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Shattered Mirage
D.A.R.K Academy D.E.F.I.A.N.C.E
138
|
Posted - 2013.08.24 08:29:00 -
[121] - Quote
Duran Lex wrote:Void Echo wrote:
both yes and no.....
im not only trying to do something for myself, im trying to make tanking better so new people will actually want to skill into vehicles, so that this game doesn't end up as another boring regular FPS.
Yet thats not your job. It's CCP's job to balance out vehicles and AV to make it better for new people. Hence the reason they are doing patch 1.5. Again, another argument thats invalid.
By your logic... your argument it invalid. |
DJINN leukoplast
Hellstorm Inc League of Infamy
1076
|
Posted - 2013.08.24 08:29:00 -
[122] - Quote
Void Echo wrote:
yep it does, and does it not take down more health for you when you shot in the head than everywhere else?
Yes, it does. And I am curious as to where you are going with this. Cause to my knowledge, tanks have no such "headshot" multipliers. Which is another nail in the coffin for AV players. |
Arkena Wyrnspire
Turalyon 514
2734
|
Posted - 2013.08.24 08:29:00 -
[123] - Quote
Void Echo wrote: yeah, il make it tomorrow, il personally message you in game when i make it.
Alright, thanks. If you mail 'Arkenai Wyrnspire' that would be preferred, as I'm more likely to see it quickly then. |
Void Echo
Echo Galactic Industries
1010
|
Posted - 2013.08.24 08:32:00 -
[124] - Quote
DJINN leukoplast wrote:Void Echo wrote:
yep it does, and does it not take down more health for you when you shot in the head than everywhere else?
Yes, it does. And I am curious as to where you are going with this. Cause to my knowledge, tanks have no such "headshot" multipliers. Which is another nail in the coffin for AV players.
there are sweet spots for av on tanks, they are located on vulnerable areas that when hit, it takes off over half of our health in one shot (this happened to me once, i had 6K armor and still repping then thin lone forger ran on top of the hill next to me and shot at one of those spots and killed me). you can look it up |
Duran Lex
Amarr Templars Amarr Empire
185
|
Posted - 2013.08.24 08:34:00 -
[125] - Quote
Void Echo wrote:DJINN leukoplast wrote:Void Echo wrote:
yep it does, and does it not take down more health for you when you shot in the head than everywhere else?
Yes, it does. And I am curious as to where you are going with this. Cause to my knowledge, tanks have no such "headshot" multipliers. Which is another nail in the coffin for AV players. there are sweet spots for av on tanks, they are located on vulnerable areas. you can look it up
The back end ass of the tank.
I wish my head could only be seen from the rear. |
Void Echo
Echo Galactic Industries
1010
|
Posted - 2013.08.24 08:35:00 -
[126] - Quote
Duran Lex wrote:Void Echo wrote:DJINN leukoplast wrote:Void Echo wrote:
yep it does, and does it not take down more health for you when you shot in the head than everywhere else?
Yes, it does. And I am curious as to where you are going with this. Cause to my knowledge, tanks have no such "headshot" multipliers. Which is another nail in the coffin for AV players. there are sweet spots for av on tanks, they are located on vulnerable areas. you can look it up The back end ass of the tank. I wish my head could only be seen from the rear.
also the front right in between the main cannon and the edge of the front |
Spkr4theDead
International-Fleet
451
|
Posted - 2013.08.24 08:37:00 -
[127] - Quote
Duran Lex wrote:Just played a game with Ted Nugget of SVER.
Redline sniping...okay, i see that coming from a mile away from tanks.
Decides to stop redline sniping, switch to missile tank.
I switch to proto Ishukone FG with prof 5.
8 Forge gun hits later....hes chugging along, with full health a few seconds afterwards....as if i didn't exist.
Yea....tanks seriously need a buff.
Ass holes. Are you sure your shots were hitting dead on? Splash takes just a few hundred shield/armor (lolfact - forge gets 110% damage bonus against armor, not against shield. Plasma cannon gets damage bonus against shield - another known tanker told me yesterday) with splash damage. Obviously a direct hit takes out plenty more. They made using a forge gun even easier because you can move back and forth and now actually hit your shots instead of watching the slug miss by a football field. |
Chances Ghost
Inf4m0us
429
|
Posted - 2013.08.24 08:37:00 -
[128] - Quote
https://forums.dust514.com/default.aspx?g=posts&m=1215397#post1215397
can i get both sides opinion on this?
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DJINN leukoplast
Hellstorm Inc League of Infamy
1076
|
Posted - 2013.08.24 08:38:00 -
[129] - Quote
Void Echo wrote:
because you hate them, i know you and a few others in this thread do, why would you complain about something you hate being UP?
No, I wouldn't complain about something that was UP being OP. But more importantly, why would I hate something that was UP? If it's UP, then I have no reason to hate it. |
Spkr4theDead
International-Fleet
452
|
Posted - 2013.08.24 08:39:00 -
[130] - Quote
Void Echo wrote:well... hes obviously NOT a scrub tanker, we all know that now lol
by the rate of things, nobody new will want to spec into tanks because its still the most hated and nerfed class in the game. It's the most hated because it's difficult to solo people that use their brain. Like that one video of some guy throwing PRO AV grenades at a Sica and saying the pilot was stupid and didn't know what he was doing.
Obviously, someone trying out tanks won't know what they're doing. He tries that against me, I'm going backwards with my repper starting to kick in. But the crutch lets him get at least one more hit before I move out of range. |
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Spkr4theDead
International-Fleet
452
|
Posted - 2013.08.24 08:40:00 -
[131] - Quote
Bhal Jhor wrote:It's a combined arms game. The answer to tanks should be your own tank, or your gun emplacements, not some OP man-portable weapon which inexplicably out-damages tank turrets. Thank you |
Chances Ghost
Inf4m0us
430
|
Posted - 2013.08.24 08:42:00 -
[132] - Quote
ultimatly tankers want infantry AV to HELP us rathe rthen RELACE us |
Void Echo
Echo Galactic Industries
1011
|
Posted - 2013.08.24 08:43:00 -
[133] - Quote
DJINN leukoplast wrote:Void Echo wrote:
because you hate them, i know you and a few others in this thread do, why would you complain about something you hate being UP?
No, I wouldn't complain about something that was UP being OP. But more importantly, why would I hate something that was UP? If it's UP, then I have no reason to hate it.
even though its UP it can still kill you, why else would you be complaining, that's what this guy is complaining about basically |
Void Echo
Echo Galactic Industries
1011
|
Posted - 2013.08.24 08:45:00 -
[134] - Quote
Chances Ghost wrote:ultimatly tankers want infantry AV to HELP us rathe rthen RELACE us
yep, one of you gets one of the basic things about this. |
Spkr4theDead
International-Fleet
452
|
Posted - 2013.08.24 08:45:00 -
[135] - Quote
Duran Lex wrote:Chances Ghost wrote:Duran Lex wrote:
Alright, ill humour you.
No, i wasn't on a tower...because i didn't say i was on a tower.
No, i wasn't forcing him into a corner...he decided to stop redline tanking and come in the open. Like i stated.
My post wasn't meant to dictate AV philosophies, and it wasn't mean to promote strategies.
I simply stated the fact that tanks aren't as weak as so many tankers make themselves out to be, and wanting a buff from it.
Whatever else you took from my post, its an opinion of your accord.
well if you were on a tower or other suitable position, just outside his rendering distance you would have NUKED HIM OFF THE PLANET, with no available recourse. and he wouldnt of even known where you were. so when we say fix tanks, we are referancing infantrys ability to abuse rendering to make vehicles obsolete so you QQ about tank effectivness is based off you not useing the tools available for you to kill them, not because they are unkillable. aka you couldnt kill him because you suck, not because tanks are fine and AV/tank balance is ok And a single tank dictating the entire flow of the battlefield, because i was the sole AVer trying to take him out....ISN'T game breaking as well? Edit - i find it ridiculous that you claim i should use my game breaking rendering advantage to my use and simply dominate that tank with it....yet, a tank that doesn't require any shady use of game mechanics is okay? WTF are you on? I want balance, not trying to squeeze every piece of dps i can by abusing mechanics available to me. So for one instance, you think tanks are overpowered and should be nerfed/AV should get buffed?
You're on the wrooooooooong game if that's your train of thinking. |
Spkr4theDead
International-Fleet
452
|
Posted - 2013.08.24 08:48:00 -
[136] - Quote
DJINN leukoplast wrote: Damn tank scrubs, I can only hope in the future we get vehicle-free modes. I like to shoot infantry, not try to shoot infantry while simultaneously getting mauled by a tank, then switching to AV only to get mauled by infantry while I try to shoot the tank.
And there you have it.
Activision is waiting with their arms open. You're obviously on the wrong game. |
DJINN leukoplast
Hellstorm Inc League of Infamy
1076
|
Posted - 2013.08.24 08:50:00 -
[137] - Quote
Void Echo wrote:DJINN leukoplast wrote:Void Echo wrote:
yep it does, and does it not take down more health for you when you shot in the head than everywhere else?
Yes, it does. And I am curious as to where you are going with this. Cause to my knowledge, tanks have no such "headshot" multipliers. Which is another nail in the coffin for AV players. there are sweet spots for av on tanks, they are located on vulnerable areas that when hit, it takes off over half of our health in one shot (this happened to me once, i had 6K armor and still repping then thin lone forger ran on top of the hill next to me and shot at one of those spots and killed me). you can look it up
Get a rectangular piece put on top of your tank that has a damage multiplier and is accessible from all angles that is 100% of the width, 1/3rd of the length, and 1/6th of the height of your tank, then we'll talk. |
Shattered Mirage
D.A.R.K Academy D.E.F.I.A.N.C.E
138
|
Posted - 2013.08.24 08:50:00 -
[138] - Quote
Spkr4theDead wrote:DJINN leukoplast wrote: Damn tank scrubs, I can only hope in the future we get vehicle-free modes. I like to shoot infantry, not try to shoot infantry while simultaneously getting mauled by a tank, then switching to AV only to get mauled by infantry while I try to shoot the tank.
And there you have it. Activision is waiting with their arms open. You're obviously on the wrong game.
You sir, you speak the truth!
Now... wait for the trolls to come. |
Void Echo
Echo Galactic Industries
1013
|
Posted - 2013.08.24 08:52:00 -
[139] - Quote
DJINN leukoplast wrote:Void Echo wrote:DJINN leukoplast wrote:Void Echo wrote:
yep it does, and does it not take down more health for you when you shot in the head than everywhere else?
Yes, it does. And I am curious as to where you are going with this. Cause to my knowledge, tanks have no such "headshot" multipliers. Which is another nail in the coffin for AV players. there are sweet spots for av on tanks, they are located on vulnerable areas that when hit, it takes off over half of our health in one shot (this happened to me once, i had 6K armor and still repping then thin lone forger ran on top of the hill next to me and shot at one of those spots and killed me). you can look it up Get a rectangular piece put on top of your tank that has a damage multiplier and is accessible from all angles that is 100% of the width, 1/3rd of the length, and 1/6th of the height of your tank, then we'll talk.
its till the same as getting a head shot on you.
just because its physically different doesn't mean its completely different, that's something you seem to have a problem with when it doesn't go with your point |
Void Echo
Echo Galactic Industries
1013
|
Posted - 2013.08.24 08:53:00 -
[140] - Quote
Spkr4theDead wrote:DJINN leukoplast wrote: Damn tank scrubs, I can only hope in the future we get vehicle-free modes. I like to shoot infantry, not try to shoot infantry while simultaneously getting mauled by a tank, then switching to AV only to get mauled by infantry while I try to shoot the tank.
And there you have it. Activision is waiting with their arms open. You're obviously on the wrong game.
yep.... that game is called Call of Duty.. i wonder why he plays this game |
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Spkr4theDead
International-Fleet
454
|
Posted - 2013.08.24 08:54:00 -
[141] - Quote
Duran Lex wrote:Void Echo wrote:Duran Lex wrote:Chances Ghost wrote:Duran Lex wrote:
Alright, ill humour you.
No, i wasn't on a tower...because i didn't say i was on a tower.
No, i wasn't forcing him into a corner...he decided to stop redline tanking and come in the open. Like i stated.
My post wasn't meant to dictate AV philosophies, and it wasn't mean to promote strategies.
I simply stated the fact that tanks aren't as weak as so many tankers make themselves out to be, and wanting a buff from it.
Whatever else you took from my post, its an opinion of your accord.
well if you were on a tower or other suitable position, just outside his rendering distance you would have NUKED HIM OFF THE PLANET, with no available recourse. and he wouldnt of even known where you were. so when we say fix tanks, we are referancing infantrys ability to abuse rendering to make vehicles obsolete so you QQ about tank effectivness is based off you not useing the tools available for you to kill them, not because they are unkillable. aka you couldnt kill him because you suck, not because tanks are fine and AV/tank balance is ok And a single tank dictating the entire flow of the battlefield, because i was the sole AVer trying to take him out....ISN'T game breaking as well? that's not game breaking, that's just what happens when there is no AV on the enemy team to counter us. Yet when there's an entire team of AV countering your tanks, its OP? i don't understand such logic. Obviously 1 AVer isn't destroying an entire team of tanks, yet i see so many posts saying 1 AV can take out properly fitted tanks like pinatas. If you're not able to make tanks run away like beaten dogs, you're doing it wrong. |
Shattered Mirage
D.A.R.K Academy D.E.F.I.A.N.C.E
138
|
Posted - 2013.08.24 08:55:00 -
[142] - Quote
Void Echo wrote:Spkr4theDead wrote:DJINN leukoplast wrote: Damn tank scrubs, I can only hope in the future we get vehicle-free modes. I like to shoot infantry, not try to shoot infantry while simultaneously getting mauled by a tank, then switching to AV only to get mauled by infantry while I try to shoot the tank.
And there you have it. Activision is waiting with their arms open. You're obviously on the wrong game. yep.... that game is called Call of Duty.. i wonder why he plays this game
Probably because he sucks there
So, he is hoping to be the best here. |
DJINN leukoplast
Hellstorm Inc League of Infamy
1076
|
Posted - 2013.08.24 08:56:00 -
[143] - Quote
Void Echo wrote:DJINN leukoplast wrote:Void Echo wrote:
because you hate them, i know you and a few others in this thread do, why would you complain about something you hate being UP?
No, I wouldn't complain about something that was UP being OP. But more importantly, why would I hate something that was UP? If it's UP, then I have no reason to hate it. even though its UP it can still kill you, why else would you be complaining, that's what this guy is complaining about basically
Lasers and plasma cannons can kill too, quite well in the right hands as a matter of fact. Yet there seems to be an absence of QQ regarding them. Strange seeing how tanks are UP yet still receive QQ, maybe it's a racist kind of thing.
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Spkr4theDead
International-Fleet
455
|
Posted - 2013.08.24 08:58:00 -
[144] - Quote
Cosgar wrote:DJINN leukoplast wrote:Void Echo wrote:
at the attitude you have, I have come to realize that you think 3 people required to take one thing out makes that think OP, but its not, its just too team oriented for you to grasp it.. iv recently started rolling in a teamlike spirit and I don't die as often anymore, maybe you should give it a try since all your doing is trying to solo us like scrubby little infantry
So since you don't die as much when rolling properly with a team/squad, then tanks and AV are fine right? Didn't you make a topic where you wanted squad play nerfed? Edit: Found it. LOL Yeah that's right, he's in ambush. Tankers on the forums go to skirmish/domination. He has no place posting here.
I think CCP should further separate the forums into ambush and skirmish/domination modes, so people with half a brain can post on the ambush section about how it's so great they don't have to hold circle, and can complain about 3 shield tanks in a squad of six not able to die, and we can be left alone to face ADV and PRO AV. |
Void Echo
Echo Galactic Industries
1014
|
Posted - 2013.08.24 08:59:00 -
[145] - Quote
DJINN leukoplast wrote:Void Echo wrote:DJINN leukoplast wrote:Void Echo wrote:
because you hate them, i know you and a few others in this thread do, why would you complain about something you hate being UP?
No, I wouldn't complain about something that was UP being OP. But more importantly, why would I hate something that was UP? If it's UP, then I have no reason to hate it. even though its UP it can still kill you, why else would you be complaining, that's what this guy is complaining about basically Lasers and plasma cannons can kill too, quite well in the right hands as a matter of fact. Yet there seems to be an absence of QQ regarding them. Strange seeing how tanks are UP yet still receive QQ, maybe it's a racist kind of thing.
lol far from it, its all of you who want this to be like COD where the vehicles are ****.
but anyway im getting some sleep now.... il message when i have my thread |
DJINN leukoplast
Hellstorm Inc League of Infamy
1076
|
Posted - 2013.08.24 09:02:00 -
[146] - Quote
Shattered Mirage wrote:Void Echo wrote:Spkr4theDead wrote:DJINN leukoplast wrote: Damn tank scrubs, I can only hope in the future we get vehicle-free modes. I like to shoot infantry, not try to shoot infantry while simultaneously getting mauled by a tank, then switching to AV only to get mauled by infantry while I try to shoot the tank.
And there you have it. Activision is waiting with their arms open. You're obviously on the wrong game. yep.... that game is called Call of Duty.. i wonder why he plays this game Probably because he sucks there So, he is hoping to be the best here.
Interestingly enough I have done better in Dust than most every other FPS I have played, including COD.
And sorry, haven't played COD since Black Ops. Try again.
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Spkr4theDead
International-Fleet
455
|
Posted - 2013.08.24 09:02:00 -
[147] - Quote
DJINN leukoplast wrote:Void Echo wrote:
the state of the game, there are NO advanced or prototype tanks to deal with advanced and prototype AV, so yeah this game is terribly broken on vehicle balance.
Advanced and proto are the only effective AV against std tanks (adv swarms are garbage, only adv forge is worthwhile)... that alone should say something. Just imagine if the OP was using std AV to try to take out teds tank... he could have spent all night shooting him and nothing would have ever happened. Also the op had used proto forge and yet he didn't make a dent. Which is BS. Once your invincible noob-proto tanks arrive, there will be nothing in the game powerful enough to take them out unless half the team is using proto AV and is focused 100% on one proto tank. That right there tells me you have the mentality of one person to take out one tank. If you start having the mentality of "I'm gonna get me and 2 squadmates to take out that tank" you'll take it out every single time. You'll alpha tanks, by driving a LAV behind it, all 3 jump out and start throwing AV grenades. You won't even need to put down a nanohive because if you all have at least ADV AV grenades, it's easily enough damage output per grenade to destroy said tank. And hey, you can still lolstomp noobs because you'll all still have your primaries.
There, I just figured out the game for you. Now kindly go away and let adults talk. Because seriously, the mentality you're displaying is exactly like when I hear some squeaky voice ask me what's going on in a game. You stubbornly defend your position, when your position is "one man to kill a tank, if more than that, tanks are OP."
You're obviously doing it wrong, as I pointed out. |
Shattered Mirage
D.A.R.K Academy D.E.F.I.A.N.C.E
138
|
Posted - 2013.08.24 09:04:00 -
[148] - Quote
DJINN leukoplast wrote:Shattered Mirage wrote:Void Echo wrote:
yep.... that game is called Call of Duty.. i wonder why he plays this game
Probably because he sucks there So, he is hoping to be the best here. Interestingly enough I have done better in Dust than most every other FPS I have played, including COD. And sorry, haven't played COD since Black Ops. Try again.
All you did was prove us right...
Quote:I have done better in Dust than most every other FPS I have played, including COD.
Quote:haven't played COD since Black Ops.
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Spkr4theDead
International-Fleet
455
|
Posted - 2013.08.24 09:07:00 -
[149] - Quote
DJINN leukoplast wrote:Void Echo wrote:DJINN leukoplast wrote:Void Echo wrote:
the state of the game, there are NO advanced or prototype tanks to deal with advanced and prototype AV, so yeah this game is terribly broken on vehicle balance.
Advanced and proto are the only effective AV against std tanks (adv swarms are garbage, only adv forge is worthwhile)... that alone should say something. Just imagine if the OP was using std AV to try to take out teds tank... he could have spent all night shooting him and nothing would have ever happened. Also the op had used proto forge and yet he didn't make a dent. Which is BS. Once your invincible noob-proto tanks arrive, there will be nothing in the game powerful enough to take them out unless half the team is using proto AV and is focused 100% on one proto tank. if you would read his 1st post, he claimed that he was trying to SOLO ONE OF THE BEST TANKERS IN THE GAME, of course he isn't going to succeed. the way I would balance things is like this: 1 prototype tank = 3 prototype AV 1 advanced tank = 3 advanced AV 1 standard tank = 3 standard AV however, if you have blue in your turrets, they will give you an extra survivability only if they have the same skill set as you do, this would also be needing the vehicle lock function we all want, that way if the right people were in the tank, it would be indestructible, but if its only the pilot, the tank would be killable but still do massive amounts of damage, nothing less. this would greatly encourage the teamwork you want us to use, but it would have to be done right, and by right, I mean the pilot needs to have complete dominance over his own asset, otherwise tanks and vehicles in general would just be like BF. What makes ted one of the best tankers in the game, cause he can flip on a few modules and become invincible while he hides behind a hill to rep at a crazy amount And sorry, 1 tank = 1 infantry player. 1 object for 1 object. You have a single tank operated by a single person (excluding those in turrets which can't actually maneuver the tank). You can move this death-squad on wheels by yourself and it is in a single location. And you want a minimum of 3 AV players to take it out? LOL. Yeah, the chances of 3 dedicated AV players all in the prime spot to take out a tank and somehow manage to avoid all the infantry players who shoot on sight when a red is in range... not good. Also you think it should be a 3:1 ratio? You do realize that when an infantry player uses AV they are useless against other infantry players? (forge is the small exception). So if there is 2 tanks in the game, that means 6 infantry players are now out of the loop and hunting vehicles only. With a 16 v 16 game, that means it's really 16 vs 10 (and two tanks on the enemy team). Yeah, ok buddy I could get a squad of at least 4 with decent AV capability in the same spot. You mean to say you can't do the same? |
Void Echo
Echo Galactic Industries
1016
|
Posted - 2013.08.24 09:10:00 -
[150] - Quote
Spkr4theDead wrote:DJINN leukoplast wrote:Void Echo wrote:DJINN leukoplast wrote:Void Echo wrote:
the state of the game, there are NO advanced or prototype tanks to deal with advanced and prototype AV, so yeah this game is terribly broken on vehicle balance.
Advanced and proto are the only effective AV against std tanks (adv swarms are garbage, only adv forge is worthwhile)... that alone should say something. Just imagine if the OP was using std AV to try to take out teds tank... he could have spent all night shooting him and nothing would have ever happened. Also the op had used proto forge and yet he didn't make a dent. Which is BS. Once your invincible noob-proto tanks arrive, there will be nothing in the game powerful enough to take them out unless half the team is using proto AV and is focused 100% on one proto tank. if you would read his 1st post, he claimed that he was trying to SOLO ONE OF THE BEST TANKERS IN THE GAME, of course he isn't going to succeed. the way I would balance things is like this: 1 prototype tank = 3 prototype AV 1 advanced tank = 3 advanced AV 1 standard tank = 3 standard AV however, if you have blue in your turrets, they will give you an extra survivability only if they have the same skill set as you do, this would also be needing the vehicle lock function we all want, that way if the right people were in the tank, it would be indestructible, but if its only the pilot, the tank would be killable but still do massive amounts of damage, nothing less. this would greatly encourage the teamwork you want us to use, but it would have to be done right, and by right, I mean the pilot needs to have complete dominance over his own asset, otherwise tanks and vehicles in general would just be like BF. What makes ted one of the best tankers in the game, cause he can flip on a few modules and become invincible while he hides behind a hill to rep at a crazy amount And sorry, 1 tank = 1 infantry player. 1 object for 1 object. You have a single tank operated by a single person (excluding those in turrets which can't actually maneuver the tank). You can move this death-squad on wheels by yourself and it is in a single location. And you want a minimum of 3 AV players to take it out? LOL. Yeah, the chances of 3 dedicated AV players all in the prime spot to take out a tank and somehow manage to avoid all the infantry players who shoot on sight when a red is in range... not good. Also you think it should be a 3:1 ratio? You do realize that when an infantry player uses AV they are useless against other infantry players? (forge is the small exception). So if there is 2 tanks in the game, that means 6 infantry players are now out of the loop and hunting vehicles only. With a 16 v 16 game, that means it's really 16 vs 10 (and two tanks on the enemy team). Yeah, ok buddy I could get a squad of at least 4 with decent AV capability in the same spot. You mean to say you can't do the same?
there far too lazy to do that you know |
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