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1401. [Request] Easiest solution for LAVs: nerf the collision damage - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: so free LAVs got removed *sighs* Not even close to that really. Free is relative. There are... at least three different LAV BPOs (Blood Raider, Ishukone Watch, etc.), and they're hardier than the militia ones were.
- by Zeylon Rho - at 2013.07.21 17:46:00
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1402. CCP: Very Important you Read this - in Feedback/Requests [original thread]
Aeon Amadi wrote: Bendtner92 wrote: I can see that it would be useful for anything CPU/PG related to not be rounded of, but instead used the decimals. I don't know how complicated it would be for new players etc, but I can certainly see it's...
- by Zeylon Rho - at 2013.07.21 17:37:00
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1403. scramble rifle officer variant - in Feedback/Requests [original thread]
This thread has joined the not-so-elite club of threads that Zdub drops into to complain about the obviously completely left-field to him Cal-Logi nerfs. Whine and cheese for everyone! I'd like to see officer variants for the Scrambler as well....
- by Zeylon Rho - at 2013.07.21 17:33:00
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1404. Hey Caldari Logi, Don't like the new changes? Come here! - in General Discussions [original thread]
Iron Wolf Saber wrote: Thing is they're not done adjusting the suits yet either :D More suit adjustments in 1.3? Or later? Adjustments to basic suits?
- by Zeylon Rho - at 2013.07.21 02:23:00
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1405. If the TAR is made to mimic the function of the Scrambler Rifle... - in Feedback/Requests [original thread]
SponkSponkSponk wrote: I like how this discussion is continuing. Uprising 1.3 is slated to have a lot of balancing; hopefully some tweaks like this will sneak in as well. I think they could probably do this with a hotfix, 1.3's contents are ...
- by Zeylon Rho - at 2013.07.20 16:51:00
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1406. [Request] Change Dren Pistol/Swarm Launcher to tier 1 CPU/PG fitting cost - in Feedback/Requests [original thread]
Rynx Sinfar wrote: Don't really see too many sidearm kills from anyone these days, still see SMG but not as much as before. Would love to have a complete dren suit too. Pew pew. The range adjustment still has the pistol sitting pretty low ra...
- by Zeylon Rho - at 2013.07.20 16:47:00
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1407. [request] Allow us to pick a default suit before battle - in Feedback/Requests [original thread]
Favorite doesn't work. You'll default to the last suit you wore whenever you start the next battle, even if you change your favorite before that battle. The only option currently is to quit the game, which seems over the top for a suit change. We...
- by Zeylon Rho - at 2013.07.20 16:37:00
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1408. [UNOFFICIAL POLL] RE-SPECIALIZATION - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: Where can I vote against this? The poll has a 'no' option, which is winning. Some people aren't used to the idea that MMOs frequently add and adjust content without offering "respecs". I wonder how many people in the OG...
- by Zeylon Rho - at 2013.07.20 16:28:00
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1409. Destroyed Remote Explosives shouldnt cause damage - in Feedback/Requests [original thread]
Aero Yassavi wrote: People who are saying use flux or stand far away 1. Grenades have crazy bounce patterns especially within the hacking terminals, it's more trouble than it's worth. 2. These things have a very large blast radius. Sure your ...
- by Zeylon Rho - at 2013.07.20 15:27:00
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1410. No respecs right? Ya dust is dead. - in General Discussions [original thread]
I'm sure Dust will be fine without the respecs. Having newer players start at the same ground level when new content comes out makes sense, and every MMO I've ever played has had post-release balance changes/nerfs. The only thing unique about Dust...
- by Zeylon Rho - at 2013.07.20 15:18:00
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1411. [Feedback] AFKing, Pubstomping, and games in progress - in Feedback/Requests [original thread]
I recall a thread awhile back amounting to "Pubstomping = AFKing", suggesting that the lack of proper matchmaking was causing people to go afk (iirc). I'd say the reverse is also true though, people going AFK equals pubstomp, as there's not much...
- by Zeylon Rho - at 2013.07.20 15:06:00
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1412. If there gonna be gear based match making,does that mean......... - in General Discussions [original thread]
CCP FoxFour wrote: Iron Wolf Saber wrote: ahem...There was no such thing said. There was such thing said, but it is not happening. The new matchmaking that CCP Nullarbor is working on is NOT taking gear into effect. That's too bad. Th...
- by Zeylon Rho - at 2013.07.19 23:55:00
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1413. CCP whats so hard about giving Proto assault 2 equipment slots - in Feedback/Requests [original thread]
Quote: Caldari logi will still have more shields I guess... but it's not worth mentioning. Assuming they both go all shield extenders, the difference in just shield extenders is something like 46 shields, right? (5 x 66) + ((66*0.1) x 5)...
- by Zeylon Rho - at 2013.07.18 20:06:00
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1414. Remote/Proximity Mines - in Technical Support/Bugs [original thread]
I see this a lot with proxies. They do the "sizzle" when being thrown down on completely flat ground (and otherwise, but flat ground as well). It can get to the point where you lose 50% of the proxies you throw down. If you were trying for full de...
- by Zeylon Rho - at 2013.07.18 19:51:00
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1415. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
Griffter D'nan wrote: Spectral Clone wrote: They didnt have to touch caldari assault tbh. In fact C assault ds will be worst assault ds. Gal assault have cpu/pg hybrid wep bonus, so player can put better stuff on suit (like better sidearm...
- by Zeylon Rho - at 2013.07.18 19:46:00
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1416. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
ZDub 303 wrote: One thing. Can you consider changing the logi bonus to fitting reduction on equipment? Give armor tanked logis a passive rep if you need to.. but for someone who actually plays the logi side of cal logi... fitting proto equipme...
- by Zeylon Rho - at 2013.07.18 15:24:00
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1417. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
Unmei no Hoeru wrote: Yeah finally the amarr logistic won't be the underdog, and on top of that the assault caldari will be really more than the cheaper version of the basic fit. PD: I want this to be a different message for not shallow my tr...
- by Zeylon Rho - at 2013.07.18 15:21:00
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1418. A CCP response story: would be funny if it wasn't frustrating - in General Discussions [original thread]
I guess this explains those recent upvotes. To add, I think there's an understanding (after it was clarified) that the current state of affairs is "by design". The larger question is "why?" Why have you introduced a mechanic/skill that is clearly ...
- by Zeylon Rho - at 2013.07.17 14:21:00
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1419. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
Syther Shadows wrote: there is one issue with this there would be no incentive to spec into the amarr assault variant as that at max level already provides you with all the bonuses you need so unless you nerf the suit (and that would make a n...
- by Zeylon Rho - at 2013.07.17 11:19:00
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1420. Factional Warefare Idea - in General Discussions [original thread]
True Adamance wrote: Zeylon Rho wrote: I picture standings being like: Fight a battle for the AMARR= Standings shift: Amarr +5 Minmatar -5 or Amarr +5 Caldari +1 Minmatar -5 Gallente -1 If you decide to change factions somewhere down t...
- by Zeylon Rho - at 2013.07.16 16:44:00
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