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301. [Request] light/scout VTOL craft - in Feedback/Requests [original thread]
So... a single-seat "scout" air vehicle? take the guns off of Halo's Banshee, give it some bolbous masses, and paint it green. Viola', you have a Gallente version of what you're asking. This would actually be useful for infiltration maneuvers, esp...
- by Zat Earthshatter - at 2012.07.04 08:44:00
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302. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
@brass : ok... i'm guessing you want a mode that shifts to require both sides to fight the rogue drones. They could actually pull that with any mode, just have the Rogues attack a random battle depending on unknown factors. Once that occurs, the g...
- by Zat Earthshatter - at 2012.07.02 23:29:00
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303. [Feedback] Character building is so complicated I actually need a pen and paper ... - in Feedback/Requests [original thread]
@Lilianna : Welcome to New Eden. There's a reason some people call EVE "spreadsheets in space" On release, expect BattleClinic to start accepting dropsuit fits, and quite possibly skillplan tools. For now, use your notes to aid in testing and feed...
- by Zat Earthshatter - at 2012.07.02 23:19:00
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304. [[REQUEST]] if you dont buy it you cant use it - in Feedback/Requests [original thread]
Yes, militia tankspam is a bit of an issue. My guess is that these were intended to let the E3 visitors experience vehicle combat, and were never removed from the build. For the beta, i'm guessing from the vehicle-promoting map and militias that C...
- by Zat Earthshatter - at 2012.07.02 23:07:00
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305. Sharing the knowledge - in Feedback/Requests [original thread]
From day one of my beta experience, I noticed quite a few skillbooks, especially "core" skills, are the exact same as their EVE counterparts. My suggestion is a simple one to streamline the economy. the DUST skillbooks that apply to capsuleers, an...
- by Zat Earthshatter - at 2012.07.02 22:49:00
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306. [Request] DO NOT add mandatory knife finishing animations! - in Feedback/Requests [original thread]
The animations would be wholly unecessary for assault suits and heavies. Those are more likely to use their guns instead. Scouts could use them, but as kills it should only be if the knife would finish them off normally. Better-skilled and fitted ...
- by Zat Earthshatter - at 2012.07.02 20:47:00
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307. Why I think the majority of eve players should not beta test Dust 514. - in Feedback/Requests [original thread]
OP : I sense a troll. Seeing as you've gotten both appetizer and main course already, i'll serve the dessert. You assume, just because the EVE players play EVE, that they know nothing at all about what makes an FPS good. Also, one has to be a rav...
- by Zat Earthshatter - at 2012.07.02 20:36:00
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308. An FPS for an FPS fan? - in Feedback/Requests [original thread]
This might be the too-young bittervet within me but : LET EM LEAVE!!! This may be an FPS on the surface, but it was never meant to pick up the short-attention-span people that overuse the M203 underslungs in "Madden Military 2013". Pandering to t...
- by Zat Earthshatter - at 2012.07.02 09:40:00
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309. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Yet another idea... This one is a full concept map. Divinity : an Amarrian temple/barracks, placed on a mountaintop so high that it pierces the planet's constantly dense cloud layer. Visiting pilgrims have a sensation of being in Heaven itself, he...
- by Zat Earthshatter - at 2012.07.01 10:17:00
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310. Sounds... are not epic enough - in Feedback/Requests [original thread]
I expect the full game will sound better, since the beta needs a quick-update ability for hotfixes. As Tobi said, audio can get pretty hoggish on memory. I remember reading an old article where a single uncompressed song completely filled a late-m...
- by Zat Earthshatter - at 2012.07.01 09:45:00
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311. Major Nitpick Reporting for Duty - in Feedback/Requests [original thread]
I can't find a pulse on this horse ! Get me the paddles... *CLEAR*! No response, might as well keep beating it. There were at least three of these threads pre-patch. Although i'm more worried about core mechanics, I do agree this needs to be on ...
- by Zat Earthshatter - at 2012.07.01 05:44:00
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312. [Feedback] Mass Drivers - in Feedback/Requests [original thread]
Honestly... the Mass Driver seems to be the result of a CCP that was being too careful after the swarm launcher fiasco. I've entertained the idea, got a few kills. But if the player even tries to shoot back, they usually win. Also, unless you sc...
- by Zat Earthshatter - at 2012.07.01 05:40:00
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313. Request - cone of fire indicator on vehicles - in Feedback/Requests [original thread]
Clever idea, sorta reminds me of the POV indicator in EndWar. As is the maingun rotates on the diagram, so adding something of the sort shouldn't hurt too much.
- by Zat Earthshatter - at 2012.07.01 03:15:00
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314. Dead or Alive - Bounties in DUST - in Feedback/Requests [original thread]
After making a post, I came up with an idea concerning a noteriety system well-known in EVE, and could be carefully implemented in DUST. The Bounty System . Obviously I wouldn't have this system in the beta, this is for a release-version system. ...
- by Zat Earthshatter - at 2012.07.01 02:47:00
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315. HEALING - in Feedback/Requests [original thread]
I was about to relentlessly bash your suggestion because your item wouldn't take any suit space. Then I realized you're actually complaining about not enough people bothering to carry the revive tool. If it is to stay as-is, organized groups will ...
- by Zat Earthshatter - at 2012.07.01 02:10:00
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316. Please Add EMP & Sticky grenades - in Feedback/Requests [original thread]
"Flux" grenades were supposed to be in this build. I can't find them, but they were supposed to mess up the target in some way. Otherwise, I don't see too much harm with your suggestions, however sticky GRENADE is a little overdone in FPS Instead...
- by Zat Earthshatter - at 2012.06.30 10:22:00
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317. I think its time we bring in Dr. Eyjolfur - in Feedback/Requests [original thread]
I wouldn't say the errors were HIS fault, if at least not alone. With the fac-war, that was an unforseen application of how two complicated systems (auto-estimated prices and LP awards) interconnected. In fact, that incident kinda helped CCP get r...
- by Zat Earthshatter - at 2012.06.30 10:15:00
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318. Game Needs Spawn Shield - in Feedback/Requests [original thread]
TiMeSpLiT--TeR wrote: Deployment should be similar to Starhawk by dropping from the sky. Just like in EVE trailer (Immortality). Judging from where your post is located -between two "veteran" posts-, you managed to live up to your name... I f...
- by Zat Earthshatter - at 2012.06.30 10:10:00
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319. Prevent remote explosives on spawn points please - in Feedback/Requests [original thread]
#1 : Just because you stepped into the sandbox there, doesn't mean that patch of sand is safe! This "same spot" thing was also confirmed as a bug in a blue post last build. #2 : if they magically couldn't throw REs, they'd just pick up their Brea...
- by Zat Earthshatter - at 2012.06.30 09:49:00
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320. Magic Missile Vechicles - in Feedback/Requests [original thread]
As much as I hate it, Working As Intended. Do remember that the guy doing that is a sitting duck!!! Just shoot him with (insert big gun here), or at least let your team know so they can deal with it
- by Zat Earthshatter - at 2012.06.30 09:47:00
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