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701. What would help to balance scouts between each other - in Feedback/Requests [original thread]
The main war till now is between gallente and caldari scouts, minmatar is not so bad but it's not comparable, are there any other scout suit? Oh yes, amarr . Seriously, even after hotfix alpha, i believe that the majority of the people will just...
- by shaman oga - at 2014.05.30 12:21:00
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702. [Suggestion] Caldari Scout Precision - in Feedback/Requests [original thread]
invalid link
- by shaman oga - at 2014.05.30 11:57:00
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703. Need Dev response regarding suit dynamics. - in Feedback/Requests [original thread]
I have a logi, you have more slots than every other kind of suit in the game, that is your advantage. But bonus on equipments sucks, the only good bonus is on min logi, cal and amarr logi need to be in the same suit to use their bonus, gal bonus ...
- by shaman oga - at 2014.05.30 11:48:00
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704. @CCP Rattati, changes for Hotfix Beta - in Feedback/Requests [original thread]
Things i would like: No death till the clone is eliminated, this would stop complain about unwanted revives
WP for MCRU spawn (better spawn time with better tier MCRU)
CRU not working if a vehicle do not have a free seat
Seat module (...
- by shaman oga - at 2014.05.29 09:45:00
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705. Bring back 1.6 turret upgrades - in Feedback/Requests [original thread]
Baal Omniscient wrote: shaman oga wrote: Passive damage mods with bonus to ROF (love it with a blaster) Heat sinks (passive and active) Rotation speed modules (passive and active) Nerf all turrets and change proficiency bonus to a damag...
- by shaman oga - at 2014.05.27 10:38:00
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706. Bring back 1.6 turret upgrades - in Feedback/Requests [original thread]
I bet that most of the old modules are still in client (probably not hull mod) and vehicles too.
- by shaman oga - at 2014.05.27 09:48:00
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707. Instalations and turrets - in Feedback/Requests [original thread]
I would just give a little autorep, like 20-25hp. Remember that vehicles have limite ammo now, that installations can shoot without pilot, that there is already AV and most of all they are for free, so i would not buff them a lot. But i would li...
- by shaman oga - at 2014.05.27 09:06:00
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708. Bring back 1.6 turret upgrades - in Feedback/Requests [original thread]
Passive damage mods with bonus to ROF (love it with a blaster) Heat sinks (passive and active) Rotation speed modules (passive and active) Nerf all turrets and change proficiency bonus to a damage bonus. No more fake tankers with double modd...
- by shaman oga - at 2014.05.27 08:52:00
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709. Instalations and turrets - in Feedback/Requests [original thread]
I've killed 5 tanks with a single rail installation before they think it was the case to destroy it. Btw, i agree they need to autorepair, to be a little more competitive. But i would not give to much HP to them otherwise ADS would not be able t...
- by shaman oga - at 2014.05.27 08:42:00
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710. About missilistic turret installation range - in Feedback/Requests [original thread]
up again
- by shaman oga - at 2014.05.27 08:36:00
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711. [Request] Orbital Strike minor addition - in Feedback/Requests [original thread]
I can't even hear the sound most of the time
- by shaman oga - at 2014.05.27 08:30:00
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712. About missilistic turret installation range - in Feedback/Requests [original thread]
Up
- by shaman oga - at 2014.05.26 14:39:00
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713. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Triple nerf to the gal scout? Isn't it a bit too much? Scan range nerf I agree with scan range nerf, even if, keep that 1% bonus sounds like a joke, caldari should get the same treatment of gallente. Dampening nerf Probably needed, but i wil...
- by shaman oga - at 2014.05.25 19:10:00
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714. PLC numbers still too low ( math inside including spreadsheet ) - in Feedback/Requests [original thread]
I would prefer the assault variant with less recharge time, faster projectiles, less damage and more AoE. Something more AI than AV.
- by shaman oga - at 2014.05.23 14:50:00
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715. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Why not give automatic reps for both gal and amarr? BTW, i would give to the amarr scout a different slot layout with +1 low slot at all tiers and -1 high slot at all tiers.
- by shaman oga - at 2014.05.23 12:47:00
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716. About missilistic turret installation range - in Feedback/Requests [original thread]
Can you set a limit where missiles explode? Currently they have infinite range.
- by shaman oga - at 2014.05.23 12:38:00
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717. LEGION: Location should matter - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=topics&f=1732
- by shaman oga - at 2014.05.22 10:37:00
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718. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
CCP Rattati wrote: SponkSponkSponk wrote: shaman oga wrote: Eliminate caldari and gallente scan range bonus. This would alleviate the problem a fair bit. Please elaborate Basically, if you can always see where the enemy is looking...
- by shaman oga - at 2014.05.22 10:12:00
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719. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Aeon Amadi wrote: As far as the Focused Active Scanner, I personally think that it's a problem because it bleeds too much into the Caldari Scout's specialization. At Level 5 a Gallente Logi has an Active Scanner that has 15db precision, which...
- by shaman oga - at 2014.05.22 09:30:00
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720. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
CCP Rattati wrote: Commandos GÇóTweaking the CR will bring the Minmatar Commando closer to his brethren but he will still be the favored by mass driver/swarm players, but his speed is somewhat overlapping Assault so weGÇÿre reducing speed a ...
- by shaman oga - at 2014.05.22 09:14:00
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