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Echo 1991
WarRavens League of Infamy
54
|
Posted - 2014.02.24 00:00:00 -
[121] - Quote
Godin Thekiller wrote:Echo 1991 wrote:Godin Thekiller wrote:Echo 1991 wrote:If you cant kill an LAV or the driver using a blaster tank you either cant aim or you are just a bad tanker. Its not hard to notice an lav coming towards you and shoot it. and if it is dead ahead you can easily kill the driver. Those LAVs aren't impossible to kill its actually really easy. Like I said, I have shot at drivers. Straight at them, and they wouldn't die. I've also had one shoot at me, and no damage was received. The shots looked like they were hitting me right in the face. So I call bullshit. Aim up a little, you're still hitting the car. Anyway, while tanks can roll around costing just over the price of an advance suit and not have to fear av, Jihad Jeeps can stay. you dont see many people complaining about getting run over by LAVs even though they could lose 200k. That's what I thought, aimed a tiny bit higher, and was completely missing (I'm talking barely moving the turret. Also, if a Adv. fit costs near 100k, then that's not a adv. fit; it's a adv. suit with PROTO things on it. Lastly, yes, I actually do, and you must've forgot about all those "MURDER TAXI IS OP! NERF IT" threads Murder taxi was OP, it could kill while goin relatively slow. also a militia tank costs around 70k and i know there are adv logi suits that cost very close to that and of course its going to have proto mods to increase survivability but you are in a tank where all the modules work the same so it doesnt matter what you use. |
J0LLY R0G3R
0uter.Heaven
529
|
Posted - 2014.02.24 00:02:00 -
[122] - Quote
Oxskull Duncarino wrote:J0LLY R0G3R wrote:awwww XD Lol, are ya happy with what you helped create Jolly.
I just want tears
XD Indeed, chase me friend XD
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Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1307
|
Posted - 2014.02.24 00:04:00 -
[123] - Quote
Godin Thekiller wrote:JLAV's have brung the same problem as the old AV, but far worse: to be able to easily counter HAV's on a far cheaper price point (somewhere between free and 50k ISK0. and all you have to do is ram the HAV's. People just say, "shoot at it, and it'll blow up". well, put the RE's on the side of the LAV, then slide into it, or better yet, put them inside of it, and then it becomes near impossible/impossible to kill. Also, from a lore stand point, the things are made to not be affected by outside force, so it makes even less sense. Simply put, the best way to fix it is to not allow in attaching to friendly hulls. You can still attach RE's to enemy hulls to kill them that way, but not put them on your own and smash into others and cause unnecessary rage. Lastly, saying, "But it's fun, so it should stay." Is not a argument. That's like saying "But the RR is fun, so it should stay as is.". Might be fun for you to be OP, but to the receiving end, it's not fun. At all. Peace, Godin What's this
Hey!! say thank you!! to all the tankers that kept wanting godmode tanks and wanting av to be useless or require a massive sp investment.
Now shutup and enjoy your medicine.
Abandon Ship!, Abandon Ship!!
Jumps into escape pod!
Selected destination Planet PS4.
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Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1307
|
Posted - 2014.02.24 00:10:00 -
[124] - Quote
Godin Thekiller wrote:Dunk Mujunk wrote:I've read this whole mess Godin, and I don't know what to tell you man. When things go your way, everyone else it doing it wrong, when they don't go your way the game is broken and you have it worse than anyone else on the planet. This has been the common theme of nearly every thread i've see you create. I'm really starting to think you can't be any older than 14-15. All the angst and "I have it so bad" atittude screams young teen. Which isn't a bad thing, but for once get off your damn cross and come back to reality. When things go my way (which it hardly ever does), everyone is doing it wrong. I want things to be fair for all, and for nobody to have broken **** to use. It's that so hard to ask for?
Then STOP using always on hardners, instaheal passive armour reps, fast and furious speed mods.
In short STOP tanking since its BROKEN in 1.7
Problem SOLVED.
Reason for edit: Meant to say 1.7 and not lol a build thats not here yet.
Abandon Ship!, Abandon Ship!!
Jumps into escape pod!
Selected destination Planet PS4.
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Oxskull Duncarino
0uter.Heaven
448
|
Posted - 2014.02.24 00:17:00 -
[125] - Quote
J0LLY R0G3R wrote:Oxskull Duncarino wrote:J0LLY R0G3R wrote:awwww XD Lol, are ya happy with what you helped create Jolly. I just want tears Good stuff as Godin/Roger will supply as much as ya want with no input required on your part. Just be warned though that his tears have recently become so salty that overdosing is now an actual possibility, lol. |
Viktor Skirov
Edimmu Warfighters Gallente Federation
52
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Posted - 2014.02.24 00:21:00 -
[126] - Quote
Godin, I respect you, but I disagree with the removal of JLAVS, at least for now.
Yes, i've done it, but you know?, i've only succeeded only 3 times of 17 i've tryed (I aim at MLT tanks only), and always or I'm at bad terrain, or I don't get enough speed, or I just simply hit them, but there's no BOOM, due to the impact not registering, and it's not just simply "Go ram ram!" it's or sacrificing a vehicle to distract the user, or sacrifice infantry.
It's a cheap tactic, usually a "Crutchling" one, and as I said, I only use it when there are MLT tanks (Test subjects... Ya know...)
And also, how is that you can't kill a driver with a large blaster, possibly a Ion Cannon, I don't know what fit you use, if I can kill drivers using a turret that has some hit detection issues (Screw tanks, i'll stay with my Methana with ADV railgun).
Tell me what happens, because i've been exterminated by blasters several times on my LAV, WHILE USING NITRO.
And all those, using a sentinel suit with 600 S and 894 A (Approximately, can't remenber correctly)
Vithz ar rajatza.
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Powerh8er
DIOS EX. General Tso's Alliance
386
|
Posted - 2014.02.24 01:11:00 -
[127] - Quote
I have skilled into tanks too now, but i have yet to be suicide bombed. Though I have destroyed more than an handfull of LAVs with much equipment on. +40 +50 +5 +5 +5 +5 +5 +5
Pay to win bitch!
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Venerable Phage
Red Shirts Away Team
57
|
Posted - 2014.02.24 01:19:00 -
[128] - Quote
Godin Thekiller wrote:Gavr1lo Pr1nc1p wrote:Godin Thekiller wrote:Dunk Mujunk wrote:Tanks do more than their fair share of dominating in this game, and Jihad Jeeping isn't nearly as prevelant as people want to make it. Hell, half the time the tank isn't even killed, and thats if the Jeep even makes it to impact. Everytime I've seen it happen, it's always been a kill. if the driver doesn't make it to the HAV, they're doing it wrong. If the HAV driver can't kill the Jihad jeep or make them miss, they're doing it wrong. Like I said, simply putting it on the side of the LAV or inside of it makes it near impossible or impossible to kill said JLAV.
Thanks I will do that from now on.
Normally I just look for tanks that are wannabe snipers and sneak up behind them and give them bumper stickREs.
This looks a much more viable variant so as you have suggested from play testing be most deadly JAVs have injectors, hardeners, loads of chocolate inside the LAV and a driver who doesn't believe in refueling because its a one way trip to hell.
I think I call that setup Mr Whippy.
Thanks for the setup advice! |
Crimson ShieId
Psygod9 D.E.F.I.A.N.C.E
105
|
Posted - 2014.02.24 01:30:00 -
[129] - Quote
You really wouldn't enjoy Battlefield much... Jihad jeeps have been a thing in that for ages and a very effective method with dealing with tankers. Just imagine if CCP made it so ejecting in a dropsuit didn't hurtle you half a mile forward and actually let you go down with some control. Imagine having C4 dropped from 200m in the sky, imagine suddenly having your tank go boom after seeing what looked like bird droppings landing on your tank.
The Jihad Lav's might be relatively easy to pull off, but tanking is currently just as easy. If you don't want to take a Lav to the face, just use a Gunlogi and put on two hardeners. There are usually only two types of explosives on them, totaling 10,500 damage. Having one hardener on and a shield extender will allow you to survive that blast and drive away. Two hardeners and you just shrug it off like a redberry shooting your tank with his pistol.
Keep the Lavs, it adds more dimensions to the game. I'm an immortal mercenary, I should have more options to take out enemy threats than just shooting them with whatever gun makes boom boom. Just wait till the Jihad Dropships start becoming a thing.
Sometimes I miss never seeing tanks in a battle... then I remember the mystical flying soma, and I can't help but smile.
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LAVALLOIS Nash
QcGOLD
7
|
Posted - 2014.02.24 01:33:00 -
[130] - Quote
The effect of the Jihad Jeep is not limited to the destruction it does;
Before this was an employed tactic, tanks left jeeps alone for the most part unless they crossed paths or if you were buzzing around a tank in a annoying fashion. 40wP wasnt worth the effort of diverting from primary objectives to go chase down a mostly unarmed vehicle.
Now though, they actively hunt them out, especially when they are spawning. Somestimes i want to spawn a Jeep to go put some drop uplinks out so that I can migrate our team out of the redline, but the tanks are all over that and blast them out of the sky. Consequence? With no mobility, the team remains spawn trapped.
And its not like I can fault the tankers for doing that...they run tanks that costs sometimes upwards of 250,000. Losing a 250,000 investment to a 19,000 Jeep? Id probably be doing all i can to stop the Jeeps from spawning too. These Jihad Jeeps can 1HK some tanks instantly.
What can be done though? I say better arm the Jeeps. The driver should have some kind of light forward firing weapon to engage other jeeps with. The Jihad Jeeps have few enemies and that contributes to their "OP" effect. If they had to watch their backs due to the threat of other light vehicles, it would diminish their overpowering capabilities. |
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Rusty Shallows
1013
|
Posted - 2014.02.24 01:36:00 -
[131] - Quote
Gavr1lo Pr1nc1p wrote:if someone is willing to kill themselves out of spite in order to have a chance at destroying an enemy tank, it just goes to show how overpowered tanks are, and that tank invincibility to any other tactic needs to go LOL 54 likes in six hours.
Here, have some candy and a Like. :-)
Forums > Game
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Badgerr Rager
Black Phoenix Mercenaries
705
|
Posted - 2014.02.24 01:37:00 -
[132] - Quote
Godin Thekiller wrote:Badgerr Rager wrote:Pfffttt next your going to say kamacazi derpships are Op. You've obviously haven't had that happen before and if I see you on the field, I will be praying that you are looking above you Highly effective It's obviously OP, and it's because of the **** collision models of DS's. Just be aware of your surroundings, A dropship with RE's may land on you and you will be http://www.youtube.com/watch?v=YersIyzsOpc
BlackPhoenix Elder Council Member
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Julius Vindice
A.N.O.N.Y.M.O.U.S.
334
|
Posted - 2014.02.24 01:48:00 -
[133] - Quote
Crimson ShieId wrote:You really wouldn't enjoy Battlefield much... Jihad jeeps have been a thing in that for ages and a very effective method with dealing with tankers. Just imagine if CCP made it so ejecting in a dropsuit didn't hurtle you half a mile forward and actually let you go down with some control. Imagine having C4 dropped from 200m in the sky, imagine suddenly having your tank go boom after seeing what looked like bird droppings landing on your tank. The Jihad Lav's might be relatively easy to pull off, but tanking is currently just as easy. If you don't want to take a Lav to the face, just use a Gunlogi and put on two hardeners. There are usually only two types of explosives on them, totaling 10,500 damage. Having one hardener on and a shield extender will allow you to survive that blast and drive away. Two hardeners and you just shrug it off like a redberry shooting your tank with his pistol. Keep the Lavs, it adds more dimensions to the game. I'm an immortal mercenary, I should have more options to take out enemy threats than just shooting them with whatever gun makes boom boom. Just wait till the Jihad Dropships start becoming a thing. Unless it's me since my jeeps provide 54,000 damage, 36 REs, a mushroom cloud, and 70 years worth of global warming in one nice little package.
Julius Vindice... "Chase knowledge, not passion".
I may suck at things but at least I can make people mad.
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Vesperz
D3M3NT3D M1NDZ The Umbra Combine
42
|
Posted - 2014.02.24 01:49:00 -
[134] - Quote
No. I quite enjoy blowing tanks up via suicide when conventional means do jack s-h-I-t.
Live by honor, kill by stealth.
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Rusty Shallows
1013
|
Posted - 2014.02.24 01:50:00 -
[135] - Quote
True Adamance wrote:Vermaak Doe wrote:Godin Thekiller wrote:Badgerr Rager wrote:Don't bring out what you don't want to lose. New Eden is such a cold place Oh be quiet. When everything's fair, then you can say that. until then, shut your trap. Fair from a tanker? The irony Not all tankers are you average FoTM chasing idiots. Some, though not as many as I would like are championing a rebalancing of HAV to bring them in line with current AV values. The thing I find most hilarious about Uprising 1.7 was the HAV buffs should have done two things. Bring the range of combat effectiveness among HAVs closer together (i.e. the Militia and the invincible armor Repper HAV). The other introduce a mechanic so they could tank (no pun intended) the current AV values in some balanced way.
So why for the love of God did they go and carelessly nerf things? Is there someone assigned to each team whose role is to figure out how to take an idea and make it worse?
Here, have some candy and a Like. :-)
Forums > Game
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Chuckles Brown
146
|
Posted - 2014.02.24 01:53:00 -
[136] - Quote
JLAVs are great. Its a prime example of adapting and overcoming in the playerbase.
Every Tanker said "Git gud", "HTFU", "it's a TANK", blah blah blah...
The playerbase fought back with a solution and they complain about it?
Vehicles users simply have delusions that NOTHING should kill them, and anything that does pop them is clearly OP.
I'm sick of this complete hypocrisy in the player base. Its not OP if I use it. If it kills me its OP. Its "easier" to use, so nerf it. etc.
Pre 1.7, the no skill tankers (Cisko, Adamance, spkr, etc...) all said that "The only thing that should kill a tank is another tank.
Well, as deluded as that statement is, it came to that. Its either Railgun, or GTFO. When the playerbase quickly thought up another strategy you still complained.
YOU SUCK AT TANKING! STOP TRYING! You never had tank skills, you just wanted the build to do all the work for you.
The fact that you don't even need to use hardeners in 1.7 should tell you something. The fact that it takes 6 people AV-ing you to pop you should tell you something. The fact that your only real threat is a Particle Cannon or suicide bomber should tell you something. That's how unbalanced things have gotten.
If you get popped by AV in 1.7- you suck. If you need more than 1 damage mod in 1.7- you suck.
One last note. This whole SP argument. Tankers think they invest more SP than AV? I have about 2.5 million in FGs. And it only applies to FGs. You're millions of SP apply to DSes(possibly ADSes), LAVs(2 separate kinds), HAVs(2 separate kinds). And having more SP is NOT a I win button.
The Official alt of 8213
Do you pub, brah?
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Aszazel
R 0 N 1 N
53
|
Posted - 2014.02.24 01:54:00 -
[137] - Quote
Godin Thekiller wrote:JLAV's have brung the same problem as the old AV, but far worse: to be able to easily counter HAV's on a far cheaper price point (somewhere between free and 50k ISK0. and all you have to do is ram the HAV's.
Waahhhhhhh, somewhere between 0 and 50K ISK, for a tank than costs 57K. hmmmmm |
Gavr1lo Pr1nc1p
TRA1LBLAZERS
882
|
Posted - 2014.02.24 02:27:00 -
[138] - Quote
i say we just do away with hardeners, there too UP, and just give tankers a passive module that grants a 99% resistance to damage. I think its a great idea, it solves the problems of being killed in your 50k isk death machine once every five matches
Kills- Archduke Ferdinand
Balance!
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1756
|
Posted - 2014.02.24 03:19:00 -
[139] - Quote
Tech Ohm Eaven wrote:Godin Thekiller wrote:JLAV's have brung the same problem as the old AV, but far worse: to be able to easily counter HAV's on a far cheaper price point (somewhere between free and 50k ISK0. and all you have to do is ram the HAV's. People just say, "shoot at it, and it'll blow up". well, put the RE's on the side of the LAV, then slide into it, or better yet, put them inside of it, and then it becomes near impossible/impossible to kill. Also, from a lore stand point, the things are made to not be affected by outside force, so it makes even less sense. Simply put, the best way to fix it is to not allow in attaching to friendly hulls. You can still attach RE's to enemy hulls to kill them that way, but not put them on your own and smash into others and cause unnecessary rage. Lastly, saying, "But it's fun, so it should stay." Is not a argument. That's like saying "But the RR is fun, so it should stay as is.". Might be fun for you to be OP, but to the receiving end, it's not fun. At all. Peace, Godin What's this Hey!! say thank you!! to all the tankers that kept wanting godmode tanks and wanting av to be useless or require a massive sp investment. Now shutup and enjoy your medicine.
All I ever asked for is balance. **** off.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1756
|
Posted - 2014.02.24 03:20:00 -
[140] - Quote
Tech Ohm Eaven wrote:Godin Thekiller wrote:Dunk Mujunk wrote:I've read this whole mess Godin, and I don't know what to tell you man. When things go your way, everyone else it doing it wrong, when they don't go your way the game is broken and you have it worse than anyone else on the planet. This has been the common theme of nearly every thread i've see you create. I'm really starting to think you can't be any older than 14-15. All the angst and "I have it so bad" atittude screams young teen. Which isn't a bad thing, but for once get off your damn cross and come back to reality. When things go my way (which it hardly ever does), everyone is doing it wrong. I want things to be fair for all, and for nobody to have broken **** to use. It's that so hard to ask for? Then STOP using always on hardners, instaheal passive armour reps, fast and furious speed mods. In short STOP tanking since its BROKEN in 1.7 Problem SOLVED. Reason for edit: Meant to say 1.7 and not lol a build thats not here yet.
I've stopped playing Dust until 1.8
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
892
|
Posted - 2014.02.24 03:20:00 -
[141] - Quote
Godin Thekiller wrote:Tech Ohm Eaven wrote:Godin Thekiller wrote:JLAV's have brung the same problem as the old AV, but far worse: to be able to easily counter HAV's on a far cheaper price point (somewhere between free and 50k ISK0. and all you have to do is ram the HAV's. People just say, "shoot at it, and it'll blow up". well, put the RE's on the side of the LAV, then slide into it, or better yet, put them inside of it, and then it becomes near impossible/impossible to kill. Also, from a lore stand point, the things are made to not be affected by outside force, so it makes even less sense. Simply put, the best way to fix it is to not allow in attaching to friendly hulls. You can still attach RE's to enemy hulls to kill them that way, but not put them on your own and smash into others and cause unnecessary rage. Lastly, saying, "But it's fun, so it should stay." Is not a argument. That's like saying "But the RR is fun, so it should stay as is.". Might be fun for you to be OP, but to the receiving end, it's not fun. At all. Peace, Godin What's this Hey!! say thank you!! to all the tankers that kept wanting godmode tanks and wanting av to be useless or require a massive sp investment. Now shutup and enjoy your medicine. All I ever asked for is balance. **** off. i honestly (no sarcasm, no spiteful condescending attitude from me) want to hear your ideas for balance
Kills- Archduke Ferdinand
Balance!
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1756
|
Posted - 2014.02.24 03:23:00 -
[142] - Quote
Viktor Skirov wrote:Godin, I respect you, but I disagree with the removal of JLAVS, at least for now.
Yes, i've done it, but you know?, i've only succeeded only 3 times of 17 i've tryed (I aim at MLT tanks only), and always or I'm at bad terrain, or I don't get enough speed, or I just simply hit them, but there's no BOOM, due to the impact not registering, and it's not just simply "Go ram ram!" it's or sacrificing a vehicle to distract the user, or sacrifice infantry.
It's a cheap tactic, usually a "Crutchling" one, and as I said, I only use it when there are MLT tanks (Test subjects... Ya know...)
And also, how is that you can't kill a driver with a large blaster, possibly a Ion Cannon, I don't know what fit you use, if I can kill drivers using a turret that has some hit detection issues (Screw tanks, i'll stay with my Methana with ADV railgun).
Tell me what happens, because i've been exterminated by blasters several times on my LAV, WHILE USING NITRO.
And all those, using a sentinel suit with 600 S and 894 A (Approximately, can't remenber correctly)
It's probably hit detection, and you're just unlucky. Haven't shot anyone out the pilot's seat of a LAV since 1.6.. Weirdly, I've shot one out of the passenger's seat.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1756
|
Posted - 2014.02.24 03:28:00 -
[143] - Quote
Crimson ShieId wrote:You really wouldn't enjoy Battlefield much... Jihad jeeps have been a thing in that for ages and a very effective method with dealing with tankers. Just imagine if CCP made it so ejecting in a dropsuit didn't hurtle you half a mile forward and actually let you go down with some control. Imagine having C4 dropped from 200m in the sky, imagine suddenly having your tank go boom after seeing what looked like bird droppings landing on your tank. The Jihad Lav's might be relatively easy to pull off, but tanking is currently just as easy. If you don't want to take a Lav to the face, just use a Gunlogi and put on two hardeners. There are usually only two types of explosives on them, totaling 10,500 damage. Having one hardener on and a shield extender will allow you to survive that blast and drive away. Two hardeners and you just shrug it off like a redberry shooting your tank with his pistol. Keep the Lavs, it adds more dimensions to the game. I'm an immortal mercenary, I should have more options to take out enemy threats than just shooting them with whatever gun makes boom boom. Just wait till the Jihad Dropships start becoming a thing.
No, they aren't. Firstly, you have to jump out for it to work. Secondly, everyone has he spot feature, so you'll see it on the minimap coming at you. thirdly, one shot will kill the driver. Same for the helis that tries and misses the C4. Lastly, I refuse to use another race's vehicles because of broken ****. Yes I know that HAV's are broken, but saying "since X is broken, Y shouldn't be fixed" is even worse; you're implying that everything should stay broken instead of fixing it.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Benjamin Ciscko
Fatal Absolution
1744
|
Posted - 2014.02.24 03:33:00 -
[144] - Quote
Godin Thekiller wrote:Crimson ShieId wrote:You really wouldn't enjoy Battlefield much... Jihad jeeps have been a thing in that for ages and a very effective method with dealing with tankers. Just imagine if CCP made it so ejecting in a dropsuit didn't hurtle you half a mile forward and actually let you go down with some control. Imagine having C4 dropped from 200m in the sky, imagine suddenly having your tank go boom after seeing what looked like bird droppings landing on your tank. The Jihad Lav's might be relatively easy to pull off, but tanking is currently just as easy. If you don't want to take a Lav to the face, just use a Gunlogi and put on two hardeners. There are usually only two types of explosives on them, totaling 10,500 damage. Having one hardener on and a shield extender will allow you to survive that blast and drive away. Two hardeners and you just shrug it off like a redberry shooting your tank with his pistol. Keep the Lavs, it adds more dimensions to the game. I'm an immortal mercenary, I should have more options to take out enemy threats than just shooting them with whatever gun makes boom boom. Just wait till the Jihad Dropships start becoming a thing. No, they aren't. Firstly, you have to jump out for it to work. Secondly, everyone has he spot feature, so you'll see it on the minimap coming at you. thirdly, one shot will kill the driver. Same for the helis that tries and misses the C4. Lastly, I refuse to use another race's vehicles because of broken ****. Yes I know that HAV's are broken, but saying "since X is broken, Y shouldn't be fixed" is even worse; you're implying that everything should stay broken instead of fixing it. Can confirm Jihad-Jeeps will instapop dual hardened Gunnlogi's with native shields and can a PRO rail gun. I also rarely shoot people out with a blaster turrets yes driver seat no unless I get a lucky rail gun shot that snipes them out which almost make me die of laughter.
Patrick57 Carries us all
Tanker Prof. V scrub
Q_Q moar
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Benjamin Ciscko
Fatal Absolution
1744
|
Posted - 2014.02.24 03:35:00 -
[145] - Quote
Aszazel wrote:Godin Thekiller wrote:JLAV's have brung the same problem as the old AV, but far worse: to be able to easily counter HAV's on a far cheaper price point (somewhere between free and 50k ISK0. and all you have to do is ram the HAV's.
Waahhhhhhh, somewhere between 0 and 50K ISK, for a tank than costs 57K. hmmmmm 57K ISK my ISK grinding soma is 69K that must be a pretty easy tank to splode w/ out JLAV's.
Patrick57 Carries us all
Tanker Prof. V scrub
Q_Q moar
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1757
|
Posted - 2014.02.24 03:40:00 -
[146] - Quote
Chuckles Brown wrote:JLAVs are great. Its a prime example of adapting and overcoming in the playerbase.
Every Tanker said "Git gud", "HTFU", "it's a TANK", blah blah blah...
The playerbase fought back with a solution and they complain about it?
Vehicles users simply have delusions that NOTHING should kill them, and anything that does pop them is clearly OP.
I'm sick of this complete hypocrisy in the player base. Its not OP if I use it. If it kills me its OP. Its "easier" to use, so nerf it. etc.
Pre 1.7, the no skill tankers (Cisko, Adamance, spkr, etc...) all said that "The only thing that should kill a tank is another tank.
Well, as deluded as that statement is, it came to that. Its either Railgun, or GTFO. When the playerbase quickly thought up another strategy you still complained.
YOU SUCK AT TANKING! STOP TRYING! You never had tank skills, you just wanted the build to do all the work for you.
The fact that you don't even need to use hardeners in 1.7 should tell you something. The fact that it takes 6 people AV-ing you to pop you should tell you something. The fact that your only real threat is a Particle Cannon or suicide bomber should tell you something. That's how unbalanced things have gotten.
If you get popped by AV in 1.7- you suck. If you need more than 1 damage mod in 1.7- you suck. If you need more than one hardener in 1.7- you suck.
One last note. This whole SP argument. Tankers think they invest more SP than AV? I have about 2.5 million in FGs. And it only applies to FGs. You're millions of SP apply to DSes(possibly ADSes), LAVs(2 separate kinds), HAVs(2 separate kinds). And having more SP is NOT a I win button.
adapting would be to actually use AV in a different way (aka not standing in one ******* spot and expecting to kill my 500k HAV). This is just continuing to be a scrub. Oh, and the situation hasn't changed; you scrubs are doing the exact same thing as before, defending your precious broken ****. Also this little rant of saying that I just want to be OP is invalid. For the first week, I enjoyed myself. Afterwards, I've been saying that HAV's, and modules needs adjustments.
also:
1: I've seen great AVers in 1.7 kill multiple HAV's in a match? Full squad of NS and one AE. LAst time I checked, they were all supposed to be elite, so are they not?
2: damage mods are OP, yes. but damage tanking is a thing.
3: hardeners are broken, yes. but active tanking is a thing.
Lastly, it's not a I win button, but putting way more SP than your fit, way more ISK into the fit, out maneuvering you, etc., you think I should win. But apparently infantry should always win, so my opinion doesn't matter. Did I nail it?
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Auris Lionesse
Capital Acquisitions LLC Renegade Alliance
271
|
Posted - 2014.02.24 03:41:00 -
[147] - Quote
Old av was perfect because it did it's job. it countered vehicles effectively.
The balance is broken now. |
Godin Thekiller
OSG Planetary Operations Covert Intervention
1757
|
Posted - 2014.02.24 03:42:00 -
[148] - Quote
Aszazel wrote:Godin Thekiller wrote:JLAV's have brung the same problem as the old AV, but far worse: to be able to easily counter HAV's on a far cheaper price point (somewhere between free and 50k ISK0. and all you have to do is ram the HAV's.
Waahhhhhhh, somewhere between 0 and 50K ISK, for a tank than costs 57K. hmmmmm
All of my fits cost somewhere between 270k to ~550k. Try again.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1757
|
Posted - 2014.02.24 03:43:00 -
[149] - Quote
Gavr1lo Pr1nc1p wrote:i say we just do away with hardeners, there too UP, and just give tankers a passive module that grants a 99% resistance to damage. I think its a great idea, it solves the problems of being killed in your 50k isk death machine once every five matches
Like I said, my HAV's cost between 270k to ~550k ISK. Also, trolling doesn't count towards a valid argument. Try again.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1757
|
Posted - 2014.02.24 03:44:00 -
[150] - Quote
Gavr1lo Pr1nc1p wrote:Godin Thekiller wrote:Tech Ohm Eaven wrote:Godin Thekiller wrote:JLAV's have brung the same problem as the old AV, but far worse: to be able to easily counter HAV's on a far cheaper price point (somewhere between free and 50k ISK0. and all you have to do is ram the HAV's. People just say, "shoot at it, and it'll blow up". well, put the RE's on the side of the LAV, then slide into it, or better yet, put them inside of it, and then it becomes near impossible/impossible to kill. Also, from a lore stand point, the things are made to not be affected by outside force, so it makes even less sense. Simply put, the best way to fix it is to not allow in attaching to friendly hulls. You can still attach RE's to enemy hulls to kill them that way, but not put them on your own and smash into others and cause unnecessary rage. Lastly, saying, "But it's fun, so it should stay." Is not a argument. That's like saying "But the RR is fun, so it should stay as is.". Might be fun for you to be OP, but to the receiving end, it's not fun. At all. Peace, Godin What's this Hey!! say thank you!! to all the tankers that kept wanting godmode tanks and wanting av to be useless or require a massive sp investment. Now shutup and enjoy your medicine. All I ever asked for is balance. **** off. i honestly (no sarcasm, no spiteful condescending attitude from me) want to hear your ideas for balance
Why? Because you know they make sense and all you want is me me me? Why don't you just admit that?
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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