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121. [Suggestion] Add stacking penalties to Shield Extenders and Armor Plates - in Feedback/Requests [original thread]
increase base HP, and fitting requirements for extenders and plates, lower fitting requirements of all other modules.
- by hgghyujh - at 2013.11.19 00:41:00
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122. [Request] Kinetic limits, for game balance - in Feedback/Requests [original thread]
no scout are still to slow any ways and further limiting the potential interesting fits is stupid, this is coming from some one who has played scout since before the E3 build up to the present.
- by hgghyujh - at 2013.11.19 00:29:00
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123. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: SP rollover. It does have the problem of boosters being used to do things like super back to back grind sessions to cut down on the value of booster needed, but that tends to happen anyway. You could have SP trickle in...
- by hgghyujh - at 2013.11.19 00:24:00
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124. [Discussion] Hit Detection is Great; Tone back Aim Assist? - in Feedback/Requests [original thread]
mmmmmm aim assist is a crutch anyways so what ever, personally I would rather see an increase in base HP because if you play in matches with pros they will still drop you in a fraction of a second with out aim assist.
- by hgghyujh - at 2013.11.18 00:45:00
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125. CCP HACKER REPORT - in Feedback/Requests [original thread]
a lag switch would cause rubber banding, shots on target counting for nothing, clip glitches, and all sorts of other unpleasantness. basically your PS3 is not making the battlefield CCPs servers are and your PC is little more then a viewing window...
- by hgghyujh - at 2013.11.18 00:41:00
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126. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
bump
- by hgghyujh - at 2013.11.06 08:57:00
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127. Dancing with the Plasma Cannons - in Feedback/Requests [original thread]
Artificer Ghost wrote: Oh, then sorry about that. Assumed you were talking s*** about my beautiful Plasma Cannon. no problem it did kinda sound like that, but no its one of the few interesting and fun weapons in the game
- by hgghyujh - at 2013.10.28 05:07:00
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128. Dancing with the Plasma Cannons - in Feedback/Requests [original thread]
Lynn Beck wrote: have it as a type of squad order: Predator mode. place it like an attack order, or a rally. Any enemies nearby that order will hear the jaws theme, and you have 5 seconds to attack or else you self destruct. Any kills made with...
- by hgghyujh - at 2013.10.28 02:20:00
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129. Dancing with the Plasma Cannons - in Feedback/Requests [original thread]
works for me lynn oh and artificer this isn't me saying it UP, it me wanting to troll people even harder with my favorite weapon. I can tell you the number of times I have gotten in to a fight where I'm like here catch! and miss and then am forced...
- by hgghyujh - at 2013.10.28 02:15:00
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130. Dancing with the Plasma Cannons - in Feedback/Requests [original thread]
Request that there be an option to change the sound the plasma cannon makes to: 1)"Here catch this" for the charge up noise 2)During the reloading animation it should play the music that follows "Can't touch this" in MC Jagger's famous song "U ca...
- by hgghyujh - at 2013.10.28 01:59:00
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131. Secondary SMG Trigger function now changed? - in Feedback/Requests [original thread]
God please fix weapons swap, weapons swap has been a plague on me for as long as I have been running a decent sidearm.... half the time it doesn't swap or it hangs on swap then you try to swap again and it swaps beck to the weapon you are using i...
- by hgghyujh - at 2013.10.27 23:32:00
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132. (request...again) warpoints, sp and kills in the redline - in Feedback/Requests [original thread]
Artificer Ghost wrote: Ghost is here to try and fix things, but remember that I left my repper at home. :( I like this idea, but I also would like to remind you guys that a sniper's position is crucial to his usefulness. I've said many times b...
- by hgghyujh - at 2013.10.27 23:27:00
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133. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
Zeylon Rho wrote: This became a huge thing when 1.4 launched, and it's killed a lot of the satisfaction in the game for a significant chunk of the player-base. The assumption when 1.4 launched is that was all because of aim-assist (remember al...
- by hgghyujh - at 2013.10.27 23:13:00
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134. Sticky:Factional Contract Loyalty Points and Loyalty Store - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: you have faction modules as armor to amarr/gal and shield to caldari/mini but then you make the repair tool mini. doesn't make sense to me. if anything the active scanner should be swapped from gal to mini and vice versa per...
- by hgghyujh - at 2013.10.23 09:28:00
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135. Sticky:Factional Contract Standings - in Feedback/Requests [original thread]
hmmm I would like to see neg standings implemented with a separate way to gain back standings, instead of the 24 counter just not enough of a penalty. I mean in eve we have low level missions but that really can't be done here. I am excited to see...
- by hgghyujh - at 2013.10.23 09:15:00
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136. [Feedback/Suggestion] Scanners out of control => changes are required - in Feedback/Requests [original thread]
yea you should lose accuracy for turning.
- by hgghyujh - at 2013.10.23 08:32:00
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137. (request...again) warpoints, sp and kills in the redline - in Feedback/Requests [original thread]
Pocket Rocket Girl wrote: hgghyujh wrote: Alright I didn't wanna waste my time writing this up again but the trolling is not to bad yet so ill give it a try. My favorite idea is one where, when all points are held by one team a count down i...
- by hgghyujh - at 2013.10.23 08:03:00
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138. (request...again) warpoints, sp and kills in the redline - in Feedback/Requests [original thread]
Thor McStrut wrote: Why can't we remove redlines all together? If you don't want to spawn on a CRU, MCC, or Uplink, you should be able to spawn in an area relatively free from enemies, like most other FPS games. CCP really can't do random spawn...
- by hgghyujh - at 2013.10.23 03:33:00
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139. (request...again) warpoints, sp and kills in the redline - in Feedback/Requests [original thread]
yep you won't hear any argument from me
- by hgghyujh - at 2013.10.23 03:10:00
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140. [Feedback/Suggestion] Scanners out of control => changes are required - in Feedback/Requests [original thread]
oh for fucks sake if you are paying attention you can see where it is coming from you don't need an arrow, also this is a good this as it make something other then tank effective, as an assault/heavy/logi scanning shouldn't be a concern as you sho...
- by hgghyujh - at 2013.10.23 02:08:00
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