Really? That seems pretty odd.
Definitely odd. "Nerf" is way too much. "Rebalance" might be better.
Guinea Dust Bunnies are watching you, CCP Rouge.
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Vyzion Eyri
warravens
2689
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Posted - 2015.03.28 13:42:00 -
[7] - Quote
Fizzer XCIV wrote:
High skill weapons should be used less but more efficiently, and vice versa for low skill weapons. I know it can often be hard to assign a value to skill, but its would be better to at least try to rather than get equal usage rates across the board.
You use this as a rebuttal but aren't you re-affirming his point?
You respond to Rattati's post on buffing TAR and nerfing ScR negatively.
You assume he uses usage rates (which could be wrong, but lets go with it) to balance weaponry. Which means the ScR is being used TOO MUCH so it needs to be nerfed and the TAR is used TOO LITTLE so it needs a buff.
You say this is wrong, because high skill weapons are used less but more efficiently and vice versa. But this statement implies the TAR is currently a high skill weapon getting a buff, and the ScR is a low skill weapon getting a nerf.
On the face of it, that seems wrong, and you're right in rejecting Rattati's proposal. But we both know the ScR requires more skill to use than the TAR, so what is wrong here?
In fact, usage rates DO indicate a weapon is simply overpowered, and people are, as usual, FOTM chasers.
This is simply how I see it at first glance, feel free to point out any mistakes in my logic.
> Quis custodiet ipsos custodes?
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CCP Rattati
C C P C C P Alliance
19063
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Posted - 2015.03.28 13:45:00 -
[8] - Quote
scrambler is high skill?
keep charged and spam at short range, give me a break
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
19063
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Posted - 2015.03.28 13:48:00 -
[9] - Quote
Arkena Wyrnspire wrote:o_O
Buff TAR and nerf SCR? Really? That seems pretty odd.
why does it seem odd?
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
19065
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Posted - 2015.03.28 13:50:00 -
[10] - Quote
Fizzer XCIV wrote:Hotfix Gulf will have to include some renaming at this rate...
Tactical AR > AR AR > Assault AR
ScR > Tactical ScR Assault ScR > ScR
...I feel like the variants will be completely outdoing the base models, is what I'm saying.
Not EVERYTHING can be balanced via usage rates, Ratatti. I get the strong feeling that you aren't taking skill:power into account, or at least not as much as you should...
High skill weapons should be used less but more efficiently, and vice versa for low skill weapons. I know it can often be hard to assign a value to skill, but its would be better to at least try to rather than get equal usage rates across the board.
Doing it they way you are stifles any room for player improvement. "Why get better at the game if the low skill weapon will do just as well as the high skill ones?"
feelings and shoulds don't make good balance
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Harpyja
2361
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Posted - 2015.03.28 13:51:00 -
[11] - Quote
CCP Rattati wrote:scrambler is high skill?
keep charged and spam at short range, give me a break Miss the charge shot and you're dead.
So yes, high skill = high accuracy.
"By His light, and His will"- The Scriptures, 12:32
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Nocturnal Soul
Primordial Threat
6080
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Posted - 2015.03.28 13:54:00 -
[12] - Quote
Nerf how is a better question? I'll hold my tounge before I speak my mind.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!
The Incursions are back... and they're golden baby!
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CCP Rattati
C C P C C P Alliance
19072
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Posted - 2015.03.28 14:06:00 -
[13] - Quote
Harpyja wrote:CCP Rattati wrote:scrambler is high skill?
keep charged and spam at short range, give me a break Miss the charge shot and you're dead. So yes, high skill = high accuracy.
everybody must be pretty high skilled then, with all these scrambler kills and high K/S
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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LOOKMOM NOHANDS
384
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Posted - 2015.03.28 14:12:00 -
[14] - Quote
Then the combat rifle and smg take over.
It really is great that we continue to reward the people that just glitch hit detection while spraying and praying. |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7732
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Posted - 2015.03.28 14:23:00 -
[15] - Quote
Funny how rattati's metric of average kills per spawn actually equals "usage based nerfs"
Please feel free to read the above in a tone of cataclysmically snide sarcasm.
AV
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Arkena Wyrnspire
Fatal Absolution Negative-Feedback
23049
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Posted - 2015.03.28 14:27:00 -
[16] - Quote
CCP Rattati wrote:Arkena Wyrnspire wrote:o_O
Buff TAR and nerf SCR? Really? That seems pretty odd. why does it seem odd?
Because the TAR is better than the SCR unless you're using an Amarr assault.
I'm curious. What do your stats say about the SCR when it's not on an Amarr assault?
Gallente Guide
"More like a ban farm amirite" - CCP Frame
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SalvadorSlX7
Storm Wind Strikeforce Caldari State
4
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Posted - 2015.03.28 15:12:00 -
[17] - Quote
CCP Rattati wrote:quite perfectly actually. Now to buff Burst AR and TACAR more, and nerf scrambler a bit. More numbers later.
I hope you make this game great sorry about my childish tantrum |
Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1977
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Posted - 2015.03.28 15:18:00 -
[18] - Quote
CCP Rattati wrote:Arkena Wyrnspire wrote:o_O
Buff TAR and nerf SCR? Really? That seems pretty odd. why does it seem odd?
Stop buffing stuff the doesn't need a buff. Some people just prefer assault variants more. Also ScR seems fine, just needs it's +20/-20 to be changed to +15/-15 shield/armor.
"Skill for thee but no skill for me" so is the saying of the swarm infantry.
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emm kay
Direct Action Resources
293
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Posted - 2015.03.28 15:19:00 -
[19] - Quote
CCP Rattati wrote:quite perfectly actually. Now to buff Burst AR and TACAR more, and nerf scrambler a bit. More numbers later. except the mlt AScR. that thing seems a little better than my CRD-9.
There is a reason you never see me in battle.
it's because I see you first.
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Starlight Burner
ROGUE RELICS
185
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Posted - 2015.03.28 15:27:00 -
[20] - Quote
CCP Rattati wrote:Harpyja wrote:CCP Rattati wrote:scrambler is high skill?
keep charged and spam at short range, give me a break Miss the charge shot and you're dead. So yes, high skill = high accuracy. everybody must be pretty high skilled then, with all these scrambler kills and high K/S What are you going to nerf on the ScR?
The ScR has received multiple nerfs already. Also, the ScR is now in line of Racial suit preference. (How all guns should be in my opinion.)
Nerf the damage and it now becomes even more useless and a grind on armor. I will just switch to the TactAR.
Nerf the range? It's a laser weapon.... Follows EvE.
Hold charge and spam up close? That's what your supposed to do?... I mean, we're using the gun correctly. Hold the charge wait for someone to take me on. You don't just walk up to a ScR user or attack them without caution. I certainly do not walk around and engage CR's without having some advantage. The CR does what the SR does but to Armor.
If you're going to 'adjust' the ScR, only viable change would be making shooting from the side less accurate.
Seriously, these 'Kills' to justify adjusting rifles needs to stop. Literally just creating FoTM.
The ScR and TactAR are specialist rifles. I don't use 'easy hold the trigger no skill rifles' for a reason.
Thank god for CCP Rattati!
Rogue Relics is my home away from home.
Thank you CCP for getting DUST 514 back on track!
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Alena Ventrallis
Ahrendee Inc. Negative-Feedback
2839
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Posted - 2015.03.28 15:39:00 -
[21] - Quote
If the ScR is so efficient, why aren't more people using it? The data you showed us from PC didn't even put the ScR in the top 10. And of all the kills it has, 90% of them are on Amarr Assault. Less than 400 kills with it were made on a non-AmAssault suit.
If any tweak needs to happen, my idea to reduce its effectiveness on shield while keeping its effectiveness on armor would be the way to go, a tweak that many in the community thought was a good idea. Link to thread incoming.
Listen to my muscle memory
Contemplate what I've been clinging to
Forty-six and two ahead of me
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HOLY PERFECTION
molon labe. General Tso's Alliance
90
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Posted - 2015.03.28 15:44:00 -
[22] - Quote
CCP Rattati wrote:Harpyja wrote:CCP Rattati wrote:scrambler is high skill?
keep charged and spam at short range, give me a break Miss the charge shot and you're dead. So yes, high skill = high accuracy. everybody must be pretty high skilled then, with all these scrambler kills and high K/S NO a scram has no skill at all. Due to hit detection, the single shot rifles are EXTREMELY effective. Not to mention no handling drawbacks ( besides the lousy overheat ). Plus the 75 - 90 damage a shot with mods.
I WILL WIN... DESTINY
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7733
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Posted - 2015.03.28 15:47:00 -
[23] - Quote
HOLY PERFECTION wrote:CCP Rattati wrote:Harpyja wrote:CCP Rattati wrote:scrambler is high skill?
keep charged and spam at short range, give me a break Miss the charge shot and you're dead. So yes, high skill = high accuracy. everybody must be pretty high skilled then, with all these scrambler kills and high K/S NO a scram has no skill at all. Due to hit detection, the single shot rifles are EXTREMELY effective. Not to mention no handling drawbacks ( besides the lousy overheat ). Plus the 75 - 90 damage a shot with mods. Viziam scram only does around 106 damage per shot to a calsent after resists. It's not TOO bad.
Yes I did the math. Yes the final damage was over 100.
AV
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2592
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Posted - 2015.03.28 15:50:00 -
[24] - Quote
CCP Rattati wrote:quite perfectly actually. Now to buff Burst AR and TACAR more, and nerf scrambler a bit. More numbers later. Music to my alt's ears. When Regnum starts calling my investment of sp in BuAR stupid it makes me feel like a bad person.
PSN: RationalSpark
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Alena Ventrallis
Ahrendee Inc. Negative-Feedback
2841
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Posted - 2015.03.28 16:02:00 -
[25] - Quote
Thread found. Edited my previous comment.
Listen to my muscle memory
Contemplate what I've been clinging to
Forty-six and two ahead of me
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kaizuka sniper
Carne Con Papas
13
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Posted - 2015.03.28 16:30:00 -
[26] - Quote
is it really weapon balance problem? i dont think so. no skill bournus with SCR is OP? as well A-commando skill (damage10%crease)w/ SCR is OP? i guess. will not resolve the problem nerf SCR. that will become a weapon, A-assault suits only can use A-assault heat build skill become too strong SCR and Raiser rifle. its need to change. after change. you should consider nerf or no IDK can understand my bad English |
Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9475
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Posted - 2015.03.28 16:30:00 -
[27] - Quote
I always disliked balancing by use because it fails to take into consideration that something might just be cooler and thus more popular. Imagine if there was a laser rifle that shot rainbows but did 5% less damage. It is factually worse than the regular laser rifle, but it would certainly get a heck of a lot of kills.
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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Vesta Opalus
T.H.I.R.D R.O.C.K
566
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Posted - 2015.03.28 16:42:00 -
[28] - Quote
Arkena Wyrnspire wrote:o_O
Buff TAR and nerf SCR? Really? That seems pretty odd.
The TAR has alot of kick compared to the SCR and suffers from alot of damage falloff due to its range which makes it perform badly as a long range tactical gun, compared to the scrambler its ****. And everyone who's read any of my posts knows what I think about the tac scrambler. |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7734
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Posted - 2015.03.28 16:44:00 -
[29] - Quote
kaizuka sniper wrote: as well A-commando skill (damage10%crease)w/ SCR is OP?
an amarr commando is worse at using amarr weapons than anyone else in about every possible way.
AV
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kaizuka sniper
Carne Con Papas
13
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Posted - 2015.03.28 16:46:00 -
[30] - Quote
and should decrease armor type players before buff a lot of armor type suits in field make TAR be a not usefull wepon shield extender need 3types like a plates. |
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