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61. A shift in player mentality is needed IMO. - in General Discussions [original thread]
Matticus Monk wrote: KingBabar wrote: Why don't you people try to better yourself? Why don't you form up, wait for each other and try to blitz the point from various angles? Are you really content with having an evasive doctrine vs any good...
- by hgghyujh - at 2014.02.02 10:40:00
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62. A shift in player mentality is needed IMO. - in General Discussions [original thread]
KingBabar wrote: As I've said before, I'm so very tired of the constant stomping and can't really see any better way of upping the action than go in in small groups, mostly 2-4 dudes per squad. This way we can't be all over the battlefield, the...
- by hgghyujh - at 2014.02.02 10:32:00
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63. Favorite Weapon in Dust? - in General Discussions [original thread]
PLC you know it is
- by hgghyujh - at 2014.01.28 03:39:00
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64. Game is unbalanced - in General Discussions [original thread]
Tau Lai wrote: It doesn't make sense you need 3 or 4 people to bring down a tank (one player, >1<) . 1.7 ruined this game. And that is It. no it was far worse before you want to take out a tank put together a noskill tank and kill it,...
- by hgghyujh - at 2014.01.28 03:34:00
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65. While HARDENERS ARE ON = NO REGEN - in General Discussions [original thread]
I actually like this idea hardeners kind or out shine EVERYTHING else you can put on a tank short of a proto weapon and damage mods
- by hgghyujh - at 2014.01.28 03:25:00
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66. Funny Stories Thread - in General Discussions [original thread]
PLAYSTTION wrote: I was in a FW getting stomped and in my Dragonfly scout shotgun BPO fit with empty ammo i decided to run through their defences to attack from behind. As i turn out from the road and start walking around the curved edge of a r...
- by hgghyujh - at 2014.01.28 03:12:00
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67. Why are all minmatar suits losing their base armor rep rate in 1.8? - in General Discussions [original thread]
knight of 6 wrote: to be fair minmatar suits shouldn't have ever had that bonus as it made no sense given they prefer shield tanking. minmatar actualy are the bastard children of tanking they prefer armor for their brawlers and sheild for th...
- by hgghyujh - at 2014.01.28 02:56:00
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68. DMG mod > HP - in General Discussions [original thread]
tactics = peewee soccer game??????
- by hgghyujh - at 2014.01.28 02:17:00
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69. Matchmaking and Pubstomping - in General Discussions [original thread]
Rei Shepard wrote: Psyon Sebiestor wrote: After Playing alongside 4 new players in a squad trying to make their first steps into the game and being completely and utterly protostomped by Rainbow Effect (In a public Domination Match) out of 2...
- by hgghyujh - at 2014.01.27 12:02:00
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70. Matchmaking and Pubstomping - in General Discussions [original thread]
m twiggz wrote: The real problem is the match making, not the proto stomping. Why would two full squads of proto players be put on one team while the other team gets a half full squad and a bunch of players who aren't in a squad? It doesn't mak...
- by hgghyujh - at 2014.01.27 11:28:00
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71. Matchmaking and Pubstomping - in General Discussions [original thread]
m twiggz wrote: Sigberct Amni wrote: Instead of crying about matchmaking, how about suggesting a working solution? There's a lot of hurdles to jump as stats in any FPS are abused in some fashion. How should the game define new? Average? Prot...
- by hgghyujh - at 2014.01.27 11:28:00
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72. Matchmaking and Pubstomping - in General Discussions [original thread]
KGB Sleep wrote: 2 things need to happen. 1. Corp battles and Squad matches (1 squad vs another) 2. Academy needs to be available AFTER a new player is turned loose on pubs. That was if things are too rough they can go back. Make sure Acade...
- by hgghyujh - at 2014.01.27 11:22:00
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73. Matchmaking and Pubstomping - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Tiericide pls. would help but not a solution to this problem
- by hgghyujh - at 2014.01.27 11:19:00
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74. Matchmaking and Pubstomping - in General Discussions [original thread]
Bethhy wrote: Psyon Sebiestor wrote: Bethhy wrote: If Mike Tyson Would tie his hands behind his back and let new to boxing people punch him in the face, then boxing would be fun for all! Mike Tyson wouldn't be put up against people bra...
- by hgghyujh - at 2014.01.27 11:17:00
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75. Matchmaking and Pubstomping - in General Discussions [original thread]
demonkiller 12 wrote: Psyon Sebiestor wrote: After Playing alongside 4 new players in a squad trying to make their first steps into the game and being completely and utterly protostomped by Rainbow Effect (In a public Domination Match) out o...
- by hgghyujh - at 2014.01.27 11:13:00
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76. Matchmaking and Pubstomping - in General Discussions [original thread]
Psyon Sebiestor wrote: Bethhy wrote: If Mike Tyson Would tie his hands behind his back and let new to boxing people punch him in the face, then boxing would be fun for all! Mike Tyson wouldn't be put up against people brand new to boxing ...
- by hgghyujh - at 2014.01.27 11:06:00
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77. A Idea to bring tanks back to balance ( a bit ) - in General Discussions [original thread]
True Adamance wrote: Nocturnal Soul wrote: Take away their third person view. And instead give them a backwards/reversal/idkwhatitscalled view whenever they push the analogue stick. Yes? No? Maybe so? Discusse. I don't believe that is ne...
- by hgghyujh - at 2014.01.27 08:56:00
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78. A Idea to bring tanks back to balance ( a bit ) - in General Discussions [original thread]
Scheneighnay McBob wrote: Simple solution (I've been suggesting this since CLOSED-*******-BETA and people are JUST NOW agreeing with me)- Separate the main turret from the driver's seat. Also buff the **** out of small rails and allow small bl...
- by hgghyujh - at 2014.01.27 08:41:00
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79. A Idea to bring tanks back to balance ( a bit ) - in General Discussions [original thread]
BTW +1 to both the top two posts, tho me thinks tankers will hate the 1st, I rather liker the idea
- by hgghyujh - at 2014.01.27 08:38:00
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80. A Idea to bring tanks back to balance ( a bit ) - in General Discussions [original thread]
demonkiller 12 wrote: leave them as is, make them a little slow, bring back old prices **** NO, the only reason tanks aren't unfucking beatable right now is becuase you can pull out a scrub tank and keep high end tanks busy and maybe score a...
- by hgghyujh - at 2014.01.27 08:33:00
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