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Alldin Kan
TeamPlayers EoN.
526
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Posted - 2013.08.24 23:11:00 -
[301] - Quote
Shattered Mirage wrote:Alldin Kan wrote:What if I were to go back to tanks and there is no longer a Red Line? I have the SP for it... Only if you have the ISK for it
My bad, I forgot that even with 463,948,885 ISK it's not enough to cover any of my losses. |
Ted Nugget
SVER True Blood Public Disorder.
203
|
Posted - 2013.08.24 23:14:00 -
[302] - Quote
Alldin Kan wrote:Ted Nugget wrote:squad up with me and let me show you another LAV trick of mine... :-) im on now and LFS You mean the one where you heal yourself? Pffft, I was the first to do that in Uprising.
no way... this is a saga |
Shattered Mirage
D.A.R.K Academy D.E.F.I.A.N.C.E
144
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Posted - 2013.08.24 23:16:00 -
[303] - Quote
Alldin Kan wrote:Shattered Mirage wrote:Alldin Kan wrote:What if I were to go back to tanks and there is no longer a Red Line? I have the SP for it... Only if you have the ISK for it My bad, I forgot that even with 463,948,885 ISK it's not enough to cover any of my losses.
You're close; you just need to send me 200,000,000 and then you'll be ready.
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Sylwester Dziewiecki
Beyond Hypothetical Box
153
|
Posted - 2013.08.24 23:16:00 -
[304] - Quote
Master Jaraiya wrote:I just want to throw this in. The whole rendering "issue" is complete nonsense! I have been instapopped by redline rail tanks that were a good 400 - 500 m out. They were in fact so far out that they did not turn my Forge Gun reticule's color indicating they were in range. No, before you talk smack, I was NOT in a tower sniping position. I was on the ground holding an objective, trying to push the tank off of our installations while getting sniped, dodging murder taxis, core locus grenades, mass driver spam, and everything else that is the bane of my existence as a heavy! So let me ask you, how did the rail tank hit me from so far away if, like many claim "forge gunners don't render at long distances" WAHHHHH BOOOO HOOOOOO. I agree 100% with the OP. There are too many tankers who just want invincibility while sitting in their nice cozy little death machine. My corp has several tankers who never-NEVER complain about tanks being UP. In fact these guys score 1st place on end of match every time they play with 2500+ WP without even trying very hard! I have seen them score 3500+ WP with like 50 - 60 kills. Just yesterday I was playing in a squad with one of our tankers, and the ENTIRE match he was LAUGHING at the AV guys with swarms because they could not take his tank down! Some tankers need to seriously learn how to play their role and HTFU or go find another game that they can be more successful at. Perhaps something like this would better suit you crybabies! If squadmates share LoS(Line of Sight), red-chevrons appear for both of them, and thats it - yes, you are blind on far distance but you can shoot blindly on red-chevrons. |
Ted Nugget
SVER True Blood Public Disorder.
203
|
Posted - 2013.08.24 23:18:00 -
[305] - Quote
I don't try an manipulate the game to my advantage. I use what was given to me to have fun. As intended |
Shattered Mirage
D.A.R.K Academy D.E.F.I.A.N.C.E
144
|
Posted - 2013.08.24 23:19:00 -
[306] - Quote
Ted Nugget wrote:I don't try an manipulate the game to my advantage. I use what was given to me to have fun. As intended
Meh... its boring if you're not playing it with corpmates. |
Baal Roo
Subdreddit Test Alliance Please Ignore
2344
|
Posted - 2013.08.24 23:33:00 -
[307] - Quote
Duran Lex wrote: I said i was done with this thread...but god damn i looked back at this thread and saw a red flag.
So you feel that it should take at the least, 3 AVers to take out a tank...
but you want to have the ability to solo the entire playfield? Are you ******* serious?
Yea man...you are ALL about the balance.
It's a TEAM GAME. What's the point of having tanks, if tanks are no more powerful than a regular infantry unit? The trade off is, of course, that the OTHER TEAM should also have tanks on the field as well. If 1 Tank vs 1 Infantry is a straight up fight, then why bring the tank in? It brings no advantage for the team, and there's no reason to spend the insane amount of SP and ISK required to field the thing in the first place.
The biggest problem with people making the argument that you are making, is that you guys all view all game balance from a 1v1 lonewolf perspective... for a game that's based around Squads, Teams, and Corporations. This isn't Rambo: The Game, it's a game set in the Eve universe made by the people who make Eve. The idea is to band together a group of people, with various specialties that augment and offset each other, and using that combined might to kick the ass of the other guys.
I don't use tanks. I'm not skilled into them. I'm not interested in skilling into them. Still, I think they should absolutely be big bad mean motherfuckers. When the enemy team brings down a tank, your team needs to get their **** together and handle it, and it shouldn't be as easy as one guy standing on a ledge firing across the map at it either.
Does that mean that the guys who spend the crazy amount of SP and ISK on their tanks are going to be powerful as hell when they are in that tank? Yes. Does that mean their KDRs will be better than the average infantry guy? Yes.
Big Deal.
It's asymmetrical gameplay, and it's what could actually set Dust 514 apart from the other games that are mostly concerned with making everyone feel "equal" and thus making all decisions equally pointless. |
Skyhound Solbrave
Rough Riders..
199
|
Posted - 2013.08.24 23:36:00 -
[308] - Quote
Baal Roo wrote:Duran Lex wrote: I said i was done with this thread...but god damn i looked back at this thread and saw a red flag.
So you feel that it should take at the least, 3 AVers to take out a tank...
but you want to have the ability to solo the entire playfield? Are you ******* serious?
Yea man...you are ALL about the balance.
It's a TEAM GAME. What's the point of having tanks, if tanks are no more powerful than a regular infantry unit? The trade off is, of course, that the OTHER TEAM should also have tanks on the field as well. If 1 Tank vs 1 Infantry is a straight up fight, then why bring the tank in? It brings no advantage for the team, and there's no reason to spend the insane amount of SP and ISK required to field the thing in the first place. The biggest problem with people making the argument that you are making, is that you guys all view all game balance from a 1v1 lonewolf perspective... for a game that's based around Squads, Teams, and Corporations. This isn't Rambo: The Game, it's a game set in the Eve universe made by the people who make Eve. The idea is to band together a group of people, with various specialties that augment and offset each other, and using that combined might to kick the ass of the other guys. I don't use tanks. I'm not skilled into them. I'm not interested in skilling into them. Still, I think they should absolutely be big bad mean motherfuckers. When the enemy team brings down a tank, your team needs to get their **** together and handle it, and it shouldn't be as easy as one guy standing on a ledge firing across the map at it either. Does that mean that the guys who spend the crazy amount of SP and ISK on their tanks are going to be powerful as hell when they are in that tank? Yes. Does that mean their KDRs will be better than the average infantry guy? Yes. Big Deal. It's asymmetrical gameplay, and it's what could actually set Dust 514 apart from the other games that are mostly concerned with making everyone feel "equal" and thus making all decisions equally pointless.
So are you saying that we should have left Flaylocks, CalLogis, and TacARs alone and just accept them as "asymmetrical gameplay"?
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Baal Roo
Subdreddit Test Alliance Please Ignore
2345
|
Posted - 2013.08.24 23:44:00 -
[309] - Quote
Skyhound Solbrave wrote:Baal Roo wrote:Duran Lex wrote: I said i was done with this thread...but god damn i looked back at this thread and saw a red flag.
So you feel that it should take at the least, 3 AVers to take out a tank...
but you want to have the ability to solo the entire playfield? Are you ******* serious?
Yea man...you are ALL about the balance.
It's a TEAM GAME. What's the point of having tanks, if tanks are no more powerful than a regular infantry unit? The trade off is, of course, that the OTHER TEAM should also have tanks on the field as well. If 1 Tank vs 1 Infantry is a straight up fight, then why bring the tank in? It brings no advantage for the team, and there's no reason to spend the insane amount of SP and ISK required to field the thing in the first place. The biggest problem with people making the argument that you are making, is that you guys all view all game balance from a 1v1 lonewolf perspective... for a game that's based around Squads, Teams, and Corporations. This isn't Rambo: The Game, it's a game set in the Eve universe made by the people who make Eve. The idea is to band together a group of people, with various specialties that augment and offset each other, and using that combined might to kick the ass of the other guys. I don't use tanks. I'm not skilled into them. I'm not interested in skilling into them. Still, I think they should absolutely be big bad mean motherfuckers. When the enemy team brings down a tank, your team needs to get their **** together and handle it, and it shouldn't be as easy as one guy standing on a ledge firing across the map at it either. Does that mean that the guys who spend the crazy amount of SP and ISK on their tanks are going to be powerful as hell when they are in that tank? Yes. Does that mean their KDRs will be better than the average infantry guy? Yes. Big Deal. It's asymmetrical gameplay, and it's what could actually set Dust 514 apart from the other games that are mostly concerned with making everyone feel "equal" and thus making all decisions equally pointless. So are you saying that we should have left Flaylocks, CalLogis, and TacARs alone and just accept them as "asymmetrical gameplay"?
That's clearly an Argument Ad Absurdum.
Flaylocks are a sidearm, they were not intended to be used in the role they were being used. Caldari Logis were not intended to be an assault class. TacARs were not intended to be overtly more powerful than other weapons. Furthermore, each of your examples were, at their time, clearly imbalanced due to the ease of which they were able to be used and fit, and by the amount of players using them.
Furthermore, when 50% or more of players are rolling around in Tanks every game, there will be an argument to be made that there is a problem. Clearly, that is nowhere near the current reality. If your argument is that vehicles shouldn't exist, then I'll listen to that argument. It's obvious that CCP disagrees, but go ahead and make your point. But if you agree that vehicles should exist, then there needs to be a point to them existing. If we don't want the point of tanks to be redline rail-snipers, then they need to be at least viable to use in other ways. With the current balance of AV vs vehicles, that's just not the case.
So again: What's the point of having tanks, if tanks are no more powerful than a regular infantry unit?
I can personally hold off multiple tanks and dropships at once, by myself, with ease, and for about 1/10th the SP and ISK investment. How does that make sense? Why would any new player look at spending [i]months[/] skilling into something that can be so easily countered? What's the point of tanks if they aren't at least somewhat resilient to attacks and can't do any more damage than infantry? Who's going to spend 15 MIL+ SP to hide in the redline from guys who spent 1.5 MIL SP? |
Draxus Prime
BurgezzE.T.F
1385
|
Posted - 2013.08.24 23:53:00 -
[310] - Quote
Ted Nugget wrote:I don't try an manipulate the game to my advantage. I use what was given to me to have fun. As intended I like you :) |
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Duran Lex
Amarr Templars Amarr Empire
201
|
Posted - 2013.08.24 23:57:00 -
[311] - Quote
Ted Nugget wrote:Duran Lex... here is your opportunity for revenge... im signing on
haha, I would enjoy attempting to peg you with water balloons but I'll have to take a rain check for tonight.
One of these days i'll get you though.
I think me being drunk when i created the OP gave people the idea that i despised you,
when i was merely thinkin "man, look at this ******* stompin around owning the field. **** is crazy!"
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Ted Nugget
SVER True Blood Public Disorder.
205
|
Posted - 2013.08.25 00:04:00 -
[312] - Quote
Duran Lex wrote:Ted Nugget wrote:Duran Lex... here is your opportunity for revenge... im signing on haha, I would enjoy attempting to peg you with water balloons but I'll have to take a rain check for tonight. One of these days i'll get you though. I think me being drunk when i created the OP gave people the idea that i despised you, when i was merely thinkin "man, look at this ******* stompin around owning the field. **** is crazy!"
no hard feelings man... send me squad inv anytime
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Lurchasaurus
SVER True Blood Public Disorder.
993
|
Posted - 2013.08.25 00:12:00 -
[313] - Quote
Baal Roo wrote:Duran Lex wrote: I said i was done with this thread...but god damn i looked back at this thread and saw a red flag.
So you feel that it should take at the least, 3 AVers to take out a tank...
but you want to have the ability to solo the entire playfield? Are you ******* serious?
Yea man...you are ALL about the balance.
It's a TEAM GAME. What's the point of having tanks, if tanks are no more powerful than a regular infantry unit? The trade off is, of course, that the OTHER TEAM should also have tanks on the field as well. If 1 Tank vs 1 Infantry is a straight up fight, then why bring the tank in? It brings no advantage for the team, and there's no reason to spend the insane amount of SP and ISK required to field the thing in the first place. The biggest problem with people making the argument that you are making, is that you guys all view all game balance from a 1v1 lonewolf perspective... for a game that's based around Squads, Teams, and Corporations. This isn't Rambo: The Game, it's a game set in the Eve universe made by the people who make Eve. The idea is to band together a group of people, with various specialties that augment and offset each other, and using that combined might to kick the ass of the other guys. I don't use tanks. I'm not skilled into them. I'm not interested in skilling into them. Still, I think they should absolutely be big bad mean motherfuckers. When the enemy team brings down a tank, your team needs to get their **** together and handle it, and it shouldn't be as easy as one guy standing on a ledge firing across the map at it either. Does that mean that the guys who spend the crazy amount of SP and ISK on their tanks are going to be powerful as hell when they are in that tank? Yes. Does that mean their KDRs will be better than the average infantry guy? Yes. Big Deal. It's asymmetrical gameplay, and it's what could actually set Dust 514 apart from the other games that are mostly concerned with making everyone feel "equal" and thus making all decisions equally pointless.
That is too much logic for the dust community. Remember there IS a good portion of the playerbase that is 12 years old and immature as hellthey cant understand game mechanics past POINT AR SHOOT AR. Now your talking about teamwork and asymmetrical gameplay? You're gonna make em blow a fuse dude... |
Gloomy Cobra
Hostile Acquisition Inc The Superpowers
38
|
Posted - 2013.08.25 00:46:00 -
[314] - Quote
Void Echo wrote:well... hes obviously NOT a scrub tanker, we all know that now lol
by the rate of things, nobody new will want to spec into tanks because its still the most hated and nerfed class in the game. Dont say that...When most dropship pilots try out tanks they love it so much better than their own ship that they have spent million of sp into. I know feel much safer in tanks than dropships and they have always been nerfed not once did something good happen to them (i have spent almost 10 sp into dropships). When i use my milita tank i get so much done, i know the real tanks are so much better (at higher isk) but are worthless when it comes to proto av....But plz dont say " ....nerfed class in the game" so not true...Thank you |
Void Echo
Echo Galactic Industries
1046
|
Posted - 2013.08.25 00:49:00 -
[315] - Quote
Gloomy Cobra wrote:Void Echo wrote:well... hes obviously NOT a scrub tanker, we all know that now lol
by the rate of things, nobody new will want to spec into tanks because its still the most hated and nerfed class in the game. Dont say that...When most dropship pilots try out tanks they love it so much better than their own ship that they have spent million of sp into. I know feel much safer in tanks than dropships and they have always been nerfed not once did something good happen to them (i have spent almost 10 sp into dropships). When i use my milita tank i get so much done, i know the real tanks are so much better (at higher isk) but are worthless when it comes to proto av....But plz dont say " ....nerfed class in the game" so not true...Thank you
if you wouldv been a tanker since closed beta and continued to run tanks to now, youd know theyv been nerfed every build |
Gloomy Cobra
Hostile Acquisition Inc The Superpowers
40
|
Posted - 2013.08.25 00:52:00 -
[316] - Quote
Void Echo wrote:Gloomy Cobra wrote:Void Echo wrote:well... hes obviously NOT a scrub tanker, we all know that now lol
by the rate of things, nobody new will want to spec into tanks because its still the most hated and nerfed class in the game. Dont say that...When most dropship pilots try out tanks they love it so much better than their own ship that they have spent million of sp into. I know feel much safer in tanks than dropships and they have always been nerfed not once did something good happen to them (i have spent almost 10 sp into dropships). When i use my milita tank i get so much done, i know the real tanks are so much better (at higher isk) but are worthless when it comes to proto av....But plz dont say " ....nerfed class in the game" so not true...Thank you if you wouldv been a tanker since closed beta and continued to run tanks to now, youd know theyv been nerfed every build When it comes to nerf dropships suffered way more. |
Void Echo
Echo Galactic Industries
1046
|
Posted - 2013.08.25 00:55:00 -
[317] - Quote
Gloomy Cobra wrote:Void Echo wrote:Gloomy Cobra wrote:Void Echo wrote:well... hes obviously NOT a scrub tanker, we all know that now lol
by the rate of things, nobody new will want to spec into tanks because its still the most hated and nerfed class in the game. Dont say that...When most dropship pilots try out tanks they love it so much better than their own ship that they have spent million of sp into. I know feel much safer in tanks than dropships and they have always been nerfed not once did something good happen to them (i have spent almost 10 sp into dropships). When i use my milita tank i get so much done, i know the real tanks are so much better (at higher isk) but are worthless when it comes to proto av....But plz dont say " ....nerfed class in the game" so not true...Thank you if you wouldv been a tanker since closed beta and continued to run tanks to now, youd know theyv been nerfed every build When it comes to nerf dropships suffered way more.
do you see any argument involving dropships in this thread? |
Gloomy Cobra
Hostile Acquisition Inc The Superpowers
40
|
Posted - 2013.08.25 01:08:00 -
[318] - Quote
No....But i do see a false error, and i plan to correct it. However you dont seem like you want to admit it....So dont make it like the tanks are the most worthless thing in the game. Im a dropship pilot and im tired of posts that just talk about av/tank. Tank is not the only vehicle in the game. The reason that ccp buffed the speed for swarms in 1.4 might be for the lav's but becuase of that tanks and dropships have to suffer (now this might not be true at all) but when tanks used to be op people cried and wanted a nurf, and so ccp decided to release proto av/nerf and take out the proto tanks. Not only did they nerf tanks but the proto av made us pilots useless. So we found another way (afterburnner) what happend? nerf!. My point being dont make tanks seem like they are the only vehicle in the game and say bs stuff like "they are the only vehice that got nerf every update" |
Gloomy Cobra
Hostile Acquisition Inc The Superpowers
40
|
Posted - 2013.08.25 01:12:00 -
[319] - Quote
No....But i do see a false error, and i plan to correct it. However you dont seem like you want to admit it....So dont make it like the tanks are the most worthless thing in the game. Im a dropship pilot and im tired of posts that just talk about av/tank. Tank is not the only vehicle in the game. The reason that ccp buffed the speed for swarms in 1.4 might be for the lav's but becuase of that tanks and dropships have to suffer (now this might not be true at all) but when tanks used to be op people cried and wanted a nurf, and so ccp decided to release proto av/nerf and take out the proto tanks. Not only did they nerf tanks but the proto av made us pilots useless. So we found another way (afterburnner) what happend? nerf!. My point being dont make tanks seem like they are the only vehicle in the game and say bs stuff like "they are the only vehice that got nerf every update" |
Void Echo
Echo Galactic Industries
1046
|
Posted - 2013.08.25 01:12:00 -
[320] - Quote
Gloomy Cobra wrote:No....But i do see a false error, and i plan to correct it. However you dont seem like you want to admit it....So dont make it like the tanks are the most worthless thing in the game. Im a dropship pilot and im tired of posts that just talk about av/tank. Tank is not the only vehicle in the game. The reason that ccp buffed the speed for swarms in 1.4 might be for the lav's but becuase of that tanks and dropships have to suffer (now this might not be true at all) but when tanks used to be op people cried and wanted a nurf, and so ccp decided to release proto av/nerf and take out the proto tanks. Not only did they nerf tanks but the proto av made us pilots useless. So we found another way (afterburnner) what happend? nerf!. My point being dont make tanks seem like they are the only vehicle in the game and say bs stuff like "they are the only vehice that got nerf every update"
im not a dropship pilot so I wont bring dropships up anywhere |
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Gloomy Cobra
Hostile Acquisition Inc The Superpowers
40
|
Posted - 2013.08.25 01:13:00 -
[321] - Quote
Ok but at least dont lie...You are lying by not giving dropships the spotlight they deserve. |
Charlotte O'Dell
0uter.Heaven
1091
|
Posted - 2013.08.25 01:14:00 -
[322] - Quote
If tanks get a super buff in exchange for needing a gunner and a driver, then I, personally, will snag up every single good tanker and make my own damn corp so we can still make ARs cry. I'll call it Honey Badger and it will be OP as ****. |
Casius Hakoke
Molon Labe. League of Infamy
292
|
Posted - 2013.08.25 01:21:00 -
[323] - Quote
Baal Roo wrote:Really good stuff.
Damn it man. You need to stop making so much sense, this is the Dust forums. +1 |
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