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negative49er
Krusual Covert Operators Minmatar Republic
373
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Posted - 2013.12.08 13:47:00 -
[1] - Quote
it define the purposes of a scout
One day my shotgun will run out ammo
1.7 is the day if I fight or i give up
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Mortedeamor
WASTELAND JUNK REMOVAL Top Men.
960
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Posted - 2013.12.08 13:55:00 -
[2] - Quote
i personally i agree since hit detection has gone so high speed tanking does need a second look at and while i may not personally own a scout (no amar scout yet ) even i can see it needs reworking. +1 negative49er |
TheD1CK
Dead Man's Game
110
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Posted - 2013.12.08 14:00:00 -
[3] - Quote
Indeed, scouts should be starting off over 8 sprint speed and with l5 biotics they should exceed 9 without having to use kin-katz
also the Minmatar medium, if they are going to give us less stamina/armour/shield than everyone we should definitely get a speed buff |
Maken Tosch
DUST University Ivy League
5683
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Posted - 2013.12.08 14:06:00 -
[4] - Quote
I agree. Speed tanking in the scout suit is a joke and it definitely needs a buff now that hit detection had been mostly fixed. We are currently being marginalized by other suits as well in almost every way. We are light suits for god sake. We should have no problem going way faster than what we have right now.
OK, CCP. When are knives finally going to be improved?
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DTOracle
BlackWater Liquidations INTERGALACTIC WARPIGS
168
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Posted - 2013.12.08 14:14:00 -
[5] - Quote
Apparently a Proto Minnie w/ Cmp KinKats, is almost gamebreaking according to IWS. Even though a Proto Gal scout can already go faster. I will continue to persevere as a dedicated scout, but have all but given up hope that CCP will do anything to address the scout suit anytime SOON. This game will become even more boring when a there are nothing but Medium frames on the field. |
Spaceman-Rob
Resheph Interstellar Strategy Gallente Federation
247
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Posted - 2013.12.08 14:15:00 -
[6] - Quote
Blink and you'll miss them, that should be the definition of a scout. |
Argent Mordred
DUST University Ivy League
45
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Posted - 2013.12.08 14:16:00 -
[7] - Quote
DTOracle wrote:Apparently a Proto Minnie w/ Cmp KinKats, is almost gamebreaking according to IWS . Even though a Proto Gal scout can already go faster . I will continue to persevere as a dedicated scout, but have all but given up hope that CCP will do anything to address the scout suit anytime SOON. This game will become even more boring when a there are nothing but Medium frames on the field.
Maybe a speed increase for running and walking, but no strafe speed increase. That way scouts can travel faster, but they can't dance around more than currently. |
DTOracle
BlackWater Liquidations INTERGALACTIC WARPIGS
168
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Posted - 2013.12.08 14:36:00 -
[8] - Quote
Argent Mordred wrote:DTOracle wrote:Apparently a Proto Minnie w/ Cmp KinKats, is almost gamebreaking according to IWS . Even though a Proto Gal scout can already go faster . I will continue to persevere as a dedicated scout, but have all but given up hope that CCP will do anything to address the scout suit anytime SOON. This game will become even more boring when a there are nothing but Medium frames on the field. Maybe a speed increase for running and walking, but no strafe speed increase. That way scouts can travel faster, but they can't dance around more than currently. Actually the opposite(increased strafe speed) is being tossed around as a possible option. Though I feel that both are required as long as the current TTK issues exist. Strafe for CQC & sprint for evasion at mid range. Right know my only option is to not be seen, which I am pretty good at. But with omniscient installations & proto scanners, I will be detected. Scouts should be able to effectively speed tank & we cannot. I don't need to dodge bullets, but if it only takes 1-4 to take me down. I should be hard as hell to hit. |
Cody Sietz
Unkn0wn Killers Renegade Alliance
1734
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Posted - 2013.12.08 14:59:00 -
[9] - Quote
I remember some saying that CCP has stated that if scouts had a higher base speed, it would break the game.
Not sure why, seems like the only thing scouts don't do well anymore.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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One Eyed King
Eyniletti Rangers Minmatar Republic
41
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Posted - 2013.12.08 19:26:00 -
[10] - Quote
Cody Sietz wrote:I remember some saying that CCP has stated that if scouts had a higher base speed, it would break the game.
Not sure why, seems like the only thing scouts don't do well anymore.
It would ruin EZ mode KDR. That would break the game.
Nova knifing scout masochist. I would be a sadist, but CCP won't let me.
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Nocturnal Soul
Immortal Retribution
1220
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Posted - 2013.12.08 19:38:00 -
[11] - Quote
Mortedeamor wrote:i personally i agree since hit detection has gone so high speed tanking does need a second look at and while i may not personally own a scout (no amar scout yet ) even i can see it needs reworking. +1 negative49er You wear are suits yet your in a minmatar allined corp. EXSPLAIN YOURSELF !!!!!!
"The trick to creativity is knowing how to hide your sources..." Albert Einstein
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Maken Tosch
DUST University Ivy League
5686
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Posted - 2013.12.08 21:23:00 -
[12] - Quote
Nocturnal Soul wrote:Mortedeamor wrote:i personally i agree since hit detection has gone so high speed tanking does need a second look at and while i may not personally own a scout (no amar scout yet ) even i can see it needs reworking. +1 negative49er You wear are suits yet your in a minmatar allined corp. EXSPLAIN YOURSELF !!!!!!
He's a Kamerian (or whatever the Amarr call their Minmatar soldiers).
OK, CCP. When are knives finally going to be improved?
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Admonishment
The Enclave Syndicate Dark Taboo
40
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Posted - 2013.12.08 23:12:00 -
[13] - Quote
negative49er wrote:it define the purposes of a scout
Its bad because the AR users would have to put more effort into aiming lol
Level 5 Proficiency in basket weaving.
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negative49er
Krusual Covert Operators Minmatar Republic
379
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Posted - 2013.12.08 23:14:00 -
[14] - Quote
Admonishment wrote:negative49er wrote:it define the purposes of a scout Its bad because the AR users would have to put more effort into aiming lol
Your right that would be terrible for them, forget about scout CCP and give AR an 100% dmg boost
One day my shotgun will run out ammo
1.7 is the day if I fight or i give up
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Thumb Green
Novashift
548
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Posted - 2013.12.08 23:42:00 -
[15] - Quote
The scouts speed nerf had nothing to do with hit detection as some seem to think. They literally were moving too fast for the game to track properly and would end up teleporting. Of course the nerf was before several patches that "optimized" the game so it's possible the game could better track them at their old speed or even at higher speeds; but given that CCP's Dust team doesn't have that good of a track record, I doubt it.
Also, to the hipsters knocking AR users; just stop, there's no aiming required to kill scouts regardless of what weapon you use.
Never mind the president, let's overgrow the government.
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Atiim
Living Like Larry Schwag
1767
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Posted - 2013.12.09 00:12:00 -
[16] - Quote
It's considered bad because It would allow you to move faster than Aim Assist on ADS.
And we can't have that can we?
My Very First Thread About Tanks
-HAND
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
397
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Posted - 2013.12.09 00:22:00 -
[17] - Quote
Cody Sietz wrote:I remember some saying that CCP has stated that if scouts had a higher base speed, it would break the game.
Not sure why, seems like the only thing scouts don't do well anymore. The system cannot handle giving accurate hitboxes to players that move too fast. We used to have faster characters all over, and what happened is that someone could strafe through fire for an unlimited duration. Matrix bullet dodging, because the system couldn't keep up with the actual position of the player relative to the bullets.
Hence larger objects can travel faster because they can't fidget-strafe.
If you can read this, it means you are reading.
Unless you are skimming
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hgghyujh
Expert Intervention Caldari State
183
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Posted - 2013.12.09 00:37:00 -
[18] - Quote
negative49er wrote:it define the purposes of a scout
because it breaks hit detection horribly, you wanna see scouts dodging through a solid steam of bullets with out taking damage again???
don't get me wrong I'm a scout and would love it but last time scouts moved reasonably fast they were game breaking. |
DEZKA DIABLO
Commando Perkone Caldari State
129
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Posted - 2013.12.09 00:41:00 -
[19] - Quote
Yup I miss the days of weaving through bullets and around someone to knive them, back when they had to aim, count their clips, an have quick reload skills or I would get you after your stamina ran out an jump reloads didn't save you. Now reload speed is a sp waste for a AR user that can drop 4 mercs with one clip |
negative49er
Krusual Covert Operators Minmatar Republic
379
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Posted - 2013.12.09 00:42:00 -
[20] - Quote
hgghyujh wrote:negative49er wrote:it define the purposes of a scout because it breaks hit detection horribly, you wanna see scouts dodging through a solid steam of bullets with out taking damage again??? don't get me wrong I'm a scout and would love it but last time scouts moved reasonably fast they were game breaking.
What do you mean back when the game didn't have AA and crap hit detection
Stop bringing up the past look into the present
One day my shotgun will run out ammo
1.7 is the day if I fight or i give up
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Toby Flenderson
research lab
139
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Posted - 2013.12.09 03:44:00 -
[21] - Quote
hgghyujh wrote:negative49er wrote:it define the purposes of a scout because it breaks hit detection horribly, you wanna see scouts dodging through a solid steam of bullets with out taking damage again??? don't get me wrong I'm a scout and would love it but last time scouts moved reasonably fast they were game breaking.
I think that if you want to get up past 10 m/s then go for it but it should cost you like it does now. I wasn't around for closed beta or whenever the scouts were ridiculous but I've heard the stories. The scout suit is fine as it is. It really seems like people just expect to go from an assault suit with high HP to a scout suit with no real tactic changes. Speed should not make you invincible, it should just help you sneak around or take advantage of tactical opportunities. People complaining that they can't run through bullets never ceases to amaze me. |
Admonishment
The Enclave Syndicate Dark Taboo
41
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Posted - 2013.12.09 07:12:00 -
[22] - Quote
Thumb Green wrote:The scouts speed nerf had nothing to do with hit detection as some seem to think. They literally were moving too fast for the game to track properly and would end up teleporting. Of course the nerf was before several patches that "optimized" the game so it's possible the game could better track them at their old speed or even at higher speeds; but given that CCP's Dust team doesn't have that good of a track record, I doubt it.
Also, to the hipsters knocking AR users; just stop, there's no aiming required to kill scouts regardless of what weapon you use.
I say the same thing to the hipsters that won't use anything...other than an AR.
Level 5 Proficiency in basket weaving.
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dogmanpig
black market bank
72
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Posted - 2013.12.09 07:46:00 -
[23] - Quote
dust servers can't handle the increased speed without more bugs. dust servers are basically redlining to play the current form and lead to more server crashes.
You hate me, I hate you. Lets keep it that way.
Level 7 1/3 Forum alt.
"Its worth half a penny and a reach around"
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Thumb Green
Novashift
550
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Posted - 2013.12.09 08:01:00 -
[24] - Quote
Admonishment wrote:Thumb Green wrote:The scouts speed nerf had nothing to do with hit detection as some seem to think. They literally were moving too fast for the game to track properly and would end up teleporting. Of course the nerf was before several patches that "optimized" the game so it's possible the game could better track them at their old speed or even at higher speeds; but given that CCP's Dust team doesn't have that good of a track record, I doubt it.
Also, to the hipsters knocking AR users; just stop, there's no aiming required to kill scouts regardless of what weapon you use. I say the same thing to the hipsters that won't use anything...other than an AR.
Do you not know what a hipster is? The filthy creatures would never use an AR simply because it's too mainstream.
Never mind the president, let's overgrow the government.
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MINA Longstrike
2Shitz 1Giggle
156
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Posted - 2013.12.09 08:04:00 -
[25] - Quote
Argent Mordred wrote:DTOracle wrote:Apparently a Proto Minnie w/ Cmp KinKats, is almost gamebreaking according to IWS . Even though a Proto Gal scout can already go faster . I will continue to persevere as a dedicated scout, but have all but given up hope that CCP will do anything to address the scout suit anytime SOON. This game will become even more boring when a there are nothing but Medium frames on the field. Maybe a speed increase for running and walking, but no strafe speed increase. That way scouts can travel faster, but they can't dance around more than currently.
I'd like a non-sprint movespeed buff, I want to actually be able to catch people while i'm using nova knives without having to perform that silly sprint-jump-knife-charge-sneak-attack-suicide-leap maneuver. |
dogmanpig
black market bank
72
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Posted - 2013.12.09 08:07:00 -
[26] - Quote
Thumb Green wrote:Admonishment wrote:Thumb Green wrote:The scouts speed nerf had nothing to do with hit detection as some seem to think. They literally were moving too fast for the game to track properly and would end up teleporting. Of course the nerf was before several patches that "optimized" the game so it's possible the game could better track them at their old speed or even at higher speeds; but given that CCP's Dust team doesn't have that good of a track record, I doubt it.
Also, to the hipsters knocking AR users; just stop, there's no aiming required to kill scouts regardless of what weapon you use. I say the same thing to the hipsters that won't use anything...other than an AR. Do you not know what a hipster is? The filthy creatures would never use an AR simply because it's too mainstream. green, you are a dirty hipster.
You hate me, I hate you. Lets keep it that way.
Level 7 1/3 Forum alt.
"Its worth half a penny and a reach around"
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Thumb Green
Novashift
550
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Posted - 2013.12.09 08:18:00 -
[27] - Quote
dogmanpig, I know this community and I know that it enjoys nothing more than making other people angry. Thus I know you're just trying to get under my skin by calling me that. It's not going to work and I still love you..... unless you're one of those subhuman hipsters, then I hate you.
Never mind the president, let's overgrow the government.
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4447
Resolution XIII
918
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Posted - 2013.12.09 08:47:00 -
[28] - Quote
negative49er wrote:it define the purposes of a scout
If scouts got more speed then HD would be broken again.
Troll, For lifeGǪ But maybe a dragon, uh a bigger dragon.
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8213
BIG BAD W0LVES
965
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Posted - 2013.12.09 09:01:00 -
[29] - Quote
The problem is the game can't keep up with it. Were you here when Scouts were literally invincible if they got anywhere near you? You had to spin the opposite direction to ambush them into your shots.
The game runs at an average of 10fps, according to my PVRs, Scouts simply can't function on a game that is made this poorly. 10m/s is usually breaking the limit this game can take. Sometimes when I play Scout, I actually get nauseous because of the high speed and choppy frames. |
dogmanpig
black market bank
73
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Posted - 2013.12.09 09:04:00 -
[30] - Quote
Thumb Green wrote:dogmanpig, I know this community and I know that it enjoys nothing more than making other people angry. Thus I know you're just trying to get under my skin by calling me that. It's not going to work and I still love you..... unless you're one of those subhuman hipsters, then I hate you. mission
needs alcohol to pour on well.....you know
You hate me, I hate you. Lets keep it that way.
Level 7 1/3 Forum alt.
"Its worth half a penny and a reach around"
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