Pages: 1 2 [3] 4 5 6 7 8 9 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 8 post(s) |
Ydubbs81 RND
Ahrendee Inc. Negative-Feedback
3836
|
Posted - 2015.03.29 01:45:00 -
[61] - Quote
CCP Rattati wrote:Simply what happened was that the Scrambler was OP, but few were using it so either it was hard to use or only paying off for a few to use.
Now, what is happening is that since I said that, a flood of player have migrated to the arguably best weapon, without it diminishing the K/S, even to the point that the K/S is going up.
That tells me that its not that hard to use, OP and needs a tweak.
I would welcome players going to TAC AR and the grand design goal is to get these rifles to the point that you will have a preferrred a weapon but switch to other weapons to accommodate tactical situations.
The weapon should not be a "forced" choice, because it is much better than the others, so using them is a handicap.
People don't use them much because people aren't using shields as much because shields (when compared to armor) doesn't hold up.
Shield tanking is hard mode /period.
> Check RND out here
|
duster 35000
Algintal Core Gallente Federation
439
|
Posted - 2015.03.29 02:05:00 -
[62] - Quote
CCP Rattati wrote:quite perfectly actually. Now to buff Burst AR and TACAR more, and nerf scrambler a bit. More numbers later. Uh, my ASCR does more dps than the SCR...nerf its shield damage instead.
Molestia approved
|
Thaddeus Reynolds
Facepunch Security
227
|
Posted - 2015.03.29 02:09:00 -
[63] - Quote
CCP Rattati wrote:Simply what happened was that the Scrambler was OP, but few were using it so either it was hard to use or only paying off for a few to use.
Now, what is happening is that since I said that, a flood of player have migrated to the arguably best weapon, without it diminishing the K/S, even to the point that the K/S is going up.
That tells me that its not that hard to use, OP and needs a tweak.
I would welcome players going to TAC AR and the grand design goal is to get these rifles to the point that you will have a preferrred a weapon but switch to other weapons to accommodate tactical situations.
The weapon should not be a "forced" choice, because it is much better than the others, so using them is a handicap.
Agreed that a False Choice is no choice at all (See why you added base armor regen to suits and HAVs). I would personally like to see the SCR (and by extention the TacAR) changed to be true precision weapons. The best way to do this to the SCR in my opinion would be through the heat buildup mechanic and Hipfire Dispersion. Simply put, since heat buildup is on a per-second basis instead of a per-shot basis, it actually encourages rapid spamming of the trigger, rather than controlled, measured fire you'd expect from the flagship semi-automatic weapon. The best way to address this limiting factor, in my opinion ofc, is to change the heat buildup mechanic to be on a per-shot basis if possible, and changing the heat buildup to encourage tactical usage. It may also (See: Will Probably) be necessary to have the SCR and TacAR to have their hipfire dispersion meet somewhere in the middle of the two existing weapons (with the TacAR being next to useless in hipfire, and the SCR being deadly in it).
Khanid Logi and Tanker, sometimes AV Heavy or Sniper.
Vehicle Re-vamp Proposal
|
Edgar Reinhart
Resheph Interstellar Strategy Gallente Federation
64
|
Posted - 2015.03.29 02:20:00 -
[64] - Quote
The thing that I've found interesting, again though it's only annecdotal, is that the AScR on the Amarr starter fit is absolutely wrecking against all the other starter fits, i.e mine.
...... I know I know git gud. (I'm trying honest) |
Talos Vagheitan
Ancient Exiles.
1114
|
Posted - 2015.03.29 02:30:00 -
[65] - Quote
CCP Rattati wrote:quite perfectly actually. Now to buff Burst AR and TACAR more, and nerf scrambler a bit. More numbers later.
The nerf/buff ballet goes on
Who cares what some sniper has to say.
**--CCP, let's push for the license of Dust/Legion on both current Gen consoles-
|
Varoth Drac
Dead Man's Game RUST415
704
|
Posted - 2015.03.29 03:20:00 -
[66] - Quote
CCP Rattati wrote:quite perfectly actually. Now to buff Burst AR and TACAR more, and nerf scrambler a bit. More numbers later. Whilst I don't doubt your data, should we be thinking about balance priorities?
How's the balance for other weapons? I don't hear much complaining about rifle balance, it feels pretty good to me. How about other weapons? Anything greatly underperforming? Breach shotguns come to mind, that the community have frequently mentioned as being poor.
How about racial balance within suit type? For example, are all four assault suits performing roughly equally?
Maybe I'm unfairly assuming you are focussing too much on rifles. |
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1507
|
Posted - 2015.03.29 03:36:00 -
[67] - Quote
CCP Rattati wrote:Simply what happened was that the Scrambler was OP, but few were using it so either it was hard to use or only paying off for a few to use.
Now, what is happening is that since I said that, a flood of player have migrated to the arguably best weapon, without it diminishing the K/S, even to the point that the K/S is going up.
That tells me that its not that hard to use, OP and needs a tweak.
I would welcome players going to TAC AR and the grand design goal is to get these rifles to the point that you will have a preferrred a weapon but switch to other weapons to accommodate tactical situations.
The weapon should not be a "forced" choice, because it is much better than the others, so using them is a handicap.
Reference the bold part of your statement, unless weapons are addressed holistically you will continue to have bow waves of FOTM like events as people cycle from weapon to weapon.
A few other general comments:
1. Arkena is quite right; how a weapon feels, i.e. subjectively performs does matter quite a bit to most players. It is hard to reconcile with hard numbers but it's not to be discounted either. For example: you commented that you played with the RR to see what the frustration from RR players was during the last nerf cycle...i think you said something to the effect that you just couldn't get the handle of it due to the excessive spool time.
2. Reference the ASCR - you (as noted by Alena) have well spotted the fact that statistically it now outclasses every weapon in class in every measurable stat or at least is a close second yet it's usage just is where you want to see it. When you were first looking into the weapon you had quite a bit of feedback that the actual weapon handling was the bigger detractor and not the stats yet you choose to go with a massive buff to damage.
I can tell you this...running a shield tanked set up was a bit dicey prior to this and after having my Cal Sentinel pretty much shredded by Carthums and popping my Cal Logi like a balloon it's time to put those on the shelf.
3. I do like that you mentioned the BuAR needing some additional love. I use it fairly often since the RRs are pretty much a non-starter for my play style and the ARR is average at best. The best thing going for it is the scope in ADS mode...this harkens back to my comments about perhaps no zoom / minimal zoom scopes variants for most weapons.
4. SCR needing a nerf? Maybe...not convinced. I do know those things are flat out deadly to my Cal suits.
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
|
xxwhitedevilxx M
Maphia Clan Unit Pwnycorn
3027
|
Posted - 2015.03.29 03:36:00 -
[68] - Quote
Whetever you do, please do not nerf damage and range. It might be a little bit more complicated than the simple "nerf dat damage" but:
- change the heat buildup to a "per shot" basis
/ nullify most of the benefits of a turbo controller/mouse, making it more "fair" for people who "properly" use the scrambler rifle as a marksman weapon and avoiding the "spam" of random shots
- increase hip fire dispersion
/ force scrambler users to actually aim the weapon from a certain distance
- decrease recoil when aiming
/ encourage people to use it as a marksman weapon
- increase base heat buildup
/ people won't spam shots, but will always try to land every single shot
- increase range
/ obviously, it will need more range if it become a marksman-only weapon
- change laser damage profile to +15% / -15%
/ it actually deals way too much damage on shields while against armor it's simply not enough. Also, shields are less HP-efficient compared to Armor and the huge Alpha damage of the Scrambler rifle makes it a serious problem.
On a personal note, I would love a zoom increase just like the Officer Scrambler Rifle.
Guinea Dust Bunnies are watching you, CCP Rouge.
|
THUNDERGROOVE
Fatal Absolution Negative-Feedback
1675
|
Posted - 2015.03.29 03:51:00 -
[69] - Quote
Kalante Schiffer wrote:THUNDERGROOVE wrote:I really don't understand why you guys think the TacAR is worse than the ScR. Gallente Assault V and that thing has perfect hipfire spread. Same RoF, better damage, no overheat, a sharpshooter skill, better fitting, arguably better damage profile.
The only thing it lacks is the charge shot and range which both go hand in hand. If you nerf the scrambler rifle, you'll just see people switch to a Gallente Assault and TacAR, which is already superior if you ask me. oh really? then tell me how many tac AR's you see in pubs or pc? As for pubs. Scrambler Rifle usage, in my opinion is an aftereffect of people trying to bandwagon onto what some specifically good players use. They saw players like Darth, myself, and others put up good scores using weapons we've been using for a long time and they skill into it. Some players are good with it and some aren't.
In PC, few people use semi-automatic weapons. You know as well as I do how awful the frame rates are. Some can pull it off but it generally requires you be in a stationary place because moving from point to point will ruin your frame rate.
The scrambler and tacAR are two of the best 1v1 weapons in the game and I think that's where most of the hate for the scrambler is coming from. Especially from the poor squids who get BOOMHEADSHOT right off the field.
Mace yourself, blame someone else itGÇÖs okay, no one will believe you
AIV member.
|
Alena Ventrallis
Ahrendee Inc. Negative-Feedback
2849
|
Posted - 2015.03.29 04:18:00 -
[70] - Quote
CCP Rattati wrote:Simply what happened was that the Scrambler was OP, but few were using it so either it was hard to use or only paying off for a few to use.
Now, what is happening is that since I said that, a flood of player have migrated to the arguably best weapon, without it diminishing the K/S, even to the point that the K/S is going up.
That tells me that its not that hard to use, OP and needs a tweak.
I would welcome players going to TAC AR and the grand design goal is to get these rifles to the point that you will have a preferrred a weapon but switch to other weapons to accommodate tactical situations.
The weapon should not be a "forced" choice, because it is much better than the others, so using them is a handicap. Thank you for the feedback. Your previous comment had some of us worried. The reason the ScR is used more than the TAR is because the ScR does the TARs job better. The TAR is supposed to be better in CQC than the ScR. It pays for this in lower range.
Now look at the ScR and the Tac, side by side. I recommend putting one of each on a commando to test this. Shoot the ScR as fast as you can. See how much you can do before seize. Now notice how much hipfire kick there is. Now switch to your TAR. Fire it hipfire as fast as you can. You can get all 30 out without worry of overheat. Notice the hipfire kick. It is much greater than the ScR. Now, repeat this test. Except this time, go ADS and spam shots as fast as you can. Notice how the ScR has far less kick in both instances than the TAR.
Here is why the ScR is preferred, despite the overheat. Simple ease-of-use. The reason it is used more than the TAR is because the ScR does the job better, both in CQC and at range. Now, here is what I believe should be done: the TAR is Gallente tech. Gallente are supposed to be masters of CQC with high DPS short range blasters, right? So, reduce kick on the TAR. I will make a thread with greater detail shortly.
Listen to my muscle memory
Contemplate what I've been clinging to
Forty-six and two ahead of me
|
|
nelo kazuma
Da Short Buss Driving School
59
|
Posted - 2015.03.29 06:09:00 -
[71] - Quote
Arkena Wyrnspire wrote:o_O
Buff TAR and nerf SCR? Really? That seems pretty odd. Dont see y not Tac assault rifle pitiful range and fire rate and scr .... well if I have to say anything about it u must be abusing it like half the community |
THUNDERGROOVE
Fatal Absolution Negative-Feedback
1677
|
Posted - 2015.03.29 06:15:00 -
[72] - Quote
[quote=nelo kazuma Dont see y not Tac assault rifle pitiful range and fire rate/quote] It has the same RoF as the ScR. At least do some research before you decide it's time to spew garbage out of your mouth.
Mace yourself, blame someone else itGÇÖs okay, no one will believe you
AIV member.
|
Alena Ventrallis
Ahrendee Inc. Negative-Feedback
2850
|
Posted - 2015.03.29 06:17:00 -
[73] - Quote
nelo kazuma wrote:Arkena Wyrnspire wrote:o_O
Buff TAR and nerf SCR? Really? That seems pretty odd. Dont see y not Tac assault rifle pitiful range and fire rate and scr .... well if I have to say anything about it u must be abusing it like half the community You do know they have the exact same fire rate, right?
Listen to my muscle memory
Contemplate what I've been clinging to
Forty-six and two ahead of me
|
Georgia Xavier
Y.A.M.A.H
161
|
Posted - 2015.03.29 06:21:00 -
[74] - Quote
nelo kazuma wrote:Arkena Wyrnspire wrote:o_O
Buff TAR and nerf SCR? Really? That seems pretty odd. Dont see y not Tac assault rifle pitiful range and fire rate and scr .... well if I have to say anything about it u must be abusing it like half the community TacAR range is somewhere around 60 meters while ScR has 75 meters. I say TacAR has decent range. I regret giving you the link to this thread if you will bullshit like this
There are a few weapons I have yet to master; mass driver, nova knives,ion pistol,flay lock pistol and the magsec
|
Cypher Nil
Fireteam Tempest
155
|
Posted - 2015.03.29 06:28:00 -
[75] - Quote
CCP Rattati wrote:quite perfectly actually. Now to buff Burst AR and TACAR more, and nerf scrambler a bit. More numbers later.
Keep up the contact. we all love it
n++pâçGòÉS+Ç +22 Million SP Merc n++pâçGòÉS+Ç
Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ Caldari Loyalist Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ
Of course we won, now when do I get paid?
|
Alena Ventrallis
Ahrendee Inc. Negative-Feedback
2850
|
Posted - 2015.03.29 06:30:00 -
[76] - Quote
Rattati, I will record video hopefully Tuesday comparing the TAR and the ScR side by side on a Calmanndo to eliminate any suit bonus bias.
Listen to my muscle memory
Contemplate what I've been clinging to
Forty-six and two ahead of me
|
Georgia Xavier
Y.A.M.A.H
161
|
Posted - 2015.03.29 06:34:00 -
[77] - Quote
Alena Ventrallis wrote:Rattati, I will record video hopefully Tuesday comparing the TAR and the ScR side by side on a Calmanndo to eliminate any suit bonus bias. ^ this is why everyone likes you
There are a few weapons I have yet to master; mass driver, nova knives,ion pistol,flay lock pistol and the magsec
|
Pseudogenesis
Nos Nothi
2426
|
Posted - 2015.03.29 06:37:00 -
[78] - Quote
Woah woah woah slow down, ScR needs toning down but the TAR is perfectly fine. It's balanced, people just haven't started using it again yet. I've been using it for a long while to great success.
Stabby-stabber extraordinaire Gû¼+¦GòÉGòÉn¦ñ
I stabbed Rattati once, you know.
|
Georgia Xavier
Y.A.M.A.H
161
|
Posted - 2015.03.29 06:42:00 -
[79] - Quote
Pseudogenesis wrote:Woah woah woah slow down, ScR needs toning down but the TAR is perfectly fine. It's balanced, people just haven't started using it again yet. I've been using it for a long while to great success. Watch it become the next FOTM within one hotfix
There are a few weapons I have yet to master; mass driver, nova knives,ion pistol,flay lock pistol and the magsec
|
Himiko Kuronaga
Fatal Absolution Negative-Feedback
5513
|
Posted - 2015.03.29 08:30:00 -
[80] - Quote
CCP Rattati wrote:Simply what happened was that the Scrambler was OP, but few were using it so either it was hard to use or only paying off for a few to use.
Now, what is happening is that since I said that, a flood of player have migrated to the arguably best weapon, without it diminishing the K/S, even to the point that the K/S is going up.
That tells me that its not that hard to use, OP and needs a tweak.
I would welcome players going to TAC AR and the grand design goal is to get these rifles to the point that you will have a preferrred a weapon but switch to other weapons to accommodate tactical situations.
The weapon should not be a "forced" choice, because it is much better than the others, so using them is a handicap.
Buffing the TAC AR while nerfing the SCR is the same as a double nerf. That's how you end up with useless weapons.
Do one or the other, not both.
Personally I think all the SCR needs is a damage increase on the charge shot and a much lower RoF. The TAC can probably just be left alone. It's pretty good on a gal assault, all things considered.
Usually banned for being too awesome.
|
|
Fizzer XCIV
Tal-Romon Legion Amarr Empire
2835
|
Posted - 2015.03.29 09:14:00 -
[81] - Quote
I demand evidence and comparisons to all the other rifles. I want to see K/S, usage, market data, ect. Also I want to see what suit the ScR is most equipped to. Not that I need the evidence to know that it is the Amassault by a landslide, but confirmation would be nice. Also, I'd like to see how its K/S fares when it is used on an Amassault vs all other suits.
I refuse to believe that the K/S and usage rates have both gone up after multiple direct nerfs, alongside buffs to the direct competition.
Bullshit.
Home at Last <3
|
Fizzer XCIV
Tal-Romon Legion Amarr Empire
2835
|
Posted - 2015.03.29 09:33:00 -
[82] - Quote
And the whole "its a low skill weapon" from R is complete and utter garbage. And he knows it.
He should be ashamed. Part of his job is to analyze data. But yet he can't make the connection between skill level and usage rates? Get real.
Balancing 101. Skill:Power is core, and yet he is downright ignoring it. No wonder the ScP and IoP are shite. He isn't taking skill into account at all.
If the ScR was a real low skill weapon, and actually OP, its usage rates wouldn't be so low. And what is the ideal K/S ratio for rifles? Should it be the same as the others? No. It should very much so be higher than the other rifles.
And if we are really going to balance based on K/S and usage rates, shouldn't Snipers and HAVs also be nerfed? I know their K/S is even higher than the ScR, and their usage rate is probably about the same!
How about HMGs? Their K/S is probably through the roof, and their have rate is still one of the highest! On top of being a real low skill weapon.
Real Balance ----> Through Window Fake Hard Balance ----> Here to stay, apparently.
I've slowly gotten sick of all the casual scrub BS you've been implementing, R.
>Pistols Nerfed, and SMGs buffed in same update. >Bolt Pistol is decent. Nerfed. >PLCs made easier with almost flat trajectory. >Assault-type rifles buffed left and right, with the AScR getting the biggest over buff I've seen since 1.0 TacARs. >Myoscrubrils added for easy getaways and casualmode players. >Last bastion of skilled marksmen, the ScR, soon to be nerfed.
#CoDcasualRatatti514 I'm so sick of this game. Its been a slow decent to **** since 1.8
Home at Last <3
|
Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1978
|
Posted - 2015.03.29 13:46:00 -
[83] - Quote
CCP Rattati wrote:Harpyja wrote:CCP Rattati wrote:scrambler is high skill?
keep charged and spam at short range, give me a break Miss the charge shot and you're dead. So yes, high skill = high accuracy. everybody must be pretty high skilled then, with all these scrambler kills and high K/S
That's because people that don't have skill don't use it. Same with Assault Dropship. Only the best can use it, the rest rather sit in tanks or play infantry.
"Skill for thee but no skill for me" so is the saying of the swarm infantry.
|
Protected Void
Nos Nothi
397
|
Posted - 2015.03.29 13:50:00 -
[84] - Quote
Right, here we go. From all the complaining about the ScR lately, I guessed a nerf was incoming, so I'm already skilled well into the TAC. Which I already find far easier to get good performance out of than the ScR, despite having used it on 95% of my spawn-ins since it was released. So go right ahead, buff it :-D
As for the ScR being skill-less: which weapons, precisely, require more skill to use? I can think of exactly one; the plasma cannon. And possibly the ion pistol, but that's mainly due to the glitch that produces unintentional overheats if you fire it quickly. Other than that, every other weapon is vastly easier to use.
The assault CR, for instance, gives so much power for such easy usage that I feel downright dirty using it. It feels like cheating. And no, the limited total ammo doesn't make up for it.
According to me, the only warranted changes related to the ScR are one of the following: a nerf to the Amarr assault bonus OR the damage profile going to 15/15. Or possibly a slight dispersion increase for hipfiring. |
HOLY PERFECTION
U.N.I.T.Y
90
|
Posted - 2015.03.29 13:50:00 -
[85] - Quote
Fizzer XCIV wrote:And the whole "its a low skill weapon" from R is complete and utter garbage. And he knows it.
He should be ashamed. Part of his job is to analyze data. But yet he can't make the connection between skill level and usage rates? Get real.
Balancing 101. Skill:Power is core, and yet he is downright ignoring it. No wonder the ScP and IoP are shite. He isn't taking skill into account at all.
If the ScR was a real low skill weapon, and actually OP, its usage rates wouldn't be so low. And what is the ideal K/S ratio for rifles? Should it be the same as the others? No. It should very much so be higher than the other rifles.
And if we are really going to balance based on K/S and usage rates, shouldn't Snipers and HAVs also be nerfed? I know their K/S is even higher than the ScR, and their usage rate is probably about the same!
How about HMGs? Their K/S is probably through the roof, and their have rate is still one of the highest! On top of being a real low skill weapon.
Real Balance ----> Through Window Fake Hard Balance ----> Here to stay, apparently.
I've slowly gotten sick of all the casual scrub BS you've been implementing, R.
>Pistols Nerfed, and SMGs buffed in same update. >Bolt Pistol is decent. Nerfed. >PLCs made easier with almost flat trajectory. >Assault-type rifles buffed left and right, with the AScR getting the biggest over buff I've seen since 1.0 TacARs. >Myoscrubrils added for easy getaways and casualmode players. >Last bastion of skilled marksmen, the ScR, soon to be nerfed.
#CoDcasualRatatti514 I'm so sick of this game. Its been a slow decent to **** since 1.8 no WHAT you mean is you dont want your OP rifle to get nerfed. I see what your doing here. I WILL WIN... DESTINY
|
Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1978
|
Posted - 2015.03.29 13:53:00 -
[86] - Quote
CCP Rattati wrote:Simply what happened was that the Scrambler was OP, but few were using it so either it was hard to use or only paying off for a few to use.
Now, what is happening is that since I said that, a flood of player have migrated to the arguably best weapon, without it diminishing the K/S, even to the point that the K/S is going up.
That tells me that its not that hard to use, OP and needs a tweak.
I would welcome players going to TAC AR and the grand design goal is to get these rifles to the point that you will have a preferrred a weapon but switch to other weapons to accommodate tactical situations.
The weapon should not be a "forced" choice, because it is much better than the others, so using them is a handicap.
I don't know where you are getting these numbers but seeing a ScR is as rare as BuAR, TAR, LR.
"Skill for thee but no skill for me" so is the saying of the swarm infantry.
|
Georgia Xavier
Y.A.M.A.H
164
|
Posted - 2015.03.29 14:04:00 -
[87] - Quote
HOLY PERFECTION wrote:Fizzer XCIV wrote:And the whole "its a low skill weapon" from R is complete and utter garbage. And he knows it.
He should be ashamed. Part of his job is to analyze data. But yet he can't make the connection between skill level and usage rates? Get real.
Balancing 101. Skill:Power is core, and yet he is downright ignoring it. No wonder the ScP and IoP are shite. He isn't taking skill into account at all.
If the ScR was a real low skill weapon, and actually OP, its usage rates wouldn't be so low. And what is the ideal K/S ratio for rifles? Should it be the same as the others? No. It should very much so be higher than the other rifles.
And if we are really going to balance based on K/S and usage rates, shouldn't Snipers and HAVs also be nerfed? I know their K/S is even higher than the ScR, and their usage rate is probably about the same!
How about HMGs? Their K/S is probably through the roof, and their have rate is still one of the highest! On top of being a real low skill weapon.
Real Balance ----> Through Window Fake Hard Balance ----> Here to stay, apparently.
I've slowly gotten sick of all the casual scrub BS you've been implementing, R.
>Pistols Nerfed, and SMGs buffed in same update. >Bolt Pistol is decent. Nerfed. >PLCs made easier with almost flat trajectory. >Assault-type rifles buffed left and right, with the AScR getting the biggest over buff I've seen since 1.0 TacARs. >Myoscrubrils added for easy getaways and casualmode players. >Last bastion of skilled marksmen, the ScR, soon to be nerfed.
#CoDcasualRatatti514 I'm so sick of this game. Its been a slow decent to **** since 1.8 no WHAT you mean is you dont want your OP rifle to get nerfed. I see what your doing here. Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr......
|
HOLY PERFECTION
U.N.I.T.Y
90
|
Posted - 2015.03.29 14:06:00 -
[88] - Quote
Georgia Xavier wrote:HOLY PERFECTION wrote:Fizzer XCIV wrote:And the whole "its a low skill weapon" from R is complete and utter garbage. And he knows it.
He should be ashamed. Part of his job is to analyze data. But yet he can't make the connection between skill level and usage rates? Get real.
Balancing 101. Skill:Power is core, and yet he is downright ignoring it. No wonder the ScP and IoP are shite. He isn't taking skill into account at all.
If the ScR was a real low skill weapon, and actually OP, its usage rates wouldn't be so low. And what is the ideal K/S ratio for rifles? Should it be the same as the others? No. It should very much so be higher than the other rifles.
And if we are really going to balance based on K/S and usage rates, shouldn't Snipers and HAVs also be nerfed? I know their K/S is even higher than the ScR, and their usage rate is probably about the same!
How about HMGs? Their K/S is probably through the roof, and their have rate is still one of the highest! On top of being a real low skill weapon.
Real Balance ----> Through Window Fake Hard Balance ----> Here to stay, apparently.
I've slowly gotten sick of all the casual scrub BS you've been implementing, R.
>Pistols Nerfed, and SMGs buffed in same update. >Bolt Pistol is decent. Nerfed. >PLCs made easier with almost flat trajectory. >Assault-type rifles buffed left and right, with the AScR getting the biggest over buff I've seen since 1.0 TacARs. >Myoscrubrils added for easy getaways and casualmode players. >Last bastion of skilled marksmen, the ScR, soon to be nerfed.
#CoDcasualRatatti514 I'm so sick of this game. Its been a slow decent to **** since 1.8 no WHAT you mean is you dont want your OP rifle to get nerfed. I see what your doing here. I WILL WIN... DESTINY
|
Georgia Xavier
Y.A.M.A.H
164
|
Posted - 2015.03.29 14:17:00 -
[89] - Quote
HOLY PERFECTION wrote:Georgia Xavier wrote:HOLY PERFECTION wrote:Fizzer XCIV wrote:And the whole "its a low skill weapon" from R is complete and utter garbage. And he knows it.
He should be ashamed. Part of his job is to analyze data. But yet he can't make the connection between skill level and usage rates? Get real.
Balancing 101. Skill:Power is core, and yet he is downright ignoring it. No wonder the ScP and IoP are shite. He isn't taking skill into account at all.
If the ScR was a real low skill weapon, and actually OP, its usage rates wouldn't be so low. And what is the ideal K/S ratio for rifles? Should it be the same as the others? No. It should very much so be higher than the other rifles.
And if we are really going to balance based on K/S and usage rates, shouldn't Snipers and HAVs also be nerfed? I know their K/S is even higher than the ScR, and their usage rate is probably about the same!
How about HMGs? Their K/S is probably through the roof, and their have rate is still one of the highest! On top of being a real low skill weapon.
Real Balance ----> Through Window Fake Hard Balance ----> Here to stay, apparently.
I've slowly gotten sick of all the casual scrub BS you've been implementing, R.
>Pistols Nerfed, and SMGs buffed in same update. >Bolt Pistol is decent. Nerfed. >PLCs made easier with almost flat trajectory. >Assault-type rifles buffed left and right, with the AScR getting the biggest over buff I've seen since 1.0 TacARs. >Myoscrubrils added for easy getaways and casualmode players. >Last bastion of skilled marksmen, the ScR, soon to be nerfed.
#CoDcasualRatatti514 I'm so sick of this game. Its been a slow decent to **** since 1.8 no WHAT you mean is you dont want your OP rifle to get nerfed. I see what your doing here. Scr nerf approaches.We shall see who truly knows how to wield God's wrath and heathens who wish to mimic the Amarr......
|
Alena Ventrallis
Ahrendee Inc. Negative-Feedback
2856
|
Posted - 2015.03.29 15:18:00 -
[90] - Quote
I need info on how to upload video from a phone to YouTube or some other video website. I'm recording an ScR and TAC AR performance.
Listen to my muscle memory
Contemplate what I've been clinging to
Forty-six and two ahead of me
|
|
|
|
|
Pages: 1 2 [3] 4 5 6 7 8 9 :: one page |
First page | Previous page | Next page | Last page |