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161. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: I'm sorry but our data shows that logis outnumber assaults by a huge margin. Nothing about this change will make logis worse at being logis. Such a bad reason to nerf something. Because there are many people using it, it ...
- by Zaria Min Deir - at 2014.07.10 01:14:00
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162. [suggestion] nanite injectors - in Feedback/Requests [original thread]
True Adamance wrote: I hope they never do that. not because I feel the need to inconvenience your or counter your statement but because on an open market those Injectors would sell for the quite the pretty penny. Exactly like Faction gear shou...
- by Zaria Min Deir - at 2014.06.20 13:28:00
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163. On shield regulators and their current place - in Feedback/Requests [original thread]
TechMechMeds wrote: I fit 1 complex regulator on all my winmatar fits, I like me shield regen. And 1 energizer as well. Logi I put 2 plates, 1 shield reg, 1 armour repair, 1 shield energizer and 3 shields. Assault I put 4 shields, 1 energize...
- by Zaria Min Deir - at 2014.06.19 16:15:00
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164. On shield regulators and their current place - in Feedback/Requests [original thread]
Cat Merc wrote: In a nutshell: Due to the CPU/PG, shield suits are better off fitting armor plates than regulators
Due to how low the delays are anyways, there is no point for the most part, and it's better to just get more HP
Meow We...
- by Zaria Min Deir - at 2014.06.19 12:39:00
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165. On shield regulators and their current place - in Feedback/Requests [original thread]
I am sure many of us Minmatar and Caldari suit users were excited to hear the news of shield modules being buffed... Personally I found the extender and recharger/energizer buffs to be quite reasonable. Not perfect necessarily, but good. However,...
- by Zaria Min Deir - at 2014.06.19 12:31:00
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166. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Zaria Min Deir wrote: CCP Rattati wrote: Thanks everyone for your input over the last few weeks on this issue. At the heart of every FPS there is the Rifle and it just needs to be fair and balanced. The curre...
- by Zaria Min Deir - at 2014.06.09 11:11:00
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167. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
CCP Rattati wrote: Thanks everyone for your input over the last few weeks on this issue. At the heart of every FPS there is the Rifle and it just needs to be fair and balanced. The current situation is that we have some underperforming weapons...
- by Zaria Min Deir - at 2014.06.09 09:48:00
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168. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
Aeon Amadi wrote: CCP Rattati wrote: Aeon Amadi wrote: Bwahahaha, I love the "Range in CM" bit at the bottom Just for you Small little addition I want to add is perhaps, if it's necessary, a re-evaluation of the CPU/PG costs ...
- by Zaria Min Deir - at 2014.06.09 09:34:00
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169. Gal scout and cloak nerf was pointless - in Feedback/Requests [original thread]
Spartan MK420 wrote: Zaria Min Deir wrote: Korvin Lomont wrote: I would suggest a damage bonus for gal (maybe 2% to sidearms or plasma weapons) + profile dampener bonus Minni could really use a fitting reduction on biotics alongside the...
- by Zaria Min Deir - at 2014.06.05 03:36:00
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170. Gal scout and cloak nerf was pointless - in Feedback/Requests [original thread]
Korvin Lomont wrote: I would suggest a damage bonus for gal (maybe 2% to sidearms or plasma weapons) + profile dampener bonus Minni could really use a fitting reduction on biotics alongside the NK bonus Amarr could use a fitting reduction to ...
- by Zaria Min Deir - at 2014.06.04 23:19:00
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171. Gal scout and cloak nerf was pointless - in Feedback/Requests [original thread]
Korvin Lomont wrote: CCP Logibro wrote: I literally just stood up and said to myself "Why didn't I think of that?!" /facepalm (Apologies to anyone that actually did suggest it earlier that we may have missed.) I'll have a chat with CCP Rat...
- by Zaria Min Deir - at 2014.06.04 23:15:00
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172. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
I won't go into detail about what I think about the medium basic frames except to say I agree that they should have a purpose and a role, and they currently do not. Re: Assault/Logi changes The main issue currently on the assault suits I have mo...
- by Zaria Min Deir - at 2014.05.29 12:31:00
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173. [Discussion] The Big Scout Role Bonus Thread - in Feedback/Requests [original thread]
Not going to go into detail about what I like or dislike about all of these, but I do have to say this. I do not agree with the suggestions of racial bonuses that give efficacy to a specific module only. And I definitely think it's a bad idea if o...
- by Zaria Min Deir - at 2014.05.27 11:41:00
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174. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: Taking a lot of various feedback into account, we are pulling the GA repair rate change, and improving the AR by 3%, instead of 2% Consider the numbers in the spreadsheet in green cells to be locked and loaded for Hotfix A...
- by Zaria Min Deir - at 2014.05.26 19:13:00
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175. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Flyingconejo wrote: About the Gal scouts: *Auto repair nerf: The Auto-Repair for the Gallente Scout was too powerful,.Like the old Logi suits, it gave the Gal scout a free slot. This change was completely warranted. So, where's the nerf to ...
- by Zaria Min Deir - at 2014.05.25 14:18:00
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176. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
m621 zma wrote: Zaria Min Deir wrote: But, yes, being able to shoot from cloak and then, even better, being able to instantly recloak is utter bullshit. Get Gud scrub How's the murder taxi business going nowadays, darling, I haven't b...
- by Zaria Min Deir - at 2014.05.25 11:00:00
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177. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Orion Sanjeet wrote: Give an e-hp reduction for each dampener used. I am fine with the invisibility however to require an entire clip from a mass driver to kill one scout is to much (I have been using a mass driver since it has a 4 round cl...
- by Zaria Min Deir - at 2014.05.25 10:19:00
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178. [Feedback] Planetary Conquest - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: Cat Merc wrote: So... Now the blue doughnuts do friendly attacks on each other so as to lock their districts and generate ISK? Yeah sure using clone packs it doesn't really work, but using clones generated at a district...
- by Zaria Min Deir - at 2014.05.25 04:34:00
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179. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
CCP Rattati wrote: Cloak keeps dampening, and at better rates than we originally proposed, 0-5-10 instead of 0-2.5-5 *GA scout damp bonus to 3% per level instead of 5% for a maximum bonus of 15% *Reducing CA passive scan to 3% from 5% *Reducin...
- by Zaria Min Deir - at 2014.05.25 04:04:00
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180. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Cat Merc wrote: Passive scanning means that you can see a lot of enemies. Dampening means that you hide just yourself. Hence dampening should be stronger because it gives you less benefit. With the proposed change a Caldari scout will dete...
- by Zaria Min Deir - at 2014.05.25 03:38:00
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