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Spkr4theDead
Red Star.
2726
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Posted - 2015.01.12 18:33:00 -
[61] - Quote
Soraya Xel wrote:Cost is irrelevant to balance, Vodar.
Game is 16v16. That means the game is balanced if 16 people equal 16 people.
Why do you think you're worth more than the AV player? (Hint: You're not, and you're wrong.) It's a little over 1mil to access PRO swarms. It's about 10mil SP to get a good tank fit together.
AV also costs next to nothing, compared to what it used to cost during Chrome. An Ishukone forge used to cost 117k ISK. Now it's around 60k.
A good tank fit is 300k ISK up. Why should such a cheap AV be able to easily solo an expensive tank?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1676
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Posted - 2015.01.12 18:38:00 -
[62] - Quote
This REALLY fracked my head up , watching the beauty that was and how you had to fit your vehicles and actually have to activate mods and think about your fits before you went into battle .
None of the vanilla crap that's the here and now .
I just got mad watching this because of how everything was so interactive .
These people sure know how to screw up a good thing .
Thanks jerks .
Oh these players in this forum now who wasn't there would $h!t their pants if they had to deal with that now .
Funny part about it , the way people have AV ... unlike then , it wouldn't be hard but just wait until the next tier come .
These people will have a pissy fit .
Doubts are like flies and should be treated as such and crushed .
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Toobar Zoobar
The Unholy Legion Of DarkStar DARKSTAR ARMY
72
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Posted - 2015.01.12 18:38:00 -
[63] - Quote
Duke Noobiam wrote:Your tank may cost 3 times more than that AV fit, but AV is likely to die 3 times more than you. The cost argument is only valid if you take average loss into account, not a single loss comparison.
Right now, the most a single AV player (even a proto minmando with proto swarms prof 5 and dual complex damage mods) can do against any competent tanker or dropship pilot is force them to retreat. Kills occur when the tanker or dropship pilot stick around too long and don't kill the AV player first.
So the best AV fit in the game can make you retreat while you can kill 90% of infantry players with impunity. If anything, other types of AV need a boost, in no way do tanks need a buff. I don't see how it matters if the tanker dies or not. The AVer gets pretty wood WP for simply damaging the vehicle. How do you think that it is reasonable to demand that you are given the means to kill a proto HAV with any degree of ease.
Dust 514. A game about shooting people with super deadly sci-fi guns... and dancing.
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LHughes
Dead Man's Game RUST415
251
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Posted - 2015.01.12 18:40:00 -
[64] - Quote
Soraya Xel wrote:Cost is irrelevant to balance, Vodar.
Game is 16v16. That means the game is balanced if 16 people equal 16 people.
Why do you think you're worth more than the AV player? (Hint: You're not, and you're wrong.)
So 16 Militia fits should be the same as16 Proto fits....
Why do we have Isk if cost is irrelevant?....
How are you a CPM?
That moment when you walk in on Rattati in the shower but he hasn't undressed yet
He's such a tease xx
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Vodar 540
BLACK INCEPTION
19
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Posted - 2015.01.12 18:41:00 -
[65] - Quote
Pocket Rocket Girl wrote:LUGMOS wrote:Jack McReady wrote:I can only laugh at that forum "wisdom", my shield tanked vehicles can tank swarms all day *sigh Get your big boy pants on and quit being a sarcastic child. It doesn't make anyone look good. You have to admit, shield tanks are very good against swarms (at least while hardened) as it should be. But because of this, swarmers want their av buffed to deal with this, in which case armor based vehicles get **** on even harder. Armor vehicles are not the problem, its mostly shielded vehicles. I have yet to see a BUFF AV thread or a NERF vehcle thread as of lately so how can you say that? all ive seen is AV is OP threads. i know that my swarms are not good against shield vehicles hardened or not but i QQ for a buff to my weapon of choice. i just find a way around it ie. waiting for the hardnerders to go on cool down then attacking All the calls to buff AV happen in the buff vehicle threads. And yes hardened shield tanks are hard to to take down with maxed out skills a shield hardener will last 45 seconds and a cool down of 60 seconds. so it is too often that you have to retreat and for the majority of the game you cant do anything. so while shield is good while hardened against swarms the active tanking style is very inconvenient.
Dust 514 a game being ruined by its own community
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Spkr4theDead
Red Star.
2726
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Posted - 2015.01.12 18:44:00 -
[66] - Quote
Soraya Xel wrote: I clearly know a lot more than you.
Clearly not
For instance, you're crying that you might have to run away to survive.
What are supposed to do when swarms have a longer max range than a railgun, and are idiot proof?
Whereas AV doesn't have that option.
lolwut you mean to tell me infantry can't go around a corner, or duck below a hill, or run inside a building? lol
Vehicles outright kill infantry,
If it's a body shot with a railgun, yeah, it's outright killing infantry. The large blaster is down to luck and pilot experience, and even with my experience, it still takes far too long to kill infantry with an ion cannon, nevermind a STD blaster.
and they don't have the opportunity to escape.
See above. Scouts can also cloak and run away so they don't die.
Furthermore, vehicle users can bail from their vehicles and survive,
You mean to tell me we can anticipate 5000 damage coming from 3 different sources of AV? lol
continuing to deny opponents from actually killing them.
See above - yet it's unfair for vehicles to seek cover when we're getting pounded by what's essentially asteroids.
Vehicles are STILL overpowered today,
lol no they're not.
even with some nerfs to bring them back into line a bit.
Infantry continued to complain, even though pilots adapted to increasingly bad situations with continuously nerfed vehicles. It was basically nerfing intelligence and ingenuity.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2726
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Posted - 2015.01.12 18:45:00 -
[67] - Quote
Stupid Blueberry wrote:First time I lost all respect for a CPM. Ever. You're forgetting Judge being AWOL.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Soraya Xel
Abandoned Privilege Top Men.
5306
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Posted - 2015.01.12 18:46:00 -
[68] - Quote
I can't believe this bad thread is still going. Kill it with fire, guys.
LHughes wrote:Soraya Xel wrote:Cost is irrelevant to balance, Vodar.
Game is 16v16. That means the game is balanced if 16 people equal 16 people.
Why do you think you're worth more than the AV player? (Hint: You're not, and you're wrong.) So 16 Militia fits should be the same as16 Proto fits.... Why do we have Isk if cost is irrelevant?.... How are you a CPM?
A militia suit can kill a proto suit. But this guy says an AV shouldn't be able to kill a HAV.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Spkr4theDead
Red Star.
2726
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Posted - 2015.01.12 18:46:00 -
[69] - Quote
Soraya Xel wrote:Thread is adorable. A coalescent of all of the worst arguments vehicle users use to justify being overpowered. <3 lolk
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2726
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Posted - 2015.01.12 18:48:00 -
[70] - Quote
Soraya Xel wrote:Um... we have to limit how many vehicles can be on the field at one time because of how overpowered they are. o_o Vehicles are limited, the number is at 7. If you play game, and if you use vehicles, you'd know that.
Oh, and the Bolas counts towards the 7. So no, we can't have 7 vehicles coming in at the same time.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Ld Collins
Titans of Phoenix VP Gaming Alliance
183
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Posted - 2015.01.12 18:48:00 -
[71] - Quote
My last post in this thread 81-3 81-3 81 and ******* 3. https://www.youtube.com/watch?v=V2P9lBIBh9s |
Spkr4theDead
Red Star.
2727
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Posted - 2015.01.12 18:49:00 -
[72] - Quote
Breakin Stuff wrote:This is the most moronic proposal and justification for vehicle balance I have ever seen.
Congratulations.
No, you do not get to be a God upon the battlefield striking dead all who displease you whilst being immune to retaliation.
THIS thread exemplifies a question asked earlier of why there is so much hatred for vehicle users, and why my response was that hatred for vehicles has nothing to do with battlefield performance and everything to do with these forums. If you were a pilot, you'd agree.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Lazer Fo Cused
Shining Flame Amarr Empire
424
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Posted - 2015.01.12 18:50:00 -
[73] - Quote
Soraya Xel wrote:I can't believe this bad thread is still going. Kill it with fire, guys. .
1. I cant believe this bad CPM is still a CPM. Kill it with fire guys |
Spkr4theDead
Red Star.
2727
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Posted - 2015.01.12 18:51:00 -
[74] - Quote
Soraya Xel wrote:Toobar Zoobar wrote:A CPM should at least try to be somewhat moderately impartial and respectful of others. And not to be too bias.
I see you don't care much for that. I am shooting down bias and being moderately impartial. :) The OP is outrageously biased and incredibly far off base. He's not biased, he just wants his ISK and SP investments to be worth it. The only thing that makes it worth it is experience, and you clearly have none in vehicles.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2727
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Posted - 2015.01.12 18:52:00 -
[75] - Quote
Vitantur Nothus wrote:
There was a time when the ADS could literally hover above and ignore a proto swarmer.
You obviously don't have any experience in an ADS.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Pocket Rocket Girl
Psygod9
240
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Posted - 2015.01.12 18:52:00 -
[76] - Quote
Vodar 540 wrote:Pocket Rocket Girl wrote:LUGMOS wrote:Jack McReady wrote:I can only laugh at that forum "wisdom", my shield tanked vehicles can tank swarms all day *sigh Get your big boy pants on and quit being a sarcastic child. It doesn't make anyone look good. You have to admit, shield tanks are very good against swarms (at least while hardened) as it should be. But because of this, swarmers want their av buffed to deal with this, in which case armor based vehicles get **** on even harder. Armor vehicles are not the problem, its mostly shielded vehicles. I have yet to see a BUFF AV thread or a NERF vehcle thread as of lately so how can you say that? all ive seen is AV is OP threads. i know that my swarms are not good against shield vehicles hardened or not but i QQ for a buff to my weapon of choice. i just find a way around it ie. waiting for the hardnerders to go on cool down then attacking All the calls to buff AV happen in the buff vehicle threads. And yes hardened shield tanks are hard to to take down with maxed out skills a shield hardener will last 45 seconds and a cool down of 60 seconds. so it is too often that you have to retreat and for the majority of the game you cant do anything. so while shield is good while hardened against swarms the active tanking style is very inconvenient.
i haven't seen any one in this thread say AV needs a buff or have i missed it? and yet if some even said to buff AV it would be a response to the tank QQ about AV, what im talking about is a thread specifically started to get AV buffed like all the tank threads about being underpowered or complaining that AV is overpowered. dont get me wrong there might be some one saying AV needs x,y,z. but as for seeing it in GD i havent seen one or every tanker and pilot would be down that persons throat.
Sir Dukey-
If one person is smart he should be able to keep vehicle at bay but not destroy it unless its a stupid driver
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Pocket Rocket Girl
Psygod9
240
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Posted - 2015.01.12 18:53:00 -
[77] - Quote
Spkr4theDead wrote:Vitantur Nothus wrote:
There was a time when the ADS could literally hover above and ignore a proto swarmer.
You obviously don't have any experience in an ADS.
hey buddy still going to pretend that you know what you're talking about?
Sir Dukey-
If one person is smart he should be able to keep vehicle at bay but not destroy it unless its a stupid driver
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Pocket Rocket Girl
Psygod9
240
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Posted - 2015.01.12 18:54:00 -
[78] - Quote
Spkr4theDead wrote:Soraya Xel wrote:Um... we have to limit how many vehicles can be on the field at one time because of how overpowered they are. o_o Vehicles are limited, the number is at 7. If you play game, and if you use vehicles, you'd know that. Oh, and the Bolas counts towards the 7. So no, we can't have 7 vehicles coming in at the same time.
wrong i have seen 4 tanks and 3 ADS in a match do you even pilot?
Sir Dukey-
If one person is smart he should be able to keep vehicle at bay but not destroy it unless its a stupid driver
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Spkr4theDead
Red Star.
2727
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Posted - 2015.01.12 18:55:00 -
[79] - Quote
Leadfoot10 wrote:My proto suit costs me in excess of 200k isk. Along comes a starter suit with a basic shotgun and I die before I have a chance to react. Kinda sucks, don't it?
1. Don't use PRO all the time. 2. Skill into eWar. 3. Pay attention to your surroundings.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Vodar 540
BLACK INCEPTION
20
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Posted - 2015.01.12 18:55:00 -
[80] - Quote
Duke Noobiam wrote:. If anything, other types of AV need a boost, in no way do tanks need a buff. I think this disproves you pocket rocket girl
Dust 514 a game being ruined by its own community
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Toobar Zoobar
The Unholy Legion Of DarkStar DARKSTAR ARMY
77
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Posted - 2015.01.12 18:56:00 -
[81] - Quote
Pocket Rocket Girl wrote:Spkr4theDead wrote:Vitantur Nothus wrote:
There was a time when the ADS could literally hover above and ignore a proto swarmer.
You obviously don't have any experience in an ADS. hey buddy still going to pretend that you know what you're talking about? I don't know why... you don't just play CoD. Seems more your type of game.
Dust 514. A game about shooting people with super deadly sci-fi guns... and dancing.
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Pocket Rocket Girl
Psygod9
240
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Posted - 2015.01.12 19:01:00 -
[82] - Quote
Toobar Zoobar wrote:Pocket Rocket Girl wrote:Spkr4theDead wrote:Vitantur Nothus wrote:
There was a time when the ADS could literally hover above and ignore a proto swarmer.
You obviously don't have any experience in an ADS. hey buddy still going to pretend that you know what you're talking about? I don't know why... you don't just play CoD. Seems more your type of game.
why dont you just be a better tanker? if i can survive with a myron why can you with a tank?
and no i actually refuse to play that crappy game, never have never will.
Sir Dukey-
If one person is smart he should be able to keep vehicle at bay but not destroy it unless its a stupid driver
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16509
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Posted - 2015.01.12 19:01:00 -
[83] - Quote
QQ MOAR!
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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Vitantur Nothus
Nos Nothi
1664
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Posted - 2015.01.12 19:01:00 -
[84] - Quote
Spkr4theDead wrote:Breakin Stuff wrote:This is the most moronic proposal and justification for vehicle balance I have ever seen.
Congratulations.
No, you do not get to be a God upon the battlefield striking dead all who displease you whilst being immune to retaliation.
THIS thread exemplifies a question asked earlier of why there is so much hatred for vehicle users, and why my response was that hatred for vehicles has nothing to do with battlefield performance and everything to do with these forums. If you were a pilot, you'd agree.
I believe you're mistaken. I imagine that Breakin Stuff realizes that a win button has no place in a multiplayer game. If handed one, I imagine he'd propose ideas on how to fix it, rather than cling to it or attempt to make excuses for it. Much like he's done with the HMG. |
Spkr4theDead
Red Star.
2729
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Posted - 2015.01.12 19:02:00 -
[85] - Quote
Duke Noobiam wrote:Your tank may cost 3 times more than that AV fit, but AV is likely to die 3 times more than you.
There's cloaking AV scouts, there's buildings, there's walls, there's roofs. You mean to tell me that AV should be able to stand dead still and not have to worry about being killed and losing their suit? lol
The cost argument is only valid if you take average loss into account, not a single loss comparison.
Almost 500k for one of my tanks vs 150k. Infantry has to die 3 times to equal the cost of my one death and loss of one tank.
Right now, the most a single AV player (even a proto minmando with proto swarms prof 5 and dual complex damage mods) can do against any competent tanker or dropship pilot is force them to retreat.
I was in a PC a few weeks ago where a Minmando nearly soloed my tank. It wasn't a situational awareness problem. It's a weak tank problem.
Kills occur when the tanker or dropship pilot stick around too long and don't kill the AV player first.
No, it's when swarms have a longer max range than a railgun, traverse terrain like the 160th SOAR, and ignore obstacles in their path.
So the best AV fit in the game can make you retreat while you can kill 90% of infantry players with impunity.
See above
If anything, other types of AV need a boost,
A PRO breach forge gun round to the rear end of a tank (167%) can one-shot a base HP tank. You really mean to tell me that needs a buff? I 4-shot bobthecakeman with a PRO assault forge when he was on a bridge, that needs to be buffed? Swarms have a max range of 400m, they ignore terrain and obstacles, that needs a buff?
in no way do tanks need a buff.
[i]Yes they do, you're not a pilot, and you likely have 0 experience in a vehicle.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Breakin Stuff
Internal Error. Negative-Feedback
6340
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Posted - 2015.01.12 19:03:00 -
[86] - Quote
Spkr4theDead wrote:Breakin Stuff wrote:This is the most moronic proposal and justification for vehicle balance I have ever seen.
Congratulations.
No, you do not get to be a God upon the battlefield striking dead all who displease you whilst being immune to retaliation.
THIS thread exemplifies a question asked earlier of why there is so much hatred for vehicle users, and why my response was that hatred for vehicles has nothing to do with battlefield performance and everything to do with these forums. If you were a pilot, you'd agree. The hell I would. I'm a maddy pilot and even from THAT perspective, WTF is this nerd talking about? What he's rattling on goes far beyond marauder power in chrome.
And I *LIKED* marauders in Chrome.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Toobar Zoobar
The Unholy Legion Of DarkStar DARKSTAR ARMY
77
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Posted - 2015.01.12 19:03:00 -
[87] - Quote
Soraya Xel wrote:Duke Noobiam wrote:Your tank may cost 3 times more than that AV fit, but AV is likely to die 3 times more than you. The cost argument is only valid if you take average loss into account, not a single loss comparison.
Right now, the most a single AV player (even a proto minmando with proto swarms prof 5 and dual complex damage mods) can do against any competent tanker or dropship pilot is force them to retreat. Kills occur when the tanker or dropship pilot stick around too long and don't kill the AV player first.
So the best AV fit in the game can make you retreat while you can kill 90% of infantry players with impunity. If anything, other types of AV need a boost, in no way do tanks need a buff. The first paragraph here is the key point. I used to commonly lose five or six 200k suits trying to kill a single ADS. And failing. But the reality is costs can be tweaked later, so they're irrelevant for balance. The point is making the gameplay engaging and fun. And vehicles not dying isn't actually fun for anyone. I think I've figured you out... YES! YES I THINK I HAVE!!! OMG I CAN HARDLY BELIEVE MY OWN GENIUS!!!
You have an unhealthy obsession with your K/D ratio. Yeah, sorry to break the news to you, I know it must be hard news to stomach. I knew a few guys who had that problem, they had to get therapy and everything.
Don't worry buddy you'll pull through. Just stay strong!
Dust 514. A game about shooting people with super deadly sci-fi guns... and dancing.
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Spkr4theDead
Red Star.
2729
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Posted - 2015.01.12 19:04:00 -
[88] - Quote
Soraya Xel wrote:
The first paragraph here is the key point. I used to commonly lose five or six 200k suits trying to kill a single ADS. And failing.
That's not the pilot's fault, and it's not the AV's fault. It's your fault, and the problem is, you just can't use AV well.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Toobar Zoobar
The Unholy Legion Of DarkStar DARKSTAR ARMY
77
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Posted - 2015.01.12 19:06:00 -
[89] - Quote
Pocket Rocket Girl wrote:Toobar Zoobar wrote:Pocket Rocket Girl wrote:Spkr4theDead wrote:Vitantur Nothus wrote:
There was a time when the ADS could literally hover above and ignore a proto swarmer.
You obviously don't have any experience in an ADS. hey buddy still going to pretend that you know what you're talking about? I don't know why... you don't just play CoD. Seems more your type of game. why dont you just be a better tanker? if i can survive with a myron why can you with a tank? and no i actually refuse to play that crappy game, never have never will. Don't worry man I'm pretty good at surviving. That's actually the easy part.
Now the hard part is being of any real use on the battle field.
Dust 514. A game about shooting people with super deadly sci-fi guns... and dancing.
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Leadfoot10
Molon Labe. General Tso's Alliance
2861
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Posted - 2015.01.12 19:08:00 -
[90] - Quote
Spkr4theDead wrote:Leadfoot10 wrote:My proto suit costs me in excess of 200k isk. Along comes a starter suit with a basic shotgun and I die before I have a chance to react. Kinda sucks, don't it?
1. Don't use PRO all the time. 2. Skill into eWar. 3. Pay attention to your surroundings.
4. Retune your sarcasm meter.
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