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81. Hotfix Charlie and the Magsec SMG - in Feedback/Requests [original thread]
Killer's Coys wrote: The problem is that the Magsec hasn't utility bonus... Is a video (I've posted it in an other previous topic), if you have the Magsec lvl 1 or 5, the kick is the same... I don't know if it's a bug, but it's not good for the...
- by ZDub 303 - at 2014.07.18 21:36:00
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82. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Actually I take it back, with similar layout and capacity the Assault should probably keep 10% reduction and logi is buffed to 15%. This reduction would keep them more in line as Assaults have two weapons and Logis have 4 equipment.
- by ZDub 303 - at 2014.07.18 20:45:00
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83. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Cat Merc wrote: ZDub 303 wrote: If Logi and Assault have the same fitting capacity, base hp (not speed), and slot layout, then with correctly tuned fitting capacity and a buff to 15% fitting reduction on equipment and weapons for each class ...
- by ZDub 303 - at 2014.07.18 19:58:00
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84. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
If Logi and Assault have the same fitting capacity, base hp (not speed), and slot layout, then with correctly tuned fitting capacity and a buff to 15% fitting reduction on equipment and weapons for each class there should be no question which does...
- by ZDub 303 - at 2014.07.18 19:07:00
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85. Please don't make dmg mods the best high slot mod again - in Feedback/Requests [original thread]
Starting to think that Damage Mods in low slots and some sort of Rate of Fire enhancer in the High slot would be the best way to go. They would functionally do the same thing, increasing your DPS, but change it so that Caldari favor long range, D...
- by ZDub 303 - at 2014.07.18 01:58:00
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86. GIVE ASSAULT SUITS A 2ND GRENADE SLOT - in Feedback/Requests [original thread]
To echo Pokey: Pretty sure a second grenade slot would require a substantial UI rework, as you cannot select which grenade you wish to use currently.
- by ZDub 303 - at 2014.07.16 23:10:00
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87. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Boot Booter wrote: Haha I'm sure I play this game just as much if not more than you. 37 mil sp from open beta. Fact is dual tanking is part of this game. I learned this the hard way in the min assault. Why do you think pro cal assaults with 4...
- by ZDub 303 - at 2014.07.16 22:47:00
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88. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Adipem Nothi wrote: speedy, brick-tanked "slayer" Scouts <--- we want fewer of these (and more assaults) :: hands Pandora's Box :: ^ You sure you wanna open that sh*t? ... you'll wish you hadn't. If we want less slayer scouts and more...
- by ZDub 303 - at 2014.07.16 22:31:00
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89. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
High slot kin cats would be a straight buff to Minmatar suits imo. Especially with a new 4/3 slot layout on the assault. You can fit Kin Cats in the highs and regulators in the lows. This would make it a very hit and run kind of suit, perfect for ...
- by ZDub 303 - at 2014.07.16 22:25:00
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90. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Regarding the Amarr Logi: I am a little disappointed in seeing Amarr Logi lose its sidearm but I remain hopeful that it is to make room for bigger changes. With these changes, Amarr Logi definitely becomes the least desirable of the four until ch...
- by ZDub 303 - at 2014.07.16 21:47:00
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91. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Move speed needs to be a faster as well when comparing Amarr and Gallente. Especially considering Amarr have lower base. We've needed more viable high shields for armor tankers for a long time, that is certainly a problem. Starting to make me wo...
- by ZDub 303 - at 2014.07.16 21:24:00
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92. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: ZDub 303 wrote: Slot progression in dropsuits between tiers is too pronounced for medium frames. Especially for classes like Logistics. Please Rattati... seriously consider a pseudo-tiercide approach to this to make STD/A...
- by ZDub 303 - at 2014.07.16 18:04:00
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93. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Slot progression in dropsuits between tiers is too pronounced for medium frames. Especially for classes like Logistics. Please Rattati... seriously consider a pseudo-tiercide approach to this to make STD/ADV suits more viable against PRO suits. E...
- by ZDub 303 - at 2014.07.16 17:26:00
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94. [Discussion] Other WP rewards that should be changed/increased? - in Feedback/Requests [original thread]
TechMechMeds wrote: Tier the triarge like the injector please, min logi. 15/20/25 Triage Nanohives? I could see that making sense, as there is a set number of armor repaired per cycle. If you are referring to tiered war points based on rep...
- by ZDub 303 - at 2014.07.15 21:15:00
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95. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Kick reduction for Caldari Assault would do wonders for that class imo. The ARR kicks like a fiend, the MSMG does too. If the standard RR is still too powerful as a weapon in general, a slight kick increase could help balance it while making the ...
- by ZDub 303 - at 2014.07.11 15:15:00
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96. Bring Back Murder Taxis! - in Feedback/Requests [original thread]
The better fix would be to make your LAV attached remotes explode when you barely brush up against an infantry, thus killing both of you and any unsuspecting infantry nearby as well. Murder Taxis don't need to come back persay... but to keep balan...
- by ZDub 303 - at 2014.07.11 14:49:00
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97. Hotfix Charlie - Update - in Feedback/Requests [original thread]
John Demonsbane wrote: Excellent ideas. Back when all the fools were asking for sidearm only logis I had counter-proposed a similarly huge reduction with a proportionate reduction in the fitting power of the suit. It's so far back I'm having t...
- by ZDub 303 - at 2014.07.11 14:39:00
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98. Give Caldari Scouts Scan Precision - in Feedback/Requests [original thread]
To remain racially aligned... Amarr are usually close range brawlers while Caldari are long range. It would make more sense in that context to give Amarr the precision and keep the range bonus on Caldari. However, as it does completely change the...
- by ZDub 303 - at 2014.07.11 11:45:00
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99. Hotfix Charlie - Update - in Feedback/Requests [original thread]
I've been reading a lot of comments about cross racial bonuses. This isn't an inherently bad idea, but if we really want to do that, I think it would be best to go all out and make a type I and type II suit otherwise you're just falltening the div...
- by ZDub 303 - at 2014.07.11 11:03:00
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100. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Jadd Hatchen wrote: ZDub 303 wrote: CCP Rattati wrote: I am actually considering your proposal of adding a sidearm to Caldari logis, changing one of the high/low slots to sidearm. {snip} So (for example): 8 modules + 4 equip + L + na...
- by ZDub 303 - at 2014.07.11 10:50:00
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