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jerrmy12 kahoalii
867
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Posted - 2014.04.03 22:51:00 -
[91] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:I mean it's true and if you look at it like those who keep calling for them to " shield tank " , then efficacy is needed and that's a no brainer .
Taking away a low slot so they can't " duel tank " did nothing but give them a shorter life sentence , take the medium frames for instance . If CCP would have removed that third slot from them , they understood that would have caused the suits to be imbalanced and NO ONE would have used them , ( And all I ask is for two low slots ) but it's alright for the heavies ??? They should be able to " stand and deliver " , even so if not as effective as most but without a extra low slot and no efficacy that means nothing .
That suit shouldn't be designed to just one role , i.e. rail sniping ... it's a freaking heavy and making it a long distance heavy suits just sounds stupid . A long distance heavy ????? Quit making Caldari's seem like cowards and let us fight and brawl as well . Not some 1500 HP sniper .
Hell I snipe and that just pisses me off to se someone sniping in a fat suit ( unless it's a commando ) it's just cowardly .
They should have an efficacy bonus automatically .
Efficacy + Shields = Caldari . Explain what you mean by efficacy please.
Closed beta vet
Tears, sweet delicious tears
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Scheneighnay McBob
Endless Hatred Ishuk-Raata Enforcement Directive
4603
|
Posted - 2014.04.03 22:54:00 -
[92] - Quote
IMO, caldari sentinels are the best if you know what you're doing.
For forge gunning, at least.
I'm from the weird side of the internet
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jerrmy12 kahoalii
867
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Posted - 2014.04.03 22:55:00 -
[93] - Quote
Scheneighnay McBob wrote:IMO, caldari sentinels are the best if you know what you're doing.
For forge gunning, at least. For forging or sniping, yes, but the hmg or rr one its weak, but im using a burst hmg now
Closed beta vet
Tears, sweet delicious tears
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Shinobi MumyoSakanagare ZaShigurui
The Containment Unit
500
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Posted - 2014.04.03 22:58:00 -
[94] - Quote
jerrmy12 kahoalii wrote:Shinobi MumyoSakanagare ZaShigurui wrote:I mean it's true and if you look at it like those who keep calling for them to " shield tank " , then efficacy is needed and that's a no brainer .
Taking away a low slot so they can't " duel tank " did nothing but give them a shorter life sentence , take the medium frames for instance . If CCP would have removed that third slot from them , they understood that would have caused the suits to be imbalanced and NO ONE would have used them , ( And all I ask is for two low slots ) but it's alright for the heavies ??? They should be able to " stand and deliver " , even so if not as effective as most but without a extra low slot and no efficacy that means nothing .
That suit shouldn't be designed to just one role , i.e. rail sniping ... it's a freaking heavy and making it a long distance heavy suits just sounds stupid . A long distance heavy ????? Quit making Caldari's seem like cowards and let us fight and brawl as well . Not some 1500 HP sniper .
Hell I snipe and that just pisses me off to se someone sniping in a fat suit ( unless it's a commando ) it's just cowardly .
They should have an efficacy bonus automatically .
Efficacy + Shields = Caldari . Explain what you mean by efficacy please. How on the previous pre 1.8 Caldari assault .
The role bonus gave x amount of shield efficacy ( strengthening of shields threw the functionality working better ) and rounds fought to penetrate your shields since the boost made them stronger .
I use to stand sometimes and take rounds , knowing that my shields were strengthen by that boost . I had no fear and that made me want to fight even more because of the functionality and the confidence that it gave . Now you get it a few time's and your shield's just drop . Yeah you have a regen rate but if they are weak them your reaping weakness to fight against strength , i.e. being attacked . Shield's are suppose to be the Caldari's strength but shields are weak and without efficacy they are garbage and to have a ton of garbage doesn't help in a battle unless your fighting " junk lords " but this is Dust and New Eden .
That crap doesn't fly there .
Stop asking for tiercide , your killing variety and the fun of this game at the same dam time .
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jerrmy12 kahoalii
867
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Posted - 2014.04.03 23:08:00 -
[95] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:jerrmy12 kahoalii wrote:Shinobi MumyoSakanagare ZaShigurui wrote:I mean it's true and if you look at it like those who keep calling for them to " shield tank " , then efficacy is needed and that's a no brainer .
Taking away a low slot so they can't " duel tank " did nothing but give them a shorter life sentence , take the medium frames for instance . If CCP would have removed that third slot from them , they understood that would have caused the suits to be imbalanced and NO ONE would have used them , ( And all I ask is for two low slots ) but it's alright for the heavies ??? They should be able to " stand and deliver " , even so if not as effective as most but without a extra low slot and no efficacy that means nothing .
That suit shouldn't be designed to just one role , i.e. rail sniping ... it's a freaking heavy and making it a long distance heavy suits just sounds stupid . A long distance heavy ????? Quit making Caldari's seem like cowards and let us fight and brawl as well . Not some 1500 HP sniper .
Hell I snipe and that just pisses me off to se someone sniping in a fat suit ( unless it's a commando ) it's just cowardly .
They should have an efficacy bonus automatically .
Efficacy + Shields = Caldari . Explain what you mean by efficacy please. How on the previous pre 1.8 Caldari assault . The role bonus gave x amount of shield efficacy ( strengthening of shields threw the functionality working better ) and rounds fought to penetrate your shields since the boost made them stronger . I use to stand sometimes and take rounds , knowing that my shields were strengthen by that boost . I had no fear and that made me want to fight even more because of the functionality and the confidence that it gave . Now you get hit a few time's and your shield's just drop . Yeah you have a regen rate but if they are weak then your reaping weakness to fight against strength , i.e. being attacked . Shield's are suppose to be the Caldari's strength but shields are weak and without efficacy they are garbage and to have a ton of garbage doesn't help in a battle unless your fighting " junk lords " but this is Dust and New Eden . That crap doesn't fly there . So basically damage reduction?
Closed beta vet
Tears, sweet delicious tears
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Shinobi MumyoSakanagare ZaShigurui
The Containment Unit
501
|
Posted - 2014.04.03 23:15:00 -
[96] - Quote
jerrmy12 kahoalii wrote:Shinobi MumyoSakanagare ZaShigurui wrote:jerrmy12 kahoalii wrote:Shinobi MumyoSakanagare ZaShigurui wrote:I mean it's true and if you look at it like those who keep calling for them to " shield tank " , then efficacy is needed and that's a no brainer .
Taking away a low slot so they can't " duel tank " did nothing but give them a shorter life sentence , take the medium frames for instance . If CCP would have removed that third slot from them , they understood that would have caused the suits to be imbalanced and NO ONE would have used them , ( And all I ask is for two low slots ) but it's alright for the heavies ??? They should be able to " stand and deliver " , even so if not as effective as most but without a extra low slot and no efficacy that means nothing .
That suit shouldn't be designed to just one role , i.e. rail sniping ... it's a freaking heavy and making it a long distance heavy suits just sounds stupid . A long distance heavy ????? Quit making Caldari's seem like cowards and let us fight and brawl as well . Not some 1500 HP sniper .
Hell I snipe and that just pisses me off to se someone sniping in a fat suit ( unless it's a commando ) it's just cowardly .
They should have an efficacy bonus automatically .
Efficacy + Shields = Caldari . Explain what you mean by efficacy please. How on the previous pre 1.8 Caldari assault . The role bonus gave x amount of shield efficacy ( strengthening of shields threw the functionality working better ) and rounds fought to penetrate your shields since the boost made them stronger . I use to stand sometimes and take rounds , knowing that my shields were strengthen by that boost . I had no fear and that made me want to fight even more because of the functionality and the confidence that it gave . Now you get hit a few time's and your shield's just drop . Yeah you have a regen rate but if they are weak then your reaping weakness to fight against strength , i.e. being attacked . Shield's are suppose to be the Caldari's strength but shields are weak and without efficacy they are garbage and to have a ton of garbage doesn't help in a battle unless your fighting " junk lords " but this is Dust and New Eden . That crap doesn't fly there . So basically damage reduction? I don't know if that's how you would want to term it . Efficacy made the shields function better , which made them more effective ... stronger so if that's how you would want to put it , then yes ... but Sentinel's get damage reduction and if your level five and still it doesn't have an effect then it's something wrong with that picture .
Efficacy help the shield's function better which makes them stronger . It didn't matter .. like now with what kind of damage that one took .. it just help's the shield's to become stronger because they function better .
Over all shield strength .
Stop asking for tiercide , your killing variety and the fun of this game at the same dam time .
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3915
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Posted - 2014.04.03 23:17:00 -
[97] - Quote
You said this before. I disagreed with you then and still do. The CalSen plus a repper is a monster. Even if you don't have a repper, throw a armor rep on that bad boy and you can do some serious work on the battlefield.
My CEO, Trenix, gets down and dirty with the CalSen
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Lorhak Gannarsein
Science For Death
2564
|
Posted - 2014.04.03 23:17:00 -
[98] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:That's no excuse . I max my shields and without efficacy , shields are garbage . You can talk tactic's all day but shields in this game are in a horrible state right now .
Point blank ... since Gal's have armor rep , Caldari should automatically get shield efficacy ... hell players are lobbing for Minmatar's to have a higher shield regen and anyone who has played with the pre 1.8 Caldari assault knows what people are talking about as far as Caldari's and the present state . Shield regen is nothing if the regenerated shields are garbage = more of the same garbage .
Few hit and there gone , no matter how many HP's shield's are at .
Caldari should automatically get shield efficacy as a bonus .
Yep, because a Gal suit gets 50hp/s recharge on top of their armour regen - oh wait! Shield suits do shields far better than armour suits could ever hope!
Why do people think for some reason that 500 shields =/= 500 armour? Arguably the 500 armour is less useful.
And OP, you're a scrub.
I've got a buddy who wrecks face with his CalSent. With HMG. I once saw him 2v1 a couple of other proto heavies (Amarr and Gal).
I am reasonably certain that he only has HMG to four.
ak.0 4 LYFE
CCP GIB LANCE TURRET PLOX
LET ME MELEE PEOPLE WITH MY STEED
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jerrmy12 kahoalii
867
|
Posted - 2014.04.03 23:23:00 -
[99] - Quote
Lorhak Gannarsein wrote:Shinobi MumyoSakanagare ZaShigurui wrote:That's no excuse . I max my shields and without efficacy , shields are garbage . You can talk tactic's all day but shields in this game are in a horrible state right now .
Point blank ... since Gal's have armor rep , Caldari should automatically get shield efficacy ... hell players are lobbing for Minmatar's to have a higher shield regen and anyone who has played with the pre 1.8 Caldari assault knows what people are talking about as far as Caldari's and the present state . Shield regen is nothing if the regenerated shields are garbage = more of the same garbage .
Few hit and there gone , no matter how many HP's shield's are at .
Caldari should automatically get shield efficacy as a bonus . Yep, because a Gal suit gets 50hp/s recharge on top of their armour regen - oh wait! Shield suits do shields far better than armour suits could ever hope! Why do people think for some reason that 500 shields =/= 500 armour? Arguably the 500 armour is less useful. And OP, you're a scrub. I've got a buddy who wrecks face with his CalSent. With HMG. I once saw him 2v1 a couple of other proto heavies (Amarr and Gal). I am reasonably certain that he only has HMG to four. Because they're bad and lol better than armor 400 shields or more, 800 armor 19 hp/s or 900 armor 19/s for proto
Closed beta vet
Tears, sweet delicious tears
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Vaux Karn
The Mercenary Collective
47
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Posted - 2014.04.03 23:24:00 -
[100] - Quote
Advanced Caldari Sentinel with 1 recharger and 2 energizers...that is how you set up for hit and run or cover to cover combat. That said, there is NO way to make a good tanked fitting at current, shields are just too weak...they need some kind of a buff, but that's tricky to do. Too little and it would be worthless, too much and then armor is screwed. Honestly, the best idea I have seen is still the suggestion that armor and shield mods should operate on percentages rather than fixed values, this would also bring scouts back in line which was the original reason for the suggestion.
That's a bit off topic though, at current, the Caldari Sentinel is designed for short engagements (such as cover to cover or hit and run) or long range engagements (such as forge or sniper fits). If you build and use it for those types of engagements, it is pretty effective. |
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Shinobi MumyoSakanagare ZaShigurui
The Containment Unit
502
|
Posted - 2014.04.03 23:25:00 -
[101] - Quote
Michael Arck wrote:You said this before. I disagreed with you then and still do. The CalSen plus a repper is a monster. Even if you don't have a repper, throw a armor rep on that bad boy and you can do some serious work on the battlefield.
My CEO, Trenix, gets down and dirty with the CalSen Why do you people keep calling it a reaper monster ???
Where are the logi's to reap you . I rarely see medic's anymore .
Players need to think about who they are talking to because sometimes the people that you are addressing do not run in a squad or strong corp but people talk like they should be able to relate but there are different levels .
If it's dead before it can get reaped then what good is that doing ???
It doesn't have any sustainability on the battle field unless you do have a medic around and still that cut's into it's functionality .
Heavies should be able to function on their own and be somewhat independent of logi's because they are not always around and are often the first targets on the battlefield .
You can argue that one all you like .
This one can't and no one can say otherwise . Not with just one low slot and no efficacy .
Stop asking for tiercide , your killing variety and the fun of this game at the same dam time .
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3917
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Posted - 2014.04.03 23:28:00 -
[102] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Michael Arck wrote:You said this before. I disagreed with you then and still do. The CalSen plus a repper is a monster. Even if you don't have a repper, throw a armor rep on that bad boy and you can do some serious work on the battlefield.
My CEO, Trenix, gets down and dirty with the CalSen Why do you people keep calling it a reaper monster ??? Where are the logi's to reap you . I rarely see medic's anymore . Players need to think about who they are talking to because sometimes the people that you are addressing do not run in a squad or strong corp but people talk like they should be able to relate but there are different levels . If it's dead before it can get reaped then what good is that doing ??? It doesn't have any sustainability on the battle field unless you do have a medic around and still that cut's into it's functionality . Heavies should be able to function on their own and be somewhat independent of logi's because they are not always around and are often the first targets on the battlefield . You can argue that one all you like . This one can't and no one can say otherwise . Not with just one low slot and no efficacy .
And maybe you should digest information instead of responding to trigger words that you don't like when someone has a difference of opinion.
And if you read my post and digested it properly, you would find an answer to your "some people run solo, you know" response.
That's why I said throw a Armor repper on it. With the shield delay recharge, plus a repper, you can do some serious damage.
Unless finding cover and smart play is not your thing...
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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NEO Arbiter
Red Hand Syndicate
97
|
Posted - 2014.04.03 23:29:00 -
[103] - Quote
Guys, guys, GUYS!
Enough with the bickering!
If you made the decision to run a Cal sentinel with an HMG, at least do yourself a favor and use the BURST variant.
They lend themselves perfectly to hit and run + cover to cover tactics.... Which is the whole IDEA behind the Cal sentinels stats!
It is a match made in heaven
Tears4Life
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jerrmy12 kahoalii
867
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Posted - 2014.04.03 23:31:00 -
[104] - Quote
NEO Arbiter wrote:Guys, guys, GUYS! Enough with the bickering! If you made the decision to run a Cal sentinel with an HMG, at least do yourself a favor and use the BURST variant. They lend themselves perfectly to hit and run + cover to cover tactics.... Which is the whole IDEA behind the Cal sentinels stats! It is a match made in heaven What about heavy vs heavy, it feels awful
Closed beta vet
Tears, sweet delicious tears
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3917
|
Posted - 2014.04.03 23:35:00 -
[105] - Quote
NEO Arbiter wrote:Guys, guys, GUYS! Enough with the bickering! If you made the decision to run a Cal sentinel with an HMG, at least do yourself a favor and use the BURST variant. They lend themselves perfectly to hit and run + cover to cover tactics.... Which is the whole IDEA behind the Cal sentinels stats! It is a match made in heaven
Tell that to the guy who made assumptions about my post without reading and comprehending it properly.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
|
NEO Arbiter
Red Hand Syndicate
97
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Posted - 2014.04.03 23:36:00 -
[106] - Quote
jerrmy12 kahoalii wrote:NEO Arbiter wrote:Guys, guys, GUYS! Enough with the bickering! If you made the decision to run a Cal sentinel with an HMG, at least do yourself a favor and use the BURST variant. They lend themselves perfectly to hit and run + cover to cover tactics.... Which is the whole IDEA behind the Cal sentinels stats! It is a match made in heaven What about heavy vs heavy, it feels awful Burst, take cover, burst again. Or if your feeling the pain, retreat, come back in 5 seconds when you have ALL your health back and waste em. Plus a direct burst fired at the upper chest of an enemy drop-suit will kill it outright, will do something in the ballpark of 1000-1200 damage in 1/2 second (due to most hits being headshots)
Tears4Life
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Shinobi MumyoSakanagare ZaShigurui
The Containment Unit
502
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Posted - 2014.04.03 23:38:00 -
[107] - Quote
Michael Arck wrote:NEO Arbiter wrote:Guys, guys, GUYS! Enough with the bickering! If you made the decision to run a Cal sentinel with an HMG, at least do yourself a favor and use the BURST variant. They lend themselves perfectly to hit and run + cover to cover tactics.... Which is the whole IDEA behind the Cal sentinels stats! It is a match made in heaven Tell that to the guy who made assumptions about my post without reading and comprehending it properly. If I misunderstood you then I apologize for that but you were not the first person who made such a comment .
Stop asking for tiercide , your killing variety and the fun of this game at the same dam time .
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
3917
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Posted - 2014.04.03 23:49:00 -
[108] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Michael Arck wrote:NEO Arbiter wrote:Guys, guys, GUYS! Enough with the bickering! If you made the decision to run a Cal sentinel with an HMG, at least do yourself a favor and use the BURST variant. They lend themselves perfectly to hit and run + cover to cover tactics.... Which is the whole IDEA behind the Cal sentinels stats! It is a match made in heaven Tell that to the guy who made assumptions about my post without reading and comprehending it properly. If I misunderstood you then I apologize for that but you were not the first person who made such a comment .
You're right, I'm not. Does it mean its wrong? Does it mean we are just posting automatically generated replies akin to "HTFU" or "can I haz ISK"?
No.
Guys are sharing this knowledge due to experience. It's something worth considering.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Lynn Beck
Wake N' Bake Inc Top Men.
1005
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Posted - 2014.04.04 01:48:00 -
[109] - Quote
jerrmy12 kahoalii wrote:Lynn Beck wrote:Maybe you caldari shouldn't be trying to CQC own like you thunk you could?
Caldari specialize into LONG RANGE damage. Calsent needs to either have a RR or SNIPER. Don't try pulling that BS CalAssault **** where you circle strafe and 360 wallshoot killing everything in sight.
Also... Git Gud? Um, no, its a cqc, its a damm sentinel with resistance bonuses, 1 type of tank, and an hmf... You do realise the CALDARI sentinel is not that well suited for using a MINMATAR weapon right?
Caldari = long range, high alpha, relies on the constant knowledge of enemies' locations.
Minmatar= mainly CQC race who rely on speed, high RoF weaponry and simply brutally murdering your enemy with blitz tactics.(note that they also utilize EWAR, and long range weaponry, but their forte is Autocannons)
I refuse to gve honor to your 'god' so therefore i dual tank.
Also i feel itchy. Anybody got a tube of Rust-It?
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xSir Campsalotx
G0DS AM0NG MEN D.E.F.I.A.N.C.E
186
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Posted - 2014.04.04 04:39:00 -
[110] - Quote
What about heavy shield extenders! Btw hit and run doesn't work if you can't run lol
G0DS AM0NG MEN Director
1.8 is going to be Heavy 514 they said... Looking around all I see are twig men
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Sgt Kirk
Fatal Absolution Dirt Nap Squad.
5490
|
Posted - 2014.04.04 04:59:00 -
[111] - Quote
jerrmy12 kahoalii wrote:NEO Arbiter wrote:Guys, guys, GUYS! Enough with the bickering! If you made the decision to run a Cal sentinel with an HMG, at least do yourself a favor and use the BURST variant. They lend themselves perfectly to hit and run + cover to cover tactics.... Which is the whole IDEA behind the Cal sentinels stats! It is a match made in heaven What about heavy vs heavy, it feels awful
Stay at Range
1st Official Role Playing Gallente Asshole -Title Awarded by True Adamance
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Cogadh Draco
WarRavens League of Infamy
6
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Posted - 2014.04.04 05:00:00 -
[112] - Quote
jerrmy12 kahoalii wrote:Hoover Damn wrote:jerrmy12 kahoalii wrote:I get more kills and die less in my scout suit with a basic magsec....man ccp when will you buff shield heavies? Are you crazy? I ******* love the Caldari Sentinel. I run it with a scrambler rifle even. Its weak is the problem, for a slow ass heavy sentinek its weak and barely stronger than my scout, its good sometimes but most if the time, insta death by rail rifles and the sorts...
Every fatty suit is different. Caldari fatties are seldom seen because not many people know how to use 'em, or just brushed 'em away for Amarr or Gallante. The suit isn't the problem, it's the wearer. I've been bested by Caldari heavies because they stack on shields, not to mention they have natural HMG resistance and the HMG doesn't start shining until it gets to the armor part.
Also if you try getting shield regulator mods and regen mods, you can hug cover long enough if you run outta shields, and in seconds be ready for another fight while your opponent is closing the gap thinking your gonna be an easy kill. Each fatty suit has it's strengths/weaknesses, I'd say Caldari is a good choice, if you know how to use it to it's full potential. |
Lorhak Gannarsein
Science For Death
2575
|
Posted - 2014.04.04 07:11:00 -
[113] - Quote
jerrmy12 kahoalii wrote:Because they're bad and lol better than armor 400 shields or more, 800 armor 19 hp/s or 900 armor 19/s for proto
wut
wut is dis evn
I want you to build me a suit that has 900 armor and even 3 reps.
I ran GalLogi from 1.0-1.7 and I guarantee that you cannot get 19hp/s using less than three slots.
I could pull 17.5 on two slots and have about 500 armour, and hypothetically I could have gimped my fitting by stacking three complex plates for about 650 armour at the cost of moving as slow as a heavy.
Now? It's literally impossible.
I repeat, build me a fitting. I want to see a protofits link in your next post.
Hell, I'll see if I can get my friend's fitting to emphasize your scrubbery.
ak.0 4 LYFE
CCP GIB LANCE TURRET PLOX
LET ME MELEE PEOPLE WITH MY STEED
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jerrmy12 kahoalii
871
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Posted - 2014.04.04 07:16:00 -
[114] - Quote
Lorhak Gannarsein wrote:jerrmy12 kahoalii wrote:Because they're bad and lol better than armor 400 shields or more, 800 armor 19 hp/s or 900 armor 19/s for proto wut wut is dis evn I want you to build me a suit that has 900 armor and even 3 reps. I ran GalLogi from 1.0-1.7 and I guarantee that you cannot get 19hp/s using less than three slots. I could pull 17.5 on two slots and have about 500 armour, and hypothetically I could have gimped my fitting by stacking three complex plates for about 650 armour at the cost of moving as slow as a heavy. Now? It's literally impossible. I repeat, build me a fitting. I want to see a protofits link in your next post. Hell, I'll see if I can get my friend's fitting to emphasize your scrubbery. Proto gallente heavy....im talking heavies
Closed beta vet
Tears, sweet delicious tears
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Jade Dragonis
GRIM MARCH D.E.F.I.A.N.C.E
359
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Posted - 2014.04.04 07:17:00 -
[115] - Quote
Cal Sentinel is no UP.
This is what a proper Cal Sentinel does.
Follow me on Youtube
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jerrmy12 kahoalii
871
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Posted - 2014.04.04 07:27:00 -
[116] - Quote
Yes ive gotton alot of kills too but 6 deaths as a proto heavy, shield amount btw?
But I was saying alot of the times its weak...
Closed beta vet
Tears, sweet delicious tears
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xSir Campsalotx
G0DS AM0NG MEN D.E.F.I.A.N.C.E
187
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Posted - 2014.04.04 08:34:00 -
[117] - Quote
Cal sentinel is up and the Min is pretty laughable I applaud those of you who are half way decent with it.
G0DS AM0NG MEN Director
1.8 is going to be Heavy 514 they said... Looking around all I see are twig men
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Arx Ardashir
Imperium Aeternum
738
|
Posted - 2014.04.04 08:40:00 -
[118] - Quote
Ripley Riley wrote:...until you come at them with a rail rifle. Then they giggle, reach into my stomach via my mouth, and break my spine. +1 for that imagery alone.
Amarr Master - All Amarr Dropsuits at lvl 5.
Ghosts Chance's hero for 3/1/14.
A manu dei et tet rimon.
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Duran Lex
Fraternity of St. Venefice Amarr Empire
653
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Posted - 2014.04.04 09:16:00 -
[119] - Quote
Truly hilarious OP.
You don't know the strength and weakness of each race. Hell, you seemingly weren't even aware that there are differences.
You aren't aware this is a rock/paper/scissors game.
You believe the Heavy suit is a "tank" because it has the word "heavy" in it.
You refuse to change your play style to match the suit, then complain it's the suits fault.
I seriously doubt you are a closed beta vet. |
Korvin Lomont
United Pwnage Service RISE of LEGION
881
|
Posted - 2014.04.04 10:02:00 -
[120] - Quote
jerrmy12 kahoalii wrote:Gelan Corbaine wrote:jerrmy12 kahoalii wrote:Mossellia Delt wrote:Forge gun is only AV for **** players, I use it for AP. Yea no im not gunna waste my 2.4 mil sp to LOLav Using the forge vs infantry is suicide, forge was nerfed too much \ Yup you are a bad heavy.......stick with scout . Exept im nit, did much better with amarr sentinel in a competitive environment than the cal heavy, low hp slow speed....regen but negated by speed and hitbox, or the fact that I play skirmish and dom and dont play cal heavy all day.
Have you EVER thought that maybe the would be the better Heavy for you, If you like HP or have the feeling you can't survive with 1500+ ehP on the battlefield go and take and armor heavy and move like a turtle through the battlefield. Shield work different compared to armor.
Every single shield stat cries this "Don't Use me like armor" As most have already teached you use your advantages decent tank with very fast innate repair. Deal damage go to cover rinse and repeat.
The heavy is NOT an assault suit they are more point defense suits so stay close to cover that way you can take advantage of your fast regen... |
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