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ACE OF JOKERS
AMARR IMPERIAL CRUSADERS
138
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Posted - 2013.11.21 00:01:00 -
[241] - Quote
True Adamance wrote:You haven't given me a reason why you believe that infantry should be solo gods? This is not the case.... in all forms of war the infantrys greatest strength has been discipline and team work....or numbers.
Same for tanks. Even in real life, a tank does not solo ANYTHING. They need infantry support to re-fuel,give ammo,call in enemy positions,take out enemy AV ,etc..
Tankers want to be able to do all this by themselves. A Solo Tanker should be AS powerful as any SINGLE infantry is,regardless of SP / ISK invested. No one is forcing you to play a tank. If you play with teamwork,i could live with invencible tanks, but not invencible SOLO tankers.
For balance sake....
If a Solo tanker needs 3 AV to be taken down what will happen when a team deploys 6+ tanks? MORE imbalance.... |
Atiim
Living Like Larry Schwag
1203
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Posted - 2013.11.21 00:02:00 -
[242] - Quote
True Adamance wrote: But in Dust infantry don't want to play this game? Why not? Why don't you want to work together to take down a Tank and shift the tide of battle?
A better question is, why should I have to get a whole entire squad to use tactics and teamwork to bring down something that only takes one person to operate and perform well in?
Why should I be required to use teamwork against anyone or anything that doesn't require teamwork?
And no "because I paid more" is not a valid argument. If this was a legitimate argument then AUR swarms should OHKO everything and AUR HAVs should be invincible.
Not that a majority of tankers don't already want HAVs to be invincible.
Check out my corp's new website here :D
-HAND
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Crash Monster
Snipers Anonymous
1801
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Posted - 2013.11.21 00:03:00 -
[243] - Quote
ACE OF JOKERS wrote:If you play with teamwork,i could live with invencible tanks, but not invencible SOLO tankers.
For balance sake....
Has anyone really argued for "invincible" tanks? Really?
Edit: Perhaps the nerf of SL distance makes it more realistic for infantry to help support tanks? |
ACE OF JOKERS
AMARR IMPERIAL CRUSADERS
138
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Posted - 2013.11.21 00:04:00 -
[244] - Quote
Crash Monster wrote:ACE OF JOKERS wrote:If you play with teamwork,i could live with invencible tanks, but not invencible SOLO tankers.
For balance sake.... Has anyone really argued for "invincible" tanks? Really?
OP wants chromo tanks back. Enough said. |
Atiim
Living Like Larry Schwag
1203
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Posted - 2013.11.21 00:05:00 -
[245] - Quote
Crash Monster wrote:ACE OF JOKERS wrote:If you play with teamwork,i could live with invencible tanks, but not invencible SOLO tankers.
For balance sake.... Has anyone really argued for "invincible" tanks? Really? Not complete invincibility, but many have said that HAVs should not be able to be destroyed by AV.
Forcing everyone who doesn't want to get stomped by an HAV to use an HAV.
That's game-breaking and a FoTM creator.
Check out my corp's new website here :D
-HAND
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Crash Monster
Snipers Anonymous
1801
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Posted - 2013.11.21 00:05:00 -
[246] - Quote
ACE OF JOKERS wrote:OP wants chromo tanks back. Enough said.
Yeah, and I want a unicorn. Get real.
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4447
Pure Innocence. EoN.
822
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Posted - 2013.11.21 00:07:00 -
[247] - Quote
Crash Monster wrote:ACE OF JOKERS wrote:OP wants chromo tanks back. Enough said. Yeah, and I want a unicorn. Get real.
You know their not real, Right |
ACE OF JOKERS
AMARR IMPERIAL CRUSADERS
138
|
Posted - 2013.11.21 00:07:00 -
[248] - Quote
Crash Monster wrote:ACE OF JOKERS wrote:OP wants chromo tanks back. Enough said. Yeah, and I want a unicorn. Get real.
GET REAL? Javeline Missiles take down Tanks with a Single Warhead in real life. Lets get real ; and if we have Javelins in BF3 why not dust? I mean they ALREADY exist,im sure in a distant future they should ahve even stronger version to deal with those very improved tanks...right?
500mts, autolock 1HKO anti tank missile. There, thats real. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
4194
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Posted - 2013.11.21 00:09:00 -
[249] - Quote
Atiim wrote:True Adamance wrote: But in Dust infantry don't want to play this game? Why not? Why don't you want to work together to take down a Tank and shift the tide of battle?
A better question is, why should I have to get a whole entire squad to use tactics and teamwork to bring down something that only takes one person to operate and perform well in? Why should I be required to use teamwork against anyone or anything that doesn't require teamwork? And no "because I paid more" is not a valid argument. If this was a legitimate argument then AUR swarms should OHKO everything and AUR HAVs should be invincible. Not that a majority of tankers don't already want HAVs to be invincible.
BECAUSE and I don't understand why you don't get this.... INFANTRY IS STRONG BECAUSE OF TEAM WORK.
Why should a solo infantry man be able to destroy a vehicle designed to withstand such fire power.
You know as well as I do a single player cannot win a match against 5 other players neither should they be able to in a tactical shooter. 1 tank should not be able to deal with 5 infantry working on it at the same time, nor 3, but 1 or 2 yes.
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
4194
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Posted - 2013.11.21 00:09:00 -
[250] - Quote
ACE OF JOKERS wrote:Crash Monster wrote:ACE OF JOKERS wrote:OP wants chromo tanks back. Enough said. Yeah, and I want a unicorn. Get real. GET REAL? Javeline Missiles take down Tanks with a Single Warhead in real life. Lets get real ; and if we have Javelins in BF3 why not dust? I mean they ALREADY exist,im sure in a distant future they should ahve even stronger version to deal with those very improved tanks...right?
500mts, autolock 1HKO anti tank missile. There, thats real.
Javelins cost hundred of thousands of dollars, more even. They are heavy and unwieldy under any other circumstances.
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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Atiim
Living Like Larry Schwag
1204
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Posted - 2013.11.21 00:10:00 -
[251] - Quote
ACE OF JOKERS wrote:Crash Monster wrote:ACE OF JOKERS wrote:OP wants chromo tanks back. Enough said. Yeah, and I want a unicorn. Get real. GET REAL? Javeline Missiles take down Tanks with a Single Warhead in real life. Lets get real ; and if we have Javelins in BF3 why not dust? I mean they ALREADY exist,im sure in a distant future they should ahve even stronger version to deal with those very improved tanks...right?
500mts, autolock 1HKO anti tank missile. There, thats real. If we want to get real then a shotgun would kill everything from 1-80m with no dispersion whatsoever.
Check out my corp's new website here :D
-HAND
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Crash Monster
Snipers Anonymous
1801
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Posted - 2013.11.21 00:12:00 -
[252] - Quote
Atiim wrote:Not complete invincibility, but many have said that HAVs should not be able to be destroyed by AV.
Forcing everyone who doesn't want to get stomped by an HAV to use an HAV.
That's game-breaking and a FoTM creator.
I have never suggested that tanks should not be killed by AV. Stop twisting people's words and we might get somewhere. I'm against any one schmo with AV (such as me) trivially taking down tanks while hiding behind a hill at long range, for example.
I'm also not against smaller amounts of damage being applied to tanks for any weapon that isn't simply a projectile. Basically, in my opinion, it should be frustratingly difficult to kill a tank as a single infantry attacker, without help from somebody or something. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
4194
|
Posted - 2013.11.21 00:14:00 -
[253] - Quote
You know this would all be solved if EVE dust isk transfers could be implemented. I wouldn't ever complain because I would be in tanks 24/7.
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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ACE OF JOKERS
AMARR IMPERIAL CRUSADERS
139
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Posted - 2013.11.21 00:14:00 -
[254] - Quote
Crash Monster wrote:Atiim wrote:Not complete invincibility, but many have said that HAVs should not be able to be destroyed by AV.
Forcing everyone who doesn't want to get stomped by an HAV to use an HAV.
That's game-breaking and a FoTM creator. I have never suggested that tanks should not be killed by AV. Stop twisting people's words and we might get somewhere. I'm against any one schmo with AV (such as me) trivially taking down tanks while hiding behind a hill at long range, for example. I'm also not against smaller amounts of damage being applied to tanks for any weapon that isn't simply a projectile. Basically, in my opinion, it should be frustratingly difficult to kill a tank as a single infantry attacker, without help from somebody or something.
That something is AV weaponry. Weapons DESIGNED to ''easily'' destroy Vehicles. As it is i cannot believe a TANK can take 30 AV missiles,but in dust a Tank can take on 5 Proto Swarms so.... Thats pretty unrealistic IMO... |
ACE OF JOKERS
AMARR IMPERIAL CRUSADERS
139
|
Posted - 2013.11.21 00:15:00 -
[255] - Quote
double post* |
Crash Monster
Snipers Anonymous
1801
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Posted - 2013.11.21 00:15:00 -
[256] - Quote
ACE OF JOKERS wrote:Crash Monster wrote:ACE OF JOKERS wrote:OP wants chromo tanks back. Enough said. Yeah, and I want a unicorn. Get real. GET REAL? Javeline Missiles take down Tanks with a Single Warhead in real life. Lets get real ; and if we have Javelins in BF3 why not dust? I mean they ALREADY exist,im sure in a distant future they should ahve even stronger version to deal with those very improved tanks...right?
500mts, autolock 1HKO anti tank missile. There, thats real.
On about real life again? You might be a bit too worked up if you didn't notice I was suggesting that nobody is going to get an invincible tank.
Nobody gives a **** about real life here... its a game, it's supposed to be fun and at times rewarding (perhaps when people work together to accomplish something greater than a singular effort).
I guess it's going to come down to this. Will this just be a single player FPS... or will it have anything more. If it isn't going to offer more I don't see the point. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
4194
|
Posted - 2013.11.21 00:17:00 -
[257] - Quote
ACE OF JOKERS wrote:double post*
Okey dokey give us real tank mechanics like armour deflection, heavier front and side armours, the speed to match even modern tanks OHKO high explosive shells, 50.cal alternate fire cannon, Vehicle counter measures, and ECM jamming and sure lets talk HAV realism then.
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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Crash Monster
Snipers Anonymous
1801
|
Posted - 2013.11.21 00:17:00 -
[258] - Quote
Atiim wrote:If we want to get real then a shotgun would kill everything from 1-80m with no dispersion whatsoever.
Is that your alt? I've seen you miss the meaning in things like this a few times now... |
ACE OF JOKERS
AMARR IMPERIAL CRUSADERS
142
|
Posted - 2013.11.21 00:20:00 -
[259] - Quote
True Adamance wrote:ACE OF JOKERS wrote:double post* Okey dokey give us real tank mechanics like armour deflection, heavier front and side armours, the speed to match even modern tanks OHKO high explosive shells, 50.cal alternate fire cannon, Vehicle counter measures, and ECM jamming and sure lets talk HAV realism then.
Ok. I just need a Javelin. (BTW tanks in this game are insanly fast with afterburners) |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
4195
|
Posted - 2013.11.21 00:21:00 -
[260] - Quote
ACE OF JOKERS wrote:True Adamance wrote:ACE OF JOKERS wrote:double post* Okey dokey give us real tank mechanics like armour deflection, heavier front and side armours, the speed to match even modern tanks OHKO high explosive shells, 50.cal alternate fire cannon, Vehicle counter measures, and ECM jamming and sure lets talk HAV realism then. Ok. I just need a Javelin.
You fair enough, you get your major OP weapon and we get ours
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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Crash Monster
Snipers Anonymous
1801
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Posted - 2013.11.21 00:22:00 -
[261] - Quote
ACE OF JOKERS wrote:Ok. I just need a Javelin. (BTW tanks in this game are insanly fast with afterburners)
Or, we could just launch you and Altiim at tanks... you both appear to be anti-tank weapons. |
Ninjanomyx
Ostrakon Agency Gallente Federation
440
|
Posted - 2013.11.21 00:22:00 -
[262] - Quote
Rusty Shallows wrote:Ninjanomyx wrote:98.9% of AVers are trash. 0.1% of Pure AVers are capable. 1% of the most capable AVers are Tankers. Tankers are 0.3% of DUST 514's Community. LOLTruth Care to share your data samples, gathering methods, and math?
I know the Community after 1 & 2/3 Years of playing this, especially as a Tanker, but as everything atone time or. My AV Tactics at STD Level rivals that of the scrubby Proto AVers I've come accross. My Math is infallible |
ACE OF JOKERS
AMARR IMPERIAL CRUSADERS
142
|
Posted - 2013.11.21 00:25:00 -
[263] - Quote
Crash Monster wrote:ACE OF JOKERS wrote:Ok. I just need a Javelin. (BTW tanks in this game are insanly fast with afterburners) Or, we could just launch you and Altiim at tanks... you both appear to be anti-tank weapons.
WAT
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ACE OF JOKERS
AMARR IMPERIAL CRUSADERS
142
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Posted - 2013.11.21 00:26:00 -
[264] - Quote
True Adamance wrote:ACE OF JOKERS wrote:True Adamance wrote:ACE OF JOKERS wrote:double post* Okey dokey give us real tank mechanics like armour deflection, heavier front and side armours, the speed to match even modern tanks OHKO high explosive shells, 50.cal alternate fire cannon, Vehicle counter measures, and ECM jamming and sure lets talk HAV realism then. Ok. I just need a Javelin. You fair enough, you get your major OP weapon and we get ours
Fair enough. If TTK is Low it should be for everything. Tanks OHKOing infantry and vice versa. And of course a good speed buff and Anti missile Flares for you guys.... XD |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
4195
|
Posted - 2013.11.21 00:31:00 -
[265] - Quote
ACE OF JOKERS wrote:True Adamance wrote:ACE OF JOKERS wrote:True Adamance wrote:ACE OF JOKERS wrote:double post* Okey dokey give us real tank mechanics like armour deflection, heavier front and side armours, the speed to match even modern tanks OHKO high explosive shells, 50.cal alternate fire cannon, Vehicle counter measures, and ECM jamming and sure lets talk HAV realism then. Ok. I just need a Javelin. You fair enough, you get your major OP weapon and we get ours Fair enough. If TTK is Low it should be for everything. Tanks OHKOing infantry and vice versa. And of course a good speed buff and Anti missile Flares for you guys.... XD
You know most AV weapons cant actually destroy vehicles in a single hit...but they can damage them significantly... this is essentially why Im going to BF 4 asap. Would rather play with good balanced vehicles than the absolute biased bullshit argumentative guys we see here, of which I am rapidly becoming.
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
925
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Posted - 2013.11.21 00:32:00 -
[266] - Quote
Crash Monster wrote:
On about real life again? You might be a bit too worked up if you didn't notice I was suggesting that nobody is going to get an invincible tank.
Nobody gives a **** about real life here... its a game, it's supposed to be fun and at times rewarding (perhaps when people work together to accomplish something greater than a singular effort).
I guess it's going to come down to this. Will this just be a single player FPS... or will it have anything more. If it isn't going to offer more I don't see the point.
It's not fun when a tank can't be taken down by six guys with milita swarms or forge guns. If you want to argue that "of course it's milita" is bullshit, why even give players AV if it only works on militia tanks. When 2 guys bring out proto AV to destroy the tank then "Choo choo all aboard the QQ train, AV is OP". I like tanks but they shouldn't be expensive win buttons. It seems like every match I'm in tanks are unstopable or a joke, entirely based on the tankers skills. I've been stomped by a Red Star tank squad in pubs and I had fun, you guys have skill, but it taught me that tanker QQ seems to be based on a misconception that your high ISK and SP investment should make you invincible to all but the strongest of AV by multiple people. It sound just like the "standard AR took down my logi suit so it must be OP" argument which is also BS for a "fun" game. If the only way people should have fun is by being completely specced out into something and being immune to new players than how the hell are new players going to want to stick around long enough to go proto themselves. ?
Those of use from earlier build started on a relatively level playing field so we can't imagine what it's like for a new player fresh out of the academy. Give him no chance to even think he can stand up the older vets and you can expect them to hate the experience. I don't give noobs a free ride, but I have enough skill without my gear that I don't have to spend an assload of ISK to win a match or kill a player.
Like in EVE don't fly something you can't afford to lose, if your corp won't back you financially don't QQ you got killed using a WMD in a pub.
The Ellecon's come from a long line of Gallente. Tarn chose Peace. Tallen chose war.
SoonGäó514
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True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
4195
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Posted - 2013.11.21 00:35:00 -
[267] - Quote
Tallen Ellecon wrote:Crash Monster wrote:
On about real life again? You might be a bit too worked up if you didn't notice I was suggesting that nobody is going to get an invincible tank.
Nobody gives a **** about real life here... its a game, it's supposed to be fun and at times rewarding (perhaps when people work together to accomplish something greater than a singular effort).
I guess it's going to come down to this. Will this just be a single player FPS... or will it have anything more. If it isn't going to offer more I don't see the point.
It's not fun when a tank can't be taken down by six guys with milita swarms or forge guns. If you want to argue that "of course it's milita" is bullshit, why even give players AV if it only works on militia tanks. When 2 guys bring out proto AV to destroy the tank then "Choo choo all aboard the QQ train, AV is OP". I like tanks but they shouldn't be expensive win buttons. It seems like every match I'm in tanks are unstopable or a joke, entirely based on the tankers skills. I've been stomped by a Red Star tank squad in pubs and I had fun, you guys have skill, but it taught me that tanker QQ seems to be based on a misconception that your high ISK and SP investment should make you invincible to all but the strongest of AV by multiple people. It sound just like the "standard AR took down my logi suit so it must be OP" argument which is also BS for a "fun" game. If the only way people should have fun is by being completely specced out into something and being immune to new players than how the hell are new players going to want to stick around long enough to go proto themselves. ? Those of use from earlier build started on a relatively level playing field so we can't imagine what it's like for a new player fresh out of the academy. Give him no chance to even think he can stand up the older vets and you can expect them to hate the experience. I don't give noobs a free ride, but I have enough skill without my gear that I don't have to spend an assload of ISK to win a match or kill a player. Like in EVE don't fly something you can't afford to lose, if your corp won't back you financially don't QQ you got killed using a WMD in a pub.
Unlike EVE and you make a relatively poor comparison. I have means to being able to fund my cruisers, Battleships, and such without direct pvp, in Dust you cannot. Give me EVE Dust transfers and my QQ stops.
I could fund my HAV pilot for 3 years atleast and still buy a couple of battleships eve side.
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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Crash Monster
Snipers Anonymous
1801
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Posted - 2013.11.21 00:38:00 -
[268] - Quote
Tallen Ellecon wrote:It's not fun when a tank can't be taken down by six guys with milita swarms or forge guns.
Yeah, I agree. So maybe we can resolve down to one player with a lot of time (tank doesn't hide or get out of range) or more than one player with reducing amounts of time.
It's okay if sometimes you get stomped... **** happens. It's also okay if once in a while one players can do the impossible. I would rather not just have a cookie cutter you pulled the trigger so you win. I don't think that's a good direction -- though maybe that's where we are going to go. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
4197
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Posted - 2013.11.21 00:41:00 -
[269] - Quote
Crash Monster wrote:Tallen Ellecon wrote:It's not fun when a tank can't be taken down by six guys with milita swarms or forge guns. Yeah, I agree. So maybe we can resolve down to one player with a lot of time (tank doesn't hide or get out of range) or more than one player with reducing amounts of time. It's okay if sometimes you get stomped... **** happens. It's also okay if once in a while one players can do the impossible. I would rather not just have a cookie cutter you pulled the trigger so you win. I don't think that's a good direction -- though maybe that's where we are going to go.
I just want a tank that does what a tank should do and is not taken down every 5 mins by a newberry with a CZR and the ability to strafe through my bullets.
Every 7 mins because one or two skilled Avers catch me napping would be acceptable.
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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4447
Pure Innocence. EoN.
823
|
Posted - 2013.11.21 00:43:00 -
[270] - Quote
True Adamance wrote:Crash Monster wrote:Tallen Ellecon wrote:It's not fun when a tank can't be taken down by six guys with milita swarms or forge guns. Yeah, I agree. So maybe we can resolve down to one player with a lot of time (tank doesn't hide or get out of range) or more than one player with reducing amounts of time. It's okay if sometimes you get stomped... **** happens. It's also okay if once in a while one players can do the impossible. I would rather not just have a cookie cutter you pulled the trigger so you win. I don't think that's a good direction -- though maybe that's where we are going to go. I just want a tank that does what a tank should do and is not taken down every 5 mins by a newberry with a CZR and the ability to strafe through my bullets. Every 7 mins because one or two skilled Avers catch me napping would be acceptable.
I think you've got Dust 514 mix up with Tanks of war. |
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