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1481. Non lethal weapons - support weapons - in Feedback/Requests [original thread]
YES
- by shaman oga - at 2013.05.25 17:25:00
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1482. Non lethal weapons - support weapons - in Feedback/Requests [original thread]
I thought about it and it would be awesome to have non-lethal weapons. Pulse Cannon: the weapon emit raw force and pushes away everything, enemies and projectiles at low speed (grenades, MD projectiles)
Sonic Cannon: the weapon emit a high...
- by shaman oga - at 2013.05.25 17:08:00
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1483. skilled vs. unskilled player tiers - in Feedback/Requests [original thread]
A good way to separate battles would be by sum of meta levels in fittings. For example a total PRO fitting have a greater sum of meta level than a total STD fitting. Passive skills will always be an advantage but if you want to play a certain batt...
- by shaman oga - at 2013.05.25 13:43:00
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1484. Different levels for PC - in Feedback/Requests [original thread]
@Raxsus: sorry, if you feel insulted, it was not my intention, i used the word "racist" NOT in the common sense, but to indicate some kind of people that are against something even if they have nothing to loose. In my opinion some planets should ...
- by shaman oga - at 2013.05.25 13:26:00
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1485. [feedback] DS3 users - have no chances for competition vs top kbm users, no reas... - in Feedback/Requests [original thread]
the only way to balance is separate or eliminate support to kbm, it hurts but i think it's the only way.
- by shaman oga - at 2013.05.25 11:51:00
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1486. Different levels for PC - in Feedback/Requests [original thread]
They did this with instant battle academy, this will be another step into playability of this game, also it would not affect on the real PC. Don't know why someone would be against something that do not touch him, unless be racist.
- by shaman oga - at 2013.05.25 11:39:00
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1487. Different levels for PC - in Feedback/Requests [original thread]
There should be a star system for low level / little corporations, this "small PC" should give less reward, but it would allow the little corps to play PC without being constantly attacked by big corps and will let to all the corporations to enjoy...
- by shaman oga - at 2013.05.25 11:09:00
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1488. [feedback] DS3 users - have no chances for competition vs top kbm users, no reas... - in Feedback/Requests [original thread]
Raxsus Lannister wrote: I'm a DS3 user, and have absolutely no problem killing anyone in this game. How do you know who's using a KB/M and who isn't? you can see the difference in strafing, the kb/m is faster, for a normal strafing they only...
- by shaman oga - at 2013.05.24 23:55:00
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1489. [feedback] DS3 users - have no chances for competition vs top kbm users, no reas... - in Feedback/Requests [original thread]
kb/m have always been better than any pad in FPS. the steering wheel is better for racing games. The only balance they can do is separating categories by their input but i don't think it's a good idea. Another way is eliminate support to kb/m, it'...
- by shaman oga - at 2013.05.24 23:39:00
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1490. [Request] Passive repair module for vehicles - in Feedback/Requests [original thread]
Something like the one for suits, STD 5 hp, ADV 10 hp, PRO 15 hp. CPU/PG cost little more than the light repairer. It's less then the armor repair tool. Not OP.
- by shaman oga - at 2013.05.24 23:26:00
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1491. [SUGGESTION] Bonus WP for killing someone with a 5+ killstreak? - in Feedback/Requests [original thread]
This is not totally a bad idea but it should be implemented in a certain manner. Right now i don't have thought any numbers, but only a general picture of how it should work. A bounty system would be also good.
- by shaman oga - at 2013.05.24 12:35:00
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1492. [SUGGESTION] Bonus WP for killing someone with a 5+ killstreak? - in Feedback/Requests [original thread]
A player that take advantage of his team, can be in a 5+ killstreak without being a considerable threat, a player that gains a lot of WP per Minute it's a considerable threat.
- by shaman oga - at 2013.05.24 11:50:00
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1493. [SUGGESTION] Bonus WP for killing someone with a 5+ killstreak? - in Feedback/Requests [original thread]
this is not COD
- by shaman oga - at 2013.05.24 11:23:00
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1494. It is time to fix vehicles, you don't know what you are doing - in Feedback/Requests [original thread]
I'll copy and paste my proposal The buff on vehicles HP and the relative skills change was unwanted. The only vehicles that needed a free (little) buff on HP were: derpships, adv-pro LAV and enforcer HAVs. The old skills granted us a 25% bonus ...
- by shaman oga - at 2013.05.24 11:17:00
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1495. Way to solve people's gripes with LAV's, and make HAV's more tank le... - in Feedback/Requests [original thread]
my personal solution
- by shaman oga - at 2013.05.24 10:09:00
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1496. Change the buff on vehicles - Old skill system - in Feedback/Requests [original thread]
The buff on vehicles HP and the relative skills change was unwanted. The only vehicles that needed a free (little) buff on HP were: derpships, adv-pro LAV and enforcer HAVs. The old skills granted us a 25% bonus Armor/Shield at max lvl. The new sk...
- by shaman oga - at 2013.05.23 17:52:00
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1497. This free LAV spamming is terrible - in Feedback/Requests [original thread]
spend your SP wisely, don't blame proto bears if they kills you, one day you will be one of them. Spamming free LAV is a boring noob tactic. Suggestion: read sun-tzu -- the art of war, constrict the enemy to do what you want is a tactical key, ann...
- by shaman oga - at 2013.05.23 17:30:00
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1498. This free LAV spamming is terrible - in Feedback/Requests [original thread]
i have heard that dirt bikes will be in the game. i have BF3 but the standard edition, no dirt bikes for me sorry
- by shaman oga - at 2013.05.23 16:01:00
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1499. This free LAV spamming is terrible - in Feedback/Requests [original thread]
I have a new solution, no more free LAV but free DIRT BIKES they are useful to move across the map
you have to be skilled to invest someone
more funny than a LAV
they should have 2 seats, the passenger should be allowed to fire with ...
- by shaman oga - at 2013.05.23 12:26:00
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1500. [Feedback/Request] Decrease Scout Fall Damage? - in Feedback/Requests [original thread]
What about the physics on tanks, they seem really light, when you hit something they tend to rise from the ground when they should be attached on the ground, can you add mass on them without affecting their speed?
- by shaman oga - at 2013.05.23 12:13:00
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