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101. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
el OPERATOR wrote: el OPERATOR wrote: oh, first, MinLogi since open beta, primarily PC last couple months tho the last couple weeks have been quiet-ish. Okay, a couple things too help the logistics class as a whole- 1. The infamous Spri...
- by bogeyman m - at 2014.08.25 04:09:00
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102. Can we bump up Gallente assault/sentinel/commando repair? - in Feedback/Requests [original thread]
Gallente suits, having inherent armour repair (that no other race gets), should have the slowest shield regen and the longest shield delay (by far). Any buffing of Gallente armour repair should be accompanied by additional shield recharge and dela...
- by bogeyman m - at 2014.08.25 03:58:00
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103. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, the final numbers have gone into QA testing and eventual deployment. As per usual, a Devblog will be posted after the hotfix has been successfully deployed. You can find them here: Hotfix Charlie - Final Nu...
- by bogeyman m - at 2014.08.12 05:09:00
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104. Minmatar Scout needs a little bit more love. - in Feedback/Requests [original thread]
I strongly feel that passive bonuses need to be balanced (but not the same) across all scout races first... Then active bonuses can be considered. Passives should all be ewar related (since that is what makes a scout a scout). 700 years of opp...
- by bogeyman m - at 2014.08.06 22:37:00
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105. Minmatar Scout needs a little bit more love. - in Feedback/Requests [original thread]
I just read all the posts so far... I must be missing something... Why no passive ewar for Min Scouts, like every other race gets .
- by bogeyman m - at 2014.08.02 14:55:00
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106. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
One Eyed King wrote: bogeyman m wrote: One Eyed King wrote: bogeyman m wrote: One Eyed King wrote: Throw an RE, then throw a grenade. You will see a difference. The comparisons need to stop. "Throw" an Uplink, then throw an RE. Y...
- by bogeyman m - at 2014.07.18 04:29:00
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107. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
Brokerib wrote: Kallas Hallytyr wrote: Adipem Nothi wrote: bogeyman m wrote: When I am killed by REs, it is usually from a 10m-15m distance - rarely from under 10m and occasionally from 30m+ (I'm guessing those are dropped from buildin...
- by bogeyman m - at 2014.07.18 04:25:00
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108. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
Adipem Nothi wrote: bogeyman m wrote: If you want to talk about problems then talk about fixing them , not their side effects. I, for one, do not have an issue with REs being used. However, I do have an issue with their being thrown as f...
- by bogeyman m - at 2014.07.17 03:16:00
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109. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
One Eyed King wrote: bogeyman m wrote: One Eyed King wrote: Jadd Hatchen wrote: Ghost Kaisar wrote: If you are routinely getting killed by killer frisbee's, then you REALLY need to invest in some situational awareness. No he is...
- by bogeyman m - at 2014.07.17 03:09:00
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110. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: Hi all, We want to have this formal discussion and get your input. We believe that the community has wanted to have some say on this issue for some time, and now that I am studying this data in detail, some things brush me t...
- by bogeyman m - at 2014.07.17 01:43:00
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111. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: The-Errorist wrote: Was fixing the racial suit slot layouts addressed? Amarr - Most low slots Gallente - High number of low slots Caldari - Most high slots Minmatar - Even to 1 more high slot than low For...
- by bogeyman m - at 2014.07.17 01:35:00
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112. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
SponkSponkSponk wrote: bogeyman m wrote: I, for one, do not have an issue with REs being used. However, I do have an issue with their being thrown as far as they are. Incidentally, last time I checked, proximity mines didn't get thrown a...
- by bogeyman m - at 2014.07.17 01:31:00
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113. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
Adipem Nothi wrote: Jadd Hatchen wrote: So you admit that an RE can be thrown? At least admission of the problem is the first step towards fixing it. ;) If we're here to talk about problems, why not talk about Heavy spam? Remote Exp...
- by bogeyman m - at 2014.07.17 01:24:00
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114. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
One Eyed King wrote: Jadd Hatchen wrote: Ghost Kaisar wrote: Seymour KrelbornX wrote: what are you going to do about how far they can toss remotes? keep in mind with how hard they are to see already and how high they can jump and how ...
- by bogeyman m - at 2014.07.17 01:10:00
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115. Hotfix Charlie - Update - in Feedback/Requests [original thread]
John Demonsbane wrote: bogeyman m wrote: John Demonsbane wrote: Xak Arji wrote: Also, why do we need to change logi at all? There is nothing wrong with them. The focus needs to be an assaut suit adjustment, most likely centered on DPS....
- by bogeyman m - at 2014.07.15 04:53:00
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116. Hotfix Charlie - Update - in Feedback/Requests [original thread]
bogeyman m wrote: Gavr1lo Pr1nc1p wrote: For Rattati: I know earlier you mentioned a speed buff for minmitar scouts, and i was interested in knowing whether or not this would actually happen. Thanks! With no ewar bonuses, MinScout speed a...
- by bogeyman m - at 2014.07.15 04:08:00
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117. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Gavr1lo Pr1nc1p wrote: For Rattati: I know earlier you mentioned a speed buff for minmitar scouts, and i was interested in knowing whether or not this would actually happen. Thanks! With no ewar bonuses, MinScout speed advantage needs to be ...
- by bogeyman m - at 2014.07.15 04:06:00
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118. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
Ghost Kaisar wrote: SAIRAX SIS wrote: i agree... Cal Scout is already best Assaulting scout. (High-Shield Recharge, No movement penalty by Shield Tanking, Small Hitbox) In addition, it's that offset by new bonus, (weaknesses low slot is s...
- by bogeyman m - at 2014.07.15 03:57:00
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119. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: what are you going to do about how far they can toss remotes? keep in mind with how hard they are to see already and how high they can jump and how fast they are, tossing remotes 10 meters almost undetected makes them ...
- by bogeyman m - at 2014.07.15 03:49:00
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120. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, after thoroughly discussing with the scout community, these are our proposed changes. EWAR Calculations I have documented all the necessary and relevant scenarios, I hope. At the top of the document, I have...
- by bogeyman m - at 2014.07.15 03:46:00
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