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Spkr4theDead
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Posted - 2013.08.24 08:37:00 -
[1] - Quote
Duran Lex wrote:Just played a game with Ted Nugget of SVER.
Redline sniping...okay, i see that coming from a mile away from tanks.
Decides to stop redline sniping, switch to missile tank.
I switch to proto Ishukone FG with prof 5.
8 Forge gun hits later....hes chugging along, with full health a few seconds afterwards....as if i didn't exist.
Yea....tanks seriously need a buff.
Ass holes. Are you sure your shots were hitting dead on? Splash takes just a few hundred shield/armor (lolfact - forge gets 110% damage bonus against armor, not against shield. Plasma cannon gets damage bonus against shield - another known tanker told me yesterday) with splash damage. Obviously a direct hit takes out plenty more. They made using a forge gun even easier because you can move back and forth and now actually hit your shots instead of watching the slug miss by a football field. |
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Posted - 2013.08.24 08:39:00 -
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Void Echo wrote:well... hes obviously NOT a scrub tanker, we all know that now lol
by the rate of things, nobody new will want to spec into tanks because its still the most hated and nerfed class in the game. It's the most hated because it's difficult to solo people that use their brain. Like that one video of some guy throwing PRO AV grenades at a Sica and saying the pilot was stupid and didn't know what he was doing.
Obviously, someone trying out tanks won't know what they're doing. He tries that against me, I'm going backwards with my repper starting to kick in. But the crutch lets him get at least one more hit before I move out of range. |
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Posted - 2013.08.24 08:40:00 -
[3] - Quote
Bhal Jhor wrote:It's a combined arms game. The answer to tanks should be your own tank, or your gun emplacements, not some OP man-portable weapon which inexplicably out-damages tank turrets. Thank you |
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Posted - 2013.08.24 08:45:00 -
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Duran Lex wrote:Chances Ghost wrote:Duran Lex wrote:
Alright, ill humour you.
No, i wasn't on a tower...because i didn't say i was on a tower.
No, i wasn't forcing him into a corner...he decided to stop redline tanking and come in the open. Like i stated.
My post wasn't meant to dictate AV philosophies, and it wasn't mean to promote strategies.
I simply stated the fact that tanks aren't as weak as so many tankers make themselves out to be, and wanting a buff from it.
Whatever else you took from my post, its an opinion of your accord.
well if you were on a tower or other suitable position, just outside his rendering distance you would have NUKED HIM OFF THE PLANET, with no available recourse. and he wouldnt of even known where you were. so when we say fix tanks, we are referancing infantrys ability to abuse rendering to make vehicles obsolete so you QQ about tank effectivness is based off you not useing the tools available for you to kill them, not because they are unkillable. aka you couldnt kill him because you suck, not because tanks are fine and AV/tank balance is ok And a single tank dictating the entire flow of the battlefield, because i was the sole AVer trying to take him out....ISN'T game breaking as well? Edit - i find it ridiculous that you claim i should use my game breaking rendering advantage to my use and simply dominate that tank with it....yet, a tank that doesn't require any shady use of game mechanics is okay? WTF are you on? I want balance, not trying to squeeze every piece of dps i can by abusing mechanics available to me. So for one instance, you think tanks are overpowered and should be nerfed/AV should get buffed?
You're on the wrooooooooong game if that's your train of thinking. |
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Posted - 2013.08.24 08:48:00 -
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DJINN leukoplast wrote: Damn tank scrubs, I can only hope in the future we get vehicle-free modes. I like to shoot infantry, not try to shoot infantry while simultaneously getting mauled by a tank, then switching to AV only to get mauled by infantry while I try to shoot the tank.
And there you have it.
Activision is waiting with their arms open. You're obviously on the wrong game. |
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Posted - 2013.08.24 08:54:00 -
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Duran Lex wrote:Void Echo wrote:Duran Lex wrote:Chances Ghost wrote:Duran Lex wrote:
Alright, ill humour you.
No, i wasn't on a tower...because i didn't say i was on a tower.
No, i wasn't forcing him into a corner...he decided to stop redline tanking and come in the open. Like i stated.
My post wasn't meant to dictate AV philosophies, and it wasn't mean to promote strategies.
I simply stated the fact that tanks aren't as weak as so many tankers make themselves out to be, and wanting a buff from it.
Whatever else you took from my post, its an opinion of your accord.
well if you were on a tower or other suitable position, just outside his rendering distance you would have NUKED HIM OFF THE PLANET, with no available recourse. and he wouldnt of even known where you were. so when we say fix tanks, we are referancing infantrys ability to abuse rendering to make vehicles obsolete so you QQ about tank effectivness is based off you not useing the tools available for you to kill them, not because they are unkillable. aka you couldnt kill him because you suck, not because tanks are fine and AV/tank balance is ok And a single tank dictating the entire flow of the battlefield, because i was the sole AVer trying to take him out....ISN'T game breaking as well? that's not game breaking, that's just what happens when there is no AV on the enemy team to counter us. Yet when there's an entire team of AV countering your tanks, its OP? i don't understand such logic. Obviously 1 AVer isn't destroying an entire team of tanks, yet i see so many posts saying 1 AV can take out properly fitted tanks like pinatas. If you're not able to make tanks run away like beaten dogs, you're doing it wrong. |
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Posted - 2013.08.24 08:58:00 -
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Cosgar wrote:DJINN leukoplast wrote:Void Echo wrote:
at the attitude you have, I have come to realize that you think 3 people required to take one thing out makes that think OP, but its not, its just too team oriented for you to grasp it.. iv recently started rolling in a teamlike spirit and I don't die as often anymore, maybe you should give it a try since all your doing is trying to solo us like scrubby little infantry
So since you don't die as much when rolling properly with a team/squad, then tanks and AV are fine right? Didn't you make a topic where you wanted squad play nerfed? Edit: Found it. LOL Yeah that's right, he's in ambush. Tankers on the forums go to skirmish/domination. He has no place posting here.
I think CCP should further separate the forums into ambush and skirmish/domination modes, so people with half a brain can post on the ambush section about how it's so great they don't have to hold circle, and can complain about 3 shield tanks in a squad of six not able to die, and we can be left alone to face ADV and PRO AV. |
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Posted - 2013.08.24 09:02:00 -
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DJINN leukoplast wrote:Void Echo wrote:
the state of the game, there are NO advanced or prototype tanks to deal with advanced and prototype AV, so yeah this game is terribly broken on vehicle balance.
Advanced and proto are the only effective AV against std tanks (adv swarms are garbage, only adv forge is worthwhile)... that alone should say something. Just imagine if the OP was using std AV to try to take out teds tank... he could have spent all night shooting him and nothing would have ever happened. Also the op had used proto forge and yet he didn't make a dent. Which is BS. Once your invincible noob-proto tanks arrive, there will be nothing in the game powerful enough to take them out unless half the team is using proto AV and is focused 100% on one proto tank. That right there tells me you have the mentality of one person to take out one tank. If you start having the mentality of "I'm gonna get me and 2 squadmates to take out that tank" you'll take it out every single time. You'll alpha tanks, by driving a LAV behind it, all 3 jump out and start throwing AV grenades. You won't even need to put down a nanohive because if you all have at least ADV AV grenades, it's easily enough damage output per grenade to destroy said tank. And hey, you can still lolstomp noobs because you'll all still have your primaries.
There, I just figured out the game for you. Now kindly go away and let adults talk. Because seriously, the mentality you're displaying is exactly like when I hear some squeaky voice ask me what's going on in a game. You stubbornly defend your position, when your position is "one man to kill a tank, if more than that, tanks are OP."
You're obviously doing it wrong, as I pointed out. |
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Posted - 2013.08.24 09:07:00 -
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DJINN leukoplast wrote:Void Echo wrote:DJINN leukoplast wrote:Void Echo wrote:
the state of the game, there are NO advanced or prototype tanks to deal with advanced and prototype AV, so yeah this game is terribly broken on vehicle balance.
Advanced and proto are the only effective AV against std tanks (adv swarms are garbage, only adv forge is worthwhile)... that alone should say something. Just imagine if the OP was using std AV to try to take out teds tank... he could have spent all night shooting him and nothing would have ever happened. Also the op had used proto forge and yet he didn't make a dent. Which is BS. Once your invincible noob-proto tanks arrive, there will be nothing in the game powerful enough to take them out unless half the team is using proto AV and is focused 100% on one proto tank. if you would read his 1st post, he claimed that he was trying to SOLO ONE OF THE BEST TANKERS IN THE GAME, of course he isn't going to succeed. the way I would balance things is like this: 1 prototype tank = 3 prototype AV 1 advanced tank = 3 advanced AV 1 standard tank = 3 standard AV however, if you have blue in your turrets, they will give you an extra survivability only if they have the same skill set as you do, this would also be needing the vehicle lock function we all want, that way if the right people were in the tank, it would be indestructible, but if its only the pilot, the tank would be killable but still do massive amounts of damage, nothing less. this would greatly encourage the teamwork you want us to use, but it would have to be done right, and by right, I mean the pilot needs to have complete dominance over his own asset, otherwise tanks and vehicles in general would just be like BF. What makes ted one of the best tankers in the game, cause he can flip on a few modules and become invincible while he hides behind a hill to rep at a crazy amount And sorry, 1 tank = 1 infantry player. 1 object for 1 object. You have a single tank operated by a single person (excluding those in turrets which can't actually maneuver the tank). You can move this death-squad on wheels by yourself and it is in a single location. And you want a minimum of 3 AV players to take it out? LOL. Yeah, the chances of 3 dedicated AV players all in the prime spot to take out a tank and somehow manage to avoid all the infantry players who shoot on sight when a red is in range... not good. Also you think it should be a 3:1 ratio? You do realize that when an infantry player uses AV they are useless against other infantry players? (forge is the small exception). So if there is 2 tanks in the game, that means 6 infantry players are now out of the loop and hunting vehicles only. With a 16 v 16 game, that means it's really 16 vs 10 (and two tanks on the enemy team). Yeah, ok buddy I could get a squad of at least 4 with decent AV capability in the same spot. You mean to say you can't do the same? |
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Posted - 2013.08.24 09:12:00 -
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Shattered Mirage wrote:Void Echo wrote:so then, the point of this thread was to complain about how you cant solo one of the best tankers of the game because you weren't doing it right?
ROFLMAO Duran Lex wrote:Yep, thats exactly what i said.
You got me! I want to buy you a beer. Perfect |
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Posted - 2013.08.24 09:15:00 -
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Duran Lex wrote:Void Echo wrote:for someone who doesn't have any sp in tanks, you sure act like you know everything about them Okay, I'm game for this part of child's play. For someone who isn't fully specced into Forge Guns, Swarms launchers and Plasma cannons, you sure act like you know everything about them. See how easy it is to play a child's game? Is your next attempt going to point out that I'm in the Amarr Templars Corp? I used to use the Ishukone forge, during Chromosome. I used to try to solo tanks often, and you know what? More than half the time, I couldn't, because the damage output of my one AV weapon simply wasn't enough to destroy it, because it was just too little to negate the booster/repper. Now, when I did it in teams, it worked, because 2 people using their brains could destroy a tank easily enough.
I've been on the AV side too, albeit months ago. It's pretty damn hard to do it by yourself. Dunno why you're complaining. |
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Posted - 2013.08.24 09:18:00 -
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DJINN leukoplast wrote: I play this game to kill infantry (this is a FPS, remember that), Call of Duty
I'll say it again. You're on the wrong game. |
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Posted - 2013.08.24 09:24:00 -
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DJINN leukoplast wrote:Void Echo wrote:Arkena Wyrnspire wrote:Void Echo, I'm curious to know how you think it's balanced if it requires 3 people to take out 1 tanker. That effectively takes three people off the field to combat the one person in the tank. Why is it necessary that a solo tank requires multiple people to kill?
I would understand it if each person in the HAV roughly meant another AV specialist required, but only if they were specced into vehicles as well. (Side note on this - I can't believe CCP still aren't working on vehicle locks.)
So I have a question - Do you think it should take multiple AV specialists to destroy one HAV with one pilot in, or do you think that it should be reserved for when you have multiple people in the tank? If you think it should take multiple AV per solo HAV, could you explain what balances that, in your eyes? yes I do, mainly because its a 50-ton or heavier vehicle that's over 3x larger than infantry is... and even irl it occasionally takes one brave person to toss in a grenade but it also more times takes multiple people with rockets to destroy one, and look t the statistics, NONE of the modern American tanks have been destroyed yet. (that was for you people wanting this game to be like real life which is plain stupid as hell). imho, size determines it all, look at eve (the game this game is MEANT to be made after), titans require multiple ships to destroy them, they can never be soloed. If size (and HP) is the name of the game, then why do I get popped by solo snipers as a heavy forger gunner? I mean it should require at least 3 snipers to take me out cause I have so much HP and girth. - Sniper meets HMG heavy in the street head to head... sniper gets stomped before they even realizes WTF happened. - Heavy meets sniper on a map, sniper has extreme range and the heavy has no idea where the shots are coming from... heavy gets stomped trying to run away in a direction he hopes is the correct one at the speed of slow. Seems very similar, doesn't it? I guess you didn't see the thread I posted a while ago about how a guy with a Thale's killed me in my heavy suit in one shot.
Wanna know why? Weaponry 5, proficiency to at least 3, high damage weapon, damage mods.
This was during Chromosome. Yeah, I was pretty damn pissed about it. |
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Posted - 2013.08.24 09:29:00 -
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Chances Ghost wrote:A solid, logical argument.
Yes |
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Posted - 2013.08.24 09:31:00 -
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DJINN leukoplast wrote:Void Echo wrote:
yep it does, and does it not take down more health for you when you shot in the head than everywhere else?
Yes, it does. And I am curious as to where you are going with this. Cause to my knowledge, tanks have no such "headshot" multipliers. Which is another nail in the coffin for AV players. LOL
Damage bonus on the motor. You're practically begging to be trolled. |
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Posted - 2013.08.24 09:36:00 -
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DJINN leukoplast wrote:Spkr4theDead wrote:Cosgar wrote:DJINN leukoplast wrote:Void Echo wrote:
at the attitude you have, I have come to realize that you think 3 people required to take one thing out makes that think OP, but its not, its just too team oriented for you to grasp it.. iv recently started rolling in a teamlike spirit and I don't die as often anymore, maybe you should give it a try since all your doing is trying to solo us like scrubby little infantry
So since you don't die as much when rolling properly with a team/squad, then tanks and AV are fine right? Didn't you make a topic where you wanted squad play nerfed? Edit: Found it. LOL Yeah that's right, he's in ambush. Tankers on the forums go to skirmish/domination. He has no place posting here. Wow... Oh my.... LOL. Tankers from this forum only go to skirmish and domination, wow, boy I wish that was the case. Actually, tanks go to ambush for little risk and high reward, it is where they are the most powerful in this game. And they are absolutely destroying that mode. If you tank and only play skirmish and domination, you are somebody I can respect. But the douche tankers who frequent ambush are one of the bigger problems with tanks in this game. I see many well-known tankers from this forum in bush, and quite a lot from the D.E.F.I.A.N.C.E alliance and SVER too. So roll in a squad with 4 PRO forge and 2 logis. Problem solved.
Do you want me to play for you too? |
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Posted - 2013.08.24 09:38:00 -
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DJINN leukoplast wrote:Chances Ghost wrote:DJINN leukoplast wrote:Void Echo wrote:
there far too lazy to do that you know
Just like tankers are too lazy to get a squad together to protect their "UP" tanks? Mhmmm *Mountain man voice* the problem is we want to squad with infantry AV and take on tanks together, but you dont need us Hey if i could press a magical button to have a freindly tanker roll in to take on the enemy tank, then that would be great. Sadly tankers for the most part only call in a tank to whoop defenseless infantry ass (until the infantry gets pissed off enough to bring AV). The only way to take on a tank shouldn't be another tank. As that is when something is clearly OP. Things need to have multiple counters, not just one, to be balanced. LOL Then hire tankers. What do you call on to take out a sniper? A heavy? Another sniper would require the least amount of time to track one down and kill the enemy sniper.
Just send me your account info so I can play for you, because you're obviously doing everything wrong. |
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Posted - 2013.08.24 09:40:00 -
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DJINN leukoplast wrote:Spkr4theDead wrote:
I guess you didn't see the thread I posted a while ago about how a guy with a Thale's killed me in my heavy suit in one shot.
Wanna know why? Weaponry 5, proficiency to at least 3, high damage weapon, damage mods.
This was during Chromosome. Yeah, I was pretty damn pissed about it.
Ok, and your point is? You were complaining about getting sniped by one person when you were in a heavy suit. So I posted about an experience I had, in my heavy suit, and how a sniper killed me. |
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Posted - 2013.08.24 09:43:00 -
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DJINN leukoplast wrote:Spkr4theDead wrote:
So roll in a squad with 4 PRO forge and 2 logis. Problem solved.
Do you want me to play for you too?
Just roll with a PRO squad of assault and sniper players who can take out all AV before it is even used. Or do I need to spell it out for you? LOL I'm not the one complaining about rolling alone. I know the risks I face when I go alone, and in a squad. But sometimes, my assault guys don't run with the tanks to cover us, and you know what? That's fine with me, because blue dots have the collective IQ of a paramecium, and someone has to hold circle to take objectives.
You don't complain about "me and my 3 other buddies who also were using ADV/PRO AV weapons couldn't take out a tank" - THAT would be an overpowered tank. You always say "I." That means you, one solo person. Of COURSE you shouldn't be able to take out someone with decent tank smarts. |
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Posted - 2013.08.24 09:48:00 -
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Blaze Ashra wrote:DJINN leukoplast wrote:Void Echo wrote:
there far too lazy to do that you know
Just like tankers are too lazy to get a squad together to protect their "UP" tanks? Mhmmm *Mountain man voice* I know from experience that is not the case going against void. My advice is do not use swarms at all, don't bring in any vehicles, get a sniper rifle and contact grenades and kill his death squad and stay away from the front lines no matter what. Sounds like a good squad to roll with. |
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Spkr4theDead
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Posted - 2013.08.24 09:51:00 -
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DJINN leukoplast wrote:Blaze Ashra wrote:DJINN leukoplast wrote:Void Echo wrote:
there far too lazy to do that you know
Just like tankers are too lazy to get a squad together to protect their "UP" tanks? Mhmmm *Mountain man voice* I know from experience that is not the case going against void. My advice is do not use swarms at all, don't bring in any vehicles, get a sniper rifle and contact grenades and kill his death squad and stay away from the front lines no matter what. So why the hell is he bitching so much about tanks being UP against AV? Clearly he has a lust for power and wants to be invincible like most tankers out there. But he's doing exactly what all the assaults say tankers should do, running with a squad to support him. You mean to say now THAT is overpowered too? Do you want those skilled into tanks to not be able to squad up at all? |
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Posted - 2013.08.24 09:52:00 -
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DJINN leukoplast wrote:Spkr4theDead wrote:DJINN leukoplast wrote:Spkr4theDead wrote:
I guess you didn't see the thread I posted a while ago about how a guy with a Thale's killed me in my heavy suit in one shot.
Wanna know why? Weaponry 5, proficiency to at least 3, high damage weapon, damage mods.
This was during Chromosome. Yeah, I was pretty damn pissed about it.
Ok, and your point is? You were complaining about getting sniped by one person when you were in a heavy suit. So I posted about an experience I had, in my heavy suit, and how a sniper killed me. Well I figured that much, but how does it reflect the current state of AV vs vehicles with that topic in mind? Sniper vs heavy is like a forge vs a tank. Your example showed how a heavy can get OHK by a sniper. But to my knowledge, no std tank is being OHK by a forge gunner. ............... you're hopeless. |
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Posted - 2013.08.24 10:04:00 -
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DJINN leukoplast wrote:Shattered Mirage wrote:Do you need to be in a squad to do that?Both are able to solo (Somewhat [Tanks are a little harder]). The real question here is why can AV users solo and yet, Vehicle users can't? Haha, really? You link lowrates video for that example? Hey he also got a laser rifle kill too, NERF LASER RIFLES!!!! He destroyed a noob Sica player, likely with no decent modules at all and clearly stupid enough to do what he did, why you use that as an example is beyond me. Yes, noob tankers get destroyed easily. Is this really the topic of debate here? I'm sure there is thousands of videos of noob infantry players getting slaughtered by a tank too. So why are you complaining that you can't solo an intelligent tanker that's good at his chosen field? |
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Posted - 2013.08.24 20:57:00 -
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Master Jaraiya wrote:I just want to throw this in. The whole rendering "issue" is complete nonsense! I have been instapopped by redline rail tanks that were a good 400 - 500 m out. They were in fact so far out that they did not turn my Forge Gun reticule's color indicating they were in range. No, before you talk smack, I was NOT in a tower sniping position. I was on the ground holding an objective, trying to push the tank off of our installations while getting sniped, dodging murder taxis, core locus grenades, mass driver spam, and everything else that is the bane of my existence as a heavy! So let me ask you, how did the rail tank hit me from so far away if, like many claim "forge gunners don't render at long distances" WAHHHHH BOOOO HOOOOOO. I agree 100% with the OP. There are too many tankers who just want invincibility while sitting in their nice cozy little death machine. My corp has several tankers who never-NEVER complain about tanks being UP. In fact these guys score 1st place on end of match every time they play with 2500+ WP without even trying very hard! I have seen them score 3500+ WP with like 50 - 60 kills. Just yesterday I was playing in a squad with one of our tankers, and the ENTIRE match he was LAUGHING at the AV guys with swarms because they could not take his tank down! Some tankers need to seriously learn how to play their role and HTFU or go find another game that they can be more successful at. Perhaps something like this would better suit you crybabies! That many kills? Sounds like ambush. |
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