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Spkr4theDead
Red Star. EoN.
1271
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Posted - 2013.11.20 18:51:00 -
[151] - Quote
Mobius Wyvern wrote:Cat Merc wrote:Chromo tanks could get 60-0 pub after pub after pub. Yeah, totally balanced BTW, if it takes more than one person to destroy a tank, what do you think happens when there are 7 tanks on the field? Oh, and let's not forget that the "more than one person to kill a tank" argument is used by the same people who are demanding that they be able to remove the Small turrets put there SPECIFICALLY to counter infantry. How many times must we remind you that bluedots are stupid, and don't actually help defend the tank? How many times I've had to hurriedly ask guys I've been gaming with for a while in a panic to get out and help me to get away because the small turrets are worse than useless on a tank?
You don't understand any aspects of being a tanker, and I doubt trying to spend a week doing nothing but tanking would do anything to change how you see tanking.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1271
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Posted - 2013.11.20 18:53:00 -
[152] - Quote
Atiim wrote:Funny how you say AV is easy when HAVs require little to no effort whatsoever.
Drive around, spam infantry with infinite ammo, turn on modules, and drive away when your modules die.
In my 6+ months of tanking I have yet to see any difficulty from operating an HAV.
Heck only 4 weapons in the game actually damage them beyond 1%. And the fourth one requires a pilot dumb enough to drive into crowds of infantry. LOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLO
I don't believe for a nanosecond that you've been "tanking" for half a year. Only fairly recently have you "claimed" to be a tanker, and we have video proof of you being destroyed by MLT small missile turrets from a dropship. Anybody that's "been tanking" for that long doesn't get destroyed that way, and don't have to resort to jumping out of their tank to destroy a vehicle with AV because they're simply not intelligent enough to do it with their tank.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1271
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Posted - 2013.11.20 18:55:00 -
[153] - Quote
Ghosts Chance wrote:CharCharOdell wrote:Cat Merc wrote:Chromo tanks could get 60-0 pub after pub after pub. Yeah, totally balanced BTW, if it takes more than one person to destroy a tank, what do you think happens when there are 7 tanks on the field? better hope you that you have me on the other team uneven tank battles are what im paid the big bucks for if theres 7 tanks you simply kill them one at a time??? how is that even a serious question.... and target saturation IS an actual tactic... a rather GOOD tactic. doesnt change the fact that it doesnt matter how many tanks there are... if you face them one at a time its just like fighting a single tank!!!! But...... but that's logical! That's smart! We shouldn't have to be SMART to destroy a tank!!!!!
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1271
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Posted - 2013.11.20 18:56:00 -
[154] - Quote
Korvin Lomont wrote:Ghosts Chance wrote:CharCharOdell wrote:Cat Merc wrote:Chromo tanks could get 60-0 pub after pub after pub. Yeah, totally balanced BTW, if it takes more than one person to destroy a tank, what do you think happens when there are 7 tanks on the field? better hope you that you have me on the other team uneven tank battles are what im paid the big bucks for if theres 7 tanks you simply kill them one at a time??? how is that even a serious question.... and target saturation IS an actual tactic... a rather GOOD tactic. doesnt change the fact that it doesnt matter how many tanks there are... if you face them one at a time its just like fighting a single tank!!!! This would only be possible if these 7 tankers were stupid enough to line up to get shot down one by one and I don't think there many are tankers out there that are that stupid. If they cover each other they will be unstoppable...even two or three tanks would be unstoppable and there is still Infantry around to support them versus the now crappy AV... So uh.................................................................. sneak around the tank with AV grenades, remote explosives and proxy mines.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Acturus Galaxy
Happy Pumpkin
190
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Posted - 2013.11.20 18:56:00 -
[155] - Quote
Spkr4theDead wrote:Acturus Galaxy wrote:
Very few would call in railtanks as AV blaster tanks unless it is on the old maps where you could railsnipe. Calling in a rail tank to destroy another high end blaster tank for a few warpoints is a high risc low reward action. The railtank are almost defenseless against infantry and useless as soon as there no longer is any red vehicles available.
You could still pick off infantry with a railgun, if you're good enough. What's this only a few WP? If there's a defend on you as a tank, you get 180WP for destroying the tank itself, not including the kills for those inside it. It's not high risk at all. If the blaster tank is towards your end of the map, there's very little risk at all because you deploy it, destroy the tank, then go back and recall it if you want. As I said, those people that are very good can actually fight infantry with a railgun in CQC.
Give infantry a chance to avoid the tanks, decrease AV damage and it would be a bigger incentive to call in the rail tank. The risc would be lower of getting swarmed by AV infantry and you have the paper vs the rock which is the blaster tank. The risc is low and the reward continues to be low. The blaster tank on the other hand have medium risc and medium rewards fighting other tanks, LAVs and the few infantry trying to cover open areas on foot to other sites.
So let me get this straight.................. I should give infantry a chance to avoid me????????? That literally doesn't make sense. Maybe I should tell you to stand out in the open to get the attention of snipers so they don't hit the rest of your team. Maybe I should tell you to wait until that bleeding out merc has 3 more seconds until you can run to him to try to rez him. Does that make any sense at all? Who are you to tell me how to tank? There's literally no risk of calling in a rail tank if you know what you're doing. Blaster tanks carry a huge, huge risk with them. You just don't know that because you don't tank.
As scout I do not find tanks that big a problem today, I can easily avoid them. But being a slower logi staying with the blob I usually end up getting flanked by infantry and a tank.
You make it sound like you resent tankers using their brains and flanking you. Can't have intelligent tankers, nerf thinking.
I do not resent a tanker using brains to flank the red blob. I do resent that the tanker think it is allright that he quickly can destroy for 1 mill isk of clones in a few seconds but he himself resents that the infantry have any chance of fighting back against the tank. Because it is only fair that the tanker can destroy for millions of isk of clones and highly unfair that his tank in anyway risc getting destroyed. I fully understand your point of view and will not agree with you.
When I mention high risc of calling in the rail tank, I did not count the threat of the red blaster tank, but the amount of high damage AV all infantry have access to. As I said earlier, I agree the AV damage is high but infantry need to be able to defend themself against hostile tanks.
I am by no means a skillfull tanker, my tanks rarely lasts long and I do acknowledge the issue we have at the moment with proto AV vs the current tanks. Some tankers are very good on the other hand and can dominate ambush matches, my forge gunner is unable to do much against these tanks. Most of the team are spawning with swarmers and ends up being a much easier target for the hostile tank.
All I am asking for if you wish you tank to be stronger is to give the opposite team areas they can avoid the godly tank and areas where they can call in a rail tank safely. Or you would prefer to trololololol around in your tank killing anything red within 90 meters of your tank instantly. |
Spkr4theDead
Red Star. EoN.
1271
|
Posted - 2013.11.20 18:58:00 -
[156] - Quote
Atiim wrote:Ghosts Chance wrote:CharCharOdell wrote:Cat Merc wrote:Chromo tanks could get 60-0 pub after pub after pub. Yeah, totally balanced BTW, if it takes more than one person to destroy a tank, what do you think happens when there are 7 tanks on the field? better hope you that you have me on the other team uneven tank battles are what im paid the big bucks for if theres 7 tanks you simply kill them one at a time??? how is that even a serious question.... and target saturation IS an actual tactic... a rather GOOD tactic. doesnt change the fact that it doesnt matter how many tanks there are... if you face them one at a time its just like fighting a single tank!!!! You say this as if all seven tanks will be completely spread out. But what if they are all near each-other? Orbital Strike them? LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL Maybe someone is off on their own in a MLT tank or a poorly fit STD tank (like yours). Those are easy to take care of.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1272
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Posted - 2013.11.20 19:00:00 -
[157] - Quote
Korvin Lomont wrote:Ghosts Chance wrote:Korvin Lomont wrote:
My personal record was 5 tanks and the enemy team did not stand a chance it was quite boring. And that is more than enough to cover most maps and you still have 11 Infantrymen to cap or cover your tanks....
most tankers are also above average players, most people trying to kill tanks are below average. *shrug* i play for both sides of this fight, and for me... when im infantry... tanks are underpowered when im a tanker tanks are overpowered.... its a matter of skill more then a matter of balance. Really? A lot of tankers I have encountered were not very smart and I have only rarely encountered good tankers but those good tankers gave me quite a challenge :) Have you battled tankers that visit the forums?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1272
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Posted - 2013.11.20 19:02:00 -
[158] - Quote
CharCharOdell wrote:Korvin Lomont wrote:Spkr4theDead wrote: Read my post again. In Chromosome, the best tanks and tankers had to worry about mediocre tankers with just a few million SP into them because of how much damage railguns did to tanks.
That. Was. Balanced.
You have an interesting opinion on balance. Balance usually uses a rock, scissor and paper model to avoid unbalanced gameplay. Regarding Vehicles vs Infantry this translates to Tank > Infantry > AV Infantry > Tanks. Thats called balance. You want Tank > Tank > Everything else. This IS a problem especially in a first person shooter. And really back in Chromosome most tankers had gone for infantry and easy kills not for other tankers hell I saw tankers hiding in the redline as soon as another tank showed on the map because they were afraid of loosing their tank. And this behaviour will not change and I highly doubt that you see many tank battles what you will see is tankers going again after infantry and farming kills/installations and maybe a small friction of tankers that enjoy tank battles but I am sure the majority will simply go after infantry for easy success Not really. The better tankers in this game pride themselves on killing other tanks because we all want to be "#1 tank". Only noob tankers pride themselves on pub stomping KDR. When I see another tank, it's game on and I only bother with infantry if they're shooting at me. I feel like only new players have a problem with tanks, like snipers. Tanks that go for KDR, look for easy kills. If there are 3 infantry in hard cover that will take 30 seconds to kill or 1 guy in the open, the tank will go for the easy kill. Exactly! I sometimes push the bridge on domination to try to give my team a fighting chance by taking their attention, so my squad and blues could start barraging the enemy team with grenades and mass driver rounds to try to clear them out. Then I make my escape before I can be destroyed.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1272
|
Posted - 2013.11.20 19:03:00 -
[159] - Quote
Cody Sietz wrote:It's because we will be in a proto suit and have no way to deal with it, die from a scattered blaster, and be forced to switch to a AV suit.
It's that simple, we are forced to play in a way we don't want to. I don't want to use a swarm launcher and AV nades and be forced to deal with incoming ground soldiers with only a sidearm.
Seriously Sparks, I don't wanna kill your tank, I just don't wanna be killed by it. Your tank can kill infantry and vehicles, my swarms and AV nades only work for vehicles and are otherwise useless.
We don't hate tankers, we just hate the idea that tankers should only be killed by other tankers. THE FIRST TO SOLVING A PROBLEM IS ADMITTING IT!!
At least you admit you don't want to bother with tanks because it takes away from your PRO stomping. As such, tanks must be nerfed.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1272
|
Posted - 2013.11.20 19:04:00 -
[160] - Quote
Cody Sietz wrote:Ghosts Chance wrote:Cody Sietz wrote:It's because we will be in a proto suit and have no way to deal with it, die from a scattered blaster, and be forced to switch to a AV suit.
It's that simple, we are forced to play in a way we don't want to. I don't want to use a swarm launcher and AV nades and be forced to deal with incoming ground soldiers with only a sidearm.
Seriously Sparks, I don't wanna kill your tank, I just don't wanna be killed by it. Your tank can kill infantry and vehicles, my swarms and AV nades only work for vehicles and are otherwise useless.
We don't hate tankers, we just hate the idea that tankers should only be killed by other tankers. It's because we will be in a proto suit and have no way to deal with it, die from a sniper rifle, and be forced to switch to a sniper rifle. It's that simple, we are forced to play in a way we don't want to. I don't want to use a sniper rifle and be forced to deal with incoming ground soldiers with only a sidearm. Seriously Sparks, I don't wanna kill your sniper, I just don't wanna be killed by it. Your sniper can kill infantry from across the map, my AR and scrabler rifle only work 80m. We don't hate snipers, we just hate the idea that snipers should only be killed by other snipers. your argument is now invalid yeah no, I can run up to a sniper melee him to death and if he is in the redline there is no chance to get him anyway(big whoop) No chance to get a sniper if they're in the redline? Well, I think we've already reached the limit of your thinking.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Maken Tosch
DUST University Ivy League
5189
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Posted - 2013.11.20 19:05:00 -
[161] - Quote
Cat Merc wrote:Chromo tanks could get 60-0 pub after pub after pub. Yeah, totally balanced BTW, if it takes more than one person to destroy a tank, what do you think happens when there are 7 tanks on the field?
If a team needs 7 tanks to win a match, they suck.
Besides, with the new limits on ammo, those supply depots are not gonna last long with 7 tanks on the field.
CCP, thank you for hotfixing the knives. But please make sure they're at their full potential in 1.7.
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Spkr4theDead
Red Star. EoN.
1273
|
Posted - 2013.11.20 19:08:00 -
[162] - Quote
Cody Sietz wrote:Ghosts Chance wrote:Cody Sietz wrote:Or you know, stop complaining about swarms till they nerf them and use your imagination to tank better, Ghost.
I didn't come here to bash tankers or tanks, I came in to state why people use AV. In a light suit we only have so much to work with, we don't wanna die and when we do, we respawn in with the only 2 weapons a light/medium suit can use vs tanks.
We don't want tanks nerfed, go check my post about buffing the Gunnlogi and maddy. I asked for the shield regain to be 30-50 base(20 per sec was stupid) and armour tanks to have a overall boost in armour points. its funny... becuas ei kill tanks with things OTHER then those 2 weapons your talking about.... also you dont need to make it explode to beat it :P I use the PLC and lets just say I'm tired of being mowed down.l before the reload. It's fine it a skirm or dom if the tank pulls off, then just come back after recalling there tanks anyway but it gives you a free few secs to take a point, I have no problem with that. But that doesn't mean tanks shouldn't be killed when taking sustained damage over time from infantry. You can't have tanks only killed by tanks. So you're admitting to using something that came into the game pre-nerfed, and you're still complaining that tanks are OP?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1273
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Posted - 2013.11.20 19:10:00 -
[163] - Quote
Shokhann Echo wrote:this is certainly an interesting thread.. spker youv done it again. Done what? Caused infantry to collectively soil themselves and complain how infantry weapons don't do enough damage against tanks?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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daishi mk03
Brutor Vanguard Minmatar Republic
376
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Posted - 2013.11.20 19:11:00 -
[164] - Quote
Can we get deploy-able walls? |
Spkr4theDead
Red Star. EoN.
1273
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Posted - 2013.11.20 19:11:00 -
[165] - Quote
daishi mk03 wrote:lol @thread Where's your threadnaught defending tanks?
Oh wait, you still think I run MLT hulls. Get out of the redline, chump.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Atiim
Living Like Larry Schwag
1185
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Posted - 2013.11.20 19:12:00 -
[166] - Quote
Spkr4theDead wrote: Like anybody respects your opinion on vehicles, being on an anti-tank crusade. Nowhere have I ever said that I want AV removed. Ever.
I have said that it's stupid to balance the game around one team always having 2 tanks, and the other team having nothing at all to counter them.
It's stupid to make vehicles suffer nerfs through consecutive builds, all because infantry wants it easier to destroy them.
You're not a tanker, and nobody respects your opinion on it. As we've said before, merely having access to a hull and some Aurum turrets does not make you a tanker.
I am not on an Anti-Tank crusade
I have access to more than just a basic hull with AUR turrets. Heck I don't even use AUR; and with the removal of BPOs, why would I?
I am a tanker. In a community poll asked questions about what makes somebody part of a role. Based on the criteria that everyone listed, I am a tanker. And even if, I have the necessary skills to be a tanker. It's not hard.
Gee you think? Based on your constant admittance to wanting AV to do nothing but slightly damage you and how Tanks should be the best and only counter to tanks I will call "bull$#!t" on that.
I could honestly care less about wether or not a group of people disagree with me. Why? Because I expect them to disagree with me. That's like Barrack Obama asking himself why Kim-Jong Il doesn't agree with him.
And you say this as if people other than CharCharOdell, GeneralButtNaked, Void Echo, and Godin TheKiller actually respect your opinion on AV. Funny thing about these people is that they all want one thing and would do anything to have it.
I'll give you a hint, it ends in 514.
Check out my corp's new website here :D
-HAND
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Spkr4theDead
Red Star. EoN.
1273
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Posted - 2013.11.20 19:12:00 -
[167] - Quote
Takahiro Kashuken wrote:Cat Merc wrote:Chromo tanks could get 60-0 pub after pub after pub. Yeah, totally balanced BTW, if it takes more than one person to destroy a tank, what do you think happens when there are 7 tanks on the field? Only because dumbass infantry refused to step out of tryhard mode and actually skill up any AV and instead stuck to using milita AV Anyone who actually skilled up AV didnt have a problem with the tanks Like that one time we destroyed a Madrugar and Sagaris using tactics and timing. Oh, the horror of using your brain!
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Atiim
Living Like Larry Schwag
1185
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Posted - 2013.11.20 19:13:00 -
[168] - Quote
Spkr4theDead wrote:Atiim wrote: So yet again the almighty Spkr admits that we should have just used tanks to take out tanks.
Tell me where you see the problem with that. With that logic, we should make it to where tankers have to use AV to take out AV.
Check out my corp's new website here :D
-HAND
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Spkr4theDead
Red Star. EoN.
1273
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Posted - 2013.11.20 19:14:00 -
[169] - Quote
Atiim wrote:Takahiro Kashuken wrote:Cat Merc wrote:Chromo tanks could get 60-0 pub after pub after pub. Yeah, totally balanced BTW, if it takes more than one person to destroy a tank, what do you think happens when there are 7 tanks on the field? Only because dumbass infantry refused to step out of tryhard mode and actually skill up any AV and instead stuck to using milita AV Anyone who actually skilled up AV didnt have a problem with the tanks And now we did and every tanker and his grandma is bitching about it Funny how tankers think sometimes Do you not see the damage you cause with one swarm volley, or one AV grenade? You don't think it's wrong that handheld AV weapons are so much more powerful than a railgun with damage mods?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1273
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Posted - 2013.11.20 19:14:00 -
[170] - Quote
Jack McReady wrote:Ninjanomyx wrote:98.9% of AVers are trash. 0.1% of Pure AVers are capable. 1% of the most capable AVers are Tankers. Tankers are 0.3% of DUST 514's Community. LOLTruth 99% of tank drivers are whiny COD kids that want to solo entire squads alone More like 99% of the forum are whiny CoD kids that want to solo tanks with ARs.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Ridire Greine
25
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Posted - 2013.11.20 19:15:00 -
[171] - Quote
Cat Merc wrote:Chromo tanks could get 60-0 pub after pub after pub. Yeah, totally balanced BTW, if it takes more than one person to destroy a tank, what do you think happens when there are 7 tanks on the field?
No one will hack the objectives and they would lose the game.
gg.
Thats Rid-air-a Gray-nah, for all you scrubs out there.
D:
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daishi mk03
Brutor Vanguard Minmatar Republic
376
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Posted - 2013.11.20 19:17:00 -
[172] - Quote
Spkr4theDead wrote:daishi mk03 wrote:lol @thread Where's your threadnaught defending tanks? Oh wait, you still think I run MLT hulls. Get out of the redline, chump.
You run poorly fitted tanks (which you admitted several times). You hit walls with your tanks like they were hookers. All you want is Tank 514 without AV. You are one of the worst trolls ever, e v e r. You will cry so hard when 1.7 comes, I promise.
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Spkr4theDead
Red Star. EoN.
1273
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Posted - 2013.11.20 19:18:00 -
[173] - Quote
Surt gods end wrote:Ghosts Chance wrote:in chromo infatry were even more idotic with their methods then they are now.
i havnt run tanks since chromo, and i have to say, not one single tanker has been a thorn in my side, i rarely even try to destroy them, at most ill either force a recall or force a retreat.
otherwise... im infantry, so i go where infantry goes and i manuver to limit the tanks impact.
tanks are a force multiplyer, but rather then amplifying power, it amplifys skill.
tanks will still be soloable, but not every tank driver will be soloable. use your brain folks, its easy to neuter a tank, even without any AV weaponry whatsoever equiped (in my case i always have my remotes, but you cant OHKO decent tanks with the loadout i carry)
you dont need to kill a tank, you just need to make it useless, limit its movement, prevent it from getting targets, have 7 guys dance around it and on top of it shooting it with ARs for 5 minuites (not kidding we killed a tank like that), play smart....
you dont always have to kill it to beat it folks. If it's taking 7 guys to down one tank. Somebody is doing something wrong. LOL You don't waste a squad to down ONE tank. not done. fiction or reality. And My stance has always been the same. NO MMO NERD WHO NEVER TOUCHED A FPS GAME SHOULD BE ABLE TO GET IN A TANK A GO 30-2 against my FPS BREATHREN. If it takes 7 people to destroy one tank, those 7 people are doing it wrong, obviously. ARs are not AV.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1274
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Posted - 2013.11.20 19:19:00 -
[174] - Quote
Surt gods end wrote:Her Nibs wrote:Cat Merc wrote:People want points to bring a tank's health down because you don't want to be destructible. You want to always be able to GTFO out of the battlefield, so AV are a deterant, not a way to destroy you.
So, give points for people being a deterant. Here here.....I am AV...and getting tired of tanks being recalled as an option. Don't ya wish you could recall you're clone just before he dies. The usual reason tankers will say is "HAVS COSTS SOOOO MUCH ISK" Then I say LOWER THE DAMN COST. But here is the thing.. some tankers don't want that. No. They will say "Then It would defeat the purpose of skilling into a tanks. if cost were lesson" And what purpose was that fps noob? Tell me your real intent for going HAV? *eyes narrow* Because lowering the cost doesn't fix the problem of stupidly OP AV grenades able to solo the best of tanks.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1274
|
Posted - 2013.11.20 19:21:00 -
[175] - Quote
Atiim wrote:Spkr4theDead wrote: Like anybody respects your opinion on vehicles, being on an anti-tank crusade. Nowhere have I ever said that I want AV removed. Ever.
I have said that it's stupid to balance the game around one team always having 2 tanks, and the other team having nothing at all to counter them.
It's stupid to make vehicles suffer nerfs through consecutive builds, all because infantry wants it easier to destroy them.
You're not a tanker, and nobody respects your opinion on it. As we've said before, merely having access to a hull and some Aurum turrets does not make you a tanker.
I am not on an Anti-Tank crusade I have access to more than just a basic hull with AUR turrets. Heck I don't even use AUR; and with the removal of BPOs, why would I? I am a tanker. In a community poll asked questions about what makes somebody part of a role. Based on the criteria that everyone listed, I am a tanker. And even if, I have the necessary skills to be a tanker. It's not hard. Gee you think? Based on your constant admittance to wanting AV to do nothing but slightly damage you and how Tanks should be the best and only counter to tanks I will call "bull$#!t" on that. I could honestly care less about wether or not a group of people disagree with me. Why? Because I expect them to disagree with me. That's like Barrack Obama asking himself why Kim-Jong Il doesn't agree with him. And you say this as if people other than CharCharOdell, GeneralButtNaked, Void Echo, and Godin TheKiller actually respect your opinion on AV. Funny thing about these people is that they all want one thing and would do anything to have it. I'll give you a hint, it ends in 514. *shoot self*
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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ResistanceGTA
Valor Tactical Operations Immortal Coalition of New-Eden
53
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Posted - 2013.11.20 19:22:00 -
[176] - Quote
Spkr4theDead wrote:Mobius Wyvern wrote:Cat Merc wrote:Chromo tanks could get 60-0 pub after pub after pub. Yeah, totally balanced BTW, if it takes more than one person to destroy a tank, what do you think happens when there are 7 tanks on the field? Oh, and let's not forget that the "more than one person to kill a tank" argument is used by the same people who are demanding that they be able to remove the Small turrets put there SPECIFICALLY to counter infantry. How many times must we remind you that bluedots are stupid, and don't actually help defend the tank? How many times I've had to hurriedly ask guys I've been gaming with for a while in a panic to get out and help me to get away because the small turrets are worse than useless on a tank? You don't understand any aspects of being a tanker, and I doubt trying to spend a week doing nothing but tanking would do anything to change how you see tanking.
You know, not all bluedots are useless in your small turrets. About a week ago, I was playing a Dom solo, and ran up to take a CRU since my team had flushed the enemy from the objective. A friendly neighborhood tank rolled up, so I adjusted my hack position to be covered by the tank. All of a sudden, he starts shooting like crazy. Color me surprised, at least 4 guys spawned on the CRU. He pulled up closer to me, let me in, and from there we had some fun. I only got six kills with his missile turret (it was Aurum.. I felt rather strange using Aurum stuff, but oh well) including a surprising long distance kill on a CalLogi swarmer back in the spawn. I even changed my suit to one with a Core Focused in the event the tank needed it, which did occur.
We aren't all useless is all I have to say. Even though it doesn't cost much, I got level five of Turret Op, and small missile and blaster for those occassins I have to hitch a ride. |
Spkr4theDead
Red Star. EoN.
1274
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Posted - 2013.11.20 19:22:00 -
[177] - Quote
daishi mk03 wrote:Spkr4theDead wrote:daishi mk03 wrote:lol @thread Where's your threadnaught defending tanks? Oh wait, you still think I run MLT hulls. Get out of the redline, chump. You run poorly fitted tanks (which you admitted several times). You hit walls with your tanks like they were hookers. All you want is Tank 514 without AV. You are one of the worst trolls ever, e v e r. You will cry so hard when 1.7 comes, I promise. Yet you won't come out of the redline if there's another tank around. I actually try to engage the tank using everything I can to my advantage. You use poor rendering.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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daishi mk03
Brutor Vanguard Minmatar Republic
377
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Posted - 2013.11.20 19:22:00 -
[178] - Quote
Spkr4theDead wrote:Atiim wrote:Spkr4theDead wrote: Like anybody respects your opinion on vehicles, being on an anti-tank crusade. Nowhere have I ever said that I want AV removed. Ever.
I have said that it's stupid to balance the game around one team always having 2 tanks, and the other team having nothing at all to counter them.
It's stupid to make vehicles suffer nerfs through consecutive builds, all because infantry wants it easier to destroy them.
You're not a tanker, and nobody respects your opinion on it. As we've said before, merely having access to a hull and some Aurum turrets does not make you a tanker.
I am not on an Anti-Tank crusade I have access to more than just a basic hull with AUR turrets. Heck I don't even use AUR; and with the removal of BPOs, why would I? I am a tanker. In a community poll asked questions about what makes somebody part of a role. Based on the criteria that everyone listed, I am a tanker. And even if, I have the necessary skills to be a tanker. It's not hard. Gee you think? Based on your constant admittance to wanting AV to do nothing but slightly damage you and how Tanks should be the best and only counter to tanks I will call "bull$#!t" on that. I could honestly care less about wether or not a group of people disagree with me. Why? Because I expect them to disagree with me. That's like Barrack Obama asking himself why Kim-Jong Il doesn't agree with him. And you say this as if people other than CharCharOdell, GeneralButtNaked, Void Echo, and Godin TheKiller actually respect your opinion on AV. Funny thing about these people is that they all want one thing and would do anything to have it. I'll give you a hint, it ends in 514. *shoot self*
The first sign of intelligence you ever showed. +1 from me |
Atiim
Living Like Larry Schwag
1186
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Posted - 2013.11.20 19:23:00 -
[179] - Quote
Spkr4theDead wrote:Surt gods end wrote:Her Nibs wrote:Cat Merc wrote:People want points to bring a tank's health down because you don't want to be destructible. You want to always be able to GTFO out of the battlefield, so AV are a deterant, not a way to destroy you.
So, give points for people being a deterant. Here here.....I am AV...and getting tired of tanks being recalled as an option. Don't ya wish you could recall you're clone just before he dies. The usual reason tankers will say is "HAVS COSTS SOOOO MUCH ISK" Then I say LOWER THE DAMN COST. But here is the thing.. some tankers don't want that. No. They will say "Then It would defeat the purpose of skilling into a tanks. if cost were lesson" And what purpose was that fps noob? Tell me your real intent for going HAV? *eyes narrow* Because lowering the cost doesn't fix the problem of stupidly OP AV grenades able to solo the best of tanks. FAIL.
When I first said I don't use hardners you were the first to say that a vehicle with hardners running can easily survive 3 Lai dais.
At least attempt to not change your word when it becomes convenient
(Also, if a tanker is dumb enough to drive into crowds of infantry or let an LAV park next to him long enough to throw AV nades, they deserved to die.)
Check out my corp's new website here :D
-HAND
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daishi mk03
Brutor Vanguard Minmatar Republic
377
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Posted - 2013.11.20 19:24:00 -
[180] - Quote
Spkr4theDead wrote:Yet you won't come out of the redline if there's another tank around. I actually try to engage the tank using everything I can to my advantage. You use poor rendering.
Whenever I engaged you with my blaster, you run your tank into a wall and popped it, gj. |
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