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Crash Monster
Snipers Anonymous
1800
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Posted - 2013.11.20 22:55:00 -
[1] - Quote
Tanks should be good enough to force people to work together, or perhaps at least coordinate, or lose the match. They'll learn, eventually.
Edit: I don't use vehicles so don't think I'm talking my fit. |
Crash Monster
Snipers Anonymous
1801
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Posted - 2013.11.20 23:33:00 -
[2] - Quote
Atiim wrote:Shokhann Echo wrote:Atiim wrote:Crash Monster wrote:Tanks should be good enough to force people to work together or lose the match. They'll learn, eventually. Why should I be able to hop inside a tank and go 60-0 with little to no effort at all? And if you say that operating any vehicle that is not a dropship takes skill, you need to get help. You have some honest mental issues. your completely ass backwards dude.... lol Oh god yes because I have so much skill with operating vehicles. I turn modules on and off... I check my hardners... I fire at infantry and have to watch that ammo supply. Oh wait... I drive around with the left joystick and change the camera with the right. I also need to check the ground for proxies. LOL as if proxies could take out a good tank. See all of that takes skill. You think it's easy driving around pressing L1 and R1 with infinite ammo? You think just anyone can hold down L1 and select a module with the joystick? That's some hardcore $#!t bro.... Until another tank or PRO AV comes on the field, HAV piloting is stupid easy. And I mean stupid easy. And not too many people have PRO AV.
Get off your high horse dipshit.
Any weapon or vehicle can be summarized as simple to use.
All of them have their strengths and weaknesses.
You only said one thing that wasn't stupid. You shouldn't be able to go 60-0 any more than anyone else "should" but it happens.
If everybody is running around with an AR, nobody is willing to bring out AV, and nobody is willing to man the railgun, then tough ****. Stupid is supposed to be terminal.
Edit: I don't expect anything to change very much since this is AR whiny ******* land, but hey, one can wish. |
Crash Monster
Snipers Anonymous
1801
|
Posted - 2013.11.20 23:43:00 -
[3] - Quote
Atiim wrote:That was the point. Nothing in this game because everything in this game is easy to learn and use.
Why does everyone assume that I want AR 514? I only use the Tac and Burst ARs. Would you consider those OP?
Oh shush. I'm tired of your bragging and baiting with ridiculous comments. Troll much? |
Crash Monster
Snipers Anonymous
1801
|
Posted - 2013.11.20 23:50:00 -
[4] - Quote
SgtDoughnut wrote:I understand why people think that tanks should be this overpowering highly effective near godlike thing on a battlefield. I mean they have heavy armor making them immune to small arms fire and ours even have projected shielding. But infantry will always develop a method to take out tanks. Present day example, the most easily accesable and effective AV weapon in present day military conflicts, to this day is this device. http://www.motionpicturearmourer.com/rpg-7.jpgOne shot from this to a tank's treads and that tank is no longer a tank, its just a manned stationary turret. We have an equivalent to this weapon in dust. http://web.ccpgamescdn.com/dust/news.control/63980/1/Gallente_Plasma_CannonT.jpgYet oddly this weapon barely scratches tanks. A tank is a very powerful thing on the battlefield but make no mistake infantry have always been able to counter tanks, from their very inception up until the most modern forms of warfare. Tanks are much more vulnerable than you would ever think, and the RL primary counter for a tank is not a tank but a RPG.
Yeah, people argue back and forth about whether real life matters in a game. I don't think I'm arguing for godlike but without some type of skill/bravery component to using an RPG it shouldn't be a trivial one on one comparison between a suit and a tank.
Maybe, given a couple years, CCP could make tanks take damage differently? Sure, blow the treads off... the tank is a sitting duck and gets easier to kill. Damage the turret and the thank can only shoot straight ahead. Something like this would allow the tank to lose utility and degrade -- while still projecting force until destroyed. Then, perhaps the tanker will have time to figure out of they want to bail out and run or focus fire until the bitter end.
Sounds fun to me.
A suit on the other hand is comparatively a piece of tin foil. The person inside is quickly obliterated once the protective effects have been breached. |
Crash Monster
Snipers Anonymous
1801
|
Posted - 2013.11.20 23:58:00 -
[5] - Quote
True Adamance wrote:You haven't given me a reason why you believe that infantry should be solo gods? This is not the case.... in all forms of war the infantrys greatest strength has been discipline and team work....or numbers.
+1 for you.
That's an excellent argument! |
Crash Monster
Snipers Anonymous
1801
|
Posted - 2013.11.21 00:00:00 -
[6] - Quote
Takron Nistrom wrote:Cat Merc wrote:Chromo tanks could get 60-0 pub after pub after pub. Yeah, totally balanced BTW, if it takes more than one person to destroy a tank, what do you think happens when there are 7 tanks on the field? Call your own tanks?
Or, heaven forbid, gang up on one or two at a time... the things are expensive. If they want to sacrifice tanks all match while the blues don't they might win but they'll pay dearly.
Isn't that part of what the game is about... cost being part of the decision? |
Crash Monster
Snipers Anonymous
1801
|
Posted - 2013.11.21 00:03:00 -
[7] - Quote
ACE OF JOKERS wrote:If you play with teamwork,i could live with invencible tanks, but not invencible SOLO tankers.
For balance sake....
Has anyone really argued for "invincible" tanks? Really?
Edit: Perhaps the nerf of SL distance makes it more realistic for infantry to help support tanks? |
Crash Monster
Snipers Anonymous
1801
|
Posted - 2013.11.21 00:05:00 -
[8] - Quote
ACE OF JOKERS wrote:OP wants chromo tanks back. Enough said.
Yeah, and I want a unicorn. Get real.
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Crash Monster
Snipers Anonymous
1801
|
Posted - 2013.11.21 00:12:00 -
[9] - Quote
Atiim wrote:Not complete invincibility, but many have said that HAVs should not be able to be destroyed by AV.
Forcing everyone who doesn't want to get stomped by an HAV to use an HAV.
That's game-breaking and a FoTM creator.
I have never suggested that tanks should not be killed by AV. Stop twisting people's words and we might get somewhere. I'm against any one schmo with AV (such as me) trivially taking down tanks while hiding behind a hill at long range, for example.
I'm also not against smaller amounts of damage being applied to tanks for any weapon that isn't simply a projectile. Basically, in my opinion, it should be frustratingly difficult to kill a tank as a single infantry attacker, without help from somebody or something. |
Crash Monster
Snipers Anonymous
1801
|
Posted - 2013.11.21 00:15:00 -
[10] - Quote
ACE OF JOKERS wrote:Crash Monster wrote:ACE OF JOKERS wrote:OP wants chromo tanks back. Enough said. Yeah, and I want a unicorn. Get real. GET REAL? Javeline Missiles take down Tanks with a Single Warhead in real life. Lets get real ; and if we have Javelins in BF3 why not dust? I mean they ALREADY exist,im sure in a distant future they should ahve even stronger version to deal with those very improved tanks...right?
500mts, autolock 1HKO anti tank missile. There, thats real.
On about real life again? You might be a bit too worked up if you didn't notice I was suggesting that nobody is going to get an invincible tank.
Nobody gives a **** about real life here... its a game, it's supposed to be fun and at times rewarding (perhaps when people work together to accomplish something greater than a singular effort).
I guess it's going to come down to this. Will this just be a single player FPS... or will it have anything more. If it isn't going to offer more I don't see the point. |
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Crash Monster
Snipers Anonymous
1801
|
Posted - 2013.11.21 00:17:00 -
[11] - Quote
Atiim wrote:If we want to get real then a shotgun would kill everything from 1-80m with no dispersion whatsoever.
Is that your alt? I've seen you miss the meaning in things like this a few times now... |
Crash Monster
Snipers Anonymous
1801
|
Posted - 2013.11.21 00:22:00 -
[12] - Quote
ACE OF JOKERS wrote:Ok. I just need a Javelin. (BTW tanks in this game are insanly fast with afterburners)
Or, we could just launch you and Altiim at tanks... you both appear to be anti-tank weapons. |
Crash Monster
Snipers Anonymous
1801
|
Posted - 2013.11.21 00:38:00 -
[13] - Quote
Tallen Ellecon wrote:It's not fun when a tank can't be taken down by six guys with milita swarms or forge guns.
Yeah, I agree. So maybe we can resolve down to one player with a lot of time (tank doesn't hide or get out of range) or more than one player with reducing amounts of time.
It's okay if sometimes you get stomped... **** happens. It's also okay if once in a while one players can do the impossible. I would rather not just have a cookie cutter you pulled the trigger so you win. I don't think that's a good direction -- though maybe that's where we are going to go. |
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