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241. Do weapon installations need more health? Also,supply depot talk - in General Discussions [original thread]
m twiggz wrote: PS; other than the supply depot on the Research Lag Facility. That supply depot is the single post annoying supply depot in this entire game. It's like a second point to capture, which is fun and adds a bit of secondary play t...
- by Yan Darn - at 2014.03.31 17:08:00
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242. Scout Registry / Killboard - in General Discussions [original thread]
noob cavman wrote: Also anyone got a petition or thread on the insta bs shooting with a shotty whilst clacked bs. cause that is bs, a huuuuuuge mountain of bs with a little bs monk guru type of guy going yeah this is bs. Twas coverd somewhat...
- by Yan Darn - at 2014.03.31 16:43:00
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243. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: Scout Registry wrote: PS: Downgraded from Adv to Bsc Cloak for a few matches; anyone else finding it works just as well? I'm not even running a cloak on my caldari build. it's just not necessary since I can basically see ...
- by Yan Darn - at 2014.03.31 10:56:00
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244. The scouts who are the FOTM - in General Discussions [original thread]
Yes, yes - hipster scout here. It is a lot easier to tell apart logi-slayers from logi-bros. For other frames, tis harder to tell apart people who jumped on a frame to abuse it until it gets nerfed, from those who are genuinely interested in play...
- by Yan Darn - at 2014.03.30 14:37:00
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245. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: What would you guys say the current delay from cloak to weapon is? If that was doubled I think it would be acceptable, yet not crippling. the one thing is currently, switching from cloaked to knives is a **** show. The only alph...
- by Yan Darn - at 2014.03.30 14:13:00
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246. CPM cloak discussion - in General Discussions [original thread]
Knight Soiaire wrote: Only problem I have is how people can instantly pull up and shoot their weapon after decloaking, it needs to have some timer that stops you from immediately pulling your weapon and shooting just like an activation timer fo...
- by Yan Darn - at 2014.03.30 13:46:00
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247. Changing Scout bonus to benefit lower SP players - in General Discussions [original thread]
It's not a horrible idea or anything (in fact +1) just two points. 1) a lot of bonuses can be kinda 'meh' until you reach level 5 - in that sense, this isn't too different. 2) I really hate the fact our role bonus is so restrictive compared to a...
- by Yan Darn - at 2014.03.30 13:27:00
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248. Nerf Scout HP - in General Discussions [original thread]
Monkey MAC wrote: Yan Darn wrote: Monkey MAC wrote: Ok, Im all for a SLIGHT nerf to scouts EHP (meeting scouts with more armour than I have EHP is getting tiresome), but we need to be careful not to over do it. The simplest solution wou...
- by Yan Darn - at 2014.03.30 13:02:00
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249. Nerf Scout HP - in General Discussions [original thread]
Monkey MAC wrote: Ok, Im all for a SLIGHT nerf to scouts EHP (meeting scouts with more armour than I have EHP is getting tiresome), but we need to be careful not to over do it. The simplest solution would be to take back the slot buffs scouts...
- by Yan Darn - at 2014.03.30 05:30:00
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250. CPM cloak discussion - in General Discussions [original thread]
Iron Wolf Saber wrote: AfroSunshineY Consequence wrote: If you want to fix this problem, if you consider it that, you need to make it so that cloaking is an either or proposition. People who are asking for even more slots on Assault and Logi...
- by Yan Darn - at 2014.03.29 23:50:00
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251. Nerf Scout HP - in General Discussions [original thread]
Django Quik wrote: Once assaults get their stats adjusted (like should have happened alongside scouts and heavies), nobody will care about brick tanked scouts anymore because they won't be able to get to the same eHP as tanked assaults. This r...
- by Yan Darn - at 2014.03.29 20:03:00
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252. Gallente research MAP getting worse??? - in General Discussions [original thread]
It is not the place where I want I get in OHK shotgun duel with another scout or attempt to use my ScP for headshots... It's definitely not gotten better, I can tell you that.
- by Yan Darn - at 2014.03.29 14:56:00
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253. Why 1.8 is the most balanced build yet. - in General Discussions [original thread]
I agree there is more variety in pub matches than the forums would suggest. A whole load of things are OP at the moment. Except for med frames. I feel sorry for those assaults - they are like the new scouts...
- by Yan Darn - at 2014.03.29 14:44:00
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254. Scouts of 1.8 it's time to admit you're OP - in General Discussions [original thread]
Meee One wrote: How did i come to this conclusion? Nyain,that's how. If you know their reputation you'd know they only ever use OP things,also known a FOTM. Scouts +Shotgun + Cloak = OP Now don't get me wrong,i'm not calling for any sort of n...
- by Yan Darn - at 2014.03.29 14:38:00
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255. Nerf Scout HP - in General Discussions [original thread]
Ludvig Enraga wrote: CCP went too far and gave scouts too many advantages. I am a scout and I like the new stealth play style but the ability to brick tank scouts and cloak at the same time hurts the game balance badly. Keep the stealth, cut do...
- by Yan Darn - at 2014.03.29 14:29:00
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256. Scouts observations from a real scout - in General Discussions [original thread]
Sinboto Simmons wrote: darkiller240 wrote: You cant hit them well because you cant see them properly Thats how a cloak is sposto work bot what he's talking about, unless you use an explosive weapon they seem to take just a bit less damage....
- by Yan Darn - at 2014.03.29 14:24:00
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257. The armor/sheild tanking scouts - in General Discussions [original thread]
Bethhy wrote: Yan Darn wrote: Bethhy wrote: JARREL THOMAS wrote: Should we have a certain hp on both armor and sheild that a scout cant pass? Because when I was in my caldari scout i shot at a gal scout he turned around and cut me dow...
- by Yan Darn - at 2014.03.29 14:14:00
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258. Clack scout - in General Discussions [original thread]
My clack has started to feel a bit loose and sore from overuse, but it's the only reason people are interested me
- by Yan Darn - at 2014.03.29 13:54:00
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259. Player mentality (Scouts and HP) - in General Discussions [original thread]
Agreed. On my ADV fit I've settled on using a complex extender and a basic reactive for tank - I have the holy scout trinity of complex precision enchancers, range amps and dampener in the rest. I'm a scout with ewar mods but I get this nagging ...
- by Yan Darn - at 2014.03.29 13:37:00
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260. The armor/sheild tanking scouts - in General Discussions [original thread]
Bethhy wrote: JARREL THOMAS wrote: Should we have a certain hp on both armor and sheild that a scout cant pass? Because when I was in my caldari scout i shot at a gal scout he turned around and cut me down with his sg he still had 535 armor...
- by Yan Darn - at 2014.03.29 13:15:00
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