|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Soraya Xel
Abandoned Privilege Top Men.
5301
|
Posted - 2015.01.12 17:11:00 -
[1] - Quote
LOL. You didn't get past the first paragraph before admitting you think you should be immune to an AV. Nice job. You should never EVER be impossible to take down by a single other player. Ever.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Soraya Xel
Abandoned Privilege Top Men.
5301
|
Posted - 2015.01.12 17:21:00 -
[2] - Quote
Cost is irrelevant to balance, Vodar.
Game is 16v16. That means the game is balanced if 16 people equal 16 people.
Why do you think you're worth more than the AV player? (Hint: You're not, and you're wrong.)
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Soraya Xel
Abandoned Privilege Top Men.
5305
|
Posted - 2015.01.12 17:32:00 -
[3] - Quote
Vodar 540 wrote:Cost is irrelevant? what is the point of having a currency in the game then i would recommend you just leave this thread because you clearly have no idea what you are talking about and are hell bent on keeping this game from getting anywhere. And my tank does cost more than AV
I clearly know a lot more than you. For instance, you're crying that you might have to run away to survive. Whereas AV doesn't have that option. Vehicles outright kill infantry, and they don't have the opportunity to escape. Furthermore, vehicle users can bail from their vehicles and survive, continuing to deny opponents from actually killing them. Vehicles are STILL overpowered today, even with some nerfs to bring them back into line a bit.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Soraya Xel
Abandoned Privilege Top Men.
5306
|
Posted - 2015.01.12 17:42:00 -
[4] - Quote
Thread is adorable. A coalescent of all of the worst arguments vehicle users use to justify being overpowered. <3
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Soraya Xel
Abandoned Privilege Top Men.
5306
|
Posted - 2015.01.12 17:47:00 -
[5] - Quote
Um... we have to limit how many vehicles can be on the field at one time because of how overpowered they are. o_o
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Soraya Xel
Abandoned Privilege Top Men.
5306
|
Posted - 2015.01.12 17:50:00 -
[6] - Quote
Toobar Zoobar wrote:A CPM should at least try to be somewhat moderately impartial and respectful of others. And not to be too bias.
I see you don't care much for that.
I am shooting down bias and being moderately impartial. :) The OP is outrageously biased and incredibly far off base.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Soraya Xel
Abandoned Privilege Top Men.
5306
|
Posted - 2015.01.12 17:53:00 -
[7] - Quote
LUGMOS wrote:Kinda disappointing that nobody read the rest and just blew hot air out of their ass...
I actually did read the rest. It just got funnier from there though.
He wants a DS with a pre-fitted cloak, he wants vehicles to spawn on the ground, and he wants vehicles' defenses buffed, and probably a couple other things designed to ensure he cannot ever die.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Soraya Xel
Abandoned Privilege Top Men.
5306
|
Posted - 2015.01.12 18:06:00 -
[8] - Quote
Duke Noobiam wrote:Your tank may cost 3 times more than that AV fit, but AV is likely to die 3 times more than you. The cost argument is only valid if you take average loss into account, not a single loss comparison.
Right now, the most a single AV player (even a proto minmando with proto swarms prof 5 and dual complex damage mods) can do against any competent tanker or dropship pilot is force them to retreat. Kills occur when the tanker or dropship pilot stick around too long and don't kill the AV player first.
So the best AV fit in the game can make you retreat while you can kill 90% of infantry players with impunity. If anything, other types of AV need a boost, in no way do tanks need a buff.
The first paragraph here is the key point. I used to commonly lose five or six 200k suits trying to kill a single ADS. And failing.
But the reality is costs can be tweaked later, so they're irrelevant for balance. The point is making the gameplay engaging and fun. And vehicles not dying isn't actually fun for anyone.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Soraya Xel
Abandoned Privilege Top Men.
5306
|
Posted - 2015.01.12 18:46:00 -
[9] - Quote
I can't believe this bad thread is still going. Kill it with fire, guys.
LHughes wrote:Soraya Xel wrote:Cost is irrelevant to balance, Vodar.
Game is 16v16. That means the game is balanced if 16 people equal 16 people.
Why do you think you're worth more than the AV player? (Hint: You're not, and you're wrong.) So 16 Militia fits should be the same as16 Proto fits.... Why do we have Isk if cost is irrelevant?.... How are you a CPM?
A militia suit can kill a proto suit. But this guy says an AV shouldn't be able to kill a HAV.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Soraya Xel
Abandoned Privilege Top Men.
5329
|
Posted - 2015.01.13 04:45:00 -
[10] - Quote
It's embarrassing a thread with this much stupid still exists. Forums, I am disappoint.
Stupid Blueberry wrote:Backing my point up here, I just looked and Soraya has 0 kills or wp for the month of January....
I've been moving. If you've ever had to buy a condo, move out, and then sell a condo in a short time, you'd be stunned to discover I'm managing to do it while maintaining a full time paid job, and a full time unpaid job (being CPM), and doing both jobs moderately well. Also, the desk where I want my PS3 has a miswired electrical outlet, and my electrician didn't call me back for two weeks in a row... Go figure. (The PS3 is plugged into the TV, but I can't play FPSes at a TV. Like, at all.) Also handling family matters since my parents are incapable of raising children (still amazed I survived their household long enough to be on my own), and I just signed up to be a mentor at my brother's high school, which hour-wise is like another part time job too. Half the things listed above are about twice as complicated as I feel like detailing on a public forum. And still, I manage enough time to put bad trolls like yourself in their place.
Seriously, man, don't judge people you don't know anything about. I'm not going to feel shame for taking a few weeks off to get my life in order. Don't be afraid to come up out of mom's basement every so often. ;)
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
|
Soraya Xel
Abandoned Privilege Top Men.
5329
|
Posted - 2015.01.13 04:49:00 -
[11] - Quote
Gavr1lo Pr1nc1p wrote:Toobar Zoobar wrote:Soraya Xel wrote:Cost is irrelevant to balance, Vodar.
Game is 16v16. That means the game is balanced if 16 people equal 16 people.
Why do you think you're worth more than the AV player? (Hint: You're not, and you're wrong.) Cost. Is. Revelevent. Size. Is Relevant. Indeed what is the point in a currency if cost is irrelevant? Have a go at thinking about that for a second will you. And balance my friend is what makes games boring. Should I expect to be able to kill a titan in a frigate in EVE? No. No matter how much I shoot at it. I wouldn't even take on a battleship. The titan not only costs a few million times what a frigate costs, but is also several million times the mass. If someone who thinks a top end HAV shouldn't be able to tank a militia swarm launcher, started playing EVE, they would probably start whining that they can't kill all the battleships in their rookie ship. That's the analogy here. i.e. you Is EVE 16v16?
Nailed it. In EVE it's common for massive numbers of smaller ships to engage a larger ship or a small group of larger ships. In a 16v16 game, this asymmetrical balance methodology does not work. Either vehicles need to require multiple people to use (equivalent to their power), or they need to be equal in power to infantry. If vehicle users cannot except either of those options, vehicles should honestly just be removed. Because a 16v16 game cannot be balanced if one player is able to be as powerful as two or three other players combined.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
|
|
|