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Spkr4theDead
International-Fleet
459
|
Posted - 2013.08.24 09:51:00 -
[181] - Quote
DJINN leukoplast wrote:Blaze Ashra wrote:DJINN leukoplast wrote:Void Echo wrote:
there far too lazy to do that you know
Just like tankers are too lazy to get a squad together to protect their "UP" tanks? Mhmmm *Mountain man voice* I know from experience that is not the case going against void. My advice is do not use swarms at all, don't bring in any vehicles, get a sniper rifle and contact grenades and kill his death squad and stay away from the front lines no matter what. So why the hell is he bitching so much about tanks being UP against AV? Clearly he has a lust for power and wants to be invincible like most tankers out there. But he's doing exactly what all the assaults say tankers should do, running with a squad to support him. You mean to say now THAT is overpowered too? Do you want those skilled into tanks to not be able to squad up at all? |
Spkr4theDead
International-Fleet
459
|
Posted - 2013.08.24 09:52:00 -
[182] - Quote
DJINN leukoplast wrote:Spkr4theDead wrote:DJINN leukoplast wrote:Spkr4theDead wrote:
I guess you didn't see the thread I posted a while ago about how a guy with a Thale's killed me in my heavy suit in one shot.
Wanna know why? Weaponry 5, proficiency to at least 3, high damage weapon, damage mods.
This was during Chromosome. Yeah, I was pretty damn pissed about it.
Ok, and your point is? You were complaining about getting sniped by one person when you were in a heavy suit. So I posted about an experience I had, in my heavy suit, and how a sniper killed me. Well I figured that much, but how does it reflect the current state of AV vs vehicles with that topic in mind? Sniper vs heavy is like a forge vs a tank. Your example showed how a heavy can get OHK by a sniper. But to my knowledge, no std tank is being OHK by a forge gunner. ............... you're hopeless. |
Shattered Mirage
D.A.R.K Academy D.E.F.I.A.N.C.E
142
|
Posted - 2013.08.24 09:52:00 -
[183] - Quote
DJINN leukoplast wrote:Blaze Ashra wrote:DJINN leukoplast wrote:Void Echo wrote:
there far too lazy to do that you know
Just like tankers are too lazy to get a squad together to protect their "UP" tanks? Mhmmm *Mountain man voice* I know from experience that is not the case going against void. My advice is do not use swarms at all, don't bring in any vehicles, get a sniper rifle and contact grenades and kill his death squad and stay away from the front lines no matter what. So why the hell is he bitching so much about tanks being UP against AV? Clearly he has a lust for power and wants to be invincible like most tankers out there.
Quote:So why the hell is he bitching so much about tanks being UP against AV?
Why the hell are you bitching so much about AV being UP against Vehicles?
Clearly he has a lust for power and wants to be invincible like most Infantry out there.
Weren't you just complaining about tankers not being in a squad? That shows teamwork. |
DJINN leukoplast
Hellstorm Inc League of Infamy
1079
|
Posted - 2013.08.24 09:58:00 -
[184] - Quote
Shattered Mirage wrote:Do you need to be in a squad to do that?Both are able to solo (Somewhat [Tanks are a little harder]). The real question here is why can AV users solo and yet, Vehicle users can't?
Haha, really? You link lowrates video for that example?
Hey he also got a laser rifle kill too, NERF LASER RIFLES!!!!
He destroyed a noob Sica player, likely with no decent modules at all and clearly stupid enough to do what he did, why you use that as an example is beyond me.
Yes, noob tankers get destroyed easily. Is this really the topic of debate here? I'm sure there is thousands of videos of noob infantry players getting slaughtered by a tank too. |
DJINN leukoplast
Hellstorm Inc League of Infamy
1079
|
Posted - 2013.08.24 10:02:00 -
[185] - Quote
Spkr4theDead wrote:DJINN leukoplast wrote:Spkr4theDead wrote:DJINN leukoplast wrote:Spkr4theDead wrote:
I guess you didn't see the thread I posted a while ago about how a guy with a Thale's killed me in my heavy suit in one shot.
Wanna know why? Weaponry 5, proficiency to at least 3, high damage weapon, damage mods.
This was during Chromosome. Yeah, I was pretty damn pissed about it.
Ok, and your point is? You were complaining about getting sniped by one person when you were in a heavy suit. So I posted about an experience I had, in my heavy suit, and how a sniper killed me. Well I figured that much, but how does it reflect the current state of AV vs vehicles with that topic in mind? Sniper vs heavy is like a forge vs a tank. Your example showed how a heavy can get OHK by a sniper. But to my knowledge, no std tank is being OHK by a forge gunner. ............... you're hopeless.
Please elaborate on why I am hopeless for the response I made, cause I can't read your mind you turkey.
|
Cosgar
ParagonX
4548
|
Posted - 2013.08.24 10:03:00 -
[186] - Quote
DJINN leukoplast wrote:Shattered Mirage wrote:Do you need to be in a squad to do that?Both are able to solo (Somewhat [Tanks are a little harder]). The real question here is why can AV users solo and yet, Vehicle users can't? Haha, really? You link lowrates video for that example? Hey he also got a laser rifle kill too, NERF LASER RIFLES!!!! He destroyed a noob Sica player, likely with no decent modules at all and clearly stupid enough to do what he did, why you use that as an example is beyond me. Yes, noob tankers get destroyed easily. Is this really the topic of debate here? I'm sure there is thousands of videos of noob infantry players getting slaughtered by a tank too. Yes, noob tankers getting destroyed easily is the topic of the debate. The skill gap in piloting is far to wide for any new player that has an interest in vehicles of any kind to enjoy the game. You've stated lied before about giving a **** about new players, but I guess you only meant infantry, huh? |
Spkr4theDead
International-Fleet
459
|
Posted - 2013.08.24 10:04:00 -
[187] - Quote
DJINN leukoplast wrote:Shattered Mirage wrote:Do you need to be in a squad to do that?Both are able to solo (Somewhat [Tanks are a little harder]). The real question here is why can AV users solo and yet, Vehicle users can't? Haha, really? You link lowrates video for that example? Hey he also got a laser rifle kill too, NERF LASER RIFLES!!!! He destroyed a noob Sica player, likely with no decent modules at all and clearly stupid enough to do what he did, why you use that as an example is beyond me. Yes, noob tankers get destroyed easily. Is this really the topic of debate here? I'm sure there is thousands of videos of noob infantry players getting slaughtered by a tank too. So why are you complaining that you can't solo an intelligent tanker that's good at his chosen field? |
Shattered Mirage
D.A.R.K Academy D.E.F.I.A.N.C.E
142
|
Posted - 2013.08.24 10:05:00 -
[188] - Quote
DJINN leukoplast wrote:Shattered Mirage wrote:Do you need to be in a squad to do that?Both are able to solo (Somewhat [Tanks are a little harder]). The real question here is why can AV users solo and yet, Vehicle users can't? Haha, really? You link lowrates video for that example? Hey he also got a laser rifle kill too, NERF LASER RIFLES!!!! He destroyed a noob Sica player, likely with no decent modules at all and clearly stupid enough to do what he did, why you use that as an example is beyond me. Yes, noob tankers get destroyed easily. Is this really the topic of debate here? I'm sure there is thousands of videos of noob infantry players getting slaughtered by a tank too.
True.
I'm just showing you that you can solo a tank... *Gasp* who'd have thought?
Quote:Well AV players currently have to be in a squad to take on players such as Ted Nugget and his tank, so why can tankers solo it and not us?
Thing is, you can easily solo a tank. I'm sure you can find dozens of videos showing an AV user soloing a Vehicle user; why do the work myself? |
DJINN leukoplast
Hellstorm Inc League of Infamy
1079
|
Posted - 2013.08.24 10:08:00 -
[189] - Quote
Shattered Mirage wrote:True. I'm just showing you that you can solo a tank... *Gasp* who'd have thought? Quote:Well AV players currently have to be in a squad to take on players such as Ted Nugget and his tank, so why can tankers solo it and not us? Thing is, you can easily solo a tank. I'm sure you can find dozens of videos showing an AV user soloing a Vehicle user; why do the work myself? Also to quote Spark Quote: So why are you complaining that you can't solo an intelligent tanker that's good at his chosen field?
Touche, shame it had to be out of context for you to make a valid counter-point
I wonder what the ratio of tanks soloing infantry players vs infantry soloing tanks?
Hmmm |
Shattered Mirage
D.A.R.K Academy D.E.F.I.A.N.C.E
142
|
Posted - 2013.08.24 10:14:00 -
[190] - Quote
DJINN leukoplast wrote:Touche, shame it had to be out of context for you to make a valid counter-point I wonder what the ratio of tanks soloing infantry players vs infantry soloing tanks? Hmmm
Quote:shame it had to be out of context for you to make a valid counter-point
Out of context? we were still on the topic of Quote:Well AV players currently have to be in a squad to take on players such as Ted Nugget and his tank, so why can tankers solo it and not us?
I just provided proof that AV users can solo a tank. Might not be the best proof but, at least its somethin'. If you want better, look for it yourself.
Quote: I wonder what the ratio of tanks soloing infantry players vs infantry soloing tanks?
Something like 1:10 in the infantry's favor I presume |
|
Chances Ghost
Inf4m0us
434
|
Posted - 2013.08.24 10:20:00 -
[191] - Quote
DJINN leukoplast wrote:I wonder what the ratio of tanks soloing infantry players vs infantry soloing tanks? Hmmm
i wonder how many instances there are of infantry soloing infantry?
assaults soloing heavys?
scouts soloing anything?
lavs soloing entire squads?
thats not actually a helpful measurement.
what do YOU want a tank to be able to do
and what effect do you think that will have ont he game? |
Takahiro Kashuken
Red Star. EoN.
1027
|
Posted - 2013.08.24 10:24:00 -
[192] - Quote
Top joke
FG does more damage against armor, you using the wrong weapon bro
Also if you drop to low health a shield booster will not and repeat will not rep it all back in 1 go so he cant just pop behind a dune abd be back up
Ive also 3 shotted his falcion with rails and a FG isstronger than my best railgun
So you are either lying or just made it up because it doesnt add up |
Blaze Ashra
Holdfast Syndicate Amarr Empire
1
|
Posted - 2013.08.24 10:25:00 -
[193] - Quote
DJINN leukoplast wrote:Blaze Ashra wrote:DJINN leukoplast wrote:Void Echo wrote:
there far too lazy to do that you know
Just like tankers are too lazy to get a squad together to protect their "UP" tanks? Mhmmm *Mountain man voice* I know from experience that is not the case going against void. My advice is do not use swarms at all, don't bring in any vehicles, get a sniper rifle and contact grenades and kill his death squad and stay away from the front lines no matter what. So why the hell is he bitching so much about tanks being UP against AV? Clearly he has a lust for power and wants to be invincible like most tankers out there.
You don't understand. They are bait and you do not take that bait no matter what. Just don't.
No he wasn't invincible and it's was easy to drop his health down but swarms pretty much are a bad choice to use when you have an entire team dedicated to killing AV. |
DJINN leukoplast
Hellstorm Inc League of Infamy
1080
|
Posted - 2013.08.24 10:31:00 -
[194] - Quote
Shattered Mirage wrote:DJINN leukoplast wrote: I wonder what the ratio of tanks soloing infantry players vs infantry soloing tanks?
Something like 1:10 in the infantry's favor I presume
Hehe, 1:10 in infantry's favor, you troll you!
Ah well, I'm done here, haven't played dust yet tonight cause of this dang forum, and only got a half-hour left till DT.
Good debating, till another day. |
Shattered Mirage
D.A.R.K Academy D.E.F.I.A.N.C.E
144
|
Posted - 2013.08.24 10:34:00 -
[195] - Quote
DJINN leukoplast wrote:Shattered Mirage wrote:DJINN leukoplast wrote: I wonder what the ratio of tanks soloing infantry players vs infantry soloing tanks?
Something like 1:10 in the infantry's favor I presume Hehe, 1:10 in infantry's favor, you troll you! Ah well, I'm done here, haven't played dust yet tonight cause of this dang forum, and only got a half-hour left till DT. Good debating, till another day.
Til' another day.
|
The Robot Devil
Chatelain Rapid Response Gallente Federation
859
|
Posted - 2013.08.24 10:35:00 -
[196] - Quote
If a corp ever develops a HAV doctrine based around heavy support for a glass cannon this forum will explode. HAVs are meant to have support not one man wrecking crews, when we start putting that into practice I will start listening to AV/HAV QQ threads. Just like our suits the vehicles are not supposed to be a win button or indestructible, they are force multipliers. Right now our HAVs are force adders. They add to the team but don't really come close to what could be done by a attack and logi HAV combo could do. |
Master Jaraiya
Ultramarine Corp
534
|
Posted - 2013.08.24 10:39:00 -
[197] - Quote
I just want to throw this in.
The whole rendering "issue" is complete nonsense! I have been instapopped by redline rail tanks that were a good 400 - 500 m out. They were in fact so far out that they did not turn my Forge Gun reticule's color indicating they were in range. No, before you talk smack, I was NOT in a tower sniping position. I was on the ground holding an objective, trying to push the tank off of our installations while getting sniped, dodging murder taxis, core locus grenades, mass driver spam, and everything else that is the bane of my existence as a heavy!
So let me ask you, how did the rail tank hit me from so far away if, like many claim "forge gunners don't render at long distances"
WAHHHHH BOOOO HOOOOOO.
I agree 100% with the OP. There are too many tankers who just want invincibility while sitting in their nice cozy little death machine.
My corp has several tankers who never-NEVER complain about tanks being UP. In fact these guys score 1st place on end of match every time they play with 2500+ WP without even trying very hard! I have seen them score 3500+ WP with like 50 - 60 kills.
Just yesterday I was playing in a squad with one of our tankers, and the ENTIRE match he was LAUGHING at the AV guys with swarms because they could not take his tank down!
Tankers need to seriously learn how to play their role and HTFU or go find another game that they can be more successful at. Perhaps something like this would better suit you crybabies! |
pegasis prime
BIG BAD W0LVES Eternal Syndicate
671
|
Posted - 2013.08.24 10:42:00 -
[198] - Quote
The Robot Devil wrote:If a corp ever develops a HAV doctrine based around heavy support for a glass cannon this forum will explode. HAVs are meant to have support not one man wrecking crews, when we start putting that into practice I will start listening to AV/HAV QQ threads. Just like our suits the vehicles are not supposed to be a win button or indestructible, they are force multipliers. Right now our HAVs are force adders. They add to the team but don't really come close to what could be done by a attack and logi HAV combo could do.
Dont assume that everyone who qq's ehem gives feedback runs solo. |
Shattered Mirage
D.A.R.K Academy D.E.F.I.A.N.C.E
144
|
Posted - 2013.08.24 10:45:00 -
[199] - Quote
Master Jaraiya wrote:I just want to throw this in. The whole rendering "issue" is complete nonsense! I have been instapopped by redline rail tanks that were a good 400 - 500 m out. They were in fact so far out that they did not turn my Forge Gun reticule's color indicating they were in range. No, before you talk smack, I was NOT in a tower sniping position. I was on the ground holding an objective, trying to push the tank off of our installations while getting sniped, dodging murder taxis, core locus grenades, mass driver spam, and everything else that is the bane of my existence as a heavy! So let me ask you, how did the rail tank hit me from so far away if, like many claim "forge gunners don't render at long distances" WAHHHHH BOOOO HOOOOOO. I agree 100% with the OP. There are too many tankers who just want invincibility while sitting in their nice cozy little death machine. My corp has several tankers who never-NEVER complain about tanks being UP. In fact these guys score 1st place on end of match every time they play with 2500+ WP without even trying very hard! I have seen them score 3500+ WP with like 50 - 60 kills. Just yesterday I was playing in a squad with one of our tankers, and the ENTIRE match he was LAUGHING at the AV guys with swarms because they could not take his tank down! Tankers need to seriously learn how to play their role and HTFU or go find another game that they can be more successful at. Perhaps something like this would better suit you crybabies!
Aww.... thats just mean Jaraiya
Rail-Guns have a max range of 600m so, it should be able to kill you within that range don't you think? Its a shame I've never met these tankers of yours... must never be on when they are.
Quote:Just yesterday I was playing in a squad with one of our tankers, and the ENTIRE match he was LAUGHING at the AV guys with swarms because they could not take his tank down! This is what happens when you fit your tank smartly! |
pegasis prime
BIG BAD W0LVES Eternal Syndicate
672
|
Posted - 2013.08.24 10:47:00 -
[200] - Quote
Master Jaraiya wrote:I just want to throw this in. The whole rendering "issue" is complete nonsense! I have been instapopped by redline rail tanks that were a good 400 - 500 m out. They were in fact so far out that they did not turn my Forge Gun reticule's color indicating they were in range. No, before you talk smack, I was NOT in a tower sniping position. I was on the ground holding an objective, trying to push the tank off of our installations while getting sniped, dodging murder taxis, core locus grenades, mass driver spam, and everything else that is the bane of my existence as a heavy! So let me ask you, how did the rail tank hit me from so far away if, like many claim "forge gunners don't render at long distances" WAHHHHH BOOOO HOOOOOO. I agree 100% with the OP. There are too many tankers who just want invincibility while sitting in their nice cozy little death machine. My corp has several tankers who never-NEVER complain about tanks being UP. In fact these guys score 1st place on end of match every time they play with 2500+ WP without even trying very hard! I have seen them score 3500+ WP with like 50 - 60 kills. Just yesterday I was playing in a squad with one of our tankers, and the ENTIRE match he was LAUGHING at the AV guys with swarms because they could not take his tank down! Tankers need to seriously learn how to play their role and HTFU or go find another game that they can be more successful at. Perhaps something like this would better suit you crybabies!
You will have renderd at that distance because of 1 of 3 things
1 his squad leafer was on the ball and put an attack order on you.
2 someone in his squad acctivly scanned you.
3 some in in his squad was using passive scanners and was ib range of you.
Other than these 3 things I havent found any other way to see objects beyond 250m in my tank . The rendering hard stops at 250m when im in my rail. I have had enemy havs dissapear infromt of me because they rolld back 2 or 3 m . Get in a sica with a rail and try it yourself the rendering distance is the same for all pikots inside the tank. I will add you can see enimy instalations up to about 500m away but only see infantry within 250m
|
|
Ninjanomyx
TeamPlayers EoN.
272
|
Posted - 2013.08.24 10:54:00 -
[201] - Quote
Duran Lex wrote:Aizen Intiki wrote:Duran Lex wrote:Just played a game with Ted Nugget of SVER.
Redline sniping...okay, i see that coming from a mile away from tanks.
Decides to stop redline sniping, switch to missile tank.
I switch to proto Ishukone FG with prof 5.
8 Forge gun hits later....hes chugging along, with full health a few seconds afterwards....as if i didn't exist.
Yea....tanks seriously need a buff.
Ass holes. You must have missed. I've 3-shotted Ted's HAV a couple times. its easy to 3 shot someone low on health. it took me 5 FG hits (kinda hard to miss the reticle dictating a hit, as well as the shield being depleted), just to take out ted nuggets shield, the other 3 almost killed him, he dipped behind a dune....he comes back out a minute later will full HP. Pretty easy to keep track of hits when your sole target is one tanker for 15 minutes.
LOL @ the LIES.....or you are Blind, could be both. 5 Shots on Shield then 3 Shots on Armor is what I just read.... There is no Shield Tank that has enough Armor & Resists to survive even 1 Shot when in Armor. Heck.....I 4-5 Shot Shield Tanks with my gimpy Unmodified Compressed Rail. What you are claiming is actually IMPOSSIBLE even w/ a Spider Tank, especially if a Shield Tank is down to Armor.....just.....lol |
Chances Ghost
Inf4m0us
435
|
Posted - 2013.08.24 10:55:00 -
[202] - Quote
pegasis prime wrote:Master Jaraiya wrote:I just want to throw this in. The whole rendering "issue" is complete nonsense! I have been instapopped by redline rail tanks that were a good 400 - 500 m out. They were in fact so far out that they did not turn my Forge Gun reticule's color indicating they were in range. No, before you talk smack, I was NOT in a tower sniping position. I was on the ground holding an objective, trying to push the tank off of our installations while getting sniped, dodging murder taxis, core locus grenades, mass driver spam, and everything else that is the bane of my existence as a heavy! So let me ask you, how did the rail tank hit me from so far away if, like many claim "forge gunners don't render at long distances" WAHHHHH BOOOO HOOOOOO. I agree 100% with the OP. There are too many tankers who just want invincibility while sitting in their nice cozy little death machine. My corp has several tankers who never-NEVER complain about tanks being UP. In fact these guys score 1st place on end of match every time they play with 2500+ WP without even trying very hard! I have seen them score 3500+ WP with like 50 - 60 kills. Just yesterday I was playing in a squad with one of our tankers, and the ENTIRE match he was LAUGHING at the AV guys with swarms because they could not take his tank down! Tankers need to seriously learn how to play their role and HTFU or go find another game that they can be more successful at. Perhaps something like this would better suit you crybabies! You will have renderd at that distance because of 1 of 3 things 1 his squad leafer was on the ball and put an attack order on you. 2 someone in his squad acctivly scanned you. 3 some in in his squad was using passive scanners and was ib range of you. Other than these 3 things I havent found any other way to see objects beyond 250m in my tank . The rendering hard stops at 250m when im in my rail. I have had enemy havs dissapear infromt of me because they rolld back 2 or 3 m . Get in a sica with a rail and try it yourself the rendering distance is the same for all pikots inside the tank. I will add you can see enimy instalations up to about 500m away but only see infantry within 250m
you forgot "blind shot into whereyou think infantry MIGHT be and getting lucky"
thats where all my >250m kills come from |
The Robot Devil
Chatelain Rapid Response Gallente Federation
861
|
Posted - 2013.08.24 10:58:00 -
[203] - Quote
pegasis prime wrote:The Robot Devil wrote:If a corp ever develops a HAV doctrine based around heavy support for a glass cannon this forum will explode. HAVs are meant to have support not one man wrecking crews, when we start putting that into practice I will start listening to AV/HAV QQ threads. Just like our suits the vehicles are not supposed to be a win button or indestructible, they are force multipliers. Right now our HAVs are force adders. They add to the team but don't really come close to what could be done by a attack and logi HAV combo could do. Dont assume that everyone who qq's ehem gives feedback runs solo.
I try not to but very few squads seem to use support. I commend you for doing it correctly. |
Master Jaraiya
Ultramarine Corp
534
|
Posted - 2013.08.24 11:00:00 -
[204] - Quote
pegasis prime wrote:
You will have renderd at that distance because of 1 of 3 things
1 his squad leafer was on the ball and put an attack order on you.
2 someone in his squad acctivly scanned you.
3 some in in his squad was using passive scanners and was ib range of you.
Other than these 3 things I havent found any other way to see objects beyond 250m in my tank . The rendering hard stops at 250m when im in my rail. I have had enemy havs dissapear infromt of me because they rolld back 2 or 3 m . Get in a sica with a rail and try it yourself the rendering distance is the same for all pikots inside the tank. I will add you can see enimy instalations up to about 500m away but only see infantry within 250m
I have been in corpies' tanks and could see infantry much farther away than 250m and I have no SP invested into HAV skills.
I have had HAVs roll right up behind me without a sound, and without appearing on my TacNet, and open fire with their 80 JG Neutron Blaster.
Bugs are bugs, and cannot always be avoided until they are patched out. |
Master Jaraiya
Ultramarine Corp
534
|
Posted - 2013.08.24 11:04:00 -
[205] - Quote
Shattered Mirage wrote:Aww.... thats just mean Jaraiya Rail-Guns have a max range of 600m so, it should be able to kill you within that range don't you think? Its a shame I've never met these tankers of yours... must never be on when they are. Quote:Just yesterday I was playing in a squad with one of our tankers, and the ENTIRE match he was LAUGHING at the AV guys with swarms because they could not take his tank down! This is what happens when you fit your tank smartly! I'm pretty damn sure you're exaggerating about the 50-60 kills though. Also, not everyone has the same problems.
Not exaggerating at all. Maybe it was all noobs idiotically trying to shoot his tank with their AR, I don't know, but yea 50 - 60 kills in one match on a skirmish. This was on top of the installations he destroyed. |
Ninjanomyx
TeamPlayers EoN.
272
|
Posted - 2013.08.24 11:06:00 -
[206] - Quote
Duran Lex wrote:Void Echo wrote:DJINN leukoplast wrote:Duran Lex wrote:Just played a game with Ted Nugget of SVER.
Redline sniping...okay, i see that coming from a mile away from tanks.
Decides to stop redline sniping, switch to missile tank.
I switch to proto Ishukone FG with prof 5.
8 Forge gun hits later....hes chugging along, with full health a few seconds afterwards....as if i didn't exist.
Yea....tanks seriously need a buff.
Ass holes. Yup, I see these kinds of tankers all the time, and I always laugh when I see one of them QQ in the forums about their poor tank dying to militia swarms.. LOL, right. I think a lot of them just have an agenda going, QQ as much as they can (even though they are far from UP), and get buffed even more, to make them invincible like they want to be. If these std tanks can do what they do and take the beating they can take... just imagine when these turkeys get their proto tanks in 1.5 (along with a likely AV nerf due to all their QQ). It's going to be Chromosome tanks all over again, only destroyed by several dedicated squads of proto AV doing constant damage in a short period of time... otherwise they are invincible. Damn tank scrubs, I can only hope in the future we get vehicle-free modes. I like to shoot infantry, not try to shoot infantry while simultaneously getting mauled by a tank, then switching to AV only to get mauled by infantry while I try to shoot the tank. at the attitude you have, I have come to realize that you think 3 people required to take one thing out makes that think OP, but its not, its just too team oriented for you to grasp it.. iv recently started rolling in a teamlike spirit and I don't die as often anymore, maybe you should give it a try since all your doing is trying to solo us like scrubby little infantry Again, you aren't grasping the point of my post. Tanks hate the fact that 1 AV can completely destroy their tank, or make them completely useless .... which is false. My only point, and argument. Edit - When concerning properly fitted tanks. cause we all know theres a huge gap between starting out tanking with MLT and no resistance skills, and a properly skilled and fitted tank.
You had no Damage Mods & were not in a LAV to get behind him, nor on a Tower. You not only Lied.....but are bad @ EZ-Mode AV. & AFG??? You have it best & use it wrong.... End of discussion, you are Irrelevant |
Shattered Mirage
D.A.R.K Academy D.E.F.I.A.N.C.E
144
|
Posted - 2013.08.24 11:12:00 -
[207] - Quote
Master Jaraiya wrote:Shattered Mirage wrote:Aww.... thats just mean Jaraiya Rail-Guns have a max range of 600m so, it should be able to kill you within that range don't you think? Its a shame I've never met these tankers of yours... must never be on when they are. Quote:Just yesterday I was playing in a squad with one of our tankers, and the ENTIRE match he was LAUGHING at the AV guys with swarms because they could not take his tank down! This is what happens when you fit your tank smartly! I'm pretty damn sure you're exaggerating about the 50-60 kills though. Also, not everyone has the same problems. Not exaggerating at all. Maybe it was all noobs idiotically trying to shoot his tank with their AR, I don't know, but yea 50 - 60 kills in one match on a skirmish. This was on top of the installations he destroyed.
Damn. |
castba
Penguin's March
84
|
Posted - 2013.08.24 11:16:00 -
[208] - Quote
Void Echo wrote: my god.... your ignorant....
with the way I would balance it, solo tankers would have a chance of surviving, but if the right people were all inside of the tank, the vehicle would be able to completely overcome you.
notice I said the plural of person.. which is PEOPLE, meaning that if 3 PEOPLE WERE IN THE TANK AT THE SAME TIME WITH THE RIGHT SKILL SET, THEY WOULD MAKE THE TANK SRONGER
Actually, I believe the word you used was indestructible. |
pegasis prime
BIG BAD W0LVES Eternal Syndicate
672
|
Posted - 2013.08.24 11:24:00 -
[209] - Quote
Master Jaraiya wrote:pegasis prime wrote:
You will have renderd at that distance because of 1 of 3 things
1 his squad leafer was on the ball and put an attack order on you.
2 someone in his squad acctivly scanned you.
3 some in in his squad was using passive scanners and was ib range of you.
Other than these 3 things I havent found any other way to see objects beyond 250m in my tank . The rendering hard stops at 250m when im in my rail. I have had enemy havs dissapear infromt of me because they rolld back 2 or 3 m . Get in a sica with a rail and try it yourself the rendering distance is the same for all pikots inside the tank. I will add you can see enimy instalations up to about 500m away but only see infantry within 250m
I have been in corpies' tanks and could see infantry much farther away than 250m and I have no SP invested into HAV skills. I have had HAVs roll right up behind me without a sound, and without appearing on my TacNet, and open fire with their 80 JG Neutron Blaster. Bugs are bugs, and cannot always be avoided until they are patched out.
You see thats the oddity mu co gunners can see fartger than me . If my squad leader is in my tank they usually run the top gun and place attack orders on reds tgat I cant see. |
Master Jaraiya
Ultramarine Corp
534
|
Posted - 2013.08.24 11:33:00 -
[210] - Quote
Ninjanomyx wrote:
You...were not...on a Tower.
Not everyone plays like a coward!
Ninjanomyx wrote:EZ-ModeAV. & AFG??? You have it best...End of discussion This show how truly disconnected from this game you really are. Keeping HAVs, Dropships, and LAVs down, while still being able to take out infantry, and cap installations and objectives to achieve a victory is anything but "EZ-Mode"!
"EZ-Mode" = Sitting in an HAV racking up kills and WP from installation destruction, without having to worry about anything other than TWO weapons in the entire game.
Step out of your death machine and show us all how we are doing it wrong. Please educate us lowly infantry. Surely since it is so easy you have no problem with this. |
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