Pages: 1 [2] 3 :: one page |
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Author |
Thread Statistics | Show CCP posts - 10 post(s) |
Ryder Azorria
Amarr Templars Amarr Empire
715
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Posted - 2013.12.10 17:38:00 -
[31] - Quote
It's... It's... Beautiful.
Thank you FoxFour, I may even stop referring to you as Sox now...
...Maybe . |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
399
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Posted - 2013.12.10 17:42:00 -
[32] - Quote
This seems interesting.
If you can read this, it means you are reading.
Unless you are skimming
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Steve Renuken
Guardian Solutions DARKSTAR ARMY
31
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Posted - 2013.12.10 19:44:00 -
[33] - Quote
Woo!
Thanks CCP FoxFour
Now, I'm hoping this is provided under the same basic rules as the Eve SDE, which means that I'm not going to get slapped for the conversions I've stuck here: https://www.fuzzwork.co.uk/dump/dust/uprising-1.7-667061/
It's a lot less needed than conversions for the Eve SDE, as, iirc, PHP has a PDO driver for sqlite built in. However, some people (me, at least) like sticking to the same DB type as much as possible. And want something a little more feature packed.
I'd expect to have a basic browser up and running pretty quickly.
Not to sound ungrateful, because I am grateful, would it be possible to get the layout data for the nifty map that we have in Dust added to the SDE at some stage? (I keep asking for it. Sometimes I think I sound like a stuck record)
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Spkr4theDead
Red Star. EoN.
1459
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Posted - 2013.12.10 19:45:00 -
[34] - Quote
CCP FoxFour wrote:Anyone who has been part of the EVE community for an extended period of time might be familiar with some of the amazing tools developed by the community. Tools such as EVE Fitting Tool, Pyfa, EVE HQ, and one of the hundreds of other applications come from third party developers. One of the core things that powers those tools is what is commonly referred to as the EVE Static Data Export, or the SDE. Basically the SDE contains lots of information that doesn't change between patches. Information such as a ships hit points, the number of slots a ship has, how much damage a weapon does, and many other things. One of the problems with DUST getting an SDE is that it stores data in a completely different way and unlike EVE we cannot just dump all of that data. We have to go through and select which bits should get dumped. Over the last few months I have been working away in my spare time to try and get something similar to the EVE SDE for DUST ready. This has meant trying to figure out the best format for it, put together an automated build setup so that it's always current, and trying to make sure everything you guys need is there. Today I finally get the pleasure of announcing to you guys that we have something ready for release. Before we get into it though I want to be very clear. This SDE is being released with no support. Like with EVE, how the data works will be up to you guys to figure out. I also really want to point you all to an object that exists within New Eden: Magic Crystal Ball. This is especially important as since this data export has required whitelisting attributes, some may have been missed. I will do my very best to try and update the DUST SDE where necessary, to answer questions here, and all those fun things. For now however, here is a link to the DUST SDE for Uprising 1.7: DUST SDE DownloadAs stated above DUST stores it's information in a much different format than EVE. This also means that the SDE is going to take a slightly different format than the EVE SDE. Here is a quick list of things to know about the DUST SDE:
- It is an SQLite3 DB file
- There are 3 tables in the DB. CatmaClasses, CatmaTypes, CatmaAttributes
- CatmaTypes contains all of the types with their typeID and typeName
- CatmaClasses contains every type with their typeID and className
- Types can possibly have 2 classes, hence why it's actually a seperate table and possibly has multiple entries per typeID
- CatmaAttributes contains types with typeID, catmaAttributeName, catmaValueInt, catmaValueReal, and catmaValueText
- Generally speaking only one of the three value columns in CatmaAttributes will actually have a value
- I am a game designer who attempted to do something crazy. This has been a big learning experience for me so please hang in there while I attempt to improve this SDE based on your feedback.
MAGIC CRYSTAL BALL! Please don't create threadnaughts about information you find within this SDE. I wouldn't want to have to take it away because of all the fear inducing rage it creates. Now... where is my DUST fitting tool. :D I have no idea what this is. Has somebody explained it.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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nor asha
Turbo Bros inc.
70
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Posted - 2013.12.10 20:00:00 -
[35] - Quote
does this relate to the canceled vita app at all? |
Killar-12
The Corporate Raiders Top Men.
1854
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Posted - 2013.12.10 20:23:00 -
[36] - Quote
Maken Tosch wrote:Samahiel wrote:As someone who's a perpetual pessimist. This is really, really cool. This message was brought to you by Top Men (tm). Hey Top Men made the first PC tracking tool
Level 1 Forum Warrior
I'm a bittervet, if I seem like a douche it's because of your stupidity
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Shutter Fly
Molon Labe.
141
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Posted - 2013.12.10 20:53:00 -
[37] - Quote
Steve Renuken wrote:Woo! Thanks CCP FoxFour Now, I'm hoping this is provided under the same basic rules as the Eve SDE, which means that I'm not going to get slapped for the conversions I've stuck here: https://www.fuzzwork.co.uk/dump/dust/uprising-1.7-667061/It's a lot less needed than conversions for the Eve SDE, as, iirc, PHP has a PDO driver for sqlite built in. However, some people (me, at least) like sticking to the same DB type as much as possible. And want something a little more feature packed. I'd expect to have a basic browser up and running pretty quickly. Not to sound ungrateful, because I am grateful, would it be possible to get the layout data for the nifty map that we have in Dust added to the SDE at some stage? (I keep asking for it. Sometimes I think I sound like a stuck record) Thanks for doing this, I'm much more comfortable working with WampServer than SQLite3 and this saves me the trouble of actually figuring out how to convert them all to MySQL. |
Turkevich
Subdreddit Test Alliance Please Ignore
97
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Posted - 2013.12.10 21:28:00 -
[38] - Quote
For years we've been promised a 3rd party developer agreement for Eve. As it stands developers are forbidden to monetize their applications. I assume we are in the same situation with Dust.
Developer accounts for the major phone OS manufacturers cost money. It's $99 per year typically. This adds up. Without being able to charge a small fee for my applications I'm forced to add advertisement into them to pay the bills. That disgusts me as the ads make any UI design ugly. I want to provide my users with an ad-free option.
When can we expect a 3rd party agreement that allows us to charge for our applications? |
Steve Renuken
Guardian Solutions DARKSTAR ARMY
32
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Posted - 2013.12.10 21:34:00 -
[39] - Quote
Turkevich wrote:For years we've been promised a 3rd party developer agreement for Eve. As it stands developers are forbidden to monetize their applications. I assume we are in the same situation with Dust.
Developer accounts for the major phone OS manufacturers cost money. It's $99 per year typically. This adds up. Without being able to charge a small fee for my applications I'm forced to add advertisement into them to pay the bills. That disgusts me as the ads make any UI design ugly. I want to provide my users with an ad-free option.
When can we expect a 3rd party agreement that allows us to charge for our applications?
Typically = On Apple's store.
The Google Play store is a one off $25 fee.
I wouldn't hold your breath, when it comes to being able to charge for these Apps. Not unless you want to talk directly to CCP to arrange a licensing agreement, to monetize their IP. |
Turkevich
Subdreddit Test Alliance Please Ignore
97
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Posted - 2013.12.10 21:35:00 -
[40] - Quote
Steve Renuken wrote:Typically = On Apple's store.
You forgot Windows Phone. Don't worry, so has most of the world. |
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Steve Renuken
Guardian Solutions DARKSTAR ARMY
32
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Posted - 2013.12.10 21:56:00 -
[41] - Quote
Turkevich wrote:Steve Renuken wrote:Typically = On Apple's store. You forgot Windows Phone. Don't worry, so has most of the world.
Heh.
$19 a year for an individual account, $99 for a company account. The individual account /looks/ like it should be fine?
Then there's Blackberry, but who used them? |
Turkevich
Subdreddit Test Alliance Please Ignore
97
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Posted - 2013.12.10 22:12:00 -
[42] - Quote
Steve Renuken wrote:Turkevich wrote:Steve Renuken wrote:Typically = On Apple's store. You forgot Windows Phone. Don't worry, so has most of the world. Heh. $19 a year for an individual account, $99 for a company account. The individual account /looks/ like it should be fine? Then there's Blackberry, but who used them?
They just lowered the individual account price. I have a company account though. I got it when they cost the same.
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Patrick57
Fatal Absolution
1971
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Posted - 2013.12.10 22:38:00 -
[43] - Quote
CCP FoxFour wrote:
- It is an SQLite3 DB file
- There are 3 tables in the DB. CatmaClasses, CatmaTypes, CatmaAttributes
- CatmaTypes contains all of the types with their typeID and typeName
- CatmaClasses contains every type with their typeID and className
- Types can possibly have 2 classes, hence why it's actually a seperate table and possibly has multiple entries per typeID
- CatmaAttributes contains types with typeID, catmaAttributeName, catmaValueInt, catmaValueReal, and catmaValueText
- Generally speaking only one of the three value columns in CatmaAttributes will actually have a value
- I am a game designer who attempted to do something crazy. This has been a big learning experience for me so please hang in there while I attempt to improve this SDE based on your feedback.
ARRGH I wish I knew what all this stuff was!!!
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE!
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Musta Tornius
Turalyon 514 Turalyon Alliance
679
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Posted - 2013.12.10 23:19:00 -
[44] - Quote
Patrick57 wrote:CCP FoxFour wrote:
- It is an SQLite3 DB file
- There are 3 tables in the DB. CatmaClasses, CatmaTypes, CatmaAttributes
- CatmaTypes contains all of the types with their typeID and typeName
- CatmaClasses contains every type with their typeID and className
- Types can possibly have 2 classes, hence why it's actually a seperate table and possibly has multiple entries per typeID
- CatmaAttributes contains types with typeID, catmaAttributeName, catmaValueInt, catmaValueReal, and catmaValueText
- Generally speaking only one of the three value columns in CatmaAttributes will actually have a value
- I am a game designer who attempted to do something crazy. This has been a big learning experience for me so please hang in there while I attempt to improve this SDE based on your feedback.
ARRGH I wish I knew what all this stuff was!!!
It's just one big data file with things such HP for dropsuits, damage for weapons, PG cost for modules etc. Pretty much anything you can think off. FoxFour hasn't added every possible thing there is in dust but there is a lot, and certainly every single ingame item (and some not yet in too ;) )
Dust514 Weapon Range & Information
Team Fairy DUST
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G Torq
ALTA B2O
271
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Posted - 2013.12.10 23:37:00 -
[45] - Quote
CCP FoxFour wrote:straya fox wrote:i guess it's not for mac
edit- mac users have feelings to you know, feels bad to be left out. It's an SQLite3 file. I am sure if you search Google you can find something for browsing SQLite3 files. However if you don't know what an SQLite3 file is, it's probably best just to pretend it doesn't exist and move on. He will have SQLite3 command-line tools built into his OS - he should be be just fine...
Team Fairy DUST
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G Torq
ALTA B2O
271
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Posted - 2013.12.10 23:38:00 -
[46] - Quote
Patrick57 wrote:CCP FoxFour wrote:
- It is an SQLite3 DB file
- There are 3 tables in the DB. CatmaClasses, CatmaTypes, CatmaAttributes
- CatmaTypes contains all of the types with their typeID and typeName
- CatmaClasses contains every type with their typeID and className
- Types can possibly have 2 classes, hence why it's actually a seperate table and possibly has multiple entries per typeID
- CatmaAttributes contains types with typeID, catmaAttributeName, catmaValueInt, catmaValueReal, and catmaValueText
- Generally speaking only one of the three value columns in CatmaAttributes will actually have a value
- I am a game designer who attempted to do something crazy. This has been a big learning experience for me so please hang in there while I attempt to improve this SDE based on your feedback.
ARRGH I wish I knew what all this stuff was!!!
Patrick57, allow me to show you what all this stuff means: http://dust.thang.dk/showgearcomparison.php?gear=363604,365448,363491,365442,353114
Team Fairy DUST
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Iskandar Zul Karnain
Hellstorm Inc League of Infamy
2483
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Posted - 2013.12.10 23:39:00 -
[47] - Quote
\o/ That's amazing. Can't wait to see all the great tools that come out of this.
HellsGÇáorm, Director
Bringing the Wrath of God down on the Matari since YC114
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hgghyujh
Expert Intervention Caldari State
185
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Posted - 2013.12.11 00:23:00 -
[48] - Quote
This is a little thing???????? ******* awsome thing is more like it!!! |
Patrick57
Fatal Absolution
1974
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Posted - 2013.12.11 01:28:00 -
[49] - Quote
G Torq wrote:Patrick57 wrote:CCP FoxFour wrote:
- It is an SQLite3 DB file
- There are 3 tables in the DB. CatmaClasses, CatmaTypes, CatmaAttributes
- CatmaTypes contains all of the types with their typeID and typeName
- CatmaClasses contains every type with their typeID and className
- Types can possibly have 2 classes, hence why it's actually a seperate table and possibly has multiple entries per typeID
- CatmaAttributes contains types with typeID, catmaAttributeName, catmaValueInt, catmaValueReal, and catmaValueText
- Generally speaking only one of the three value columns in CatmaAttributes will actually have a value
- I am a game designer who attempted to do something crazy. This has been a big learning experience for me so please hang in there while I attempt to improve this SDE based on your feedback.
ARRGH I wish I knew what all this stuff was!!! Patrick57, allow me to show you what all this stuff means: http://dust.thang.dk/showgearcomparison.php?gear=363604,365448,363491,365442,353114 Thank you sir!!!
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE!
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Jadek Menaheim
Xer Cloud Consortium
666
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Posted - 2013.12.11 07:17:00 -
[50] - Quote
Is this something the SDE cache can illustrate?
[Tracking player contributions to their corporation via donations and collected tax records]
[sig=hex.dec]4d7920313333372048617830727a2078706c6f747a20522058706f7364206259206c766c2035204330646562386b727a[/sig]
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DeeJay One
Guardian Solutions DARKSTAR ARMY
143
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Posted - 2013.12.11 08:58:00 -
[51] - Quote
No, this isn't something the SDE's are done for - this would require support from CREST and authorization to it.
I really hope that we will see full CREST for both EVE and DUST soon, it's already a year or two late :(
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Jadek Menaheim
Xer Cloud Consortium
666
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Posted - 2013.12.11 09:29:00 -
[52] - Quote
Thanks for the clarification DeeJay.
[sig=hex.dec]4d7920313333372048617830727a2078706c6f747a20522058706f7364206259206c766c2035204330646562386b727a[/sig]
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ChribbaX
Otherworld Enterprises Dust Control Otherworld Empire Productions
861
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Posted - 2013.12.11 09:55:00 -
[53] - Quote
Oohhhhh very very very nice!
DUSTBoard - Mercenary sheets
DUSTSearch - DUST Forum mirror
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zuun cyber
Unkn0wn Killers Renegade Alliance
1
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Posted - 2013.12.11 10:45:00 -
[54] - Quote
CCP FoxFour wrote:Now... where is my DUST fitting tool. :D
working on it ... the api for the skills will really help out for a complete fitting tool and make the life easy for the user as updating the skills will take time |
Steve Renuken
Guardian Solutions DARKSTAR ARMY
32
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Posted - 2013.12.11 10:47:00 -
[55] - Quote
https://www.fuzzwork.co.uk/catma/
it's a very rough pass. will show you everything in the same super-category (where they share the same parent category. First category up is level, standard, advanced, etc. then you have the type.) |
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CCP FoxFour
C C P C C P Alliance
14186
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Posted - 2013.12.11 14:40:00 -
[56] - Quote
Steve Renuken wrote:https://www.fuzzwork.co.uk/catma/
it's a very rough pass. will show you everything in the same super-category (where they share the same parent category. First category up is level, standard, advanced, etc. then you have the type.)
Thats a great start! Please keep us updated with your progress and well done good sir! :D
CCP FoxFour // Game Designer // Team True Grit
http://twitter.com/regnerba
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CCP FoxFour
C C P C C P Alliance
14186
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Posted - 2013.12.11 14:42:00 -
[57] - Quote
G Torq wrote:CCP FoxFour wrote:straya fox wrote:i guess it's not for mac
edit- mac users have feelings to you know, feels bad to be left out. It's an SQLite3 file. I am sure if you search Google you can find something for browsing SQLite3 files. However if you don't know what an SQLite3 file is, it's probably best just to pretend it doesn't exist and move on. He will have SQLite3 command-line tools built into his OS - he should be be just fine...
Shows you what I know of Macs :(
CCP FoxFour // Game Designer // Team True Grit
http://twitter.com/regnerba
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CCP FoxFour
C C P C C P Alliance
14186
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Posted - 2013.12.11 14:47:00 -
[58] - Quote
I am currently aware of a few issues with the SDE. Mainly: * typeID 351320 is missing from it and referenced in vehicles. For now know it's a type for the passenger seat. * Slots on vehicles and dropsuits have a missing attribute known as visibility and this is missing. You will notice some vehicles have more slots in the SDE than they do on TQ. Thats because of this. * Icons for some of the new types in 1.7 are missing from the TQ image server. While not directly SDE related it does affect tools. Shall hopefully have a fix for this soon.
The missing type and attribute will be added in the next version of the SDE and I will try and get a new version generated for Friday or Monday.
Keep the amazing work up guys! You are doing wonderful things with this and I cannot wait to see more.
CCP FoxFour // Game Designer // Team True Grit
http://twitter.com/regnerba
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AP Grasshopper
The Unholy Legion Of DarkStar DARKSTAR ARMY
56
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Posted - 2013.12.11 18:13:00 -
[59] - Quote
Very cool! |
Turkevich
Subdreddit Test Alliance Please Ignore
100
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Posted - 2013.12.11 18:34:00 -
[60] - Quote
I've started updating my skill planner to use the SDE. I'm using Where(x => x.catmaAttributeName == "slotType" && x.catmaValueText == "SKL")) to find skill books. Is there a better way?
https://bitbucket.org/Fezzik/dustskillplanner/overview
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