|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Ld Collins
Titans of Phoenix VP Gaming Alliance
180
|
Posted - 2015.01.12 18:18:00 -
[1] - Quote
The best advice I can give to vehicle users is to just respect out of them. In a game where infantry can go 60-0 everything is fine but a tanker goes 20-0 there's a serious problem. Let me stress that 20-0 for a tank is pretty rare.
The enforcer tank does not exist anymore notice this tank has lots of modules to manage tanks today are no where near this. https://www.youtube.com/watch?v=q5FyD5Nolwo 25-0 with a crew member.
I'm not trying to throw anyone under the bus but balance right? https://www.youtube.com/watch?v=REsKIZedfgE 60-0 https://www.youtube.com/watch?v=Pa9cGNqLomI 40-4 https://www.youtube.com/watch?v=Nrzz32kdKrg 51-2 https://www.youtube.com/watch?v=Nrzz32kdKrg 44-1 |
Ld Collins
Titans of Phoenix VP Gaming Alliance
183
|
Posted - 2015.01.12 18:48:00 -
[2] - Quote
My last post in this thread 81-3 81-3 81 and ******* 3. https://www.youtube.com/watch?v=V2P9lBIBh9s |
Ld Collins
Titans of Phoenix VP Gaming Alliance
185
|
Posted - 2015.01.13 08:34:00 -
[3] - Quote
Nothing Certain wrote:I am not sure what point you are trying to make. I watched an infantry player kill 60 other infantry players, this is a kdr for all infantry of 1:1. This is the very definition of balance, although if we break it down each component if a fit may be imbalanced. The problem is not tankers going 30-0, the problem is when the tanker kills 30 infantry, there is no corresponding 30 tanker deaths, this is the very definition of imbalanced. Unfortunately, a 1:1 kdr between tankers and infantry is completely unacceptable to tankers, they believe that they are entitled to a much higher ratio. What do you think a fair KDR average for ALL tankers should be? We really can't go much farther in reaching an agreement about balance until we have a common understanding of what that means. It's pretty obvious to me that you have a problem understanding what you read. At a time where tankers were racking up 20 plus kills people came on the forum and begged ccp to nerf tanks. Even though if a tanker were to go 20+ or 30+ in killsthe tanker would not have made enough isk to cover 1 tank and if he died it would be a loss. Tanks were extremely expensive in there golden days now they are just coffins on wheels. If your team lets a tank get over 10 kills in a match its your teams fault its not that tanks are op. For tanks to make money they have to kill high vallue targets other tanks dropships because killing infantry does not pay the bills. You're flat out wrong to say that there is no balance there. 1-1 more like 20-1 if you blow up 4 tanks in a match with your tank you can make a profit tack on some installations and a few infantry then you've got a decient profit.
|
Ld Collins
Titans of Phoenix VP Gaming Alliance
185
|
Posted - 2015.01.13 08:44:00 -
[4] - Quote
Soraya Xel wrote:Gavr1lo Pr1nc1p wrote:Toobar Zoobar wrote:Soraya Xel wrote:Cost is irrelevant to balance, Vodar.
Game is 16v16. That means the game is balanced if 16 people equal 16 people.
Why do you think you're worth more than the AV player? (Hint: You're not, and you're wrong.) Cost. Is. Revelevent. Size. Is Relevant. Indeed what is the point in a currency if cost is irrelevant? Have a go at thinking about that for a second will you. And balance my friend is what makes games boring. Should I expect to be able to kill a titan in a frigate in EVE? No. No matter how much I shoot at it. I wouldn't even take on a battleship. The titan not only costs a few million times what a frigate costs, but is also several million times the mass. If someone who thinks a top end HAV shouldn't be able to tank a militia swarm launcher, started playing EVE, they would probably start whining that they can't kill all the battleships in their rookie ship. That's the analogy here. i.e. you Is EVE 16v16? Nailed it. In EVE it's common for massive numbers of smaller ships to engage a larger ship or a small group of larger ships. In a 16v16 game, this asymmetrical balance methodology does not work. Either vehicles need to require multiple people to use (equivalent to their power), or they need to be equal in power to infantry. If vehicle users cannot except either of those options, vehicles should honestly just be removed. Because a 16v16 game cannot be balanced if one player is able to be as powerful as two or three other players combined. How about you remove all advanced and prototype av from the game since there are no advanced or prototype vehicles.
|
Ld Collins
Titans of Phoenix VP Gaming Alliance
185
|
Posted - 2015.01.13 13:57:00 -
[5] - Quote
Breakin Stuff wrote:The distinguishing difference in your rather extreme examples is the 60/1 infantry is an extreme rarity.
My two absolute best matches were 53/2 and 43/13. That's twice in two years. No other match comes remotely close.
The tank drivers at one point were running 20-25/0 for match after match after match until they bumped into someone like me and exploded. Then they came on the forums to scream that AV needed to be nerfed because :reasons:
Most of the infantry hate comes from the latter portion where a tank driver wpuld explode in a marauder once every 4-8 matches and absolutely sh*t themselves.
That offensive ember has never died in the minds of AV players.
Now. On the other side of the coin, the elite infantry slayers were whiny little brats who openly stated that they should not have to change their fits to tackle and win against a tank.
They also cried hardest when I shot them with a forge gun.
The blame lies equally both ways, but whenever pilots start raging that their precious toys need to be able to be immune to dying to infantry AV it usually inspires AV hate and you see a sharp uptick of players who will run AV just to kill vehicles.
When the mad happens because of these forum rants infantry stop caring about winning and focus on annihilating your walkets one HAV at a time to punish your audacity.
You want balance and parity? You want to stop being the battlefield victims?
Stop making entitled and poorly considered rants like this. Tanks aren't going 60-0 50 40 30 20 or even 10 solo period point blank tanks barely manage 10 kills without being blown up. People are clinging to the past regurgitation the same cries about tanks every time an AV verses infantry thread comes up. They dont want things to change im sorry that you cannot see this happening. The only viable vehicles are gunnlogis pythons and the incubus im seriously disturbed by the people on this forum. Do you all even play this game? Also what a waste of time this thread is not a single blue tag. Please continue rambling on aimlessly on this forum for likes.
|
|
|
|