Pages: 1 2 3 4 5 6 7 8 [9] 10 20 |
161. PC is a self-defeating game mode - in Feedback/Requests [original thread]
I'm not complaining about anything. But seriously, what's the point of taking more land after you've taken 5-10 districts? Not many corps have enough skilled players to hold that many timers as it is. I'm not saying EoN should just be able to hol...
- by ZDub 303 - at 2013.08.28 00:41:00
|
162. PC is a self-defeating game mode - in Feedback/Requests [original thread]
So i'm sure by now most people have heard about the great 'FEC' Coalition attacking EoN to take back what is essentially an obscene majority share of PC. It's quite clear that FEC was going to 'win' this war the moment they launched the first clon...
- by ZDub 303 - at 2013.08.28 00:20:00
|
163. [Request] Passive armor repair for all suits - in Feedback/Requests [original thread]
Meeko Fent wrote: Passive Armor Rep is BAD. It makes the usage of Armor Reps obsolete. Why Skill into Armor reps when you don't need them? To get a faster recharge, at the cost of 150 HP? They'd be like Shield Rechargers. Sure probably SOME...
- by ZDub 303 - at 2013.08.24 02:51:00
|
164. [Request] Change Kinetic Catalyzers to High Slots. - in Feedback/Requests [original thread]
BL4CKST4R wrote: Mobius Wyvern wrote: This way they can be used by armor tankers to attain better sprint speeds and help make up for the movement speed penalty. Ideally, you could give Gallente suits bonuses for these, as speed mods are an ...
- by ZDub 303 - at 2013.08.24 02:00:00
|
165. [Request] Passive armor repair for all suits - in Feedback/Requests [original thread]
BL4CKST4R wrote: ZDub 303 wrote: What is the gallente shield regen? Is it not the same 20 as caldaris have? I mean the the assault bonus should be changed to something better and the base regen should be equal to what is it now with assault...
- by ZDub 303 - at 2013.08.24 01:57:00
|
166. [Request] Passive armor repair for all suits - in Feedback/Requests [original thread]
What is the gallente shield regen? Is it not the same 20 as caldaris have? I mean the the assault bonus should be changed to something better and the base regen should be equal to what is it now with assault 5.
- by ZDub 303 - at 2013.08.24 01:31:00
|
167. [Request] Change Kinetic Catalyzers to High Slots. - in Feedback/Requests [original thread]
Mobius Wyvern wrote: This way they can be used by armor tankers to attain better sprint speeds and help make up for the movement speed penalty. Ideally, you could give Gallente suits bonuses for these, as speed mods are an essential component ...
- by ZDub 303 - at 2013.08.24 01:27:00
|
168. [Request] Passive armor repair for all suits - in Feedback/Requests [original thread]
BL4CKST4R wrote: ZDub 303 wrote: I completely agree with this, however I do think that if armor reps are going to be different on a class by class basis then shield regen should also be different on a class by class basis. Well technicall...
- by ZDub 303 - at 2013.08.24 01:24:00
|
169. [Request] Passive armor repair for all suits - in Feedback/Requests [original thread]
I completely agree with this, however I do think that if armor reps are going to be different on a class by class basis then shield regen should also be different on a class by class basis.
- by ZDub 303 - at 2013.08.24 01:15:00
|
170. [proposition] Make maps larger - in Feedback/Requests [original thread]
Pretty sure we're already stretching the limits of what the POS3 can do.
- by ZDub 303 - at 2013.08.21 16:19:00
|
171. [Feedback] Shield Extenders, Armor plates and Upcoming Plate buff - in Feedback/Requests [original thread]
Easier way to do this. Light, medium, and heavy basic frame suits should get a % bonus to shield and armor modules that is percentaged based to make them more or less effective based on the frame and racial. This basic frame modifier would affec...
- by ZDub 303 - at 2013.08.16 16:50:00
|
172. [ REQUEST ] Respec - in Feedback/Requests [original thread]
Oso Peresoso wrote: respec for isk is absurd and will never happen respec for aurum, even on a cooldown, is a bit problematic and shouldn't happen individual respecs as deemed appropriate by CCP is how its been and how it will continue to be. ...
- by ZDub 303 - at 2013.08.10 10:04:00
|
173. Kills vs Kill Assists. - in Feedback/Requests [original thread]
How do you account for regeneration?
- by ZDub 303 - at 2013.08.08 21:28:00
|
174. It's Getting Sickening, CCP... - in Feedback/Requests [original thread]
How do you determine who deals majority damage when you account for regeneration? Why should it even matter? If you can't finish the job you don't get the kill. If I deal 90% of someone's health but I don't kill them, why should i be awarded wit...
- by ZDub 303 - at 2013.08.08 21:01:00
|
175. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
Milk Supreme wrote: 2. Remove Warbarge strikes earned via WP, have the Starship strike via orbiting beacon but remove the need for the Starship to be in the same corp/alliance. This allows DUST only corps to call in some friends from anywhere t...
- by ZDub 303 - at 2013.08.08 20:17:00
|
176. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
CCP FoxFour wrote: The three things I am most interested in hearing about are: What do you think about removing war barge strikes from FW and PC?
What do you think about EVE players earning the orbital strike?
What do you think about...
- by ZDub 303 - at 2013.08.08 16:41:00
|
177. Request: Leveled battles - in Feedback/Requests [original thread]
You'll just have people running militia fits in level 5 battles racking in 12.49 million isk per match.
- by ZDub 303 - at 2013.08.07 01:31:00
|
178. [Request] Double Passive SP Gain from Battles - in Feedback/Requests [original thread]
Harpyja wrote: ZDub 303 wrote: Harpyja wrote: ZDub 303 wrote: What they should have done is changed the gain from 5 SP/s to 2 SP/s and 1 SP/WP to 6-8 SP/WP, with a doubled cap. THAT is how you discourage afk farming. I actually tho...
- by ZDub 303 - at 2013.08.06 18:21:00
|
179. New Active SP reward system - in Feedback/Requests [original thread]
Oso Peresoso wrote: the problem is, the WP system is not perfect. Making WP the cornerstone, rather than auxillary to the SP gain opens up a host of problems, because now WP trumps winning, or playing the way you want to play, or anything else....
- by ZDub 303 - at 2013.08.06 18:16:00
|
180. [Request] Double Passive SP Gain from Battles - in Feedback/Requests [original thread]
Harpyja wrote: ZDub 303 wrote: What they should have done is changed the gain from 5 SP/s to 2 SP/s and 1 SP/WP to 6-8 SP/WP, with a doubled cap. THAT is how you discourage afk farming. I actually thought about that myself but there's a ...
- by ZDub 303 - at 2013.08.06 18:12:00
|
Pages: 1 2 3 4 5 6 7 8 [9] 10 20 |
First page | Previous page | Next page | Last page |