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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
13690
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Posted - 2014.10.21 00:28:00 -
[61] - Quote
ResistanceGTA wrote:Apothecary Za'ki wrote:Judge Rhadamanthus wrote:So I have been flying dropships for 2 days. And the CPM and CCP should be phucking ashamed of themselves. Me included. I apologize to pilots. I let you down. The ADS is useless. We can't even make a tank scared now. My missiles fire so slowly i'm just a noise in the air, nothing more. We tried to show the evidence to CCP, we tried to manage balance but the anti vehicles guys could not let their lack of experience and knowledge stop them from sticking their ignorant fingers into the mix.
Killing a Milita dropship in a proto ship is a 5 minute fight. Killing tanks is impossible unless they forget the redline exists. Round two; gloves off. welcome to being Mortal.. and if youve only been flying ads for 2 days you really are gonna suck as ads is a very heavy sp investment on both time, skill and SP.. so yeah.. instead of ranting, ask the pros.. as for MLT ship vs Protoship.. 1. ADS is still only a "standard" level of that ship type.. 2. Blaster = win vs other dropships (especially on incubus) 3. MLT is just standard with higher cpu and pg costs basically.. and finally.. GIT GUD! iv still seen ADS pilots wrecking face. I actually fell out of my chair reading this. Thank you for that..
God the look on the faces players like him if CCP ever introduced the ADV and PRO variants.....
No what Apothecary does not understand is for vehicles its less a matter of MLT vs STD
It's more like T1 vs T2.
"We were commanded to burn the system...We did. I mourn the loss of the innocents caught in our fires" -Kador Ouryon
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Imp Smash
Molon Labe. General Tso's Alliance
256
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Posted - 2014.10.21 00:28:00 -
[62] - Quote
Judge Rhadamanthus wrote:So I have been flying dropships for 2 days. And the CPM and CCP should be phucking ashamed of themselves. Me included. I apologize to pilots. I let you down. The ADS is useless. We can't even make a tank scared now. My missiles fire so slowly i'm just a noise in the air, nothing more. We tried to show the evidence to CCP, we tried to manage balance but the anti vehicles guys could not let their lack of experience and knowledge stop them from sticking their ignorant fingers into the mix.
Killing a Milita dropship in a proto ship is a 5 minute fight. Killing tanks is impossible unless they forget the redline exists. Round two; gloves off.
Questions:
1.) How much did you fly the ADS before the nerf?
2.) What was your average KDR in a dropship before nerf?
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1632
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Posted - 2014.10.21 00:29:00 -
[63] - Quote
Imp Smash wrote:Judge Rhadamanthus wrote:So I have been flying dropships for 2 days. And the CPM and CCP should be phucking ashamed of themselves. Me included. I apologize to pilots. I let you down. The ADS is useless. We can't even make a tank scared now. My missiles fire so slowly i'm just a noise in the air, nothing more. We tried to show the evidence to CCP, we tried to manage balance but the anti vehicles guys could not let their lack of experience and knowledge stop them from sticking their ignorant fingers into the mix.
Killing a Milita dropship in a proto ship is a 5 minute fight. Killing tanks is impossible unless they forget the redline exists. Round two; gloves off. Questions: 1.) How much did you fly the ADS before the nerf? 2.) What was your average KDR in a dropship before nerf?
Are these people real? Someone tell me please...
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
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Imp Smash
Molon Labe. General Tso's Alliance
256
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Posted - 2014.10.21 00:31:00 -
[64] - Quote
It's a serious question.
I want a baseline of knowledge and experience before my next round of questions. I am trying to form an opinion on the topic and must admit I feel like I do not know enough from the pilot side of things as I am not a pilot myself.
I never form opinions on things before I obtain as much knowledge as I can about the topic. |
Aeon Amadi
Fatal Absolution General Tso's Alliance
6751
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Posted - 2014.10.21 00:39:00 -
[65] - Quote
Judge Rhadamanthus wrote:Blueprint For Murder wrote:I am just glad we will have a CPM that isn't a dimwit good luck wading through their foolishness judge. I look forward to your future videos. Thanks. I read the last 20 pages in General and feedback, and I just did not see enough support for the issues that were being raised,
What else is new? Imagine what it was like -before- you came back and decided to sit down and read every single issue people raise. Seriously, the whole controversy with the CPM is that they don't represent the players and if you're just now realizing that the majority of the community simply doesn't get enough support/doesn't get heard I feel really bad for you now that you're actually on the CPM.
Then again, yanno, maybe if we had that ISD thingy I kept bitchin' for that no-one seemed/seems to care about... Maybe it wouldn't be so bad. We'd have volunteers that could actively speak for themselves. It's really not that illusive of a concept; unfortunately the powers that be (and those powers that were elected) just don't seem to honest-to-god give a **** about it or seem to outwardly oppose it.
See, an ideal CPM candidate (to me) knows who to talk to to get advice on a situation - they don't assume themselves to be the experts and they don't say, "Yo, come talk to me"; they -find- the people if they haven't already formed a relationship with them. There isn't any reason that a representative should still have to be forming relationships after they've been elected to get the needed things done. What we have, with the exception of two or three of the CPM Reps, are a handful of people that are taken aback at the fact that the community's voices aren't being heard or outright antagonize them for their differing opinions.
What is absolutely maddening is that this still comes as a surprise to me, but whatever.
{ | bittervetmode = 0
I }
== Description ==
This player has recovered morale
[[Category: Hopeful]]
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Apothecary Za'ki
Biomass Positive
1302
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Posted - 2014.10.21 00:39:00 -
[66] - Quote
ACT1ON BASTARD wrote:20 mil in ads havent flown for 2 months. Cant wait til we get that respec im getting out of it so fast. Devs idea of an ads is decoration makes the battle look cooler like somethings actually going on. Shoot at it a couple times and get back to infantry fighting. thats IF they give us a respec tho i think it may just be a refund when Vehicle parity comes.. or it will be a big middle finger and an "FU no respec"
[[LogiBro ADV/PRO]]
[[Level 1 Forum Warrior]]
[[Level 2 Forum Pariah]]
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Apothecary Za'ki
Biomass Positive
1302
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Posted - 2014.10.21 00:41:00 -
[67] - Quote
Aeon Amadi wrote:Judge Rhadamanthus wrote:Blueprint For Murder wrote:I am just glad we will have a CPM that isn't a dimwit good luck wading through their foolishness judge. I look forward to your future videos. Thanks. I read the last 20 pages in General and feedback, and I just did not see enough support for the issues that were being raised, What else is new? Imagine what it was like -before- you came back and decided to sit down and read every single issue people raise. Seriously, the whole controversy with the CPM is that they don't represent the players and if you're just now realizing that the majority of the community simply doesn't get enough support/doesn't get heard I feel really bad for you now that you're actually on the CPM. Then again, yanno, maybe if we had that ISD thingy I kept bitchin' for that no-one seemed/seems to care about... Maybe it wouldn't be so bad. We'd have volunteers that could actively speak for themselves. It's really not that illusive of a concept; unfortunately the powers that be (and those powers that were elected) just don't seem to honest-to-god give a **** about it or seem to outwardly oppose it. See, an ideal CPM candidate (to me) knows who to talk to to get advice on a situation - they don't assume themselves to be the experts and they don't say, "Yo, come talk to me"; they -find- the people if they haven't already formed a relationship with them. There isn't any reason that a representative should still have to be forming relationships after they've been elected to get the needed things done. What we have, with the exception of two or three of the CPM Reps, are a handful of people that are taken aback at the fact that the community's voices aren't being heard or outright antagonize them for their differing opinions. What is absolutely maddening is that this still comes as a surprise to me, but whatever. indeed theya re supposed to represent the community and yet they represent their own self interests.. talk about Democracy!
[[LogiBro ADV/PRO]]
[[Level 1 Forum Warrior]]
[[Level 2 Forum Pariah]]
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Judge Rhadamanthus
Amarr Templar One
2881
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Posted - 2014.10.21 00:41:00 -
[68] - Quote
Imp Smash wrote:Judge Rhadamanthus wrote:So I have been flying dropships for 2 days. And the CPM and CCP should be phucking ashamed of themselves. Me included. I apologize to pilots. I let you down. The ADS is useless. We can't even make a tank scared now. My missiles fire so slowly i'm just a noise in the air, nothing more. We tried to show the evidence to CCP, we tried to manage balance but the anti vehicles guys could not let their lack of experience and knowledge stop them from sticking their ignorant fingers into the mix.
Killing a Milita dropship in a proto ship is a 5 minute fight. Killing tanks is impossible unless they forget the redline exists. Round two; gloves off. Questions: 1.) How much did you fly the ADS before the nerf? 2.) What was your average KDR in a dropship before nerf?
1) A lot. Really. Lots
2) over 10 matches say 15 kills a match with a death every 3 matches. That's a 50 KDR- ish (in a dropship which I do not use all the time so game stats are not relational). P and L that is WORSE than a 39 000 ISK suit amarr assualt over the same match range, with a 10 kill per match rate and a 3 death per match. That amarr would have a 3.3 KDR
Email Me [email protected]
Twitter @Judge_EVELegion
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XxGhazbaranxX
Eternal Beings Dark Taboo
1753
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Posted - 2014.10.21 00:42:00 -
[69] - Quote
Its funny how people complain about drop ships going 30 /0 when yesterday I say a heavy go 60/1. Going 30/0 is something many people do on a regular basis with militia shotguns. The whole being immune to 90% of the damage on the battlefield is also a falacy since every player has a free fit to deal with vehicles but choose not to use it. To add into that train of thought, being immune to 90% of DA!age on the fiepdm doesn't even matter when it only takes 1 swarmed or 1 forger to completely disable an ads from doingnits job and 2 synced av players to kill the vehicle quickly and be home for brunch.
I can also talk about specialization and that most pilots are completely specced into their role unlike the majority of the av coming into the forums to **** and moan about ads and how hard they are to kill.
A fully specced scout will wreck ****, a fully specced heavy will wreck ****, and so should a full specced ads.
I don't know the numbers rattati is using but, his numbers should also include so investment in terms of lethality and usefulness since skill are balanced based on the total advantage they give, that's why the have multipliers.
Anyways I am being very vague because every time I take the time to make a well thought out post all that happens is that troll come out and play and don't actually supply any logical or backed up arguments.
Plasma Cannon Advocate
Dust 514 Survivor
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Vesta Opalus
Bloodline Rebellion
80
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Posted - 2014.10.21 00:44:00 -
[70] - Quote
Judge Rhadamanthus wrote: Did you see that complaints about the bolt pistol? ... Too many things need to be addressed and they are slipping under the carpet.
They have nerfed the bolt pistol twice already, and are still looking at it with dirty eyes. |
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Aeon Amadi
Fatal Absolution General Tso's Alliance
6752
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Posted - 2014.10.21 00:44:00 -
[71] - Quote
XxGhazbaranxX wrote:Its funny how people complain about drop ships going 30 /0 when yesterday I say a heavy go 60/1. Going 30/0 is something many people do on a regular basis with militia shotguns. The whole being immune to 90% of the damage on the battlefield is also a falacy since every player has a free fit to deal with vehicles but choose not to use it. To add into that train of thought, being immune to 90% of DA!age on the fiepdm doesn't even matter when it only takes 1 swarmed or 1 forger to completely disable an ads from doingnits job and 2 synced av players to kill the vehicle quickly and be home for brunch.
I can also talk about specialization and that most pilots are completely specced into their role unlike the majority of the av coming into the forums to **** and moan about ads and how hard they are to kill.
A fully specced scout will wreck ****, a fully specced heavy will wreck ****, and so should a full specced ads.
I don't know the numbers rattati is using but, his numbers should also include so investment in terms of lethality and usefulness since skill are balanced based on the total advantage they give, that's why the have multipliers.
Anyways I am being very vague because every time I take the time to make a well thought out post all that happens is that troll come out and play and don't actually supply any logical or backed up arguments.
And what about a fully specced Assault/Commando?
{ | bittervetmode = 0
I }
== Description ==
This player has recovered morale
[[Category: Hopeful]]
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Zindorak
G0DS AM0NG MEN General Tso's Alliance
1128
|
Posted - 2014.10.21 00:51:00 -
[72] - Quote
thx you for ur apology
Pokemon master and Tekken Lord
Gk0 Scout yay :)
Pls fix SCR CCP
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Vesta Opalus
Bloodline Rebellion
80
|
Posted - 2014.10.21 00:53:00 -
[73] - Quote
XxGhazbaranxX wrote:yadda yadda The whole being immune to 90% of the damage on the battlefield is also a falacy since every player has a free fit to deal with vehicles but choose not to use it. blah blah
The militia swarm launcher is a bad joke, and the militia fit doesnt even have a navohive.
An AV player cant do his pathetic sad job of not killing a vehicle all game and watching them fly away only to come back in 15 seconds at full health if they dont have nanohives.
But its ok, like most swarmers he probably wont last long enough to notice. |
Maken Tosch
DUST University Ivy League
9819
|
Posted - 2014.10.21 00:54:00 -
[74] - Quote
Wow. I did not see this coming.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Killar-12
The Corporate Raiders Top Men.
3349
|
Posted - 2014.10.21 00:55:00 -
[75] - Quote
Killar-12 wrote:Still want a response... what is an ADS supposed to do? No response yet... not suprising...
http://evil-guide.tripod.com/
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Denchlad 7
Dead Man's Game
793
|
Posted - 2014.10.21 01:13:00 -
[76] - Quote
Im gonna tread carefully before going in depth with a reply. ADS feel fine to me but at the same time they dont. I personally think its to do with the ROF nerf rather than AV at this point.
The Connoisseur of Weapons. 19/19 L5 P2.
66-3 with Dual-Miltia Bolt Pistols. OP? OP.
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Kallas Hallytyr
Skullbreakers
834
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Posted - 2014.10.21 01:50:00 -
[77] - Quote
Denchlad 7 wrote:Im gonna tread carefully before going in depth with a reply. ADS feel fine to me but at the same time they dont. I personally think its to do with the ROF nerf rather than AV at this point.
I think Breakin Stuff said it best in another thread: AV vs V is fine; ADS vs AV isn't (I bastardised it somewhat.)
Alt of Halla Murr.
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Imp Smash
Molon Labe. General Tso's Alliance
256
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Posted - 2014.10.21 01:58:00 -
[78] - Quote
Judge Rhadamanthus wrote:Imp Smash wrote:Judge Rhadamanthus wrote:So I have been flying dropships for 2 days. And the CPM and CCP should be phucking ashamed of themselves. Me included. I apologize to pilots. I let you down. The ADS is useless. We can't even make a tank scared now. My missiles fire so slowly i'm just a noise in the air, nothing more. We tried to show the evidence to CCP, we tried to manage balance but the anti vehicles guys could not let their lack of experience and knowledge stop them from sticking their ignorant fingers into the mix.
Killing a Milita dropship in a proto ship is a 5 minute fight. Killing tanks is impossible unless they forget the redline exists. Round two; gloves off. Questions: 1.) How much did you fly the ADS before the nerf? 2.) What was your average KDR in a dropship before nerf? 1) A lot. Really. Lots 2) over 10 matches say 15 kills a match with a death every 3 matches. That's a 50 KDR- ish (in a dropship which I do not use all the time so game stats are not relational). P and L that is WORSE than a 39 000 ISK suit amarr assualt over the same match range, with a 10 kill per match rate and a 3 death per match. That amarr would have a 3.3 KDR
I have since watched your videos. So I am accrediting a fair amount of credibility to your answers here. So If i may, I have a list of questions for you.
1.) You stated in the ADS you had about 50KDR. Assuming that you are one of the best it is safe to say your 'average' ADS pilot will not be reaching such a high KDR. What would you say the average ADS dropship pilot pulls?
2.) Even the best frontline players do not have anywhere near a 50 KDR. Or even a 30. Snipers often did -- but that is a result of redline sniping so we can expect sniper KDRs to change. For players in the thick of battle (such as ADS pilots.) What would you say is a reasonable KDR for a vehicle driver to have?
3.) Do you consider the current problem with ADS an issue with its damage production or tanking ability (or both.) And why?
4.) Do you consider the ADS fair before the nerf. And why?
5.) How do you personally differentiate between an average pilot and skilled pilot outside of game stats? (ie. certain manuever capability, play style, aim, etc...)
6.) What do you consider ADS to be effective against? What do you think should be effective against ADS? How effective are we talking? (ie. when it comes to AA -- how many AA infantry and of what level should be about an even match against a ADS dropship of what level? And of course -- why.
I apologize for the number of questions and some of the complexity that may be inherently necessary in your answers. I'm just trying not to lemming my opinon off a cliff and understand the issue.
From an infantry perspective I found myself and my squadmates to have a real problem with ADS before the nerf. When I forgegunned I usually scared dropships off -- but almost NEVER killed one. They escaped almost every time. Even if I wasn't the only one shooting it. If I was in my assault suit I, and in fact many others, despite having swarms/plasma cannons would simply fall over dead about as fast as if a HAV rolled right up on us. So I can only speak on the point that as an infantry player -- swarms/plasma felt ineffectual before. However, I don't want assume that is because AA was weak or ADS was strong. I am more concerned with the logistical issues from the pilot side as I already understand the logistical issues from the ground side.
Thank you for your time on this.
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CommanderBolt
KILL-EM-QUICK RISE of LEGION
2047
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Posted - 2014.10.21 02:03:00 -
[79] - Quote
Just going to say this as a joke but its actually not far from the truth...
AV player - "Waaahhh *sob sob* my light AV is not as powerful as Heavy AV but I am too stubborn to switch to a heavy and accept the advantages and disadvantages that come with it. CCP make my light AV as strong as heavy AV"
Tanker - "Waahhhh *sob sob* my anti vehicle turret doesn't **** infantry any more yet I am not willing to fit small turrets and have gunners, nor am I willing to adapt my playstyle"
ADS - "Waaahhh *sob sob* my overpowered rate of fire has been nerfed and now I actually have to worry about swarms and my GTFO module takes longer to recharge"
Overall every role is bias to their own wants and needs. EACH and EVERY role has legitimate concerns and problems that need to be addressed but seriously as far as I can tell the worst of each role are ALL as bad as each other.
I really would like balance for every role, the ADS has problems right now and AVers will have to accept that just as much as ADS pilots must become accustom to a lesser level of power.
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
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TEBOW BAGGINS
GREATNESS ACHIEVED THRU TROLLING
1291
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Posted - 2014.10.21 02:04:00 -
[80] - Quote
judge, can you please review the swarms and show that they are still making 90 degree turns and phasing through any obstacle they encounter- this was supposed to be implemented on top of their buff but they did not implement this, they only buffed the swarms without any rework of their physics, as promised..
AKA Zirzo Valcyn
AFKing since 2012
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Spkr4theDead
Red Star. EoN.
2217
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Posted - 2014.10.21 02:10:00 -
[81] - Quote
Judge Rhadamanthus wrote:So I have been flying dropships for 2 days. And the CPM and CCP should be ashamed of themselves. Me included. I apologize to pilots. I let you down. The ADS is useless. We can't even make a tank scared now. My missiles fire so slowly i'm just a noise in the air, nothing more. We tried to show the evidence to CCP, we tried to manage balance but the anti vehicles guys could not let their lack of experience and knowledge stop them from sticking their ignorant fingers into the mix.
Killing a Milita dropship in a proto ship is a 5 minute fight. Killing tanks is impossible unless they forget the redline exists. Round two; gloves off. See? We told you. This is what it's like to get bent over. Only, think of it for 2 years running, many times over.
I really hope you've learned your lesson.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Killar-12
The Corporate Raiders Top Men.
3350
|
Posted - 2014.10.21 02:24:00 -
[82] - Quote
So Wise people of GD... what is an ADS supposed to do, I mean an Item is balanced if it does it's role well and is able to do so. but you first need to define what THAT role is...
http://evil-guide.tripod.com/
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ROMULUS H3X
research lab
198
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Posted - 2014.10.21 03:02:00 -
[83] - Quote
Dropships are for transport..... everything else is just a bonus.
Stop trying to fly around in the air like vegeta, destroying everything in your path...
FORGE/FLAYLOCK/FISTS
PLASMA/PISTOL/PUNCH
ALL OF YOU PUNKS GET HUMILIATED AFTER LUNCH!
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Joel II X
Molon Labe. General Tso's Alliance
3941
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Posted - 2014.10.21 03:10:00 -
[84] - Quote
ROMULUS H3X wrote:Dropships are for transport..... everything else is just a bonus.
Stop trying to fly around in the air like vegeta, destroying everything in your path... +1 for DBZ reference.
Anywho, good luck, Judge. While I believe Swarms vs DS is okay, now, DS vs Anything is not. They lack both boom and running away.
What they lack in one place (Running Away from swarms) should be dealt with the other (more boom). |
danthrax martin
Immortal Guides
158
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Posted - 2014.10.21 03:13:00 -
[85] - Quote
TEBOW BAGGINS wrote:judge, can you please review the swarms and show that they are still making 90 degree turns and phasing through any obstacle they encounter- this was supposed to be implemented on top of their buff but they did not implement this, they only buffed the swarms without any rework of their physics, as promised.. How do I get my swarms to do that? I need to KNOW!
Pro Galmando - Gal Sentinel
Suicidal A/V Moron
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Vesta Opalus
Bloodline Rebellion Capital Punishment.
85
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Posted - 2014.10.21 04:11:00 -
[86] - Quote
danthrax martin wrote:TEBOW BAGGINS wrote:judge, can you please review the swarms and show that they are still making 90 degree turns and phasing through any obstacle they encounter- this was supposed to be implemented on top of their buff but they did not implement this, they only buffed the swarms without any rework of their physics, as promised.. How do I get my swarms to do that? I need to KNOW!
I noticed something odd a while back after the turn rate nerf: While firing downward from a high tower, my friends swarms vs. an incoming tank were unable to keep up with the tank going in a straight line below us (couldn't make a > 30 degree turn), but when a drop ship flew by just below our platform, his swarms turned almost 180 degrees to follow and still hit them. The dropship was closer and at a more extreme angle, flying faster than the tank was going, but they were able to track. There is something wrong with the tracking thats making it inconsistent. |
Killar-12
The Corporate Raiders Top Men.
3354
|
Posted - 2014.10.21 04:21:00 -
[87] - Quote
ROMULUS H3X wrote:Dropships are for transport..... everything else is just a bonus.
Stop trying to fly around in the air like vegeta, destroying everything in your path...
You win GD... you are the first resident of GD who can see and understand a simple question, now go forth before being consumed by incompetence.
http://evil-guide.tripod.com/
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Killar-12
The Corporate Raiders Top Men.
3354
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Posted - 2014.10.21 04:22:00 -
[88] - Quote
Killar-12 wrote:So Wise people of GD... what is an ADS supposed to do, I mean an Item is balanced if it does it's role well and is able to do so. but you first need to define what THAT role is... Anyone else think that they can answer a simple question?
http://evil-guide.tripod.com/
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CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
1816
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Posted - 2014.10.21 04:24:00 -
[89] - Quote
Killar-12 wrote:So what is the role of the ADS?
Also Arkena, pass the popcorn to give people with no gungame something to do so they can feel important.
KEQ diplomat/ intel /GC officer
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Killar-12
The Corporate Raiders Top Men.
3354
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Posted - 2014.10.21 04:45:00 -
[90] - Quote
CUSE TOWN333 wrote:Killar-12 wrote:So what is the role of the ADS?
Also Arkena, pass the popcorn to give people with no gungame something to do so they can feel important. lol, wait, then why am I not using it? Still a valid (yet still witty) response +1 to you.
http://evil-guide.tripod.com/
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