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straya fox
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Posted - 2014.02.16 06:26:00 -
[1] - Quote
What can kill an assault dropship besides a broken rail tank? Fairly sure rail tanks are going to be looked at soon, and with your idea of cheap assault dropships, doesn't take a genius to work out what will happen. |
straya fox
Sad Panda Solutions
219
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Posted - 2014.02.16 06:30:00 -
[2] - Quote
Tailss Prower wrote:straya fox wrote:What can kill an assault dropship besides a broken rail tank? Fairly sure rail tanks are going to be looked at soon, and with your idea of cheap assault dropships, doesn't take a genius to work out what will happen. it's not the railguns they should be looking at it's the dmg mods which they are nerfing anyway
Yeah the whole set up with tanks in general, but i still don't know how else to reliable suppress an assault dropship without one. |
straya fox
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Posted - 2014.02.16 06:38:00 -
[3] - Quote
Mobius Wyvern wrote:I think you guys are all seriously over-estimating the defensive stats of Assault Dropships, especially considering that they're going to be buffing Swarm Launchers in 1.8, and probably -finally- addressing the poor, neglected Plasma Cannon.
If they improve Swarms and make the Plasma Cannon into a viable AV weapon, that combined with the new buffs to Commando suits will likely result in a lot more AV being readily available, and Assault Dropships being far more vulnerable.
Now that doesn't concern me too much as long as I don't have to pay as much as I earn in a single match just to use the asset I invested so many skillpoints into.
It costs 2 or 3 proto suits, sounds reasonable to me. They are powerful. |
straya fox
Sad Panda Solutions
219
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Posted - 2014.02.16 06:46:00 -
[4] - Quote
Mobius Wyvern wrote:straya fox wrote:Mobius Wyvern wrote:I think you guys are all seriously over-estimating the defensive stats of Assault Dropships, especially considering that they're going to be buffing Swarm Launchers in 1.8, and probably -finally- addressing the poor, neglected Plasma Cannon.
If they improve Swarms and make the Plasma Cannon into a viable AV weapon, that combined with the new buffs to Commando suits will likely result in a lot more AV being readily available, and Assault Dropships being far more vulnerable.
Now that doesn't concern me too much as long as I don't have to pay as much as I earn in a single match just to use the asset I invested so many skillpoints into. It costs 2 or 3 proto suits, sounds reasonable to me. They are powerful. And tanks cost less? Even after the damage mods and railguns are addressed? I think you guys need to realize that an ADS isn't the same no-barrier-to-entry vehicle that an HAV is.
Yeah i understand that, but no one thinks tanks are in a good way at the moment ( except Spkr ). I am suggesting lets not break assault dropships as well. |
straya fox
Sad Panda Solutions
219
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Posted - 2014.02.16 06:58:00 -
[5] - Quote
Mobius Wyvern wrote:Cody Sietz wrote:Mobius Wyvern wrote:straya fox wrote:Mobius Wyvern wrote:I think you guys are all seriously over-estimating the defensive stats of Assault Dropships, especially considering that they're going to be buffing Swarm Launchers in 1.8, and probably -finally- addressing the poor, neglected Plasma Cannon.
If they improve Swarms and make the Plasma Cannon into a viable AV weapon, that combined with the new buffs to Commando suits will likely result in a lot more AV being readily available, and Assault Dropships being far more vulnerable.
Now that doesn't concern me too much as long as I don't have to pay as much as I earn in a single match just to use the asset I invested so many skillpoints into. It costs 2 or 3 proto suits, sounds reasonable to me. They are powerful. And tanks cost less? Even after the damage mods and railguns are addressed? I think you guys need to realize that an ADS isn't the same no-barrier-to-entry vehicle that an HAV is. They are un-kill-able by non-heavies infantry. Yes, but that isn't going to remain the case. Like I said, CCP Remnant made a post about a month back where he said they're "unsatisfied with the current state of Light AV vs Vehicles". As well, that's a bit of an exaggeration. I've so far lost 3 Pythons to some really good AV players luring me down to lower altitude, and then using the kinetic impact of multiple Swarm launchers to throw me into buildings or hills.
So you crashed... |
straya fox
Sad Panda Solutions
220
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Posted - 2014.02.16 07:26:00 -
[6] - Quote
@numnutz, so at 650k ISK a pop you must be putting some fairly decent gear on your dropship, that you use in pubs. Like say running a proto drop suit in pubs, infantry expect to lose ISK under those conditions and so should you. |
straya fox
Sad Panda Solutions
220
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Posted - 2014.02.16 07:38:00 -
[7] - Quote
Mobius Wyvern wrote:straya fox wrote:@numnutz, so at 650k ISK a pop you must be putting some fairly decent gear on your dropship, that you use in pubs. Like say running a proto drop suit in pubs, infantry expect to lose ISK under those conditions and so should you. More than you can even earn in one match? Also, realize that running the vehicle without such gear guarantees that you'll lose it to AV. Complex Hardeners are almost a necessity, especially for a Python pilot.
I hear you man, but if you want to run a drop ship with the equivalent power to a proto suit then expect to lose money, it's a pub match, 2 proto drop suit deaths puts you negative ISK. I mean seriously, sounds like you just want to use a proto dropship to stomp pubs and never die. You are starting to sound like a tanker. |
straya fox
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220
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Posted - 2014.02.16 07:56:00 -
[8] - Quote
Look champ 'proto' when used in relation to vehicles means modules and weapons.
If you want the power then f*cking pay for it, or get on the ground and risk your KDR like everyone else. |
straya fox
Sad Panda Solutions
220
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Posted - 2014.02.16 08:06:00 -
[9] - Quote
NK Scout wrote:straya fox wrote:Look champ 'proto' when used in relation to vehicles means modules and weapons.
If you want the power then f*cking pay for it, or get on the ground and risk your KDR like everyone else. Show me on the clone where the assault dropship touched you.
It's not the dropship, the point of my discussion is when rail tanks are nerfed there will be nothing left to take them out. so why do they deserve a price reduction? |
straya fox
Sad Panda Solutions
220
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Posted - 2014.02.16 08:12:00 -
[10] - Quote
Pvt Numnutz wrote:straya fox wrote:@numnutz, so at 650k ISK a pop you must be putting some fairly decent gear on your dropship, that you use in pubs. Like say running a proto drop suit in pubs, infantry expect to lose ISK under those conditions and so should you. No sh!t bro. Every dropship I bring onto the field I expect to loose, I learned that a long time ago. Its probably the only thing that has kept me sane. The difference between a prototype suit and a prototype dropship is this, a basic suit can still be effective with a basic weapon. A python requires atleast adv level equipment just to survive, and you have to survive if you want to make isk, because if you loose one dropship a game you will go bankrupt by the end of the week. My 15 pythons must last me a minimum of 30 games for me to break even and that's if me and my crew are top of the boards every game. They don't have to be as cheap as tanks, but they shouldn't cost so much more. Have you ever tried being a gunner on a python? I fit prototype turrets because when we come in on a run we have little time to get kills and get out, I need as much fire as I can so I'm not sitting in one place for a rail or forge. The gunners I have flown with for months can predict the motion of my dropship and place the shots they need to for us to get out. Blueberry gunners can barley kill 2 guys in the time my gunner's would kill or suppress 5. Adv turrets are still good but for those who are dedicated dropship pilots, that couple percentages make the difference between life and sudden death. From what I have learned, I fly the best dropship I can so there is a better chance of it coming back, even if the chance is very low. If I just fit my pythons with std and adv mods and turrets it would still cost me 400k or up, only it would be shot down a lot easier by av. If one or two of my proto fit pythons come back then they might survive two and then I have paid it off. The better equipment allows me to stay in the fight for 10 more seconds before I have to leave, that's a potential 3 kills, no man left behind, or distraction for my team, potentially more isk which I sorely need. If I'm not in the fight, or doing something useful then I'm making scraps, prototype gear is the only ones that are really effective for dropships. That is if your a dedicated pilot and your dropship is how you make money. Most of my sp is in dropships 7 or 8 mil. So my dropship is my money maker, but its also my isk sink. If it wasn't so much of a sink then I might have one or two dropships extra and can restock my suits without dipping into the money for dropships.
And that's cool man, but like EVERYONE ELSE if you want to run proto in pubs expect to lose money. I'm sorry that advanced is not good enough for you, take it up with CCP. But don't whine about cost effectiveness in pubs while running a pro to fit out. |
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straya fox
Sad Panda Solutions
220
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Posted - 2014.02.16 08:19:00 -
[11] - Quote
@NK Scout, i was having a discussion with Numnutz, and he only uses proto fittings on his assault dropship in pubs. I am of the opinion that if thats what you want to run then it's going to be ISK risky. He seems to break even though so i guess he's pretty good at it.
You can't balance a proto fitted dropship to be cost effective in pubs, it's ridiculous. |
straya fox
Sad Panda Solutions
221
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Posted - 2014.02.16 08:39:00 -
[12] - Quote
Fair enough guys you have convinced me, make them cheaper, but there has to be a counter besides a rail tank. If AV is not buffed then things are going to be in a terrible state.
I have knocked off a few with my forge gun but it's hardly reliable against a good pilot with a 2.5- 3 sec charge time. These kills are mostly guys that don't move after the first hit, who knows why not.
I just got my back up a bit because the sentiments you guys were putting across were very similar to pre 1.7 tank threads and look what happened.
Any way thanks for the discussion. i'm out. |
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