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201. loving new tanks :) - in General Discussions [original thread]
Cosgar wrote: TWISTED METAL xxx wrote: Ivy Zalinto wrote: Im actually quite happy with the new tanks, though I do wish the militia tanks didnt even exist. Mainly because anyone and their ******** fifth cousin can fit a miltia tank. They r...
- by hgghyujh - at 2013.12.15 01:42:00
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202. my tank spam fix - in General Discussions [original thread]
Seymor Krelborn wrote: Arkena Wyrnspire wrote: All of these changes are just designed to make solo god machines for vets whilst completely screwing over new players. Despite the overwhelming tank spam at the moment, I like the cheap tanks b...
- by hgghyujh - at 2013.12.15 01:37:00
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203. How to fix tanks... - in General Discussions [original thread]
av needs a buff but tank limits are fine, don't **** with the guns they are perfectly balanced right now. WTE of I still think large turrets should have a slightly reduced accuracy while small turrets get an increase to range damage fire rate and...
- by hgghyujh - at 2013.12.15 01:23:00
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204. CCP how hard is it to undo speed buff for tanks? - in General Discussions [original thread]
Cosgar wrote: What if the new speed/torque is balanced for stasis webs in 1.8? oh god yes please! This talk of taking tanks speed away is ******* stupid, but a piece of equipment or module that does would be a long needed addition.
- by hgghyujh - at 2013.12.15 01:20:00
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205. Vehicles are becoming a problem - in General Discussions [original thread]
then run tanks, seriously tanks will drop fighting infantry if they have a tank to fight so give them something. Its not like its hard to get into I have no skill points invested into vehicles and yet I can think of only one time any tanker shut m...
- by hgghyujh - at 2013.12.15 01:15:00
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206. Dust-Mon/DFT - in General Discussions [original thread]
The author said he saw the DBs and plans too put some serious work into the project over xmas. ill keep you up dated.
- by hgghyujh - at 2013.12.12 21:31:00
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207. 1.7 might be one of the best patches for HAV fun. - in General Discussions [original thread]
has any one tryed two fuel injectors at once???
- by hgghyujh - at 2013.12.12 10:23:00
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208. Tank - in General Discussions [original thread]
So I have never liked tanking in this game, but think CCP hit tanks right on the nose this build. Tanks are easy to get into, fun to play and are more about teamwwork and tactics, then the blob warfare that defines the rest of this game. tired of ...
- by hgghyujh - at 2013.12.12 06:21:00
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209. Dust-Mon/DFT - in General Discussions [original thread]
I know of one person that is putting together a full fledged DFT client but I think he was waiting on a reliable way to fill its databases, now that CCP foxfour knock that one out of the park like a champ..... i'll ask and get back to you.
- by hgghyujh - at 2013.12.11 10:34:00
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210. I just realised... - in General Discussions [original thread]
I suck at playing flavor of the week which makes me suck at this game.
- by hgghyujh - at 2013.12.11 10:29:00
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211. TAC vs Scrambler vs Rail rifles - in General Discussions [original thread]
Cardio Therapy wrote: Thia is a pure comparison for weapon balance. It is not a complain which weapon is OP. If I found one weapon OP I will use it without complaining :). The comparison is between the advanced types as the TAR starts from ad...
- by hgghyujh - at 2013.12.11 10:27:00
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212. shield extender recharge delay penalty - in General Discussions [original thread]
god yes.
- by hgghyujh - at 2013.12.11 10:12:00
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213. I killed a tank - the vehicle zero-sum game (Honeyed lamb inside) - in General Discussions [original thread]
Spkr4theDead wrote: Justicar Karnellia wrote: This has effectively transformed an INFANTRY based game into a VEHICLE based game, This was never an infantry-only or vehicle-only game. That kind of mindset poisoned the whole playerbase, ...
- by hgghyujh - at 2013.12.11 10:09:00
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214. Accepting DUST - in General Discussions [original thread]
Garrett Blacknova wrote: Now that were "out of beta" and the game is "released", alpha testing is mostly finished and we're on the verge of actually being ready for beta testing. Although there are some elements of the game which are still not...
- by hgghyujh - at 2013.12.11 07:37:00
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215. Sticky:DUST Uprising 1.7 Static Data Export (SDE) - in General Discussions [original thread]
This is a little thing???????? ******* awsome thing is more like it!!!
- by hgghyujh - at 2013.12.11 00:23:00
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216. How is increasing scout speed consider bad? - in General Discussions [original thread]
negative49er wrote: hgghyujh wrote: negative49er wrote: it define the purposes of a scout because it breaks hit detection horribly, you wanna see scouts dodging through a solid steam of bullets with out taking damage again??? don't g...
- by hgghyujh - at 2013.12.10 00:18:00
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217. How is increasing scout speed consider bad? - in General Discussions [original thread]
negative49er wrote: it define the purposes of a scout because it breaks hit detection horribly, you wanna see scouts dodging through a solid steam of bullets with out taking damage again??? don't get me wrong I'm a scout and would love it ...
- by hgghyujh - at 2013.12.09 00:37:00
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218. This was just shown at VGX... - in General Discussions [original thread]
Pr0phetzReck0ning wrote: I was thinkin of postin this too. My first thought was: If a 4 person development team could do this why the hell cant CCP. THIS is what Dust shouldve always been honestly. Hell that scene with the ships in space going ...
- by hgghyujh - at 2013.12.09 00:34:00
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219. Wasn't this a FPS/RTS hybrid? - in General Discussions [original thread]
Akai Tsukie wrote: Im pretty sure that during development dust 514 was being sold to the public as a RTS/FPS game. So are they planning on adding the RTS features later on or has that been silently scrapped? yes ish, its one of those things...
- by hgghyujh - at 2013.12.04 10:31:00
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220. Let's talk dust: Mass Drivers. - in General Discussions [original thread]
don't like em, not because they are OP but because they really don't serve a good purpose. MD should be a crowd suppression support weapon. weak one on one, face to face, but from cover or as a support weapon in a squad deadly and devastating. th...
- by hgghyujh - at 2013.12.04 10:28:00
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