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1461. Armor plates reduce jumps - in Feedback/Requests [original thread]
It seems that we do not have a lot of choice to be competitive, some builds are a must and it's not very funny to be all in the same fit, there is always the concept of rock-paper-scissor in the game but the skills are forcing us in certain direct...
- by shaman oga - at 2013.05.29 23:11:00
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1462. Armor plates reduce jumps - in Feedback/Requests [original thread]
RECON BY FIRE wrote: You've obviously never armor tanked. Go skill into armor, put on enough reps to have even 15 hp/s rep, and tell us what kind of plates you were able to fit afterward. I bet it results in nowhere close to 500 armor HP. 5...
- by shaman oga - at 2013.05.29 22:46:00
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1463. Armor plates reduce jumps - in Feedback/Requests [original thread]
So the question is why armor plates consume pg/cpu if they are only scrap of metal?
- by shaman oga - at 2013.05.29 19:38:00
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1464. Armor plates reduce jumps - in Feedback/Requests [original thread]
Ok they reduce speed but why they also reduce jumps? buff needed wrote: eliminate penalty on movement nerf needed wrote: add penalty on stamina usage personal consideration wrote: The only thing they should do is to increase st...
- by shaman oga - at 2013.05.29 18:50:00
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1465. bring back the sharpshooting skill - in Feedback/Requests [original thread]
I hope SS will never come back, a damage falloff is what we need and CCP is working on it Most of skill are mandatory depending on your play style, this is the RPG side of the game, i think we need more proficiencies to maintain the game interesti...
- by shaman oga - at 2013.05.28 12:34:00
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1466. [Feedback] Scrambler rifle / tac AR comparison + other related feedback - in Feedback/Requests [original thread]
can we have the info about optimal range, shown in the stats?
- by shaman oga - at 2013.05.28 10:36:00
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1467. Trophy List Ideas - in Feedback/Requests [original thread]
I like the trophies but not the stupid ones. Let me explain. No skill trophies (create you character)
Only luck trophies (kill 10 people with a single grenade)
Insane long term trophies (gain 80 million SP)
Trophies should reward th...
- by shaman oga - at 2013.05.28 10:13:00
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1468. [feedback] DS3 users - have no chances for competition vs top kbm users, no reas... - in Feedback/Requests [original thread]
Geirskoegul wrote: As to your own experience, that's the very point here: YOUR skill is far more important than the controls' innate superiority. If you suck with a mouse and rock with a controller, what is the result going to be when using a...
- by shaman oga - at 2013.05.27 14:35:00
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1469. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
Some tanks are specifically built for certain purposes, recall is a god blessing. Unfortunately we have to deal with small turrets CAMPERS.
- by shaman oga - at 2013.05.27 13:55:00
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1470. [Scanning] Requesting Dev response - in Feedback/Requests [original thread]
I usually do 360 when i do scansions and it seems to work, but i can't be sure.
- by shaman oga - at 2013.05.27 13:40:00
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1471. [feedback] DS3 users - have no chances for competition vs top kbm users, no reas... - in Feedback/Requests [original thread]
AndyPandy Puschel wrote: shaman oga wrote: The steering wheel is the best for racing games. Actually most top lap times in Forza3/4 are done with a controller explicitly, since they implemented some "hidden" helpers that are disabled us...
- by shaman oga - at 2013.05.27 13:36:00
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1472. (Feedback) AV Grenades - in Feedback/Requests [original thread]
if you use blasters you have to be close
- by shaman oga - at 2013.05.27 12:25:00
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1473. [Request] How to improve matchmaking - in Feedback/Requests [original thread]
A good way to separate battles would be by sum of meta levels in fittings. For example a total PRO fitting have a greater sum of meta level than a total STD fitting. Passive skills will always be an advantage but if you want to play a certain batt...
- by shaman oga - at 2013.05.27 12:22:00
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1474. (Feedback) AV Grenades - in Feedback/Requests [original thread]
i've started to use MLT tanks to move in urban areas, lose a STD tank for a couple of AV nades it's not worth.
- by shaman oga - at 2013.05.27 11:41:00
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1475. [feedback] DS3 users - have no chances for competition vs top kbm users, no reas... - in Feedback/Requests [original thread]
it's impossible to compare the systems The DS3 (pad in general) is better for platform,adventure and sport games, substancially the games where you have to move your pg. The steering wheel is the best for racing games. The KBM setup is better i...
- by shaman oga - at 2013.05.27 11:33:00
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1476. Non lethal weapons - support weapons - in Feedback/Requests [original thread]
Another non lethal weapon can be be the Baits Launcher to help the vehicles in our team. BL basically attract swarms, STD launch 4 baits, ADV 5 baits, PRO 6 baits, clip size 1, recharge time 5 seconds, total ammo 10.
- by shaman oga - at 2013.05.27 10:24:00
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1477. Non lethal weapons - support weapons - in Feedback/Requests [original thread]
this moocher seems a trolling instrument it has no counter measures
- by shaman oga - at 2013.05.26 22:27:00
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1478. Equipment - deployable small turret - in Feedback/Requests [original thread]
A good piece of equipment would be a deployable small turret, it should work as the big ones but miniaturized. 300 hp , but destroyable with flux, like all equipment.
- by shaman oga - at 2013.05.26 13:04:00
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1479. [feedback] DS3 users - have no chances for competition vs top kbm users, no reas... - in Feedback/Requests [original thread]
Admit only: this mouse and PS/2 connected KB
- by shaman oga - at 2013.05.25 23:13:00
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1480. Non lethal weapons - support weapons - in Feedback/Requests [original thread]
All this fear on weapons with zero DPS, it looks like i've hit the target with these two weapons. Apart from trolling, the non lethal weapons should have counter measures like all the weapons, they should have a clip (when i say pulse cannon i ...
- by shaman oga - at 2013.05.25 22:58:00
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