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Godin Thekiller
OSG Planetary Operations Covert Intervention
1748
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Posted - 2014.02.23 19:57:00 -
[31] - Quote
DUST Fiend wrote:I have trouble feeling bad for tankers loosing 500k to another player when dropships have been loosing 500k to RDVs, Null Cannons, MCC missiles, MCCs, invisible artifacts, wonky physics, and suicide derpships for forever.
Long live the JIHAD!!!!!!!
So, let me get this straight: You rather have others suffer than have people support fixing ****?
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1748
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Posted - 2014.02.23 19:59:00 -
[32] - Quote
low genius wrote:so, you'd like to remove the only effective av from the game?
bad idea. /end thread
swarms re still effective, forge guns are still effective. If you have to use broken **** to fight HAV's (even though they are broken), that's sad.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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DUST Fiend
OSG Planetary Operations Covert Intervention
11487
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Posted - 2014.02.23 19:59:00 -
[33] - Quote
Godin Thekiller wrote:DUST Fiend wrote:I have trouble feeling bad for tankers loosing 500k to another player when dropships have been loosing 500k to RDVs, Null Cannons, MCC missiles, MCCs, invisible artifacts, wonky physics, and suicide derpships for forever.
Long live the JIHAD!!!!!!! So, let me get this straight: You rather have others suffer than have people support fixing ****? No, I'm just saying it has a counter. I jihad LAV all the time and it's hilarious how easy it is to counter.
Dropship pilots can't counter half the things that tend to kill them, and we've been dealing with it for 2 years.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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Aleph Rynedee
Science For Death
68
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Posted - 2014.02.23 20:00:00 -
[34] - Quote
Godin Thekiller wrote:Gavr1lo Pr1nc1p wrote:if someone is willing to kill themselves out of spite in order to have a chance at destroying an enemy tank, it just goes to show how overpowered tanks are, and that tank invincibility to any other tactic needs to go That's because hardeners got buffed when they shouldn't have.
So we should remove (or radically alter) one of the few counters to seemingly indestructible HAVs simply because a game-changing buff 'shouldn't have' happened? Where's the call to debuff the hardeners instead?
Goddamn tankers and their 'have their cake and eat it too' worldview. At some point y'all will get that everyone dies in unexpected ways in New Eden, regardless of how many skill points you've wasted in Vehicle Command or how much ISK is burned on your precious HAV. |
Godin Thekiller
OSG Planetary Operations Covert Intervention
1750
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Posted - 2014.02.23 20:01:00 -
[35] - Quote
Gavr1lo Pr1nc1p wrote:If AV is buffed to usefulness, then i may agree with you
Or rather the brokenness of HAV's as well as other issues of vehicles are fixed. AV doesn't need a buff for damage or ROF; those are fine. FG's don't need a buff or nerf, and swarms needs a longer lock range (225-250m), and a faster projectile speed.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1750
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Posted - 2014.02.23 20:02:00 -
[36] - Quote
Aleph Rynedee wrote:Godin Thekiller wrote:Gavr1lo Pr1nc1p wrote:if someone is willing to kill themselves out of spite in order to have a chance at destroying an enemy tank, it just goes to show how overpowered tanks are, and that tank invincibility to any other tactic needs to go That's because hardeners got buffed when they shouldn't have. So we should remove (or radically alter) one of the few counters to seemingly indestructible HAVs simply because a game-changing buff 'shouldn't have' happened? Where's the call to debuff the hardeners instead? Goddamn tankers and their 'have their cake and eat it too' worldview. At some point y'all will get that everyone dies in unexpected ways in New Eden, regardless of how many skill points you've wasted in Vehicle Command or how much ISK is burned on your precious HAV.
.........................................................................
You are absolutely a complete ******* idiot.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Dunk Mujunk
RestlessSpirits
493
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Posted - 2014.02.23 20:02:00 -
[37] - Quote
The problem is nothings broken. Valid tactic.
If an RE sticks to anything, it should stick to everything.
I haven't failed 10,000 times, i've successfully found 10,000 ways that won't work.
Thomas Edison
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Thumb Green
Mannar Focused Warfare Gallente Federation
799
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Posted - 2014.02.23 20:03:00 -
[38] - Quote
Godin Thekiller wrote: everybody goes and insults me.
Being a hostile jackass tends to have this sort of consequence and you do have a history of being a hostile jackass.
Support Orbital Spawns
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1750
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Posted - 2014.02.23 20:04:00 -
[39] - Quote
Dunk Mujunk wrote:The problem is nothings broken. Valid tactic.
If an RE sticks to anything, it should stick to everything.
valid tactic my ass. If that's the case, then allow for every weapon to one shot any suit then.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1750
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Posted - 2014.02.23 20:05:00 -
[40] - Quote
DUST Fiend wrote:Godin Thekiller wrote:DUST Fiend wrote:I have trouble feeling bad for tankers loosing 500k to another player when dropships have been loosing 500k to RDVs, Null Cannons, MCC missiles, MCCs, invisible artifacts, wonky physics, and suicide derpships for forever.
Long live the JIHAD!!!!!!! So, let me get this straight: You rather have others suffer than have people support fixing ****? No, I'm just saying it has a counter. I jihad LAV all the time and it's hilarious how easy it is to counter. Dropship pilots can't counter half the things that tend to kill them, and we've been dealing with it for 2 years.
...... read the part that says that if you do it right it has no counter.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
816
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Posted - 2014.02.23 20:05:00 -
[41] - Quote
Godin Thekiller wrote:Gavr1lo Pr1nc1p wrote:
You have a turret, don't you? options: 1) shoot JLAV with railgun turret 2-3 times and it dies 2) shoot JLAV with Blaster turret from 50 meters out, and kill it before it reaches you 3) annihilate the JLAV with missiles 4) shoot any one the RE's once with any turret gun and destroy the LAV 5) use teamwork and have other people as gunners in the tank with you with small turrets on an easy swivel to see and alert you, as well as decimate any LAV that they come across 6) use an Active scanner and speed boost to dodge the JLAV 7) if the JLAV hits you in the back, it flips over, does no damage to you, and kills itself, so make sure if it does hit you, it hits you in the back
1: railguns are easily dodgable 2: blasters won't have enough time to kill them (in ~2 seconds) 3: read #1 4: Go back to my last post and read it again, as you clearly didn't. 5: Can't fit them due to poor fitting abilities of the new HAV's, and even then, can't reliably find someone to sit in my gunner seat. 6: Read #5 7: doesn't matter from my tests where they hit the HAV, it'll still cause a explosion. 1: get better aim, and shoot them when they aren't within 20 meters of you 2: Then start shooting earlier 3: Missiles will easily decimate any LAV within range if you can aim them 4: I did actually read the post, you can still catch the LAVer unaware and shoot the RE's before they know that you notice them. This is a list of possible counters; not every one will work 100% of the time 5:Then drop a proto hardener or something else. You should be able to find someone to reliably assist you, its what AV has been doing this entire time since 1.7 6: You can easily fit them if you downgrade a hardener or two. Read number 5 7: The explosion won't hurt the HAV unless it is immobile
Kills- Archduke Ferdinand
Balance!
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Dunk Mujunk
RestlessSpirits
493
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Posted - 2014.02.23 20:06:00 -
[42] - Quote
Uuhhh, half the time they damn near can.
I haven't failed 10,000 times, i've successfully found 10,000 ways that won't work.
Thomas Edison
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1750
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Posted - 2014.02.23 20:06:00 -
[43] - Quote
Thumb Green wrote:Godin Thekiller wrote: everybody goes and insults me.
Being a hostile jackass tends to have this sort of consequence and you do have a history of being a hostile jackass.
Because if people repeatedly goes and says stupid **** it pisses me off.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Joel II X
Dah Gods O Bacon
1275
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Posted - 2014.02.23 20:07:00 -
[44] - Quote
Remove all turrets on tanks! They're able to counter any Infantry with ease!
Saying, "but how else are going to have fun?" is invalid. That's like saying we shouldn't have AV at all just because we can scratch some paint off of tanks. |
Dunk Mujunk
RestlessSpirits
493
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Posted - 2014.02.23 20:07:00 -
[45] - Quote
And now you know how we all feel Godin.
I haven't failed 10,000 times, i've successfully found 10,000 ways that won't work.
Thomas Edison
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DUST Fiend
OSG Planetary Operations Covert Intervention
11487
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Posted - 2014.02.23 20:08:00 -
[46] - Quote
Godin Thekiller wrote:DUST Fiend wrote:Godin Thekiller wrote:DUST Fiend wrote:I have trouble feeling bad for tankers loosing 500k to another player when dropships have been loosing 500k to RDVs, Null Cannons, MCC missiles, MCCs, invisible artifacts, wonky physics, and suicide derpships for forever.
Long live the JIHAD!!!!!!! So, let me get this straight: You rather have others suffer than have people support fixing ****? No, I'm just saying it has a counter. I jihad LAV all the time and it's hilarious how easy it is to counter. Dropship pilots can't counter half the things that tend to kill them, and we've been dealing with it for 2 years. ...... read the part that says that if you do it right it has no counter. All I'm getting from this is that you shouldn't be able to place RE's inside an LAV
I can live with that.
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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Thumb Green
Mannar Focused Warfare Gallente Federation
800
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Posted - 2014.02.23 20:14:00 -
[47] - Quote
Godin Thekiller wrote:Thumb Green wrote:Godin Thekiller wrote: everybody goes and insults me.
Being a hostile jackass tends to have this sort of consequence and you do have a history of being a hostile jackass. Because if people repeatedly goes and says stupid **** it pisses me off.
Which causes you to say stupid sh!t like this gem
Godin Thekiller wrote:valid tactic my ass. If that's the case, then allow for every weapon to one shot any suit then.
You didn't even stop to think about how asinine it is to extrapolate one weapon one shot'ing something onto all weapons one shot'ing everything.
Support Orbital Spawns
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Vermaak Doe
SVER True Blood General Tso's Alliance
1420
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Posted - 2014.02.23 20:16:00 -
[48] - Quote
Godin Thekiller wrote:Vermaak Doe wrote:Wah my tank was killed by superior tactics Nerf playing smart.
Seriously get some damn combat awareness, every turret melts lavs in seconds and they're not exactly stealthy. lol, you must've never tried it. MLT hardener and nitro makes it impossible to kill them in a short enough time frame. Actually I kill jihad lavs most of the time on my militia tank alt, it's not hard just pay attention and aim.
"Always fight dirty, the victor writes history"
Eve toon: Drake Doe, professional hero tackler, full time pretzel boy
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1750
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Posted - 2014.02.23 20:17:00 -
[49] - Quote
Gavr1lo Pr1nc1p wrote:Godin Thekiller wrote:Gavr1lo Pr1nc1p wrote:
You have a turret, don't you? options: 1) shoot JLAV with railgun turret 2-3 times and it dies 2) shoot JLAV with Blaster turret from 50 meters out, and kill it before it reaches you 3) annihilate the JLAV with missiles 4) shoot any one the RE's once with any turret gun and destroy the LAV 5) use teamwork and have other people as gunners in the tank with you with small turrets on an easy swivel to see and alert you, as well as decimate any LAV that they come across 6) use an Active scanner and speed boost to dodge the JLAV 7) if the JLAV hits you in the back, it flips over, does no damage to you, and kills itself, so make sure if it does hit you, it hits you in the back
1: railguns are easily dodgable 2: blasters won't have enough time to kill them (in ~2 seconds) 3: read #1 4: Go back to my last post and read it again, as you clearly didn't. 5: Can't fit them due to poor fitting abilities of the new HAV's, and even then, can't reliably find someone to sit in my gunner seat. 6: Read #5 7: doesn't matter from my tests where they hit the HAV, it'll still cause a explosion. 1: get better aim, and shoot them when they aren't within 20 meters of you 2: Then start shooting earlier 3: Missiles will easily decimate any LAV within range if you can aim them 4: I did actually read the post, you can still catch the LAVer unaware and shoot the RE's before they know that you notice them. This is a list of possible counters; not every one will work 100% of the time 5:Then drop a proto hardener or something else. You should be able to find someone to reliably assist you, its what AV has been doing this entire time since 1.7 6: You can easily fit them if you downgrade a hardener or two. Read number 5 7: The explosion won't hurt the HAV unless it is immobile
1: don't use rails, I use blasters. This was from me testing it before I sad m break.
2: doesn't save you, a there's not enough time do do enough damage, especially if it' a Caldari LAV.
3: Problem is that you actually have to it them, and LAV's re too agile for that.
4: You won't be able to shoot the RE's inside the LAV, and you can only shoot the RE's on the side if you get lucky and the driver turns enough for you to shoot them.
5: You can't even fit all PROTO hardeners and a rep at the same time. 1 PROTO hardener, or 1 proto rep, and a PROTO nitro. even if you drop the nitro to STD, and the modules to enhanced, you still can't. You would have to drop them all to STD to fit 1 small. And this is with max armor and blaster fitting reduction skills.
6: Then I would have to trade for the nitro, and drop the module to enhanced, and that's for a STD scanner, and no small turrets.
7: no, it'll still hurt it.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Vermaak Doe
SVER True Blood General Tso's Alliance
1420
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Posted - 2014.02.23 20:18:00 -
[50] - Quote
Godin Thekiller wrote:Vermaak Doe wrote:Godin Thekiller wrote:Badgerr Rager wrote:Don't bring out what you don't want to lose. New Eden is such a cold place Oh be quiet. When everything's fair, then you can say that. until then, shut your trap. Fair from a tanker? The irony yes. The bipolarness of the community. You say you want balance and fairness, but instead, you get yelled at and insulted. When everybody else does, it's okay. You're doing the same thing basically, I don't see you comingup with solutions for the problems with tanks, yet you're trying to Nerf the only viable counter that isn't a tank.
"Always fight dirty, the victor writes history"
Eve toon: Drake Doe, professional hero tackler, full time pretzel boy
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1751
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Posted - 2014.02.23 20:20:00 -
[51] - Quote
Vermaak Doe wrote:Godin Thekiller wrote:Vermaak Doe wrote:Wah my tank was killed by superior tactics Nerf playing smart.
Seriously get some damn combat awareness, every turret melts lavs in seconds and they're not exactly stealthy. lol, you must've never tried it. MLT hardener and nitro makes it impossible to kill them in a short enough time frame. Actually I kill jihad lavs most of the time on my militia tank alt, it's not hard just pay attention and aim.
Most of the time, the JLAV will come at me when I'm fighting HAV's (yes, more than 1 at a time), and I can't shoot at 2 targets at 3 targets at once, all of which would kill me if I looked at one part or another. And even then, you can put them inside of the LAV or on the side, so you won't be able to kill it most of the time.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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Bojo The Mighty
L.O.T.I.S. D.E.F.I.A.N.C.E
3275
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Posted - 2014.02.23 20:21:00 -
[52] - Quote
Godin Thekiller wrote:JLAV's have brung the same problem as the old AV, but far worse: to be able to easily counter HAV's on a far cheaper price point (somewhere between free and 50k ISK0. and all you have to do is ram the HAV's.
People just say, "shoot at it, and it'll blow up". well, put the RE's on the side of the LAV, then slide into it, or better yet, put them inside of it, and then it becomes near impossible/impossible to kill
Lastly, saying, "But it's fun, so it should stay." Is not a argument. That's like saying "But the RR is fun, so it should stay as is.". Might be fun for you to be OP, but to the receiving end, it's not fun. At all.
Far Cheaper price point? Huh, something rather similar was said about HAVs versus infantry
Shoot at it and blow it up. You're angry that a tank gets OHK'd not by KLAVs. You'd be perfectly fine with KLAVs if they didn't OHK your tank because then you'd laugh it off and never remark on the validity of KLAVs. But you're angry that someone could exchange a life for a life and bring down your tower. In today's world terrorist suicide bombers take far more than one life with their car bombs. They take the lives of many sadly. I think that you should be grateful that a KLAV has an exchange rate of one to one.
And the RR analogy I don't feel fits. Because it's not fun to be on the receiving tank spam either, so an effective counter should be removed? When HAV prices are adjusted and their effectiveness without fit reduced, then we can talk about KLAVs. As of right now, they're just an effective counter to the horde of HAVs. HAV population is far too high to begin removing AV options.
Bojo - Adding chili powder to your experience since early times
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Vermaak Doe
SVER True Blood General Tso's Alliance
1421
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Posted - 2014.02.23 20:21:00 -
[53] - Quote
True Adamance wrote:Vermaak Doe wrote:Godin Thekiller wrote:Badgerr Rager wrote:Don't bring out what you don't want to lose. New Eden is such a cold place Oh be quiet. When everything's fair, then you can say that. until then, shut your trap. Fair from a tanker? The irony Not all tankers are you average FoTM chasing idiots. Some, though not as many as I would like are championing a rebalancing of HAV to bring them in line with current AV values. I've excepted that not all tankers are short sighted like the op, but it's still irritating to see people whine about things that are balanced when so many things aren't.
"Always fight dirty, the victor writes history"
Eve toon: Drake Doe, professional hero tackler, full time pretzel boy
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1751
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Posted - 2014.02.23 20:23:00 -
[54] - Quote
Vermaak Doe wrote:Godin Thekiller wrote:Vermaak Doe wrote:Godin Thekiller wrote:Badgerr Rager wrote:Don't bring out what you don't want to lose. New Eden is such a cold place Oh be quiet. When everything's fair, then you can say that. until then, shut your trap. Fair from a tanker? The irony yes. The bipolarness of the community. You say you want balance and fairness, but instead, you get yelled at and insulted. When everybody else does, it's okay. You're doing the same thing basically, I don't see you comingup with solutions for the problems with tanks, yet you're trying to Nerf the only viable counter that isn't a tank.
lolwut? Did you even click the link? I think you're just talking out your ass and being butthurt just to.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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TheD1CK
Dead Man's Game
699
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Posted - 2014.02.23 20:24:00 -
[55] - Quote
Arkena Wyrnspire wrote:Ahahahahahahaaaa! Jihad jeeps are fueled by your tears.
LMAO
Plasma Cannon will have its chance if AR/HAV 514 is ever fixed
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Vermaak Doe
SVER True Blood General Tso's Alliance
1421
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Posted - 2014.02.23 20:24:00 -
[56] - Quote
Godin Thekiller wrote:Vermaak Doe wrote:Godin Thekiller wrote:Vermaak Doe wrote:Wah my tank was killed by superior tactics Nerf playing smart.
Seriously get some damn combat awareness, every turret melts lavs in seconds and they're not exactly stealthy. lol, you must've never tried it. MLT hardener and nitro makes it impossible to kill them in a short enough time frame. Actually I kill jihad lavs most of the time on my militia tank alt, it's not hard just pay attention and aim. Most of the time, the JLAV will come at me when I'm fighting HAV's (yes, more than 1 at a time), and I can't shoot at 2 targets at 3 targets at once, all of which would kill me if I looked at one part or another. And even then, you can put them inside of the LAV or on the side, so you won't be able to kill it most of the time. So multiple people working together to bring you down shouldn't be able to do so fairly easily? And you don't have to set off the res to melt lavs, the already die easily.
"Always fight dirty, the victor writes history"
Eve toon: Drake Doe, professional hero tackler, full time pretzel boy
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Darken-Soul
BIG BAD W0LVES
1177
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Posted - 2014.02.23 20:25:00 -
[57] - Quote
Godin Thekiller wrote:JLAV's have brung the same problem as the old AV, but far worse: to be able to easily counter HAV's on a far cheaper price point (somewhere between free and 50k ISK0. and all you have to do is ram the HAV's. People just say, "shoot at it, and it'll blow up". well, put the RE's on the side of the LAV, then slide into it, or better yet, put them inside of it, and then it becomes near impossible/impossible to kill. Also, from a lore stand point, the things are made to not be affected by outside force, so it makes even less sense. Simply put, the best way to fix it is to not allow in attaching to friendly hulls. You can still attach RE's to enemy hulls to kill them that way, but not put them on your own and smash into others and cause unnecessary rage. Lastly, saying, "But it's fun, so it should stay." Is not a argument. That's like saying "But the RR is fun, so it should stay as is.". Might be fun for you to be OP, but to the receiving end, it's not fun. At all. Peace, Godin What's this
stop crying. Run av
Who wants some?
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low genius
The Sound Of Freedom Renegade Alliance
1267
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Posted - 2014.02.23 20:26:00 -
[58] - Quote
Godin Thekiller wrote:low genius wrote:so, you'd like to remove the only effective av from the game?
bad idea. /end thread swarms re still effective, forge guns are still effective. If you have to use broken **** to fight HAV's (even though they are broken), that's sad.
swarms are effective IF the tank doesn't run away. forge guns are medium-effective. if you need to fight broken mechanics with broken mechanics so be it. |
calvin b
Ostrakon Agency Gallente Federation
1542
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Posted - 2014.02.23 20:27:00 -
[59] - Quote
Hate to tell you this but until the tanks are fixed my LAV and RE's will stay. Once the Cal Heavy comes out the days of tanks will be over and with the abuse of militia tanks try and get sympathy after 1.8, none will be had.
A heavy before 1.8
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Vermaak Doe
SVER True Blood General Tso's Alliance
1421
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Posted - 2014.02.23 20:27:00 -
[60] - Quote
I may have jumped the gun but that doesn't change the fact that in this build with tanks the way they are now jihad lavs are perfectly balanced, and you're obviously butthurt, can't stand your winmobile getting killed by someone smarter than you? You should biomass.
"Always fight dirty, the victor writes history"
Eve toon: Drake Doe, professional hero tackler, full time pretzel boy
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