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CommanderBolt
ACME SPECIAL FORCES
773
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Posted - 2014.02.23 09:22:00 -
[121] - Quote
Assault dropship VS Assault dropship fights are the most pathetic spectacle I have ever witnessed in a video game. Neither side can do enough damage. You hover about in the air pointing noses at one another like OAP`s ballroom dancing.
This game is just one big laughing stock.
Join our public channel - A great place to hang out / find squads.
ACME SPECIAL FORCES PUB
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Pvt Numnutz
Black Phoenix Mercenaries
814
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Posted - 2014.02.23 20:17:00 -
[122] - Quote
CommanderBolt wrote:Assault dropship VS Assault dropship fights are the most pathetic spectacle I have ever witnessed in a video game. Neither side can do enough damage. You hover about in the air pointing noses at one another like OAP`s ballroom dancing.
This game is just one big laughing stock. Me and my gunner's have shot down quite a few, pythons are harder but we have shot a few down. We mostly pop incubi. |
Minor Treat
The Enclave Syndicate Dark Taboo
184
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Posted - 2014.02.23 21:29:00 -
[123] - Quote
Ludvig Enraga wrote:KAGEHOSHI Horned Wolf wrote:A freshly bought unmodified assault dropship costs about as much as a decently fitted tank (certainly more than a very effective 70k tank). There is no reason why it should be so costly. Basic dropship 45k Assault dropship 323k (costs much more when fully well fitted I believe that specializations for vehicles and dropsuits should be more expensive than their basic counterparts, but it should be like a 20% increase, That's over a 7x increase in price. An assault dropship with only a small turret for the pilot should not be cheaper or cost more than a tank with substantially more HP and firepower capable of ruing the lives of infantry. It is no way ok that being an assault dropship pilot should mean living in poverty. Assault dropship prices need to be severely cut. Well they never die though. They can be tanked pretty well and can hide behind the altitude ceiling, so in effect they have a built-in redline capability - to me that should cost money. Edit: and they are much harder for infantry to hide from than from tanks. I disagree with that statement. Check out judge's video for a counter arguement
http://www.youtube.com/watch?v=LsxU9JyUfUA&feature=c4-overview&list=UUy11xToip47aIW0M9TSOKrQ |
GRIM GEAR
The Enclave Syndicate Dark Taboo
190
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Posted - 2014.02.23 22:36:00 -
[124] - Quote
I spawned into the start of an ambush yesterday to have my 200k suit get killed in three shots by an assault drop ship. Swings and round abouts tough **** eh!
One day you will wake up and realize that time waits for no one.
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Derpty Derp
It's All Gone Derp
32
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Posted - 2014.02.23 22:47:00 -
[125] - Quote
straya fox wrote:NK Scout wrote:straya fox wrote:Look champ 'proto' when used in relation to vehicles means modules and weapons.
If you want the power then f*cking pay for it, or get on the ground and risk your KDR like everyone else. Show me on the clone where the assault dropship touched you. It's not the dropship, the point of my discussion is when rail tanks are nerfed there will be nothing left to take them out. so why do they deserve a price reduction?
As both a proto forge gunner and ads pilot all I can smell here is bullshit... I don't even have damage mods and I can solo a friggin ads, them things is squishy... Bring in a swarmer or another forger and suddenly you've got a dropship graveyard piling up.
If you can't take a dropship without a redlining rail tank, then you sir need to go back to the training grounds. |
Draco Cerberus
BurgezzE.T.F General Tso's Alliance
761
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Posted - 2014.02.23 22:49:00 -
[126] - Quote
Tough, check my sig on reasons why. It costs me around 270k isk to Proto my Proto, sounds like the Assault DS needs to go up in price.
LogiGod earns his pips
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
9536
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Posted - 2014.02.23 23:18:00 -
[127] - Quote
Draco Cerberus wrote:Tough, check my sig on reasons why. It costs me around 270k isk to Proto my Proto, sounds like the Assault DS needs to go up in price. Proto is not meant to be sustainable, you can use standard and advanced to save money easily. Assault dropships only have standard tier, there is no cheap option; even an assault dropship just bought with to modification costs more than an average skirmish payout. Your argument is downright silly.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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Meeko Fent
Kirkinen Risk Control Caldari State
1790
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Posted - 2014.02.23 23:34:00 -
[128] - Quote
KAGEHOSHI Horned Wolf wrote:A freshly bought unmodified assault dropship costs about as much as a decently fitted tank (certainly more than a very effective 70k tank). There is no reason why it should be so costly. Basic dropship 45k Assault dropship 323k (costs much more when fully well fitted) I believe that specializations for vehicles and dropsuits should be more expensive than their basic counterparts, but it should be like a 20% increase. Right now an assault dropship has over a 7x increase in price compared to a basic dropship. An assault dropship with only a small turret for the pilot should not be cheaper or cost more than a tank with substantially more HP and firepower capable of ruing the lives of infantry. It is no way ok that being an assault dropship pilot should mean living in poverty. Assault dropship prices need to be severely cut. EDIT: I think around 120k-150k would be an acceptable base price. Agreed, but even then, your cost suggestion is a bit steep.
70k for the base ship
120 for the whole fit.
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Meeko Fent
Kirkinen Risk Control Caldari State
1791
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Posted - 2014.02.23 23:40:00 -
[129] - Quote
Derpty Derp wrote:straya fox wrote:NK Scout wrote:straya fox wrote:Look champ 'proto' when used in relation to vehicles means modules and weapons.
If you want the power then f*cking pay for it, or get on the ground and risk your KDR like everyone else. Show me on the clone where the assault dropship touched you. It's not the dropship, the point of my discussion is when rail tanks are nerfed there will be nothing left to take them out. so why do they deserve a price reduction? As both a proto forge gunner and ads pilot all I can smell here is bullshit... I don't even have damage mods and I can solo a friggin ads, them things is squishy... Bring in a swarmer or another forger and suddenly you've got a dropship graveyard piling up. If you can't take a dropship without a redlining rail tank, then you sir need to go back to the training grounds. Or get a buddy.
Looking for a Interesting Character Name?
Why Not Zoidberg?
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Seeth Mensch
Capital Acquisitions LLC Renegade Alliance
143
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Posted - 2014.02.27 05:05:00 -
[130] - Quote
Adelia Lafayette wrote:I need to just stop skilling into the assault dropship. You would think I would of learned by now.
Sob...I can't stop, either....
My name is Seeth Mensch, and I am an addict.
Hi! Gosh, I've missed you...with every bullet, plasma shot, rail gun, and missile.
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Seeth Mensch
Capital Acquisitions LLC Renegade Alliance
143
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Posted - 2014.02.27 05:09:00 -
[131] - Quote
I think that the price is too steep as well. I think (given things as they are now) that a fully equipped DS should cost around 200-250k for a support and 250-300 for an ADS.
Though I can manage that for a support out of the Loyalty store, I still pour my SP into vehicles just in order to fly a little longer. And my return is never worth the risk; only the love of flying around keeps me up.
Hi! Gosh, I've missed you...with every bullet, plasma shot, rail gun, and missile.
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Vilaskis Shalashev
LUX AETERNA INT RUST415
163
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Posted - 2014.03.02 18:51:00 -
[132] - Quote
Yes! Cool idea men! I LIKE DROPSHIP! |
The-Errorist
521
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Posted - 2014.03.02 19:14:00 -
[133] - Quote
Specializations in general gets 2 bonuses in addition to being different from the basic version. For dropsuits they should be 20% more expensive.
Infantry are more disposable than vehicles, so vehicles would be alive longer to benefit from whatever bonuses they have. For that reason, I think vehicle specializations should be at least 30% more expensive for LAV, and 40% more expensive for dropships & tanks. |
Heavenly Daughter
the Aurum Grinder and Company
328
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Posted - 2014.03.03 19:36:00 -
[134] - Quote
KAGEHOSHI Horned Wolf wrote:A freshly bought unmodified assault dropship costs about as much as a decently fitted tank (certainly more than a very effective 70k tank). There is no reason why it should be so costly. Basic dropship 45k Assault dropship 323k (costs much more when fully well fitted) I believe that specializations for vehicles and dropsuits should be more expensive than their basic counterparts, but it should be like a 20% increase. Right now an assault dropship has over a 7x increase in price compared to a basic dropship. An assault dropship with only a small turret for the pilot should not be cheaper or cost more than a tank with substantially more HP and firepower capable of ruing the lives of infantry. It is no way ok that being an assault dropship pilot should mean living in poverty. Assault dropship prices need to be severely cut. EDIT: I think around 120k-150k would be an acceptable base price.
120K, not a chance, my protosuits can hit that much.
The Organ Grinder & Co. EVE
Heavenly Daughter-Merc Records
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Piercing Serenity
Fatal Absolution General Tso's Alliance
567
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Posted - 2014.03.03 21:22:00 -
[135] - Quote
Pvt Numnutz wrote:straya fox wrote:Fair enough guys you have convinced me, make them cheaper, but there has to be a counter besides a rail tank. If AV is not buffed then things are going to be in a terrible state.
I have knocked off a few with my forge gun but it's hardly reliable against a good pilot with a 2.5- 3 sec charge time. These kills are mostly guys that don't move after the first hit, who knows why not.
I just got my back up a bit because the sentiments you guys were putting across were very similar to pre 1.7 tank threads and look what happened.
Any way thanks for the discussion. i'm out. Many dropship pilots agree with you, myself included. Light av should be buffed a bit, though it should take at least two swarms to bring down a proto fit dropship or else dropships would just be really expensive suits. I wouldn't mind giving the forge gun less of a charge up time but I have seen some talented forge gunners fight off dropships in 1.7. I have great respect for forge gunners because they need as much skill as a dropship pilot to do their job. Unlike rail tanks. I can understand your concerns for assault dropships going the way of the tank. Let me reassure you, good assault dropship pilots have spent way to much time getting good at flying to make it into an op FOTM. Dropships are challenging and that's fun, without a challenge it would be stale. It takes far too much sp to be a FOTM anyway because you need at least 5mil skill points to be effective as an assault dropship pilot, something every ace pilot is proud of. Assault dropship spam won't happen, and would be hilarious to watch if rookies tried. To become proficient at flying you have to spend a couple months flying and getting shot down. I have flown in dropship squadrons and it is chaos, dropships crash into each other all the time, redline rails make short work of them and av makes collisions happen all the time. The squadrons I flew with contained some of the best pilots I know on dust and it was very hard to keep everything coordinated. If you want to fly in a squadron you need 6 months minimum of flight time plus a few weeks of flying with another dropship before you even consider becoming a squadron pilot. ADS spam is only for very experienced pilots and even then its very easily countered, trust me I know. Anyway glad you can see where we are coming from, have a good night, come fly with us sometime and see what we are talking about. (Also I'm starting to realize how backwards the dropship world is compared to the rest of dust)
Here's the only problem I'm seeing:
Right now the tanking situation is so imbalanced because one tanker requires many more than one AV player to truly deny the tanker any points/tactical positions. That problem is compounded by the fact that if someone skilled into proto AV as a non-heavy - by that I mean this player has all of the relevant levels in proto swarms, AV nades, Equipment, etc - that player would make virtually zero ISK. I have never flown an assault dropship, so my assumption should be taken as just that - but that proto swarm AV player who has dedicated all of his SP to be a vehicle counter would be paid less than drop suit pilots for trying to fulfill his role since there is no reward for "pushing a tank back".
If drop ships require more than one person to shut them down, and they are changed in a way that makes them more efficient to fly (whatever that may be), then we will have a similar situation. One of the roles specifically designed to counter dropships - in this case a non-heavy infantry player - will not be enough. Moreover, even if that infantry player does manage to stop the dropship, he gets no ISK or WP for anything unless it dies, which is even more rare.
DUST 514 BETA VET
16.2M Lifetime SP
SH4T --> PFBHz --> PFB --> SH4T --> Fatal
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jaksol returns
highland marines IMMORTAL REGIME
7
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Posted - 2014.03.03 21:28:00 -
[136] - Quote
the assault cost so much because it can be so much more effective then a plain one iv been killed in 3 hit buy one in my heavy suit iv had my tanks kill because a assault sat on top on me and just blasted away (and I only use non milita tanks) while the dropship cost more now then it shud once ccp fixs tank prices you shud have no more problem |
General12912
Gallente Marine Corps
73
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Posted - 2014.03.03 22:21:00 -
[137] - Quote
i agree. they are deadly in the hands of the right pilot though. im for reducing the price, but they still should be more expensive than a regular dropship.
Assault Gk.0
Gallente Federation Patriot
General of the Gallente Marine Corps. Look us up if you want to join.
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Racro 01 Arifistan
501st Knights of Leanbox INTERGALACTIC WARPIGS
183
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Posted - 2014.03.03 23:38:00 -
[138] - Quote
if assault dropships were cheap we would have aerial taks with xt missiles every where. and the reason they are more expensive is to keep them from being unspammable. i mean dropships get around MUCH faster than tanks and maybe LAV's are unhindered by terrain and are kept at bay by forges and railguns (a littler to well) so if these things were ridiculsy cheap chances of getting form point A to B without being attacked by an assault DS with xt missile would be nigh. |
Pvt Numnutz
R 0 N 1 N
843
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Posted - 2014.03.04 00:42:00 -
[139] - Quote
Racro 01 Arifistan wrote:if assault dropships were cheap we would have aerial taks with xt missiles every where. and the reason they are more expensive is to keep them from being unspammable. i mean dropships get around MUCH faster than tanks and maybe LAV's are unhindered by terrain and are kept at bay by forges and railguns (a littler to well) so if these things were ridiculsy cheap chances of getting form point A to B without being attacked by an assault DS with xt missile would be nigh. Yeah they shouldn't be as cheap as milita tanks. But what about a complex fit gunnlogi? I don't have my turrets yet by for complex mods it only runs me 223k. That's still 100k cheaper than my assault dropships chassis with NOTHING ON IT. Let's put a proto rail turret on the gunnlogi and we get something like 450k for complex mods and a proto turret. 300k less than an assault dropship with a similar fit. Only the rail tank can destroy anything in about a clip and can sit in the redline and kill. So why shouldn't the assault dropships chassis cost 250k? That's one game to get the chassis with no mods or guns. Cheap? An assault dropship pilot would say yes, a grunt would say no. |
Mobius Wyvern
Ahrendee Mercenaries General Tso's Alliance
4681
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Posted - 2014.03.04 02:49:00 -
[140] - Quote
Pvt Numnutz wrote:Racro 01 Arifistan wrote:if assault dropships were cheap we would have aerial taks with xt missiles every where. and the reason they are more expensive is to keep them from being unspammable. i mean dropships get around MUCH faster than tanks and maybe LAV's are unhindered by terrain and are kept at bay by forges and railguns (a littler to well) so if these things were ridiculsy cheap chances of getting form point A to B without being attacked by an assault DS with xt missile would be nigh. Yeah they shouldn't be as cheap as milita tanks. But what about a complex fit gunnlogi? I don't have my turrets yet by for complex mods it only runs me 223k. That's still 100k cheaper than my assault dropships chassis with NOTHING ON IT. Let's put a proto rail turret on the gunnlogi and we get something like 450k for complex mods and a proto turret. 300k less than an assault dropship with a similar fit. Only the rail tank can destroy anything in about a clip and can sit in the redline and kill. So why shouldn't the assault dropships chassis cost 250k? That's one game to get the chassis with no mods or guns. Cheap? An assault dropship pilot would say yes, a grunt would say no. Yes, exactly.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Skihids
Bullet Cluster Legacy Rising
2990
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Posted - 2014.03.04 03:51:00 -
[141] - Quote
The ADS will never be a FoTM.
You have to dedicate a huge chunk of SP to buy and fit one, and then you have to send a few weeks learning to fly. All during that time you will be buying many ships to replace those you crash and those shot out from under you. |
Pvt Numnutz
R 0 N 1 N
846
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Posted - 2014.03.04 04:47:00 -
[142] - Quote
Skihids wrote:The ADS will never be a FoTM.
You have to dedicate a huge chunk of SP to buy and fit one, and then you have to send a few weeks learning to fly. All during that time you will be buying many ships to replace those you crash and those shot out from under you. Yep because it takes at least a month to skill into and learn how to fly at a basic level |
Adelia Lafayette
Science For Death
720
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Posted - 2014.03.04 04:50:00 -
[143] - Quote
hey look this thread is still around. Still +1. This and rail tanks are the reason I don't pull out my assault dropships anymore
Assault dropship gets blown up....
(Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+ "Kitten this I'm out"...
..."I'm back"
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Vell0cet
SVER True Blood General Tso's Alliance
1012
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Posted - 2014.03.04 09:19:00 -
[144] - Quote
There is a very simple solution to calculating what an ADS (or any vehicle) should cost. Total up the ISK value of all suits and vehicles killed by ADSs since 1.7. Divide that by the number of ADSs destroyed since 1.7. That is what they should cost. I don't know if that number would be higher, or lower than what the current price is, but this is a reasonable metric for calculating ISK-efficiency. If ADSs aren't destroying an average of roughly 500k ish per death than the price should come down. I suspect they're actually dealing out a lot more pain to the enemy than that though (but I honestly don't know).
Best PvE idea ever!
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bamboo x
Eternal Beings Proficiency V.
118
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Posted - 2014.03.04 10:32:00 -
[145] - Quote
The amount of ignorance in this thread about being anti-dropships is lowering my brain cell count. If you don't suck at dust dropships are currently not a threat to anything.
It's not just God mode Rail tanks sitting on the hill shooting down any vehicle that's called in before it touches the ground, it's also any jackass manning an installation or sitting on a high place (which he ironically couldn't get to without a dropship) with a forge gun, not even letting the Assault dropship get close enough to kill infantry. What's worse is the only small turret that's worth a **** is the missle turret.
One of the members of my corp was so frustrated about being a dropship pilot, that when we lost our district he quit the corp.
When I see an ADS actually getting kills I'm not afraid and angry at them, I respect them because they wouldn't even be able to stay in the air without the support of their team.
bamboo x (Federation Specialist Duvolle Assault Rifle) you
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XxGhazbaranxX
The New Age Outlaws WINMATAR.
1076
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Posted - 2014.03.04 10:46:00 -
[146] - Quote
Well, while I wouldn't mind the price of assault dropships to be lowered, it's there as a spam deterrent. The real problem are tanks ATM. They are too cheap; once they reach their old price points, tanks spam will be somewhat resolved.
Plasma Cannon Advocate
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maka rax
BurgezzE.T.F General Tso's Alliance
20
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Posted - 2014.03.09 21:13:00 -
[147] - Quote
I could buy a rifter for less than 300k in Eve. ADS may be a bit expensive for how fragile they are. |
The-Errorist
553
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Posted - 2014.03.09 21:18:00 -
[148] - Quote
maka rax wrote:I could buy a rifter for less than 300k in Eve. ADS may be a bit expensive for how fragile they are. And the ADS is also smaller with no speed bonus. |
Dunce Masterson
Savage Bullet
40
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Posted - 2014.03.13 23:59:00 -
[149] - Quote
the assault dropships should cost 75,000 isk why? because thats how much you need to spend to shoot one down your self.
I could give you 10 reason why the Dust team cant get the Amarr tank style right but they are all out of care.
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Charlotte O'Dell
Sooper Speshul Ponee Fors
2133
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Posted - 2014.03.14 03:04:00 -
[150] - Quote
KAGEHOSHI Horned Wolf wrote:A freshly bought unmodified assault dropship costs about as much as a decently fitted tank (certainly more than a very effective 70k tank). There is no reason why it should be so costly. Basic dropship 45k Assault dropship 323k (costs much more when fully well fitted) I believe that specializations for vehicles and dropsuits should be more expensive than their basic counterparts, but it should be like a 20% increase. Right now an assault dropship has over a 7x increase in price compared to a basic dropship. An assault dropship with only a small turret for the pilot should not be cheaper or cost more than a tank with substantially more HP and firepower capable of ruing the lives of infantry. It is no way ok that being an assault dropship pilot should mean living in poverty. Assault dropship prices need to be severely cut. EDIT: I think around 120k-150k would be an acceptable base price. same problems as 1.6 tanks.
Charlotte O'Dell is the highest level unicorn!
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