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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
Georgia Xavier
Y.A.M.A.H
158
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Posted - 2015.03.28 21:06:00 -
[1] - Quote
Nerfing ScR to the ground will not stop me from using it. I've been using that thing from the first time it came out and I am not about to change that. If I perform just as good with it post nerf then all you're doing is stroking my ego
There are a few weapons I have yet to master; mass driver, nova knives,ion pistol,flay lock pistol and the magsec
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Georgia Xavier
Y.A.M.A.H
158
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Posted - 2015.03.28 21:10:00 -
[2] - Quote
THUNDERGROOVE wrote:I really don't understand why you guys think the TacAR is worse than the ScR. Gallente Assault V and that thing has perfect hipfire spread. Same RoF, better damage, no overheat, a sharpshooter skill, better fitting, arguably better damage profile.
The only thing it lacks is the charge shot and range which both go hand in hand. If you nerf the scrambler rifle, you'll just see people switch to a Gallente Assault and TacAR, which is already superior if you ask me. ScR has charge, tacAr doesn't so they thinks it's better when in reality they're two different sides of the same coin
There are a few weapons I have yet to master; mass driver, nova knives,ion pistol,flay lock pistol and the magsec
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Georgia Xavier
Y.A.M.A.H
159
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Posted - 2015.03.28 21:54:00 -
[3] - Quote
Darth-Carbonite GIO wrote:Again, this feels like it's coming out of nowhere.
The Scrambler has been adjusted quite a bit during the new development cycle. Reduced damage, reduced RoF, reduced clip size. What next?
But more importantly than what you intend to do is why you intend to do it. As most of us in this thread have expressed confusion over this rapid shift in mentality, I think it'd be great if you could share more of your thought process, Rattati.
I know I'm at least a little biased on this subject. It would be hard not to be influenced by the weapon I have dedicated so much time to, but I hope you'll believe me when I say that all I want is the chance to provide constructive feedback and thoughts from my perspective. No rage or rants, just a dialogue. Probably going to increase spread. He expressed annoyance with it being used in CQC so this might be a logical solution. It's been nerfed so many times and getting another nerf so I'm a bit miffed here due to using it for so long now.......
There are a few weapons I have yet to master; mass driver, nova knives,ion pistol,flay lock pistol and the magsec
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Georgia Xavier
Y.A.M.A.H
161
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Posted - 2015.03.29 06:21:00 -
[4] - Quote
nelo kazuma wrote:Arkena Wyrnspire wrote:o_O
Buff TAR and nerf SCR? Really? That seems pretty odd. Dont see y not Tac assault rifle pitiful range and fire rate and scr .... well if I have to say anything about it u must be abusing it like half the community TacAR range is somewhere around 60 meters while ScR has 75 meters. I say TacAR has decent range. I regret giving you the link to this thread if you will bullshit like this
There are a few weapons I have yet to master; mass driver, nova knives,ion pistol,flay lock pistol and the magsec
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Georgia Xavier
Y.A.M.A.H
161
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Posted - 2015.03.29 06:34:00 -
[5] - Quote
Alena Ventrallis wrote:Rattati, I will record video hopefully Tuesday comparing the TAR and the ScR side by side on a Calmanndo to eliminate any suit bonus bias. ^ this is why everyone likes you
There are a few weapons I have yet to master; mass driver, nova knives,ion pistol,flay lock pistol and the magsec
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Georgia Xavier
Y.A.M.A.H
161
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Posted - 2015.03.29 06:42:00 -
[6] - Quote
Pseudogenesis wrote:Woah woah woah slow down, ScR needs toning down but the TAR is perfectly fine. It's balanced, people just haven't started using it again yet. I've been using it for a long while to great success. Watch it become the next FOTM within one hotfix
There are a few weapons I have yet to master; mass driver, nova knives,ion pistol,flay lock pistol and the magsec
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Georgia Xavier
Y.A.M.A.H
164
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Posted - 2015.03.29 14:04:00 -
[7] - Quote
HOLY PERFECTION wrote:Fizzer XCIV wrote:And the whole "its a low skill weapon" from R is complete and utter garbage. And he knows it.
He should be ashamed. Part of his job is to analyze data. But yet he can't make the connection between skill level and usage rates? Get real.
Balancing 101. Skill:Power is core, and yet he is downright ignoring it. No wonder the ScP and IoP are shite. He isn't taking skill into account at all.
If the ScR was a real low skill weapon, and actually OP, its usage rates wouldn't be so low. And what is the ideal K/S ratio for rifles? Should it be the same as the others? No. It should very much so be higher than the other rifles.
And if we are really going to balance based on K/S and usage rates, shouldn't Snipers and HAVs also be nerfed? I know their K/S is even higher than the ScR, and their usage rate is probably about the same!
How about HMGs? Their K/S is probably through the roof, and their have rate is still one of the highest! On top of being a real low skill weapon.
Real Balance ----> Through Window Fake Hard Balance ----> Here to stay, apparently.
I've slowly gotten sick of all the casual scrub BS you've been implementing, R.
>Pistols Nerfed, and SMGs buffed in same update. >Bolt Pistol is decent. Nerfed. >PLCs made easier with almost flat trajectory. >Assault-type rifles buffed left and right, with the AScR getting the biggest over buff I've seen since 1.0 TacARs. >Myoscrubrils added for easy getaways and casualmode players. >Last bastion of skilled marksmen, the ScR, soon to be nerfed.
#CoDcasualRatatti514 I'm so sick of this game. Its been a slow decent to **** since 1.8 no WHAT you mean is you dont want your OP rifle to get nerfed. I see what your doing here. Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr......
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Georgia Xavier
Y.A.M.A.H
164
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Posted - 2015.03.29 14:17:00 -
[8] - Quote
HOLY PERFECTION wrote:Georgia Xavier wrote:HOLY PERFECTION wrote:Fizzer XCIV wrote:And the whole "its a low skill weapon" from R is complete and utter garbage. And he knows it.
He should be ashamed. Part of his job is to analyze data. But yet he can't make the connection between skill level and usage rates? Get real.
Balancing 101. Skill:Power is core, and yet he is downright ignoring it. No wonder the ScP and IoP are shite. He isn't taking skill into account at all.
If the ScR was a real low skill weapon, and actually OP, its usage rates wouldn't be so low. And what is the ideal K/S ratio for rifles? Should it be the same as the others? No. It should very much so be higher than the other rifles.
And if we are really going to balance based on K/S and usage rates, shouldn't Snipers and HAVs also be nerfed? I know their K/S is even higher than the ScR, and their usage rate is probably about the same!
How about HMGs? Their K/S is probably through the roof, and their have rate is still one of the highest! On top of being a real low skill weapon.
Real Balance ----> Through Window Fake Hard Balance ----> Here to stay, apparently.
I've slowly gotten sick of all the casual scrub BS you've been implementing, R.
>Pistols Nerfed, and SMGs buffed in same update. >Bolt Pistol is decent. Nerfed. >PLCs made easier with almost flat trajectory. >Assault-type rifles buffed left and right, with the AScR getting the biggest over buff I've seen since 1.0 TacARs. >Myoscrubrils added for easy getaways and casualmode players. >Last bastion of skilled marksmen, the ScR, soon to be nerfed.
#CoDcasualRatatti514 I'm so sick of this game. Its been a slow decent to **** since 1.8 no WHAT you mean is you dont want your OP rifle to get nerfed. I see what your doing here. Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr......
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Georgia Xavier
Y.A.M.A.H
170
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Posted - 2015.03.30 06:17:00 -
[9] - Quote
Alena Ventrallis wrote: I want this to be done in small intervals so that we don't overshoot the sweet spot. So how about reducing damage to 67.5 and increasing charge shot multiplier to 3.75. This gives the same charge shot damage with lower regular shot damage. DPS will be 675 down from 715 with this change assuming you can hit 600 RPM.
Rewarding skill! I like it
Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr......
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Georgia Xavier
Y.A.M.A.H
170
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Posted - 2015.03.30 12:13:00 -
[10] - Quote
Kalante Schiffer wrote:I just love how all of the scrambler rifle brigade is here defending their weapon yet again after countless times now giving their ideas to rattati how to fix it on a way that does not hinder their ridiculous damage output against shields and armor. That weapon is broken end extremely unfair against shields at long ranges, medium, and close range it always has been. End of story. Just nerf that thing like yall did to the ar's. Nobody seemed to care about that weapon when it got nerfed because everyone migrated to even more op weapons. I:E CR, RR, AcR.
But wait the CR variants and RR variants already got nerfed except the viziam. That weapon has been eluding a nerf since its inception because of the scrambler rifle brigade always telling the same old tired story to the devs "it overheats" "it takes skill to charge shot" "does bad against armor" No it freaking doesn't. Ive used this weapon maxed out to pro 5 with three damage mods on my ak.0 and that thing destroys any other rifle at any given range. It doesnt care if i shoot shields nor armor either. The fact that this thing can out DPS an AR wielding gallente a "close range intended fit" in a CQC fight is ridiculous. Not even that it also out DPS's any other armor suit wielding at long range. Better yet why hasnt anyone made a video using the Viziam SCR destroying every single shield and armor suit at any range. Do i have to make one or what?
I dont mean to sound like i am being biased but i am tired of this overpowered weapon always being defended by certain players that use it but never telling the full story of how they can destroy shield suits in an instant. A shield suit is basically a free kill because they run little armor after their shields are destroyed. And guess what? the viziam doesnt care if it has 200 armor, 300 armor, 400 armor, 500 armor, 600 armor, 700 armor. It will eat that armor like if they were shields. What are you talking about? The ScR has received many nerfs already,headshot multiplier nerf,ROF nerf and Mag size nerf. The weapon isn't broken,shield tanking is. ScR needs tweaking however. You need to do more research before spouting nonsense. Watch Saxxonmish's Video of the officer ScR if you want but Saxxon kills a lot despite the weapon he is using. Also by the way you're completely biased,your post reeks with hate
Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr......
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Georgia Xavier
Y.A.M.A.H
171
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Posted - 2015.03.30 12:56:00 -
[11] - Quote
Justicar Karnellia wrote:They could nerf the charged shot slightly by either increasing the charge time or reducing charge damage by 20-30%, but I'm not sure what else could be nerfed. It overheats after about 10 shots if you're not wearing the right suit, and the only suit that can wield it effectively is sloooow.
What boggles my mind is Rattati's statement that there's a huge jump in numbers but all I see nowadays are huge numbers of min assaults with CR or Cal assaults with RR. If my memory serves Ratatti mentioned that CR min assaults numbers were getting out of control too so maybe there'll be a double nerf! :) Nah,They wouldnt like that. Its just the ScR thats Op but not the super strafing Min CR users
Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr......
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Georgia Xavier
Y.A.M.A.H
172
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Posted - 2015.03.30 13:37:00 -
[12] - Quote
Maiden selena MORTIMOR wrote:Georgia Xavier wrote:Justicar Karnellia wrote:They could nerf the charged shot slightly by either increasing the charge time or reducing charge damage by 20-30%, but I'm not sure what else could be nerfed. It overheats after about 10 shots if you're not wearing the right suit, and the only suit that can wield it effectively is sloooow.
What boggles my mind is Rattati's statement that there's a huge jump in numbers but all I see nowadays are huge numbers of min assaults with CR or Cal assaults with RR. If my memory serves Ratatti mentioned that CR min assaults numbers were getting out of control too so maybe there'll be a double nerf! :) Nah,They wouldnt like that. Its just the ScR thats Op but not the super strafing Min CR users CR has way to strong hipfire accuracy ..when you can walk up in cqc and deal the full dps of a medium /long range gun it's a problem ..ie cr and scr are to strong in cqc ScR is strong in CQC because of aim assist. Turn it off and watch it become abysmal for CQC
Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr......
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Georgia Xavier
Y.A.M.A.H
173
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Posted - 2015.03.30 16:14:00 -
[13] - Quote
jade gamester wrote:So a corp called carne con papas run amar assaults with visiams sometimes ARR and all there kdrs average like 10 plus yeah because that's normal... Corps that use pro min assaults and CR have similar kdr, yeah like that's normal
Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr......
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Georgia Xavier
Y.A.M.A.H
173
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Posted - 2015.03.30 17:19:00 -
[14] - Quote
Darth-Carbonite GIO wrote:Kalante Schiffer wrote:I just love how all of the scrambler rifle brigade is here defending their weapon Yes, we are, and you are part of the Assault Rifle "Brigade" correct? There's no shame in loving a particular weapon. The shame comes when you belittle others for their love and derail a positive and constructive process. And here again: Kalante Schiffer wrote:never telling the full story of how they can destroy shield suits in an instant. A shield suit is basically a free kill because they run little armor after their shields are destroyed. Properly fitted shield suits will run lots of shields and low armor. The Scrambler is designed to destroy shields. I'm not sure what more can be said except that, in this respect, it's not the Scrambler that's giving you these problems. It's broken shield tanking. To balance a weapon by judging it against a fitting style that most everybody agrees to be broken would seem to be like putting the cart before the horse. A bad idea. Kalante Schiffer wrote:And guess what? the viziam doesnt care if it has 200 armor, 300 armor, 400 armor, 500 armor, 600 armor, 700 armor. It will eat that armor like if they were shields. First off, the statement that the Scrambler "will eat that armor like if they were shields" is factually incorrect. The Scrambler does less against Armor and more against Shield. Once again, that is what the weapon is designed for. However, it seems obvious that your issue once again lies with being dispatched too quickly. If that is the case, it continues to reinforce the theory that the single shot is the culprit in your rapid demise. Again, if the weapon was operating in Mid to Long range as it should, then it would make complete sense that you would ge outgunned. An armor tanked suit, slowly moving across a wide open field is just as good of a target as a shield suit it close quarters. In conclusion then, if you are a shield tanked suit, expect to have a rough time with Amarr weapons. It's how God(CCP) designed them. If you are having trouble with Scramblers at long range, yet again, you're in the weapon's optimal field of play. And if you are being tormented by a Scrambler in short, CQC range, then yes; you have a legitimate grievance. TLDR:
Long Range > CQC
Skill > Spam
Constructive Feedback > Rage Inform him about the weapon not destroy him
Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr......
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Georgia Xavier
Y.A.M.A.H
173
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Posted - 2015.03.30 19:15:00 -
[15] - Quote
David Spd wrote:Now if only number crunchers could convince Rattati the Assault Scrambler Rifle buff was a bit too strong that'd be lovely. I shouldn't be getting melted before I can even fight back in my Adv. Gallente suit with 3x Reactive Plates on against an Adv. A. Scrambler. the buff should have only been 10% at most, you melt sentinels with that thing even before the buff. Except amarr sents
Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr......
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Georgia Xavier
Y.A.M.A.H
173
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Posted - 2015.03.30 20:09:00 -
[16] - Quote
You're deadly with that thing
Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr......
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Georgia Xavier
Y.A.M.A.H
178
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Posted - 2015.03.31 08:00:00 -
[17] - Quote
I am in favour of C the most and a little of B. Being rewarded for accuracy is what this weapon is all about and not CQC therefore lower normal shot damage is key
Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr......
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Georgia Xavier
Y.A.M.A.H
178
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Posted - 2015.03.31 11:04:00 -
[18] - Quote
Aeon Amadi wrote:CCP Rattati wrote:The weapon obviously works too well in CQC.
I see three ways
Increase heat cost, so that you have less followup shots to spam increase hip fire kick, with compounding so the 3rd shot in succession is way off Increase charge shot multiplier, decrease normal damage = preserve dps, rewarding accuracy
1) Heat Cost. You increase Heat Cost you effectively eliminate that weapon from being used by anyone but the Amarr Assault. If we're going that route - make the Assault Rifle do next to no damage on anything but a Gallente Assault - Combat Rifle have next to nothing in the magazine on anything but a Minmatar Assault - Rail Rifle have next to nothing in optimal range on anything but the Caldari Assault. 2) Hip fire kick Didn't really stop anyone from using the RR in CQC and they can still kill with it once they're used to how the recoil works. Just takes a little time to adjust to and doesn't really solve much. 3) Charge Shot Multiplier and Decrease Normal Damage Might work. That or just really irritate the ever living hell out of anyone who's on the receiving end of it as entire chunks of HP as taken away from a single shot - not unlike a sniper rifle. Kinda hard to counter that functionality whenever you're using something that has a set DPS and that's it. Why use an Assault Rifle with an un-changeable TTK when I can just use a Scrambler with a charge-shot and follow up with a few single shots? My proposal: Kill the magazine size, give it actual muzzle climb (it and the ASCR are the only weapons that are exempt from this), give it greater hipfire dispersion. EDIT: Make it so that you have to actually aim instead of just spamming the trigger and staying on target in CQC. -Force- it to ADS and micromanage between heat and magazine capacity. I don't mind these changes gameplay wise because I always use ads anyway but lore wise it won't make sense. How can lasers produce so much recoil?
Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr......
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Georgia Xavier
Y.A.M.A.H
178
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Posted - 2015.03.31 15:43:00 -
[19] - Quote
Mexxx Dust-Slayer wrote:Kalante Schiffer wrote:These where three quick videos i was able to make yesterday. Two vs Regular basic and advanced players. And another one against more experienced players. Viziam vs Basic and Adv players #1Viziam vs Basic and Adv players #2Viziam vs Proto playersI had another one against proto players but that one had the audio not synced with what was happening. Ill try to re upload it later. So yeah after trying it out a few matches it does not look pretty. My Tac AR diffidently takes more out of me when i use it. Everything is in caps, I assume you play on a monitor? Maybe if there was a CR that deadly then maybe amarr sentinels wouldn't be so popular in PC A semi-auto CR? I'd want one
Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr......
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Georgia Xavier
Y.A.M.A.H
181
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Posted - 2015.03.31 20:21:00 -
[20] - Quote
^ no matter how detailed and accurate these calculations might be I have a feeling someone will say it's still wrong and that's what grinds my gears
Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr......
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Georgia Xavier
Y.A.M.A.H
181
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Posted - 2015.03.31 20:33:00 -
[21] - Quote
Adipem Nothi wrote:Georgia Xavier wrote:^ no matter how broken a long-range rifle is in CQC I have a feeling someone will say "it's fine" and that's what grinds my gears FTFY Well it's true we never agree on anything. But I do agree with ScR being too good for CQC. It's why I have aim assist off because it prevents me from using it as such
Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr......
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Georgia Xavier
Y.A.M.A.H
181
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Posted - 2015.03.31 21:15:00 -
[22] - Quote
Templar XIII wrote:Georgia Xavier wrote:Adipem Nothi wrote:Georgia Xavier wrote:^ no matter how broken a long-range rifle is in CQC I have a feeling someone will say "it's fine" and that's what grinds my gears FTFY Well it's true we never agree on anything. But I do agree with ScR being too good for CQC. It's why I have aim assist off because it prevents me from using it as such I believe "too good for CQC" is maybe too vague and generalist a term. Too easy to use and master yet still overly rewarding might be more fitting. Where the laz0r rifle is not a CQC weapon at all, the ScR should stay the Amarrian CQC and overall goto guy. But as with all things amarrian, it should be an art to use and be more bound to its corresponding suit to justify its range variability. Great reward, yes...at a great price, if you will. I just put out the numbers and my concerns to allow for a more pluralistic and productive and less dogmatic discussion as it unfortunately happens all too often. A minmatar that praises amarr tech? Here I thought you wouldnt like it. You're a pleasant surprise
Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr......
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