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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
9216
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Posted - 2014.02.16 05:58:00 -
[1] - Quote
A freshly bought unmodified assault dropship costs about as much as a decently fitted tank (certainly more than a very effective 70k tank). There is no reason why it should be so costly.
Basic dropship 45k Assault dropship 323k (costs much more when fully well fitted)
I believe that specializations for vehicles and dropsuits should be more expensive than their basic counterparts, but it should be like a 20% increase, That's over a 7x increase in price.
An assault dropship with only a small turret for the pilot should not be cheaper or cost more than a tank with substantially more HP and firepower capable of ruing the lives of infantry. It is no way ok that being an assault dropship pilot should mean living in poverty.
Assault dropship prices need to be severely cut.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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Mobius Wyvern
Ahrendee Mercenaries EoN.
4593
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Posted - 2014.02.16 06:00:00 -
[2] - Quote
KAGEHOSHI Horned Wolf wrote:A freshly bought unmodified assault dropship costs about as much as a decently fitted tank (certainly more than a very effective 70k tank). There is no reason why it should be so costly. Basic dropship 45k Assault dropship 323k (costs much more when fully well fitted I believe that specializations for vehicles and dropsuits should be more expensive than their basic counterparts, but it should be like a 20% increase, That's over a 7x increase in price. An assault dropship with only a small turret for the pilot should not be cheaper or cost more than a tank with substantially more HP and firepower capable of ruing the lives of infantry. It is no way ok that being an assault dropship pilot should mean living in poverty. Assault dropship prices need to be severely cut. Agreed, especially with how easy they can be taken down, and with what is pretty much confirmation of a Swarm buff on the horizon.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
889
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Posted - 2014.02.16 06:01:00 -
[3] - Quote
KAGEHOSHI Horned Wolf wrote:A freshly bought unmodified assault dropship costs about as much as a decently fitted tank (certainly more than a very effective 70k tank). There is no reason why it should be so costly. Basic dropship 45k Assault dropship 323k (costs much more when fully well fitted I believe that specializations for vehicles and dropsuits should be more expensive than their basic counterparts, but it should be like a 20% increase, That's over a 7x increase in price. An assault dropship with only a small turret for the pilot should not be cheaper or cost more than a tank with substantially more HP and firepower capable of ruing the lives of infantry. It is no way ok that being an assault dropship pilot should mean living in poverty. Assault dropship prices need to be severely cut.
Well they never die though. They can be tanked pretty well and can hide behind the altitude ceiling, so in effect they have a built-in redline capability - to me that should cost money.
Edit: and they are much harder for infantry to hide from than from tanks.
PLC, NK, Scout - before 1.8.
That's right, I stack that OP Sh!t.
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DeadlyAztec11
Ostrakon Agency Gallente Federation
4280
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Posted - 2014.02.16 06:01:00 -
[4] - Quote
I agree the cost differential on a lot of items in Dust is criminal. The Commando is another example.
A LOT of items need to be revisited.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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Adelia Lafayette
Science For Death
670
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Posted - 2014.02.16 06:02:00 -
[5] - Quote
I need to just stop skilling into the assault dropship. You would think I would of learned by now.
Assault dropship gets blown up....
(Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+ "Kitten this I'm out"...
..."I'm back"
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DeadlyAztec11
Ostrakon Agency Gallente Federation
4280
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Posted - 2014.02.16 06:02:00 -
[6] - Quote
Ludvig Enraga wrote:KAGEHOSHI Horned Wolf wrote:A freshly bought unmodified assault dropship costs about as much as a decently fitted tank (certainly more than a very effective 70k tank). There is no reason why it should be so costly. Basic dropship 45k Assault dropship 323k (costs much more when fully well fitted I believe that specializations for vehicles and dropsuits should be more expensive than their basic counterparts, but it should be like a 20% increase, That's over a 7x increase in price. An assault dropship with only a small turret for the pilot should not be cheaper or cost more than a tank with substantially more HP and firepower capable of ruing the lives of infantry. It is no way ok that being an assault dropship pilot should mean living in poverty. Assault dropship prices need to be severely cut. Well they never die though. They can be tanked pretty well and can hide behind the altitude ceiling, so in effect they have a built-in redline capability - to me that should cost money. Edit: and they are much harder for infantry to hide from than from tanks. This is true. Currently the Rail tanks are the only thing keeping them in line.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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Mobius Wyvern
Ahrendee Mercenaries EoN.
4593
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Posted - 2014.02.16 06:05:00 -
[7] - Quote
Ludvig Enraga wrote:KAGEHOSHI Horned Wolf wrote:A freshly bought unmodified assault dropship costs about as much as a decently fitted tank (certainly more than a very effective 70k tank). There is no reason why it should be so costly. Basic dropship 45k Assault dropship 323k (costs much more when fully well fitted I believe that specializations for vehicles and dropsuits should be more expensive than their basic counterparts, but it should be like a 20% increase, That's over a 7x increase in price. An assault dropship with only a small turret for the pilot should not be cheaper or cost more than a tank with substantially more HP and firepower capable of ruing the lives of infantry. It is no way ok that being an assault dropship pilot should mean living in poverty. Assault dropship prices need to be severely cut. Well they never die though. They can be tanked pretty well and can hide behind the altitude ceiling, so in effect they have a built-in redline capability - to me that should cost money. Edit: and they are much harder for infantry to hide from than from tanks. I've seen a double-hardened Incubus flown by an expert pilot die to one shot from a Railgun tank stacking Damage Mods.
Also, Railgun tanks can just prop themsleves up on hills, rocks, or any other object and point their turrets straight up in the air, hitting a Dropship even at the flight ceiling of the highest maps.
Swarms and Forges have enough kinetic kick on their shots that even if they don't actually kill you with damage, they can throw you into the ground or nearby obstacles and kill you that way.
They can even fire Swarms at you to bring you close to them, and then call in an LAV and watch the invisible RDV smack you out of the air without you even knowing it's there or being able to avoid it.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Tailss Prower
501ST JFW StrikerZ Unit
182
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Posted - 2014.02.16 06:05:00 -
[8] - Quote
Adelia Lafayette wrote:I need to just stop skilling into the assault dropship. You would think I would of learned by now. I don't have that much issue with it and mine costs around 550k and hell my tank costs around 680k so i honestly think its just fine |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
9216
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Posted - 2014.02.16 06:07:00 -
[9] - Quote
Ludvig Enraga wrote:KAGEHOSHI Horned Wolf wrote:A freshly bought unmodified assault dropship costs about as much as a decently fitted tank (certainly more than a very effective 70k tank). There is no reason why it should be so costly. Basic dropship 45k Assault dropship 323k (costs much more when fully well fitted I believe that specializations for vehicles and dropsuits should be more expensive than their basic counterparts, but it should be like a 20% increase, That's over a 7x increase in price. An assault dropship with only a small turret for the pilot should not be cheaper or cost more than a tank with substantially more HP and firepower capable of ruing the lives of infantry. It is no way ok that being an assault dropship pilot should mean living in poverty. Assault dropship prices need to be severely cut. Well they never die though. They can be tanked pretty well and can hide behind the altitude ceiling, so in effect they have a built-in redline capability - to me that should cost money. Edit: and they are much harder for infantry to hide from than from tanks. They aren't harder to kill than tanks, and are EXTREMELY vulnerable to railgun tanks; if they didn't die, ADS pilots wouldn't be so poor (I know 2 really good pilots who struggle financially as a result). Being harder to hide from is easily cancelled out by the power difference of small turrets compared to large turrets. Over 100 meter elevation they're still vulnerable to forge guns, and can't even see infantry (nor hit them).
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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Tailss Prower
501ST JFW StrikerZ Unit
182
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Posted - 2014.02.16 06:07:00 -
[10] - Quote
Mobius Wyvern wrote:Ludvig Enraga wrote:KAGEHOSHI Horned Wolf wrote:A freshly bought unmodified assault dropship costs about as much as a decently fitted tank (certainly more than a very effective 70k tank). There is no reason why it should be so costly. Basic dropship 45k Assault dropship 323k (costs much more when fully well fitted I believe that specializations for vehicles and dropsuits should be more expensive than their basic counterparts, but it should be like a 20% increase, That's over a 7x increase in price. An assault dropship with only a small turret for the pilot should not be cheaper or cost more than a tank with substantially more HP and firepower capable of ruing the lives of infantry. It is no way ok that being an assault dropship pilot should mean living in poverty. Assault dropship prices need to be severely cut. Well they never die though. They can be tanked pretty well and can hide behind the altitude ceiling, so in effect they have a built-in redline capability - to me that should cost money. Edit: and they are much harder for infantry to hide from than from tanks. I've seen a double-hardened Incubus flown by an expert pilot die to one shot from a Railgun tank stacking Damage Mods. Also, Railgun tanks can just prop themsleves up on hills, rocks, or any other object and point their turrets straight up in the air, hitting a Dropship even at the flight ceiling of the highest maps. Swarms and Forges have enough kinetic kick on their shots that even if they don't actually kill you with damage, they can throw you into the ground or nearby obstacles and kill you that way. They can even fire Swarms at you to bring you close to them, and then call in an LAV and watch the invisible RDV smack you out of the air without you even knowing it's there or being able to avoid it. Well thats something entirely different and besides I been hearing alot that they are gonna nerf the dmg mods which will fix most the issues with railguns killing dropships so fast anyway |
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Awry Barux
New Eden Blades Of The Azure Zero-Day
658
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Posted - 2014.02.16 06:09:00 -
[11] - Quote
Kagehoshi is never wrong. +1 |
Tailss Prower
501ST JFW StrikerZ Unit
182
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Posted - 2014.02.16 06:11:00 -
[12] - Quote
Awry Barux wrote:Kagehoshi is never wrong. +1 Everyone is wrong at some point in time not that im disagreeing with him |
Heathen Bastard
The Bastard Brigade
949
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Posted - 2014.02.16 06:14:00 -
[13] - Quote
considering that without concentrated AV players or a railtank, assault derpships can completely dominate a map I'd say the cost is justified.
the railgun and it's interaction with damage mods is what's overpowered.
If you hear the words "WORTH IT!" look about, something hilarious just happened.
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Cody Sietz
Bullet Cluster Legacy Rising
2276
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Posted - 2014.02.16 06:16:00 -
[14] - Quote
They need to stay expensive in order to prevent spam.
Case and point, tanks.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Mobius Wyvern
Ahrendee Mercenaries EoN.
4595
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Posted - 2014.02.16 06:23:00 -
[15] - Quote
Cody Sietz wrote:They need to stay expensive in order to prevent spam.
Case and point, tanks. You can spam tanks because they're easy.
Flying an ADS effectively takes quite a bit more skill than people seem to think. It took me at least a week before I could reliably get kills, and I'm still learning even now that I'm pretty dangerous in one. I still can't fight other ADS worth ****.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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straya fox
Sad Panda Solutions
219
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Posted - 2014.02.16 06:26:00 -
[16] - Quote
What can kill an assault dropship besides a broken rail tank? Fairly sure rail tanks are going to be looked at soon, and with your idea of cheap assault dropships, doesn't take a genius to work out what will happen. |
Tailss Prower
501ST JFW StrikerZ Unit
182
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Posted - 2014.02.16 06:27:00 -
[17] - Quote
Mobius Wyvern wrote:Cody Sietz wrote:They need to stay expensive in order to prevent spam.
Case and point, tanks. You can spam tanks because they're easy. Flying an ADS effectively takes quite a bit more skill than people seem to think. It took me at least a week before I could reliably get kills, and I'm still learning even now that I'm pretty dangerous in one. I still can't fight other ADS worth ****. That was simply a mistake on CCPs part and they always said they are nerfing dmg mods and the pg and cpu on mlt tanks which will limit thier fittings so they can spam them then but they would be alot weaker |
Tailss Prower
501ST JFW StrikerZ Unit
182
|
Posted - 2014.02.16 06:27:00 -
[18] - Quote
straya fox wrote:What can kill an assault dropship besides a broken rail tank? Fairly sure rail tanks are going to be looked at soon, and with your idea of cheap assault dropships, doesn't take a genius to work out what will happen. it's not the railguns they should be looking at it's the dmg mods which they are nerfing anyway |
Cody Sietz
Bullet Cluster Legacy Rising
2278
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Posted - 2014.02.16 06:29:00 -
[19] - Quote
Mobius Wyvern wrote:Cody Sietz wrote:They need to stay expensive in order to prevent spam.
Case and point, tanks. You can spam tanks because they're easy. Flying an ADS effectively takes quite a bit more skill than people seem to think. It took me at least a week before I could reliably get kills, and I'm still learning even now that I'm pretty dangerous in one. I still can't fight other ADS worth ****. We have more then enough people who can run assault drop ships. Its the cost that kept them from being spammed.
They have 1 effective counter as of right now, and that is rail tanks. Breach forge guns with dmg mods work, but only for pythons.
I have yet to see a Incubus be taken out of the sky by anything other then a rail tanks, and that is only extremely open maps with redlined that can overlook the entire map.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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straya fox
Sad Panda Solutions
219
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Posted - 2014.02.16 06:30:00 -
[20] - Quote
Tailss Prower wrote:straya fox wrote:What can kill an assault dropship besides a broken rail tank? Fairly sure rail tanks are going to be looked at soon, and with your idea of cheap assault dropships, doesn't take a genius to work out what will happen. it's not the railguns they should be looking at it's the dmg mods which they are nerfing anyway
Yeah the whole set up with tanks in general, but i still don't know how else to reliable suppress an assault dropship without one. |
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Awry Barux
New Eden Blades Of The Azure Zero-Day
660
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Posted - 2014.02.16 06:32:00 -
[21] - Quote
Tailss Prower wrote:Awry Barux wrote:Kagehoshi is never wrong. +1 Everyone is wrong at some point in time not that im disagreeing with him You dare to insult the god-king, lord of threads?
Seriously, though, I spend more time reading these forums than I really should, and I haven't found a single one of Kagehoshi's posts that I disagree with. That's good enough for me. I'd say Kagehoshi for CPM if CPM wasn't such a thankless unpaid job.
Cody: The phrase you're looking for is case in point, not case and point. However, there's no MLT ADS- the hull will probably still cost upwards of 100k, and that's plenty to limit spam while not forcing 99% of ADS pilots into poverty. I've been dabbling in learning to ADS for the novelty, and you really can't learn to fly a Python in any ship other than a Python. It gets incredibly expensive to learn when every little mistake costs nearly two deathless matches worth of ISK. |
Mobius Wyvern
Ahrendee Mercenaries EoN.
4597
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Posted - 2014.02.16 06:33:00 -
[22] - Quote
I think you guys are all seriously over-estimating the defensive stats of Assault Dropships, especially considering that they're going to be buffing Swarm Launchers in 1.8, and probably -finally- addressing the poor, neglected Plasma Cannon.
If they improve Swarms and make the Plasma Cannon into a viable AV weapon, that combined with the new buffs to Commando suits will likely result in a lot more AV being readily available, and Assault Dropships being far more vulnerable.
Now that doesn't concern me too much as long as I don't have to pay as much as I earn in a single match just to use the asset I invested so many skillpoints into.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
straya fox
Sad Panda Solutions
219
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Posted - 2014.02.16 06:38:00 -
[23] - Quote
Mobius Wyvern wrote:I think you guys are all seriously over-estimating the defensive stats of Assault Dropships, especially considering that they're going to be buffing Swarm Launchers in 1.8, and probably -finally- addressing the poor, neglected Plasma Cannon.
If they improve Swarms and make the Plasma Cannon into a viable AV weapon, that combined with the new buffs to Commando suits will likely result in a lot more AV being readily available, and Assault Dropships being far more vulnerable.
Now that doesn't concern me too much as long as I don't have to pay as much as I earn in a single match just to use the asset I invested so many skillpoints into.
It costs 2 or 3 proto suits, sounds reasonable to me. They are powerful. |
Mobius Wyvern
Ahrendee Mercenaries EoN.
4599
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Posted - 2014.02.16 06:42:00 -
[24] - Quote
straya fox wrote:Mobius Wyvern wrote:I think you guys are all seriously over-estimating the defensive stats of Assault Dropships, especially considering that they're going to be buffing Swarm Launchers in 1.8, and probably -finally- addressing the poor, neglected Plasma Cannon.
If they improve Swarms and make the Plasma Cannon into a viable AV weapon, that combined with the new buffs to Commando suits will likely result in a lot more AV being readily available, and Assault Dropships being far more vulnerable.
Now that doesn't concern me too much as long as I don't have to pay as much as I earn in a single match just to use the asset I invested so many skillpoints into. It costs 2 or 3 proto suits, sounds reasonable to me. They are powerful. And tanks cost less? Even after the damage mods and railguns are addressed?
I think you guys need to realize that an ADS isn't the same no-barrier-to-entry vehicle that an HAV is.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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straya fox
Sad Panda Solutions
219
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Posted - 2014.02.16 06:46:00 -
[25] - Quote
Mobius Wyvern wrote:straya fox wrote:Mobius Wyvern wrote:I think you guys are all seriously over-estimating the defensive stats of Assault Dropships, especially considering that they're going to be buffing Swarm Launchers in 1.8, and probably -finally- addressing the poor, neglected Plasma Cannon.
If they improve Swarms and make the Plasma Cannon into a viable AV weapon, that combined with the new buffs to Commando suits will likely result in a lot more AV being readily available, and Assault Dropships being far more vulnerable.
Now that doesn't concern me too much as long as I don't have to pay as much as I earn in a single match just to use the asset I invested so many skillpoints into. It costs 2 or 3 proto suits, sounds reasonable to me. They are powerful. And tanks cost less? Even after the damage mods and railguns are addressed? I think you guys need to realize that an ADS isn't the same no-barrier-to-entry vehicle that an HAV is.
Yeah i understand that, but no one thinks tanks are in a good way at the moment ( except Spkr ). I am suggesting lets not break assault dropships as well. |
Cody Sietz
Bullet Cluster Legacy Rising
2278
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Posted - 2014.02.16 06:47:00 -
[26] - Quote
Mobius Wyvern wrote:straya fox wrote:Mobius Wyvern wrote:I think you guys are all seriously over-estimating the defensive stats of Assault Dropships, especially considering that they're going to be buffing Swarm Launchers in 1.8, and probably -finally- addressing the poor, neglected Plasma Cannon.
If they improve Swarms and make the Plasma Cannon into a viable AV weapon, that combined with the new buffs to Commando suits will likely result in a lot more AV being readily available, and Assault Dropships being far more vulnerable.
Now that doesn't concern me too much as long as I don't have to pay as much as I earn in a single match just to use the asset I invested so many skillpoints into. It costs 2 or 3 proto suits, sounds reasonable to me. They are powerful. And tanks cost less? Even after the damage mods and railguns are addressed? I think you guys need to realize that an ADS isn't the same no-barrier-to-entry vehicle that an HAV is. They are un-kill-able by non-heavies infantry.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Awry Barux
New Eden Blades Of The Azure Zero-Day
664
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Posted - 2014.02.16 06:52:00 -
[27] - Quote
Mobius Wyvern wrote:straya fox wrote:Mobius Wyvern wrote:I think you guys are all seriously over-estimating the defensive stats of Assault Dropships, especially considering that they're going to be buffing Swarm Launchers in 1.8, and probably -finally- addressing the poor, neglected Plasma Cannon.
If they improve Swarms and make the Plasma Cannon into a viable AV weapon, that combined with the new buffs to Commando suits will likely result in a lot more AV being readily available, and Assault Dropships being far more vulnerable.
Now that doesn't concern me too much as long as I don't have to pay as much as I earn in a single match just to use the asset I invested so many skillpoints into. It costs 2 or 3 proto suits, sounds reasonable to me. They are powerful. And tanks cost less? Even after the damage mods and railguns are addressed? I think you guys need to realize that an ADS isn't the same no-barrier-to-entry vehicle that an HAV is.
Agreed Mobius- as someone who's been messing around with being a rookie Python pilot, those bastards are tricky. I still find it tough to hover in place or circle a target consistently, much less actually aim my turret without going skidding across the sky, or dodge FG shots.
Honestly, it would be hilarious and great if people started trying to spam assault dropships the way tanks get spammed now. |
RemingtonBeaver
Molon Labe. General Tso's Alliance
116
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Posted - 2014.02.16 06:55:00 -
[28] - Quote
I hate to derail the discussion, but I think the price of an ADS is justified as long as something is done about rail turrets and rail tanks.
The fix would be super easy. Just make the damage drop off 10% for every 50 meters beyond 200. So at 450 meters they're doing 50% damage. This would end those 600+ meter tank kills.
This would stop the RDV denial and rails would have to venture beyond the red line to be effective. They'd still be formidable against tanks and dropships as long as they aren't way up on d-bag mountain.
You'd still see red line rail tanks, but they'd be tankers that specialized into the rail turrets and damage mods in order to combat the damage dropoff.
Fixing the damage mods won't do anything considering a militia rail tank can do just fine without damage mods.
We can pickle that.
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Mobius Wyvern
Ahrendee Mercenaries EoN.
4600
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Posted - 2014.02.16 06:56:00 -
[29] - Quote
Cody Sietz wrote:Mobius Wyvern wrote:straya fox wrote:Mobius Wyvern wrote:I think you guys are all seriously over-estimating the defensive stats of Assault Dropships, especially considering that they're going to be buffing Swarm Launchers in 1.8, and probably -finally- addressing the poor, neglected Plasma Cannon.
If they improve Swarms and make the Plasma Cannon into a viable AV weapon, that combined with the new buffs to Commando suits will likely result in a lot more AV being readily available, and Assault Dropships being far more vulnerable.
Now that doesn't concern me too much as long as I don't have to pay as much as I earn in a single match just to use the asset I invested so many skillpoints into. It costs 2 or 3 proto suits, sounds reasonable to me. They are powerful. And tanks cost less? Even after the damage mods and railguns are addressed? I think you guys need to realize that an ADS isn't the same no-barrier-to-entry vehicle that an HAV is. They are un-kill-able by non-heavies infantry. Yes, but that isn't going to remain the case. Like I said, CCP Remnant made a post about a month back where he said they're "unsatisfied with the current state of Light AV vs Vehicles".
As well, that's a bit of an exaggeration. I've so far lost 3 Pythons to some really good AV players luring me down to lower altitude, and then using the kinetic impact of multiple Swarm launchers to throw me into buildings or hills.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
9220
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Posted - 2014.02.16 06:57:00 -
[30] - Quote
straya fox wrote:Mobius Wyvern wrote:straya fox wrote:Mobius Wyvern wrote:I think you guys are all seriously over-estimating the defensive stats of Assault Dropships, especially considering that they're going to be buffing Swarm Launchers in 1.8, and probably -finally- addressing the poor, neglected Plasma Cannon.
If they improve Swarms and make the Plasma Cannon into a viable AV weapon, that combined with the new buffs to Commando suits will likely result in a lot more AV being readily available, and Assault Dropships being far more vulnerable.
Now that doesn't concern me too much as long as I don't have to pay as much as I earn in a single match just to use the asset I invested so many skillpoints into. It costs 2 or 3 proto suits, sounds reasonable to me. They are powerful. And tanks cost less? Even after the damage mods and railguns are addressed? I think you guys need to realize that an ADS isn't the same no-barrier-to-entry vehicle that an HAV is. Yeah i understand that, but no one thinks tanks are in a good way at the moment ( except Spkr ). I am suggesting lets not break assault dropships as well. I would never use anything higher than advanced suit to fight a vehicle, seems like asking to lose money, so balancing costs around proto seems wrong to me. A 50K advanced suit can get similar results, which is only 100k-150k for 2-3 deaths.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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